Commit graph

4148 commits

Author SHA1 Message Date
Rémi Verschelde
46d8a28314
Merge pull request #22094 from elasota/fix-visual-shader
Fix VisualShader code overwrites and save failures
2018-09-20 18:46:20 +02:00
Rémi Verschelde
561a7772c6
Merge pull request #22198 from DualMatrix/input_was_eaten
Fixed ctrl+up/down shortcut no longer working in scene tree
2018-09-20 15:54:54 +02:00
Rémi Verschelde
88ebd710f9
Merge pull request #22071 from DualMatrix/preserve_group
Made duplicate_and_reown preserve groups
2018-09-20 15:50:14 +02:00
DualMatrix
f8ead1a2ee Fixed ctrl+up/down shortcut no longer working in scene tree
Fixed ctrl+up/down shortcut no longer working in scene tree.
2018-09-20 15:27:37 +02:00
Guilherme Felipe
b0b88df016 Fix Label::get_minimum_size not updating cache size for autowrap 2018-09-19 14:05:44 -03:00
Alexandre LittleWhite Laurent
3aa82c524f Clear textures before setting new textures (#21718) 2018-09-17 20:52:45 +02:00
Unknown
0fdbf6b2ef Added find_parent method to node class 2018-09-15 18:22:29 +02:00
elasota
f5c7d64492 Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
Rémi Verschelde
c25e23317c Rename ScrollBar's drag_slave to drag_node 2018-09-15 00:55:22 +02:00
Michael Alexsander Silva Dias
585ad5c8ea Expose "get_modal_stack_top()" to GDScript 2018-09-14 16:35:52 -03:00
DualMatrix
b0d9f7686c Made duplicate_and_reown preserve groups 2018-09-14 18:13:41 +02:00
Rémi Verschelde
2aad7f1376
Merge pull request #21569 from JFonS/add_noise_textures
Add SimplexNoise and NoiseTexture as new resources
2018-09-14 16:57:26 +02:00
JFonS
f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00
Rémi Verschelde
c52a3646f1
Merge pull request #21502 from Web-eWorks/atlasfixes
AtlasTexture fixes, part 2.
2018-09-14 15:02:23 +02:00
Alexey Kashlakov
1e65916241
Discard button pressing flags on disable
Is it a bug?
1) Click the button and hold
2) Disable it (for example I bind this action on keyboard)
3) Release the mouse and move it outside the button
4) Enable the button
5) It's still pressed, but shouldn't
2018-09-14 14:21:58 +07:00
Rémi Verschelde
d05fe05680
Merge pull request #22053 from akien-mga/animtexture-frame-internal
Mark AnimatedTexture frame_* properties as internal
2018-09-14 09:12:40 +02:00
Juan Linietsky
909c06ee0f
Merge pull request #21806 from JFonS/inspector_uniform_defaults
Set uniform default values in inspector
2018-09-13 18:12:58 -03:00
JFonS
3cedec5f75 Set uniform default values in inspector 2018-09-13 23:05:33 +02:00
Rémi Verschelde
cd0b82fd56 Mark AnimatedTexture frame_* properties as internal
This way they no longer appear in the documentation, and the related
setters and getters do.
2018-09-13 22:54:35 +02:00
Rémi Verschelde
68f224a504
Merge pull request #21847 from Calinou/light-gizmo-update-inspector
Update Light properties in the inspector when dragging their gizmos
2018-09-13 16:32:54 +02:00
Rémi Verschelde
9b31d2da1c Document provenance of Penner easing equations in Tween
As noted in #21600.
2018-09-13 12:37:01 +02:00
Rémi Verschelde
4ae78987b7
Merge pull request #22017 from YeldhamDev/errors_tab_changes
Add expand/collapse all buttons for the "Errors" tab
2018-09-13 11:21:31 +02:00
Rémi Verschelde
1259cbf13c
Merge pull request #21976 from Faless/http_client_eof_fix
Fix non chunked HTTP reading till eof.
2018-09-13 11:17:14 +02:00
Rémi Verschelde
1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
Michael Alexsander Silva Dias
3a9df46b90 Add expand/collapse all buttons for the "Errors" tab 2018-09-12 23:53:10 -03:00
luz.paz
08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde
f6481d1694
Revert "Drop deprecated compatibility methods from AnimatedSprite" 2018-09-13 02:32:51 +02:00
Guilherme Felipe
51e854846e Fix default_cursor_shape for TextEdit 2018-09-12 13:26:51 -03:00
Rémi Verschelde
06667b2fcf
Merge pull request #21219 from AlexHolly/fix-textedit-shows-nothing
TextEdit update cache.size on ENTER_TREE
2018-09-12 17:41:12 +02:00
Rémi Verschelde
82a0e752df
Merge pull request #21877 from DualMatrix/richlabel
Fixed the remove_line function in richtextlabel. It was totally broken
2018-09-12 14:59:34 +02:00
Fabio Alessandrelli
ab0e610e86 Fix non chunked HTTP reading till eof. 2018-09-12 12:42:48 +02:00
Rémi Verschelde
74d80146ff
Merge pull request #21913 from DualMatrix/tween_remove_all
Fixed calling start() after remove_all() on tween not working
2018-09-12 11:01:19 +02:00
Rémi Verschelde
ead2c2eef2
Merge pull request #21705 from KellyThomas/tree-create-item
Change return value of Tree.create_item() from Object to TreeItem
2018-09-12 10:57:50 +02:00
Rémi Verschelde
0e8d31fdfa
Merge pull request #21654 from Calinou/textureprogress-transparent-tint
Allow transparent colors in TextureProgress tint properties
2018-09-12 10:51:23 +02:00
Rémi Verschelde
b0d2cc76c2
Merge pull request #21755 from akien-mga/particles-init-velocity
Particles: Reset default velocity to 0, allow negative values
2018-09-12 10:39:02 +02:00
Rémi Verschelde
158704fcaa
Merge pull request #21780 from akien-mga/animatedsprite-deprecated
Drop deprecated compatibility methods from AnimatedSprite
2018-09-12 10:38:37 +02:00
Rémi Verschelde
277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
DualMatrix
359198f137 Fixed calling start() emmediately after remove_all() on tween not wroking
Fixed calling start() emmediately after remove_all() on tween not wroking

