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/*************************************************************************/
/* canvas_item_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# include "canvas_item_editor_plugin.h"
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# include "editor/animation_editor.h"
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# include "editor/editor_node.h"
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# include "editor/editor_settings.h"
# include "editor/plugins/animation_player_editor_plugin.h"
# include "editor/plugins/script_editor_plugin.h"
# include "editor/script_editor_debugger.h"
# include "os/input.h"
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# include "os/keyboard.h"
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# include "print_string.h"
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# include "project_settings.h"
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# include "scene/2d/light_2d.h"
# include "scene/2d/particles_2d.h"
# include "scene/2d/polygon_2d.h"
# include "scene/2d/screen_button.h"
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# include "scene/2d/skeleton_2d.h"
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# include "scene/2d/sprite.h"
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# include "scene/gui/grid_container.h"
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# include "scene/gui/nine_patch_rect.h"
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# include "scene/main/canvas_layer.h"
# include "scene/main/viewport.h"
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# include "scene/resources/packed_scene.h"
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# define MIN_ZOOM 0.01
# define MAX_ZOOM 100
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# define RULER_WIDTH 15 * EDSCALE
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class SnapDialog : public ConfirmationDialog {
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GDCLASS ( SnapDialog , ConfirmationDialog ) ;
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friend class CanvasItemEditor ;
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SpinBox * grid_offset_x ;
SpinBox * grid_offset_y ;
SpinBox * grid_step_x ;
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SpinBox * grid_step_y ;
SpinBox * rotation_offset ;
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SpinBox * rotation_step ;
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public :
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SnapDialog ( ) :
ConfirmationDialog ( ) {
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const int SPIN_BOX_GRID_RANGE = 256 ;
const int SPIN_BOX_ROTATION_RANGE = 360 ;
Label * label ;
VBoxContainer * container ;
GridContainer * child_container ;
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set_title ( TTR ( " Configure Snap " ) ) ;
get_ok ( ) - > set_text ( TTR ( " Close " ) ) ;
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container = memnew ( VBoxContainer ) ;
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add_child ( container ) ;
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//set_child_rect(container);
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child_container = memnew ( GridContainer ) ;
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child_container - > set_columns ( 3 ) ;
container - > add_child ( child_container ) ;
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label = memnew ( Label ) ;
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label - > set_text ( TTR ( " Grid Offset: " ) ) ;
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child_container - > add_child ( label ) ;
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label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
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grid_offset_x = memnew ( SpinBox ) ;
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grid_offset_x - > set_min ( - SPIN_BOX_GRID_RANGE ) ;
grid_offset_x - > set_max ( SPIN_BOX_GRID_RANGE ) ;
grid_offset_x - > set_suffix ( " px " ) ;
child_container - > add_child ( grid_offset_x ) ;
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grid_offset_y = memnew ( SpinBox ) ;
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grid_offset_y - > set_min ( - SPIN_BOX_GRID_RANGE ) ;
grid_offset_y - > set_max ( SPIN_BOX_GRID_RANGE ) ;
grid_offset_y - > set_suffix ( " px " ) ;
child_container - > add_child ( grid_offset_y ) ;
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label = memnew ( Label ) ;
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label - > set_text ( TTR ( " Grid Step: " ) ) ;
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child_container - > add_child ( label ) ;
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label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
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grid_step_x = memnew ( SpinBox ) ;
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grid_step_x - > set_min ( 0.01 ) ;
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grid_step_x - > set_max ( SPIN_BOX_GRID_RANGE ) ;
grid_step_x - > set_suffix ( " px " ) ;
child_container - > add_child ( grid_step_x ) ;
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grid_step_y = memnew ( SpinBox ) ;
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grid_step_y - > set_min ( 0.01 ) ;
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grid_step_y - > set_max ( SPIN_BOX_GRID_RANGE ) ;
grid_step_y - > set_suffix ( " px " ) ;
child_container - > add_child ( grid_step_y ) ;
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container - > add_child ( memnew ( HSeparator ) ) ;
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child_container = memnew ( GridContainer ) ;
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child_container - > set_columns ( 2 ) ;
container - > add_child ( child_container ) ;
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label = memnew ( Label ) ;
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label - > set_text ( TTR ( " Rotation Offset: " ) ) ;
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child_container - > add_child ( label ) ;
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label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
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rotation_offset = memnew ( SpinBox ) ;
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rotation_offset - > set_min ( - SPIN_BOX_ROTATION_RANGE ) ;
rotation_offset - > set_max ( SPIN_BOX_ROTATION_RANGE ) ;
rotation_offset - > set_suffix ( " deg " ) ;
child_container - > add_child ( rotation_offset ) ;
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label = memnew ( Label ) ;
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label - > set_text ( TTR ( " Rotation Step: " ) ) ;
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child_container - > add_child ( label ) ;
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label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
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rotation_step = memnew ( SpinBox ) ;
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rotation_step - > set_min ( - SPIN_BOX_ROTATION_RANGE ) ;
rotation_step - > set_max ( SPIN_BOX_ROTATION_RANGE ) ;
rotation_step - > set_suffix ( " deg " ) ;
child_container - > add_child ( rotation_step ) ;
}
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void set_fields ( const Point2 p_grid_offset , const Point2 p_grid_step , const float p_rotation_offset , const float p_rotation_step ) {
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grid_offset_x - > set_value ( p_grid_offset . x ) ;
grid_offset_y - > set_value ( p_grid_offset . y ) ;
grid_step_x - > set_value ( p_grid_step . x ) ;
grid_step_y - > set_value ( p_grid_step . y ) ;
rotation_offset - > set_value ( p_rotation_offset * ( 180 / Math_PI ) ) ;
rotation_step - > set_value ( p_rotation_step * ( 180 / Math_PI ) ) ;
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}
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void get_fields ( Point2 & p_grid_offset , Point2 & p_grid_step , float & p_rotation_offset , float & p_rotation_step ) {
p_grid_offset = Point2 ( grid_offset_x - > get_value ( ) , grid_offset_y - > get_value ( ) ) ;
p_grid_step = Point2 ( grid_step_x - > get_value ( ) , grid_step_y - > get_value ( ) ) ;
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p_rotation_offset = rotation_offset - > get_value ( ) / ( 180 / Math_PI ) ;
p_rotation_step = rotation_step - > get_value ( ) / ( 180 / Math_PI ) ;
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}
} ;
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void CanvasItemEditor : : _snap_if_closer_float ( float p_value , float p_target_snap , float & r_current_snap , bool & r_snapped , float p_radius ) {
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float radius = p_radius / zoom ;
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float dist = Math : : abs ( p_value - p_target_snap ) ;
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if ( ( p_radius < 0 | | dist < radius ) & & ( ! r_snapped | | dist < Math : : abs ( r_current_snap - p_value ) ) ) {
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r_current_snap = p_target_snap ;
r_snapped = true ;
}
}
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void CanvasItemEditor : : _snap_if_closer_point ( Point2 p_value , Point2 p_target_snap , Point2 & r_current_snap , bool ( & r_snapped ) [ 2 ] , real_t rotation , float p_radius ) {
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Transform2D rot_trans = Transform2D ( rotation , Point2 ( ) ) ;
p_value = rot_trans . inverse ( ) . xform ( p_value ) ;
p_target_snap = rot_trans . inverse ( ) . xform ( p_target_snap ) ;
r_current_snap = rot_trans . inverse ( ) . xform ( r_current_snap ) ;
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_snap_if_closer_float ( p_value . x , p_target_snap . x , r_current_snap . x , r_snapped [ 0 ] , p_radius ) ;
_snap_if_closer_float ( p_value . y , p_target_snap . y , r_current_snap . y , r_snapped [ 1 ] , p_radius ) ;
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r_current_snap = rot_trans . xform ( r_current_snap ) ;
}
void CanvasItemEditor : : _snap_other_nodes ( Point2 p_value , Point2 & r_current_snap , bool ( & r_snapped ) [ 2 ] , const Node * p_current , const CanvasItem * p_to_snap ) {
const CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( p_current ) ;
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if ( canvas_item & & ( ! p_to_snap | | p_current ! = p_to_snap ) ) {
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Transform2D ci_transform = canvas_item - > get_global_transform_with_canvas ( ) ;
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Transform2D to_snap_transform = p_to_snap ? p_to_snap - > get_global_transform_with_canvas ( ) : Transform2D ( ) ;
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if ( fmod ( ci_transform . get_rotation ( ) - to_snap_transform . get_rotation ( ) , ( real_t ) 360.0 ) = = 0.0 ) {
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if ( canvas_item - > _edit_use_rect ( ) ) {
Point2 begin = ci_transform . xform ( canvas_item - > _edit_get_rect ( ) . get_position ( ) ) ;
Point2 end = ci_transform . xform ( canvas_item - > _edit_get_rect ( ) . get_position ( ) + canvas_item - > _edit_get_rect ( ) . get_size ( ) ) ;
_snap_if_closer_point ( p_value , begin , r_current_snap , r_snapped , ci_transform . get_rotation ( ) ) ;
_snap_if_closer_point ( p_value , end , r_current_snap , r_snapped , ci_transform . get_rotation ( ) ) ;
} else {
Point2 position = ci_transform . xform ( Point2 ( ) ) ;
_snap_if_closer_point ( p_value , position , r_current_snap , r_snapped , ci_transform . get_rotation ( ) ) ;
}
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}
}
for ( int i = 0 ; i < p_current - > get_child_count ( ) ; i + + ) {
_snap_other_nodes ( p_value , r_current_snap , r_snapped , p_current - > get_child ( i ) , p_to_snap ) ;
}
}
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Point2 CanvasItemEditor : : snap_point ( Point2 p_target , unsigned int p_modes , const CanvasItem * p_canvas_item , unsigned int p_forced_modes ) {
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bool snapped [ 2 ] = { false , false } ;
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bool is_snap_active = snap_active ^ Input : : get_singleton ( ) - > is_key_pressed ( KEY_CONTROL ) ;
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// Smart snap using the canvas position
Vector2 output = p_target ;
real_t rotation = 0.0 ;
if ( p_canvas_item ) {
rotation = p_canvas_item - > get_global_transform_with_canvas ( ) . get_rotation ( ) ;
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// Parent sides and center
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if ( ( is_snap_active & & snap_node_parent & & ( p_modes & SNAP_NODE_PARENT ) ) | | ( p_forced_modes & SNAP_NODE_PARENT ) ) {
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if ( const Control * c = Object : : cast_to < Control > ( p_canvas_item ) ) {
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Point2 begin = p_canvas_item - > get_global_transform_with_canvas ( ) . xform ( _anchor_to_position ( c , Point2 ( 0 , 0 ) ) ) ;
Point2 end = p_canvas_item - > get_global_transform_with_canvas ( ) . xform ( _anchor_to_position ( c , Point2 ( 1 , 1 ) ) ) ;
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_snap_if_closer_point ( p_target , begin , output , snapped , rotation ) ;
_snap_if_closer_point ( p_target , ( begin + end ) / 2.0 , output , snapped , rotation ) ;
_snap_if_closer_point ( p_target , end , output , snapped , rotation ) ;
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} else if ( const CanvasItem * parent_ci = Object : : cast_to < CanvasItem > ( p_canvas_item - > get_parent ( ) ) ) {
if ( parent_ci - > _edit_use_rect ( ) ) {
Point2 begin = p_canvas_item - > get_transform ( ) . affine_inverse ( ) . xform ( parent_ci - > _edit_get_rect ( ) . get_position ( ) ) ;
Point2 end = p_canvas_item - > get_transform ( ) . affine_inverse ( ) . xform ( parent_ci - > _edit_get_rect ( ) . get_position ( ) + parent_ci - > _edit_get_rect ( ) . get_size ( ) ) ;
_snap_if_closer_point ( p_target , begin , output , snapped , rotation ) ;
_snap_if_closer_point ( p_target , ( begin + end ) / 2.0 , output , snapped , rotation ) ;
_snap_if_closer_point ( p_target , end , output , snapped , rotation ) ;
} else {
Point2 position = p_canvas_item - > get_transform ( ) . affine_inverse ( ) . xform ( Point2 ( ) ) ;
_snap_if_closer_point ( p_target , position , output , snapped , rotation ) ;
}
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}
}
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// Self anchors
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if ( ( is_snap_active & & snap_node_anchors & & ( p_modes & SNAP_NODE_ANCHORS ) ) | | ( p_forced_modes & SNAP_NODE_ANCHORS ) ) {
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if ( const Control * c = Object : : cast_to < Control > ( p_canvas_item ) ) {
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Point2 begin = p_canvas_item - > get_global_transform_with_canvas ( ) . xform ( _anchor_to_position ( c , Point2 ( c - > get_anchor ( MARGIN_LEFT ) , c - > get_anchor ( MARGIN_TOP ) ) ) ) ;
Point2 end = p_canvas_item - > get_global_transform_with_canvas ( ) . xform ( _anchor_to_position ( c , Point2 ( c - > get_anchor ( MARGIN_RIGHT ) , c - > get_anchor ( MARGIN_BOTTOM ) ) ) ) ;
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_snap_if_closer_point ( p_target , begin , output , snapped , rotation ) ;
_snap_if_closer_point ( p_target , end , output , snapped , rotation ) ;
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}
}
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// Self sides
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if ( ( is_snap_active & & snap_node_sides & & ( p_modes & SNAP_NODE_SIDES ) ) | | ( p_forced_modes & SNAP_NODE_SIDES ) ) {
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if ( p_canvas_item - > _edit_use_rect ( ) ) {
Point2 begin = p_canvas_item - > get_global_transform_with_canvas ( ) . xform ( p_canvas_item - > _edit_get_rect ( ) . get_position ( ) ) ;
Point2 end = p_canvas_item - > get_global_transform_with_canvas ( ) . xform ( p_canvas_item - > _edit_get_rect ( ) . get_position ( ) + p_canvas_item - > _edit_get_rect ( ) . get_size ( ) ) ;
_snap_if_closer_point ( p_target , begin , output , snapped , rotation ) ;
_snap_if_closer_point ( p_target , end , output , snapped , rotation ) ;
}
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}
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// Self center
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if ( ( is_snap_active & & snap_node_center & & ( p_modes & SNAP_NODE_CENTER ) ) | | ( p_forced_modes & SNAP_NODE_CENTER ) ) {
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if ( p_canvas_item - > _edit_use_rect ( ) ) {
Point2 center = p_canvas_item - > get_global_transform_with_canvas ( ) . xform ( p_canvas_item - > _edit_get_rect ( ) . get_position ( ) + p_canvas_item - > _edit_get_rect ( ) . get_size ( ) / 2.0 ) ;
_snap_if_closer_point ( p_target , center , output , snapped , rotation ) ;
} else {
Point2 position = p_canvas_item - > get_global_transform_with_canvas ( ) . xform ( Point2 ( ) ) ;
_snap_if_closer_point ( p_target , position , output , snapped , rotation ) ;
}
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}
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}
// Other nodes sides
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if ( ( is_snap_active & & snap_other_nodes & & ( p_modes & SNAP_OTHER_NODES ) ) | | ( p_forced_modes & SNAP_OTHER_NODES ) ) {
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_snap_other_nodes ( p_target , output , snapped , get_tree ( ) - > get_edited_scene_root ( ) , p_canvas_item ) ;
}
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if ( ( ( is_snap_active & & snap_guides & & ( p_modes & SNAP_GUIDES ) ) | | ( p_forced_modes & SNAP_GUIDES ) ) & & fmod ( rotation , ( real_t ) 360.0 ) = = 0.0 ) {
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// Guides
if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) & & EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_vertical_guides_ " ) ) {
Array vguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_vertical_guides_ " ) ;
for ( int i = 0 ; i < vguides . size ( ) ; i + + ) {
_snap_if_closer_float ( p_target . x , vguides [ i ] , output . x , snapped [ 0 ] ) ;
}
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}
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if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) & & EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_horizontal_guides_ " ) ) {
Array hguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_horizontal_guides_ " ) ;
for ( int i = 0 ; i < hguides . size ( ) ; i + + ) {
_snap_if_closer_float ( p_target . y , hguides [ i ] , output . y , snapped [ 1 ] ) ;
}
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}
}
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if ( ( ( is_snap_active & & snap_grid & & ( p_modes & SNAP_GRID ) ) | | ( p_forced_modes & SNAP_GRID ) ) & & fmod ( rotation , ( real_t ) 360.0 ) = = 0.0 ) {
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// Grid
Point2 offset = grid_offset ;
if ( snap_relative ) {
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List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
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if ( selection . size ( ) = = 1 & & Object : : cast_to < Node2D > ( selection [ 0 ] ) ) {
offset = Object : : cast_to < Node2D > ( selection [ 0 ] ) - > get_global_position ( ) ;
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} else if ( selection . size ( ) > 0 ) {
offset = _get_encompassing_rect_from_list ( selection ) . position ;
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}
}
Point2 grid_output ;
grid_output . x = Math : : stepify ( p_target . x - offset . x , grid_step . x * Math : : pow ( 2.0 , grid_step_multiplier ) ) + offset . x ;
grid_output . y = Math : : stepify ( p_target . y - offset . y , grid_step . y * Math : : pow ( 2.0 , grid_step_multiplier ) ) + offset . y ;
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_snap_if_closer_point ( p_target , grid_output , output , snapped , 0.0 , - 1.0 ) ;
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}
if ( ( ( snap_pixel & & ( p_modes & SNAP_PIXEL ) ) | | ( p_forced_modes & SNAP_PIXEL ) ) & & rotation = = 0.0 ) {
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// Pixel
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output = output . snapped ( Size2 ( 1 , 1 ) ) ;
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}
return output ;
}
float CanvasItemEditor : : snap_angle ( float p_target , float p_start ) const {
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return ( ( ( snap_active | | snap_rotation ) ^ Input : : get_singleton ( ) - > is_key_pressed ( KEY_CONTROL ) ) & & snap_rotation_step ! = 0 ) ? Math : : stepify ( p_target - snap_rotation_offset , snap_rotation_step ) + snap_rotation_offset : p_target ;
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}
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void CanvasItemEditor : : _unhandled_key_input ( const Ref < InputEvent > & p_ev ) {
Ref < InputEventKey > k = p_ev ;
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if ( ! is_visible_in_tree ( ) | | get_viewport ( ) - > gui_has_modal_stack ( ) )
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return ;
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if ( k - > get_control ( ) )
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return ;
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if ( k - > is_pressed ( ) & & ! k - > is_echo ( ) ) {
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if ( ( snap_grid | | show_grid ) & & multiply_grid_step_shortcut . is_valid ( ) & & multiply_grid_step_shortcut - > is_shortcut ( p_ev ) ) {
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// Multiply the grid size
grid_step_multiplier = MIN ( grid_step_multiplier + 1 , 12 ) ;
viewport - > update ( ) ;
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} else if ( ( snap_grid | | show_grid ) & & divide_grid_step_shortcut . is_valid ( ) & & divide_grid_step_shortcut - > is_shortcut ( p_ev ) ) {
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// Divide the grid size
Point2 new_grid_step = grid_step * Math : : pow ( 2.0 , grid_step_multiplier - 1 ) ;
if ( new_grid_step . x > = 1.0 & & new_grid_step . y > = 1.0 )
grid_step_multiplier - - ;
viewport - > update ( ) ;
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}
}
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}
Object * CanvasItemEditor : : _get_editor_data ( Object * p_what ) {
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CanvasItem * ci = Object : : cast_to < CanvasItem > ( p_what ) ;
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if ( ! ci )
return NULL ;
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return memnew ( CanvasItemEditorSelectedItem ) ;
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}
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void CanvasItemEditor : : _keying_changed ( ) {
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if ( AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > is_visible_in_tree ( ) )
animation_hb - > show ( ) ;
else
animation_hb - > hide ( ) ;
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}
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Rect2 CanvasItemEditor : : _get_encompassing_rect_from_list ( List < CanvasItem * > p_list ) {
ERR_FAIL_COND_V ( p_list . empty ( ) , Rect2 ( ) ) ;
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// Handles the first element
CanvasItem * canvas_item = p_list . front ( ) - > get ( ) ;
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Rect2 rect ;
if ( canvas_item - > _edit_use_rect ( ) ) {
rect = Rect2 ( canvas_item - > get_global_transform_with_canvas ( ) . xform ( canvas_item - > _edit_get_rect ( ) . position + canvas_item - > _edit_get_rect ( ) . size / 2 ) , Size2 ( ) ) ;
} else {
rect = Rect2 ( canvas_item - > get_global_transform_with_canvas ( ) . xform ( Point2 ( ) ) , Size2 ( ) ) ;
}
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// Expand with the other ones
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for ( List < CanvasItem * > : : Element * E = p_list . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
Transform2D xform = canvas_item - > get_global_transform_with_canvas ( ) ;
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if ( canvas_item - > _edit_use_rect ( ) ) {
Rect2 current_rect = canvas_item - > _edit_get_rect ( ) ;
rect . expand_to ( xform . xform ( current_rect . position ) ) ;
rect . expand_to ( xform . xform ( current_rect . position + Vector2 ( current_rect . size . x , 0 ) ) ) ;
rect . expand_to ( xform . xform ( current_rect . position + current_rect . size ) ) ;
rect . expand_to ( xform . xform ( current_rect . position + Vector2 ( 0 , current_rect . size . y ) ) ) ;
} else {
rect . expand_to ( xform . xform ( Point2 ( ) ) ) ;
}
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}
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return rect ;
}
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void CanvasItemEditor : : _expand_encompassing_rect_using_children ( Rect2 & r_rect , const Node * p_node , bool & r_first , const Transform2D & p_parent_xform , const Transform2D & p_canvas_xform ) {
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if ( ! p_node )
return ;
if ( Object : : cast_to < Viewport > ( p_node ) )
return ;
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const CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( p_node ) ;
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/*bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != "";
bool editable = ! inherited | | EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > is_editable_instance ( p_node ) ;
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bool lock_children = p_node - > has_meta ( " _edit_group_ " ) & & p_node - > get_meta ( " _edit_group_ " ) ;
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if ( ! lock_children & & editable ) { } */
for ( int i = p_node - > get_child_count ( ) - 1 ; i > = 0 ; i - - ) {
if ( canvas_item & & ! canvas_item - > is_set_as_toplevel ( ) ) {
_expand_encompassing_rect_using_children ( r_rect , p_node - > get_child ( i ) , r_first , p_parent_xform * canvas_item - > get_transform ( ) , p_canvas_xform ) ;
} else {
const CanvasLayer * canvas_layer = Object : : cast_to < CanvasLayer > ( p_node ) ;
_expand_encompassing_rect_using_children ( r_rect , p_node - > get_child ( i ) , r_first , Transform2D ( ) , canvas_layer ? canvas_layer - > get_transform ( ) : p_canvas_xform ) ;
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}
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}
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if ( canvas_item & & canvas_item - > is_visible_in_tree ( ) & & ! canvas_item - > has_meta ( " _edit_lock_ " ) ) {
Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item - > get_transform ( ) ;
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if ( canvas_item - > _edit_use_rect ( ) ) {
Rect2 rect = canvas_item - > _edit_get_rect ( ) ;
if ( r_first ) {
r_rect = Rect2 ( xform . xform ( rect . position + rect . size / 2 ) , Size2 ( ) ) ;
r_first = false ;
}
if ( r_rect . size ! = Size2 ( ) ) {
r_rect . expand_to ( xform . xform ( rect . position ) ) ;
r_rect . expand_to ( xform . xform ( rect . position + Point2 ( rect . size . x , 0 ) ) ) ;
r_rect . expand_to ( xform . xform ( rect . position + Point2 ( 0 , rect . size . y ) ) ) ;
r_rect . expand_to ( xform . xform ( rect . position + rect . size ) ) ;
}
} else {
if ( r_first ) {
r_rect = Rect2 ( xform . xform ( Point2 ( ) ) , Size2 ( ) ) ;
r_first = false ;
} else {
r_rect . expand_to ( xform . xform ( Point2 ( ) ) ) ;
}
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}
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}
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}
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Rect2 CanvasItemEditor : : _get_encompassing_rect ( const Node * p_node ) {
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Rect2 rect ;
bool first = true ;
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_expand_encompassing_rect_using_children ( rect , p_node , first ) ;
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return rect ;
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}
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void CanvasItemEditor : : _find_canvas_items_at_pos ( const Point2 & p_pos , Node * p_node , Vector < _SelectResult > & r_items , int p_limit , const Transform2D & p_parent_xform , const Transform2D & p_canvas_xform ) {
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if ( ! p_node )
return ;
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if ( Object : : cast_to < Viewport > ( p_node ) )
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return ;
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const real_t grab_distance = EDITOR_DEF ( " editors/poly_editor/point_grab_radius " , 8 ) ;
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CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( p_node ) ;
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for ( int i = p_node - > get_child_count ( ) - 1 ; i > = 0 ; i - - ) {
if ( canvas_item & & ! canvas_item - > is_set_as_toplevel ( ) ) {
_find_canvas_items_at_pos ( p_pos , p_node - > get_child ( i ) , r_items , p_limit , p_parent_xform * canvas_item - > get_transform ( ) , p_canvas_xform ) ;
} else {
CanvasLayer * cl = Object : : cast_to < CanvasLayer > ( p_node ) ;
_find_canvas_items_at_pos ( p_pos , p_node - > get_child ( i ) , r_items , p_limit , Transform2D ( ) , cl ? cl - > get_transform ( ) : p_canvas_xform ) ;
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}
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if ( p_limit ! = 0 & & r_items . size ( ) > = p_limit )
return ;
}
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if ( canvas_item & & canvas_item - > is_visible_in_tree ( ) ) {
Transform2D xform = ( p_parent_xform * p_canvas_xform * canvas_item - > get_transform ( ) ) . affine_inverse ( ) ;
const real_t local_grab_distance = xform . basis_xform ( Vector2 ( grab_distance , 0 ) ) . length ( ) ;
if ( canvas_item - > _edit_is_selected_on_click ( xform . xform ( p_pos ) , local_grab_distance ) ) {
Node2D * node = Object : : cast_to < Node2D > ( canvas_item ) ;
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_SelectResult res ;
res . item = canvas_item ;
res . z_index = node ? node - > get_z_index ( ) : 0 ;
res . has_z = node ;
r_items . push_back ( res ) ;
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}
}
return ;
}
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void CanvasItemEditor : : _get_canvas_items_at_pos ( const Point2 & p_pos , Vector < _SelectResult > & r_items , int p_limit ) {
Node * scene = editor - > get_edited_scene ( ) ;
_find_canvas_items_at_pos ( p_pos , scene , r_items , p_limit ) ;
//Remove invalid results
for ( int i = 0 ; i < r_items . size ( ) ; i + + ) {
Node * node = r_items [ i ] . item ;
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// Make sure the selected node is in the current scene, or editable
while ( node & & node ! = get_tree ( ) - > get_edited_scene_root ( ) & & node - > get_owner ( ) ! = scene & & ! scene - > is_editable_instance ( node - > get_owner ( ) ) ) {
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node = node - > get_parent ( ) ;
} ;
// Replace the node by the group if grouped
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( node ) ;
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while ( node & & node ! = scene - > get_parent ( ) ) {
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CanvasItem * canvas_item_tmp = Object : : cast_to < CanvasItem > ( node ) ;
if ( canvas_item_tmp & & node - > has_meta ( " _edit_group_ " ) ) {
canvas_item = canvas_item_tmp ;
}
node = node - > get_parent ( ) ;
}
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// Check if the canvas item is already in the list (for groups or scenes)
bool duplicate = false ;
for ( int j = 0 ; j < i ; j + + ) {
if ( r_items [ j ] . item = = canvas_item ) {
duplicate = true ;
break ;
}
}
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//Remove the item if invalid
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if ( ! canvas_item | | duplicate | | ( canvas_item ! = scene & & canvas_item - > get_owner ( ) ! = scene & & ! scene - > is_editable_instance ( canvas_item - > get_owner ( ) ) ) | | ( canvas_item - > has_meta ( " _edit_lock_ " ) & & canvas_item - > get_meta ( " _edit_lock_ " ) ) ) {
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r_items . remove ( i ) ;
i - - ;
} else {
r_items [ i ] . item = canvas_item ;
}
}
}
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void CanvasItemEditor : : _get_bones_at_pos ( const Point2 & p_pos , Vector < _SelectResult > & r_items ) {
Point2 screen_pos = transform . xform ( p_pos ) ;
for ( Map < BoneKey , BoneList > : : Element * E = bone_list . front ( ) ; E ; E = E - > next ( ) ) {
Node2D * from_node = Object : : cast_to < Node2D > ( ObjectDB : : get_instance ( E - > key ( ) . from ) ) ;
Node2D * to_node = Object : : cast_to < Node2D > ( ObjectDB : : get_instance ( E - > key ( ) . to ) ) ;
Vector < Vector2 > bone_shape ;
if ( ! _get_bone_shape ( & bone_shape , NULL , E ) )
continue ;
// Check if the point is inside the Polygon2D
if ( Geometry : : is_point_in_polygon ( screen_pos , bone_shape ) ) {
// Check if the item is already in the list
bool duplicate = false ;
for ( int i = 0 ; i < r_items . size ( ) ; i + + ) {
if ( r_items [ i ] . item = = from_node ) {
duplicate = true ;
break ;
}
}
if ( duplicate )
continue ;
// Else, add it
_SelectResult res ;
res . item = from_node ;
res . z_index = from_node ? from_node - > get_z_index ( ) : 0 ;
res . has_z = from_node ;
r_items . push_back ( res ) ;
}
}
}
bool CanvasItemEditor : : _get_bone_shape ( Vector < Vector2 > * shape , Vector < Vector2 > * outline_shape , Map < BoneKey , BoneList > : : Element * bone ) {
int bone_width = EditorSettings : : get_singleton ( ) - > get ( " editors/2d/bone_width " ) ;
int bone_outline_width = EditorSettings : : get_singleton ( ) - > get ( " editors/2d/bone_outline_size " ) ;
Node2D * from_node = Object : : cast_to < Node2D > ( ObjectDB : : get_instance ( bone - > key ( ) . from ) ) ;
Node2D * to_node = Object : : cast_to < Node2D > ( ObjectDB : : get_instance ( bone - > key ( ) . to ) ) ;
if ( ! from_node - > is_inside_tree ( ) )
return false ; //may have been removed
if ( ! from_node )
return false ;
if ( ! to_node & & bone - > get ( ) . length = = 0 )
return false ;
Vector2 from = transform . xform ( from_node - > get_global_position ( ) ) ;
Vector2 to ;
if ( to_node )
to = transform . xform ( to_node - > get_global_position ( ) ) ;
else
to = transform . xform ( from_node - > get_global_transform ( ) . xform ( Vector2 ( bone - > get ( ) . length , 0 ) ) ) ;
Vector2 rel = to - from ;
Vector2 relt = rel . tangent ( ) . normalized ( ) * bone_width ;
Vector2 reln = rel . normalized ( ) ;
Vector2 reltn = relt . normalized ( ) ;
if ( shape ) {
shape - > clear ( ) ;
shape - > push_back ( from ) ;
shape - > push_back ( from + rel * 0.2 + relt ) ;
shape - > push_back ( to ) ;
shape - > push_back ( from + rel * 0.2 - relt ) ;
}
if ( outline_shape ) {
outline_shape - > clear ( ) ;
outline_shape - > push_back ( from + ( - reln - reltn ) * bone_outline_width ) ;
outline_shape - > push_back ( from + ( - reln + reltn ) * bone_outline_width ) ;
outline_shape - > push_back ( from + rel * 0.2 + relt + reltn * bone_outline_width ) ;
outline_shape - > push_back ( to + ( reln + reltn ) * bone_outline_width ) ;
outline_shape - > push_back ( to + ( reln - reltn ) * bone_outline_width ) ;
outline_shape - > push_back ( from + rel * 0.2 - relt - reltn * bone_outline_width ) ;
}
return true ;
}
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void CanvasItemEditor : : _find_canvas_items_in_rect ( const Rect2 & p_rect , Node * p_node , List < CanvasItem * > * r_items , const Transform2D & p_parent_xform , const Transform2D & p_canvas_xform ) {
