Commit graph

  • 045f9a39bb UI: Remove title bar, put icon next to File button. Added icons to most dropdown menu actions. Title bar content is now displayed when hovering the logo in the title bar. 1.2.26 Evan Husted 2024-10-17 01:24:16 -0500
  • 235083ad75 misc: Code cleanups & improvements, again Evan Husted 2024-10-17 01:21:32 -0500
  • a13cf098b4 misc: More cleanup changes Evan Husted 2024-10-16 19:32:18 -0500
  • 1800ecc1b4 UI: Add Skyrim, KAFTL & HW:AOC to RPC. Minor code improvements and comment fixes. Evan Husted 2024-10-16 19:23:11 -0500
  • 280b94fc0c I18n: Move low-power PPTC strings into translation files & add german version. Evan Husted 2024-10-15 21:56:20 -0500
  • f145e6e15f
    nuget: bump the avalonia group across 1 directory with 10 updates dependabot[bot] 2024-10-15 14:22:11 +0000
  • 0faf3f5709 CPU: Add low-power PPTC load mode. Specifically, this setting causes the translation load core count to get reduced by two-thirds, for lower-power but still fast loading, and for unstable CPUs. 1.2.25 Evan Husted 2024-10-14 21:48:21 -0500
  • 4ee1dff497 SDL: Move Mouse to the Input project instead of Headless. 1.2.24 Evan Husted 2024-10-14 15:03:36 -0500
  • b2a35ecf6c misc: Small code improvements. Evan Husted 2024-10-14 15:03:09 -0500
  • 5f6d9eef6b misc: Use a method to create window titles. Evan Husted 2024-10-14 15:01:31 -0500
  • 40a488799e Ignore docs/ & fix shell image actually (real) Evan Husted 2024-10-13 16:32:24 -0500
  • f9f037a951 Fix README Evan Husted 2024-10-13 16:23:06 -0500
  • 456f1ec739 UI: Link to the Discord in the About window, more Discord RPC games. 1.2.22 Evan Husted 2024-10-12 21:44:13 -0500
  • df9450d2ad misc: More minor code style changes. Evan Husted 2024-10-12 21:43:02 -0500
  • a989d28e03 misc: Convert UIntUtils.CreateRandom into an extension on Random. Evan Husted 2024-10-12 21:41:36 -0500
  • cb31d79164 misc: Collapse XXHash128 into Hash128. Evan Husted 2024-10-12 21:39:30 -0500
  • 290e7c5ec8 infra: Cleanup CI artifacts, remove duplicate executable in releases. Evan Husted 2024-10-12 21:37:02 -0500
  • 4d311dfc1a UI: RPC: show game version when hovering large image asset. 1.2.21 Evan Husted 2024-10-11 23:55:50 -0500
  • 5b6e3521d8 misc: More minor style changes. Evan Husted 2024-10-11 23:55:12 -0500
  • 32949c1c2d
    ci: bump actions/github-script from 6 to 7 dependabot[bot] 2024-10-11 22:58:29 +0000
  • e1dda4cef1 UI: Add more Discord presence games. 1.2.20 Evan Husted 2024-10-11 17:57:33 -0500
  • 169126e511 UI: Remember the last state of UseRandomUuid. Evan Husted 2024-10-11 17:57:20 -0500
  • 4c237c4793 misc: Code cleanups & remove references to Patreon & Twitter. Evan Husted 2024-10-11 17:56:59 -0500
  • 26e9aa11d5 Chore: Test if release works without a body. 1.2.19 Evan Husted 2024-10-10 21:57:53 -0500
  • 527eb81bfd Version bump, and test if releases can be on the same repo. 1.2.18 Evan Husted 2024-10-10 21:49:38 -0500
  • 335eed75ef UI: Extract the 256x256 thumbnail too when extracting the logo. Evan Husted 2024-10-10 21:39:50 -0500
  • 17e259b90e Chore: Attempt 4 Evan Husted 2024-10-10 19:33:05 -0500
  • 4025cabbdb Chore: Attempt 3 Evan Husted 2024-10-10 19:30:54 -0500
  • ba21df6ee4 Chore: Attempt 2 at fixing github actions Evan Husted 2024-10-10 18:40:37 -0500
  • 7eec05965f