Fixes #19901
2018-09-11 13:54:35 +02:00
Michael Alexsander Silva Dias
592eda7ad9 Fix MenuButton hover switching not happening with submenus open 2018-09-11 01:44:19 -03:00
Rémi Verschelde
6be11846b4
Merge pull request #21908 from JFonS/fix_18014
Clear cache after reimporting an ArrayMesh
2018-09-10 23:36:47 +02:00
Rémi Verschelde
efeb88b102
Merge pull request #21907 from JFonS/concave_collision_gizmo
Fix SoftBody gizmo slowness, add ConcaveShape wireframe
2018-09-10 23:36:07 +02:00
Rémi Verschelde
497853c383
Merge pull request #21882 from DualMatrix/animation_track
Fixed animation_player errors displaying wrong property.
2018-09-10 19:01:18 +02:00
Rémi Verschelde
e883edfac9
Merge pull request #21872 from Paulb23/fix_backwards_search
Fix backwards search in TextEdit selecting non-whole words, issue 15677
2018-09-10 18:52:35 +02:00
Rémi Verschelde
87e0563116
Merge pull request #21491 from AlexHolly/fix-textedit-uncomment-spamm
Uncommenting a selection was not updating the selection.
2018-09-10 18:48:41 +02:00
Rémi Verschelde
de8522aeb6
Merge pull request #21846 from Calinou/tweak-light-instance-error
Tweak the Light instantiation error message and fix a typo
2018-09-10 17:09:01 +02:00
Rémi Verschelde
584f1ab0c5
Merge pull request #21842 from merumelu/curve-point-count
Bind Curve::get_point_count
2018-09-10 16:49:09 +02:00
Rémi Verschelde
fd74dd15ad
Merge pull request #21820 from capnm/fix-GradientTexture-width-property
Set the lower bound for the GradientTexture width property to 1
2018-09-10 12:41:58 +02:00
JFonS
fdb6987eb4 Clear cache after reimporting an ArrayMesh 2018-09-09 20:58:15 +02:00
JFonS
216ba4cc8b Fix SoftBody gizmo slowness, add ConcaveShape wireframe 2018-09-09 19:39:34 +02:00
Rémi Verschelde
2f6f920884 Drop deprecated compatibility methods from AnimatedSprite
They were deprecated in 2.1, but never properly identified as such
and thus never removed.