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if ( ! p_node )
return ;
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if ( Object : : cast_to < Viewport > ( p_node ) )
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return ;
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CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( p_node ) ;
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Node * scene = editor - > get_edited_scene ( ) ;
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bool editable = p_node = = scene | | p_node - > get_owner ( ) = = scene | | scene - > is_editable_instance ( p_node - > get_owner ( ) ) ;
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bool lock_children = p_node - > has_meta ( " _edit_group_ " ) & & p_node - > get_meta ( " _edit_group_ " ) ;
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bool locked = p_node - > has_meta ( " _edit_lock_ " ) & & p_node - > get_meta ( " _edit_lock_ " ) ;
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if ( ! lock_children | | ! editable ) {
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for ( int i = p_node - > get_child_count ( ) - 1 ; i > = 0 ; i - - ) {
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if ( canvas_item & & ! canvas_item - > is_set_as_toplevel ( ) ) {
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_find_canvas_items_in_rect ( p_rect , p_node - > get_child ( i ) , r_items , p_parent_xform * canvas_item - > get_transform ( ) , p_canvas_xform ) ;
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} else {
CanvasLayer * canvas_layer = Object : : cast_to < CanvasLayer > ( p_node ) ;
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_find_canvas_items_in_rect ( p_rect , p_node - > get_child ( i ) , r_items , Transform2D ( ) , canvas_layer ? canvas_layer - > get_transform ( ) : p_canvas_xform ) ;
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}
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}
}
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if ( canvas_item & & canvas_item - > is_visible_in_tree ( ) & & ! locked & & editable ) {
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Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item - > get_transform ( ) ;
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if ( canvas_item - > _edit_use_rect ( ) ) {
Rect2 rect = canvas_item - > _edit_get_rect ( ) ;
if ( p_rect . has_point ( xform . xform ( rect . position ) ) & &
p_rect . has_point ( xform . xform ( rect . position + Vector2 ( rect . size . x , 0 ) ) ) & &
p_rect . has_point ( xform . xform ( rect . position + Vector2 ( rect . size . x , rect . size . y ) ) ) & &
p_rect . has_point ( xform . xform ( rect . position + Vector2 ( 0 , rect . size . y ) ) ) ) {
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r_items - > push_back ( canvas_item ) ;
}
} else {
if ( p_rect . has_point ( xform . xform ( Point2 ( ) ) ) ) {
r_items - > push_back ( canvas_item ) ;
}
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}
}
}
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bool CanvasItemEditor : : _select_click_on_item ( CanvasItem * item , Point2 p_click_pos , bool p_append ) {
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bool still_selected = true ;
if ( p_append ) {
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if ( editor_selection - > is_selected ( item ) ) {
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// Already in the selection, remove it from the selected nodes
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editor_selection - > remove_node ( item ) ;
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still_selected = false ;
} else {
// Add the item to the selection
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editor_selection - > add_node ( item ) ;
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}
} else {
if ( ! editor_selection - > is_selected ( item ) ) {
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// Select a new one and clear previous selection
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editor_selection - > clear ( ) ;
editor_selection - > add_node ( item ) ;
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// Reselect
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if ( Engine : : get_singleton ( ) - > is_editor_hint ( ) ) {
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editor - > call ( " edit_node " , item ) ;
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}
}
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}
viewport - > update ( ) ;
return still_selected ;
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}
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List < CanvasItem * > CanvasItemEditor : : _get_edited_canvas_items ( bool retreive_locked , bool remove_canvas_item_if_parent_in_selection ) {
List < CanvasItem * > selection ;
for ( Map < Node * , Object * > : : Element * E = editor_selection - > get_selection ( ) . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > key ( ) ) ;
if ( canvas_item & & canvas_item - > is_visible_in_tree ( ) & & canvas_item - > get_viewport ( ) = = EditorNode : : get_singleton ( ) - > get_scene_root ( ) & & ( ! retreive_locked | | ! canvas_item - > has_meta ( " _edit_lock_ " ) ) ) {
CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
if ( se ) {
selection . push_back ( canvas_item ) ;
}
}
}
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if ( remove_canvas_item_if_parent_in_selection ) {
List < CanvasItem * > filtered_selection ;
for ( List < CanvasItem * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
if ( ! selection . find ( E - > get ( ) - > get_parent ( ) ) ) {
filtered_selection . push_back ( E - > get ( ) ) ;
}
}
return filtered_selection ;
} else {
return selection ;
}
}
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Vector2 CanvasItemEditor : : _anchor_to_position ( const Control * p_control , Vector2 anchor ) {
ERR_FAIL_COND_V ( ! p_control , Vector2 ( ) ) ;
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Transform2D parent_transform = p_control - > get_transform ( ) . affine_inverse ( ) ;
Size2 parent_size = p_control - > get_parent_area_size ( ) ;
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return parent_transform . xform ( Vector2 ( parent_size . x * anchor . x , parent_size . y * anchor . y ) ) ;
}
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Vector2 CanvasItemEditor : : _position_to_anchor ( const Control * p_control , Vector2 position ) {
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ERR_FAIL_COND_V ( ! p_control , Vector2 ( ) ) ;
Size2 parent_size = p_control - > get_parent_area_size ( ) ;
return p_control - > get_transform ( ) . xform ( position ) / parent_size ;
}
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void CanvasItemEditor : : _save_canvas_item_state ( List < CanvasItem * > p_canvas_items , bool save_bones ) {
for ( List < CanvasItem * > : : Element * E = p_canvas_items . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
if ( se ) {
se - > undo_state = canvas_item - > _edit_get_state ( ) ;
se - > pre_drag_xform = canvas_item - > get_global_transform_with_canvas ( ) ;
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if ( canvas_item - > _edit_use_rect ( ) ) {
se - > pre_drag_rect = canvas_item - > _edit_get_rect ( ) ;
} else {
se - > pre_drag_rect = Rect2 ( ) ;
}
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se - > pre_drag_bones_length = List < float > ( ) ;
se - > pre_drag_bones_undo_state = List < Dictionary > ( ) ;
// If we have a bone, save the state of all nodes in the IK chain
Node2D * bone = Object : : cast_to < Node2D > ( canvas_item ) ;
if ( bone & & bone - > has_meta ( " _edit_bone_ " ) ) {
// Check if we have an IK chain
List < Node2D * > bone_ik_list ;
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bool ik_found = false ;
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bone = Object : : cast_to < Node2D > ( bone - > get_parent ( ) ) ;
while ( bone ) {
bone_ik_list . push_back ( bone ) ;
if ( bone - > has_meta ( " _edit_ik_ " ) ) {
ik_found = true ;
break ;
} else if ( ! bone - > has_meta ( " _edit_bone_ " ) ) {
break ;
}
bone = Object : : cast_to < Node2D > ( bone - > get_parent ( ) ) ;
}
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//Save the bone state and length if we have an IK chain
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if ( ik_found ) {
bone = Object : : cast_to < Node2D > ( canvas_item ) ;
Transform2D bone_xform = bone - > get_global_transform ( ) ;
for ( List < Node2D * > : : Element * bone_E = bone_ik_list . front ( ) ; bone_E ; bone_E = bone_E - > next ( ) ) {
bone_xform = bone_xform * bone - > get_transform ( ) . affine_inverse ( ) ;
Node2D * parent_bone = bone_E - > get ( ) ;
se - > pre_drag_bones_length . push_back ( parent_bone - > get_global_transform ( ) . get_origin ( ) . distance_to ( bone - > get_global_position ( ) ) ) ;
se - > pre_drag_bones_undo_state . push_back ( parent_bone - > _edit_get_state ( ) ) ;
bone = parent_bone ;
}
}
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}
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}
}
}
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void CanvasItemEditor : : _restore_canvas_item_state ( List < CanvasItem * > p_canvas_items , bool restore_bones ) {
for ( List < CanvasItem * > : : Element * E = drag_selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
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CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
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canvas_item - > _edit_set_state ( se - > undo_state ) ;
if ( restore_bones ) {
for ( List < Dictionary > : : Element * E = se - > pre_drag_bones_undo_state . front ( ) ; E ; E = E - > next ( ) ) {
canvas_item = Object : : cast_to < CanvasItem > ( canvas_item - > get_parent ( ) ) ;
canvas_item - > _edit_set_state ( E - > get ( ) ) ;
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}
}
}
}
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void CanvasItemEditor : : _commit_canvas_item_state ( List < CanvasItem * > p_canvas_items , String action_name , bool commit_bones ) {
undo_redo - > create_action ( action_name ) ;
for ( List < CanvasItem * > : : Element * E = p_canvas_items . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
undo_redo - > add_do_method ( canvas_item , " _edit_set_state " , canvas_item - > _edit_get_state ( ) ) ;
undo_redo - > add_undo_method ( canvas_item , " _edit_set_state " , se - > undo_state ) ;
if ( commit_bones ) {
for ( List < Dictionary > : : Element * E = se - > pre_drag_bones_undo_state . front ( ) ; E ; E = E - > next ( ) ) {
canvas_item = Object : : cast_to < CanvasItem > ( canvas_item - > get_parent ( ) ) ;
undo_redo - > add_do_method ( canvas_item , " _edit_set_state " , canvas_item - > _edit_get_state ( ) ) ;
undo_redo - > add_undo_method ( canvas_item , " _edit_set_state " , E - > get ( ) ) ;
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}
}
}
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undo_redo - > add_do_method ( viewport , " update " ) ;
undo_redo - > add_undo_method ( viewport , " update " ) ;
undo_redo - > commit_action ( ) ;
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}
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void CanvasItemEditor : : _snap_changed ( ) {
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( ( SnapDialog * ) snap_dialog ) - > get_fields ( grid_offset , grid_step , snap_rotation_offset , snap_rotation_step ) ;
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grid_step_multiplier = 0 ;
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viewport - > update ( ) ;
}
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void CanvasItemEditor : : _selection_result_pressed ( int p_result ) {
if ( selection_results . size ( ) < = p_result )
return ;
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CanvasItem * item = selection_results [ p_result ] . item ;
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if ( item )
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_select_click_on_item ( item , Point2 ( ) , selection_menu_additive_selection ) ;
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}
void CanvasItemEditor : : _selection_menu_hide ( ) {
selection_results . clear ( ) ;
selection_menu - > clear ( ) ;
selection_menu - > set_size ( Vector2 ( 0 , 0 ) ) ;
}
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bool CanvasItemEditor : : _gui_input_rulers_and_guides ( const Ref < InputEvent > & p_event ) {
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Ref < InputEventMouseButton > b = p_event ;
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Ref < InputEventMouseMotion > m = p_event ;
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// Start dragging a guide
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if ( drag_type = = DRAG_NONE ) {
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) ) {
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if ( show_guides & & show_rulers & & EditorNode : : get_singleton ( ) - > get_edited_scene ( ) ) {
Transform2D xform = viewport_scrollable - > get_transform ( ) * transform ;
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// Retrieve the guide lists
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Array vguides ;
if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_vertical_guides_ " ) ) {
vguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_vertical_guides_ " ) ;
}
Array hguides ;
if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_horizontal_guides_ " ) ) {
hguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_horizontal_guides_ " ) ;
}
// Press button
if ( b - > get_position ( ) . x < RULER_WIDTH & & b - > get_position ( ) . y < RULER_WIDTH ) {
// Drag a new double guide
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drag_type = DRAG_DOUBLE_GUIDE ;
dragged_guide_index = - 1 ;
return true ;
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} else if ( b - > get_position ( ) . x < RULER_WIDTH ) {
// Check if we drag an existing horizontal guide
float minimum = 1e20 ;
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dragged_guide_index = - 1 ;
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for ( int i = 0 ; i < hguides . size ( ) ; i + + ) {
if ( ABS ( xform . xform ( Point2 ( 0 , hguides [ i ] ) ) . y - b - > get_position ( ) . y ) < MIN ( minimum , 8 ) ) {
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dragged_guide_index = i ;
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}
}
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if ( dragged_guide_index > = 0 ) {
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// Drag an existing horizontal guide
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drag_type = DRAG_H_GUIDE ;
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} else {
// Drag a new vertical guide
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drag_type = DRAG_V_GUIDE ;
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}
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return true ;
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} else if ( b - > get_position ( ) . y < RULER_WIDTH ) {
// Check if we drag an existing vertical guide
float minimum = 1e20 ;
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dragged_guide_index = - 1 ;
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for ( int i = 0 ; i < vguides . size ( ) ; i + + ) {
if ( ABS ( xform . xform ( Point2 ( vguides [ i ] , 0 ) ) . x - b - > get_position ( ) . x ) < MIN ( minimum , 8 ) ) {
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dragged_guide_index = i ;
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}
}
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if ( dragged_guide_index > = 0 ) {
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// Drag an existing vertical guide
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drag_type = DRAG_V_GUIDE ;
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} else {
// Drag a new vertical guide
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drag_type = DRAG_H_GUIDE ;
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}
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drag_from = xform . affine_inverse ( ) . xform ( b - > get_position ( ) ) ;
return true ;
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}
}
}
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}
if ( drag_type = = DRAG_DOUBLE_GUIDE | | drag_type = = DRAG_V_GUIDE | | drag_type = = DRAG_H_GUIDE ) {
// Move the guide
if ( m . is_valid ( ) ) {
Transform2D xform = viewport_scrollable - > get_transform ( ) * transform ;
drag_to = xform . affine_inverse ( ) . xform ( m - > get_position ( ) ) ;
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dragged_guide_pos = xform . xform ( snap_point ( drag_to , SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES ) ) ;
viewport - > update ( ) ;
return true ;
}
// Release confirms the guide move
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & ! b - > is_pressed ( ) ) {
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if ( show_guides & & EditorNode : : get_singleton ( ) - > get_edited_scene ( ) ) {
Transform2D xform = viewport_scrollable - > get_transform ( ) * transform ;
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// Retrieve the guide lists
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Array vguides ;
if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_vertical_guides_ " ) ) {
vguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_vertical_guides_ " ) ;
}
Array hguides ;
if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_horizontal_guides_ " ) ) {
hguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_horizontal_guides_ " ) ;
}
Point2 edited = snap_point ( xform . affine_inverse ( ) . xform ( b - > get_position ( ) ) , SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES ) ;
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if ( drag_type = = DRAG_V_GUIDE ) {
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Array prev_vguides = vguides . duplicate ( ) ;
if ( b - > get_position ( ) . x > RULER_WIDTH ) {
// Adds a new vertical guide
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if ( dragged_guide_index > = 0 ) {
vguides [ dragged_guide_index ] = edited . x ;
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undo_redo - > create_action ( TTR ( " Move vertical guide " ) ) ;
undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , vguides ) ;
undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , prev_vguides ) ;
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undo_redo - > add_undo_method ( viewport , " update " ) ;
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undo_redo - > commit_action ( ) ;
} else {
vguides . push_back ( edited . x ) ;
undo_redo - > create_action ( TTR ( " Create new vertical guide " ) ) ;
undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , vguides ) ;
undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , prev_vguides ) ;
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undo_redo - > add_undo_method ( viewport , " update " ) ;
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undo_redo - > commit_action ( ) ;
}
} else {
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if ( dragged_guide_index > = 0 ) {
vguides . remove ( dragged_guide_index ) ;
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undo_redo - > create_action ( TTR ( " Remove vertical guide " ) ) ;
undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , vguides ) ;
undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , prev_vguides ) ;
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undo_redo - > add_undo_method ( viewport , " update " ) ;
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undo_redo - > commit_action ( ) ;
}
}
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} else if ( drag_type = = DRAG_H_GUIDE ) {
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Array prev_hguides = hguides . duplicate ( ) ;
if ( b - > get_position ( ) . y > RULER_WIDTH ) {
// Adds a new horizontal guide
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if ( dragged_guide_index > = 0 ) {
hguides [ dragged_guide_index ] = edited . y ;
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undo_redo - > create_action ( TTR ( " Move horizontal guide " ) ) ;
undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , hguides ) ;
undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , prev_hguides ) ;
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undo_redo - > add_undo_method ( viewport , " update " ) ;
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undo_redo - > commit_action ( ) ;
} else {
hguides . push_back ( edited . y ) ;
undo_redo - > create_action ( TTR ( " Create new horizontal guide " ) ) ;
undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , hguides ) ;
undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , prev_hguides ) ;
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undo_redo - > add_undo_method ( viewport , " update " ) ;
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undo_redo - > commit_action ( ) ;
}
} else {
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if ( dragged_guide_index > = 0 ) {
hguides . remove ( dragged_guide_index ) ;
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undo_redo - > create_action ( TTR ( " Remove horizontal guide " ) ) ;
undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , hguides ) ;
undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , prev_hguides ) ;
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undo_redo - > add_undo_method ( viewport , " update " ) ;
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undo_redo - > commit_action ( ) ;
}
}
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} else if ( drag_type = = DRAG_DOUBLE_GUIDE ) {
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Array prev_hguides = hguides . duplicate ( ) ;
Array prev_vguides = vguides . duplicate ( ) ;
if ( b - > get_position ( ) . x > RULER_WIDTH & & b - > get_position ( ) . y > RULER_WIDTH ) {
// Adds a new horizontal guide a new vertical guide
vguides . push_back ( edited . x ) ;
hguides . push_back ( edited . y ) ;
undo_redo - > create_action ( TTR ( " Create new horizontal and vertical guides " ) ) ;
undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , vguides ) ;
undo_redo - > add_do_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , hguides ) ;
undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_vertical_guides_ " , prev_vguides ) ;
undo_redo - > add_undo_method ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) , " set_meta " , " _edit_horizontal_guides_ " , prev_hguides ) ;
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undo_redo - > add_undo_method ( viewport , " update " ) ;
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undo_redo - > commit_action ( ) ;
}
}
}
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drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
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}
}
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return false ;
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}
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bool CanvasItemEditor : : _gui_input_zoom_or_pan ( const Ref < InputEvent > & p_event ) {
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Ref < InputEventMouseButton > b = p_event ;
if ( b . is_valid ( ) ) {
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if ( b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_WHEEL_DOWN ) {
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// Scroll or pan down
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if ( bool ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/scroll_to_pan " ) ) ) {
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view_offset . y + = int ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/pan_speed " ) ) / zoom * b - > get_factor ( ) ;
_update_scrollbars ( ) ;
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viewport - > update ( ) ;
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} else {
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_zoom_on_position ( zoom * ( 1 - ( 0.05 * b - > get_factor ( ) ) ) , b - > get_position ( ) ) ;
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}
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return true ;
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}
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if ( b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_WHEEL_UP ) {
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// Scroll or pan up
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if ( bool ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/scroll_to_pan " ) ) ) {
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view_offset . y - = int ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/pan_speed " ) ) / zoom * b - > get_factor ( ) ;
_update_scrollbars ( ) ;
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viewport - > update ( ) ;
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} else {
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_zoom_on_position ( zoom * ( ( 0.95 + ( 0.05 * b - > get_factor ( ) ) ) / 0.95 ) , b - > get_position ( ) ) ;
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}
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return true ;
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}
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if ( b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_WHEEL_LEFT ) {
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// Pan left
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if ( bool ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/scroll_to_pan " ) ) ) {
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view_offset . x - = int ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/pan_speed " ) ) / zoom * b - > get_factor ( ) ;
_update_scrollbars ( ) ;
viewport - > update ( ) ;
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return true ;
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}
}
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if ( b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_WHEEL_RIGHT ) {
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// Pan right
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if ( bool ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/scroll_to_pan " ) ) ) {
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view_offset . x + = int ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/pan_speed " ) ) / zoom * b - > get_factor ( ) ;
_update_scrollbars ( ) ;
viewport - > update ( ) ;
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return true ;
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}
}
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if ( drag_type = = DRAG_NONE ) {
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if ( b - > is_pressed ( ) & &
( b - > get_button_index ( ) = = BUTTON_MIDDLE | |
( b - > get_button_index ( ) = = BUTTON_LEFT & & tool = = TOOL_PAN ) | |
( b - > get_button_index ( ) = = BUTTON_LEFT & & ! EditorSettings : : get_singleton ( ) - > get ( " editors/2d/simple_spacebar_panning " ) & & Input : : get_singleton ( ) - > is_key_pressed ( KEY_SPACE ) ) ) ) {
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// Pan the viewport
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drag_type = DRAG_PAN ;
}
}
if ( drag_type = = DRAG_PAN ) {
if ( ! b - > is_pressed ( ) ) {
// Stop panning the viewport (for any mouse button press)
drag_type = DRAG_NONE ;
}
}
}
Ref < InputEventKey > k = p_event ;
if ( k . is_valid ( ) ) {
if ( k - > get_scancode ( ) = = KEY_SPACE & & EditorSettings : : get_singleton ( ) - > get ( " editors/2d/simple_spacebar_panning " ) ) {
if ( drag_type = = DRAG_NONE ) {
if ( k - > is_pressed ( ) & & ! k - > is_echo ( ) ) {
//Pan the viewport
drag_type = DRAG_PAN ;
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}
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} else if ( drag_type = = DRAG_PAN ) {
if ( ! k - > is_pressed ( ) ) {
// Stop panning the viewport (for any mouse button press)
drag_type = DRAG_NONE ;
}
}
}
}
Ref < InputEventMouseMotion > m = p_event ;
if ( m . is_valid ( ) ) {
if ( drag_type = = DRAG_PAN ) {
// Pan the viewport
Point2i relative ;
if ( bool ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/warped_mouse_panning " ) ) ) {
relative = Input : : get_singleton ( ) - > warp_mouse_motion ( m , viewport - > get_global_rect ( ) ) ;
} else {
relative = m - > get_relative ( ) ;
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}
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view_offset . x - = relative . x / zoom ;
view_offset . y - = relative . y / zoom ;
_update_scrollbars ( ) ;
viewport - > update ( ) ;
return true ;
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}
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}
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Ref < InputEventMagnifyGesture > magnify_gesture = p_event ;
if ( magnify_gesture . is_valid ( ) ) {
// Zoom gesture
_zoom_on_position ( zoom * magnify_gesture - > get_factor ( ) , magnify_gesture - > get_position ( ) ) ;
return true ;
}
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Ref < InputEventPanGesture > pan_gesture = p_event ;
if ( pan_gesture . is_valid ( ) ) {
// Pan gesture
const Vector2 delta = ( int ( EditorSettings : : get_singleton ( ) - > get ( " editors/2d/pan_speed " ) ) / zoom ) * pan_gesture - > get_delta ( ) ;
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view_offset . x + = delta . x ;
view_offset . y + = delta . y ;
_update_scrollbars ( ) ;
viewport - > update ( ) ;
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return true ;
}
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return false ;
}
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bool CanvasItemEditor : : _gui_input_pivot ( const Ref < InputEvent > & p_event ) {
Ref < InputEventMouseMotion > m = p_event ;
Ref < InputEventMouseButton > b = p_event ;
Ref < InputEventKey > k = p_event ;
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// Drag the pivot (in pivot mode / with V key)
if ( drag_type = = DRAG_NONE ) {
if ( ( b . is_valid ( ) & & b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & tool = = TOOL_EDIT_PIVOT ) | |
( k . is_valid ( ) & & k - > is_pressed ( ) & & ! k - > is_echo ( ) & & k - > get_scancode ( ) = = KEY_V ) ) {
List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
// Filters the selection with nodes that allow setting the pivot
drag_selection = List < CanvasItem * > ( ) ;
for ( List < CanvasItem * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
if ( canvas_item - > _edit_use_pivot ( ) ) {
drag_selection . push_back ( canvas_item ) ;
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}
}
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// Start dragging if we still have nodes
if ( drag_selection . size ( ) > 0 ) {
drag_from = transform . affine_inverse ( ) . xform ( ( b . is_valid ( ) ) ? b - > get_position ( ) : viewport - > get_local_mouse_position ( ) ) ;
Vector2 new_pos ;
if ( drag_selection . size ( ) = = 1 )
new_pos = snap_point ( drag_from , SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL , drag_selection [ 0 ] ) ;
else
new_pos = snap_point ( drag_from , SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL ) ;
for ( List < CanvasItem * > : : Element * E = drag_selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
canvas_item - > _edit_set_pivot ( canvas_item - > get_global_transform_with_canvas ( ) . affine_inverse ( ) . xform ( new_pos ) ) ;
}
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drag_type = DRAG_PIVOT ;
_save_canvas_item_state ( drag_selection ) ;
}
return true ;
}
}
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if ( drag_type = = DRAG_PIVOT ) {
// Move the pivot
if ( m . is_valid ( ) ) {
drag_to = transform . affine_inverse ( ) . xform ( m - > get_position ( ) ) ;
_restore_canvas_item_state ( drag_selection ) ;
Vector2 new_pos ;
if ( drag_selection . size ( ) = = 1 )
new_pos = snap_point ( drag_to , SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL , drag_selection [ 0 ] ) ;
else
new_pos = snap_point ( drag_to , SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL ) ;
for ( List < CanvasItem * > : : Element * E = drag_selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
canvas_item - > _edit_set_pivot ( canvas_item - > get_global_transform_with_canvas ( ) . affine_inverse ( ) . xform ( new_pos ) ) ;
}
return true ;
}
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// Confirm the pivot move
if ( ( b . is_valid ( ) & & ! b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & tool = = TOOL_EDIT_PIVOT ) | |
( k . is_valid ( ) & & ! k - > is_pressed ( ) & & k - > get_scancode ( ) = = KEY_V ) ) {
_commit_canvas_item_state ( drag_selection , TTR ( " Move pivot " ) ) ;
drag_type = DRAG_NONE ;
return true ;
}
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// Cancel a drag
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_RIGHT & & b - > is_pressed ( ) ) {
_restore_canvas_item_state ( drag_selection ) ;
drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
}
}
return false ;
}
void CanvasItemEditor : : _solve_IK ( Node2D * leaf_node , Point2 target_position ) {
CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( leaf_node ) ;
if ( se & & ! se - > pre_drag_bones_undo_state . empty ( ) ) {
// Build the node list
Point2 leaf_pos = target_position ;
List < Node2D * > joints_list ;
List < Point2 > joints_pos ;
Node2D * joint = leaf_node ;
Transform2D joint_transform = leaf_node - > get_global_transform_with_canvas ( ) ;
for ( int i = 0 ; i < se - > pre_drag_bones_undo_state . size ( ) + 1 ; i + + ) {
joints_list . push_back ( joint ) ;
joints_pos . push_back ( joint_transform . get_origin ( ) ) ;
joint_transform = joint_transform * joint - > get_transform ( ) . affine_inverse ( ) ;
joint = Object : : cast_to < Node2D > ( joint - > get_parent ( ) ) ;
}
Point2 root_pos = joints_list . back ( ) - > get ( ) - > get_global_transform_with_canvas ( ) . get_origin ( ) ;
// Restraints the node to a maximum distance is necessary
float total_len = 0 ;
for ( List < float > : : Element * E = se - > pre_drag_bones_length . front ( ) ; E ; E = E - > next ( ) ) {
total_len + = E - > get ( ) ;
}
if ( ( root_pos . distance_to ( leaf_pos ) ) > total_len ) {
Vector2 rel = leaf_pos - root_pos ;
rel = rel . normalized ( ) * total_len ;
leaf_pos = root_pos + rel ;
}
joints_pos [ 0 ] = leaf_pos ;
// Run the solver
int solver_iterations = 64 ;
float solver_k = 0.3 ;
// Build the position list
for ( int i = 0 ; i < solver_iterations ; i + + ) {
// Handle the leaf joint
int node_id = 0 ;
for ( List < float > : : Element * E = se - > pre_drag_bones_length . front ( ) ; E ; E = E - > next ( ) ) {
Vector2 direction = ( joints_pos [ node_id + 1 ] - joints_pos [ node_id ] ) . normalized ( ) ;
int len = E - > get ( ) ;
if ( E = = se - > pre_drag_bones_length . front ( ) ) {
joints_pos [ 1 ] = joints_pos [ 1 ] . linear_interpolate ( joints_pos [ 0 ] + len * direction , solver_k ) ;
} else if ( E = = se - > pre_drag_bones_length . back ( ) ) {
joints_pos [ node_id ] = joints_pos [ node_id ] . linear_interpolate ( joints_pos [ node_id + 1 ] - len * direction , solver_k ) ;
} else {
Vector2 center = ( joints_pos [ node_id + 1 ] + joints_pos [ node_id ] ) / 2.0 ;
joints_pos [ node_id ] = joints_pos [ node_id ] . linear_interpolate ( center - ( direction * len ) / 2.0 , solver_k ) ;
joints_pos [ node_id + 1 ] = joints_pos [ node_id + 1 ] . linear_interpolate ( center + ( direction * len ) / 2.0 , solver_k ) ;
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}
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node_id + + ;
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}
}
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// Set the position
float total_rot = 0.0f ;
for ( int node_id = joints_list . size ( ) - 1 ; node_id > 0 ; node_id - - ) {
Point2 current = ( joints_list [ node_id - 1 ] - > get_global_position ( ) - joints_list [ node_id ] - > get_global_position ( ) ) . normalized ( ) ;
Point2 target = ( joints_pos [ node_id - 1 ] - joints_list [ node_id ] - > get_global_position ( ) ) . normalized ( ) ;
float rot = current . angle_to ( target ) ;
if ( joints_list [ node_id ] - > get_global_transform ( ) . basis_determinant ( ) < 0 ) {
rot = - rot ;
}
joints_list [ node_id ] - > rotate ( rot ) ;
total_rot + = rot ;
}
