virtualx-engine/scene/resources
Rémi Verschelde 2c84a9651f
Merge pull request #32707 from Chaosus/vs_lod_textures
Uses LoD even if UV slot is not used in visual shader textures
2019-10-10 12:37:12 +02:00
..
default_theme Draw an indicator to denote overbright colors in ColorPicker 2019-09-27 15:28:42 +02:00
animation.cpp Replace is_zero_approx(A.distance_to(B)) with A==B 2019-08-19 18:16:58 +02:00
animation.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
audio_stream_sample.cpp Fix invalid write in AudioStreamSample::save_to_wav 2019-07-16 20:58:00 +03:00
audio_stream_sample.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
bit_map.cpp Sprite to polygon conversion improvements 2019-10-07 13:19:30 +02:00
bit_map.h Sprite to polygon conversion improvements 2019-10-07 13:19:30 +02:00
box_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
box_shape.h
canvas.cpp
canvas.h
capsule_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
capsule_shape.h
capsule_shape_2d.cpp
capsule_shape_2d.h
circle_shape_2d.cpp
circle_shape_2d.h
concave_polygon_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
concave_polygon_shape.h
concave_polygon_shape_2d.cpp Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
concave_polygon_shape_2d.h
convex_polygon_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
convex_polygon_shape.h
convex_polygon_shape_2d.cpp Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes. 2019-04-05 21:33:03 -03:00
convex_polygon_shape_2d.h
curve.cpp Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
curve.h Curve: Prevent forcing 1.0 min value to 0.99 2019-06-21 16:08:45 +02:00
cylinder_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
cylinder_shape.h
dynamic_font.cpp fix dynamic font crash if no available font size 2019-09-29 12:05:11 -03:00
dynamic_font.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
environment.cpp updated defaults and documentation for GLES2 glow 2019-10-01 07:55:04 -07:00
environment.h Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
font.cpp doc: Sync classref with current source 2019-09-27 22:16:42 +02:00
font.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
gradient.cpp Fix some editor crashes 2019-06-21 11:34:32 +02:00
gradient.h Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
height_map_shape.cpp Add HeightMapShape mesh in CollisionShape gizmo 2019-06-03 11:59:55 +02:00
height_map_shape.h Added height map shape that implement heightmap collision shape 2019-03-17 20:55:40 +11:00
line_shape_2d.cpp
line_shape_2d.h
material.cpp Merge pull request #30635 from KoBeWi/billbo_3dns 2019-08-29 13:06:37 +02:00
material.h Merge pull request #30635 from KoBeWi/billbo_3dns 2019-08-29 13:06:37 +02:00
mesh.cpp Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
mesh.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
mesh_data_tool.cpp Fix the edges of the mesh vertex 2019-08-24 10:27:22 +08:00
mesh_data_tool.h
mesh_library.cpp Mention MeshLibrary.get_item_preview() not working in running project 2019-09-25 22:01:59 +02:00
mesh_library.h Consider StaticBody and NavMesh position when converting to a MeshLibrary 2019-02-26 15:38:23 +02:00
multimesh.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
multimesh.h Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh 2019-04-26 20:30:16 +10:00
packed_scene.cpp Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
packed_scene.h
particles_material.cpp fix particles scale randomization 2019-09-24 08:03:53 -07:00
particles_material.h added individual particle random lifetime 2019-07-14 23:22:40 -07:00
physics_material.cpp
physics_material.h
plane_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
plane_shape.h
polygon_path_finder.cpp Add overriden properties to the documentation 2019-09-04 15:21:40 +03:00
polygon_path_finder.h
primitive_meshes.cpp added pointMesh primitive 2019-07-24 12:14:31 -07:00
primitive_meshes.h added pointMesh primitive 2019-07-24 12:14:31 -07:00
ray_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
ray_shape.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp Merge pull request #32051 from qarmin/some_error_explanation 2019-09-25 11:51:54 +02:00
resource_format_text.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
room.cpp
room.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
shader.cpp Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
shader.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
shape.h Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
shape_2d.cpp
shape_2d.h
skin.cpp Fix copyright headers and style issues 2019-09-24 11:52:06 +02:00
skin.h Fix copyright headers and style issues 2019-09-24 11:52:06 +02:00
sky.cpp fix radiance map settings 2019-05-25 18:57:32 -07:00
sky.h Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
space_2d.cpp
space_2d.h
sphere_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
sphere_shape.h
style_box.cpp Validate array indexes in StyleBox 2019-10-10 11:48:58 +02:00
style_box.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
surface_tool.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
surface_tool.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
text_file.cpp Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
text_file.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
texture.cpp Merge pull request #32351 from nekomatata/texture-rect-size-update 2019-10-07 08:57:17 +02:00
texture.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
theme.cpp Keep track of default theme and project custom default theme seperatelly 2019-07-05 23:32:52 +03:00
theme.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
tile_set.cpp Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
tile_set.h Merge pull request #24560 from guilhermefelipecgs/fix_24549 2019-06-01 09:49:18 +02:00
video_stream.cpp
video_stream.h
visual_shader.cpp Removed "rebuild" function from public interface of VisualShader 2019-10-10 12:15:55 +03:00
visual_shader.h Makes cube maps to be works in visual shaders 2019-10-09 12:13:53 +03:00
visual_shader_nodes.cpp Uses LoD even if UV slot is not used in visual shader textures 2019-10-10 13:11:04 +03:00
visual_shader_nodes.h Makes cube maps to be works in visual shaders 2019-10-09 12:13:53 +03:00
world.cpp 32294: Changed the default_angular_damp value to a float. 2019-10-07 18:15:20 -04:00
world.h
world_2d.cpp 32294: Changed the default_angular_damp value to a float. 2019-10-07 18:15:20 -04:00
world_2d.h