Fixes #21765.
2018-09-09 15:25:49 +02:00
DualMatrix
bb58bcfff6 Fixed animation_player errors displaying wrong property.
Fixed animation_player errors displaying wrong property. It appears the cache wasn't created property.

This fixes #17718
2018-09-09 00:32:57 +02:00
DualMatrix
dd6074010c Fixed the remove_line function in richtextlabel. It was totally broken
Fixed the remove_line function in richtextlabel. It was totally broken

This fixes #21037
2018-09-08 20:34:37 +02:00
Paulb23
e474b4a444 Fix backwards search in TextEdit selecting non-whole words, issue 15677 2018-09-08 14:54:41 +01:00
Paulb23
f051f5110e Fixed scientific notaion not highlighting correctly, issue 21435 2018-09-08 13:42:11 +01:00
Alexander Holland
5cb66b2776 Uncommenting a selection was not updating the selection.
Also adds uncomment lines(ctrl+u) where # is not in first place
2018-09-08 14:21:15 +02:00
Hugo Locurcio
3f87f9b79c
Update Light properties in the inspector when dragging their gizmos 2018-09-07 22:59:55 +02:00
Hugo Locurcio
d789cbeb6b
Tweak the Light instantiation error message and fix a typo 2018-09-07 22:36:39 +02:00
Juan Linietsky
4b6846a59d Ensure that tree_exited signal really happens after tree exited, fixes #19641 2018-09-07 15:31:53 -03:00
merumelu
334f042513 Bind Curve::get_point_count 2018-09-07 20:07:44 +02:00
Juan Linietsky
6ce9951d9e Many fixes to gradient editor, which was pretty broken. Closes #19308 2018-09-07 13:49:10 -03:00
Juan Linietsky
74359a1d1e Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
Martin Capitanio
3f01fd5180 Set the lower bound for the GradientTexture width property to 1
Fixes #21522
2018-09-07 01:29:58 +02:00
Juan Linietsky
39e8aca1b7 Update FOV if edited in gizmo, fixes #16400 2018-09-06 16:22:34 -03:00
Juan Linietsky
f6fbf841d5 Show a warning if you try to grab focus when not allowed, closes #15388 2018-09-06 13:32:34 -03:00
Juan Linietsky
47a4d78dbf Only allow StreamTexture, ImageTexture in Light2D, closes #15194 2018-09-06 13:18:22 -03:00
Juan Linietsky
5307043751 Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
Rémi Verschelde
8804eb8c06
Merge pull request #21707 from JFonS/fix_instanced_selection
Fix selection of instanced scenes in 3D
2018-09-05 18:11:56 +02:00
Rémi Verschelde
13c3b9e59b Particles: Reset default velocity to 0, allow negative values 2018-09-04 15:35:11 +02:00
Rémi Verschelde
ab0d4fd762 Style: Format generated shader code in ParticlesMaterial 2018-09-04 13:21:53 +02:00
Rémi Verschelde
5fe01d4cfc Move ParticlesMaterial code to its own resource file
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense
to have as a common resource. It also allowed to disable compilation of
Particles (3D) when using 'disable_3d'.

Also cleaned up includes in SpatialEditorGizmos and some other places,
as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04 11:32:56 +02:00
JFonS
4a412943d4 Fix selection of instanced scenes in 3D 2018-09-02 22:31:03 +02:00
Kelly Thomas
3dc0d17c6f Change return value of Tree.create_item() from Object to TreeItem 2018-09-03 03:33:52 +08:00
Rémi Verschelde
60570a5e60 PhysicsBody: Don't create PhysicsMaterial override for default friction/bounce
And don't save physics_material_override if null.
2018-09-02 15:08:43 +02:00
Michael Alexsander Silva Dias
cf183efbcf Change some instances of args named "ev" to "event" 2018-09-01 17:03:41 -03:00
Hugo Locurcio
0b6c70fb59
Allow transparent colors in TextureProgress tint properties 2018-09-01 13:14:05 +02:00
Kelly Thomas
1dc8e7c05f Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
Michael Alexsander Silva Dias
8c74257d68 Make "Search Classes" dialog have relationship lines if the setting is enabled 2018-08-31 21:48:56 -03:00
Ranoller
0d33f4e9a2
Tileset: Bind autotile_set_size()/get_size().
Since this class is editor-oriented, this set_get is necessary to full implement tool, importer, etc... for tiles. (No other way to know a real tile size in autotile mode)
2018-08-30 20:56:38 +02:00
Rémi Verschelde
449fcc5a72 RayCast2D: Fix reporting old collider after collision ended
It now behaves the same as RayCast (3D).
Fixed documentation accordingly and documented new configuration options.

