kobewi
1b607b04b4
Advance animation after confirming
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(cherry picked from commit 798f9c8632
)
2022-12-01 10:12:37 +08:00
Rémi Verschelde
7f0b3bc2a0
Add editor setting for AcceptDialog OK/Cancel buttons positioning
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The position (left/right) of the Cancel and OK buttons in AcceptDialog
are DisplayServer specific, as Windows uses OK/Cancel and macOS uses Cancel/OK.
Linux/X11 currently uses the macOS convention which is also the GTK+/GNOME one,
though it's not consistent with Qt/KDE applications which follow the Windows
convention.
Since that can't satisfy everyone, it's best if it's configurable also for the
editor (it's already configurable for the project).
Fixes #59379 .
(cherry picked from commit 9bb05de89f
)
2022-12-01 09:50:51 +08:00
Fredia Huya-Kouadio
b28bcb4cfc
Fix the logic used to route InputEventScreenDrag
events to Control
nodes.
2022-11-30 14:16:26 -08:00
Rémi Verschelde
87296b3ea5
Merge pull request #69400 from akien-mga/3.x-cherrypicks
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Cherry-picks for the 3.x branch (future 3.6) - 6th batch
2022-11-30 18:23:54 +01:00
bruvzg
42e01da3c4
[macOS] Fix export button incorrectly disabled when using login/app password for notarization.
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(cherry picked from commit aa117a128e
)
2022-11-30 15:59:17 +01:00
Markus Sauermann
ccb9ffb6a3
Fix unused exitcode in macos export plugin
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Fix that the exitcode is never set.
(cherry picked from commit 567a591f87
)
2022-11-30 15:58:29 +01:00
bruvzg
84904da07a
[Export] Use image loader directly to avoid "resource as image file" errors.
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(cherry picked from commit 908bef8eee
)
2022-11-30 15:56:06 +01:00
Fredia Huya-Kouadio
d08e057194
Fix parsing of the keep_screen_on
display setting
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(cherry picked from commit 3c75887d41
)
2022-11-30 15:52:10 +01:00
HolonProduction
477d24b6d1
Fix wrong android key mapping.
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Fixes the wrong mapping of `Key::HOME`. Androids `KEYCODE_HOME` is in fact the hardware home button the right mapping is `KEYCODE_MOVE_HOME`.
Also adds mappings to keys that were not present before.
(cherry picked from commit a3f0dc5a83
)
2022-11-30 15:47:30 +01:00
Haoyu Qiu
3b869e8027
Fix crash of queue_free() when main loop is not SceneTree
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(cherry picked from commit 3b08d0e852
)
2022-11-30 15:44:49 +01:00
Ev1lbl0w
6d030f93b7
Document PopupMenu id behavior
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(cherry picked from commit b8aa5ebfeb
)
2022-11-30 15:44:05 +01:00
Riteo
d69a9f43ea
Actually set the execinfo flag on non-glibc systems
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(cherry picked from commit a3b5353892
)
2022-11-30 15:43:02 +01:00
Hugo Locurcio
fc4d35432e
Automatically use execinfo for crash handler on *BSD and musl-based Linux
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 8e04bffbcf
)
2022-11-30 15:43:00 +01:00
bruvzg
10073768cf
[macOS] Fix ⌘ + . + other modifier triggering twice.
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(cherry picked from commit bfbbe9c1d0
)
2022-11-30 15:40:12 +01:00
clayjohn
f1bafe8131
Take FXAA samples from half-pixel coordinates to improve quality
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(cherry picked from commit dbcc0fa2a6
)
2022-11-30 15:39:00 +01:00
Micky
2ab79719b2
Fix ColorPicker always emitting color_changed on html submit
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The color change was always emitted when the the modal was closed, even if it was exactly the same as before.
