Max Hilbrunner
9d4e5eefb2
Merge pull request #76720 from aaronfranke/ancestortecedent
2023-05-06 15:31:57 +02:00
Clay John
7a13cf9aeb
Merge pull request #75510 from SilicDev/string_erase
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Reimplement `String.erase()` as immutable method
2023-05-05 10:03:49 -07:00
VolTer
4af3fc7e26
Overhaul the top sections of the class reference (Animation classes)
2023-05-05 17:17:22 +02:00
Max Hilbrunner
d481fca986
Merge pull request #75517 from BastiaanOlij/expose_render_target
2023-05-05 14:28:01 +02:00
Max Hilbrunner
fa451ead91
Merge pull request #74883 from dalexeev/fix-thin-multiline-colors
2023-05-05 14:26:37 +02:00
Max Hilbrunner
d6161b948c
Merge pull request #76604 from MewPurPur/sylveon-moment-UwU
2023-05-05 14:21:07 +02:00
Aaron Franke
740b0713a2
Fix small mistake in docs, "antecedents" -> "ancestors"
2023-05-03 21:23:28 -05:00
SilicDev
6fa4f71ca6
Reimplement String.erase
2023-05-04 00:52:35 +02:00
VolTer
c8e06fe838
Document TextServerDummy
2023-05-03 21:23:03 +02:00
Max Hilbrunner
8c729f0f34
Merge pull request #76646 from KoBeWi/acoording_to_screen
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Some clarifications on screen-space coordinates
2023-05-03 20:45:40 +02:00
kobewi
33b9be27d3
Some clarifications on screen-space coordinates
2023-05-03 20:15:49 +02:00
VolTer
9c7673b2ab
Add documentation for TubeTrailMesh and RibbonTrailMesh
2023-05-03 06:21:20 +02:00
UltraBIF
8106d33d0f
Fixed various typos across the docs
2023-05-02 18:24:32 -04:00
Chase Warrington
46e06ee1e6
Propogate previously unused NOTIFICATION_WORLD_2D_CHANGED, make CanvasItem/CollisionObject2D use it
2023-05-01 18:26:55 -04:00
Florian Kothmeier
68b9fa71a0
Implement vertical icon alignment for buttons
2023-05-01 19:51:47 +02:00
VolTer
9d77caaf95
Add an example for how to use AudioStreamGenerator
2023-04-30 20:18:49 +02:00
Juan Linietsky
1c93606e47
Add ValidatedCall to MethodBind
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* This should optimize GDScript function calling _enormously_.
* It also should simplify the GDScript VM considerably.
NOTE: GDExtension calling performance has most likely been affected until going via ptrcall is fixed.
2023-04-30 20:01:26 +02:00
Hugo Locurcio
f10759489d
Document high performance cost of turbulence in ParticleProcessMaterial
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- Mention that GPUParticlesAttractorVectorField3D can be used as an
alternative to turbulence in 3D.
2023-04-30 00:38:26 +02:00
Marius Hanl
29358daa4d
Expose horizontal/vertical custom_step as editor property for the ScrollContainer
2023-04-29 23:56:59 +02:00
stmSi
83626ab90d
Added note to used set_deferred while setting scroll values in _ready function.
2023-04-29 23:16:38 +06:30
kobewi
c08e96ef0d
Improve and document PackedDataContainer
2023-04-29 00:29:40 +02:00
Rémi Verschelde
c4a9d32126
Merge pull request #76264 from vnen/gdscript-static-variales
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Add support for static variables in GDScript
2023-04-27 16:56:08 +02:00
Rémi Verschelde
f43b39a7c0
Merge pull request #50671 from winston-yallow/improve-editor-spin-slider
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Add editor setting for spin slider sensibility
2023-04-27 16:55:16 +02:00
George Marques
0ba6048ad3
Add support for static variables in GDScript
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Which allows editable data associated with a particular class instead of
the instance. Scripts with static variables are kept in memory
indefinitely unless the `@static_unload` annotation is used or the
`static_unload()` method is called on the GDScript.
If the custom function `_static_init()` exists it will be called when
the class is loaded, after the static variables are set.
2023-04-27 09:51:44 -03:00
Winston Yallow
277e261acf
Add editor setting for spin slider sensibility
2023-04-27 13:45:24 +02:00
Rémi Verschelde
35f6a1387c
Merge pull request #76488 from YuriSizov/docs-validate-code-params
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Validate code tags in documentation for potential params
2023-04-27 08:20:42 +02:00
Rémi Verschelde
31179d7322
Merge pull request #76482 from damdalf/class_ref_documentation_MeshDataTool_code_examples
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Corrected the GDScript and C# examples for the MeshDataTool class reference documentation
2023-04-27 08:20:18 +02:00
Rémi Verschelde
359b494cbe
Merge pull request #76437 from RandomShaper/fix_vol_fog_voxel_gi
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Fix voxel GI issues
2023-04-27 08:19:06 +02:00
Rémi Verschelde
cedd3378f5
Merge pull request #69053 from KoBeWi/grabbercentrism
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Add center_grabber theme property to Slider
2023-04-27 08:18:37 +02:00
Yuri Sizov
391eccca76
Validate code tags in documentation for potential params
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Adds a check to make_rst to look for matches
between the text inside of the [code][/code] tag
and known param identifiers.
Fixes most of what was revealed.
2023-04-26 21:36:04 +02:00
Pedro J. Estébanez
09aa1bbdb3
Fix unsupported sampler filter used for voxel GI
2023-04-26 20:54:06 +02:00
Devin
3b615ed789
Updated GDScript example to use clear_surfaces() and C Sharp example to use ClearSurfaces() instead of non-existent surface_remove() and SurfaceRemove()
2023-04-26 09:01:31 -05:00
Rémi Verschelde
6bf94cfd7a
Merge pull request #76470 from MewPurPur/add-immediate-mesh-example
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Provide an example on how to use ImmediateMesh
2023-04-26 13:58:17 +02:00
Rémi Verschelde
e1075e9c7c
Fix various typos with codespell
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Also includes the grammar fix from #76206 .