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joints_list [ 0 ] - > rotate ( - total_rot ) ;
}
}
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bool CanvasItemEditor : : _gui_input_rotate ( const Ref < InputEvent > & p_event ) {
Ref < InputEventMouseButton > b = p_event ;
Ref < InputEventMouseMotion > m = p_event ;
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// Start rotation
if ( drag_type = = DRAG_NONE ) {
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) ) {
drag_selection = _get_edited_canvas_items ( ) ;
if ( drag_selection . size ( ) > 0 & & ( ( b - > get_control ( ) & & tool = = TOOL_SELECT ) | | tool = = TOOL_ROTATE ) ) {
drag_type = DRAG_ROTATE ;
drag_from = transform . affine_inverse ( ) . xform ( b - > get_position ( ) ) ;
CanvasItem * canvas_item = drag_selection [ 0 ] ;
if ( canvas_item - > _edit_use_pivot ( ) ) {
drag_rotation_center = canvas_item - > get_global_transform_with_canvas ( ) . xform ( canvas_item - > _edit_get_pivot ( ) ) ;
} else {
drag_rotation_center = canvas_item - > get_global_transform_with_canvas ( ) . get_origin ( ) ;
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}
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_save_canvas_item_state ( drag_selection ) ;
return true ;
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}
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}
}
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if ( drag_type = = DRAG_ROTATE ) {
// Rotate the node
if ( m . is_valid ( ) ) {
_restore_canvas_item_state ( drag_selection ) ;
for ( List < CanvasItem * > : : Element * E = drag_selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
drag_to = transform . affine_inverse ( ) . xform ( m - > get_position ( ) ) ;
canvas_item - > _edit_set_rotation ( snap_angle ( canvas_item - > _edit_get_rotation ( ) + ( drag_from - drag_rotation_center ) . angle_to ( drag_to - drag_rotation_center ) , canvas_item - > _edit_get_rotation ( ) ) ) ;
viewport - > update ( ) ;
}
return true ;
}
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// Confirms the node rotation
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & ! b - > is_pressed ( ) ) {
_commit_canvas_item_state ( drag_selection , TTR ( " Rotate CanvasItem " ) ) ;
drag_type = DRAG_NONE ;
return true ;
}
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// Cancel a drag
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_RIGHT & & b - > is_pressed ( ) ) {
_restore_canvas_item_state ( drag_selection ) ;
drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
}
}
return false ;
}
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bool CanvasItemEditor : : _gui_input_open_scene_on_double_click ( const Ref < InputEvent > & p_event ) {
Ref < InputEventMouseButton > b = p_event ;
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// Open a sub-scene on double-click
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) & & b - > is_doubleclick ( ) & & tool = = TOOL_SELECT ) {
List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
if ( selection . size ( ) = = 1 ) {
CanvasItem * canvas_item = selection [ 0 ] ;
if ( canvas_item - > get_filename ( ) ! = " " & & canvas_item ! = editor - > get_edited_scene ( ) ) {
editor - > open_request ( canvas_item - > get_filename ( ) ) ;
return true ;
}
}
}
return false ;
}
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bool CanvasItemEditor : : _gui_input_anchors ( const Ref < InputEvent > & p_event ) {
Ref < InputEventMouseButton > b = p_event ;
Ref < InputEventMouseMotion > m = p_event ;
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// Starts anchor dragging if needed
if ( drag_type = = DRAG_NONE ) {
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) & & tool = = TOOL_SELECT & & show_helpers ) {
List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
if ( selection . size ( ) = = 1 ) {
Control * control = Object : : cast_to < Control > ( selection [ 0 ] ) ;
if ( control & & ! Object : : cast_to < Container > ( control - > get_parent ( ) ) ) {
Vector2 anchor_pos [ 4 ] ;
anchor_pos [ 0 ] = Vector2 ( control - > get_anchor ( MARGIN_LEFT ) , control - > get_anchor ( MARGIN_TOP ) ) ;
anchor_pos [ 1 ] = Vector2 ( control - > get_anchor ( MARGIN_RIGHT ) , control - > get_anchor ( MARGIN_TOP ) ) ;
anchor_pos [ 2 ] = Vector2 ( control - > get_anchor ( MARGIN_RIGHT ) , control - > get_anchor ( MARGIN_BOTTOM ) ) ;
anchor_pos [ 3 ] = Vector2 ( control - > get_anchor ( MARGIN_LEFT ) , control - > get_anchor ( MARGIN_BOTTOM ) ) ;
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Rect2 anchor_rects [ 4 ] ;
for ( int i = 0 ; i < 4 ; i + + ) {
anchor_pos [ i ] = ( transform * control - > get_global_transform_with_canvas ( ) ) . xform ( _anchor_to_position ( control , anchor_pos [ i ] ) ) ;
anchor_rects [ i ] = Rect2 ( anchor_pos [ i ] , anchor_handle - > get_size ( ) ) ;
anchor_rects [ i ] . position - = anchor_handle - > get_size ( ) * Vector2 ( i = = 0 | | i = = 3 , i < = 1 ) ;
}
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DragType dragger [ ] = {
DRAG_ANCHOR_TOP_LEFT ,
DRAG_ANCHOR_TOP_RIGHT ,
DRAG_ANCHOR_BOTTOM_RIGHT ,
DRAG_ANCHOR_BOTTOM_LEFT ,
} ;
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for ( int i = 0 ; i < 4 ; i + + ) {
if ( anchor_rects [ i ] . has_point ( b - > get_position ( ) ) ) {
if ( ( anchor_pos [ 0 ] = = anchor_pos [ 2 ] ) & & ( anchor_pos [ 0 ] . distance_to ( b - > get_position ( ) ) < anchor_handle - > get_size ( ) . length ( ) / 3.0 ) ) {
drag_type = DRAG_ANCHOR_ALL ;
} else {
drag_type = dragger [ i ] ;
}
drag_from = transform . affine_inverse ( ) . xform ( b - > get_position ( ) ) ;
drag_selection = List < CanvasItem * > ( ) ;
drag_selection . push_back ( control ) ;
_save_canvas_item_state ( drag_selection ) ;
return true ;
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}
}
}
}
}
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}
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if ( drag_type = = DRAG_ANCHOR_TOP_LEFT | | drag_type = = DRAG_ANCHOR_TOP_RIGHT | | drag_type = = DRAG_ANCHOR_BOTTOM_RIGHT | | drag_type = = DRAG_ANCHOR_BOTTOM_LEFT | | drag_type = = DRAG_ANCHOR_ALL ) {
// Drag the anchor
if ( m . is_valid ( ) ) {
_restore_canvas_item_state ( drag_selection ) ;
Control * control = Object : : cast_to < Control > ( drag_selection [ 0 ] ) ;
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drag_to = transform . affine_inverse ( ) . xform ( m - > get_position ( ) ) ;
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Transform2D xform = control - > get_global_transform_with_canvas ( ) . affine_inverse ( ) ;
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Point2 previous_anchor ;
previous_anchor . x = ( drag_type = = DRAG_ANCHOR_TOP_LEFT | | drag_type = = DRAG_ANCHOR_BOTTOM_LEFT ) ? control - > get_anchor ( MARGIN_LEFT ) : control - > get_anchor ( MARGIN_RIGHT ) ;
previous_anchor . y = ( drag_type = = DRAG_ANCHOR_TOP_LEFT | | drag_type = = DRAG_ANCHOR_TOP_RIGHT ) ? control - > get_anchor ( MARGIN_TOP ) : control - > get_anchor ( MARGIN_BOTTOM ) ;
previous_anchor = xform . affine_inverse ( ) . xform ( _anchor_to_position ( control , previous_anchor ) ) ;
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Vector2 new_anchor = xform . xform ( snap_point ( previous_anchor + ( drag_to - drag_from ) , SNAP_GRID | SNAP_OTHER_NODES , control , SNAP_NODE_PARENT | SNAP_NODE_SIDES | SNAP_NODE_CENTER ) ) ;
new_anchor = _position_to_anchor ( control , new_anchor ) . snapped ( Vector2 ( 0.001 , 0.001 ) ) ;
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bool use_single_axis = m - > get_shift ( ) ;
Vector2 drag_vector = xform . xform ( drag_to ) - xform . xform ( drag_from ) ;
bool use_y = Math : : abs ( drag_vector . y ) > Math : : abs ( drag_vector . x ) ;
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switch ( drag_type ) {
case DRAG_ANCHOR_TOP_LEFT :
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if ( ! use_single_axis | | ! use_y ) control - > set_anchor ( MARGIN_LEFT , new_anchor . x , false , false ) ;
if ( ! use_single_axis | | use_y ) control - > set_anchor ( MARGIN_TOP , new_anchor . y , false , false ) ;
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break ;
case DRAG_ANCHOR_TOP_RIGHT :
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if ( ! use_single_axis | | ! use_y ) control - > set_anchor ( MARGIN_RIGHT , new_anchor . x , false , false ) ;
if ( ! use_single_axis | | use_y ) control - > set_anchor ( MARGIN_TOP , new_anchor . y , false , false ) ;
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break ;
case DRAG_ANCHOR_BOTTOM_RIGHT :
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if ( ! use_single_axis | | ! use_y ) control - > set_anchor ( MARGIN_RIGHT , new_anchor . x , false , false ) ;
if ( ! use_single_axis | | use_y ) control - > set_anchor ( MARGIN_BOTTOM , new_anchor . y , false , false ) ;
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break ;
case DRAG_ANCHOR_BOTTOM_LEFT :
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if ( ! use_single_axis | | ! use_y ) control - > set_anchor ( MARGIN_LEFT , new_anchor . x , false , false ) ;
if ( ! use_single_axis | | use_y ) control - > set_anchor ( MARGIN_BOTTOM , new_anchor . y , false , false ) ;
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break ;
case DRAG_ANCHOR_ALL :
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if ( ! use_single_axis | | ! use_y ) control - > set_anchor ( MARGIN_LEFT , new_anchor . x , false , true ) ;
if ( ! use_single_axis | | ! use_y ) control - > set_anchor ( MARGIN_RIGHT , new_anchor . x , false , true ) ;
if ( ! use_single_axis | | use_y ) control - > set_anchor ( MARGIN_TOP , new_anchor . y , false , true ) ;
if ( ! use_single_axis | | use_y ) control - > set_anchor ( MARGIN_BOTTOM , new_anchor . y , false , true ) ;
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break ;
default :
break ;
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}
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return true ;
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}
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// Confirms new anchor position
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & ! b - > is_pressed ( ) ) {
_commit_canvas_item_state ( drag_selection , TTR ( " Move anchor " ) ) ;
drag_type = DRAG_NONE ;
return true ;
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}
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// Cancel a drag
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_RIGHT & & b - > is_pressed ( ) ) {
_restore_canvas_item_state ( drag_selection ) ;
drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
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}
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}
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return false ;
}
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bool CanvasItemEditor : : _gui_input_resize ( const Ref < InputEvent > & p_event ) {
Ref < InputEventMouseButton > b = p_event ;
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Ref < InputEventMouseMotion > m = p_event ;
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// Drag resize handles
if ( drag_type = = DRAG_NONE ) {
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) & & tool = = TOOL_SELECT ) {
List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
if ( selection . size ( ) = = 1 ) {
CanvasItem * canvas_item = selection [ 0 ] ;
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if ( canvas_item - > _edit_use_rect ( ) ) {
Rect2 rect = canvas_item - > _edit_get_rect ( ) ;
Transform2D xform = transform * canvas_item - > get_global_transform_with_canvas ( ) ;
Vector2 endpoints [ 4 ] = {
xform . xform ( rect . position ) ,
xform . xform ( rect . position + Vector2 ( rect . size . x , 0 ) ) ,
xform . xform ( rect . position + rect . size ) ,
xform . xform ( rect . position + Vector2 ( 0 , rect . size . y ) )
} ;
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DragType dragger [ ] = {
DRAG_TOP_LEFT ,
DRAG_TOP ,
DRAG_TOP_RIGHT ,
DRAG_RIGHT ,
DRAG_BOTTOM_RIGHT ,
DRAG_BOTTOM ,
DRAG_BOTTOM_LEFT ,
DRAG_LEFT
} ;
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DragType resize_drag = DRAG_NONE ;
float radius = ( select_handle - > get_size ( ) . width / 2 ) * 1.5 ;
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for ( int i = 0 ; i < 4 ; i + + ) {
int prev = ( i + 3 ) % 4 ;
int next = ( i + 1 ) % 4 ;
Vector2 ofs = ( ( endpoints [ i ] - endpoints [ prev ] ) . normalized ( ) + ( ( endpoints [ i ] - endpoints [ next ] ) . normalized ( ) ) ) . normalized ( ) ;
ofs * = ( select_handle - > get_size ( ) . width / 2 ) ;
ofs + = endpoints [ i ] ;
if ( ofs . distance_to ( b - > get_position ( ) ) < radius )
resize_drag = dragger [ i * 2 ] ;
ofs = ( endpoints [ i ] + endpoints [ next ] ) / 2 ;
ofs + = ( endpoints [ next ] - endpoints [ i ] ) . tangent ( ) . normalized ( ) * ( select_handle - > get_size ( ) . width / 2 ) ;
if ( ofs . distance_to ( b - > get_position ( ) ) < radius )
resize_drag = dragger [ i * 2 + 1 ] ;
}
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if ( resize_drag ! = DRAG_NONE ) {
drag_type = resize_drag ;
drag_from = transform . affine_inverse ( ) . xform ( b - > get_position ( ) ) ;
drag_selection = List < CanvasItem * > ( ) ;
drag_selection . push_back ( canvas_item ) ;
_save_canvas_item_state ( drag_selection ) ;
return true ;
}
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}
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}
}
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}
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if ( drag_type = = DRAG_LEFT | | drag_type = = DRAG_RIGHT | | drag_type = = DRAG_TOP | | drag_type = = DRAG_BOTTOM | |
drag_type = = DRAG_TOP_LEFT | | drag_type = = DRAG_TOP_RIGHT | | drag_type = = DRAG_BOTTOM_LEFT | | drag_type = = DRAG_BOTTOM_RIGHT ) {
// Resize the node
if ( m . is_valid ( ) ) {
CanvasItem * canvas_item = drag_selection [ 0 ] ;
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CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
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//Reset state
canvas_item - > _edit_set_state ( se - > undo_state ) ;
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bool uniform = m - > get_shift ( ) ;
bool symmetric = m - > get_alt ( ) ;
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Rect2 local_rect = canvas_item - > _edit_get_rect ( ) ;
float aspect = local_rect . get_size ( ) . y / local_rect . get_size ( ) . x ;
Point2 current_begin = local_rect . get_position ( ) ;
Point2 current_end = local_rect . get_position ( ) + local_rect . get_size ( ) ;
Point2 max_begin = ( symmetric ) ? ( current_begin + current_end - canvas_item - > _edit_get_minimum_size ( ) ) / 2.0 : current_end - canvas_item - > _edit_get_minimum_size ( ) ;
Point2 min_end = ( symmetric ) ? ( current_begin + current_end + canvas_item - > _edit_get_minimum_size ( ) ) / 2.0 : current_begin + canvas_item - > _edit_get_minimum_size ( ) ;
Point2 center = ( current_begin + current_end ) / 2.0 ;
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drag_to = transform . affine_inverse ( ) . xform ( m - > get_position ( ) ) ;
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Transform2D xform = canvas_item - > get_global_transform_with_canvas ( ) . affine_inverse ( ) ;
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Point2 drag_to_snapped_begin = snap_point ( xform . affine_inverse ( ) . xform ( current_begin ) + ( drag_to - drag_from ) , SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL , canvas_item ) ;
Point2 drag_to_snapped_end = snap_point ( xform . affine_inverse ( ) . xform ( current_end ) + ( drag_to - drag_from ) , SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL , canvas_item ) ;
Point2 drag_begin = xform . xform ( drag_to_snapped_begin ) ;
Point2 drag_end = xform . xform ( drag_to_snapped_end ) ;
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// Horizontal resize
if ( drag_type = = DRAG_LEFT | | drag_type = = DRAG_TOP_LEFT | | drag_type = = DRAG_BOTTOM_LEFT ) {
current_begin . x = MIN ( drag_begin . x , max_begin . x ) ;
} else if ( drag_type = = DRAG_RIGHT | | drag_type = = DRAG_TOP_RIGHT | | drag_type = = DRAG_BOTTOM_RIGHT ) {
current_end . x = MAX ( drag_end . x , min_end . x ) ;
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}
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// Vertical resize
if ( drag_type = = DRAG_TOP | | drag_type = = DRAG_TOP_LEFT | | drag_type = = DRAG_TOP_RIGHT ) {
current_begin . y = MIN ( drag_begin . y , max_begin . y ) ;
} else if ( drag_type = = DRAG_BOTTOM | | drag_type = = DRAG_BOTTOM_LEFT | | drag_type = = DRAG_BOTTOM_RIGHT ) {
current_end . y = MAX ( drag_end . y , min_end . y ) ;
}
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// Uniform resize
if ( uniform ) {
if ( drag_type = = DRAG_LEFT | | drag_type = = DRAG_RIGHT ) {
current_end . y = current_begin . y + aspect * ( current_end . x - current_begin . x ) ;
} else if ( drag_type = = DRAG_TOP | | drag_type = = DRAG_BOTTOM ) {
current_end . x = current_begin . x + ( current_end . y - current_begin . y ) / aspect ;
} else {
if ( aspect > = 1.0 ) {
if ( drag_type = = DRAG_TOP_LEFT | | drag_type = = DRAG_TOP_RIGHT ) {
current_begin . y = current_end . y - aspect * ( current_end . x - current_begin . x ) ;
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} else {
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current_end . y = current_begin . y + aspect * ( current_end . x - current_begin . x ) ;
}
} else {
if ( drag_type = = DRAG_TOP_LEFT | | drag_type = = DRAG_BOTTOM_LEFT ) {
current_begin . x = current_end . x - ( current_end . y - current_begin . y ) / aspect ;
} else {
current_end . x = current_begin . x + ( current_end . y - current_begin . y ) / aspect ;
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}
}
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}
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}
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// Symmetric resize
if ( symmetric ) {
if ( drag_type = = DRAG_LEFT | | drag_type = = DRAG_TOP_LEFT | | drag_type = = DRAG_BOTTOM_LEFT ) {
current_end . x = 2.0 * center . x - current_begin . x ;
} else if ( drag_type = = DRAG_RIGHT | | drag_type = = DRAG_TOP_RIGHT | | drag_type = = DRAG_BOTTOM_RIGHT ) {
current_begin . x = 2.0 * center . x - current_end . x ;
}
if ( drag_type = = DRAG_TOP | | drag_type = = DRAG_TOP_LEFT | | drag_type = = DRAG_TOP_RIGHT ) {
current_end . y = 2.0 * center . y - current_begin . y ;
} else if ( drag_type = = DRAG_BOTTOM | | drag_type = = DRAG_BOTTOM_LEFT | | drag_type = = DRAG_BOTTOM_RIGHT ) {
current_begin . y = 2.0 * center . y - current_end . y ;
}
}
canvas_item - > _edit_set_rect ( Rect2 ( current_begin , current_end - current_begin ) ) ;
return true ;
}
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// Confirm resize
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & ! b - > is_pressed ( ) ) {
_commit_canvas_item_state ( drag_selection , TTR ( " Resize CanvasItem " ) ) ;
drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
}
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// Cancel a drag
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_RIGHT & & b - > is_pressed ( ) ) {
_restore_canvas_item_state ( drag_selection ) ;
drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
}
}
return false ;
}
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bool CanvasItemEditor : : _gui_input_move ( const Ref < InputEvent > & p_event ) {
Ref < InputEventMouseButton > b = p_event ;
Ref < InputEventMouseMotion > m = p_event ;
Ref < InputEventKey > k = p_event ;
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if ( drag_type = = DRAG_NONE ) {
//Start moving the nodes
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) ) {
List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
if ( ( b - > get_alt ( ) | | tool = = TOOL_MOVE ) & & selection . size ( ) > 0 ) {
drag_type = DRAG_ALL ;
drag_from = transform . affine_inverse ( ) . xform ( b - > get_position ( ) ) ;
drag_selection = selection ;
_save_canvas_item_state ( drag_selection ) ;
return true ;
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}
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}
}
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if ( drag_type = = DRAG_ALL ) {
// Move the nodes
if ( m . is_valid ( ) ) {
_restore_canvas_item_state ( drag_selection , true ) ;
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drag_to = transform . affine_inverse ( ) . xform ( m - > get_position ( ) ) ;
Point2 previous_pos ;
if ( drag_selection . size ( ) = = 1 ) {
Transform2D xform = drag_selection [ 0 ] - > get_global_transform_with_canvas ( ) * drag_selection [ 0 ] - > get_transform ( ) . affine_inverse ( ) ;
previous_pos = xform . xform ( drag_selection [ 0 ] - > _edit_get_position ( ) ) ;
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} else {
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previous_pos = _get_encompassing_rect_from_list ( drag_selection ) . position ;
}
Point2 new_pos = snap_point ( previous_pos + ( drag_to - drag_from ) , SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES ) ;
bool single_axis = m - > get_shift ( ) ;
if ( single_axis ) {
if ( ABS ( new_pos . x - previous_pos . x ) > ABS ( new_pos . y - previous_pos . y ) ) {
new_pos . y = previous_pos . y ;
} else {
new_pos . x = previous_pos . x ;
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}
}
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bool force_no_IK = m - > get_alt ( ) ;
for ( List < CanvasItem * > : : Element * E = drag_selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
Transform2D xform = canvas_item - > get_global_transform_with_canvas ( ) . affine_inverse ( ) * canvas_item - > get_transform ( ) ;
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Node2D * node2d = Object : : cast_to < Node2D > ( canvas_item ) ;
if ( node2d & & se - > pre_drag_bones_undo_state . size ( ) > 0 & & ! force_no_IK ) {
_solve_IK ( node2d , new_pos ) ;
} else {
canvas_item - > _edit_set_position ( canvas_item - > _edit_get_position ( ) + xform . xform ( new_pos ) - xform . xform ( previous_pos ) ) ;
}
}
return true ;
}
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// Confirm the move (only if it was moved)
if ( b . is_valid ( ) & & ! b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & ( drag_type = = DRAG_ALL ) ) {
if ( transform . affine_inverse ( ) . xform ( b - > get_position ( ) ) ! = drag_from ) {
_commit_canvas_item_state ( drag_selection , TTR ( " Move CanvasItem " ) , true ) ;
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}
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drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
}
// Cancel a drag
if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_RIGHT & & b - > is_pressed ( ) ) {
_restore_canvas_item_state ( drag_selection , true ) ;
drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
}
}
// Move the canvas items with the arrow keys
if ( k . is_valid ( ) & & k - > is_pressed ( ) & & tool = = TOOL_SELECT & &
( k - > get_scancode ( ) = = KEY_UP | | k - > get_scancode ( ) = = KEY_DOWN | | k - > get_scancode ( ) = = KEY_LEFT | | k - > get_scancode ( ) = = KEY_RIGHT ) ) {
if ( ! k - > is_echo ( ) ) {
// Start moving the canvas items with the keyboard
drag_selection = _get_edited_canvas_items ( ) ;
drag_type = DRAG_KEY_MOVE ;
drag_from = Vector2 ( ) ;
drag_to = Vector2 ( ) ;
_save_canvas_item_state ( drag_selection , true ) ;
}
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if ( drag_selection . size ( ) > 0 ) {
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_restore_canvas_item_state ( drag_selection , true ) ;
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bool move_local_base = k - > get_alt ( ) ;
bool move_local_base_rotated = k - > get_control ( ) | | k - > get_metakey ( ) ;
Vector2 dir ;
if ( k - > get_scancode ( ) = = KEY_UP )
dir + = Vector2 ( 0 , - 1 ) ;
else if ( k - > get_scancode ( ) = = KEY_DOWN )
dir + = Vector2 ( 0 , 1 ) ;
else if ( k - > get_scancode ( ) = = KEY_LEFT )
dir + = Vector2 ( - 1 , 0 ) ;
else if ( k - > get_scancode ( ) = = KEY_RIGHT )
dir + = Vector2 ( 1 , 0 ) ;
if ( k - > get_shift ( ) )
dir * = grid_step * Math : : pow ( 2.0 , grid_step_multiplier ) ;
drag_to + = dir ;
if ( k - > get_shift ( ) )
drag_to = drag_to . snapped ( grid_step * Math : : pow ( 2.0 , grid_step_multiplier ) ) ;
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Point2 previous_pos ;
if ( drag_selection . size ( ) = = 1 ) {
Transform2D xform = drag_selection [ 0 ] - > get_global_transform_with_canvas ( ) * drag_selection [ 0 ] - > get_transform ( ) . affine_inverse ( ) ;
previous_pos = xform . xform ( drag_selection [ 0 ] - > _edit_get_position ( ) ) ;
} else {
previous_pos = _get_encompassing_rect_from_list ( drag_selection ) . position ;
}
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Point2 new_pos ;
if ( drag_selection . size ( ) = = 1 ) {
Node2D * node_2d = Object : : cast_to < Node2D > ( drag_selection [ 0 ] ) ;
if ( node_2d & & move_local_base_rotated ) {
Transform2D m ;
m . rotate ( node_2d - > get_rotation ( ) ) ;
new_pos + = m . xform ( drag_to ) ;
} else if ( move_local_base ) {
new_pos + = drag_to ;
} else {
new_pos = previous_pos + ( drag_to - drag_from ) ;
}
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} else {
new_pos = previous_pos + ( drag_to - drag_from ) ;
}
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for ( List < CanvasItem * > : : Element * E = drag_selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
Transform2D xform = canvas_item - > get_global_transform_with_canvas ( ) . affine_inverse ( ) * canvas_item - > get_transform ( ) ;
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Node2D * node2d = Object : : cast_to < Node2D > ( canvas_item ) ;
if ( node2d & & se - > pre_drag_bones_undo_state . size ( ) > 0 ) {
_solve_IK ( node2d , new_pos ) ;
} else {
canvas_item - > _edit_set_position ( canvas_item - > _edit_get_position ( ) + xform . xform ( new_pos ) - xform . xform ( previous_pos ) ) ;
}
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}
}
return true ;
}
if ( k . is_valid ( ) & & ! k - > is_pressed ( ) & & drag_type = = DRAG_KEY_MOVE & & tool = = TOOL_SELECT & &
( k - > get_scancode ( ) = = KEY_UP | | k - > get_scancode ( ) = = KEY_DOWN | | k - > get_scancode ( ) = = KEY_LEFT | | k - > get_scancode ( ) = = KEY_RIGHT ) ) {
// Confirm canvas items move by arrow keys
if ( ( ! Input : : get_singleton ( ) - > is_key_pressed ( KEY_UP ) ) & &
( ! Input : : get_singleton ( ) - > is_key_pressed ( KEY_DOWN ) ) & &
( ! Input : : get_singleton ( ) - > is_key_pressed ( KEY_LEFT ) ) & &
( ! Input : : get_singleton ( ) - > is_key_pressed ( KEY_RIGHT ) ) ) {
_commit_canvas_item_state ( drag_selection , TTR ( " Move CanvasItem " ) , true ) ;
drag_type = DRAG_NONE ;
}
viewport - > update ( ) ;
return true ;
}
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if ( k . is_valid ( ) & & ( k - > get_scancode ( ) = = KEY_UP | | k - > get_scancode ( ) = = KEY_DOWN | | k - > get_scancode ( ) = = KEY_LEFT | | k - > get_scancode ( ) = = KEY_RIGHT ) ) {
// Accept the key event in any case
return true ;
}
return false ;
}
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bool CanvasItemEditor : : _gui_input_select ( const Ref < InputEvent > & p_event ) {
Ref < InputEventMouseButton > b = p_event ;
Ref < InputEventMouseMotion > m = p_event ;
Ref < InputEventKey > k = p_event ;
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if ( drag_type = = DRAG_NONE ) {
if ( b . is_valid ( ) & &
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( ( b - > get_button_index ( ) = = BUTTON_RIGHT & & b - > get_alt ( ) & & tool = = TOOL_SELECT ) | |
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( b - > get_button_index ( ) = = BUTTON_LEFT & & tool = = TOOL_LIST_SELECT ) ) ) {
// Popup the selection menu list
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Point2 click = transform . affine_inverse ( ) . xform ( b - > get_position ( ) ) ;
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_get_canvas_items_at_pos ( click , selection_results ) ;
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if ( selection_results . size ( ) = = 1 ) {
CanvasItem * item = selection_results [ 0 ] . item ;
selection_results . clear ( ) ;
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_select_click_on_item ( item , click , b - > get_shift ( ) ) ;
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return true ;
} else if ( ! selection_results . empty ( ) ) {
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// Sorts items according the their z-index
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selection_results . sort ( ) ;
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NodePath root_path = get_tree ( ) - > get_edited_scene_root ( ) - > get_path ( ) ;
StringName root_name = root_path . get_name ( root_path . get_name_count ( ) - 1 ) ;
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for ( int i = 0 ; i < selection_results . size ( ) ; i + + ) {
CanvasItem * item = selection_results [ i ] . item ;
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Ref < Texture > icon ;
if ( item - > has_meta ( " _editor_icon " ) )
icon = item - > get_meta ( " _editor_icon " ) ;
else
icon = get_icon ( has_icon ( item - > get_class ( ) , " EditorIcons " ) ? item - > get_class ( ) : String ( " Object " ) , " EditorIcons " ) ;
String node_path = " / " + root_name + " / " + root_path . rel_path_to ( item - > get_path ( ) ) ;
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selection_menu - > add_item ( item - > get_name ( ) ) ;
selection_menu - > set_item_icon ( i , icon ) ;
selection_menu - > set_item_metadata ( i , node_path ) ;
selection_menu - > set_item_tooltip ( i , String ( item - > get_name ( ) ) + " \n Type: " + item - > get_class ( ) + " \n Path: " + node_path ) ;
}
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selection_menu_additive_selection = b - > get_shift ( ) ;
selection_menu - > set_global_position ( b - > get_global_position ( ) ) ;
selection_menu - > popup ( ) ;
return true ;
}
}
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if ( b . is_valid ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT & & b - > is_pressed ( ) & & tool = = TOOL_SELECT ) {
// Single item selection
Point2 click = transform . affine_inverse ( ) . xform ( b - > get_position ( ) ) ;
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Node * scene = editor - > get_edited_scene ( ) ;
if ( ! scene )
return true ;
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// Find the item to select
CanvasItem * canvas_item = NULL ;
Vector < _SelectResult > selection ;
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// Retrieve the items
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_get_canvas_items_at_pos ( click , selection , editor_selection - > get_selection ( ) . empty ( ) ? 1 : 0 ) ;
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// Retrieve the bones
_get_bones_at_pos ( click , selection ) ;
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for ( int i = 0 ; i < selection . size ( ) ; i + + ) {
if ( editor_selection - > is_selected ( selection [ i ] . item ) ) {
// Drag the node(s) if requested
List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
drag_type = DRAG_ALL ;
drag_selection = selection ;
drag_from = click ;
_save_canvas_item_state ( drag_selection ) ;
return true ;
}
}
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if ( ! selection . empty ( ) )
canvas_item = selection [ 0 ] . item ;
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if ( ! canvas_item ) {
// Start a box selection
if ( ! b - > get_shift ( ) ) {
// Clear the selection if not additive
editor_selection - > clear ( ) ;
viewport - > update ( ) ;
} ;
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drag_from = click ;
drag_type = DRAG_BOX_SELECTION ;
box_selecting_to = drag_from ;
return true ;
} else {
bool still_selected = _select_click_on_item ( canvas_item , click , b - > get_shift ( ) ) ;
// Start dragging
if ( still_selected ) {
// Drag the node(s) if requested
List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
drag_type = DRAG_ALL ;
drag_selection = selection ;
drag_from = click ;
_save_canvas_item_state ( drag_selection ) ;
}
// Select the item
return true ;
}
}
}
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if ( drag_type = = DRAG_BOX_SELECTION ) {
if ( b . is_valid ( ) & & ! b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_LEFT ) {
// Confirms box selection
Node * scene = editor - > get_edited_scene ( ) ;
if ( scene ) {
List < CanvasItem * > selitems ;
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Point2 bsfrom = drag_from ;
Point2 bsto = box_selecting_to ;
if ( bsfrom . x > bsto . x )
SWAP ( bsfrom . x , bsto . x ) ;
if ( bsfrom . y > bsto . y )
SWAP ( bsfrom . y , bsto . y ) ;
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_find_canvas_items_in_rect ( Rect2 ( bsfrom , bsto - bsfrom ) , scene , & selitems ) ;
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for ( List < CanvasItem * > : : Element * E = selitems . front ( ) ; E ; E = E - > next ( ) ) {
editor_selection - > add_node ( E - > get ( ) ) ;
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}
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}
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drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
}
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if ( b . is_valid ( ) & & b - > is_pressed ( ) & & b - > get_button_index ( ) = = BUTTON_RIGHT ) {
// Cancel box selection
drag_type = DRAG_NONE ;
viewport - > update ( ) ;
return true ;
}
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if ( m . is_valid ( ) ) {
// Update box selection
box_selecting_to = transform . affine_inverse ( ) . xform ( m - > get_position ( ) ) ;
viewport - > update ( ) ;
return true ;
}
}
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if ( k . is_valid ( ) & & k - > is_pressed ( ) & & k - > get_scancode ( ) = = KEY_ESCAPE & & drag_type = = DRAG_NONE & & tool = = TOOL_SELECT ) {
// Unselect everything
editor_selection - > clear ( ) ;
viewport - > update ( ) ;
}
return false ;
}
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bool CanvasItemEditor : : _gui_input_hover ( const Ref < InputEvent > & p_event ) {
Ref < InputEventMouseMotion > m = p_event ;
if ( m . is_valid ( ) ) {
if ( drag_type = = DRAG_NONE & & tool = = TOOL_SELECT ) {
Point2 click = transform . affine_inverse ( ) . xform ( m - > get_position ( ) ) ;
//Checks if the hovered items changed, update the viewport if so
Vector < _SelectResult > hovering_results_tmp ;
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_get_canvas_items_at_pos ( click , hovering_results_tmp ) ;
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hovering_results_tmp . sort ( ) ;
bool changed = false ;
if ( hovering_results . size ( ) = = hovering_results_tmp . size ( ) ) {
for ( int i = 0 ; i < hovering_results . size ( ) ; i + + ) {
if ( hovering_results [ i ] . item ! = hovering_results_tmp [ i ] . item ) {
changed = true ;
break ;
}
}
} else {
changed = true ;
}
if ( changed ) {
hovering_results = hovering_results_tmp ;
viewport - > update ( ) ;
}
return true ;
}
}
return false ;
}
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void CanvasItemEditor : : _gui_input_viewport ( const Ref < InputEvent > & p_event ) {
bool accepted = false ;
if ( ( accepted = _gui_input_rulers_and_guides ( p_event ) ) ) {
//printf("Rulers and guides\n");
} else if ( ( accepted = editor - > get_editor_plugins_over ( ) - > forward_gui_input ( p_event ) ) ) {
//printf("Plugin\n");
} else if ( ( accepted = _gui_input_open_scene_on_double_click ( p_event ) ) ) {
//printf("Open scene on double click\n");
} else if ( ( accepted = _gui_input_anchors ( p_event ) ) ) {
//printf("Anchors\n");
} else if ( ( accepted = _gui_input_pivot ( p_event ) ) ) {
//printf("Set pivot\n");
} else if ( ( accepted = _gui_input_resize ( p_event ) ) ) {
//printf("Resize\n");
} else if ( ( accepted = _gui_input_rotate ( p_event ) ) ) {
//printf("Rotate\n");
} else if ( ( accepted = _gui_input_move ( p_event ) ) ) {
//printf("Move\n");
} else if ( ( accepted = _gui_input_zoom_or_pan ( p_event ) ) ) {
//printf("Zoom or pan\n");
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} else if ( ( accepted = _gui_input_select ( p_event ) ) ) {
//printf("Selection\n");
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}
if ( accepted )
accept_event ( ) ;
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// Handles the mouse hovering
_gui_input_hover ( p_event ) ;