Supersedes and closes #20567.
2018-08-30 16:28:48 +02:00
Rémi Verschelde
9eb4d4ab2d Add missing copyright headers 2018-08-29 22:41:17 +02:00
Juan Linietsky
cf834a22dc Ported CPU particles to 2D 2018-08-29 16:48:55 -03:00
Rémi Verschelde
060988408b Physics: Properly obsolete friction and bounce properties
Without this change any new PhysicsBody would show deprecation warnings
due to default values for friction and bounce being defined.

It also enforced a physics material override even when using default
values.
2018-08-29 18:44:42 +02:00
Marcelo Fernandez
20bea1e231 Unexpose TileMap set_celld 2018-08-29 09:00:00 -03:00
Rémi Verschelde
6c8aa939e4
Merge pull request #21539 from yurchor/master
Fix minor typos and word puzzles
2018-08-29 12:21:33 +02:00
Yuri Chornoivan
06e73522dc Fix vformat(), minor typos and word puzzles 2018-08-29 11:50:39 +03:00
Rémi Verschelde
3b01bf94ad Fix operator precedence in PhysicsBody2D::set_weight
Fixes #16038.
2018-08-29 08:37:08 +02:00
Webster Sheets
c522fe05e0 AtlasTexture fixes, part 2. 2018-08-27 15:24:56 -04:00
Juan Linietsky
2428ec6205
Merge pull request #21453 from BlackCatter/triplanar-detail-fix
Fix error using triplanar UV with detail map
2018-08-27 13:04:47 -03:00
Juan Linietsky
02d2676dc9
Merge pull request #21405 from SneakyMax/fix-animation-condition-advancing
Fix advancing based on condition in AnimationNodeStateMachinePlayback
2018-08-27 13:04:02 -03:00
Juan Linietsky
bca706b361
Revert "Fix some 3D texture issues" 2018-08-27 10:12:07 -03:00
Rémi Verschelde
87725e891d
Merge pull request #21481 from BastiaanOlij/bind_mesh_methods
Bound get surface functions on mesh
2018-08-27 15:06:45 +02:00
Bastiaan Olij
ca677090ff Bound get surface functions on mesh 2018-08-27 21:49:27 +10:00
Rémi Verschelde
fa2c5bea3c TileSet: Bind tile_set_shape_offset and getter
Fixes #21476.
2018-08-27 11:09:11 +02:00
alex-poe
5cd00c3780 fix reinhard tonemapper, modified filmic tonemapper, added internal exposure bias 2018-08-27 10:08:38 +02:00
Rémi Verschelde
0ba84b3f23
Merge pull request #21467 from elasota/fix-3d-textures
Fix some 3D texture issues
2018-08-27 09:51:05 +02:00
elasota
30e20b6278 Partial fixes for 3D texture issues 2018-08-26 20:22:56 -04:00
Black Cat!
2fe4c5dda1 Fix error using triplanar UV with detail map
Fixes #18550
2018-08-26 21:58:52 +04:00
Andrea Catania
76d02b13a1 Fixed task creation with void chain in SkeletonIK 2018-08-26 12:41:20 +02:00
Alexander Holland
f2da51620d TextEdit replaced cache.size with get_size() 2018-08-25 16:21:47 +02:00
Andy Brenneke
6714f73d9e Fix advancing based on condition in AnimationNodeStateMachinePlayback 2018-08-25 03:17:19 -07:00
Rémi Verschelde
12290c172a
Merge pull request #21231 from AlexHolly/filedialog-fix-multi-selection
Check all selected items on OPEN_MANY/OPEN_FILES in FileDialog, also …
2018-08-25 11:13:31 +02:00
Rémi Verschelde
4a5579bf78
Merge pull request #21358 from MidZik/master
Disable ability to copy or cut text from LineEdit if secret mode is enabled.
2018-08-25 11:05:37 +02:00
MrCdK
dafa4072fc Expose the align property of the SpinBox's LineEdit control 2018-08-25 05:17:07 +02:00
Mariano Javier Suligoy
01d509b165 Backward compatibility for autotile setup from Godot 3.0.X
Fixes #20746
2018-08-24 22:59:08 -03:00
Pedro J. Estébanez
6d0f4a4ad7 Fix picking in CanvasLayer
New APIs in 2D physics allow intersection queries filtered by CanvasLayer object instance id. Viewport keep an inventory of its descendant CanvasLayers and takes advantage of all that to test picking with the mouse/touch position correctly transformed for each CanvasLayer.
2018-08-25 00:03:26 +02:00
Rémi Verschelde
f72f74486d
Merge pull request #21385 from groud/fix_itemlist_signal
Fix a mistake in itemlist multi_select signal
2018-08-24 23:28:05 +02:00
groud
5b5191ccf0 Fix a mistake in itemlist multiselect signal 2018-08-24 23:05:17 +02:00
Rémi Verschelde
6ce4078c5f
Merge pull request #20586 from AlexHolly/text-edit-auto-completion
text_edit auto_completion
2018-08-24 20:48:01 +02:00
Rémi Verschelde
9df480d68b
Merge pull request #21379 from volzhs/particle-mat
Make ParticlesMaterial included with disable_3d=yes option
2018-08-24 20:38:51 +02:00
volzhs
0e7178a740 Make ParticlesMaterial included with disable_3d=yes option 2018-08-25 02:23:40 +09:00
Rémi Verschelde
67b0d3c2dc Particles: Allow speed_scale at 0 in property hint, equivalent to pause
Supersedes and closes #21193.
2018-08-24 18:11:35 +02:00
Rémi Verschelde
77185aaf21
Merge pull request #21049 from AndreaCatania/joints
Improved 6DOF joint implementation
2018-08-24 17:10:54 +02:00
Rémi Verschelde
0b67d1665d Style: Fix previous commits from @reduz 2018-08-24 16:50:29 +02:00
Juan Linietsky
f6c0a3fce9 Property clear caches in animationtree if animatioplayer is modified. Fixes #19876 2018-08-24 11:41:46 -03:00
Juan Linietsky
f41dddf069 missed outline size in previous commit 2018-08-24 11:22:17 -03:00
Juan Linietsky
c399c41dfb Initalize font size to 16, closes #21165 2018-08-24 11:21:24 -03:00
Rémi Verschelde
f733c6470d
Merge pull request #21110 from natrim/particles2d_editor
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24 15:31:31 +02:00
Rémi Verschelde
dc09be4c57
Merge pull request #21156 from MednauN/atlas-texture-fix
Fix AtlasTexture with NinePatchRect and TextureProgress
2018-08-24 15:30:59 +02:00
Juan Linietsky
683c3f2fcf Avoid misuse of set_drag_preview() function where it shouldn't be. Closes #20100 2018-08-24 10:30:11 -03:00
Rémi Verschelde
571dab7d1e
Merge pull request #21356 from akien-mga/drop-shadergraph
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24 15:02:26 +02:00
Rémi Verschelde
52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
Rémi Verschelde
e22f0515c9 Drop old ShaderGraph code, obsoleted by VisualShader 2018-08-24 11:49:08 +02:00
MidZik
7aca4c32e2 Disable ability to copy or cut text from LineEdit if secret mode is enabled. 2018-08-24 04:45:05 -05:00
Juan Linietsky
34e58fd831 Added a function to cache texture opacity at a pixel, and modified editor to use it.
Provides massive speedups to selecting objects, still awaiting for @MarianoGNU to do fixes to the region editor to improve performance.
2018-08-23 22:11:10 -03:00
Rémi Verschelde
ab3716bd46 Revert "Take CanvasLayer transform into account for 2D physics"
This reverts commit 4839e5f6d9.