Co-authored-by: Peter Anderson <BWPanda@users.noreply.github.com>
2023-04-26 13:57:09 +02:00
VolTer
4eabad6c26
Provide an example on how to use ImmediateMesh
2023-04-26 12:36:02 +02:00
Rémi Verschelde
8f7b09916d
Merge pull request #76026 from YuriSizov/editor-running-up-that-gui
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Extract editor run toolbar into its own component
2023-04-26 12:15:29 +02:00
Rémi Verschelde
0e94757548
Merge pull request #76455 from winston-yallow/document-automatic-center-of-mass
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Document that the automatic center of mass mode uses the individuals shape origins
2023-04-26 11:36:03 +02:00
Rémi Verschelde
f6190fb538
Merge pull request #76359 from AThousandShips/timer_doc
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Add information about how `Engine.time_scale` affects Timers
2023-04-26 11:35:59 +02:00
Rémi Verschelde
cc0edf810f
Merge pull request #74106 from dalexeev/astar-grid-2d-negative-coords
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Allow negative coordinates in `AStarGrid2D`
2023-04-26 11:35:55 +02:00
Danil Alexeev
76ee3d4f31
Allow negative coordinates in AStarGrid2D
2023-04-26 09:29:33 +03:00
Winston
7b30d7da51
Document automatic center mode using shape origins
2023-04-26 03:19:23 +02:00
Danil Alexeev
005937b576
Add support for multiline strings to Tree
2023-04-25 18:43:26 +03:00
Rémi Verschelde
efb42c3101
Merge pull request #75447 from bruvzg/brotli_packedarray
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Expose brotli decompression to the scripting API.
2023-04-25 16:16:56 +02:00
Rémi Verschelde
0093660351
Merge pull request #76246 from Proggle/tilemap-rid-layer-report
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TileMap: Add method to fetch the layer for a given body
2023-04-25 14:44:10 +02:00
Rémi Verschelde
ae7872fd02
Merge pull request #76199 from needleful/incremental_search_property
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Add allow_search property to ItemList and Tree to control incremental search
2023-04-25 14:44:06 +02:00
Rémi Verschelde
c89b3710cb
Merge pull request #76168 from MewPurPur/justify-gradient-reverse-not-reversing
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Document why Gradient.reverse() doesn't reverse constant gradients
2023-04-25 14:44:02 +02:00
Proggle
093cb90077
TileMap: Add method to fetch the layer for a given body
2023-04-25 12:49:50 +02:00
Yuri Sizov
0562decf34
Unexpose AnimationTrackEditPlugin as not implemented
2023-04-25 11:38:17 +02:00
Rémi Verschelde
fa40b0fdba
Merge pull request #76410 from YuriSizov/docs-highligh-editor-only
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Create an "Editor-only" section in the online class reference
2023-04-25 10:00:42 +02:00
Rémi Verschelde
be00dcd724
Merge pull request #73656 from TokageItLab/expose-3d-tracks
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Expose interpolation methods for 3D track in `Animation` class
2023-04-25 09:57:52 +02:00
Rémi Verschelde
76d33d187f
Merge pull request #69698 from Daylily-Zeleen/daylily-zeleen/show_in_explorer
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Implement and expose OS::shell_show_in_file_manager()
2023-04-25 09:57:27 +02:00
Daylily-Zeleen
b12ced0a26
Implement and expose OS::shell_show_in_file_manager()
2023-04-25 11:29:32 +08:00
Yuri Sizov
3ae282b452
Create an "Editor-only" section in the online class reference
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This helps to find such classes without digging
through the rest of the class reference.
Editor-only classes can still be found under
your normal "Node" and "Resource" types.
This also fixes a typo and a missed case from the recent platform docs PR.
2023-04-24 21:06:55 +02:00
Silc Renew
fac8a918f9
Expose interpolation methods for 3D track in Animation class
2023-04-25 01:45:14 +09:00
Rémi Verschelde
b5ddafcab2
Merge pull request #76374 from OverloadedOrama/more-tab-container-signals
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Add missing `TabBar` signals to `TabContainer`
2023-04-24 16:48:01 +02:00
Rémi Verschelde
f64544a960
Merge pull request #76311 from aaronfranke/t2d-basis-det
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Expose `determinant` in Transform2D, rename internal method
2023-04-24 16:46:24 +02:00
Rémi Verschelde
1f76ad0286
Merge pull request #76279 from TheSecondReal0/buttongroup-unpress
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Add an option for ButtonGroups to be unpressed
2023-04-24 16:46:00 +02:00
Rémi Verschelde
13544fb508
Merge pull request #75759 from TokageItLab/reimplement-grouped-statemachine
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Rework for nested `AnimationNodeStateMachine`
2023-04-24 16:44:21 +02:00
Rémi Verschelde
4970c52a7a
Merge pull request #75640 from bruvzg/mem_info
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[OS] Implement and expose to scripting APIs `get_memory_info` method instead of old `get_free_static_memory`.
2023-04-24 16:43:55 +02:00
Rémi Verschelde
dfee04ae2a
Merge pull request #74632 from davthedev/tabs-hover
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Add theming support for hovered tabs
2023-04-24 16:42:38 +02:00
bruvzg
628f3b2f79
[OS] Implement and expose to scripting APIs get_memory_info
method instead of old get_free_static_memory
.