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// Change the cursor
CursorShape c = CURSOR_ARROW ;
switch ( drag_type ) {
case DRAG_NONE :
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switch ( tool ) {
case TOOL_MOVE :
c = CURSOR_MOVE ;
break ;
case TOOL_EDIT_PIVOT :
c = CURSOR_CROSS ;
break ;
case TOOL_PAN :
c = CURSOR_DRAG ;
break ;
default :
break ;
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}
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break ;
case DRAG_LEFT :
case DRAG_RIGHT :
c = CURSOR_HSIZE ;
break ;
case DRAG_TOP :
case DRAG_BOTTOM :
c = CURSOR_VSIZE ;
break ;
case DRAG_TOP_LEFT :
case DRAG_BOTTOM_RIGHT :
c = CURSOR_FDIAGSIZE ;
break ;
case DRAG_TOP_RIGHT :
case DRAG_BOTTOM_LEFT :
c = CURSOR_BDIAGSIZE ;
break ;
case DRAG_ALL :
c = CURSOR_MOVE ;
break ;
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case DRAG_PAN :
c = CURSOR_DRAG ;
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default :
break ;
}
viewport - > set_default_cursor_shape ( c ) ;
// Grab focus
if ( ! viewport - > has_focus ( ) & & ( ! get_focus_owner ( ) | | ! get_focus_owner ( ) - > is_text_field ( ) ) ) {
viewport - > call_deferred ( " grab_focus " ) ;
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}
}
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void CanvasItemEditor : : _draw_text_at_position ( Point2 p_position , String p_string , Margin p_side ) {
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Color color = get_color ( " font_color " , " Editor " ) ;
color . a = 0.8 ;
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Ref < Font > font = get_font ( " font " , " Label " ) ;
Size2 text_size = font - > get_string_size ( p_string ) ;
switch ( p_side ) {
case MARGIN_LEFT :
p_position + = Vector2 ( - text_size . x - 5 , text_size . y / 2 ) ;
break ;
case MARGIN_TOP :
p_position + = Vector2 ( - text_size . x / 2 , - 5 ) ;
break ;
case MARGIN_RIGHT :
p_position + = Vector2 ( 5 , text_size . y / 2 ) ;
break ;
case MARGIN_BOTTOM :
p_position + = Vector2 ( - text_size . x / 2 , text_size . y + 5 ) ;
break ;
}
viewport - > draw_string ( font , p_position , p_string , color ) ;
}
void CanvasItemEditor : : _draw_margin_at_position ( int p_value , Point2 p_position , Margin p_side ) {
String str = vformat ( " %d px " , p_value ) ;
if ( p_value ! = 0 ) {
_draw_text_at_position ( p_position , str , p_side ) ;
}
}
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void CanvasItemEditor : : _draw_percentage_at_position ( float p_value , Point2 p_position , Margin p_side ) {
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String str = vformat ( " %.1f %% " , p_value * 100.0 ) ;
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if ( p_value ! = 0 ) {
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_draw_text_at_position ( p_position , str , p_side ) ;
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}
}
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void CanvasItemEditor : : _draw_focus ( ) {
// Draw the focus around the base viewport
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if ( viewport - > has_focus ( ) ) {
get_stylebox ( " Focus " , " EditorStyles " ) - > draw ( viewport - > get_canvas_item ( ) , Rect2 ( Point2 ( ) , viewport - > get_size ( ) ) ) ;
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}
}
void CanvasItemEditor : : _draw_guides ( ) {
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Color guide_color = EditorSettings : : get_singleton ( ) - > get ( " editors/2d/guides_color " ) ;
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Transform2D xform = viewport_scrollable - > get_transform ( ) * transform ;
// Guides already there
if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) & & EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_vertical_guides_ " ) ) {
Array vguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_vertical_guides_ " ) ;
for ( int i = 0 ; i < vguides . size ( ) ; i + + ) {
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if ( drag_type = = DRAG_V_GUIDE & & i = = dragged_guide_index )
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continue ;
float x = xform . xform ( Point2 ( vguides [ i ] , 0 ) ) . x ;
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viewport - > draw_line ( Point2 ( x , 0 ) , Point2 ( x , viewport - > get_size ( ) . y ) , guide_color ) ;
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}
}
if ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) & & EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > has_meta ( " _edit_horizontal_guides_ " ) ) {
Array hguides = EditorNode : : get_singleton ( ) - > get_edited_scene ( ) - > get_meta ( " _edit_horizontal_guides_ " ) ;
for ( int i = 0 ; i < hguides . size ( ) ; i + + ) {
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if ( drag_type = = DRAG_H_GUIDE & & i = = dragged_guide_index )
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continue ;
float y = xform . xform ( Point2 ( 0 , hguides [ i ] ) ) . y ;
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viewport - > draw_line ( Point2 ( 0 , y ) , Point2 ( viewport - > get_size ( ) . x , y ) , guide_color ) ;
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}
}
// Dragged guide
Color text_color = get_color ( " font_color " , " Editor " ) ;
text_color . a = 0.5 ;
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if ( drag_type = = DRAG_DOUBLE_GUIDE | | drag_type = = DRAG_V_GUIDE ) {
String str = vformat ( " %d px " , xform . affine_inverse ( ) . xform ( dragged_guide_pos ) . x ) ;
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Ref < Font > font = get_font ( " font " , " Label " ) ;
Size2 text_size = font - > get_string_size ( str ) ;
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viewport - > draw_string ( font , Point2 ( dragged_guide_pos . x + 10 , RULER_WIDTH + text_size . y / 2 + 10 ) , str , text_color ) ;
viewport - > draw_line ( Point2 ( dragged_guide_pos . x , 0 ) , Point2 ( dragged_guide_pos . x , viewport - > get_size ( ) . y ) , guide_color ) ;
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}
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if ( drag_type = = DRAG_DOUBLE_GUIDE | | drag_type = = DRAG_H_GUIDE ) {
String str = vformat ( " %d px " , xform . affine_inverse ( ) . xform ( dragged_guide_pos ) . y ) ;
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Ref < Font > font = get_font ( " font " , " Label " ) ;
Size2 text_size = font - > get_string_size ( str ) ;
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viewport - > draw_string ( font , Point2 ( RULER_WIDTH + 10 , dragged_guide_pos . y + text_size . y / 2 + 10 ) , str , text_color ) ;
viewport - > draw_line ( Point2 ( 0 , dragged_guide_pos . y ) , Point2 ( viewport - > get_size ( ) . x , dragged_guide_pos . y ) , guide_color ) ;
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}
}
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void CanvasItemEditor : : _draw_rulers ( ) {
Color bg_color = get_color ( " dark_color_2 " , " Editor " ) ;
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Color graduation_color = get_color ( " font_color " , " Editor " ) . linear_interpolate ( bg_color , 0.5 ) ;
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Color font_color = get_color ( " font_color " , " Editor " ) ;
font_color . a = 0.8 ;
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Ref < Font > font = get_font ( " rulers " , " EditorFonts " ) ;
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bool is_snap_active = snap_active ^ Input : : get_singleton ( ) - > is_key_pressed ( KEY_CONTROL ) ;
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// The rule transform
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Transform2D ruler_transform = Transform2D ( ) ;
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if ( show_grid | | ( is_snap_active & & snap_grid ) ) {
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List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
if ( snap_relative & & selection . size ( ) > 0 ) {
ruler_transform . translate ( _get_encompassing_rect_from_list ( selection ) . position ) ;
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ruler_transform . scale_basis ( grid_step * Math : : pow ( 2.0 , grid_step_multiplier ) ) ;
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} else {
ruler_transform . translate ( grid_offset ) ;
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ruler_transform . scale_basis ( grid_step * Math : : pow ( 2.0 , grid_step_multiplier ) ) ;
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}
while ( ( transform * ruler_transform ) . get_scale ( ) . x < 50 | | ( transform * ruler_transform ) . get_scale ( ) . y < 50 ) {
ruler_transform . scale_basis ( Point2 ( 2 , 2 ) ) ;
}
} else {
float basic_rule = 100 ;
for ( int i = 0 ; basic_rule * zoom > 100 ; i + + ) {
basic_rule / = ( i % 2 ) ? 5.0 : 2.0 ;
}
for ( int i = 0 ; basic_rule * zoom < 100 ; i + + ) {
basic_rule * = ( i % 2 ) ? 2.0 : 5.0 ;
}
ruler_transform . scale ( Size2 ( basic_rule , basic_rule ) ) ;
}
// Subdivisions
int major_subdivision = 2 ;
Transform2D major_subdivide = Transform2D ( ) ;
major_subdivide . scale ( Size2 ( 1.0 / major_subdivision , 1.0 / major_subdivision ) ) ;
int minor_subdivision = 5 ;
Transform2D minor_subdivide = Transform2D ( ) ;
minor_subdivide . scale ( Size2 ( 1.0 / minor_subdivision , 1.0 / minor_subdivision ) ) ;
// First and last graduations to draw (in the ruler space)
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Point2 first = ( transform * ruler_transform * major_subdivide * minor_subdivide ) . affine_inverse ( ) . xform ( Point2 ( RULER_WIDTH , RULER_WIDTH ) ) ;
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Point2 last = ( transform * ruler_transform * major_subdivide * minor_subdivide ) . affine_inverse ( ) . xform ( viewport - > get_size ( ) ) ;
// Draw top ruler
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viewport - > draw_rect ( Rect2 ( Point2 ( RULER_WIDTH , 0 ) , Size2 ( viewport - > get_size ( ) . x , RULER_WIDTH ) ) , bg_color ) ;
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for ( int i = Math : : ceil ( first . x ) ; i < last . x ; i + + ) {
Point2 position = ( transform * ruler_transform * major_subdivide * minor_subdivide ) . xform ( Point2 ( i , 0 ) ) ;
if ( i % ( major_subdivision * minor_subdivision ) = = 0 ) {
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viewport - > draw_line ( Point2 ( position . x , 0 ) , Point2 ( position . x , RULER_WIDTH ) , graduation_color ) ;
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float val = ( ruler_transform * major_subdivide * minor_subdivide ) . xform ( Point2 ( i , 0 ) ) . x ;
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viewport - > draw_string ( font , Point2 ( position . x + 2 , font - > get_height ( ) ) , vformat ( ( ( int ) val = = val ) ? " %d " : " %.1f " , val ) , font_color ) ;
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} else {
if ( i % minor_subdivision = = 0 ) {
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viewport - > draw_line ( Point2 ( position . x , RULER_WIDTH * 0.33 ) , Point2 ( position . x , RULER_WIDTH ) , graduation_color ) ;
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} else {
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viewport - > draw_line ( Point2 ( position . x , RULER_WIDTH * 0.66 ) , Point2 ( position . x , RULER_WIDTH ) , graduation_color ) ;
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}
}
}
// Draw left ruler
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viewport - > draw_rect ( Rect2 ( Point2 ( 0 , RULER_WIDTH ) , Size2 ( RULER_WIDTH , viewport - > get_size ( ) . y ) ) , bg_color ) ;
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for ( int i = Math : : ceil ( first . y ) ; i < last . y ; i + + ) {
Point2 position = ( transform * ruler_transform * major_subdivide * minor_subdivide ) . xform ( Point2 ( 0 , i ) ) ;
if ( i % ( major_subdivision * minor_subdivision ) = = 0 ) {
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viewport - > draw_line ( Point2 ( 0 , position . y ) , Point2 ( RULER_WIDTH , position . y ) , graduation_color ) ;
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float val = ( ruler_transform * major_subdivide * minor_subdivide ) . xform ( Point2 ( 0 , i ) ) . y ;
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viewport - > draw_string ( font , Point2 ( 2 , position . y + 2 + font - > get_height ( ) ) , vformat ( ( ( int ) val = = val ) ? " %d " : " %.1f " , val ) , font_color ) ;
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} else {
if ( i % minor_subdivision = = 0 ) {
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viewport - > draw_line ( Point2 ( RULER_WIDTH * 0.33 , position . y ) , Point2 ( RULER_WIDTH , position . y ) , graduation_color ) ;
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} else {
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viewport - > draw_line ( Point2 ( RULER_WIDTH * 0.66 , position . y ) , Point2 ( RULER_WIDTH , position . y ) , graduation_color ) ;
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}
}
}
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viewport - > draw_rect ( Rect2 ( Point2 ( ) , Size2 ( RULER_WIDTH , RULER_WIDTH ) ) , graduation_color ) ;
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}
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void CanvasItemEditor : : _draw_grid ( ) {
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if ( show_grid ) {
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//Draw the grid
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Size2 s = viewport - > get_size ( ) ;
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int last_cell = 0 ;
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Transform2D xform = transform . affine_inverse ( ) ;
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Vector2 real_grid_offset ;
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List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
if ( snap_relative & & selection . size ( ) > 0 ) {
Vector2 topleft = _get_encompassing_rect_from_list ( selection ) . position ;
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real_grid_offset . x = fmod ( topleft . x , grid_step . x * ( real_t ) Math : : pow ( 2.0 , grid_step_multiplier ) ) ;
real_grid_offset . y = fmod ( topleft . y , grid_step . y * ( real_t ) Math : : pow ( 2.0 , grid_step_multiplier ) ) ;
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} else {
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real_grid_offset = grid_offset ;
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}
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const Color grid_minor_color = get_color ( " grid_minor_color " , " Editor " ) ;
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if ( grid_step . x ! = 0 ) {
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for ( int i = 0 ; i < s . width ; i + + ) {
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int cell = Math : : fast_ftoi ( Math : : floor ( ( xform . xform ( Vector2 ( i , 0 ) ) . x - real_grid_offset . x ) / ( grid_step . x * Math : : pow ( 2.0 , grid_step_multiplier ) ) ) ) ;
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if ( i = = 0 )
last_cell = cell ;
if ( last_cell ! = cell )
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viewport - > draw_line ( Point2 ( i , 0 ) , Point2 ( i , s . height ) , grid_minor_color ) ;
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last_cell = cell ;
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}
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}
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if ( grid_step . y ! = 0 ) {
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for ( int i = 0 ; i < s . height ; i + + ) {
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int cell = Math : : fast_ftoi ( Math : : floor ( ( xform . xform ( Vector2 ( 0 , i ) ) . y - real_grid_offset . y ) / ( grid_step . y * Math : : pow ( 2.0 , grid_step_multiplier ) ) ) ) ;
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if ( i = = 0 )
last_cell = cell ;
if ( last_cell ! = cell )
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viewport - > draw_line ( Point2 ( 0 , i ) , Point2 ( s . width , i ) , grid_minor_color ) ;
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last_cell = cell ;
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}
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}
}
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}
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void CanvasItemEditor : : _draw_selection ( ) {
Ref < Texture > pivot_icon = get_icon ( " EditorPivot " , " EditorIcons " ) ;
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Ref < Texture > position_icon = get_icon ( " EditorPosition " , " EditorIcons " ) ;
Ref < Texture > previous_position_icon = get_icon ( " EditorPositionPrevious " , " EditorIcons " ) ;
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RID ci = viewport - > get_canvas_item ( ) ;
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List < CanvasItem * > selection = _get_edited_canvas_items ( false , false ) ;
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bool single = selection . size ( ) = = 1 ;
for ( List < CanvasItem * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > get ( ) ) ;
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CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
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// Draw the previous position if we are dragging the node
if ( show_helpers & &
( drag_type = = DRAG_ALL | | drag_type = = DRAG_ROTATE | |
drag_type = = DRAG_LEFT | | drag_type = = DRAG_RIGHT | | drag_type = = DRAG_TOP | | drag_type = = DRAG_BOTTOM | |
drag_type = = DRAG_TOP_LEFT | | drag_type = = DRAG_TOP_RIGHT | | drag_type = = DRAG_BOTTOM_LEFT | | drag_type = = DRAG_BOTTOM_RIGHT ) ) {
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const Transform2D pre_drag_xform = transform * se - > pre_drag_xform ;
const Color pre_drag_color = Color ( 0.4 , 0.6 , 1 , 0.7 ) ;
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if ( canvas_item - > _edit_use_rect ( ) ) {
Vector2 pre_drag_endpoints [ 4 ] = {
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pre_drag_xform . xform ( se - > pre_drag_rect . position ) ,
pre_drag_xform . xform ( se - > pre_drag_rect . position + Vector2 ( se - > pre_drag_rect . size . x , 0 ) ) ,
pre_drag_xform . xform ( se - > pre_drag_rect . position + se - > pre_drag_rect . size ) ,
pre_drag_xform . xform ( se - > pre_drag_rect . position + Vector2 ( 0 , se - > pre_drag_rect . size . y ) )
} ;
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for ( int i = 0 ; i < 4 ; i + + ) {
viewport - > draw_line ( pre_drag_endpoints [ i ] , pre_drag_endpoints [ ( i + 1 ) % 4 ] , pre_drag_color , 2 ) ;
}
} else {
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viewport - > draw_texture ( previous_position_icon , ( pre_drag_xform . xform ( Point2 ( ) ) - ( previous_position_icon - > get_size ( ) / 2 ) ) . floor ( ) ) ;
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}
}
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Transform2D xform = transform * canvas_item - > get_global_transform_with_canvas ( ) ;
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// Draw the selected items position / surrounding boxes
if ( canvas_item - > _edit_use_rect ( ) ) {
Rect2 rect = canvas_item - > _edit_get_rect ( ) ;
Vector2 endpoints [ 4 ] = {
xform . xform ( rect . position ) ,
xform . xform ( rect . position + Vector2 ( rect . size . x , 0 ) ) ,
xform . xform ( rect . position + rect . size ) ,
xform . xform ( rect . position + Vector2 ( 0 , rect . size . y ) )
} ;
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Color c = Color ( 1 , 0.6 , 0.4 , 0.7 ) ;
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for ( int i = 0 ; i < 4 ; i + + ) {
viewport - > draw_line ( endpoints [ i ] , endpoints [ ( i + 1 ) % 4 ] , c , 2 ) ;
}
} else {
Transform2D transform = Transform2D ( xform . get_rotation ( ) , xform . get_origin ( ) ) ;
viewport - > draw_set_transform_matrix ( transform ) ;
viewport - > draw_texture ( position_icon , - ( position_icon - > get_size ( ) / 2 ) ) ;
viewport - > draw_set_transform_matrix ( Transform2D ( ) ) ;
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}
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if ( single & & ( tool = = TOOL_SELECT | | tool = = TOOL_MOVE | | tool = = TOOL_ROTATE | | tool = = TOOL_EDIT_PIVOT ) ) { //kind of sucks
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// Draw the pivot
if ( canvas_item - > _edit_get_pivot ( ) ! = Vector2 ( ) | | drag_type = = DRAG_PIVOT | | tool = = TOOL_EDIT_PIVOT ) { // This is not really clean :/
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viewport - > draw_texture ( pivot_icon , ( xform . xform ( canvas_item - > _edit_get_pivot ( ) ) - ( pivot_icon - > get_size ( ) / 2 ) ) . floor ( ) ) ;
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}
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Control * control = Object : : cast_to < Control > ( canvas_item ) ;
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if ( control ) {
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if ( tool = = TOOL_SELECT & & show_helpers & & ! Object : : cast_to < Container > ( control - > get_parent ( ) ) ) {
// Draw the helpers
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Color color_base = Color ( 0.8 , 0.8 , 0.8 , 0.5 ) ;
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float anchors_values [ 4 ] ;
anchors_values [ 0 ] = control - > get_anchor ( MARGIN_LEFT ) ;
anchors_values [ 1 ] = control - > get_anchor ( MARGIN_TOP ) ;
anchors_values [ 2 ] = control - > get_anchor ( MARGIN_RIGHT ) ;
anchors_values [ 3 ] = control - > get_anchor ( MARGIN_BOTTOM ) ;
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// Draw the anchors
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Vector2 anchors [ 4 ] ;
Vector2 anchors_pos [ 4 ] ;
for ( int i = 0 ; i < 4 ; i + + ) {
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anchors [ i ] = Vector2 ( ( i % 2 = = 0 ) ? anchors_values [ i ] : anchors_values [ ( i + 1 ) % 4 ] , ( i % 2 = = 1 ) ? anchors_values [ i ] : anchors_values [ ( i + 1 ) % 4 ] ) ;
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anchors_pos [ i ] = xform . xform ( _anchor_to_position ( control , anchors [ i ] ) ) ;
}
// Get which anchor is dragged
int dragged_anchor = - 1 ;
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switch ( drag_type ) {
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case DRAG_ANCHOR_ALL :
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case DRAG_ANCHOR_TOP_LEFT :
dragged_anchor = 0 ;
break ;
case DRAG_ANCHOR_TOP_RIGHT :
dragged_anchor = 1 ;
break ;
case DRAG_ANCHOR_BOTTOM_RIGHT :
dragged_anchor = 2 ;
break ;
case DRAG_ANCHOR_BOTTOM_LEFT :
dragged_anchor = 3 ;
break ;
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default :
break ;
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}
if ( dragged_anchor > = 0 ) {
// Draw the 4 lines when dragged
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bool snapped ;
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Color color_snapped = Color ( 0.64 , 0.93 , 0.67 , 0.5 ) ;
Vector2 corners_pos [ 4 ] ;
for ( int i = 0 ; i < 4 ; i + + ) {
corners_pos [ i ] = xform . xform ( _anchor_to_position ( control , Vector2 ( ( i = = 0 | | i = = 3 ) ? ANCHOR_BEGIN : ANCHOR_END , ( i < = 1 ) ? ANCHOR_BEGIN : ANCHOR_END ) ) ) ;
}
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Vector2 line_starts [ 4 ] ;
Vector2 line_ends [ 4 ] ;
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for ( int i = 0 ; i < 4 ; i + + ) {
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float anchor_val = ( i > = 2 ) ? ANCHOR_END - anchors_values [ i ] : anchors_values [ i ] ;
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line_starts [ i ] = Vector2 : : linear_interpolate ( corners_pos [ i ] , corners_pos [ ( i + 1 ) % 4 ] , anchor_val ) ;
line_ends [ i ] = Vector2 : : linear_interpolate ( corners_pos [ ( i + 3 ) % 4 ] , corners_pos [ ( i + 2 ) % 4 ] , anchor_val ) ;
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snapped = anchors_values [ i ] = = 0.0 | | anchors_values [ i ] = = 0.5 | | anchors_values [ i ] = = 1.0 ;
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viewport - > draw_line ( line_starts [ i ] , line_ends [ i ] , snapped ? color_snapped : color_base , ( i = = dragged_anchor | | ( i + 3 ) % 4 = = dragged_anchor ) ? 2 : 1 ) ;
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}
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// Display the percentages next to the lines
float percent_val ;
percent_val = anchors_values [ ( dragged_anchor + 2 ) % 4 ] - anchors_values [ dragged_anchor ] ;
percent_val = ( dragged_anchor > = 2 ) ? - percent_val : percent_val ;
_draw_percentage_at_position ( percent_val , ( anchors_pos [ dragged_anchor ] + anchors_pos [ ( dragged_anchor + 1 ) % 4 ] ) / 2 , ( Margin ) ( ( dragged_anchor + 1 ) % 4 ) ) ;
percent_val = anchors_values [ ( dragged_anchor + 3 ) % 4 ] - anchors_values [ ( dragged_anchor + 1 ) % 4 ] ;
percent_val = ( ( dragged_anchor + 1 ) % 4 > = 2 ) ? - percent_val : percent_val ;
_draw_percentage_at_position ( percent_val , ( anchors_pos [ dragged_anchor ] + anchors_pos [ ( dragged_anchor + 3 ) % 4 ] ) / 2 , ( Margin ) ( dragged_anchor ) ) ;
percent_val = anchors_values [ ( dragged_anchor + 1 ) % 4 ] ;
percent_val = ( ( dragged_anchor + 1 ) % 4 > = 2 ) ? ANCHOR_END - percent_val : percent_val ;
_draw_percentage_at_position ( percent_val , ( line_starts [ dragged_anchor ] + anchors_pos [ dragged_anchor ] ) / 2 , ( Margin ) ( dragged_anchor ) ) ;
percent_val = anchors_values [ dragged_anchor ] ;
percent_val = ( dragged_anchor > = 2 ) ? ANCHOR_END - percent_val : percent_val ;
_draw_percentage_at_position ( percent_val , ( line_ends [ ( dragged_anchor + 1 ) % 4 ] + anchors_pos [ dragged_anchor ] ) / 2 , ( Margin ) ( ( dragged_anchor + 1 ) % 4 ) ) ;
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}
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Rect2 anchor_rects [ 4 ] ;
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anchor_rects [ 0 ] = Rect2 ( anchors_pos [ 0 ] - anchor_handle - > get_size ( ) , anchor_handle - > get_size ( ) ) ;
anchor_rects [ 1 ] = Rect2 ( anchors_pos [ 1 ] - Vector2 ( 0.0 , anchor_handle - > get_size ( ) . y ) , Point2 ( - anchor_handle - > get_size ( ) . x , anchor_handle - > get_size ( ) . y ) ) ;
anchor_rects [ 2 ] = Rect2 ( anchors_pos [ 2 ] , - anchor_handle - > get_size ( ) ) ;
anchor_rects [ 3 ] = Rect2 ( anchors_pos [ 3 ] - Vector2 ( anchor_handle - > get_size ( ) . x , 0.0 ) , Point2 ( anchor_handle - > get_size ( ) . x , - anchor_handle - > get_size ( ) . y ) ) ;
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for ( int i = 0 ; i < 4 ; i + + ) {
anchor_handle - > draw_rect ( ci , anchor_rects [ i ] ) ;
}
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// Draw the margin values and the node width/height when dragging control side
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float ratio = 0.33 ;
Transform2D parent_transform = xform * control - > get_transform ( ) . affine_inverse ( ) ;
float node_pos_in_parent [ 4 ] ;
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node_pos_in_parent [ 0 ] = control - > get_anchor ( MARGIN_LEFT ) * control - > get_parent_area_size ( ) . width + control - > get_margin ( MARGIN_LEFT ) ;
node_pos_in_parent [ 1 ] = control - > get_anchor ( MARGIN_TOP ) * control - > get_parent_area_size ( ) . height + control - > get_margin ( MARGIN_TOP ) ;
node_pos_in_parent [ 2 ] = control - > get_anchor ( MARGIN_RIGHT ) * control - > get_parent_area_size ( ) . width + control - > get_margin ( MARGIN_RIGHT ) ;
node_pos_in_parent [ 3 ] = control - > get_anchor ( MARGIN_BOTTOM ) * control - > get_parent_area_size ( ) . height + control - > get_margin ( MARGIN_BOTTOM ) ;
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Point2 start , end ;
switch ( drag_type ) {
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case DRAG_LEFT :
case DRAG_TOP_LEFT :
case DRAG_BOTTOM_LEFT :
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_draw_margin_at_position ( control - > get_size ( ) . width , parent_transform . xform ( Vector2 ( ( node_pos_in_parent [ 0 ] + node_pos_in_parent [ 2 ] ) / 2 , node_pos_in_parent [ 3 ] ) ) + Vector2 ( 0 , 5 ) , MARGIN_BOTTOM ) ;
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case DRAG_ALL :
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start = Vector2 ( node_pos_in_parent [ 0 ] , Math : : lerp ( node_pos_in_parent [ 1 ] , node_pos_in_parent [ 3 ] , ratio ) ) ;
end = start - Vector2 ( control - > get_margin ( MARGIN_LEFT ) , 0 ) ;
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_draw_margin_at_position ( control - > get_margin ( MARGIN_LEFT ) , parent_transform . xform ( ( start + end ) / 2 ) , MARGIN_TOP ) ;
viewport - > draw_line ( parent_transform . xform ( start ) , parent_transform . xform ( end ) , color_base , 1 ) ;
break ;
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default :
break ;
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}
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switch ( drag_type ) {
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case DRAG_RIGHT :
case DRAG_TOP_RIGHT :
case DRAG_BOTTOM_RIGHT :
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_draw_margin_at_position ( control - > get_size ( ) . width , parent_transform . xform ( Vector2 ( ( node_pos_in_parent [ 0 ] + node_pos_in_parent [ 2 ] ) / 2 , node_pos_in_parent [ 3 ] ) ) + Vector2 ( 0 , 5 ) , MARGIN_BOTTOM ) ;
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case DRAG_ALL :
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start = Vector2 ( node_pos_in_parent [ 2 ] , Math : : lerp ( node_pos_in_parent [ 3 ] , node_pos_in_parent [ 1 ] , ratio ) ) ;
end = start - Vector2 ( control - > get_margin ( MARGIN_RIGHT ) , 0 ) ;
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_draw_margin_at_position ( control - > get_margin ( MARGIN_RIGHT ) , parent_transform . xform ( ( start + end ) / 2 ) , MARGIN_BOTTOM ) ;
viewport - > draw_line ( parent_transform . xform ( start ) , parent_transform . xform ( end ) , color_base , 1 ) ;
break ;
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default :
break ;
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}
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switch ( drag_type ) {
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case DRAG_TOP :
case DRAG_TOP_LEFT :
case DRAG_TOP_RIGHT :
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_draw_margin_at_position ( control - > get_size ( ) . height , parent_transform . xform ( Vector2 ( node_pos_in_parent [ 2 ] , ( node_pos_in_parent [ 1 ] + node_pos_in_parent [ 3 ] ) / 2 ) ) + Vector2 ( 5 , 0 ) , MARGIN_RIGHT ) ;
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case DRAG_ALL :
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start = Vector2 ( Math : : lerp ( node_pos_in_parent [ 0 ] , node_pos_in_parent [ 2 ] , ratio ) , node_pos_in_parent [ 1 ] ) ;
end = start - Vector2 ( 0 , control - > get_margin ( MARGIN_TOP ) ) ;
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_draw_margin_at_position ( control - > get_margin ( MARGIN_TOP ) , parent_transform . xform ( ( start + end ) / 2 ) , MARGIN_LEFT ) ;
viewport - > draw_line ( parent_transform . xform ( start ) , parent_transform . xform ( end ) , color_base , 1 ) ;
break ;
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default :
break ;
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}
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switch ( drag_type ) {
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case DRAG_BOTTOM :
case DRAG_BOTTOM_LEFT :
case DRAG_BOTTOM_RIGHT :
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_draw_margin_at_position ( control - > get_size ( ) . height , parent_transform . xform ( Vector2 ( node_pos_in_parent [ 2 ] , ( node_pos_in_parent [ 1 ] + node_pos_in_parent [ 3 ] ) / 2 ) + Vector2 ( 5 , 0 ) ) , MARGIN_RIGHT ) ;
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case DRAG_ALL :
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start = Vector2 ( Math : : lerp ( node_pos_in_parent [ 2 ] , node_pos_in_parent [ 0 ] , ratio ) , node_pos_in_parent [ 3 ] ) ;
end = start - Vector2 ( 0 , control - > get_margin ( MARGIN_BOTTOM ) ) ;
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_draw_margin_at_position ( control - > get_margin ( MARGIN_BOTTOM ) , parent_transform . xform ( ( start + end ) / 2 ) , MARGIN_RIGHT ) ;
viewport - > draw_line ( parent_transform . xform ( start ) , parent_transform . xform ( end ) , color_base , 1 ) ;
break ;
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default :
break ;
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}
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switch ( drag_type ) {
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//Draw the ghost rect if the node if rotated/scaled
case DRAG_LEFT :
case DRAG_TOP_LEFT :
case DRAG_TOP :
case DRAG_TOP_RIGHT :
case DRAG_RIGHT :
case DRAG_BOTTOM_RIGHT :
case DRAG_BOTTOM :
case DRAG_BOTTOM_LEFT :
case DRAG_ALL :
if ( control - > get_rotation ( ) ! = 0.0 | | control - > get_scale ( ) ! = Vector2 ( 1 , 1 ) ) {
Rect2 rect = Rect2 ( Vector2 ( node_pos_in_parent [ 0 ] , node_pos_in_parent [ 1 ] ) , control - > get_size ( ) ) ;
viewport - > draw_rect ( parent_transform . xform ( rect ) , color_base , false ) ;
}
break ;
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default :
break ;
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}
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}
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}
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if ( tool = = TOOL_SELECT & & canvas_item - > _edit_use_rect ( ) ) {
Rect2 rect = canvas_item - > _edit_get_rect ( ) ;
Vector2 endpoints [ 4 ] = {
xform . xform ( rect . position ) ,
xform . xform ( rect . position + Vector2 ( rect . size . x , 0 ) ) ,
xform . xform ( rect . position + rect . size ) ,
xform . xform ( rect . position + Vector2 ( 0 , rect . size . y ) )
} ;
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for ( int i = 0 ; i < 4 ; i + + ) {
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// Draw the resize handles
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int prev = ( i + 3 ) % 4 ;
int next = ( i + 1 ) % 4 ;
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Vector2 ofs = ( ( endpoints [ i ] - endpoints [ prev ] ) . normalized ( ) + ( ( endpoints [ i ] - endpoints [ next ] ) . normalized ( ) ) ) . normalized ( ) ;
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ofs * = 1.4144 * ( select_handle - > get_size ( ) . width / 2 ) ;
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select_handle - > draw ( ci , ( endpoints [ i ] + ofs - ( select_handle - > get_size ( ) / 2 ) ) . floor ( ) ) ;
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ofs = ( endpoints [ i ] + endpoints [ next ] ) / 2 ;
ofs + = ( endpoints [ next ] - endpoints [ i ] ) . tangent ( ) . normalized ( ) * ( select_handle - > get_size ( ) . width / 2 ) ;
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select_handle - > draw ( ci , ( ofs - ( select_handle - > get_size ( ) / 2 ) ) . floor ( ) ) ;
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}
}
}
}
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if ( drag_type = = DRAG_BOX_SELECTION ) {
// Draw the dragging box
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Point2 bsfrom = transform . xform ( drag_from ) ;
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Point2 bsto = transform . xform ( box_selecting_to ) ;
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VisualServer : : get_singleton ( ) - > canvas_item_add_rect ( ci , Rect2 ( bsfrom , bsto - bsfrom ) , Color ( 0.7 , 0.7 , 1.0 , 0.3 ) ) ;
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}
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Color rotate_color ( 0.4 , 0.7 , 1.0 , 0.8 ) ;
if ( drag_type = = DRAG_ROTATE ) {
// Draw the line when rotating a node
viewport - > draw_line ( transform . xform ( drag_rotation_center ) , transform . xform ( drag_to ) , rotate_color ) ;
}
}
void CanvasItemEditor : : _draw_straight_line ( Point2 p_from , Point2 p_to , Color p_color ) {
// Draw a line going through the whole screen from a vector
RID ci = viewport - > get_canvas_item ( ) ;
Vector < Point2 > points ;
Point2 from = transform . xform ( p_from ) ;
Point2 to = transform . xform ( p_to ) ;