Fixes #21289.
2018-08-23 21:49:24 +02:00
Juan Linietsky
bffaa835fc -Fix blend tree rename, closes #20210
-Fixed activity lines in blend tree
2018-08-23 16:44:10 -03:00
Rémi Verschelde
df4dadafb7
Merge pull request #21328 from marcelofg55/bind_clipcam
Add missing BIND_ENUM_CONSTANT to ClippedCamera
2018-08-23 19:28:56 +02:00
Rémi Verschelde
524a795d50
Merge pull request #21326 from volzhs/remove-print-ansm-playback
Remove unnecessary print with AnimationNodeStateMachinePlayback
2018-08-23 19:28:46 +02:00
Marcelo Fernandez
f344763b58 Add missing BIND_ENUM_CONSTANT to ClippedCamera 2018-08-23 13:53:05 -03:00
volzhs
6a0a8bf814 Remove unnecessary print with AnimationNodeStateMachinePlayback 2018-08-24 01:29:19 +09:00
Juan Linietsky
a1b594c2fc Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221 2018-08-23 13:28:36 -03:00
Juan Linietsky
398c1c1c0c Fix transform not being applied properly after toggling remote node, fixes #17671 2018-08-23 12:29:33 -03:00
Juan Linietsky
634673cf5b Fix properly keep scale in RemoteTransform2D, fixes #17692, closes #17690 2018-08-23 12:14:04 -03:00
Michael Alexsander Silva Dias
6fa1b5eca7 Add option to move Tile/GridMap editors to another side 2018-08-22 19:18:23 -03:00
Juan Linietsky
334acc017f Add distance based dithering to the default material. 2018-08-22 10:24:00 -03:00
Rémi Verschelde
8b25c0513f
Merge pull request #21152 from DualMatrix/fileselect_error
Fixed !is_inside_tree() errors in file dialog
2018-08-22 14:27:17 +02:00
Chaosus
27731a86d2 Restrict set_pitch_scale to positive scales for AudioStreamPlayer*
Fixes #20459.