2023-04-24 14:08:55 +03:00
Emmanouil Papadeas
0a6a4969dc
Add more signals to TabContainer
that TabBar
already has
2023-04-23 18:50:35 +03:00
Ninni Pipping
16a1465380
Add information about how Engine.time_scale
affects Timers
2023-04-23 10:21:18 +02:00
Aaron Franke
290b09b36c
Expose determinant
in Transform2D, rename internal method
2023-04-22 13:44:14 -05:00
kobewi
14cb9b5b26
Add center_grabber property to Slider
2023-04-22 17:53:17 +02:00
Rémi Verschelde
898873b91e
Merge pull request #76309 from Calinou/custom-mouse-cursor-error-compressed
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Add support for VRAM-compressed custom mouse cursor images
2023-04-22 13:19:34 +02:00
Rémi Verschelde
66d9a6acde
Merge pull request #75960 from ShadyChibinko/tab_metadata
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Add tab Metadata to TabBar & TabContainer
2023-04-22 13:19:04 +02:00
Hugo Locurcio
303bf247de
Add support for VRAM-compressed custom mouse cursor images
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No memory is actually saved when using this, so lossless modes are
still recommended as they look better and load faster.
2023-04-21 18:01:47 +02:00
Hugo Locurcio
92730fb07d
Document custom mouse cursors larger than 128×128 potentially having issues
2023-04-21 02:05:22 +02:00
TheSecondReal0
d829b43ab5
Add option for ButtonGroups to be unpressed
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Add an option for ButtonGroups to be unpressed
Apply suggestions from code review
Co-Authored-By: Tomek <kobewi4e@gmail.com>
Co-Authored-By: Yuri Rubinsky <chaosus89@gmail.com>
Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
2023-04-20 17:09:39 -06:00
VolTer
0a4a1bc4b8
Add a square fill mode to GradientTexture2D
2023-04-20 16:32:42 +02:00
Rémi Verschelde
db13026370
i18n: Sync translations with Weblate
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(cherry picked from commit 90b4ca2e50
)
2023-04-20 13:27:43 +02:00
Rémi Verschelde
2b20a707cb
Merge pull request #76251 from bruvzg/docs_platf
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[Export docs] Move docs to platform folders.
2023-04-20 12:42:54 +02:00
Rémi Verschelde
42d3ed2103
Merge pull request #74739 from davthedev/itemlist-hover
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Add theming support for hovered ItemList items
2023-04-20 12:41:41 +02:00
bruvzg
a5128e71bb
[Export docs] Move docs to platform folders.
2023-04-20 11:02:12 +03:00
Yuri Sizov
8a74d8438f
Extract editor run toolbar into its own component
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- Simplify and update its logic.
- Simplify EditorScript.
- Improve EditorNode and other relevant includes.
- Fix scene-based path in the movie writer when
reloading a scene.
2023-04-19 17:12:28 +02:00
Rémi Verschelde
989fa49e71
Merge pull request #75219 from bruvzg/get_focus_screen
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Add project manager / editor initial screen settings, implement `get_keyboard_focus_screen` method.
2023-04-19 10:13:44 +02:00
bruvzg
520a8d8ed2
Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method.
2023-04-19 08:54:53 +03:00
bruvzg
0088981c40
[Export] Add readable descriptions and validation warnings to the export options.
2023-04-19 08:35:59 +03:00
David Giardi
9f1e18e64c
Add theming support for hovered tabs
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Tabs can now be styled differently when hovered by the mouse pointer.
2023-04-19 01:38:09 +02:00
Rémi Verschelde
5bb46d6064
Merge pull request #76176 from YuriSizov/editor-extracted-interface-commencing
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Decouple `EditorInterface` from `EditorPlugin`
2023-04-18 23:41:20 +02:00
David Giardi
142990d60a
Add hovered item style to ItemList
2023-04-18 22:52:39 +02:00
needleful
9a968088db
Add allow_search property to ItemList and Tree
2023-04-18 09:21:18 -07:00
Hugo Locurcio
68117d2fc7
Document using AnimatableBody when needed in StaticBody description
2023-04-18 16:31:22 +02:00
Yuri Sizov
b65d3591b2
Merge pull request #76208 from timothyqiu/doc-fixes
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Fix various typos in the classref
2023-04-18 15:45:01 +02:00
Yuri Sizov
8f113c6532
Merge pull request #72749 from aaronfranke/area-priority
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Make Area physics priority consistently int and allow negative numbers
2023-04-18 14:21:06 +02:00
Haoyu Qiu
766807506c
Fix various typos in the classref
2023-04-18 19:53:47 +08:00
Aaron Franke
87bd8d2dcf
Make Area physics priority consistently int and allow negative numbers
2023-04-18 13:50:20 +02:00
Yuri Sizov
7b6c0a8b43
Merge pull request #76186 from pkowal1982/double_the
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Remove double thes from class documentation
2023-04-18 13:06:02 +02:00
Silc Renew
991e6e90ba
Rework StateMachine and nested StateMachine process
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Breaking compatibility: If a StateMachineTransition is connected to a nested StateMachine prior to this, it is removed. Also, there was a feature to connect another StateMachine as the End of a StateMachine, which is also removed to avoid reference confusion. It was like a GoTo Statement, also further passing the same reference to the blending process, causing the blending calculation to break or causing some StateMachines to not work.
2023-04-18 19:06:51 +09:00
Yuri Sizov
3db40355a0
Merge pull request #76132 from davthedev/stylebox-flat-antialiasing-fix
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Fix blurry borders on antialiased StyleBoxFlat
2023-04-17 22:20:04 +02:00
Yuri Sizov
49d7041d34
Decouple EditorInterface from EditorPlugin
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- Simplify some includes in the process.
- Also exposes EditorInterface.movie_maker_enabled as a property.
2023-04-17 21:59:09 +02:00
Paweł
4431cdd154
Remove double thes from documentation
2023-04-17 21:45:30 +02:00
David Giardi
2ef20045b1
Fix blurry borders on antialiased FlatStyleBox
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This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.