Size2 viewport_size = viewport - > get_size ( ) ;
if ( to . x = = from . x ) {
// Vertical line
points . push_back ( Point2 ( to . x , 0 ) ) ;
points . push_back ( Point2 ( to . x , viewport_size . y ) ) ;
} else if ( to . y = = from . y ) {
// Horizontal line
points . push_back ( Point2 ( 0 , to . y ) ) ;
points . push_back ( Point2 ( viewport_size . x , to . y ) ) ;
} else {
float y_for_zero_x = ( to . y * from . x - from . y * to . x ) / ( from . x - to . x ) ;
float x_for_zero_y = ( to . x * from . y - from . x * to . y ) / ( from . y - to . y ) ;
float y_for_viewport_x = ( ( to . y - from . y ) * ( viewport_size . x - from . x ) ) / ( to . x - from . x ) + from . y ;
float x_for_viewport_y = ( ( to . x - from . x ) * ( viewport_size . y - from . y ) ) / ( to . y - from . y ) + from . x ; // faux
//bool start_set = false;
if ( y_for_zero_x > = 0 & & y_for_zero_x < = viewport_size . y ) {
points . push_back ( Point2 ( 0 , y_for_zero_x ) ) ;
}
if ( x_for_zero_y > = 0 & & x_for_zero_y < = viewport_size . x ) {
points . push_back ( Point2 ( x_for_zero_y , 0 ) ) ;
}
if ( y_for_viewport_x > = 0 & & y_for_viewport_x < = viewport_size . y ) {
points . push_back ( Point2 ( viewport_size . x , y_for_viewport_x ) ) ;
}
if ( x_for_viewport_y > = 0 & & x_for_viewport_y < = viewport_size . x ) {
points . push_back ( Point2 ( x_for_viewport_y , viewport_size . y ) ) ;
}
}
if ( points . size ( ) > = 2 ) {
VisualServer : : get_singleton ( ) - > canvas_item_add_line ( ci , points [ 0 ] , points [ 1 ] , p_color ) ;
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}
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}
void CanvasItemEditor : : _draw_axis ( ) {
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if ( show_origin ) {
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Color x_axis_color ( 1.0 , 0.4 , 0.4 , 0.6 ) ;
Color y_axis_color ( 0.4 , 1.0 , 0.4 , 0.6 ) ;
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_draw_straight_line ( Point2 ( ) , Point2 ( 1 , 0 ) , x_axis_color ) ;
_draw_straight_line ( Point2 ( ) , Point2 ( 0 , 1 ) , y_axis_color ) ;
}
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if ( show_viewport ) {
RID ci = viewport - > get_canvas_item ( ) ;
Color area_axis_color ( 0.4 , 0.4 , 1.0 , 0.4 ) ;
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Size2 screen_size = Size2 ( ProjectSettings : : get_singleton ( ) - > get ( " display/window/size/width " ) , ProjectSettings : : get_singleton ( ) - > get ( " display/window/size/height " ) ) ;
Vector2 screen_endpoints [ 4 ] = {
transform . xform ( Vector2 ( 0 , 0 ) ) ,
transform . xform ( Vector2 ( screen_size . width , 0 ) ) ,
transform . xform ( Vector2 ( screen_size . width , screen_size . height ) ) ,
transform . xform ( Vector2 ( 0 , screen_size . height ) )
} ;
for ( int i = 0 ; i < 4 ; i + + ) {
VisualServer : : get_singleton ( ) - > canvas_item_add_line ( ci , screen_endpoints [ i ] , screen_endpoints [ ( i + 1 ) % 4 ] , area_axis_color ) ;
}
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}
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}
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void CanvasItemEditor : : _draw_bones ( ) {
RID ci = viewport - > get_canvas_item ( ) ;
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if ( skeleton_show_bones ) {
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Color bone_color1 = EditorSettings : : get_singleton ( ) - > get ( " editors/2d/bone_color1 " ) ;
Color bone_color2 = EditorSettings : : get_singleton ( ) - > get ( " editors/2d/bone_color2 " ) ;
Color bone_ik_color = EditorSettings : : get_singleton ( ) - > get ( " editors/2d/bone_ik_color " ) ;
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Color bone_outline_color = EditorSettings : : get_singleton ( ) - > get ( " editors/2d/bone_outline_color " ) ;
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Color bone_selected_color = EditorSettings : : get_singleton ( ) - > get ( " editors/2d/bone_selected_color " ) ;
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for ( Map < BoneKey , BoneList > : : Element * E = bone_list . front ( ) ; E ; E = E - > next ( ) ) {
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Vector < Vector2 > bone_shape ;
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Vector < Vector2 > bone_shape_outline ;
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if ( ! _get_bone_shape ( & bone_shape , & bone_shape_outline , E ) )
continue ;
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Node2D * from_node = Object : : cast_to < Node2D > ( ObjectDB : : get_instance ( E - > key ( ) . from ) ) ;
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if ( ! from_node - > is_visible_in_tree ( ) )
continue ;
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Vector < Color > colors ;
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if ( from_node - > has_meta ( " _edit_ik_ " ) ) {
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colors . push_back ( bone_ik_color ) ;
colors . push_back ( bone_ik_color ) ;
colors . push_back ( bone_ik_color ) ;
colors . push_back ( bone_ik_color ) ;
} else {
colors . push_back ( bone_color1 ) ;
colors . push_back ( bone_color2 ) ;
colors . push_back ( bone_color1 ) ;
colors . push_back ( bone_color2 ) ;
}
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Vector < Color > outline_colors ;
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if ( editor_selection - > is_selected ( from_node ) ) {
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outline_colors . push_back ( bone_selected_color ) ;
outline_colors . push_back ( bone_selected_color ) ;
outline_colors . push_back ( bone_selected_color ) ;
outline_colors . push_back ( bone_selected_color ) ;
outline_colors . push_back ( bone_selected_color ) ;
outline_colors . push_back ( bone_selected_color ) ;
} else {
outline_colors . push_back ( bone_outline_color ) ;
outline_colors . push_back ( bone_outline_color ) ;
outline_colors . push_back ( bone_outline_color ) ;
outline_colors . push_back ( bone_outline_color ) ;
outline_colors . push_back ( bone_outline_color ) ;
outline_colors . push_back ( bone_outline_color ) ;
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}
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VisualServer : : get_singleton ( ) - > canvas_item_add_polygon ( ci , bone_shape_outline , outline_colors ) ;
VisualServer : : get_singleton ( ) - > canvas_item_add_primitive ( ci , bone_shape , colors , Vector < Vector2 > ( ) , RID ( ) ) ;
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}
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}
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}
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void CanvasItemEditor : : _draw_invisible_nodes_positions ( Node * p_node , const Transform2D & p_parent_xform , const Transform2D & p_canvas_xform ) {
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ERR_FAIL_COND ( ! p_node ) ;
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Node * scene = editor - > get_edited_scene ( ) ;
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if ( p_node ! = scene & & p_node - > get_owner ( ) ! = scene & & ! scene - > is_editable_instance ( p_node - > get_owner ( ) ) )
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return ;
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( p_node ) ;
if ( canvas_item & & ! canvas_item - > is_visible ( ) )
return ;
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Transform2D parent_xform = p_parent_xform ;
Transform2D canvas_xform = p_canvas_xform ;
if ( canvas_item & & ! canvas_item - > is_set_as_toplevel ( ) ) {
parent_xform = parent_xform * canvas_item - > get_transform ( ) ;
} else {
CanvasLayer * cl = Object : : cast_to < CanvasLayer > ( p_node ) ;
parent_xform = Transform2D ( ) ;
canvas_xform = cl ? cl - > get_transform ( ) : p_canvas_xform ;
}
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for ( int i = p_node - > get_child_count ( ) - 1 ; i > = 0 ; i - - ) {
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_draw_invisible_nodes_positions ( p_node - > get_child ( i ) , parent_xform , canvas_xform ) ;
}
if ( canvas_item & & ! canvas_item - > _edit_use_rect ( ) & & ! editor_selection - > is_selected ( canvas_item ) ) {
Transform2D xform = transform * canvas_xform * parent_xform ;
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// Draw the node's position
Ref < Texture > position_icon = get_icon ( " EditorPositionUnselected " , " EditorIcons " ) ;
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Transform2D transform = Transform2D ( xform . get_rotation ( ) , xform . get_origin ( ) ) ;
viewport - > draw_set_transform_matrix ( transform ) ;
viewport - > draw_texture ( position_icon , - position_icon - > get_size ( ) / 2 , Color ( 1.0 , 1.0 , 1.0 , 0.5 ) ) ;
viewport - > draw_set_transform_matrix ( Transform2D ( ) ) ;
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}
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}
void CanvasItemEditor : : _draw_hover ( ) {
List < Rect2 > previous_rects ;
for ( int i = 0 ; i < hovering_results . size ( ) ; i + + ) {
// Draw the node's name and icon
CanvasItem * canvas_item = hovering_results [ i ] . item ;
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if ( canvas_item - > _edit_use_rect ( ) )
continue ;
Transform2D xform = transform * canvas_item - > get_global_transform_with_canvas ( ) ;
// Get the resources
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Ref < Texture > node_icon ;
if ( has_icon ( canvas_item - > get_class ( ) , " EditorIcons " ) )
node_icon = get_icon ( canvas_item - > get_class ( ) , " EditorIcons " ) ;
else
node_icon = get_icon ( " Object " , " EditorIcons " ) ;
Ref < Font > font = get_font ( " font " , " Label " ) ;
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String node_name = canvas_item - > get_name ( ) ;
Size2 node_name_size = font - > get_string_size ( node_name ) ;
Size2 item_size = Size2 ( node_icon - > get_size ( ) . x + 4 + node_name_size . x , MAX ( node_icon - > get_size ( ) . y , node_name_size . y - 3 ) ) ;
Point2 pos = xform . get_origin ( ) - Point2 ( 0 , item_size . y ) + ( Point2 ( node_icon - > get_size ( ) . x , - node_icon - > get_size ( ) . y ) / 4 ) ;
// Rectify the position to avoid overlaping items
for ( List < Rect2 > : : Element * E = previous_rects . front ( ) ; E ; E = E - > next ( ) ) {
if ( E - > get ( ) . intersects ( Rect2 ( pos , item_size ) ) ) {
pos . y = E - > get ( ) . get_position ( ) . y - item_size . y ;
}
}
previous_rects . push_back ( Rect2 ( pos , item_size ) ) ;
// Draw the node icon and name
viewport - > draw_texture ( node_icon , pos , Color ( 1.0 , 1.0 , 1.0 , 0.5 ) ) ;
viewport - > draw_string ( font , pos + Point2 ( node_icon - > get_size ( ) . x + 4 , item_size . y - 3 ) , node_name , Color ( 1.0 , 1.0 , 1.0 , 0.5 ) ) ;
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}
}
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void CanvasItemEditor : : _draw_locks_and_groups ( Node * p_node , const Transform2D & p_parent_xform , const Transform2D & p_canvas_xform ) {
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ERR_FAIL_COND ( ! p_node ) ;
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Node * scene = editor - > get_edited_scene ( ) ;
if ( p_node ! = scene & & p_node - > get_owner ( ) ! = scene & & ! scene - > is_editable_instance ( p_node - > get_owner ( ) ) )
return ;
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( p_node ) ;
if ( canvas_item & & ! canvas_item - > is_visible ( ) )
return ;
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Transform2D parent_xform = p_parent_xform ;
Transform2D canvas_xform = p_canvas_xform ;
if ( canvas_item & & ! canvas_item - > is_set_as_toplevel ( ) ) {
parent_xform = parent_xform * canvas_item - > get_transform ( ) ;
} else {
CanvasLayer * cl = Object : : cast_to < CanvasLayer > ( p_node ) ;
parent_xform = Transform2D ( ) ;
canvas_xform = cl ? cl - > get_transform ( ) : p_canvas_xform ;
}
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for ( int i = p_node - > get_child_count ( ) - 1 ; i > = 0 ; i - - ) {
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_draw_locks_and_groups ( p_node - > get_child ( i ) , parent_xform , canvas_xform ) ;
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}
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RID viewport_canvas_item = viewport - > get_canvas_item ( ) ;
if ( canvas_item ) {
float offset = 0 ;
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Ref < Texture > lock = get_icon ( " LockViewport " , " EditorIcons " ) ;
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if ( p_node - > has_meta ( " _edit_lock_ " ) ) {
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lock - > draw ( viewport_canvas_item , ( transform * canvas_xform * parent_xform ) . xform ( Point2 ( 0 , 0 ) ) + Point2 ( offset , 0 ) ) ;
offset + = lock - > get_size ( ) . x ;
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}
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Ref < Texture > group = get_icon ( " GroupViewport " , " EditorIcons " ) ;
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if ( canvas_item - > has_meta ( " _edit_group_ " ) ) {
group - > draw ( viewport_canvas_item , ( transform * canvas_xform * parent_xform ) . xform ( Point2 ( 0 , 0 ) ) + Point2 ( offset , 0 ) ) ;
//offset += group->get_size().x;
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}
}
}
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bool CanvasItemEditor : : _build_bones_list ( Node * p_node ) {
ERR_FAIL_COND_V ( ! p_node , false ) ;
bool has_child_bones = false ;
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for ( int i = 0 ; i < p_node - > get_child_count ( ) ; i + + ) {
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if ( _build_bones_list ( p_node - > get_child ( i ) ) ) {
has_child_bones = true ;
}
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}
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CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( p_node ) ;
Node * scene = editor - > get_edited_scene ( ) ;
if ( ! canvas_item | | ! canvas_item - > is_visible ( ) | | ( canvas_item ! = scene & & canvas_item - > get_owner ( ) ! = scene & & ! scene - > is_editable_instance ( canvas_item - > get_owner ( ) ) ) ) {
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return false ;
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}
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Node * parent = canvas_item - > get_parent ( ) ;
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if ( Object : : cast_to < Bone2D > ( canvas_item ) ) {
if ( Object : : cast_to < Bone2D > ( parent ) ) {
// Add as bone->parent relationship
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BoneKey bk ;
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bk . from = parent - > get_instance_id ( ) ;
bk . to = canvas_item - > get_instance_id ( ) ;
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if ( ! bone_list . has ( bk ) ) {
BoneList b ;
b . length = 0 ;
bone_list [ bk ] = b ;
}
bone_list [ bk ] . last_pass = bone_last_frame ;
}
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if ( ! has_child_bones ) {
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// Add a last bone if the Bone2D has no Bone2D child
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BoneKey bk ;
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bk . from = canvas_item - > get_instance_id ( ) ;
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bk . to = 0 ;
if ( ! bone_list . has ( bk ) ) {
BoneList b ;
b . length = 0 ;
bone_list [ bk ] = b ;
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}
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bone_list [ bk ] . last_pass = bone_last_frame ;
}
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return true ;
}
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if ( canvas_item - > has_meta ( " _edit_bone_ " ) ) {
// Add a "custom bone"
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BoneKey bk ;
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bk . from = parent - > get_instance_id ( ) ;
bk . to = canvas_item - > get_instance_id ( ) ;
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if ( ! bone_list . has ( bk ) ) {
BoneList b ;
b . length = 0 ;
bone_list [ bk ] = b ;
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}
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bone_list [ bk ] . last_pass = bone_last_frame ;
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}
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return false ;
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}
void CanvasItemEditor : : _draw_viewport ( ) {
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// Update the transform
transform = Transform2D ( ) ;
transform . scale_basis ( Size2 ( zoom , zoom ) ) ;
transform . elements [ 2 ] = - view_offset * zoom ;
editor - > get_scene_root ( ) - > set_global_canvas_transform ( transform ) ;
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// hide/show buttons depending on the selection
bool all_locked = true ;
bool all_group = true ;
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List < Node * > selection = editor_selection - > get_selected_node_list ( ) ;
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if ( selection . empty ( ) ) {
all_locked = false ;
all_group = false ;
} else {
for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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if ( Object : : cast_to < CanvasItem > ( E - > get ( ) ) & & ! Object : : cast_to < CanvasItem > ( E - > get ( ) ) - > has_meta ( " _edit_lock_ " ) ) {
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all_locked = false ;
break ;
}
}
for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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if ( Object : : cast_to < CanvasItem > ( E - > get ( ) ) & & ! Object : : cast_to < CanvasItem > ( E - > get ( ) ) - > has_meta ( " _edit_group_ " ) ) {
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all_group = false ;
break ;
}
}
}
lock_button - > set_visible ( ! all_locked ) ;
lock_button - > set_disabled ( selection . empty ( ) ) ;
unlock_button - > set_visible ( all_locked ) ;
group_button - > set_visible ( ! all_group ) ;
group_button - > set_disabled ( selection . empty ( ) ) ;
ungroup_button - > set_visible ( all_group ) ;
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_draw_grid ( ) ;
_draw_selection ( ) ;
_draw_axis ( ) ;
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if ( editor - > get_edited_scene ( ) ) {
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_draw_locks_and_groups ( editor - > get_edited_scene ( ) ) ;
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_draw_invisible_nodes_positions ( editor - > get_edited_scene ( ) ) ;
}
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RID ci = viewport - > get_canvas_item ( ) ;
VisualServer : : get_singleton ( ) - > canvas_item_add_set_transform ( ci , Transform2D ( ) ) ;
EditorPluginList * over_plugin_list = editor - > get_editor_plugins_over ( ) ;
if ( ! over_plugin_list - > empty ( ) ) {
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over_plugin_list - > forward_draw_over_viewport ( viewport ) ;
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}
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EditorPluginList * force_over_plugin_list = editor - > get_editor_plugins_force_over ( ) ;
if ( ! force_over_plugin_list - > empty ( ) ) {
force_over_plugin_list - > forward_force_draw_over_viewport ( viewport ) ;
}
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_draw_bones ( ) ;
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if ( show_rulers )
_draw_rulers ( ) ;
if ( show_guides )
_draw_guides ( ) ;
_draw_focus ( ) ;
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_draw_hover ( ) ;
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}
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void CanvasItemEditor : : _notification ( int p_what ) {
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if ( p_what = = NOTIFICATION_PHYSICS_PROCESS ) {
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EditorNode : : get_singleton ( ) - > get_scene_root ( ) - > set_snap_controls_to_pixels ( GLOBAL_GET ( " gui/common/snap_controls_to_pixels " ) ) ;
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int nb_control = 0 ;
int nb_having_pivot = 0 ;
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// Update the viewport if the canvas_item changes
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List < CanvasItem * > selection = _get_edited_canvas_items ( ) ;
for ( List < CanvasItem * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
CanvasItem * canvas_item = E - > get ( ) ;
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CanvasItemEditorSelectedItem * se = editor_selection - > get_node_editor_data < CanvasItemEditorSelectedItem > ( canvas_item ) ;
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Rect2 rect ;
if ( canvas_item - > _edit_use_rect ( ) ) {
rect = canvas_item - > _edit_get_rect ( ) ;
} else {
rect = Rect2 ( ) ;
}
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Transform2D xform = canvas_item - > get_transform ( ) ;
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if ( rect ! = se - > prev_rect | | xform ! = se - > prev_xform ) {
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viewport - > update ( ) ;
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se - > prev_rect = rect ;
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se - > prev_xform = xform ;
}
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Control * control = Object : : cast_to < Control > ( canvas_item ) ;
if ( control ) {
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float anchors [ 4 ] ;
Vector2 pivot ;
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pivot = control - > get_pivot_offset ( ) ;
anchors [ MARGIN_LEFT ] = control - > get_anchor ( MARGIN_LEFT ) ;
anchors [ MARGIN_RIGHT ] = control - > get_anchor ( MARGIN_RIGHT ) ;
anchors [ MARGIN_TOP ] = control - > get_anchor ( MARGIN_TOP ) ;
anchors [ MARGIN_BOTTOM ] = control - > get_anchor ( MARGIN_BOTTOM ) ;
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if ( pivot ! = se - > prev_pivot | | anchors [ MARGIN_LEFT ] ! = se - > prev_anchors [ MARGIN_LEFT ] | | anchors [ MARGIN_RIGHT ] ! = se - > prev_anchors [ MARGIN_RIGHT ] | | anchors [ MARGIN_TOP ] ! = se - > prev_anchors [ MARGIN_TOP ] | | anchors [ MARGIN_BOTTOM ] ! = se - > prev_anchors [ MARGIN_BOTTOM ] ) {
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se - > prev_pivot = pivot ;
se - > prev_anchors [ MARGIN_LEFT ] = anchors [ MARGIN_LEFT ] ;
se - > prev_anchors [ MARGIN_RIGHT ] = anchors [ MARGIN_RIGHT ] ;
se - > prev_anchors [ MARGIN_TOP ] = anchors [ MARGIN_TOP ] ;
se - > prev_anchors [ MARGIN_BOTTOM ] = anchors [ MARGIN_BOTTOM ] ;
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viewport - > update ( ) ;
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}
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nb_control + + ;
}
if ( canvas_item - > _edit_use_pivot ( ) ) {
nb_having_pivot + + ;
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}
}
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// Activate / Deactivate the pivot tool
pivot_button - > set_disabled ( nb_having_pivot = = 0 ) ;
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// Show / Hide the layout button
presets_menu - > set_visible ( nb_control > 0 & & nb_control = = selection . size ( ) ) ;
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// Update the viewport if bones changes
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for ( Map < BoneKey , BoneList > : : Element * E = bone_list . front ( ) ; E ; E = E - > next ( ) ) {
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Object * b = ObjectDB : : get_instance ( E - > key ( ) . from ) ;
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if ( ! b ) {
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viewport - > update ( ) ;
break ;
}
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Node2D * b2 = Object : : cast_to < Node2D > ( b ) ;
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if ( ! b2 | | ! b2 - > is_inside_tree ( ) ) {
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continue ;
}
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Transform2D global_xform = b2 - > get_global_transform ( ) ;
if ( global_xform ! = E - > get ( ) . xform ) {
E - > get ( ) . xform = global_xform ;
viewport - > update ( ) ;
}
Bone2D * bone = Object : : cast_to < Bone2D > ( b ) ;
if ( bone & & bone - > get_default_length ( ) ! = E - > get ( ) . length ) {
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E - > get ( ) . length = bone - > get_default_length ( ) ;
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viewport - > update ( ) ;
}
}
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}
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if ( p_what = = NOTIFICATION_ENTER_TREE ) {
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select_sb - > set_texture ( get_icon ( " EditorRect2D " , " EditorIcons " ) ) ;
for ( int i = 0 ; i < 4 ; i + + ) {
select_sb - > set_margin_size ( Margin ( i ) , 4 ) ;
select_sb - > set_default_margin ( Margin ( i ) , 4 ) ;
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}
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AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > connect ( " visibility_changed " , this , " _keying_changed " ) ;
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_keying_changed ( ) ;
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get_tree ( ) - > connect ( " node_added " , this , " _tree_changed " , varray ( ) ) ;
get_tree ( ) - > connect ( " node_removed " , this , " _tree_changed " , varray ( ) ) ;
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} else if ( p_what = = EditorSettings : : NOTIFICATION_EDITOR_SETTINGS_CHANGED ) {
select_sb - > set_texture ( get_icon ( " EditorRect2D " , " EditorIcons " ) ) ;
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}
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2018-05-04 23:11:28 +02:00
if ( p_what = = NOTIFICATION_EXIT_TREE ) {
get_tree ( ) - > disconnect ( " node_added " , this , " _tree_changed " ) ;
get_tree ( ) - > disconnect ( " node_removed " , this , " _tree_changed " ) ;
}
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if ( p_what = = NOTIFICATION_ENTER_TREE | | p_what = = EditorSettings : : NOTIFICATION_EDITOR_SETTINGS_CHANGED ) {
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select_button - > set_icon ( get_icon ( " ToolSelect " , " EditorIcons " ) ) ;
list_select_button - > set_icon ( get_icon ( " ListSelect " , " EditorIcons " ) ) ;
move_button - > set_icon ( get_icon ( " ToolMove " , " EditorIcons " ) ) ;
rotate_button - > set_icon ( get_icon ( " ToolRotate " , " EditorIcons " ) ) ;
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snap_button - > set_icon ( get_icon ( " Snap " , " EditorIcons " ) ) ;
snap_config_menu - > set_icon ( get_icon ( " GuiMiniTabMenu " , " EditorIcons " ) ) ;
skeleton_menu - > set_icon ( get_icon ( " Bone " , " EditorIcons " ) ) ;
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pan_button - > set_icon ( get_icon ( " ToolPan " , " EditorIcons " ) ) ;
pivot_button - > set_icon ( get_icon ( " EditPivot " , " EditorIcons " ) ) ;
select_handle = get_icon ( " EditorHandle " , " EditorIcons " ) ;
anchor_handle = get_icon ( " EditorControlAnchor " , " EditorIcons " ) ;
lock_button - > set_icon ( get_icon ( " Lock " , " EditorIcons " ) ) ;
unlock_button - > set_icon ( get_icon ( " Unlock " , " EditorIcons " ) ) ;
group_button - > set_icon ( get_icon ( " Group " , " EditorIcons " ) ) ;
ungroup_button - > set_icon ( get_icon ( " Ungroup " , " EditorIcons " ) ) ;
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key_loc_button - > set_icon ( get_icon ( " KeyPosition " , " EditorIcons " ) ) ;
key_rot_button - > set_icon ( get_icon ( " KeyRotation " , " EditorIcons " ) ) ;
key_scale_button - > set_icon ( get_icon ( " KeyScale " , " EditorIcons " ) ) ;
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key_insert_button - > set_icon ( get_icon ( " Key " , " EditorIcons " ) ) ;
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zoom_minus - > set_icon ( get_icon ( " ZoomLess " , " EditorIcons " ) ) ;
zoom_reset - > set_icon ( get_icon ( " ZoomReset " , " EditorIcons " ) ) ;
zoom_plus - > set_icon ( get_icon ( " ZoomMore " , " EditorIcons " ) ) ;
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presets_menu - > set_icon ( get_icon ( " ControlLayout " , " EditorIcons " ) ) ;
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PopupMenu * p = presets_menu - > get_popup ( ) ;
p - > clear ( ) ;
p - > add_icon_item ( get_icon ( " ControlAlignTopLeft " , " EditorIcons " ) , " Top Left " , ANCHORS_AND_MARGINS_PRESET_TOP_LEFT ) ;
p - > add_icon_item ( get_icon ( " ControlAlignTopRight " , " EditorIcons " ) , " Top Right " , ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT ) ;
p - > add_icon_item ( get_icon ( " ControlAlignBottomRight " , " EditorIcons " ) , " Bottom Right " , ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT ) ;
p - > add_icon_item ( get_icon ( " ControlAlignBottomLeft " , " EditorIcons " ) , " Bottom Left " , ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT ) ;
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p - > add_separator ( ) ;
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p - > add_icon_item ( get_icon ( " ControlAlignLeftCenter " , " EditorIcons " ) , " Center Left " , ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT ) ;
p - > add_icon_item ( get_icon ( " ControlAlignTopCenter " , " EditorIcons " ) , " Center Top " , ANCHORS_AND_MARGINS_PRESET_CENTER_TOP ) ;
p - > add_icon_item ( get_icon ( " ControlAlignRightCenter " , " EditorIcons " ) , " Center Right " , ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT ) ;
p - > add_icon_item ( get_icon ( " ControlAlignBottomCenter " , " EditorIcons " ) , " Center Bottom " , ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM ) ;
p - > add_icon_item ( get_icon ( " ControlAlignCenter " , " EditorIcons " ) , " Center " , ANCHORS_AND_MARGINS_PRESET_CENTER ) ;
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p - > add_separator ( ) ;
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p - > add_icon_item ( get_icon ( " ControlAlignLeftWide " , " EditorIcons " ) , " Left Wide " , ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE ) ;
p - > add_icon_item ( get_icon ( " ControlAlignTopWide " , " EditorIcons " ) , " Top Wide " , ANCHORS_AND_MARGINS_PRESET_TOP_WIDE ) ;
p - > add_icon_item ( get_icon ( " ControlAlignRightWide " , " EditorIcons " ) , " Right Wide " , ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE ) ;
p - > add_icon_item ( get_icon ( " ControlAlignBottomWide " , " EditorIcons " ) , " Bottom Wide " , ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE ) ;
p - > add_icon_item ( get_icon ( " ControlVcenterWide " , " EditorIcons " ) , " VCenter Wide " , ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE ) ;
p - > add_icon_item ( get_icon ( " ControlHcenterWide " , " EditorIcons " ) , " HCenter Wide " , ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE ) ;
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p - > add_separator ( ) ;
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p - > add_icon_item ( get_icon ( " ControlAlignWide " , " EditorIcons " ) , " Full Rect " , ANCHORS_AND_MARGINS_PRESET_WIDE ) ;
p - > add_separator ( ) ;
p - > add_submenu_item ( TTR ( " Anchors only " ) , " Anchors " ) ;
p - > set_item_icon ( 20 , get_icon ( " Anchor " , " EditorIcons " ) ) ;
anchors_popup - > clear ( ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignTopLeft " , " EditorIcons " ) , " Top Left " , ANCHORS_PRESET_TOP_LEFT ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignTopRight " , " EditorIcons " ) , " Top Right " , ANCHORS_PRESET_TOP_RIGHT ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignBottomRight " , " EditorIcons " ) , " Bottom Right " , ANCHORS_PRESET_BOTTOM_RIGHT ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignBottomLeft " , " EditorIcons " ) , " Bottom Left " , ANCHORS_PRESET_BOTTOM_LEFT ) ;
anchors_popup - > add_separator ( ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignLeftCenter " , " EditorIcons " ) , " Center Left " , ANCHORS_PRESET_CENTER_LEFT ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignTopCenter " , " EditorIcons " ) , " Center Top " , ANCHORS_PRESET_CENTER_TOP ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignRightCenter " , " EditorIcons " ) , " Center Right " , ANCHORS_PRESET_CENTER_RIGHT ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignBottomCenter " , " EditorIcons " ) , " Center Bottom " , ANCHORS_PRESET_CENTER_BOTTOM ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignCenter " , " EditorIcons " ) , " Center " , ANCHORS_PRESET_CENTER ) ;
anchors_popup - > add_separator ( ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignLeftWide " , " EditorIcons " ) , " Left Wide " , ANCHORS_PRESET_LEFT_WIDE ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignTopWide " , " EditorIcons " ) , " Top Wide " , ANCHORS_PRESET_TOP_WIDE ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignRightWide " , " EditorIcons " ) , " Right Wide " , ANCHORS_PRESET_RIGHT_WIDE ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignBottomWide " , " EditorIcons " ) , " Bottom Wide " , ANCHORS_PRESET_BOTTOM_WIDE ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlVcenterWide " , " EditorIcons " ) , " VCenter Wide " , ANCHORS_PRESET_VCENTER_WIDE ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlHcenterWide " , " EditorIcons " ) , " HCenter Wide " , ANCHORS_PRESET_HCENTER_WIDE ) ;
anchors_popup - > add_separator ( ) ;
anchors_popup - > add_icon_item ( get_icon ( " ControlAlignWide " , " EditorIcons " ) , " Full Rect " , ANCHORS_PRESET_WIDE ) ;
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}
}
void CanvasItemEditor : : edit ( CanvasItem * p_canvas_item ) {
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drag_type = DRAG_NONE ;
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// Clear the selection
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editor_selection - > clear ( ) ; //_clear_canvas_items();
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editor_selection - > add_node ( p_canvas_item ) ;
}
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void CanvasItemEditor : : _queue_update_bone_list ( ) {
if ( bone_list_dirty )
return ;
call_deferred ( " _update_bone_list " ) ;
bone_list_dirty = true ;
}
void CanvasItemEditor : : _update_bone_list ( ) {
bone_last_frame + + ;
if ( editor - > get_edited_scene ( ) ) {
_build_bones_list ( editor - > get_edited_scene ( ) ) ;
}
List < Map < BoneKey , BoneList > : : Element * > bone_to_erase ;
for ( Map < BoneKey , BoneList > : : Element * E = bone_list . front ( ) ; E ; E = E - > next ( ) ) {
if ( E - > get ( ) . last_pass ! = bone_last_frame ) {
bone_to_erase . push_back ( E ) ;
continue ;
}
Node * node = Object : : cast_to < Node > ( ObjectDB : : get_instance ( E - > key ( ) . from ) ) ;
if ( ! node | | ! node - > is_inside_tree ( ) | | ( node ! = get_tree ( ) - > get_edited_scene_root ( ) & & ! get_tree ( ) - > get_edited_scene_root ( ) - > is_a_parent_of ( node ) ) ) {
bone_to_erase . push_back ( E ) ;
continue ;
}
}
while ( bone_to_erase . size ( ) ) {
bone_list . erase ( bone_to_erase . front ( ) - > get ( ) ) ;
bone_to_erase . pop_front ( ) ;
}
bone_list_dirty = false ;
}
void CanvasItemEditor : : _tree_changed ( Node * ) {
_queue_update_bone_list ( ) ;
}
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void CanvasItemEditor : : _update_scrollbars ( ) {
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updating_scroll = true ;
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// Move the zoom buttons
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Point2 zoom_hb_begin = Point2 ( 5 , 5 ) ;
zoom_hb_begin + = ( show_rulers ) ? Point2 ( RULER_WIDTH , RULER_WIDTH ) : Point2 ( ) ;
zoom_hb - > set_begin ( zoom_hb_begin ) ;
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// Move and resize the scrollbars
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Size2 size = viewport - > get_size ( ) ;
Size2 hmin = h_scroll - > get_minimum_size ( ) ;
Size2 vmin = v_scroll - > get_minimum_size ( ) ;
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v_scroll - > set_begin ( Point2 ( size . width - vmin . width , ( show_rulers ) ? RULER_WIDTH : 0 ) ) ;
