Commit graph

7589 commits

Author SHA1 Message Date
Juan Linietsky
00e5ba3143 Remove methods from code completion which are already exposed by properties, makes completion cleaner and more close to the documentation. 2017-06-23 15:10:46 -03:00
Juan Linietsky
8ef1c41a4e Small fixes required to get platformer to work.
Added back CanvasItemMaterial
2017-06-23 14:31:59 -03:00
Juan Linietsky
33c146adbc Merge pull request #9285 from Calinou/compress-windows-icon
Make the Windows icon file smaller
2017-06-23 08:49:05 -03:00
Thomas Herzog
7705b2639f Merge pull request #9329 from MarianoGnu/master
GdScript: Add signal autocompletion to emit_signal function
2017-06-23 13:30:43 +02:00
Mariano Suligoy
7fe750583e GdScript: Add signal autocompletion to emit_signal function 2017-06-23 07:51:49 -03:00
George Marques
7ef52b319f Merge pull request #9324 from neikeq/more-defval-fixes
Image: Fix wrong method DEFVAL
2017-06-23 00:27:19 -03:00
Ignacio Etcheverry
a87c7f1328 Image: Fix wrong method DEFVAL 2017-06-23 03:51:36 +02:00
Thomas Herzog
c5e0c6a336 Merge pull request #9307 from nunodonato/shadererrorline
highlight the correct error line in shader editor
2017-06-23 02:19:40 +02:00
Juan Linietsky
3f2cd75c6f Fix shortcuts, make them visible again and work. 2017-06-22 19:57:59 -03:00
Juan Linietsky
54815b9dde project and scene swapped, sorry could never get used to it :(
Also reorganized menus a bit.
2017-06-22 18:04:03 -03:00
Juan Linietsky
265d4e2d6c Fixed bug regarding to two spatial 2d players not mixing properly 2017-06-22 17:50:03 -03:00
Andreas Haas
bda6f9c167 Merge pull request #9316 from marcelofg55/master
Fix possible crash in joy_axis (fixes #4944).
2017-06-22 16:51:25 +00:00
Marcelo Fernandez
2419a4e4ff Fix possible crash in joy_axis (fixes #4944). 2017-06-22 11:52:11 -03:00
Juan Linietsky
57ebad28a9 Order of 2D nodes in tree affects drawing properly again. 2017-06-22 09:33:20 -03:00
Juan Linietsky
fb72edf45e Properly exposed material types everywhere. 2017-06-22 09:33:20 -03:00
Mariano Javier Suligoy
320c1af616 Merge pull request #9293 from MarianoGnu/master
Fix regresion on Texture Region Editor Plugin. Fixes #9282
2017-06-22 07:56:01 -03:00
Rémi Verschelde
e3b34810e3 Fix tools=no build
This house is falling apart when I'm not around...
2017-06-22 12:12:30 +02:00
Juan Linietsky
f27d2a3355 -Moved NinePatch to shader, saves a ton of draw calls rendering UI
-Implemented missing stretch modes, now tile and tile fit work
2017-06-21 23:37:25 -03:00
Nuno Donato
be2f7f4172 highlight the correct error line in shader editor 2017-06-21 21:09:41 +01:00
Juan Linietsky
95560e02c5 2D GPU Particles working.. 2017-06-21 16:26:26 -03:00
Thomas Herzog
3c1fd26bb0 Merge pull request #9294 from karroffel/ptrcall-ref-const-ptr-fix
fixed ptrcall cast for const Ref<T>
2017-06-20 23:11:38 +02:00
Karroffel
40bb90fabd fixed ptrcall cast for const Ref<T>
Some methods require a const Ref<T> argument,
the ptrcall method wrappers cast `void *` to the
apropriate types. The problem is that there is no `Ref(const T *)`
constructor, but since Ref modifies the refcount of a Reference
anyway there's no point in a const version.