Co-authored-by: Tiago José Sousa Magalhães <crakylps@gmail.com>
2018-08-22 00:11:53 +02:00
Rémi Verschelde
ed10ff65fd
Merge pull request #21245 from RandomShaper/fix-physics-canvas-xform
Take CanvasLayer transform into account for 2D physics
2018-08-21 21:46:04 +02:00
Rémi Verschelde
65c8a49122
Merge pull request #21250 from dragmz/ref-ptr-n(eq)-op
== and != operators for Ref<T> / T*
2018-08-21 21:28:29 +02:00
Rémi Verschelde
404ee1a56b Style: Fix issues that went past CI 2018-08-21 21:28:06 +02:00
Rémi Verschelde
d3de933377
Merge pull request #21263 from guilhermefelipecgs/fix_gradient_edit
Fix grab/select of gradient edit
2018-08-21 20:47:47 +02:00
Juan Linietsky
ee07fb5ebe Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
Rémi Verschelde
28e9aedbdd
Merge pull request #21267 from akien-mga/color-grayscale
Deprecate incorrect Color::gray()
2018-08-21 20:29:56 +02:00
Pedro J. Estébanez
20dc63054f Optimize CanvasLayer::get_global_transform_with_canvas
So it takes advantage of the `get_global_transform` cached data.
2018-08-21 20:10:15 +02:00
Pedro J. Estébanez
4839e5f6d9 Take CanvasLayer transform into account for 2D physics
Fixes #18073.
2018-08-21 20:10:15 +02:00
Juan Linietsky
44d75e3b6d
Merge pull request #21266 from AndreaCatania/master
Added area / body collision exception in raycast
2018-08-21 14:26:19 -03:00
Andrea Catania
0b98834b77 Added ray / shape / point / motion / rest cast exclusion of area and or body 2018-08-21 18:51:08 +02:00
Rémi Verschelde
2969dffbe3 Deprecate incorrect Color::gray()
This average is not a proper approximation of a grayscale value,
get_v() is better suited for that.

If we want a real to_grayscale() conversion, it's somewhat more
involved: https://en.wikipedia.org/wiki/Grayscale

Remove the deprecated Gray() from C# bindings as it conflicts
with new named color constants.
2018-08-21 17:48:31 +02:00
Juan Linietsky
e20864c340 Clipped camera implementation, a camera that avoids going into geometry. 2018-08-21 11:48:48 -03:00
Guilherme Felipe
40f8ab6b1e Fix grab/select of gradient edit 2018-08-21 11:22:58 -03:00
Rémi Verschelde
912131fe03
Merge pull request #20101 from panzergame/shape_margin
Expose bullet shape margin to UI.
2018-08-21 16:17:11 +02:00
Marcin Zawiejski
a1d2fbdeb2 == and != operators for Ref<T> / T*
This is to prevent crashes for code like:

...
void Material::set_next_pass(const Ref<Material> &p_pass) {

	ERR_FAIL_COND(p_pass == this);
...