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v_scroll - > set_end ( Point2 ( size . width , size . height ) ) ;
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h_scroll - > set_begin ( Point2 ( ( show_rulers ) ? RULER_WIDTH : 0 , size . height - hmin . height ) ) ;
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h_scroll - > set_end ( Point2 ( size . width - vmin . width , size . height ) ) ;
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// Get the visible frame
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Size2 screen_rect = Size2 ( ProjectSettings : : get_singleton ( ) - > get ( " display/window/size/width " ) , ProjectSettings : : get_singleton ( ) - > get ( " display/window/size/height " ) ) ;
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Rect2 local_rect = Rect2 ( Point2 ( ) , viewport - > get_size ( ) - Size2 ( vmin . width , hmin . height ) ) ;
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_queue_update_bone_list ( ) ;
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// Calculate scrollable area
Rect2 canvas_item_rect = Rect2 ( Point2 ( ) , screen_rect ) ;
if ( editor - > get_edited_scene ( ) ) {
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Rect2 content_rect = _get_encompassing_rect ( editor - > get_edited_scene ( ) ) ;
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canvas_item_rect . expand_to ( content_rect . position ) ;
canvas_item_rect . expand_to ( content_rect . position + content_rect . size ) ;
}
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canvas_item_rect . size + = screen_rect * 2 ;
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canvas_item_rect . position - = screen_rect ;
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// Constraints the view offset and updates the scrollbars
Point2 begin = canvas_item_rect . position ;
Point2 end = canvas_item_rect . position + canvas_item_rect . size - local_rect . size / zoom ;
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if ( canvas_item_rect . size . height < = ( local_rect . size . y / zoom ) ) {
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if ( ABS ( begin . y - previous_update_view_offset . y ) < ABS ( begin . y - view_offset . y ) ) {
view_offset . y = previous_update_view_offset . y ;
}
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v_scroll - > hide ( ) ;
} else {
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if ( view_offset . y > end . y & & view_offset . y > previous_update_view_offset . y ) {
view_offset . y = MAX ( end . y , previous_update_view_offset . y ) ;
}
if ( view_offset . y < begin . y & & view_offset . y < previous_update_view_offset . y ) {
view_offset . y = MIN ( begin . y , previous_update_view_offset . y ) ;
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}
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v_scroll - > show ( ) ;
v_scroll - > set_min ( MIN ( view_offset . y , begin . y ) ) ;
v_scroll - > set_max ( MAX ( view_offset . y , end . y ) + screen_rect . y ) ;
v_scroll - > set_page ( screen_rect . y ) ;
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}
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if ( canvas_item_rect . size . width < = ( local_rect . size . x / zoom ) ) {
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if ( ABS ( begin . x - previous_update_view_offset . x ) < ABS ( begin . x - view_offset . x ) ) {
view_offset . x = previous_update_view_offset . x ;
}
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h_scroll - > hide ( ) ;
} else {
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if ( view_offset . x > end . x & & view_offset . x > previous_update_view_offset . x ) {
view_offset . x = MAX ( end . x , previous_update_view_offset . x ) ;
}
if ( view_offset . x < begin . x & & view_offset . x < previous_update_view_offset . x ) {
view_offset . x = MIN ( begin . x , previous_update_view_offset . x ) ;
}
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h_scroll - > show ( ) ;
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h_scroll - > set_min ( MIN ( view_offset . x , begin . x ) ) ;
h_scroll - > set_max ( MAX ( view_offset . x , end . x ) + screen_rect . x ) ;
h_scroll - > set_page ( screen_rect . x ) ;
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}
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// Calculate scrollable area
v_scroll - > set_value ( view_offset . y ) ;
h_scroll - > set_value ( view_offset . x ) ;
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previous_update_view_offset = view_offset ;
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updating_scroll = false ;
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}
void CanvasItemEditor : : _update_scroll ( float ) {
if ( updating_scroll )
return ;
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view_offset . x = h_scroll - > get_value ( ) ;
view_offset . y = v_scroll - > get_value ( ) ;
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viewport - > update ( ) ;
}
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void CanvasItemEditor : : _set_anchors_and_margins_preset ( Control : : LayoutPreset p_preset ) {
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List < Node * > selection = editor_selection - > get_selected_node_list ( ) ;
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undo_redo - > create_action ( TTR ( " Change Anchors and Margins " ) ) ;
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for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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Control * control = Object : : cast_to < Control > ( E - > get ( ) ) ;
if ( control ) {
undo_redo - > add_do_method ( control , " set_anchors_preset " , p_preset ) ;
switch ( p_preset ) {
case PRESET_TOP_LEFT :
case PRESET_TOP_RIGHT :
case PRESET_BOTTOM_LEFT :
case PRESET_BOTTOM_RIGHT :
case PRESET_CENTER_LEFT :
case PRESET_CENTER_TOP :
case PRESET_CENTER_RIGHT :
case PRESET_CENTER_BOTTOM :
case PRESET_CENTER :
undo_redo - > add_do_method ( control , " set_margins_preset " , p_preset , Control : : PRESET_MODE_KEEP_SIZE ) ;
break ;
case PRESET_LEFT_WIDE :
case PRESET_TOP_WIDE :
case PRESET_RIGHT_WIDE :
case PRESET_BOTTOM_WIDE :
case PRESET_VCENTER_WIDE :
case PRESET_HCENTER_WIDE :
case PRESET_WIDE :
undo_redo - > add_do_method ( control , " set_margins_preset " , p_preset , Control : : PRESET_MODE_MINSIZE ) ;
break ;
}
undo_redo - > add_undo_method ( control , " _edit_set_state " , control - > _edit_get_state ( ) ) ;
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}
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}
undo_redo - > commit_action ( ) ;
}
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void CanvasItemEditor : : _set_anchors_preset ( Control : : LayoutPreset p_preset ) {
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List < Node * > selection = editor_selection - > get_selected_node_list ( ) ;
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undo_redo - > create_action ( TTR ( " Change Anchors " ) ) ;
for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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Control * control = Object : : cast_to < Control > ( E - > get ( ) ) ;
if ( control ) {
undo_redo - > add_do_method ( control , " set_anchors_preset " , p_preset ) ;
undo_redo - > add_undo_method ( control , " _edit_set_state " , control - > _edit_get_state ( ) ) ;
}
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}
undo_redo - > commit_action ( ) ;
}
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void CanvasItemEditor : : _zoom_on_position ( float p_zoom , Point2 p_position ) {
if ( p_zoom < MIN_ZOOM | | p_zoom > MAX_ZOOM )
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return ;
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float prev_zoom = zoom ;
zoom = p_zoom ;
Point2 ofs = p_position ;
ofs = ofs / prev_zoom - ofs / zoom ;
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view_offset . x = Math : : round ( view_offset . x + ofs . x ) ;
view_offset . y = Math : : round ( view_offset . y + ofs . y ) ;
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_update_scrollbars ( ) ;
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viewport - > update ( ) ;
}
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void CanvasItemEditor : : _button_zoom_minus ( ) {
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_zoom_on_position ( zoom / 1.5 , viewport_scrollable - > get_size ( ) / 2.0 ) ;
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}
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void CanvasItemEditor : : _button_zoom_reset ( ) {
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_zoom_on_position ( 1.0 , viewport_scrollable - > get_size ( ) / 2.0 ) ;
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}
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void CanvasItemEditor : : _button_zoom_plus ( ) {
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_zoom_on_position ( zoom * 1.5 , viewport_scrollable - > get_size ( ) / 2.0 ) ;
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}
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void CanvasItemEditor : : _button_toggle_snap ( bool p_status ) {
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snap_active = p_status ;
viewport - > update ( ) ;
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}
void CanvasItemEditor : : _button_tool_select ( int p_index ) {
ToolButton * tb [ TOOL_MAX ] = { select_button , list_select_button , move_button , rotate_button , pivot_button , pan_button } ;
for ( int i = 0 ; i < TOOL_MAX ; i + + ) {
tb [ i ] - > set_pressed ( i = = p_index ) ;
}
viewport - > update ( ) ;
tool = ( Tool ) p_index ;
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}
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void CanvasItemEditor : : _popup_callback ( int p_op ) {
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last_option = MenuOption ( p_op ) ;
switch ( p_op ) {
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case SHOW_GRID : {
show_grid = ! show_grid ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_GRID ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_grid ) ;
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viewport - > update ( ) ;
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} break ;
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case SHOW_ORIGIN : {
show_origin = ! show_origin ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_ORIGIN ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_origin ) ;
viewport - > update ( ) ;
} break ;
case SHOW_VIEWPORT : {
show_viewport = ! show_viewport ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_VIEWPORT ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_viewport ) ;
viewport - > update ( ) ;
} break ;
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case SNAP_USE_NODE_PARENT : {
snap_node_parent = ! snap_node_parent ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_NODE_PARENT ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_node_parent ) ;
} break ;
case SNAP_USE_NODE_ANCHORS : {
snap_node_anchors = ! snap_node_anchors ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_NODE_ANCHORS ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_node_anchors ) ;
} break ;
case SNAP_USE_NODE_SIDES : {
snap_node_sides = ! snap_node_sides ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_NODE_SIDES ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_node_sides ) ;
} break ;
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case SNAP_USE_NODE_CENTER : {
snap_node_center = ! snap_node_center ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_NODE_CENTER ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_node_center ) ;
} break ;
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case SNAP_USE_OTHER_NODES : {
snap_other_nodes = ! snap_other_nodes ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_OTHER_NODES ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_other_nodes ) ;
} break ;
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case SNAP_USE_GUIDES : {
snap_guides = ! snap_guides ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_GUIDES ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_guides ) ;
} break ;
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case SNAP_USE_GRID : {
snap_grid = ! snap_grid ;
int idx = snap_config_menu - > get_popup ( ) - > get_item_index ( SNAP_USE_GRID ) ;
snap_config_menu - > get_popup ( ) - > set_item_checked ( idx , snap_grid ) ;
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} break ;
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case SNAP_USE_ROTATION : {
snap_rotation = ! snap_rotation ;
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int idx = snap_config_menu - > get_popup ( ) - > get_item_index ( SNAP_USE_ROTATION ) ;
snap_config_menu - > get_popup ( ) - > set_item_checked ( idx , snap_rotation ) ;
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} break ;
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case SNAP_RELATIVE : {
snap_relative = ! snap_relative ;
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int idx = snap_config_menu - > get_popup ( ) - > get_item_index ( SNAP_RELATIVE ) ;
snap_config_menu - > get_popup ( ) - > set_item_checked ( idx , snap_relative ) ;
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viewport - > update ( ) ;
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} break ;
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case SNAP_USE_PIXEL : {
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snap_pixel = ! snap_pixel ;
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int idx = snap_config_menu - > get_popup ( ) - > get_item_index ( SNAP_USE_PIXEL ) ;
snap_config_menu - > get_popup ( ) - > set_item_checked ( idx , snap_pixel ) ;
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} break ;
case SNAP_CONFIGURE : {
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( ( SnapDialog * ) snap_dialog ) - > set_fields ( grid_offset , grid_step , snap_rotation_offset , snap_rotation_step ) ;
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snap_dialog - > popup_centered ( Size2 ( 220 , 160 ) ) ;
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} break ;
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case SKELETON_SHOW_BONES : {
skeleton_show_bones = ! skeleton_show_bones ;
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int idx = skeleton_menu - > get_popup ( ) - > get_item_index ( SKELETON_SHOW_BONES ) ;
skeleton_menu - > get_popup ( ) - > set_item_checked ( idx , skeleton_show_bones ) ;
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viewport - > update ( ) ;
} break ;
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case SHOW_HELPERS : {
show_helpers = ! show_helpers ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_HELPERS ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_helpers ) ;
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viewport - > update ( ) ;
} break ;
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case SHOW_RULERS : {
show_rulers = ! show_rulers ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_RULERS ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_rulers ) ;
viewport - > update ( ) ;
} break ;
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case SHOW_GUIDES : {
show_guides = ! show_guides ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_GUIDES ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_guides ) ;
viewport - > update ( ) ;
} break ;
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case LOCK_SELECTED : {
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List < Node * > selection = editor_selection - > get_selected_node_list ( ) ;
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for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > get ( ) ) ;
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if ( ! canvas_item | | ! canvas_item - > is_inside_tree ( ) )
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continue ;
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if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
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continue ;
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canvas_item - > set_meta ( " _edit_lock_ " , true ) ;
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emit_signal ( " item_lock_status_changed " ) ;
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}
viewport - > update ( ) ;
} break ;
case UNLOCK_SELECTED : {
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List < Node * > selection = editor_selection - > get_selected_node_list ( ) ;
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for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > get ( ) ) ;
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if ( ! canvas_item | | ! canvas_item - > is_inside_tree ( ) )
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continue ;
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if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
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continue ;
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canvas_item - > set_meta ( " _edit_lock_ " , Variant ( ) ) ;
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emit_signal ( " item_lock_status_changed " ) ;
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}
viewport - > update ( ) ;
} break ;
case GROUP_SELECTED : {
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List < Node * > selection = editor_selection - > get_selected_node_list ( ) ;
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for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > get ( ) ) ;
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if ( ! canvas_item | | ! canvas_item - > is_inside_tree ( ) )
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continue ;
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if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
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continue ;
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canvas_item - > set_meta ( " _edit_group_ " , true ) ;
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emit_signal ( " item_group_status_changed " ) ;
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}
viewport - > update ( ) ;
} break ;
case UNGROUP_SELECTED : {
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List < Node * > selection = editor_selection - > get_selected_node_list ( ) ;
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for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > get ( ) ) ;
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if ( ! canvas_item | | ! canvas_item - > is_inside_tree ( ) )
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continue ;
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if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
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continue ;
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canvas_item - > set_meta ( " _edit_group_ " , Variant ( ) ) ;
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emit_signal ( " item_group_status_changed " ) ;
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}
viewport - > update ( ) ;
} break ;
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case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT : {
_set_anchors_and_margins_preset ( PRESET_TOP_LEFT ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT : {
_set_anchors_and_margins_preset ( PRESET_TOP_RIGHT ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT : {
_set_anchors_and_margins_preset ( PRESET_BOTTOM_LEFT ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT : {
_set_anchors_and_margins_preset ( PRESET_BOTTOM_RIGHT ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT : {
_set_anchors_and_margins_preset ( PRESET_CENTER_LEFT ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT : {
_set_anchors_and_margins_preset ( PRESET_CENTER_RIGHT ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_CENTER_TOP : {
_set_anchors_and_margins_preset ( PRESET_CENTER_TOP ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM : {
_set_anchors_and_margins_preset ( PRESET_CENTER_BOTTOM ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_CENTER : {
_set_anchors_and_margins_preset ( PRESET_CENTER ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_TOP_WIDE : {
_set_anchors_and_margins_preset ( PRESET_TOP_WIDE ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE : {
_set_anchors_and_margins_preset ( PRESET_LEFT_WIDE ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE : {
_set_anchors_and_margins_preset ( PRESET_RIGHT_WIDE ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE : {
_set_anchors_and_margins_preset ( PRESET_BOTTOM_WIDE ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE : {
_set_anchors_and_margins_preset ( PRESET_VCENTER_WIDE ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE : {
_set_anchors_and_margins_preset ( PRESET_HCENTER_WIDE ) ;
} break ;
case ANCHORS_AND_MARGINS_PRESET_WIDE : {
_set_anchors_and_margins_preset ( Control : : PRESET_WIDE ) ;
} break ;
case ANCHORS_PRESET_TOP_LEFT : {
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_set_anchors_preset ( PRESET_TOP_LEFT ) ;
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} break ;
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case ANCHORS_PRESET_TOP_RIGHT : {
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_set_anchors_preset ( PRESET_TOP_RIGHT ) ;
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} break ;
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case ANCHORS_PRESET_BOTTOM_LEFT : {
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_set_anchors_preset ( PRESET_BOTTOM_LEFT ) ;
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} break ;
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case ANCHORS_PRESET_BOTTOM_RIGHT : {
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_set_anchors_preset ( PRESET_BOTTOM_RIGHT ) ;
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} break ;
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case ANCHORS_PRESET_CENTER_LEFT : {
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_set_anchors_preset ( PRESET_CENTER_LEFT ) ;
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} break ;
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case ANCHORS_PRESET_CENTER_RIGHT : {
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_set_anchors_preset ( PRESET_CENTER_RIGHT ) ;
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} break ;
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case ANCHORS_PRESET_CENTER_TOP : {
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_set_anchors_preset ( PRESET_CENTER_TOP ) ;
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} break ;
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case ANCHORS_PRESET_CENTER_BOTTOM : {
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_set_anchors_preset ( PRESET_CENTER_BOTTOM ) ;
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} break ;
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case ANCHORS_PRESET_CENTER : {
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_set_anchors_preset ( PRESET_CENTER ) ;
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} break ;
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case ANCHORS_PRESET_TOP_WIDE : {
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_set_anchors_preset ( PRESET_TOP_WIDE ) ;
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} break ;
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case ANCHORS_PRESET_LEFT_WIDE : {
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_set_anchors_preset ( PRESET_LEFT_WIDE ) ;
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} break ;
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case ANCHORS_PRESET_RIGHT_WIDE : {
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_set_anchors_preset ( PRESET_RIGHT_WIDE ) ;
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} break ;
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case ANCHORS_PRESET_BOTTOM_WIDE : {
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_set_anchors_preset ( PRESET_BOTTOM_WIDE ) ;
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} break ;
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case ANCHORS_PRESET_VCENTER_WIDE : {
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_set_anchors_preset ( PRESET_VCENTER_WIDE ) ;
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} break ;
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case ANCHORS_PRESET_HCENTER_WIDE : {
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_set_anchors_preset ( PRESET_HCENTER_WIDE ) ;
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} break ;
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case ANCHORS_PRESET_WIDE : {
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_set_anchors_preset ( Control : : PRESET_WIDE ) ;
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} break ;
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case ANIM_INSERT_KEY :
case ANIM_INSERT_KEY_EXISTING : {
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bool existing = p_op = = ANIM_INSERT_KEY_EXISTING ;
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Map < Node * , Object * > & selection = editor_selection - > get_selection ( ) ;
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for ( Map < Node * , Object * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > key ( ) ) ;
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if ( ! canvas_item | | ! canvas_item - > is_visible_in_tree ( ) )
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continue ;
2017-03-05 16:44:50 +01:00
if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
2016-01-24 20:41:50 +01:00
continue ;
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if ( Object : : cast_to < Node2D > ( canvas_item ) ) {
Node2D * n2d = Object : : cast_to < Node2D > ( canvas_item ) ;
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if ( key_pos )
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AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( n2d , " position " , n2d - > get_position ( ) , existing ) ;
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if ( key_rot )
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AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( n2d , " rotation_degrees " , Math : : rad2deg ( n2d - > get_rotation ( ) ) , existing ) ;
2014-02-10 02:10:30 +01:00
if ( key_scale )
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AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( n2d , " scale " , n2d - > get_scale ( ) , existing ) ;
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if ( n2d - > has_meta ( " _edit_bone_ " ) & & n2d - > get_parent_item ( ) ) {
//look for an IK chain
2017-03-05 16:44:50 +01:00
List < Node2D * > ik_chain ;
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Node2D * n = Object : : cast_to < Node2D > ( n2d - > get_parent_item ( ) ) ;
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bool has_chain = false ;
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2017-03-05 16:44:50 +01:00
while ( n ) {
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ik_chain . push_back ( n ) ;
if ( n - > has_meta ( " _edit_ik_ " ) ) {
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has_chain = true ;
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break ;
}
if ( ! n - > get_parent_item ( ) )
break ;
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n = Object : : cast_to < Node2D > ( n - > get_parent_item ( ) ) ;
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}
if ( has_chain & & ik_chain . size ( ) ) {
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for ( List < Node2D * > : : Element * F = ik_chain . front ( ) ; F ; F = F - > next ( ) ) {
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if ( key_pos )
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AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( F - > get ( ) , " position " , F - > get ( ) - > get_position ( ) , existing ) ;
2014-07-06 16:49:27 +02:00
if ( key_rot )
2017-11-10 11:07:52 +01:00
AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( F - > get ( ) , " rotation_degrees " , Math : : rad2deg ( F - > get ( ) - > get_rotation ( ) ) , existing ) ;
2014-07-06 16:49:27 +02:00
if ( key_scale )
2017-06-24 11:39:57 +02:00
AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( F - > get ( ) , " scale " , F - > get ( ) - > get_scale ( ) , existing ) ;
2014-07-06 16:49:27 +02:00
}
}
}
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} else if ( Object : : cast_to < Control > ( canvas_item ) ) {
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2017-08-24 22:58:51 +02:00
Control * ctrl = Object : : cast_to < Control > ( canvas_item ) ;
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if ( key_pos )
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AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( ctrl , " rect_position " , ctrl - > get_position ( ) , existing ) ;
if ( key_rot )
2017-11-10 11:07:52 +01:00
AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( ctrl , " rect_rotation " , ctrl - > get_rotation_degrees ( ) , existing ) ;
2014-02-10 02:10:30 +01:00
if ( key_scale )
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AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( ctrl , " rect_size " , ctrl - > get_size ( ) , existing ) ;
2014-02-10 02:10:30 +01:00
}
}
} break ;
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case ANIM_INSERT_POS : {
key_pos = key_loc_button - > is_pressed ( ) ;
} break ;
case ANIM_INSERT_ROT : {
2015-01-02 21:31:43 +01:00
key_rot = key_rot_button - > is_pressed ( ) ;
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} break ;
case ANIM_INSERT_SCALE : {
key_scale = key_scale_button - > is_pressed ( ) ;
} break ;
2014-02-10 02:10:30 +01:00
case ANIM_COPY_POSE : {
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pose_clipboard . clear ( ) ;
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2017-03-05 16:44:50 +01:00
Map < Node * , Object * > & selection = editor_selection - > get_selection ( ) ;
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2017-03-05 16:44:50 +01:00
for ( Map < Node * , Object * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
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2017-08-24 22:58:51 +02:00
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > key ( ) ) ;
2017-01-13 14:45:50 +01:00
if ( ! canvas_item | | ! canvas_item - > is_visible_in_tree ( ) )
2014-02-10 02:10:30 +01:00
continue ;
2017-03-05 16:44:50 +01:00
if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
2016-01-24 20:41:50 +01:00
continue ;
2014-02-10 02:10:30 +01:00
2017-08-24 22:58:51 +02:00
if ( Object : : cast_to < Node2D > ( canvas_item ) ) {
2014-02-10 02:10:30 +01:00
2017-08-24 22:58:51 +02:00
Node2D * n2d = Object : : cast_to < Node2D > ( canvas_item ) ;
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PoseClipboard pc ;
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pc . pos = n2d - > get_position ( ) ;
pc . rot = n2d - > get_rotation ( ) ;
pc . scale = n2d - > get_scale ( ) ;
2017-08-07 12:17:31 +02:00
pc . id = n2d - > get_instance_id ( ) ;
2014-02-10 02:10:30 +01:00
pose_clipboard . push_back ( pc ) ;
}
}
} break ;
case ANIM_PASTE_POSE : {
if ( ! pose_clipboard . size ( ) )
break ;
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undo_redo - > create_action ( TTR ( " Paste Pose " ) ) ;
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for ( List < PoseClipboard > : : Element * E = pose_clipboard . front ( ) ; E ; E = E - > next ( ) ) {
2014-02-10 02:10:30 +01:00
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Node2D * n2d = Object : : cast_to < Node2D > ( ObjectDB : : get_instance ( E - > get ( ) . id ) ) ;
2014-02-10 02:10:30 +01:00
if ( ! n2d )
continue ;
2017-03-29 17:29:38 +02:00
undo_redo - > add_do_method ( n2d , " set_position " , E - > get ( ) . pos ) ;
2017-06-24 11:39:57 +02:00
undo_redo - > add_do_method ( n2d , " set_rotation " , E - > get ( ) . rot ) ;
2017-03-05 16:44:50 +01:00
undo_redo - > add_do_method ( n2d , " set_scale " , E - > get ( ) . scale ) ;
2017-03-29 17:29:38 +02:00
undo_redo - > add_undo_method ( n2d , " set_position " , n2d - > get_position ( ) ) ;
2017-06-24 11:39:57 +02:00
undo_redo - > add_undo_method ( n2d , " set_rotation " , n2d - > get_rotation ( ) ) ;
2017-03-05 16:44:50 +01:00
undo_redo - > add_undo_method ( n2d , " set_scale " , n2d - > get_scale ( ) ) ;
2014-02-10 02:10:30 +01:00
}
undo_redo - > commit_action ( ) ;
} break ;
case ANIM_CLEAR_POSE : {
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Map < Node * , Object * > & selection = editor_selection - > get_selection ( ) ;
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2017-03-05 16:44:50 +01:00
for ( Map < Node * , Object * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
2014-02-10 02:10:30 +01:00
2017-08-24 22:58:51 +02:00
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > key ( ) ) ;
2017-01-13 14:45:50 +01:00
if ( ! canvas_item | | ! canvas_item - > is_visible_in_tree ( ) )
2014-02-10 02:10:30 +01:00
continue ;
2017-03-05 16:44:50 +01:00
if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
2016-01-24 20:41:50 +01:00
continue ;
2017-08-24 22:58:51 +02:00
if ( Object : : cast_to < Node2D > ( canvas_item ) ) {
Node2D * n2d = Object : : cast_to < Node2D > ( canvas_item ) ;
2014-02-10 02:10:30 +01:00
if ( key_pos )
2017-01-04 05:16:14 +01:00
n2d - > set_position ( Vector2 ( ) ) ;
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if ( key_rot )
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n2d - > set_rotation ( 0 ) ;
2014-02-10 02:10:30 +01:00
if ( key_scale )
2017-03-05 16:44:50 +01:00
n2d - > set_scale ( Vector2 ( 1 , 1 ) ) ;
2017-08-24 22:58:51 +02:00
} else if ( Object : : cast_to < Control > ( canvas_item ) ) {
2014-02-10 02:10:30 +01:00
2017-08-24 22:58:51 +02:00
Control * ctrl = Object : : cast_to < Control > ( canvas_item ) ;
2014-02-10 02:10:30 +01:00
if ( key_pos )
2017-03-29 17:29:38 +02:00
ctrl - > set_position ( Point2 ( ) ) ;
2017-01-14 12:26:56 +01:00
/*
2017-11-07 08:58:35 +01:00
if ( key_scale )
AnimationPlayerEditor : : singleton - > get_key_editor ( ) - > insert_node_value_key ( ctrl , " rect/size " , ctrl - > get_size ( ) ) ;
*/
2014-02-10 02:10:30 +01:00
}
}
} break ;
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case VIEW_CENTER_TO_SELECTION :
case VIEW_FRAME_TO_SELECTION : {
2014-02-10 02:10:30 +01:00
2016-07-28 21:37:52 +02:00
_focus_selection ( p_op ) ;
2014-05-03 19:36:59 +02:00
} break ;
2014-07-06 16:49:27 +02:00
case SKELETON_MAKE_BONES : {
2017-03-05 16:44:50 +01:00
Map < Node * , Object * > & selection = editor_selection - > get_selection ( ) ;
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2017-03-05 16:44:50 +01:00
for ( Map < Node * , Object * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
2014-07-06 16:49:27 +02:00
2017-08-24 22:58:51 +02:00
Node2D * n2d = Object : : cast_to < Node2D > ( E - > key ( ) ) ;
2014-07-06 16:49:27 +02:00
if ( ! n2d )
continue ;
2017-01-13 14:45:50 +01:00
if ( ! n2d - > is_visible_in_tree ( ) )
2014-07-06 16:49:27 +02:00
continue ;
if ( ! n2d - > get_parent_item ( ) )
continue ;
2017-03-05 16:44:50 +01:00
n2d - > set_meta ( " _edit_bone_ " , true ) ;
2016-09-07 11:10:00 +02:00
if ( ! skeleton_show_bones )
2017-09-17 22:52:41 +02:00
skeleton_menu - > get_popup ( ) - > activate_item ( skeleton_menu - > get_popup ( ) - > get_item_index ( SKELETON_SHOW_BONES ) ) ;
2014-07-06 16:49:27 +02:00
}
viewport - > update ( ) ;
} break ;
case SKELETON_CLEAR_BONES : {
2017-03-05 16:44:50 +01:00
Map < Node * , Object * > & selection = editor_selection - > get_selection ( ) ;
2014-07-06 16:49:27 +02:00
2017-03-05 16:44:50 +01:00
for ( Map < Node * , Object * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
2014-07-06 16:49:27 +02:00
2017-08-24 22:58:51 +02:00
Node2D * n2d = Object : : cast_to < Node2D > ( E - > key ( ) ) ;
2014-07-06 16:49:27 +02:00
if ( ! n2d )
continue ;
2017-01-13 14:45:50 +01:00
if ( ! n2d - > is_visible_in_tree ( ) )
2014-07-06 16:49:27 +02:00
continue ;
2017-03-05 16:44:50 +01:00
n2d - > set_meta ( " _edit_bone_ " , Variant ( ) ) ;
2016-09-07 11:10:00 +02:00
if ( ! skeleton_show_bones )
2017-09-17 22:52:41 +02:00
skeleton_menu - > get_popup ( ) - > activate_item ( skeleton_menu - > get_popup ( ) - > get_item_index ( SKELETON_SHOW_BONES ) ) ;
2014-07-06 16:49:27 +02:00
}
viewport - > update ( ) ;
} break ;
case SKELETON_SET_IK_CHAIN : {