    nuget: bump Microsoft.CodeAnalysis.CSharp from 4.9.2 to 4.11.0 dependabot[bot] 2024-10-10 23:24:55 +0000
  • 4107e49011
    nuget: bump Microsoft.CodeAnalysis.Analyzers from 3.3.4 to 3.11.0 dependabot[bot] 2024-10-10 23:24:43 +0000
  • 0bd253ff11
    nuget: bump UnicornEngine.Unicorn from 2.0.2-rc1-fb78016 to 2.1.0 dependabot[bot] 2024-10-10 23:24:07 +0000
  • 9d961d673c Chore: Attempt 1 at fixing github actions Evan Husted 2024-10-10 18:21:29 -0500
  • 92b29ae4a5 Chore: Minor code cleanups Evan Husted 2024-10-10 18:17:46 -0500
  • 602251be51 UI: oops, forgot that file Evan Husted 2024-10-10 18:16:43 -0500
  • 6da83688b2 UI: Improve Discord RPC for select games & show play time in place of title ID. Evan Husted 2024-10-10 18:15:38 -0500
  • d3d84dfc94
    nuget: bump Microsoft.IdentityModel.JsonWebTokens from 8.0.1 to 8.1.2 dependabot[bot] 2024-10-09 14:24:40 +0000
  • 911741a0eb
    nuget: bump the avalonia group with 10 updates dependabot[bot] 2024-10-08 15:14:16 +0000
  • 289e6dbbf6 Remove GTK CI build Evan Husted 2024-10-07 20:18:35 -0500
  • 565acec468
    AutoLoad DLC/updates (#12) Jimmy Reichley 2024-10-07 21:08:41 -0400
  • 4d68cf124f
    Merge remote-tracking branch 'origin/master' into feature/auto-load-extra-files Jimmy Reichley 2024-10-07 20:40:33 -0400
  • 9a1863c752 You see, when I said remove GTK3, what I actually meant was remove references to it. Here's removing GTK3. Evan Husted 2024-10-07 18:34:04 -0500
  • 12358182aa Remove unused workflows, remove FUNDING.yml, remove GTK3. Evan Husted 2024-10-07 18:29:08 -0500
  • 61a86da648
    nuget: bump Microsoft.NET.Test.Sdk from 17.9.0 to 17.11.1 dependabot[bot] 2024-10-06 21:14:45 +0000
  • b30f877356
    nuget: bump Microsoft.IdentityModel.JsonWebTokens from 8.0.1 to 8.1.1 dependabot[bot] 2024-10-06 21:13:11 +0000
  • b4ed5f7b7d
    nuget: bump SkiaSharp.NativeAssets.Linux and SkiaSharp dependabot[bot] 2024-10-06 21:10:41 +0000
  • a2c0035013
    Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372) gdkchan 2024-10-01 07:30:57 -0300
  • 1c6636d3cd
    Make resource encoding less stupid metal Isaac Marovitz 2024-09-30 17:52:07 +0200
  • 7d158acc3b
    Do not try to create a texture pool if shader does not use textures (#7379) gdkchan 2024-09-30 11:41:07 -0300
  • e60b90fc47
    Set correct maximum supported anisotropy Isaac Marovitz 2024-09-29 01:17:21 +0200
  • cedc8e00df
    GAL Changes Isaac Marovitz 2024-09-29 01:06:10 +0200
  • 0ca4c03af4 Updates Isaac Marovitz 2024-09-19 19:59:40 +0200
  • 7d86cb8d7f GAL Changes Isaac Marovitz 2024-09-18 23:52:24 +0200
  • f58920b944 Check for null resources before declaring them resident Isaac Marovitz 2024-09-08 01:29:36 +0200
  • ca30248d97 Fix null sampler crash Isaac Marovitz 2024-09-07 21:46:34 +0200
  • 6fed9b51b5 Fix counted indirect draws Isaac Marovitz 2024-09-07 21:38:01 +0200
  • bb917a4aa4 Program hash set Isaac Marovitz 2024-09-07 12:35:37 +0200
  • 7245193f08 Auto-backed samplers Isaac Marovitz 2024-09-07 12:24:40 +0200
  • 2f0235fc37 Refactor binding logic + Bind image arrays Isaac Marovitz 2024-09-06 23:42:59 +0200
  • 04c0090653 Fix primitive id in shader gen Isaac Marovitz 2024-09-06 20:00:12 +0200
  • d5502b02b1 Fix cubemap array length Isaac Marovitz 2024-09-06 13:33:35 +0200
  • 691b0de6e1 Properly create stencil views of combined formats Isaac Marovitz 2024-09-05 20:42:53 +0200