that's been fixed in 031f763d4f
2018-08-21 13:25:50 +02:00
Rémi Verschelde
35d232b100
Merge pull request #21228 from Noshyaar/docs-bind
Fix arg name in docs, some copy-paste errors
2018-08-21 00:08:05 +02:00
Juan Linietsky
031f763d4f Crash fixes for material and animtree 2018-08-20 16:35:36 -03:00
Poommetee Ketson
76adef2704 Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
Juan Linietsky
c1bd768ca2
Merge pull request #18822 from QbieShay/master
Added spring arm node
2018-08-20 14:21:04 -03:00
Juan Linietsky
c7e4527a88 Massive rewrite to AnimationTree. Many APIs changed in order to:
-Reuse resources
-Expose properties in AnimationTree
2018-08-20 13:39:16 -03:00
Juan Linietsky
1b66b08fdb
Merge pull request #20908 from AndreaCatania/kiSlope
Improved move_and_slide function stay on slope
2018-08-20 13:24:28 -03:00
Alexander Holland
0889d7e589 Check all selected items on OPEN_MANY/OPEN_FILES in FileDialog, also changed confusing naming. 2018-08-20 17:48:28 +02:00
Chaosus
a6e51c8aa1 Fix crash when setting Material's next pass to itself 2018-08-19 21:27:09 +03:00
Andrea Catania
0010d9c82a Added ray shape and move_and_slide with snapping on 3D.
Added stop_on_slope on 2d part
2018-08-19 13:45:23 +02:00
Rémi Verschelde
238a78f13f Fix compiling SkeletonIK with disable_3d
Fixes #20825.
2018-08-19 12:09:41 +02:00
pesets
15af0e9ec8 Fix AtlasTexture with NinePatchRect and TextureProgress 2018-08-18 23:06:38 +07:00
DualMatrix
2b13938459 Fixed !is_inside_tree() errors in file dialog
Fixed !is_inside_tree() errors appearing when current_file has a . in it.
2018-08-18 16:52:15 +02:00
Andrea Catania
9826456f2e Improved move_and_slide function to stay on slope and fall on steep slope 2018-08-18 15:11:51 +02:00
Rémi Verschelde
0fbc5b3bbf
Merge pull request #21085 from akien-mga/physical_material_ext
Change PhysicsMaterial extension to phymat
2018-08-18 15:02:05 +02:00
QbieShay
bb14ef5623 added spring arm node. 2018-08-18 14:34:42 +02:00
Rémi Verschelde
099f74584a Bind ItemList's item_custom_fg_color methods
Fixes #21086.
2018-08-17 13:46:33 +02:00
Natrim
6ad0f4ebe8 Particles2D: fix editing Visibility Rect from inspector
+ renamed generate_aabb to generate_visibility_rect to prevent future confusions
2018-08-17 12:25:48 +02:00
Rémi Verschelde
68676c774d
Merge pull request #21091 from hpvb/fix-removing-popup-menu-item
Call minimum_size_changed() in PopupMenu::remove_item()
2018-08-17 02:27:16 +02:00
Hein-Pieter van Braam
2d032c1562 Call minimum_size_changed() in PopupMenu::remove_item()
When removing an item from a PopupMenu we need to update the control's
size cache otherwise the size of the PopupMenu itself lags behind by 1
item size. Meaning the PopupMenu will remain too large.
2018-08-16 21:51:41 +02:00
Hein-Pieter van Braam
fa7eac8a0d Delay emitting pressed signals in PopupMenu
When processing items we may actually delete the item we're processing
in the callback for the signal. To avoid this, call the signal after
we're done processing the items. But before hiding the popupmenu itself.

Thanks to @reduz for writing the whole solution.