(cherry picked from commit 544727ac1e
)
2022-11-30 15:36:25 +01:00
voidshine
7284230ebe
Fix MIDI note-on events being converted to note-off events
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Update documentation with note about MIDI velocity interpretation
(cherry picked from commit f0f72b3132
)
2022-11-30 15:36:03 +01:00
VolTer
3b35454ac3
Stopped edge stripping when using Find in Files
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(cherry picked from commit 0179791e85
)
2022-11-30 15:34:50 +01:00
Rémi Verschelde
9a340a2868
Project Manager: Fix hacky code for project rename
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Instantiating a new ProjectSettings is *not* the way to go.
ConfigFile works just fine to read/change a single value.
Fixes memory leaks as the instantiated ProjectSettings was never freed.
Forbid doing this to prevent such problems.
Fixes #25661 .
(cherry picked from commit f21f75eb6f
)
2022-11-30 15:34:27 +01:00
Graham Pentheny
5193e4a7dd
Updated Recast to 4fef044
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In some cases Godot can generate input parameters to Recast that cause it to crash. Specifically when baking NavigationMeshes for input meshes that have axis extents less than half the NavigationMesh CellSize.
This has been fixed upstream in Recast (in 3901c5854c
). Updating Godot's Recast integration fixes this crash issue in Godot as well.
(cherry picked from commit 36de150c74
)
2022-11-30 15:34:27 +01:00
bruvzg
ab7765997b
[macOS] Update activation hack to work on Ventura.
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(cherry picked from commit 153d06d79b
)
2022-11-30 15:34:27 +01:00
Abdulrahman Al Zeidi
5ada214c51
Fix static object destructors being called on gpu selection with X11
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(cherry picked from commit 5860f81c18
)
2022-11-30 15:34:27 +01:00
dzil123
d7f6cc26d2
Fix Image::bump_map_to_normal_map incorrectly keeping mipmap flag
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(cherry picked from commit 1fa8b3dd42
)
2022-11-30 15:34:27 +01:00
Alfred Reinold Baudisch
d3735d8b21
Cast dragged file extension name to lowercase, closes #68104
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(cherry picked from commit 07e367cb0b
)
2022-11-30 15:34:27 +01:00
kleonc
7f2c318e6e
SpriteFramesEditor
Fix calculating frame index from mouse position
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(cherry picked from commit d135957987
)
2022-11-30 15:34:27 +01:00
Mark Riedesel
dd76858c2c
Add buffer size check to Image.load_tga_from_buffer(). Fixes #67985
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(cherry picked from commit 5cb07486db
)
2022-11-30 15:34:27 +01:00
Mark Riedesel
c15bb8147e
Handle closed splines in Collada importer
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(cherry picked from commit 8f7ab02bc6
)
2022-11-30 15:34:26 +01:00
Rafał Mikrut
e359ba3733
Fix exporting big templates
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(cherry picked from commit 86fa3ba560
)
2022-11-30 15:34:26 +01:00
jbcolli2
dd807ca5e7
Changed normal of CylinderMesh to account for slanted side.
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(cherry picked from commit 491ec622f6
)
2022-11-30 15:34:26 +01:00
hare_ware
4150749698
Fix Skeleton3D falsely assuming all physical bones will be children of their first bone
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(cherry picked from commit 913f57f695
)
2022-11-30 15:34:26 +01:00
Pedro J. Estébanez
de6b5f992b
Fix newlines not honored in Windows console
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This is relevant when building with `windows_subsystem=console`.
(cherry picked from commit e14c5186e2
)
2022-11-30 15:34:26 +01:00
Rémi Verschelde
9d6c3b5151
Debugger: Fix fetching source to link C++ error on GitHub
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Fixes #66974 .
(cherry picked from commit 4d29346a74
)
2022-11-30 15:34:25 +01:00
nikitalita
e1a39d66b0
Fix DirAccessWindows::make_dir() choking on ".."
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`CreateDirectoryW()` chokes on absolute paths that contain `..`
example: "C:\\workspace\\..\\games\\assets"
Simplifying the path before creating the dir fixes this.
(cherry picked from commit 0d3d5ac769
)
2022-11-30 15:06:28 +01:00
kleonc
24eb91cd5b
Fix checking if script is attached to any node belonging to scene
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(cherry picked from commit 7f7966e10a
)
2022-11-30 15:06:13 +01:00
Fireflash
239b2e4bbc
Update AudioStreamGeneratorPlayback.xml
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Fixed incorrect method description for `get_frames_available`.
