dzil123
b4437cbaa6
Fix various missing rendering parameter checks
2022-11-22 03:48:32 -08:00
Rémi Verschelde
4b4e701e06
Merge pull request #68964 from MewPurPur/tweak-gradient-editor
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Fixes and improvements to Gradient preview
2022-11-22 08:31:44 +01:00
Rémi Verschelde
c474e2f639
Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-implicit-types
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Fix autoload scenes implicit types
2022-11-22 08:31:36 +01:00
Rémi Verschelde
17b0c862ff
Merge pull request #68972 from adamscott/fix-godot#68971-cached-scene
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Fetch cached scene if it exists in `GDScriptCache::get_packed_scene()`
2022-11-22 08:31:24 +01:00
Rémi Verschelde
e7418cac3d
Merge pull request #68942 from Chaosus/barrier_mask_flags
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Expose `BarrierMask` as flags enum in `RenderingDevice`
2022-11-22 08:31:12 +01:00
Rémi Verschelde
28039094b3
Merge pull request #68911 from souplamp/return-value-discarded-error
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Clarify what happens when return value is discarded in GDScript warning text
2022-11-22 08:30:51 +01:00
Rémi Verschelde
3f2ca44534
Merge pull request #68981 from aaronfranke/gltf-methods
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Add three new methods to GLTFDocumentExtension and document all of its methods
2022-11-22 08:30:30 +01:00
Rémi Verschelde
ebf4f75c54
Merge pull request #68855 from Cafalaarl/Cafalaarl/master
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Fixed incorrect gradient orientation in HSV vertical slider
2022-11-22 08:29:12 +01:00
Rémi Verschelde
6d5570d790
Merge pull request #68966 from clayjohn/GLES3-model-matrix
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Expose model_matrix in GLES3 scene fragment shader
2022-11-22 08:28:55 +01:00
Yuri Rubinsky
acaf38cfbc
Expose BarrierMask
as flags enum in RenderingDevice
2022-11-22 09:45:20 +03:00
Adam Scott
eb62d241c0
[godot#61386] Fix autoload scenes implicit types
2022-11-21 23:39:31 -05:00
VolTer
3c54d8752c
Fix Gradient preview issues
2022-11-21 23:32:38 +01:00
souplamp
5bdd883dfd
change RETURN_VALUE_DISCARDED GDScript warn text
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changed RETURN_VALUE_DISCARDED GDscript warning text to mention how the return value of a function is discarded; update GDScript parser warning test to include new warning text.
2022-11-21 15:04:04 -06:00
Adam Scott
e86e15571f
[godot#68971] Fetch cached scene if it exists in GDScriptCache
2022-11-21 15:57:45 -05:00
Aaron Franke
98ef359240
Add three new methods to GLTFDocumentExtension
2022-11-21 14:38:46 -06:00
clayjohn
e81a1e5b5a
Expose model_matrix in GLES3 scene fragment shader
2022-11-21 09:56:08 -08:00
Rémi Verschelde
11e1c83309
Merge pull request #68953 from KoBeWi/change_color_in_peace
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Don't update EditorSettings dialog unnecessarily
2022-11-21 15:24:15 +01:00
Rémi Verschelde
9ecb39fc23
Merge pull request #68952 from Chaosus/gds_fix_completion_crash
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Fix GDScript completion crash
2022-11-21 15:24:07 +01:00
kobewi
538b84d41a
Don't update EditorSettings dialog unnecessarily
2022-11-21 14:47:16 +01:00
Yuri Rubinsky
4a8276a773
Fix GDScript completion crash
2022-11-21 16:34:03 +03:00
Rémi Verschelde
afe1c89fb5
Merge pull request #68897 from bruvzg/mac_reparent
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[macOS] Dynamically attach and detach transient windows to allow them to stay on top of parent and be moved to another screen.
2022-11-21 11:44:02 +01:00
Rémi Verschelde
a5ccfad223
Merge pull request #68945 from bruvzg/fix_fontawesome_breaks
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[TextServer] Fix line breaking for the special fonts that substitute a long string (with breaks opportunities in it) with a single glyph.
2022-11-21 11:43:56 +01:00
Rémi Verschelde
c40cb24c1c
Merge pull request #68946 from timothyqiu/setget-3to4
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Complete `setget` 3to4 conversion
2022-11-21 11:43:49 +01:00
Rémi Verschelde
7adfd1dbe6
Merge pull request #68916 from bruvzg/no_img_error
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[Export] Use image loader directly to avoid "resource as image file" errors.