The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.
2023-04-17 20:23:03 +02:00
Rémi Verschelde
5625399680
Merge pull request #76158 from AThousandShips/unbind_doc
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Improve description of `Callable.bind/unbind`
2023-04-17 20:14:04 +02:00
Rémi Verschelde
96580689b0
Merge pull request #76051 from rburing/contact_local_velocity_2d
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PhysicsDirectBodyState2D: add `get_contact_local_velocity_at_position`
2023-04-17 20:14:00 +02:00
Rémi Verschelde
96cc100246
Merge pull request #72895 from RedworkDE/editor-export-plugin-settings
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Allow EditorExportPlugins to provide export options
2023-04-17 20:13:53 +02:00
Yuri Sizov
de416c5cbd
Merge pull request #74623 from MewPurPur/edit-text-with-style
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Code style improvements to text_edit and related
2023-04-17 19:08:08 +02:00
VolTer
f21d13600e
Document why Gradient.reverse() doesn't reverse constant gradients
2023-04-17 15:15:16 +02:00
Yuri Sizov
8541dd6bec
Merge pull request #76134 from Calinou/doc-print-rich
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Improve `print_rich()` documentation
2023-04-17 14:21:22 +02:00
Yuri Sizov
4cf8789fcd
Merge pull request #76137 from ju5tevg3niy/patch-2
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Fixed typo in DisplayServer.ScreenOrientation docs
2023-04-17 14:09:27 +02:00
Yuri Sizov
2538c6f471
Merge pull request #76091 from MewPurPur/fix-quaternion-description
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Fix Quaternion's brief description
2023-04-17 14:07:56 +02:00
Yuri Sizov
0f24f015c6
Merge pull request #76049 from timothyqiu/equality
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Unify descriptions of vector methods
2023-04-17 14:05:59 +02:00
Yuri Sizov
23b24fea62
Merge pull request #75776 from Rattle22/patch-1
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Fix Typo in NavigationServer2D
2023-04-17 14:04:34 +02:00
Ninni Pipping
0332fd5e8f
Improve description of Callable.bind/unbind
2023-04-17 14:04:11 +02:00
Evgeniy Vasilyev
5ba98e59f0
Fixed typo in DisplayServer.ScreenOrientation docs
2023-04-16 19:37:39 +03:00
Hugo Locurcio
ec277d804e
Improve print_rich()
documentation
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- List all supported colors.
- Mention URL tag support limitations.
- Fix and tweak code example to do what it says.
- Remove outdated notice about lack of Windows support (but mention
that only Windows 10 and later support ANSI code conversion).
2023-04-16 16:34:28 +02:00
Tae Hong Ahn
5a775ac08c
update set_smooth_group description
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fixes https://github.com/godotengine/godot/issues/74452
2023-04-15 18:25:10 -04:00
VolTer
5c0e3b26a6
Fix Quaternion's brief description
2023-04-15 16:01:19 +02:00
Ricardo Buring
15b8cb9d9c
PhysicsDirectBodyState3D: report contact points using global coordinates
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Also update the documentation to reflect this in both 2D and 3D.
2023-04-15 14:31:17 +02:00
Haoyu Qiu
6cd8e706fa
Unify descriptions of vector methods
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* is_equal_approx
* normalize
* length_squared
* posmod
* posmodv
2023-04-14 23:31:33 +08:00
Ricardo Buring
aacb20437a
PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position
2023-04-14 11:40:06 +02:00
Ninni Pipping
6312fe2fae
Fix Image.compress
description
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Description mentioned `mode` instead of `source`
2023-04-13 10:05:23 +02:00
Rémi Verschelde
68b8156fe3
Merge pull request #76014 from AThousandShips/image_astc
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Expose more compression formats in Image and fix compress check
2023-04-13 09:57:53 +02:00
Rémi Verschelde
8bce5a88e1
Merge pull request #76009 from Calinou/particles-attractor-strength-fix-typo
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Fix `setrngth` typo in `particles_collision_set_attractor_strength()`
2023-04-13 09:57:05 +02:00
Rémi Verschelde
f850bfa92d
Merge pull request #58880 from tgift/DirectBodyState
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Contacts and PhysicsDirectBodyState3D
2023-04-13 09:51:43 +02:00
Ninni Pipping
cf64e2fa47
Expose more compression formats in Image and fix compress check
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Check for compressing ASTC checked if the function for BPTC was present
2023-04-13 09:39:03 +02:00
Hugo Locurcio
e7852552d4
Fix setrngth
typo in particles_collision_set_attractor_strength()
2023-04-13 03:09:26 +02:00
Tim Gift
fffc6aba58
Resolved issues with script PhysicsDirectBodyState3d contacts
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Resolved a problem with PhysicsDirectBodyState3D sometimes returning incorrect contact positions and added a new get_contact_local_velocity_at_position method to compliment the existing one for the collider.
2023-04-12 11:40:34 -07:00
Rémi Verschelde
11798fa420
Merge pull request #75940 from reduz/redone-message-queue
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Redo of Message Queue
2023-04-12 17:01:21 +02:00
Juan Linietsky
6055e4424a
Redo of Message Queue
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* Functionality moved to a base class CallQueue, which will be used for inter-thread communication within the scene.
* MessageQueue now uses growing pages, starts from a single 4k page.
* Limit still exists, but because its not allocated by default, it can be much higher.
2023-04-12 16:31:23 +02:00
Rémi Verschelde
15316416ab
Merge pull request #75974 from bruvzg/ts_emb_caret
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[TextServer] Use dedicated flag for object replacement characters.
2023-04-12 13:28:09 +02:00
bruvzg
d904516e55
[TextServer] Use dedicated flag for object replacement characters.