2018-01-07 09:55:26 +01:00
List < Node * > selection = editor_selection - > get_selected_node_list ( ) ;
2014-07-06 16:49:27 +02:00
2017-03-05 16:44:50 +01:00
for ( List < Node * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
2014-07-06 16:49:27 +02:00
2017-08-24 22:58:51 +02:00
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > get ( ) ) ;
2017-01-13 14:45:50 +01:00
if ( ! canvas_item | | ! canvas_item - > is_visible_in_tree ( ) )
2014-07-06 16:49:27 +02:00
continue ;
2017-03-05 16:44:50 +01:00
if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
2016-01-24 20:41:50 +01:00
continue ;
2014-07-06 16:49:27 +02:00
2017-03-05 16:44:50 +01:00
canvas_item - > set_meta ( " _edit_ik_ " , true ) ;
2016-09-07 11:10:00 +02:00
if ( ! skeleton_show_bones )
2017-09-17 22:52:41 +02:00
skeleton_menu - > get_popup ( ) - > activate_item ( skeleton_menu - > get_popup ( ) - > get_item_index ( SKELETON_SHOW_BONES ) ) ;
2014-07-06 16:49:27 +02:00
}
viewport - > update ( ) ;
} break ;
case SKELETON_CLEAR_IK_CHAIN : {
2017-03-05 16:44:50 +01:00
Map < Node * , Object * > & selection = editor_selection - > get_selection ( ) ;
2014-07-06 16:49:27 +02:00
2017-03-05 16:44:50 +01:00
for ( Map < Node * , Object * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
2014-07-06 16:49:27 +02:00
2017-08-24 22:58:51 +02:00
CanvasItem * n2d = Object : : cast_to < CanvasItem > ( E - > key ( ) ) ;
2014-07-06 16:49:27 +02:00
if ( ! n2d )
continue ;
2017-01-13 14:45:50 +01:00
if ( ! n2d - > is_visible_in_tree ( ) )
2014-07-06 16:49:27 +02:00
continue ;
2017-03-05 16:44:50 +01:00
n2d - > set_meta ( " _edit_ik_ " , Variant ( ) ) ;
2016-09-07 11:10:00 +02:00
if ( ! skeleton_show_bones )
2017-09-17 22:52:41 +02:00
skeleton_menu - > get_popup ( ) - > activate_item ( skeleton_menu - > get_popup ( ) - > get_item_index ( SKELETON_SHOW_BONES ) ) ;
2014-07-06 16:49:27 +02:00
}
viewport - > update ( ) ;
} break ;
2014-02-10 02:10:30 +01:00
}
}
2016-07-28 21:37:52 +02:00
void CanvasItemEditor : : _focus_selection ( int p_op ) {
Vector2 center ( 0.f , 0.f ) ;
Rect2 rect ;
int count = 0 ;
2017-03-05 16:44:50 +01:00
Map < Node * , Object * > & selection = editor_selection - > get_selection ( ) ;
for ( Map < Node * , Object * > : : Element * E = selection . front ( ) ; E ; E = E - > next ( ) ) {
2017-08-24 22:58:51 +02:00
CanvasItem * canvas_item = Object : : cast_to < CanvasItem > ( E - > key ( ) ) ;
2016-07-28 21:37:52 +02:00
if ( ! canvas_item ) continue ;
2017-03-05 16:44:50 +01:00
if ( canvas_item - > get_viewport ( ) ! = EditorNode : : get_singleton ( ) - > get_scene_root ( ) )
2016-07-28 21:37:52 +02:00
continue ;
// counting invisible items, for now
2017-01-13 14:45:50 +01:00
//if (!canvas_item->is_visible_in_tree()) continue;
2016-07-28 21:37:52 +02:00
+ + count ;
2018-03-08 21:35:41 +01:00
Rect2 item_rect ;
if ( canvas_item - > _edit_use_rect ( ) ) {
item_rect = canvas_item - > _edit_get_rect ( ) ;
} else {
item_rect = Rect2 ( ) ;
}
2016-07-28 21:37:52 +02:00
Vector2 pos = canvas_item - > get_global_transform ( ) . get_origin ( ) ;
Vector2 scale = canvas_item - > get_global_transform ( ) . get_scale ( ) ;
real_t angle = canvas_item - > get_global_transform ( ) . get_rotation ( ) ;
2017-03-05 16:44:50 +01:00
Transform2D t ( angle , Vector2 ( 0.f , 0.f ) ) ;
2016-07-28 21:37:52 +02:00
item_rect = t . xform ( item_rect ) ;
2017-06-04 00:25:13 +02:00
Rect2 canvas_item_rect ( pos + scale * item_rect . position , scale * item_rect . size ) ;
2016-07-28 21:37:52 +02:00
if ( count = = 1 ) {
rect = canvas_item_rect ;
} else {
rect = rect . merge ( canvas_item_rect ) ;
}
} ;
2017-03-05 16:44:50 +01:00
if ( count = = 0 ) return ;
2016-07-28 21:37:52 +02:00
if ( p_op = = VIEW_CENTER_TO_SELECTION ) {
2017-06-04 00:25:13 +02:00
center = rect . position + rect . size / 2 ;
2017-03-05 16:44:50 +01:00
Vector2 offset = viewport - > get_size ( ) / 2 - editor - > get_scene_root ( ) - > get_global_canvas_transform ( ) . xform ( center ) ;
2018-03-15 15:12:16 +01:00
view_offset . x - = offset . x / zoom ;
view_offset . y - = offset . y / zoom ;
_update_scrollbars ( ) ;
viewport - > update ( ) ;
2016-07-28 21:37:52 +02:00
} else { // VIEW_FRAME_TO_SELECTION
if ( rect . size . x > CMP_EPSILON & & rect . size . y > CMP_EPSILON ) {
2017-03-05 16:44:50 +01:00
float scale_x = viewport - > get_size ( ) . x / rect . size . x ;
float scale_y = viewport - > get_size ( ) . y / rect . size . y ;
zoom = scale_x < scale_y ? scale_x : scale_y ;
2016-07-28 21:37:52 +02:00
zoom * = 0.90 ;
2018-03-15 15:12:16 +01:00
viewport - > update ( ) ;
2016-07-28 21:37:52 +02:00
call_deferred ( " _popup_callback " , VIEW_CENTER_TO_SELECTION ) ;
}
}
}
2014-02-10 02:10:30 +01:00
void CanvasItemEditor : : _bind_methods ( ) {
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ClassDB : : bind_method ( " _button_zoom_minus " , & CanvasItemEditor : : _button_zoom_minus ) ;
ClassDB : : bind_method ( " _button_zoom_reset " , & CanvasItemEditor : : _button_zoom_reset ) ;
ClassDB : : bind_method ( " _button_zoom_plus " , & CanvasItemEditor : : _button_zoom_plus ) ;
ClassDB : : bind_method ( " _button_toggle_snap " , & CanvasItemEditor : : _button_toggle_snap ) ;
2017-03-05 16:44:50 +01:00
ClassDB : : bind_method ( " _update_scroll " , & CanvasItemEditor : : _update_scroll ) ;
2018-03-15 15:12:16 +01:00
ClassDB : : bind_method ( " _update_scrollbars " , & CanvasItemEditor : : _update_scrollbars ) ;
2017-03-05 16:44:50 +01:00
ClassDB : : bind_method ( " _popup_callback " , & CanvasItemEditor : : _popup_callback ) ;
ClassDB : : bind_method ( " _get_editor_data " , & CanvasItemEditor : : _get_editor_data ) ;
2017-11-07 08:58:35 +01:00
ClassDB : : bind_method ( " _button_tool_select " , & CanvasItemEditor : : _button_tool_select ) ;
2017-03-05 16:44:50 +01:00
ClassDB : : bind_method ( " _keying_changed " , & CanvasItemEditor : : _keying_changed ) ;
ClassDB : : bind_method ( " _unhandled_key_input " , & CanvasItemEditor : : _unhandled_key_input ) ;
2017-08-28 21:51:56 +02:00
ClassDB : : bind_method ( " _draw_viewport " , & CanvasItemEditor : : _draw_viewport ) ;
2017-10-15 22:33:25 +02:00
ClassDB : : bind_method ( " _gui_input_viewport " , & CanvasItemEditor : : _gui_input_viewport ) ;
2017-03-05 16:44:50 +01:00
ClassDB : : bind_method ( " _snap_changed " , & CanvasItemEditor : : _snap_changed ) ;
2018-05-04 23:11:28 +02:00
ClassDB : : bind_method ( " _update_bone_list " , & CanvasItemEditor : : _update_bone_list ) ;
ClassDB : : bind_method ( " _tree_changed " , & CanvasItemEditor : : _tree_changed ) ;
2017-03-05 16:44:50 +01:00
ClassDB : : bind_method ( D_METHOD ( " _selection_result_pressed " ) , & CanvasItemEditor : : _selection_result_pressed ) ;
ClassDB : : bind_method ( D_METHOD ( " _selection_menu_hide " ) , & CanvasItemEditor : : _selection_menu_hide ) ;
2018-01-04 19:55:43 +01:00
ClassDB : : bind_method ( D_METHOD ( " set_state " ) , & CanvasItemEditor : : set_state ) ;
2017-03-05 16:44:50 +01:00
ADD_SIGNAL ( MethodInfo ( " item_lock_status_changed " ) ) ;
ADD_SIGNAL ( MethodInfo ( " item_group_status_changed " ) ) ;
2014-02-10 02:10:30 +01:00
}
2017-11-07 08:58:35 +01:00
Dictionary CanvasItemEditor : : get_state ( ) const {
Dictionary state ;
state [ " zoom " ] = zoom ;
2018-03-15 15:12:16 +01:00
state [ " ofs " ] = view_offset ;
2017-11-07 08:58:35 +01:00
state [ " grid_offset " ] = grid_offset ;
state [ " grid_step " ] = grid_step ;
state [ " snap_rotation_offset " ] = snap_rotation_offset ;
state [ " snap_rotation_step " ] = snap_rotation_step ;
state [ " snap_active " ] = snap_active ;
state [ " snap_node_parent " ] = snap_node_parent ;
state [ " snap_node_anchors " ] = snap_node_anchors ;
state [ " snap_node_sides " ] = snap_node_sides ;
state [ " snap_node_center " ] = snap_node_center ;
state [ " snap_other_nodes " ] = snap_other_nodes ;
state [ " snap_grid " ] = snap_grid ;
state [ " snap_guides " ] = snap_guides ;
state [ " show_grid " ] = show_grid ;
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state [ " show_origin " ] = show_origin ;
state [ " show_viewport " ] = show_viewport ;
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state [ " show_rulers " ] = show_rulers ;
state [ " show_guides " ] = show_guides ;
state [ " show_helpers " ] = show_helpers ;
state [ " snap_rotation " ] = snap_rotation ;
state [ " snap_relative " ] = snap_relative ;
state [ " snap_pixel " ] = snap_pixel ;
state [ " skeleton_show_bones " ] = skeleton_show_bones ;
return state ;
}
void CanvasItemEditor : : set_state ( const Dictionary & p_state ) {
Dictionary state = p_state ;
if ( state . has ( " zoom " ) ) {
zoom = p_state [ " zoom " ] ;
}
if ( state . has ( " ofs " ) ) {
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view_offset = p_state [ " ofs " ] ;
previous_update_view_offset = view_offset ;
_update_scrollbars ( ) ;
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}
if ( state . has ( " grid_offset " ) ) {
grid_offset = state [ " grid_offset " ] ;
}
if ( state . has ( " grid_step " ) ) {
grid_step = state [ " grid_step " ] ;
}
if ( state . has ( " snap_rotation_step " ) ) {
snap_rotation_step = state [ " snap_rotation_step " ] ;
}
if ( state . has ( " snap_rotation_offset " ) ) {
snap_rotation_offset = state [ " snap_rotation_offset " ] ;
}
if ( state . has ( " snap_active " ) ) {
snap_active = state [ " snap_active " ] ;
snap_button - > set_pressed ( snap_active ) ;
}
if ( state . has ( " snap_node_parent " ) ) {
snap_node_parent = state [ " snap_node_parent " ] ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_NODE_PARENT ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_node_parent ) ;
}
if ( state . has ( " snap_node_anchors " ) ) {
snap_node_anchors = state [ " snap_node_anchors " ] ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_NODE_ANCHORS ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_node_anchors ) ;
}
if ( state . has ( " snap_node_sides " ) ) {
snap_node_sides = state [ " snap_node_sides " ] ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_NODE_SIDES ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_node_sides ) ;
}
if ( state . has ( " snap_node_center " ) ) {
snap_node_center = state [ " snap_node_center " ] ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_NODE_CENTER ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_node_center ) ;
}
if ( state . has ( " snap_other_nodes " ) ) {
snap_other_nodes = state [ " snap_other_nodes " ] ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_OTHER_NODES ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_other_nodes ) ;
}
if ( state . has ( " snap_guides " ) ) {
snap_guides = state [ " snap_guides " ] ;
int idx = smartsnap_config_popup - > get_item_index ( SNAP_USE_GUIDES ) ;
smartsnap_config_popup - > set_item_checked ( idx , snap_guides ) ;
}
if ( state . has ( " snap_grid " ) ) {
snap_grid = state [ " snap_grid " ] ;
int idx = snap_config_menu - > get_popup ( ) - > get_item_index ( SNAP_USE_GRID ) ;
snap_config_menu - > get_popup ( ) - > set_item_checked ( idx , snap_grid ) ;
}
if ( state . has ( " show_grid " ) ) {
show_grid = state [ " show_grid " ] ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_GRID ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_grid ) ;
}
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if ( state . has ( " show_origin " ) ) {
show_origin = state [ " show_origin " ] ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_ORIGIN ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_origin ) ;
}
if ( state . has ( " show_viewport " ) ) {
show_viewport = state [ " show_viewport " ] ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_VIEWPORT ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_viewport ) ;
}
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if ( state . has ( " show_rulers " ) ) {
show_rulers = state [ " show_rulers " ] ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_RULERS ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_rulers ) ;
}
if ( state . has ( " show_guides " ) ) {
show_guides = state [ " show_guides " ] ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_GUIDES ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_guides ) ;
}
if ( state . has ( " show_helpers " ) ) {
show_helpers = state [ " show_helpers " ] ;
int idx = view_menu - > get_popup ( ) - > get_item_index ( SHOW_HELPERS ) ;
view_menu - > get_popup ( ) - > set_item_checked ( idx , show_helpers ) ;
}
if ( state . has ( " snap_rotation " ) ) {
snap_rotation = state [ " snap_rotation " ] ;
int idx = snap_config_menu - > get_popup ( ) - > get_item_index ( SNAP_USE_ROTATION ) ;
snap_config_menu - > get_popup ( ) - > set_item_checked ( idx , snap_rotation ) ;
}
if ( state . has ( " snap_relative " ) ) {
snap_relative = state [ " snap_relative " ] ;
int idx = snap_config_menu - > get_popup ( ) - > get_item_index ( SNAP_RELATIVE ) ;
snap_config_menu - > get_popup ( ) - > set_item_checked ( idx , snap_relative ) ;
}
if ( state . has ( " snap_pixel " ) ) {
snap_pixel = state [ " snap_pixel " ] ;
int idx = snap_config_menu - > get_popup ( ) - > get_item_index ( SNAP_USE_PIXEL ) ;
snap_config_menu - > get_popup ( ) - > set_item_checked ( idx , snap_pixel ) ;
}
if ( state . has ( " skeleton_show_bones " ) ) {
skeleton_show_bones = state [ " skeleton_show_bones " ] ;
int idx = skeleton_menu - > get_popup ( ) - > get_item_index ( SKELETON_SHOW_BONES ) ;
skeleton_menu - > get_popup ( ) - > set_item_checked ( idx , skeleton_show_bones ) ;
}
viewport - > update ( ) ;
}
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void CanvasItemEditor : : add_control_to_menu_panel ( Control * p_control ) {
hb - > add_child ( p_control ) ;
}
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void CanvasItemEditor : : remove_control_from_menu_panel ( Control * p_control ) {
hb - > remove_child ( p_control ) ;
}
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HSplitContainer * CanvasItemEditor : : get_palette_split ( ) {
return palette_split ;
}
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VSplitContainer * CanvasItemEditor : : get_bottom_split ( ) {
return bottom_split ;
}
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void CanvasItemEditor : : focus_selection ( ) {
_focus_selection ( VIEW_CENTER_TO_SELECTION ) ;
}
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CanvasItemEditor : : CanvasItemEditor ( EditorNode * p_editor ) {
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bone_list_dirty = false ;
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tool = TOOL_SELECT ;
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undo_redo = p_editor - > get_undo_redo ( ) ;
editor = p_editor ;
editor_selection = p_editor - > get_editor_selection ( ) ;
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editor_selection - > add_editor_plugin ( this ) ;
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editor_selection - > connect ( " selection_changed " , this , " update " ) ;
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hb = memnew ( HBoxContainer ) ;
add_child ( hb ) ;
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hb - > set_anchors_and_margins_preset ( Control : : PRESET_WIDE ) ;
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bottom_split = memnew ( VSplitContainer ) ;
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add_child ( bottom_split ) ;
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bottom_split - > set_v_size_flags ( SIZE_EXPAND_FILL ) ;
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palette_split = memnew ( HSplitContainer ) ;
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bottom_split - > add_child ( palette_split ) ;
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palette_split - > set_v_size_flags ( SIZE_EXPAND_FILL ) ;
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viewport_scrollable = memnew ( Control ) ;
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palette_split - > add_child ( viewport_scrollable ) ;
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viewport_scrollable - > set_mouse_filter ( MOUSE_FILTER_PASS ) ;
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viewport_scrollable - > set_clip_contents ( true ) ;
viewport_scrollable - > set_v_size_flags ( SIZE_EXPAND_FILL ) ;
viewport_scrollable - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
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viewport_scrollable - > connect ( " draw " , this , " _update_scrollbars " ) ;
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ViewportContainer * scene_tree = memnew ( ViewportContainer ) ;
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viewport_scrollable - > add_child ( scene_tree ) ;
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scene_tree - > set_stretch ( true ) ;
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scene_tree - > set_anchors_and_margins_preset ( Control : : PRESET_WIDE ) ;
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scene_tree - > add_child ( p_editor - > get_scene_root ( ) ) ;
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viewport = memnew ( CanvasItemEditorViewport ( p_editor , this ) ) ;
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viewport_scrollable - > add_child ( viewport ) ;
viewport - > set_mouse_filter ( MOUSE_FILTER_PASS ) ;
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viewport - > set_anchors_and_margins_preset ( Control : : PRESET_WIDE ) ;
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viewport - > set_clip_contents ( true ) ;
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viewport - > set_focus_mode ( FOCUS_ALL ) ;
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viewport - > connect ( " draw " , this , " _draw_viewport " ) ;
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viewport - > connect ( " gui_input " , this , " _gui_input_viewport " ) ;
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h_scroll = memnew ( HScrollBar ) ;
viewport - > add_child ( h_scroll ) ;
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h_scroll - > connect ( " value_changed " , this , " _update_scroll " ) ;
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h_scroll - > hide ( ) ;
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v_scroll = memnew ( VScrollBar ) ;
viewport - > add_child ( v_scroll ) ;
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v_scroll - > connect ( " value_changed " , this , " _update_scroll " ) ;
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v_scroll - > hide ( ) ;
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zoom_hb = memnew ( HBoxContainer ) ;
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viewport - > add_child ( zoom_hb ) ;
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zoom_hb - > set_begin ( Point2 ( 5 , 5 ) ) ;
zoom_minus = memnew ( ToolButton ) ;
zoom_hb - > add_child ( zoom_minus ) ;
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zoom_minus - > connect ( " pressed " , this , " _button_zoom_minus " ) ;
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zoom_minus - > set_shortcut ( ED_SHORTCUT ( " canvas_item_editor/zoom_minus " , TTR ( " Zoom out " ) , KEY_MASK_CMD | KEY_MINUS ) ) ;
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zoom_minus - > set_focus_mode ( FOCUS_NONE ) ;
zoom_reset = memnew ( ToolButton ) ;
zoom_hb - > add_child ( zoom_reset ) ;
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zoom_reset - > connect ( " pressed " , this , " _button_zoom_reset " ) ;
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zoom_reset - > set_shortcut ( ED_SHORTCUT ( " canvas_item_editor/zoom_reset " , TTR ( " Zoom reset " ) , KEY_MASK_CMD | KEY_0 ) ) ;
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zoom_reset - > set_focus_mode ( FOCUS_NONE ) ;
zoom_plus = memnew ( ToolButton ) ;
zoom_hb - > add_child ( zoom_plus ) ;
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zoom_plus - > connect ( " pressed " , this , " _button_zoom_plus " ) ;
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zoom_plus - > set_shortcut ( ED_SHORTCUT ( " canvas_item_editor/zoom_plus " , TTR ( " Zoom in " ) , KEY_MASK_CMD | KEY_PLUS ) ) ;
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zoom_plus - > set_focus_mode ( FOCUS_NONE ) ;
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updating_scroll = false ;
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select_button = memnew ( ToolButton ) ;
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hb - > add_child ( select_button ) ;
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select_button - > set_toggle_mode ( true ) ;
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select_button - > connect ( " pressed " , this , " _button_tool_select " , make_binds ( TOOL_SELECT ) ) ;
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select_button - > set_pressed ( true ) ;
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select_button - > set_shortcut ( ED_SHORTCUT ( " canvas_item_editor/select_mode " , TTR ( " Select Mode " ) , KEY_Q ) ) ;
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select_button - > set_tooltip ( keycode_get_string ( KEY_MASK_CMD ) + TTR ( " Drag: Rotate " ) + " \n " + TTR ( " Alt+Drag: Move " ) + " \n " + TTR ( " Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving). " ) + " \n " + TTR ( " Alt+RMB: Depth list selection " ) ) ;
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move_button = memnew ( ToolButton ) ;
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hb - > add_child ( move_button ) ;
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move_button - > set_toggle_mode ( true ) ;
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move_button - > connect ( " pressed " , this , " _button_tool_select " , make_binds ( TOOL_MOVE ) ) ;
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move_button - > set_shortcut ( ED_SHORTCUT ( " canvas_item_editor/move_mode " , TTR ( " Move Mode " ) , KEY_W ) ) ;
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move_button - > set_tooltip ( TTR ( " Move Mode " ) ) ;
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rotate_button = memnew ( ToolButton ) ;
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hb - > add_child ( rotate_button ) ;
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rotate_button - > set_toggle_mode ( true ) ;
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rotate_button - > connect ( " pressed " , this , " _button_tool_select " , make_binds ( TOOL_ROTATE ) ) ;
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rotate_button - > set_shortcut ( ED_SHORTCUT ( " canvas_item_editor/rotate_mode " , TTR ( " Rotate Mode " ) , KEY_E ) ) ;
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rotate_button - > set_tooltip ( TTR ( " Rotate Mode " ) ) ;
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hb - > add_child ( memnew ( VSeparator ) ) ;
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list_select_button = memnew ( ToolButton ) ;
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hb - > add_child ( list_select_button ) ;
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list_select_button - > set_toggle_mode ( true ) ;
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list_select_button - > connect ( " pressed " , this , " _button_tool_select " , make_binds ( TOOL_LIST_SELECT ) ) ;
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list_select_button - > set_tooltip ( TTR ( " Show a list of all objects at the position clicked \n (same as Alt+RMB in select mode). " ) ) ;
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pivot_button = memnew ( ToolButton ) ;
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hb - > add_child ( pivot_button ) ;
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pivot_button - > set_toggle_mode ( true ) ;
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pivot_button - > connect ( " pressed " , this , " _button_tool_select " , make_binds ( TOOL_EDIT_PIVOT ) ) ;
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pivot_button - > set_tooltip ( TTR ( " Click to change object's rotation pivot. " ) ) ;
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pan_button = memnew ( ToolButton ) ;
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hb - > add_child ( pan_button ) ;
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pan_button - > set_toggle_mode ( true ) ;
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pan_button - > connect ( " pressed " , this , " _button_tool_select " , make_binds ( TOOL_PAN ) ) ;
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pan_button - > set_tooltip ( TTR ( " Pan Mode " ) ) ;
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hb - > add_child ( memnew ( VSeparator ) ) ;
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snap_button = memnew ( ToolButton ) ;
hb - > add_child ( snap_button ) ;
snap_button - > set_toggle_mode ( true ) ;
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snap_button - > connect ( " toggled " , this , " _button_toggle_snap " ) ;
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snap_button - > set_tooltip ( TTR ( " Toggles snapping " ) ) ;
snap_button - > set_shortcut ( ED_SHORTCUT ( " canvas_item_editor/use_snap " , TTR ( " Use Snap " ) , KEY_S ) ) ;
snap_config_menu = memnew ( MenuButton ) ;
hb - > add_child ( snap_config_menu ) ;
snap_config_menu - > set_h_size_flags ( SIZE_SHRINK_END ) ;
snap_config_menu - > set_tooltip ( TTR ( " Snapping options " ) ) ;
PopupMenu * p = snap_config_menu - > get_popup ( ) ;
p - > connect ( " id_pressed " , this , " _popup_callback " ) ;
p - > set_hide_on_checkable_item_selection ( false ) ;
p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/snap_grid " , TTR ( " Snap to grid " ) ) , SNAP_USE_GRID ) ;
p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/use_rotation_snap " , TTR ( " Use Rotation Snap " ) ) , SNAP_USE_ROTATION ) ;
p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/configure_snap " , TTR ( " Configure Snap... " ) ) , SNAP_CONFIGURE ) ;
p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/snap_relative " , TTR ( " Snap Relative " ) ) , SNAP_RELATIVE ) ;
p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/use_pixel_snap " , TTR ( " Use Pixel Snap " ) ) , SNAP_USE_PIXEL ) ;
p - > add_submenu_item ( TTR ( " Smart snapping " ) , " SmartSnapping " ) ;
smartsnap_config_popup = memnew ( PopupMenu ) ;
p - > add_child ( smartsnap_config_popup ) ;
smartsnap_config_popup - > set_name ( " SmartSnapping " ) ;
smartsnap_config_popup - > connect ( " id_pressed " , this , " _popup_callback " ) ;
smartsnap_config_popup - > set_hide_on_checkable_item_selection ( false ) ;
smartsnap_config_popup - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/snap_node_parent " , TTR ( " Snap to parent " ) ) , SNAP_USE_NODE_PARENT ) ;
smartsnap_config_popup - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/snap_node_anchors " , TTR ( " Snap to node anchor " ) ) , SNAP_USE_NODE_ANCHORS ) ;
smartsnap_config_popup - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/snap_node_sides " , TTR ( " Snap to node sides " ) ) , SNAP_USE_NODE_SIDES ) ;
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smartsnap_config_popup - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/snap_node_center " , TTR ( " Snap to node center " ) ) , SNAP_USE_NODE_CENTER ) ;
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smartsnap_config_popup - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/snap_other_nodes " , TTR ( " Snap to other nodes " ) ) , SNAP_USE_OTHER_NODES ) ;
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smartsnap_config_popup - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/snap_guides " , TTR ( " Snap to guides " ) ) , SNAP_USE_GUIDES ) ;
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hb - > add_child ( memnew ( VSeparator ) ) ;
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lock_button = memnew ( ToolButton ) ;
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hb - > add_child ( lock_button ) ;
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lock_button - > connect ( " pressed " , this , " _popup_callback " , varray ( LOCK_SELECTED ) ) ;
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lock_button - > set_tooltip ( TTR ( " Lock the selected object in place (can't be moved). " ) ) ;
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unlock_button = memnew ( ToolButton ) ;
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hb - > add_child ( unlock_button ) ;
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unlock_button - > connect ( " pressed " , this , " _popup_callback " , varray ( UNLOCK_SELECTED ) ) ;
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unlock_button - > set_tooltip ( TTR ( " Unlock the selected object (can be moved). " ) ) ;
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group_button = memnew ( ToolButton ) ;
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hb - > add_child ( group_button ) ;
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group_button - > connect ( " pressed " , this , " _popup_callback " , varray ( GROUP_SELECTED ) ) ;
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group_button - > set_tooltip ( TTR ( " Makes sure the object's children are not selectable. " ) ) ;
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ungroup_button = memnew ( ToolButton ) ;
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hb - > add_child ( ungroup_button ) ;
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ungroup_button - > connect ( " pressed " , this , " _popup_callback " , varray ( UNGROUP_SELECTED ) ) ;
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ungroup_button - > set_tooltip ( TTR ( " Restores the object's children's ability to be selected. " ) ) ;
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hb - > add_child ( memnew ( VSeparator ) ) ;
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skeleton_menu = memnew ( MenuButton ) ;
hb - > add_child ( skeleton_menu ) ;
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p = skeleton_menu - > get_popup ( ) ;
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p - > set_hide_on_checkable_item_selection ( false ) ;
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p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/skeleton_show_bones " , TTR ( " Show Bones " ) ) , SKELETON_SHOW_BONES ) ;
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p - > add_separator ( ) ;
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p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/skeleton_set_ik_chain " , TTR ( " Make IK Chain " ) ) , SKELETON_SET_IK_CHAIN ) ;
p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/skeleton_clear_ik_chain " , TTR ( " Clear IK Chain " ) ) , SKELETON_CLEAR_IK_CHAIN ) ;
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p - > add_separator ( ) ;
p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/skeleton_make_bones " , TTR ( " Make Custom Bone(s) from Node(s) " ) , KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B ) , SKELETON_MAKE_BONES ) ;
p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/skeleton_clear_bones " , TTR ( " Clear Custom Bones " ) ) , SKELETON_CLEAR_BONES ) ;
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p - > connect ( " id_pressed " , this , " _popup_callback " ) ;
hb - > add_child ( memnew ( VSeparator ) ) ;
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view_menu = memnew ( MenuButton ) ;
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view_menu - > set_text ( TTR ( " View " ) ) ;
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hb - > add_child ( view_menu ) ;
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view_menu - > get_popup ( ) - > connect ( " id_pressed " , this , " _popup_callback " ) ;
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p = view_menu - > get_popup ( ) ;
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p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/show_grid " , TTR ( " Show Grid " ) , KEY_G ) , SHOW_GRID ) ;
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p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/show_helpers " , TTR ( " Show Helpers " ) , KEY_H ) , SHOW_HELPERS ) ;
p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/show_rulers " , TTR ( " Show Rulers " ) , KEY_R ) , SHOW_RULERS ) ;
p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/show_guides " , TTR ( " Show Guides " ) , KEY_Y ) , SHOW_GUIDES ) ;
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p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/show_origin " , TTR ( " Show Origin " ) ) , SHOW_ORIGIN ) ;
p - > add_check_shortcut ( ED_SHORTCUT ( " canvas_item_editor/show_viewport " , TTR ( " Show Viewport " ) ) , SHOW_VIEWPORT ) ;
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p - > add_separator ( ) ;
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p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/center_selection " , TTR ( " Center Selection " ) , KEY_F ) , VIEW_CENTER_TO_SELECTION ) ;
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p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/frame_selection " , TTR ( " Frame Selection " ) , KEY_MASK_SHIFT | KEY_F ) , VIEW_FRAME_TO_SELECTION ) ;
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presets_menu = memnew ( MenuButton ) ;
presets_menu - > set_text ( TTR ( " Layout " ) ) ;
hb - > add_child ( presets_menu ) ;
presets_menu - > hide ( ) ;
p = presets_menu - > get_popup ( ) ;
p - > connect ( " id_pressed " , this , " _popup_callback " ) ;
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anchors_popup = memnew ( PopupMenu ) ;
p - > add_child ( anchors_popup ) ;
anchors_popup - > set_name ( " Anchors " ) ;
anchors_popup - > connect ( " id_pressed " , this , " _popup_callback " ) ;
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animation_hb = memnew ( HBoxContainer ) ;
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hb - > add_child ( animation_hb ) ;
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animation_hb - > add_child ( memnew ( VSeparator ) ) ;
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animation_hb - > hide ( ) ;
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key_loc_button = memnew ( Button ) ;
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key_loc_button - > set_toggle_mode ( true ) ;
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key_loc_button - > set_flat ( true ) ;
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key_loc_button - > set_pressed ( true ) ;
key_loc_button - > set_focus_mode ( FOCUS_NONE ) ;
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key_loc_button - > connect ( " pressed " , this , " _popup_callback " , varray ( ANIM_INSERT_POS ) ) ;
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animation_hb - > add_child ( key_loc_button ) ;
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key_rot_button = memnew ( Button ) ;
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key_rot_button - > set_toggle_mode ( true ) ;
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key_rot_button - > set_flat ( true ) ;
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key_rot_button - > set_pressed ( true ) ;
key_rot_button - > set_focus_mode ( FOCUS_NONE ) ;
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key_rot_button - > connect ( " pressed " , this , " _popup_callback " , varray ( ANIM_INSERT_ROT ) ) ;
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animation_hb - > add_child ( key_rot_button ) ;
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key_scale_button = memnew ( Button ) ;
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key_scale_button - > set_toggle_mode ( true ) ;
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key_scale_button - > set_flat ( true ) ;
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key_scale_button - > set_focus_mode ( FOCUS_NONE ) ;
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key_scale_button - > connect ( " pressed " , this , " _popup_callback " , varray ( ANIM_INSERT_SCALE ) ) ;
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animation_hb - > add_child ( key_scale_button ) ;
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key_insert_button = memnew ( Button ) ;
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key_insert_button - > set_flat ( true ) ;
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key_insert_button - > set_focus_mode ( FOCUS_NONE ) ;
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key_insert_button - > connect ( " pressed " , this , " _popup_callback " , varray ( ANIM_INSERT_KEY ) ) ;
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key_insert_button - > set_tooltip ( TTR ( " Insert Keys " ) ) ;