  • b43ff78ba1 Add missing set texture for depth stencil blit Isaac Marovitz 2024-09-05 20:18:38 +0200
  • 16eb005e8b Fix typo in stride change shader Isaac Marovitz 2024-09-05 14:08:38 +0200
  • ce23bff285 Fix invalid depth stencil state when no depth stencil is present Isaac Marovitz 2024-09-05 13:18:48 +0200
  • 6b2bc16dc3 Style Isaac Marovitz 2024-09-03 20:53:31 +0200
  • 302ee73f34 Metal: Unsupported topology indexed draw conversion (#40) Isaac Marovitz 2024-09-02 12:55:30 +0100
  • 6a46943af9 Fix null resources breaking arg buffer alignment Isaac Marovitz 2024-09-02 13:30:48 +0200
  • a968ec71fd Remove RenderPipelineDescriptorResult Isaac Marovitz 2024-08-13 23:18:57 +0100
  • d7c71c8a7b D32FS8 to D24S8 Conversion Isaac Marovitz 2024-08-13 17:03:19 +0100
  • f06c869df1 Upstream changes Isaac Marovitz 2024-08-12 23:22:15 +0100
  • 8a579b64be Logic Operations Isaac Marovitz 2024-08-12 15:54:41 +0100
  • e928ec9708 Fix array size query Isaac Marovitz 2024-08-12 14:09:40 +0100
  • c7c80dc2fb Debug Groups Isaac Marovitz 2024-08-12 13:36:56 +0100
  • fc581cf707 IaIndexing Isaac Marovitz 2024-08-11 20:29:08 +0100
  • bdb00f3981 Rasterizer Discard + Multisample State Isaac Marovitz 2024-08-10 21:07:20 +0100
  • 6e3aaa6360 Metal: Argument Buffer Pre-Pass (#38) Isaac Marovitz 2024-08-05 23:31:24 +0100
  • fff3a4f8f8 Patch some leaks and only perform copies on valid textures (#37) riperiperi 2024-08-05 22:58:37 +0100
  • 01f41b8b0e Get render command encoder after finalising buffers Isaac Marovitz 2024-08-05 13:18:00 +0100
  • 080af8db24 Format Isaac Marovitz 2024-08-03 17:08:50 +0100
  • 29e6f17978 Fix non atomic image loads again Isaac Marovitz 2024-08-01 18:40:34 +0100
  • 068a83bdfb Finally fix (most) image atomics Isaac Marovitz 2024-08-01 18:13:49 +0100
  • 8fa8f3a390 Precise Float Fixes Isaac Marovitz 2024-08-01 15:51:06 +0100
  • 3360740250 Fix image atomics Isaac Marovitz 2024-08-01 14:39:11 +0100
  • c77f3b90a9 Fix Non-Float Textures + Image Read + FSI Buffers Isaac Marovitz 2024-08-01 14:23:56 +0100
  • d5e19a70bd Image Constant Fixes Isaac Marovitz 2024-08-01 11:52:14 +0100
  • 245778bc7e Helper Shader fixes for non float formats Isaac Marovitz 2024-08-01 00:37:37 +0100
  • 4cd15cb1a6 Shader Extra Set Support + Cleanup (#36) Isaac Marovitz 2024-07-31 23:32:37 +0100
  • d9025904a7 InstGenMemory Refactor + Bindless Support Isaac Marovitz 2024-07-31 17:09:24 +0100
  • 47b99e6bc3 TextureArray & ImageArray Creation + State Isaac Marovitz 2024-07-31 16:29:48 +0100
  • d07f6ed38e Fix hex number type ambiguity Isaac Marovitz 2024-07-29 01:25:27 +0100
  • 7490afbdc3 Use RGBA8Unorm for R4G4B4A4Unorm Isaac Marovitz 2024-07-29 01:02:59 +0100
  • 62b8d25315 Dual Source Blend Support in Shader Isaac Marovitz 2024-07-29 00:51:53 +0100
  • 911389db63 Get Tomb Raider working Isaac Marovitz 2024-07-28 22:52:31 +0100
  • 4f6860cfd4 Remove DummyBufferTextures Isaac Marovitz 2024-07-28 18:48:17 +0100
  • e8dda2d5ef Properly register TextureBuffer usage + Store Auto ref Isaac Marovitz 2024-07-28 18:46:58 +0100
  • 810b5792a8 Partial indirect draw support Isaac Marovitz 2024-07-28 18:45:43 +0100
  • 1b9377023a Fixes Gabriel A 2024-07-27 21:04:56 -0300
  • 29cca80d9f Start building more accurate vertex as compute usage info Gabriel A 2024-07-27 17:01:08 -0300
  • 3214a4cf8e Bind TextureBuffers Isaac Marovitz 2024-07-27 11:32:45 +0100