2023-04-12 10:08:51 +03:00
Rémi Verschelde
1b14e1a293
Merge pull request #75908 from Calinou/compute-pipeline-fix-typo
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Fix `compute_pieline` typo in `RenderingDevice.compute_pipeline_is_valid()`
2023-04-12 09:07:43 +02:00
Rémi Verschelde
6d7413be74
Merge pull request #75941 from Mallardbro/patch-1
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Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.
2023-04-11 19:41:11 +02:00
ShadyChibinko
9d2aecade0
Add Tab Metadata
2023-04-11 12:52:03 -04:00
Mallardbro
c25d015d06
Correct the side mentioned with focus_neighbor_right and focus_neighbor_top.
...
A small typo with the definitions of `focus_neighbor_right` and `focus_neighbor_top`. Both use "bottom" rather than the correct side for each.
2023-04-11 17:38:10 +01:00
bruvzg
a5009f4d3c
[Web] Detect host OS and use macOS keys on mac hosts.
2023-04-11 10:58:54 +03:00
Hugo Locurcio
8eb0d0e665
Fix compute_pieline
typo in RenderingDevice.compute_pipeline_is_valid()
2023-04-10 22:32:04 +02:00
Yuri Sizov
c3ed7af123
Merge pull request #74885 from vmedea/toutf8-docfix
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Change to_utf8 to to_utf8_buffer in remaining docs
2023-04-10 21:57:04 +02:00
mara
57dca93718
Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in remaining docs
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The method `to_utf8` doesn't exist in Godot 4, but is still mentioned in
the documentation in some places. Replace it with the new name
`to_utf8_buffer`. Same for ascii. Same for C#.
2023-04-10 21:07:02 +02:00
Yuri Sizov
aed655ff80
Merge pull request #75889 from DimitriPilot3/patch-2
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docs/FileDialog: Use clickable references
2023-04-10 20:12:19 +02:00
Yuri Sizov
b5e7842989
Merge pull request #75625 from AThousandShips/min_max_example
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Document how to make custom min/max for Array
2023-04-10 20:09:52 +02:00
Ninni Pipping
96ab31a711
Document how to make custom min/max for Array
2023-04-10 16:41:11 +02:00
Dimitri A
a5778da55b
docs/FileDialog: Use clickable references
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This replaces two [code][/code] blocks with clickable refs to [enum Access] and [member file_mode] respectively.
2023-04-10 15:13:20 +02:00
Yuri Sizov
78e2479ef9
Merge pull request #75737 from MewPurPur/ 🐁 da 🐁
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Fix mistakes in documentation and GDScript errors
2023-04-10 14:10:43 +02:00
Yuri Sizov
5243f5cece
Merge pull request #72152 from smix8/mcd_settings_4.x
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Add Mesh ConvexDecompositionSettings wrapper
2023-04-10 12:52:23 +02:00
Yuri Sizov
8784f95e1f
Merge pull request #75777 from 3deathtoll/patch-1
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Make `SyntaxHighlighter::get_text_edit` a const function
2023-04-10 12:49:04 +02:00
VolTer
f832eb92e4
Fix mistakes in documentation and GDScript errors
2023-04-10 10:00:09 +02:00
Aaron Franke
27ccb52909
Elaborate on the from_end option in AnimationPlayer.play()
2023-04-09 12:31:20 -05:00
VolTer
f587a21899
Code style improvements to text_edit and related
2023-04-08 19:33:56 +02:00
jeffVenancius
97c2133548
Add an option to show a TextEdit caret when editable is disabled
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Update doc/classes/TextEdit.xml
2023-04-07 22:27:01 -03:00
smix8
1549aeaef8
Add Mesh ConvexDecompositionSettings wrapper
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Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
3deathtoll
3841c4a4b4
Make SyntaxHighlighter::get_text_edit a const function
2023-04-07 23:46:50 +05:30
RedworkDE
6963e84b58
Allow EditorExportPlugins to provide export options
2023-04-07 19:18:00 +02:00
Yuri Sizov
a13635cdf8
Merge pull request #70901 from timothyqiu/tree-scroll-offset
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Add scrollbar offset theme constants to Tree
2023-04-07 13:24:01 +02:00
Yuri Sizov
3abe4781b6
Merge pull request #75241 from Calinou/doc-compressedtexturelayered
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Fix CompressedTextureLayered description in the class reference
2023-04-07 13:08:48 +02:00
Rattle22
5c387cbdb3
Fix Typo in NavigationServer2D
2023-04-07 12:24:31 +02:00
Rémi Verschelde
92b7a9603a
Merge pull request #75701 from reduz/notification-moved-in-parent
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Remove NOTIFICATION_MOVED_IN_PARENT
2023-04-06 14:35:04 +02:00
Juan Linietsky
104392ef4e
Remove NOTIFICATION_MOVED_IN_PARENT
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* This notification makes node children management very inefficient.
* Replaced by a NOTIFICATION_CHILDREN_CHANGED (and children_changed signal).
* Changed Canvas code (and similar) to use the above signal, to perform more efficiently.
This PR breaks compatibility (although this notification was very rarely used, even within the engine), but provides an alternate way to do the same.
It is required for the changes in #75627 to be entirely effective.