key_insert_button - > set_shortcut ( ED_SHORTCUT ( " canvas_item_editor/anim_insert_key " , TTR ( " Insert Key " ) , KEY_INSERT ) ) ;
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animation_hb - > add_child ( key_insert_button ) ;
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animation_menu = memnew ( MenuButton ) ;
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animation_menu - > set_text ( TTR ( " Animation " ) ) ;
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animation_hb - > add_child ( animation_menu ) ;
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animation_menu - > get_popup ( ) - > connect ( " id_pressed " , this , " _popup_callback " ) ;
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p = animation_menu - > get_popup ( ) ;
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p - > add_shortcut ( ED_GET_SHORTCUT ( " canvas_item_editor/anim_insert_key " ) , ANIM_INSERT_KEY ) ;
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p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/anim_insert_key_existing_tracks " , TTR ( " Insert Key (Existing Tracks) " ) , KEY_MASK_CMD + KEY_INSERT ) , ANIM_INSERT_KEY_EXISTING ) ;
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p - > add_separator ( ) ;
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p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/anim_copy_pose " , TTR ( " Copy Pose " ) ) , ANIM_COPY_POSE ) ;
p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/anim_paste_pose " , TTR ( " Paste Pose " ) ) , ANIM_PASTE_POSE ) ;
p - > add_shortcut ( ED_SHORTCUT ( " canvas_item_editor/anim_clear_pose " , TTR ( " Clear Pose " ) , KEY_MASK_SHIFT | KEY_K ) , ANIM_CLEAR_POSE ) ;
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snap_dialog = memnew ( SnapDialog ) ;
snap_dialog - > connect ( " confirmed " , this , " _snap_changed " ) ;
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add_child ( snap_dialog ) ;
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select_sb = Ref < StyleBoxTexture > ( memnew ( StyleBoxTexture ) ) ;
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selection_menu = memnew ( PopupMenu ) ;
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add_child ( selection_menu ) ;
selection_menu - > set_custom_minimum_size ( Vector2 ( 100 , 0 ) ) ;
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selection_menu - > connect ( " id_pressed " , this , " _selection_result_pressed " ) ;
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selection_menu - > connect ( " popup_hide " , this , " _selection_menu_hide " ) ;
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multiply_grid_step_shortcut = ED_SHORTCUT ( " canvas_item_editor/multiply_grid_step " , TTR ( " Multiply grid step by 2 " ) , KEY_KP_MULTIPLY ) ;
divide_grid_step_shortcut = ED_SHORTCUT ( " canvas_item_editor/divide_grid_step " , TTR ( " Divide grid step by 2 " ) , KEY_KP_DIVIDE ) ;
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key_pos = true ;
key_rot = true ;
key_scale = false ;
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show_grid = false ;
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show_origin = true ;
show_viewport = true ;
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show_helpers = false ;
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show_rulers = true ;
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show_guides = true ;
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zoom = 1 ;
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view_offset = Point2 ( - 150 - RULER_WIDTH , - 95 - RULER_WIDTH ) ;
previous_update_view_offset = view_offset ; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
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grid_offset = Point2 ( ) ;
grid_step = Point2 ( 10 , 10 ) ;
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grid_step_multiplier = 0 ;
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snap_rotation_offset = 0 ;
snap_rotation_step = 15 / ( 180 / Math_PI ) ;
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snap_active = false ;
snap_node_parent = true ;
snap_node_anchors = true ;
snap_node_sides = true ;
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snap_node_center = true ;
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snap_other_nodes = true ;
snap_grid = true ;
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snap_guides = true ;
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snap_rotation = false ;
snap_pixel = false ;
skeleton_show_bones = true ;
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skeleton_menu - > get_popup ( ) - > set_item_checked ( skeleton_menu - > get_popup ( ) - > get_item_index ( SKELETON_SHOW_BONES ) , true ) ;
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singleton = this ;
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set_process_unhandled_key_input ( true ) ;
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drag_type = DRAG_NONE ;
drag_from = Vector2 ( ) ;
drag_to = Vector2 ( ) ;
dragged_guide_pos = Point2 ( ) ;
dragged_guide_index = - 1 ;
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bone_last_frame = 0 ;
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// Update the menus' checkboxes
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call_deferred ( " set_state " , get_state ( ) ) ;
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}
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CanvasItemEditor * CanvasItemEditor : : singleton = NULL ;
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void CanvasItemEditorPlugin : : edit ( Object * p_object ) {
canvas_item_editor - > set_undo_redo ( & get_undo_redo ( ) ) ;
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canvas_item_editor - > edit ( Object : : cast_to < CanvasItem > ( p_object ) ) ;
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}
bool CanvasItemEditorPlugin : : handles ( Object * p_object ) const {
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return p_object - > is_class ( " CanvasItem " ) ;
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}
void CanvasItemEditorPlugin : : make_visible ( bool p_visible ) {
if ( p_visible ) {
canvas_item_editor - > show ( ) ;
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canvas_item_editor - > set_physics_process ( true ) ;
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VisualServer : : get_singleton ( ) - > viewport_set_hide_canvas ( editor - > get_scene_root ( ) - > get_viewport_rid ( ) , false ) ;
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canvas_item_editor - > viewport - > grab_focus ( ) ;
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} else {
canvas_item_editor - > hide ( ) ;
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canvas_item_editor - > set_physics_process ( false ) ;
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VisualServer : : get_singleton ( ) - > viewport_set_hide_canvas ( editor - > get_scene_root ( ) - > get_viewport_rid ( ) , true ) ;
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}
}
Dictionary CanvasItemEditorPlugin : : get_state ( ) const {
return canvas_item_editor - > get_state ( ) ;
}
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void CanvasItemEditorPlugin : : set_state ( const Dictionary & p_state ) {
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canvas_item_editor - > set_state ( p_state ) ;
}
CanvasItemEditorPlugin : : CanvasItemEditorPlugin ( EditorNode * p_node ) {
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editor = p_node ;
canvas_item_editor = memnew ( CanvasItemEditor ( editor ) ) ;
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canvas_item_editor - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
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editor - > get_viewport ( ) - > add_child ( canvas_item_editor ) ;
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canvas_item_editor - > set_anchors_and_margins_preset ( Control : : PRESET_WIDE ) ;
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canvas_item_editor - > hide ( ) ;
}
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CanvasItemEditorPlugin : : ~ CanvasItemEditorPlugin ( ) {
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}
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void CanvasItemEditorViewport : : _on_mouse_exit ( ) {
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if ( ! selector - > is_visible ( ) ) {
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_remove_preview ( ) ;
}
}
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void CanvasItemEditorViewport : : _on_select_type ( Object * selected ) {
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CheckBox * check = Object : : cast_to < CheckBox > ( selected ) ;
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String type = check - > get_text ( ) ;
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selector - > set_title ( vformat ( TTR ( " Add %s " ) , type ) ) ;
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label - > set_text ( vformat ( TTR ( " Adding %s... " ) , type ) ) ;
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}
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void CanvasItemEditorViewport : : _on_change_type_confirmed ( ) {
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if ( ! button_group - > get_pressed_button ( ) )
return ;
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CheckBox * check = Object : : cast_to < CheckBox > ( button_group - > get_pressed_button ( ) ) ;
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default_type = check - > get_text ( ) ;
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_perform_drop_data ( ) ;
selector - > hide ( ) ;
}
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void CanvasItemEditorViewport : : _on_change_type_closed ( ) {
_remove_preview ( ) ;
}
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void CanvasItemEditorViewport : : _create_preview ( const Vector < String > & files ) const {
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label - > set_position ( get_global_position ( ) + Point2 ( 14 , 14 ) * EDSCALE ) ;
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label_desc - > set_position ( label - > get_position ( ) + Point2 ( 0 , label - > get_size ( ) . height ) ) ;
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bool add_preview = false ;
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for ( int i = 0 ; i < files . size ( ) ; i + + ) {
String path = files [ i ] ;
RES res = ResourceLoader : : load ( path ) ;
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Ref < Texture > texture = Ref < Texture > ( Object : : cast_to < Texture > ( * res ) ) ;
Ref < PackedScene > scene = Ref < PackedScene > ( Object : : cast_to < PackedScene > ( * res ) ) ;
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if ( texture ! = NULL | | scene ! = NULL ) {
if ( texture ! = NULL ) {
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Sprite * sprite = memnew ( Sprite ) ;
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sprite - > set_texture ( texture ) ;
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sprite - > set_modulate ( Color ( 1 , 1 , 1 , 0.7f ) ) ;
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preview_node - > add_child ( sprite ) ;
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label - > show ( ) ;
label_desc - > show ( ) ;
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} else {
if ( scene . is_valid ( ) ) {
Node * instance = scene - > instance ( ) ;
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if ( instance ) {
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preview_node - > add_child ( instance ) ;
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}
}
}
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add_preview = true ;
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}
}
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if ( add_preview )
editor - > get_scene_root ( ) - > add_child ( preview_node ) ;
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}
void CanvasItemEditorViewport : : _remove_preview ( ) {
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if ( preview_node - > get_parent ( ) ) {
for ( int i = preview_node - > get_child_count ( ) - 1 ; i > = 0 ; i - - ) {
Node * node = preview_node - > get_child ( i ) ;
node - > queue_delete ( ) ;
preview_node - > remove_child ( node ) ;
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}
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editor - > get_scene_root ( ) - > remove_child ( preview_node ) ;
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label - > hide ( ) ;
label_desc - > hide ( ) ;
}
}
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bool CanvasItemEditorViewport : : _cyclical_dependency_exists ( const String & p_target_scene_path , Node * p_desired_node ) {
if ( p_desired_node - > get_filename ( ) = = p_target_scene_path ) {
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return true ;
}
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int childCount = p_desired_node - > get_child_count ( ) ;
for ( int i = 0 ; i < childCount ; i + + ) {
Node * child = p_desired_node - > get_child ( i ) ;
if ( _cyclical_dependency_exists ( p_target_scene_path , child ) ) {
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return true ;
}
}
return false ;
}
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void CanvasItemEditorViewport : : _create_nodes ( Node * parent , Node * child , String & path , const Point2 & p_point ) {
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child - > set_name ( path . get_file ( ) . get_basename ( ) ) ;
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Ref < Texture > texture = Ref < Texture > ( Object : : cast_to < Texture > ( ResourceCache : : get ( path ) ) ) ;
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Size2 texture_size = texture - > get_size ( ) ;
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if ( parent ) {
editor_data - > get_undo_redo ( ) . add_do_method ( parent , " add_child " , child ) ;
editor_data - > get_undo_redo ( ) . add_do_method ( child , " set_owner " , editor - > get_edited_scene ( ) ) ;
editor_data - > get_undo_redo ( ) . add_do_reference ( child ) ;
editor_data - > get_undo_redo ( ) . add_undo_method ( parent , " remove_child " , child ) ;
} else { // if we haven't parent, lets try to make a child as a parent.
editor_data - > get_undo_redo ( ) . add_do_method ( editor , " set_edited_scene " , child ) ;
editor_data - > get_undo_redo ( ) . add_do_method ( child , " set_owner " , editor - > get_edited_scene ( ) ) ;
editor_data - > get_undo_redo ( ) . add_do_reference ( child ) ;
editor_data - > get_undo_redo ( ) . add_undo_method ( editor , " set_edited_scene " , ( Object * ) NULL ) ;
}
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if ( parent ) {
String new_name = parent - > validate_child_name ( child ) ;
ScriptEditorDebugger * sed = ScriptEditor : : get_singleton ( ) - > get_debugger ( ) ;
editor_data - > get_undo_redo ( ) . add_do_method ( sed , " live_debug_create_node " , editor - > get_edited_scene ( ) - > get_path_to ( parent ) , child - > get_class ( ) , new_name ) ;
editor_data - > get_undo_redo ( ) . add_undo_method ( sed , " live_debug_remove_node " , NodePath ( String ( editor - > get_edited_scene ( ) - > get_path_to ( parent ) ) + " / " + new_name ) ) ;
}
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// handle with different property for texture
String property = " texture " ;
List < PropertyInfo > props ;
child - > get_property_list ( & props ) ;
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for ( const List < PropertyInfo > : : Element * E = props . front ( ) ; E ; E = E - > next ( ) ) {
if ( E - > get ( ) . name = = " config/texture " ) { // Particles2D
property = " config/texture " ;
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break ;
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} else if ( E - > get ( ) . name = = " texture/texture " ) { // Polygon2D
property = " texture/texture " ;
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break ;
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} else if ( E - > get ( ) . name = = " normal " ) { // TouchScreenButton
property = " normal " ;
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break ;
}
}
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editor_data - > get_undo_redo ( ) . add_do_property ( child , property , texture ) ;
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// make visible for certain node type
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if ( default_type = = " NinePatchRect " ) {
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editor_data - > get_undo_redo ( ) . add_do_property ( child , " rect/size " , texture_size ) ;
} else if ( default_type = = " Polygon2D " ) {
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PoolVector < Vector2 > list ;
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list . push_back ( Vector2 ( 0 , 0 ) ) ;
list . push_back ( Vector2 ( texture_size . width , 0 ) ) ;
list . push_back ( Vector2 ( texture_size . width , texture_size . height ) ) ;
list . push_back ( Vector2 ( 0 , texture_size . height ) ) ;
editor_data - > get_undo_redo ( ) . add_do_property ( child , " polygon " , list ) ;
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}
// locate at preview position
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Point2 pos = Point2 ( 0 , 0 ) ;
if ( parent & & parent - > has_method ( " get_global_position " ) ) {
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pos = parent - > call ( " get_global_position " ) ;
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}
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Transform2D trans = canvas - > get_canvas_transform ( ) ;
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Point2 target_position = ( p_point - trans . get_origin ( ) ) / trans . get_scale ( ) . x - pos ;
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if ( default_type = = " Polygon2D " | | default_type = = " TouchScreenButton " | | default_type = = " TextureRect " | | default_type = = " NinePatchRect " ) {
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target_position - = texture_size / 2 ;
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}
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// there's nothing to be used as source position so snapping will work as absolute if enabled
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target_position = canvas - > snap_point ( target_position ) ;
editor_data - > get_undo_redo ( ) . add_do_method ( child , " set_position " , target_position ) ;
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}
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bool CanvasItemEditorViewport : : _create_instance ( Node * parent , String & path , const Point2 & p_point ) {
Ref < PackedScene > sdata = ResourceLoader : : load ( path ) ;
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if ( ! sdata . is_valid ( ) ) { // invalid scene
return false ;
}
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Node * instanced_scene = sdata - > instance ( PackedScene : : GEN_EDIT_STATE_INSTANCE ) ;
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if ( ! instanced_scene ) { // error on instancing
return false ;
}
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if ( editor - > get_edited_scene ( ) - > get_filename ( ) ! = " " ) { // cyclical instancing
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if ( _cyclical_dependency_exists ( editor - > get_edited_scene ( ) - > get_filename ( ) , instanced_scene ) ) {
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memdelete ( instanced_scene ) ;
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return false ;
}
}
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instanced_scene - > set_filename ( ProjectSettings : : get_singleton ( ) - > localize_path ( path ) ) ;
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editor_data - > get_undo_redo ( ) . add_do_method ( parent , " add_child " , instanced_scene ) ;
editor_data - > get_undo_redo ( ) . add_do_method ( instanced_scene , " set_owner " , editor - > get_edited_scene ( ) ) ;
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editor_data - > get_undo_redo ( ) . add_do_reference ( instanced_scene ) ;
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editor_data - > get_undo_redo ( ) . add_undo_method ( parent , " remove_child " , instanced_scene ) ;
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String new_name = parent - > validate_child_name ( instanced_scene ) ;
ScriptEditorDebugger * sed = ScriptEditor : : get_singleton ( ) - > get_debugger ( ) ;
editor_data - > get_undo_redo ( ) . add_do_method ( sed , " live_debug_instance_node " , editor - > get_edited_scene ( ) - > get_path_to ( parent ) , path , new_name ) ;
editor_data - > get_undo_redo ( ) . add_undo_method ( sed , " live_debug_remove_node " , NodePath ( String ( editor - > get_edited_scene ( ) - > get_path_to ( parent ) ) + " / " + new_name ) ) ;
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CanvasItem * parent_ci = Object : : cast_to < CanvasItem > ( parent ) ;
if ( parent_ci ) {
Vector2 target_pos = canvas - > get_canvas_transform ( ) . affine_inverse ( ) . xform ( p_point ) ;
target_pos = canvas - > snap_point ( target_pos ) ;
target_pos = parent_ci - > get_global_transform_with_canvas ( ) . affine_inverse ( ) . xform ( target_pos ) ;
editor_data - > get_undo_redo ( ) . add_do_method ( instanced_scene , " set_position " , target_pos ) ;
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}
return true ;
}
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void CanvasItemEditorViewport : : _perform_drop_data ( ) {
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_remove_preview ( ) ;
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// Without root dropping multiple files is not allowed
if ( ! target_node & & selected_files . size ( ) > 1 ) {
accept - > get_ok ( ) - > set_text ( TTR ( " Ok " ) ) ;
accept - > set_text ( TTR ( " Cannot instantiate multiple nodes without root. " ) ) ;
accept - > popup_centered_minsize ( ) ;
return ;
}
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Vector < String > error_files ;
editor_data - > get_undo_redo ( ) . create_action ( TTR ( " Create Node " ) ) ;
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for ( int i = 0 ; i < selected_files . size ( ) ; i + + ) {
String path = selected_files [ i ] ;
RES res = ResourceLoader : : load ( path ) ;
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if ( res . is_null ( ) ) {
continue ;
}
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Ref < PackedScene > scene = Ref < PackedScene > ( Object : : cast_to < PackedScene > ( * res ) ) ;
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if ( scene ! = NULL & & scene . is_valid ( ) ) {
if ( ! target_node ) {
// Without root node act the same as "Load Inherited Scene"
Error err = EditorNode : : get_singleton ( ) - > load_scene ( path , false , true ) ;
if ( err ! = OK ) {
error_files . push_back ( path ) ;
}
} else {
bool success = _create_instance ( target_node , path , drop_pos ) ;
if ( ! success ) {
error_files . push_back ( path ) ;
}
}
} else {
Ref < Texture > texture = Ref < Texture > ( Object : : cast_to < Texture > ( * res ) ) ;
if ( texture ! = NULL & & texture . is_valid ( ) ) {
Node * child ;
if ( default_type = = " Light2D " )
child = memnew ( Light2D ) ;
else if ( default_type = = " Particles2D " )
child = memnew ( Particles2D ) ;
else if ( default_type = = " Polygon2D " )
child = memnew ( Polygon2D ) ;
else if ( default_type = = " TouchScreenButton " )
child = memnew ( TouchScreenButton ) ;
else if ( default_type = = " TextureRect " )
child = memnew ( TextureRect ) ;
else if ( default_type = = " NinePatchRect " )
child = memnew ( NinePatchRect ) ;
else
child = memnew ( Sprite ) ; // default
_create_nodes ( target_node , child , path , drop_pos ) ;
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}
}
}
editor_data - > get_undo_redo ( ) . commit_action ( ) ;
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if ( error_files . size ( ) > 0 ) {
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String files_str ;
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for ( int i = 0 ; i < error_files . size ( ) ; i + + ) {
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files_str + = error_files [ i ] . get_file ( ) . get_basename ( ) + " , " ;
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}
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files_str = files_str . substr ( 0 , files_str . length ( ) - 1 ) ;
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accept - > get_ok ( ) - > set_text ( TTR ( " Ugh " ) ) ;
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accept - > set_text ( vformat ( TTR ( " Error instancing scene from %s " ) , files_str . c_str ( ) ) ) ;
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accept - > popup_centered_minsize ( ) ;
}
}
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bool CanvasItemEditorViewport : : can_drop_data ( const Point2 & p_point , const Variant & p_data ) const {
Dictionary d = p_data ;
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if ( d . has ( " type " ) ) {
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if ( String ( d [ " type " ] ) = = " files " ) {
Vector < String > files = d [ " files " ] ;
bool can_instance = false ;
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for ( int i = 0 ; i < files . size ( ) ; i + + ) { // check if dragged files contain resource or scene can be created at least once
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RES res = ResourceLoader : : load ( files [ i ] ) ;
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if ( res . is_null ( ) ) {
continue ;
}
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String type = res - > get_class ( ) ;
if ( type = = " PackedScene " ) {
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Ref < PackedScene > sdata = Ref < PackedScene > ( Object : : cast_to < PackedScene > ( * res ) ) ;
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Node * instanced_scene = sdata - > instance ( PackedScene : : GEN_EDIT_STATE_INSTANCE ) ;
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if ( ! instanced_scene ) {
continue ;
}
memdelete ( instanced_scene ) ;
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} else if ( type = = " Texture " | |
type = = " ImageTexture " | |
type = = " ViewportTexture " | |
type = = " CurveTexture " | |
type = = " GradientTexture " | |
type = = " StreamTexture " | |
type = = " AtlasTexture " | |
type = = " LargeTexture " ) {
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Ref < Texture > texture = Ref < Texture > ( Object : : cast_to < Texture > ( * res ) ) ;
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if ( texture . is_valid ( ) = = false ) {
continue ;
}
} else {
continue ;
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}
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can_instance = true ;
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break ;
}
if ( can_instance ) {
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if ( ! preview_node - > get_parent ( ) ) { // create preview only once
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_create_preview ( files ) ;
}
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Transform2D trans = canvas - > get_canvas_transform ( ) ;
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preview_node - > set_position ( ( p_point - trans . get_origin ( ) ) / trans . get_scale ( ) . x ) ;
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label - > set_text ( vformat ( TTR ( " Adding %s... " ) , default_type ) ) ;
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}
return can_instance ;
}
}
label - > hide ( ) ;
return false ;
}
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void CanvasItemEditorViewport : : _show_resource_type_selector ( ) {
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_remove_preview ( ) ;
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List < BaseButton * > btn_list ;
button_group - > get_buttons ( & btn_list ) ;
for ( int i = 0 ; i < btn_list . size ( ) ; i + + ) {
CheckBox * check = Object : : cast_to < CheckBox > ( btn_list [ i ] ) ;
check - > set_pressed ( check - > get_text ( ) = = default_type ) ;
}
selector - > set_title ( vformat ( TTR ( " Add %s " ) , default_type ) ) ;
selector - > popup_centered_minsize ( ) ;
}
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bool CanvasItemEditorViewport : : _only_packed_scenes_selected ( ) const {
for ( int i = 0 ; i < selected_files . size ( ) ; + + i ) {
if ( ResourceLoader : : load ( selected_files [ i ] ) - > get_class ( ) ! = " PackedScene " ) {
return false ;
}
}
return true ;
}
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void CanvasItemEditorViewport : : drop_data ( const Point2 & p_point , const Variant & p_data ) {
bool is_shift = Input : : get_singleton ( ) - > is_key_pressed ( KEY_SHIFT ) ;
bool is_alt = Input : : get_singleton ( ) - > is_key_pressed ( KEY_ALT ) ;
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selected_files . clear ( ) ;
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Dictionary d = p_data ;
if ( d . has ( " type " ) & & String ( d [ " type " ] ) = = " files " ) {
selected_files = d [ " files " ] ;
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}
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if ( selected_files . size ( ) = = 0 )
return ;
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List < Node * > list = editor - > get_editor_selection ( ) - > get_selected_node_list ( ) ;
if ( list . size ( ) = = 0 ) {
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Node * root_node = editor - > get_edited_scene ( ) ;
if ( root_node ) {
list . push_back ( root_node ) ;
} else {
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drop_pos = p_point ;
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target_node = NULL ;
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}
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}
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if ( list . size ( ) > 0 ) {
target_node = list [ 0 ] ;
if ( is_shift & & target_node ! = editor - > get_edited_scene ( ) ) {
target_node = target_node - > get_parent ( ) ;
}
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}
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drop_pos = p_point ;
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if ( is_alt & & ! _only_packed_scenes_selected ( ) ) {
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_show_resource_type_selector ( ) ;
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} else {
_perform_drop_data ( ) ;
}
}
void CanvasItemEditorViewport : : _notification ( int p_what ) {
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switch ( p_what ) {
case NOTIFICATION_ENTER_TREE : {
connect ( " mouse_exited " , this , " _on_mouse_exit " ) ;
label - > add_color_override ( " font_color " , get_color ( " warning_color " , " Editor " ) ) ;
} break ;
case NOTIFICATION_EXIT_TREE : {
disconnect ( " mouse_exited " , this , " _on_mouse_exit " ) ;
} break ;
default : break ;
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}
}
void CanvasItemEditorViewport : : _bind_methods ( ) {
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ClassDB : : bind_method ( D_METHOD ( " _on_select_type " ) , & CanvasItemEditorViewport : : _on_select_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " _on_change_type_confirmed " ) , & CanvasItemEditorViewport : : _on_change_type_confirmed ) ;
ClassDB : : bind_method ( D_METHOD ( " _on_change_type_closed " ) , & CanvasItemEditorViewport : : _on_change_type_closed ) ;
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ClassDB : : bind_method ( D_METHOD ( " _on_mouse_exit " ) , & CanvasItemEditorViewport : : _on_mouse_exit ) ;
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}
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CanvasItemEditorViewport : : CanvasItemEditorViewport ( EditorNode * p_node , CanvasItemEditor * p_canvas ) {
default_type = " Sprite " ;
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// Node2D
types . push_back ( " Sprite " ) ;
types . push_back ( " Light2D " ) ;
types . push_back ( " Particles2D " ) ;
types . push_back ( " Polygon2D " ) ;
types . push_back ( " TouchScreenButton " ) ;
// Control
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types . push_back ( " TextureRect " ) ;
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types . push_back ( " NinePatchRect " ) ;
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target_node = NULL ;
editor = p_node ;
editor_data = editor - > get_scene_tree_dock ( ) - > get_editor_data ( ) ;
canvas = p_canvas ;
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preview_node = memnew ( Node2D ) ;
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accept = memnew ( AcceptDialog ) ;
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editor - > get_gui_base ( ) - > add_child ( accept ) ;
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selector = memnew ( AcceptDialog ) ;
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editor - > get_gui_base ( ) - > add_child ( selector ) ;
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selector - > set_title ( TTR ( " Change default type " ) ) ;
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selector - > connect ( " confirmed " , this , " _on_change_type_confirmed " ) ;
selector - > connect ( " popup_hide " , this , " _on_change_type_closed " ) ;
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VBoxContainer * vbc = memnew ( VBoxContainer ) ;
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selector - > add_child ( vbc ) ;
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vbc - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
vbc - > set_v_size_flags ( SIZE_EXPAND_FILL ) ;
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vbc - > set_custom_minimum_size ( Size2 ( 200 , 260 ) * EDSCALE ) ;
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btn_group = memnew ( VBoxContainer ) ;
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vbc - > add_child ( btn_group ) ;
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btn_group - > set_h_size_flags ( 0 ) ;
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button_group . instance ( ) ;
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for ( int i = 0 ; i < types . size ( ) ; i + + ) {
CheckBox * check = memnew ( CheckBox ) ;
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btn_group - > add_child ( check ) ;
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check - > set_text ( types [ i ] ) ;
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check - > connect ( " button_down " , this , " _on_select_type " , varray ( check ) ) ;
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check - > set_button_group ( button_group ) ;
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}
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label = memnew ( Label ) ;
label - > add_color_override ( " font_color_shadow " , Color ( 0 , 0 , 0 , 1 ) ) ;
label - > add_constant_override ( " shadow_as_outline " , 1 * EDSCALE ) ;
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label - > hide ( ) ;
editor - > get_gui_base ( ) - > add_child ( label ) ;
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label_desc = memnew ( Label ) ;
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label_desc - > set_text ( TTR ( " Drag & drop + Shift : Add node as sibling \n Drag & drop + Alt : Change node type " ) ) ;
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label_desc - > add_color_override ( " font_color " , Color ( 0.6f , 0.6f , 0.6f , 1 ) ) ;
label_desc - > add_color_override ( " font_color_shadow " , Color ( 0.2f , 0.2f , 0.2f , 1 ) ) ;
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label_desc - > add_constant_override ( " shadow_as_outline " , 1 * EDSCALE ) ;
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label_desc - > add_constant_override ( " line_spacing " , 0 ) ;
label_desc - > hide ( ) ;
editor - > get_gui_base ( ) - > add_child ( label_desc ) ;
}
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CanvasItemEditorViewport : : ~ CanvasItemEditorViewport ( ) {
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memdelete ( preview_node ) ;
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}