Rémi Verschelde
91c6192678
Merge pull request #59648 from akien-mga/3.x-cherrypicks
2022-03-29 01:19:44 +02:00
FireForge
7f787857ef
Fix inspector group name capitalization
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(cherry picked from commit 88b09694e7
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2022-03-29 00:20:23 +02:00
Aleksey Smirnov
ad0c4bf32d
Replace copies with constant refs
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(cherry picked from commit 1a13de0f8d
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2022-03-29 00:08:29 +02:00
Nicholas Huelin
6c778a19d1
Hide "Normal Map" import option when using lossless compression on Texture
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This pull request resolves an issue where images being imported with lossless compression allowed you to select a normal map, but the normal map only applies if you're using VRAM compression. Thereby making it redundant to appear when using lossless compression. This pull request hides the normal map option when lossless compression is selected.
Resolves : #59435
(cherry picked from commit 01ca9d3eec
)
2022-03-29 00:07:45 +02:00
Daniel Kříž
7ed3bfc2fb
Fix persistent favorites after rename
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Signed-off-by: Daniel Kříž <Daniel.kriz@protonmail.com>
(cherry picked from commit 0535ef549a
)
2022-03-29 00:06:24 +02:00
Vitika9
8d1827cf7c
Made reload current project ask for confirmation with unsaved changes
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(cherry picked from commit eb81ac8fc5
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2022-03-29 00:03:53 +02:00
Rémi Verschelde
c4897c4b8d
Improve range property hints for various collision shapes
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Fixes #36419 .
Co-authored-by: Andrii Doroshenko (Xrayez) <xrayez@gmail.com>
(cherry picked from commit 0d772c6e6e
)
2022-03-28 23:57:43 +02:00
Rémi Verschelde
81eda4eee0
doc: Fix String.rsplit code example
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Fixes #36898 .
Supersedes and closes #36951 .
(cherry picked from commit e7fd0ec31f
)
2022-03-28 23:51:32 +02:00
FireForge
e97893ba0e
Remove space in MeshLibrary editor button
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(cherry picked from commit c0f2825f8b
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2022-03-28 23:50:30 +02:00
Jason Knight
1f080e203d
Use 3001 instead of 1001 when destroying a websocket.
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(cherry picked from commit b659cfbd53
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2022-03-28 23:50:00 +02:00
taigi100
d20cf762b3
Update properties to properly filter for templates.
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(cherry picked from commit d8d73cdd02
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2022-03-28 23:49:44 +02:00
Haoyu Qiu
60fe14c595
Add TTR context for pagination button texts
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(cherry picked from commit 81c21ebf39
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2022-03-28 23:49:23 +02:00
Haoyu Qiu
98069fa6f1
Document how to specify explicit value for PROPERTY_HINT_ENUM
names
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(cherry picked from commit 405bc96a1e
)
2022-03-28 23:49:06 +02:00
Haoyu Qiu
50ba2d3051
Fix crash when exporting projects with shared libraries
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(cherry picked from commit 680bcef825
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2022-03-28 23:48:03 +02:00
Rémi Verschelde
113102aa51
ResourceImporterWAV: Allow configuring loop mode on import
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The new `edit/loop_mode` import options lets user choose to either:
- Detect loop points from the WAV (default, same behavior as before)
- Set the loop mode and loop points manually like in AudioStreamSample
Fixes #46164 .
(cherry picked from commit b389ce5ccd
)
2022-03-28 23:46:29 +02:00
Haoyu Qiu
f062e967f5
Mention default output node name for AnimationNodeBlendTree
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(cherry picked from commit 6bf01e0567
)
2022-03-28 23:45:23 +02:00
Vitika9
77a386aa08
Removed extra separator in absence of ChangeType and Rename
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(cherry picked from commit 46ca4737f1
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2022-03-28 23:44:56 +02:00
pkowal
5e5154e5b9
Change godot.ico to uncompressed/fixed size
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(cherry picked from commit d469cfb2ab
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2022-03-28 23:43:46 +02:00
backwardspy
0118a95976
set StartupWMClass in linux .desktop
file
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this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar
(cherry picked from commit 7b346258a9
)
2022-03-28 23:43:26 +02:00
Rémi Verschelde
11d40d76a3
Merge pull request #57747 from m4gr3d/android_editor_3x
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[3.x] Editor Android Port
2022-03-28 19:54:20 +02:00
Fredy Huya-Kouadio
6f2442b17a
Cleanup the gradle build configuration
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These changes resolve the inconsistency between gradle and scons targets by configuring the gradle buildtypes to match the scons targets.
2022-03-28 08:12:55 -07:00
Fredy Huya-Kouadio
cb0b2aefc3
Android port of the Godot Editor
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These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices.
UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback.
Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28 07:54:10 -07:00
Rémi Verschelde
3575db706c
Merge pull request #59313 from timothyqiu/name-style-3.x
2022-03-28 14:46:19 +02:00
Haoyu Qiu
b1044b9b86
Add property name style toggle to Inspector
2022-03-28 17:10:41 +08:00
Rémi Verschelde
e80a8bebf6
Merge pull request #59615 from timothyqiu/debug-colors-3.x
2022-03-28 10:19:09 +02:00
Rémi Verschelde
fa9e2f8e21
Merge pull request #59522 from bruvzg/mo_and_woff2_3x
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[3.x] Add binary MO translation file and brotli decoder and WOFF2 support.
2022-03-28 09:00:54 +02:00
Haoyu Qiu
37d4306c2e
Update SceneTree debug colors when settings changed
2022-03-28 10:49:13 +08:00
Rémi Verschelde
d8e460cd57
Merge pull request #59572 from timothyqiu/ssl-restart-3.x
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[3.x] Mark Editor SSL Certificates setting as require restart
2022-03-27 10:38:33 +02:00
Haoyu Qiu
7b7ef59552
Mark Editor SSL Certificates setting as require restart
2022-03-27 09:48:42 +08:00
Rémi Verschelde
c18df50eb6
Merge pull request #59521 from raulsntos/csproj-globbing-3.x
2022-03-25 20:40:11 +01:00
bruvzg
fd2fba7c2c
Add binary MO translation file support. Add brotli decoder and WOFF2 support.
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Use smaller .mo files instead of .po, if gettext is available.
Convert editor fonts to .woff2 format.
2022-03-25 19:51:39 +02:00
Rémi Verschelde
56e0c38c27
Merge pull request #59520 from Calinou/dns-increase-resolver-max-queries-3.x
2022-03-25 18:15:08 +01:00
Hugo Locurcio
292ad704e6
Increase the maximum number of concurrent DNS queries from 32 to 256
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This makes the following error message less likely to be printed
when performing many concurrent HTTP requests:
Condition ' resolving == IP::RESOLVER_INVALID_ID ' is true. returned: ERR_BUG
2022-03-25 17:13:51 +01:00
Raul Santos
3086d7c035
Avoid modifying csproj globbing includes on remove
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Check if the found globbing include already matches the given path on
removing scripts to avoid modifying users' csproj files.
2022-03-25 16:45:25 +01:00
Rémi Verschelde
ffea68a4e8
Merge pull request #59501 from timothyqiu/tileset-icons-3.x
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[3.x] Fix icons for tile bitmask copy & paste buttons
2022-03-25 08:01:16 +01:00
Rémi Verschelde
f60e7ed293
Merge pull request #59504 from timothyqiu/proxy-settings-3.x
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[3.x] Update default editor proxy port to 8080
2022-03-25 07:25:12 +01:00
Haoyu Qiu
60511e9fd9
Update default proxy port to 8080
2022-03-25 13:17:02 +08:00
Haoyu Qiu
3b52200e01
Fix icons for tile bitmask copy & paste buttons
2022-03-25 11:11:27 +08:00
Rémi Verschelde
78e9441148
Merge pull request #59470 from rburing/collide_shape_global
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[3.x] (Bullet) `collide_shape`: return contact points in world space
2022-03-24 23:30:57 +01:00
Ricardo Buring
1d16153881
collide_shape: return contact points in world space
2022-03-24 20:27:36 +01:00
Rémi Verschelde
c08e753ef6
Merge pull request #59464 from timothyqiu/update-layer-names-3.x
2022-03-24 12:25:38 +01:00
Haoyu Qiu
91b6c287d9
Update inspector layer names when project settings changed
2022-03-24 17:19:59 +08:00
Rémi Verschelde
788abafb77
Merge pull request #57673 from Calinou/doc-bakedlightmap-atlas-size
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Document BakedLightmap atlas generation only being compatible with GLES3
2022-03-22 20:12:31 +01:00
Hugo Locurcio
ff8e0519a8
Document BakedLightmap atlas generation only being compatible with GLES3
2022-03-22 17:36:15 +01:00
Rémi Verschelde
292f7cbafd
Update AUTHORS and DONORS list
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New contributor added to AUTHORS:
rburing
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit a4b075596f
)
2022-03-22 10:29:43 +01:00
zacryol
3fe37f9635
update _init() description
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Specify details regarding required parameters.
(cherry picked from commit 21fc3cbe81
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2022-03-22 10:29:25 +01:00
Haoyu Qiu
e822145be2
Fix inversed ADD_GROUP parameters in AnimationNodeOneShot
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(cherry picked from commit 6a3bf65657
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2022-03-22 08:56:57 +01:00
Hugo Locurcio
0e25cd0788
Mention that Node's owner
must be set for persistence to work
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This is already done in `Node.add_child()` documentation, but
this copies the note in `Node.owner` for good measure.
(cherry picked from commit be1acf3b92
)
2022-03-22 08:55:07 +01:00
Rémi Verschelde
084062e0f0
Merge pull request #59353 from winterpixelgames/3.x-notify-local-transform-constant
2022-03-21 12:27:14 +01:00
Rémi Verschelde
39ad3a02be
Merge pull request #48327 from Blackiris/fix-create-skeleton-physical-bones-3.x
2022-03-21 11:26:56 +01:00