2023-04-06 13:57:13 +02:00
Haoyu Qiu
498d538578
Add scrollbar offset theme constants to Tree
2023-04-06 15:04:28 +08:00
bendn
ca0feabbb0
add hex_decode()
to String
2023-04-05 19:44:00 +07:00
Rémi Verschelde
c3184c614b
Merge pull request #67466 from KoBeWi/proceed
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Scene tab closing refactor
2023-04-05 12:03:00 +02:00
Rémi Verschelde
ef025711a6
i18n: Sync translations with Weblate
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(cherry picked from commit 9099ac39cf
)
2023-04-04 00:34:07 +02:00
kobewi
ddc8567022
Scene tab closing refactor
2023-04-03 22:19:07 +02:00
Rémi Verschelde
72a6fee3f7
Merge pull request #75464 from KoBeWi/undoreditor
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Update UndoRedo description
2023-04-03 17:09:33 +02:00
Rémi Verschelde
d3c93a63c4
Merge pull request #74119 from KoBeWi/more_documentation_rng
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Fill random docs
2023-04-03 17:08:19 +02:00
Rémi Verschelde
57e3651763
Merge pull request #72028 from kilojool/option_button_reselection
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OptionButton: allow reselection of selected item
2023-04-03 17:06:36 +02:00
Rémi Verschelde
a9855a3a4c
Merge pull request #75494 from MewPurPur/line-edit-get-selected-text
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Implement LineEdit.get_selected_text()
2023-04-03 16:03:58 +02:00
Rémi Verschelde
9c492204ca
Merge pull request #75340 from Barugon/tree_colunm_title_alignment
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Implement column title alignment for `Tree`
2023-04-03 16:03:10 +02:00
kobewi
eac65fd0a8
Fill random docs
2023-04-03 16:02:29 +02:00
Rémi Verschelde
b237df8cea
Merge pull request #75326 from smix8/navigationagent_expose_parameters_4.x
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Expose NavigationAgent path postprocessing and pathfinding algorithm options
2023-04-03 16:02:21 +02:00
kobewi
3a06e6af76
Update UndoRedo description
2023-04-03 15:54:43 +02:00
Yuri Sizov
49c17bb262
Merge pull request #75606 from skyace65/OSClipboard
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Remove reference to clipboard in OS class doc
2023-04-03 15:08:30 +02:00
Yuri Sizov
76444699cb
Merge pull request #75565 from kleonc/canvasitem-improve-self-modulate-docs
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Improve `CanvasItem.self_modulate` docs
2023-04-03 15:03:39 +02:00
kleonc
4fb9aa2294
Improve CanvasItem.self_modulate docs
2023-04-03 12:56:06 +02:00
skyace65
a65d99b541
Remove reference to clipboard in OS class doc
2023-04-02 19:45:55 -04:00
kobewi
c4e08a4e1a
Add _get_configuration_warnings() example
2023-04-02 13:42:29 +02:00
Yuri Sizov
1522762dc9
Make icons of scripted and custom classes fit the editor UI
...
Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.
Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
kleonc
f53d3382af
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
2023-03-31 10:59:11 +02:00
Bastiaan Olij
ab60d3b65c
Expose viewports render targer RID
2023-03-31 11:34:09 +11:00
VolTer
1856ceeb76
Implement LineEdit.get_selected_text()
2023-03-30 22:58:12 +02:00
bruvzg
0e4bd964cc
Expose brotli decompression to the scripting API.
2023-03-29 22:43:36 +03:00
Barugon
c56ff437ae
Implement column title alignment for Tree
2023-03-27 09:23:46 -07:00
Yuri Sizov
2a275b985e
Merge pull request #75389 from timothyqiu/typo-fixes
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Fix typos and inconsistencies in classref
2023-03-27 16:53:31 +02:00
Yuri Sizov
868fcfd3eb
Merge pull request #70046 from MewPurPur/improve-number-docs
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Improve documentation of int
2023-03-27 16:39:09 +02:00
Haoyu Qiu
ff97c481d3
Fix typos and inconsistencies in classref
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* Typo fixes.
* Navigation agent's `velocity_computed` signal is not emitted by
`set_velocity`, but at the end of that frame if `set_velocity` is
called.
* Simplify link in navigation agent's `avoidance_enabled` description.
* Unify `navigation_layers` description across `NavigationAgent{2,3}D`.
* Unify `is_normalized()` description across `Vector2`, `Vector3`, and
`Vector4`
2023-03-27 22:26:56 +08:00
VolTer
0f3197501e
Improve documentation of int
2023-03-27 16:09:30 +02:00
Yuri Sizov
61e4f91ea1
Merge pull request #75384 from timothyqiu/cultural-heritage
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Auto translate popup menus of MenuButton and OptionButton
2023-03-27 15:54:21 +02:00
Yuri Sizov
1589f0b161
Merge pull request #75350 from AThousandShips/nodepath_doc_fix
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Fix `NodePath` subname index range documentation
2023-03-27 12:29:38 +02:00
Haoyu Qiu
150f89352b
Auto translate popup menus of MenuButton and OptionButton
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Currently, `auto_translate` property of a `MenuButton` or `OptionButton`
won't affect its popup menu. It's okay if you want to auto translate,
but requires extra setup if you don't.
2023-03-27 18:09:24 +08:00
Yuri Sizov
9b0bee860f
Merge pull request #75300 from Calinou/doc-log-log10
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Document how to use logarithm of base 10 with `log()`
2023-03-26 23:58:59 +02:00
Hugo Locurcio
3c4f0ca9c6
Document how to use logarithm of base 10 with log()
2023-03-26 22:23:13 +02:00
Ninni Pipping
c75870f798
Fix NodePath
subname index range documentation
2023-03-26 09:54:37 +02:00
smix8
6e324bb341
Expose NavigationAgent path postprocessing and pathfinding algorithm options
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Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object.
2023-03-25 21:37:18 +01:00
Yuri Sizov
18f70195e6
Merge pull request #75251 from AThousandShips/area_doc
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Improve documentation for Area monitor callbacks in `PhysicsServer3D`
2023-03-25 15:43:51 +01:00
Yuri Sizov
d20c520d96
Merge pull request #74848 from BastiaanOlij/add_xr_system_info
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Add a get_system_info method to XRInterface
2023-03-25 15:07:51 +01:00
Yuri Sizov
e4e63f976a
Merge pull request #73225 from bruvzg/wchar_to_from
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Add GDScript `to_wchar_buffer` and `get_string_from_wchar` functions.