The problem is that with a `const T *` constructor call, the
argument gets converted to Variant first and loses all the
reference information, resulting in a null reference as the
argument to the constructor.
2017-06-20 21:38:21 +02:00
Andreas Haas
e80d61038b
Fix EditorImportPlugin::get_preset_count
Was missing a const...
2017-06-20 21:25:12 +02:00
Mariano Suligoy
2b7a826553 Fix regresion on Texture Region Editor Plugin. Fixes#9282 2017-06-20 16:05:36 -03:00
Rémi Verschelde
a22b9ce8ac Merge pull request #9279 from dumitru-stama/fixstring
Fixed a string class bug
2017-06-20 19:45:29 +02:00
Hugo Locurcio
9444e8056a Make the Windows icon file smaller
This results in slightly more compact Godot Windows binaries.
2017-06-20 14:38:50 +02:00
Thomas Herzog
ceded65c01 Merge pull request #9257 from Shockblast/patch-1
Remove Duplicate Include
2017-06-20 10:58:00 +02:00
dumitru-stama
82d8da2a48 Fixed a string class bug 2017-06-19 20:08:31 -07:00
Shockblast
3e733d0f92 Remove Duplicate Include
Also solves a problem with AnimatedSprites, when you add sprites for the animation the engine crash
2017-06-19 20:52:10 -04:00
Thomas Herzog
f919be936b Merge pull request #9277 from bd339/iss9266
Add null-check to get_normal_frame
2017-06-20 00:44:01 +02:00
Benjamin Dahse
b95f57d050 Add null-check to get_normal_frame 2017-06-20 00:37:34 +02:00
Thomas Herzog
86407aebc5 Merge pull request #8407 from Jylhis/popup_item_select_hide
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Thomas Herzog
bfac7c476d Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master
Add double-sided flag to SpriteBase3D [master]
2017-06-19 23:46:54 +02:00
Thomas Herzog
b6b225f4c5 Merge pull request #8870 from tagcup/pathfollow
Fix PathFollow rotations.
2017-06-19 23:30:40 +02:00
Thomas Herzog
9d67be447a Merge pull request #9274 from vnen/compress-functions
Expose compression functions to GDScript
2017-06-19 22:59:24 +02:00
Thomas Herzog
6b93455b6b Merge pull request #9099 from kubecz3k/plugin-camera-expose
EditorPlugin can request user inputs from editor 3d view
2017-06-19 22:43:33 +02:00
Thomas Herzog
d9a3cef18e Merge pull request #9251 from dumitru-stama/blendfillfor30
Added three new methods to 3.0: 'blend_rect', 'blend_rect_mask' and 'fill'
2017-06-19 22:17:52 +02:00
Thomas Herzog
88581fb7ac Merge pull request #9271 from eska014/html5-inputev
Update HTML5 platform for reference-counted InputEvents
2017-06-19 22:04:14 +02:00
George Marques
34b6922caa
Add documentation to compression functions 2017-06-19 16:52:01 -03:00
George Marques
5c779c574a
Add compression support for File object 2017-06-19 16:38:37 -03:00
George Marques
af7d590206
Add basic compression functions to PoolBaseArray 2017-06-19 16:38:10 -03:00
Juan Linietsky
8928509f09 Merge pull request #9256 from MarianoGnu/master
Fix ColorPicker's screen pick functionality
2017-06-19 13:32:24 -03:00
George Marques
9583ecf7e8 Merge pull request #9239 from lethiandev/master
Fix image lock on preview image generating
2017-06-19 10:54:05 -03:00
L. Krause
6f17d41bcf Update HTML5 platform for new InputEvents 2017-06-19 15:43:46 +02:00
Mariano Suligoy
f5185e7ba6 Fix ColorPicker's screen pick functionality 2017-06-19 09:23:57 -03:00
Konrad Nowakowski
6592df74d8 Fix image lock on preview image generating 2017-06-19 12:00:32 +01:00
Juan Linietsky
0288be1e76 Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scenarios like single-texture tilemap tiles leaking pixels to the next tile when filter is enabled on it. 2017-06-18 22:55:02 -03:00
Juan Linietsky
969fa3cc73 -Added AudioStreamPlayer2D, for 2D positional sound
-Added ability for Area2D to redirect positional sound to a specific audio bus
2017-06-18 21:07:32 -03:00
d
053a4fdcd9 Added two new methods to 3.0 'blend_rect_mask' and 'fill' 2017-06-18 11:29:37 -07:00
Juan Linietsky
33bf180067 Added normalmap support to stylebox and animated sprite. 2017-06-18 00:03:28 -03:00