According to [The AudioStreamGenerator source](https://github.com/godotengine/godot/blob/master/servers/audio/effects/audio_stream_generator.cpp#L132 ), the `get_frames_available` method should return the space remaining in the sample buffer.
(cherry picked from commit 7823ca1367
)
2022-11-30 15:05:26 +01:00
Windy Darian
6997482dbf
Don't try to import unknown dependency from scan
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Only import dependency we know how to import, since custom resource may have .gd in dependency list which doesn't have an importer
(cherry picked from commit 0463a445c4
)
2022-11-30 14:46:20 +01:00
Rémi Verschelde
d5e0e63b46
Merge pull request #69346 from DeeJayLSP/update_nanosvg
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Update nanosvg to GIT (2022.11)
2022-11-30 11:32:24 +01:00
Rémi Verschelde
425b42b3f0
Merge pull request #69331 from timothyqiu/toggle-builtin-actions
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[3.x] Add built-in action toggle in Input Map settings
2022-11-30 11:31:48 +01:00
Rémi Verschelde
d7cb3d9366
Merge pull request #69320 from aaronfranke/3.x-gltf-def-ext-usage
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[3.x] GLTF: Move shared defines into a file and only list used extensions
2022-11-30 11:31:34 +01:00
Rémi Verschelde
0693260207
Merge pull request #69304 from raulsntos/dotnet/string-extensions-3.x
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[3.x] C#: Deprecate string extensions that will be removed in 4.x
2022-11-30 11:31:25 +01:00
dogboydog
6903922ace
set exit code EXIT_FAILURE when --build-solutions fails
2022-11-29 23:25:28 -05:00
DeeJayLSP
d0386660cb
Update nanosvg to GIT (2022.11)
2022-11-29 13:40:59 -03:00
Haoyu Qiu
b957816736
Add built-in action toggle in Input Map settings
2022-11-29 16:53:35 +08:00
Aaron Franke
f1febed469
[3.x] GLTF: Move shared defines into a separate gltf_defines.h
file
2022-11-29 00:04:57 -06:00
Aaron Franke
8979208713
[3.x] GLTF: Only list used extensions when they're actually used
2022-11-28 17:54:30 -06:00
Raul Santos
7106905a5b
C#: Deprecate string extensions that will be removed in 4.x
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- Deprecated `Length` in favor of the `string.Length` property.
- Deprecated `Insert` in favor of the existing instance method with the same signature.
- Deprecated `Erase` in favor of `StringBuilder.Remove`.
- Deprecated `ToLower` and `ToUpper` in favor of the instance methods with the same signature.
- Deprecated `BeginsWith` in favor of `string.StartsWith`.
- Deprecated `EndsWith` in favor of the instance method with the same signature.
- Deprecated `Empty` in favor of `string.IsNullOrEmpty`.
- Deprecated `OrdAt` in favor of the `string[int]` indexer.
- Deprecated `LStrip` and `RStrip` in favor of `string.TrimStart` and `string.TrimEnd`.
2022-11-28 18:23:00 +01:00
Rémi Verschelde
5240609e67
Merge pull request #67681 from m4gr3d/android_editor_polish_3x
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[3.x] Android Editor: Add navigation controls to the spatial editor viewport
2022-11-28 16:32:06 +01:00
Rémi Verschelde
6f91639af2
Merge pull request #69246 from nongvantinh/3.x-check-null-for-input_event
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3.x Enhance null checking for input event
2022-11-28 13:21:22 +01:00
Rémi Verschelde
5499d54fd5
Merge pull request #69285 from dzil123/v3_fix_null_bake_end_function
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[3.x] BakedLightmap add null `bake_end_function` check
2022-11-28 13:21:12 +01:00
Rémi Verschelde
86d5bb7f20
Merge pull request #68858 from bruvzg/win_regen_icon3
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[3.x] Windows icon export improvements.
2022-11-28 10:16:26 +01:00