2023-03-25 15:05:59 +01:00
Yuri Sizov
82814f42b9
Merge pull request #74454 from Pennycook/get_loops_left
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Add get_loops_left() function to Tween
2023-03-25 15:04:26 +01:00
Ninni Pipping
4124271241
Improve documentation for Area monitor callbacks in PhysicsServer3D
2023-03-25 14:27:47 +01:00
Yuri Sizov
8f2c41b4dd
Merge pull request #73818 from kilojool/virtual_get_tooltip
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Add missing virtual bind for control::get_tooltip
2023-03-25 14:14:10 +01:00
Yuri Sizov
4640b553a2
Merge pull request #75260 from rburing/fix_collide_shape_return
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Fix `collide_shape` return type
2023-03-25 13:54:05 +01:00
Ricardo Buring
61429a5f49
Fix collide_shape return type
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Fix PhysicsDirectSpaceState3D::_collide_shape return type.
Also PhysicsDirectSpaceState2D::_collide_shape.
2023-03-23 16:16:23 +01:00
Hugo Locurcio
0d24016db0
Fix CompressedTextureLayered description in the class reference
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This also updates the list of compression modes available for textures.
2023-03-22 22:06:55 +01:00
kilojool
a95cd3872a
Add missing virtual bind for control::get_tooltip
2023-03-21 17:39:51 +01:00
bruvzg
d72b563250
Add GDScript to_wchar_buffer
and get_string_from_wchar
functions.
2023-03-21 15:39:54 +02:00
Yuri Sizov
2a05522283
Merge pull request #75174 from Rindbee/fix-wrong-descriptions
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Fix some wrong descriptions in the docs
2023-03-21 14:36:27 +01:00
Yuri Sizov
ed13a52f94
Merge pull request #75134 from Rindbee/configured-as-a-radio-button
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Add instructions for configuring CheckBox as a radio button
2023-03-21 12:15:54 +01:00
Rindbee
f29a7c0404
Fix some wrong descriptions in the docs
2023-03-21 19:10:48 +08:00
John Pennycook
4cb2085543
Add get_loops_left() function to Tween
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Implements godotengine/godot-proposals#5141 .
Adds a new get_loops_left() function to Tween, allowing developers to
reason about how many times a tweening sequence will repeat and whether
to expect finished or loop_finished as the next signal.
Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-03-20 20:49:31 -07:00
Rindbee
3dc487b450
Add instructions for configuring CheckBox as a radio button
2023-03-21 06:55:51 +08:00
Yuri Sizov
05d373c64b
Merge pull request #75017 from bruvzg/rlt_list_bullet
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[RTL] Add option to customize list bullet, use U+2022 by default.
2023-03-20 19:08:31 +01:00
Yuri Sizov
b6d033b0e6
Merge pull request #75080 from adamscott/set-vehiculewheel3d-reasonable-value
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Set `VehiculeWheel3D` `suspension_travel` default value to a reasonable one
2023-03-20 19:04:44 +01:00
Yuri Sizov
b1c18f807b
Merge pull request #75116 from dsnopek/multiplayer-peer-extension-missing-docs
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Add missing documentation for MultiplayerPeerExtension
2023-03-20 16:39:40 +01:00
Yuri Sizov
7ca4ad8647
Merge pull request #75079 from mihe/shape-margin
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Update property/documentation of shape margins
2023-03-20 16:30:10 +01:00
Yuri Sizov
27038ca74f
Merge pull request #74442 from rburing/thicc_polygons
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Fix concave/convex polygon shape documentation
2023-03-20 16:13:59 +01:00
David Snopek
4d13be3c5e
Add missing documentation for MultiplayerPeerExtension
2023-03-20 08:08:59 -07:00
bruvzg
ab94024ce1
[DisplayServer] Implement screen_get_image method for LinuxBSD/X11, macOS and Windows.
2023-03-20 14:58:21 +02:00
Dipal Zambare
8901986d56
Fix typo in the type-safe examples
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Fix type in the type-safe examples of snapped, lerp and sign function.
2023-03-19 18:23:13 +01:00
Adam Scott
fd1dfdb960
Set VehiculeWheel3D suspension_travel
default value to a resonable one
2023-03-18 16:33:33 -04:00
Mikael Hermansson
33a6c80abb
Change documentation of Shape3D.margin
to reflect current situation
2023-03-18 20:35:42 +01:00
Markus Sauermann
8836f2160a
Move call of push_unhandled_input
from Window
to Viewport
...
This solves the problem, that mouse events get sent to SubViewports
even if they are outside of the visible area of the SubViewport.
This changes makes SubViewportContainer::unhandled_input redundand.
Shortcut Events now need to be distributed via push_input, in order for
them to be able to reach SubViewports.
2023-03-17 19:22:24 +01:00
bruvzg
4793b6eee9
[RTL] Add option to customize list bullet, use U+2022 by default.
2023-03-17 09:34:28 +02:00
Yuri Sizov
98d95f3a0e
Merge pull request #74149 from bruvzg/get_char
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[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
lawnjelly
cca01afd82
Improve Vector2 / 3 / 4 normalized() classref.
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Mention that the results will be unreliable with initial vector near zero.
2023-03-16 11:20:30 +00:00
Yuri Sizov
7d2080f81a
Merge pull request #74800 from smix8/navagent2d_thin_line_4.x
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Allow negative NavigationAgent2D path debug line_width for thin lines
2023-03-16 11:44:34 +01:00
smix8
f6a10c0565
Allow negative NavigationAgent2D path debug line_width for thin lines
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Allows the line_width for NavigationAgent2D path debug to go negativ for thin line rendering.