This fixes #19842
2018-08-16 21:44:18 +02:00
Rémi Verschelde
17b2d808de Change PhysicsMaterial extension to phymat
All other binary extensions are lowercase.
2018-08-16 19:19:23 +02:00
Rémi Verschelde
a2abe760c8
Merge pull request #21047 from gotnospirit/fix_tween_reversed_duration
Tween: Always remove the desired InterpolateData when finished
2018-08-16 18:30:41 +02:00
Tristan Porteries
e5bfa98d0f Expose bullet shape margin to UI.
The margin value is exposed into the UI for shape ressource.
This value can be modified through set_margin and get from get_margin
or by using the property margin. Each time the margin is modified
the associated collision shape is recreated and the margin value is
used in ShapeBullet::prepare.
2018-08-16 16:58:15 +02:00
James
4c2f9c19b8 Tween: Add a unique identifier to InterpolateData to be able to remove the right one when finished 2018-08-16 15:59:35 +02:00
Rémi Verschelde
9e4d1512db
Merge pull request #21075 from akien-mga/rotation_degrees_range
Lift 1440 limit in rotation_degrees hint range
2018-08-16 15:23:03 +02:00
Rémi Verschelde
968886768b Lift 1440 limit in rotation_degrees hint range
Fixes #15947.
2018-08-16 14:36:38 +02:00
Rémi Verschelde
c78bbfa669 Fix type of Range allow_greater/allow_lesser properties 2018-08-16 14:24:17 +02:00
Andrea Catania
b5480634c3 Added possibility to create joints with only one body 2018-08-16 08:23:08 +02:00
Ovnuniarchos
9d0de7d417 PopupMenu item_pressed is sent before checking hide flags. 2018-08-16 07:22:18 +02:00
Juan Linietsky
c627f3a707 Attempting to workaround the problem present in #20904, let me know if it works. 2018-08-15 13:24:52 -03:00
volzhs
4e9795aa99 Fix not to show configuration warning on every node has script 2018-08-15 21:35:06 +09:00
Juan Linietsky
d7a9a224fd
Revert "Fix border artifacts at the edge of deep parallax." 2018-08-14 20:33:50 -03:00
Juan Linietsky
4e55835e48
Merge pull request #18096 from aaronfranke/master
[Core] Split up math_2d.h
2018-08-14 18:58:32 -03:00
Rémi Verschelde
d6058b967d
Merge pull request #20906 from Chaosus/rrect_fix
Fix ReferenceRect border
2018-08-14 23:31:48 +02:00
Alexander Holland
6d684aae8a text_edit auto_completion
replaced "similarity filter" with "sequential checks" this give more control over the desired filtering.
2018-08-14 22:45:10 +02:00
Juan Linietsky
ef5095720b -Deprecate ImageTexture::load
-Add warning to Image::load when loading resources
-Add script binding for get_configuration_warning
2018-08-14 16:53:20 -03:00
Rémi Verschelde
c0137db762
Merge pull request #20665 from SaracenOne/animation_tree_control
Add method to manually advance AnimationTree and manual process mode.
2018-08-14 15:54:20 +02:00
Rémi Verschelde
2ae7c67322
Merge pull request #20844 from gotnospirit/fix_tween_memory_leak
interpolation was not removed because of id mismatch
2018-08-14 15:44:26 +02:00
Rémi Verschelde
a3d0b89892
Merge pull request #20876 from ttencate/cursor_blink
Reset caret blink when Ctrl+moving the cursor
2018-08-14 15:42:19 +02:00
Rémi Verschelde
ccf5a50250 Fix comments indentation 2018-08-14 14:30:15 +02:00
Rémi Verschelde
e651102b6f
Merge pull request #20860 from guilhermefelipecgs/fix_border_artifact
Fix border artifacts at the edge of deep parallax.
2018-08-14 09:45:38 +02:00
Rémi Verschelde
98da0df894
Merge pull request #20982 from hpvb/fix-19842
Emit pressed events after processing items
2018-08-14 09:37:54 +02:00
Rémi Verschelde
ac2add26a1
Merge pull request #20981 from gotnospirit/case_aware_autocomplete
Case-aware autocomplete: prefer same case candidates
2018-08-14 09:37:15 +02:00
Rémi Verschelde
e6b8963aae
Merge pull request #20947 from oisincar/get_bone_ix
Expose PhysicalBone::get_bone_id() to c#/gdscript
2018-08-14 09:32:18 +02:00
Hein-Pieter van Braam
868efb8184 Emit pressed events after processing items
When processing items we may actually delete the item we're processing
in the callback for the signal. To avoid this, call the signal after
we're done processing the items.

This fixes #19842
2018-08-13 21:55:26 +02:00
James
109028f52b Editor autocomplete: prefer same case candidates 2018-08-13 20:45:33 +02:00
Rémi Verschelde
68ab428d4d
Merge pull request #20155 from Tunous/line-edit-clear
Add clear button to search fields
2018-08-13 12:54:57 +02:00
Rémi Verschelde
9ce33978db
Merge pull request #20666 from Calinou/script-editor-underline-hidpi
Scale underlines in the script editor with the editor scale
2018-08-13 12:21:23 +02:00