2022-11-21 11:43:44 +01:00
Rémi Verschelde
d0b4cca7a6
Merge pull request #68943 from timothyqiu/vformat-args
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Fix not enough arguments error when validating 3to4 conversion
2022-11-21 11:43:35 +01:00
Rémi Verschelde
a9a75e643e
Merge pull request #68527 from pkdawson/vertex-array-offsets
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Add `offsets` parameter to RenderingDevice::vertex_array_create
2022-11-21 11:43:28 +01:00
Rémi Verschelde
92993c64c6
Merge pull request #68025 from Sauermann/fix-cppcheck-code-simplifications
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Code simplifications found by cppcheck
2022-11-21 11:43:19 +01:00
Rémi Verschelde
404184105e
Merge pull request #68933 from fire/meow-meow-meow
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Add GLTFDocument documentation.
2022-11-21 11:42:01 +01:00
Haoyu Qiu
fbf47c5d47
Complete setget 3to4 conversion
2022-11-21 17:05:48 +08:00
Haoyu Qiu
81b6e28c94
Fix not enough arguments error when validating 3to4 conversion
2022-11-21 16:49:59 +08:00
bruvzg
908bef8eee
[Export] Use image loader directly to avoid "resource as image file" errors.
2022-11-21 10:11:59 +02:00
bruvzg
c2b061dec3
[macOS] Dynamically attach and detach transient windows to allow them to stay on top of parent and can be moved to another screen.
2022-11-21 10:11:14 +02:00
Markus Sauermann
28af870750
Code simplifications found by cppcheck
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They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
2022-11-21 08:43:36 +01:00
bruvzg
e910aa490c
[TextServer] Fix line breaking for the special fonts that substitute a long string (with breaks opportunities in it) with a single glyph.
2022-11-21 09:42:34 +02:00
K. S. Ernest (iFire) Lee
5aafa3f54a
Add GLTFDocument documentation.
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Co-authored-by: Meow <mosesturner@protonmail.com>
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2022-11-20 14:51:41 -08:00
Rémi Verschelde
dce1602eda
Merge pull request #68934 from Faless/net/4.x_http_decompress_fix
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[Net] Fix HTTPRequest gzip with high compression ratio.
2022-11-20 23:25:40 +01:00
Rémi Verschelde
a8be081b83
Merge pull request #68931 from Sauermann/fix-unused-exitcode
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Fix unused exitcode in macos export plugin
2022-11-20 23:25:36 +01:00
Rémi Verschelde
190226098b
Merge pull request #68929 from adamscott/add-rename-check
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Add `GDScriptCache::move_script` check before executing logic
2022-11-20 23:25:30 +01:00
Rémi Verschelde
82992523c0
Merge pull request #68928 from Zylann/shader_log_allow_selection
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Allow selecting text in shader compilation logs
2022-11-20 23:25:24 +01:00
Rémi Verschelde
15df1ffa9b
Merge pull request #68927 from rune-scape/rune-cache-parse-error
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GDScript: Cache scripts after parse error
2022-11-20 23:25:19 +01:00
Rémi Verschelde
819437915f
Merge pull request #68926 from akien-mga/gdscript-fix-disabling-warnings
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GDScript: Fix setting to disable all warnings
2022-11-20 23:24:57 +01:00
Fabio Alessandrelli
145f07c037
[Net] Fix HTTPRequest gzip with high compression ratio.
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Decompress each body chunk over multiple iterations, this causes more
reallocations, but it ensures decompression will not fail no matter the
compression ratio.
2022-11-20 22:41:14 +01:00
Markus Sauermann
567a591f87
Fix unused exitcode in macos export plugin
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Fix that the exitcode is never set.
2022-11-20 22:27:23 +01:00
Adam Scott
98ceb7ecf5
Add move_script check before executing logic
2022-11-20 15:21:57 -05:00
Marc Gilleron
e0d2b7835d
Allow selecting text in shader compilation logs
2022-11-20 19:15:39 +00:00
rune-scape
5ef971da1a
GDScript: Cache scripts after parse error
2022-11-20 13:06:14 -05:00
Rémi Verschelde
f042a4e566
GDScript: Fix setting to disable all warnings
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The boolean was never set with the value from the project settings.
Fixes #64559 .
2022-11-20 18:54:09 +01:00
Rémi Verschelde
98da707df5
Merge pull request #68922 from TokageItLab/fix-animtree-crash
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Fix `AnimationTreeEditor` crash & rename `AnimationTreeEditor::get_tree()` to `get_animation_tree()`
2022-11-20 17:49:23 +01:00
Silc Renew
d595b27467
Fix AnimationTree crash & rename get_tree() to get_animation_tree()
2022-11-21 00:28:10 +09:00
Rémi Verschelde
642859bf51
Merge pull request #68902 from TokageItLab/fix-animation-changed-signal
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Fix connection of animation "changed" signal in AnimationTrackEditor
2022-11-20 15:37:42 +01:00