2023-03-16 09:04:53 +01:00
Haoyu Qiu
57d4272984
Fix typos and inconsistencies in classref
2023-03-16 14:10:20 +08:00
Yuri Sizov
3596443de1
Merge pull request #74727 from AThousandShips/project_settings
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Exposing more project settings for documentation
2023-03-15 15:59:10 +01:00
Yuri Sizov
d67c1a5903
Merge pull request #74838 from dsnopek/quaternion-constructor-3
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Documents the "arc-based" Quaternion constructor
2023-03-15 14:51:38 +01:00
Ninni Pipping
bd30847e59
Exposing more project settings for documentation
2023-03-15 14:25:40 +01:00
Yuri Sizov
c981a305a5
Merge pull request #73144 from chutchinson/bug/openxr-init-alert-dialog
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Replaced OpenXR operating system alert dialog with a warning log message
2023-03-15 14:07:05 +01:00
Yuri Sizov
d9bd6a359a
Merge pull request #74731 from brettchalupa/patch-1
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Fix CharacterBody2D get_slide_collision docs
2023-03-15 13:37:51 +01:00
Bastiaan Olij
e31c2e4277
Add a get_system_info method to XRInterface
2023-03-15 13:11:48 +11:00
Rémi Verschelde
e5cc494fbf
i18n: Sync translations with Weblate
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(cherry picked from commit d23922ffeb
)
2023-03-15 02:31:09 +01:00
Danil Alexeev
ba985ecf3f
Fix draw_multiline_colors()
for width < 0
2023-03-14 09:43:56 +03:00
rainlizard
bf7adc8670
Specify how to use the global animation library in gdscript
2023-03-14 14:25:21 +11:00
Clay John
79454bfd3b
Merge pull request #74847 from pcamp/patch-2
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Fix typo in Window class.
2023-03-13 11:19:25 -07:00
pcamp
112977be26
Fix typo in Window class.
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"event as" -> "events will be"
2023-03-12 19:53:12 -05:00
David Snopek
2d6deb10b0
Documents the "arc-based" Quaternion constructor
2023-03-12 15:53:41 -05:00
John Veness
4505049ba6
Corrected capitalisation of macOS
...
In documentation and comments, ignoring thirdparty code
2023-03-12 16:48:52 +00:00
Brett Chalupa
2b6e1550ff
Fix CharacterBody2D get_slide_collision docs
...
The indentation was off and the code usage was incorrect for Godot 4.0 GDScript.
2023-03-10 18:25:54 -05:00
Rémi Verschelde
0c59e0c35b
Merge pull request #74707 from mihe/recovery-as-collision
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Add `recovery_as_collision` to extension binding of `_body_test_motion`
2023-03-10 14:06:38 +01:00
Rémi Verschelde
82c8f57763
Merge pull request #74675 from AThousandShips/scene_name_casing
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Document `editor/naming/scene_name_casing` setting
2023-03-10 14:05:27 +01:00
Rémi Verschelde
1528aefc1f
Merge pull request #74627 from titus125/master
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Fixed typos in Transform2D and Transform3D class reference
2023-03-10 14:03:30 +01:00
Rémi Verschelde
4779389d3a
Merge pull request #74242 from mihe/pick-ray
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Add `pick_ray` parameter to extension binding of `intersect_ray`
2023-03-10 14:02:43 +01:00
Mikael Hermansson
1bad2e30ee
Add recovery_as_collision
to extension binding of _body_test_motion
2023-03-10 09:37:21 +01:00
titus125
36270d39d2
Fixed typos in the Transform2D and Transform3D class reference
2023-03-09 17:05:25 -08:00
Ninni Pipping
3de5332fcb
Document editor/naming/scene_name_casing
setting
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Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work.
2023-03-09 21:17:49 +01:00
Rémi Verschelde
b201db0cc1
Merge pull request #74638 from timothyqiu/typora
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Fix various typos in the classref
2023-03-09 12:21:09 +01:00
Rémi Verschelde
e7b05327df
Merge pull request #74610 from vnen/array-dict-readonly-doc
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Remove outdated note about const in Dictionary and Array docs
2023-03-09 12:18:32 +01:00
Haoyu Qiu
03fcac3aa5
Fix various typos in the classref
2023-03-09 14:56:23 +08:00
George Marques
d2b1d6e69b
Remove outdated note about const in Dictionary and Array docs
2023-03-08 12:13:17 -03:00
BrunoSXS
df0de07494
Fix for AABB methods with wrong description
2023-03-08 10:17:14 -03:00
Rémi Verschelde
b8126b18dc
Merge pull request #73429 from bruvzg/macos_no_sc
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[macOS] Re-add support for the _sc_ inside app bundle.
2023-03-07 08:36:51 +01:00
Rémi Verschelde
5f2137a050
Merge pull request #74087 from bruvzg/get_screen_px
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[DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows.
2023-03-06 21:58:58 +01:00
Isaac Clerencia
2a4f38d54f
Clarify Thread documentation
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The current documentation uses the term "running" for two different things.
In the description of get_id() it claims "it will return empty string if the thread is not running", but it actually will return the thread id until wait_to_finish is called.
In the description of is_alive() it claims "it will return true if the thread is running", but in this case it means "the provided function hasn't finished running yet".
Updated the functions documentation slighly to make this clear.
2023-03-06 09:01:25 -05:00
Rémi Verschelde
0b98b470cc
Merge pull request #73716 from bruvzg/improve_locale_selection
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Improve layout direction/locale automatic selection.
2023-03-06 10:57:56 +01:00
Rémi Verschelde
2a5fc1fe6c
Merge pull request #74306 from dalexeev/gds-var-colon-style
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Fix GDScript code style regarding colon
2023-03-06 10:49:11 +01:00
Ricardo Buring
e61a127042
Fix concave/convex polygon shape documentation
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Removes some outdated/incorrect/duplicated info, adds correct info.
Also removes no longer applicable "editor-only helper" statements.
2023-03-05 17:19:50 +01:00