Markus Sauermann
ccb9ffb6a3
Fix unused exitcode in macos export plugin
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Fix that the exitcode is never set.
(cherry picked from commit 567a591f87
)
2022-11-30 15:58:29 +01:00
bruvzg
84904da07a
[Export] Use image loader directly to avoid "resource as image file" errors.
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(cherry picked from commit 908bef8eee
)
2022-11-30 15:56:06 +01:00
bruvzg
10073768cf
[macOS] Fix ⌘ + . + other modifier triggering twice.
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(cherry picked from commit bfbbe9c1d0
)
2022-11-30 15:40:12 +01:00
bruvzg
ab7765997b
[macOS] Update activation hack to work on Ventura.
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(cherry picked from commit 153d06d79b
)
2022-11-30 15:34:27 +01:00
bruvzg
44739a121e
[3.x] Windows icon export improvements.
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Regenerate Windows icon on export to ensure correct icon size order.
Add support for using PNG/WebP/SVG files as an icon for Windows exports.
Allow using WebP/SVG files as icon for macOS exports.
Add option to select generated icons interpolation, and set default interpolation to Lanczos.
2022-11-20 13:02:27 +02:00
bruvzg
dbb52395bc
[macOS] Disable Dock and Menu in fullscreen mode.
2022-11-14 07:59:29 +02:00
bruvzg
47d2b4e732
[macOS export, 3.x] Simplify code signing options, add support for rcodesign tool for signing and notarization.
2022-09-21 10:37:25 +03:00
Rémi Verschelde
d5c1baa288
SCons: Refactor handling of production
flag and per-platform LTO defaults
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Fixup to #63288 .
See #65583 for the bug report.
Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e6191
)
2022-09-20 10:26:17 +02:00
Fredia Huya-Kouadio
1f23bac645
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 07:38:07 -07:00
Rémi Verschelde
570e6c1730
SCons: Refactor LTO options with lto=<none|thin|full>
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Adds support for LTO on macOS and Android.
Disable LTO by default on iOS even if `production=yes` is set.
Also add `linker` option to `server` platform missed in #63283 .
Refactor code handling old arguments to make it simpler (breaks compat,
but is explicit enough about it and scripts are easy to fix).
2022-09-05 14:45:12 +02:00
bruvzg
3a24839cb2
[3.x, macOS / iOS Export] Fix generation of duplicate locale property list files.
2022-08-30 08:16:49 +03:00
bruvzg
b7c9eb1a3c
Add arch flag to assembler to fix build on ARM64 macOS / iOS.
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(cherry picked from commit b767d2e0fd
)
2022-08-24 18:26:28 +02:00
Fredia Huya-Kouadio
d2213f76a9
Refactor the export checking logic to improve separation of concerns
2022-08-14 08:47:09 -07:00
Rémi Verschelde
7dc8ec0c61
Merge pull request #63643 from aaronfranke/3.x-mouse-mode-ch
2022-08-08 14:36:45 +02:00
Rémi Verschelde
0bed7ea63f
Merge pull request #61316 from bruvzg/tts_3x
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[3.x] Backport text-to-speech support.
2022-08-05 23:45:51 +02:00
Aaron Franke
0d6e2d1090
Add MOUSE_MODE_CONFINED_HIDDEN to MouseMode enum
2022-07-29 13:46:04 -05:00
Rémi Verschelde
818f1eed31
Code quality: Fix header guards consistency
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Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
bruvzg
108dcf3bf0
Improve OS.set_current_screen
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Fix moving fullscreen windows on macOS and Windows
Fix window position on Linux/X11
2022-07-19 12:23:52 +03:00
Rémi Verschelde
101cbe5d5b
Merge pull request #62723 from hansemro/eraser-detect-3.x
2022-07-15 00:13:15 +02:00
Jan Haller
861e155543
Fix exit code of --help and --version, and test them in CI
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Corrects prior regression which caused ERROR output and exit code of 1.
(cherry picked from commit d38d76d039
)
2022-07-08 14:54:16 +02:00
Hansem Ro
193d5c11f3
[3.x, macOS, Windows, X11] Add stylus inverted/eraser support to InputEventMouseMotion event
2022-07-04 16:12:11 -07:00
bruvzg
6489fe890e
Backport text-to-speech support.
2022-07-01 11:04:50 +03:00
bruvzg
e75e1f3231
[macOS, 3.x] Fix unresponsive redraw during live resizing.
2022-06-10 14:11:12 +03:00
bruvzg
f5fa1ca944
Add readable export errors. Add RTL image vertical alignment support.
2022-06-08 17:56:28 +03:00
Andy Maloney
7c6564ef7e
[3.x] Fix sign comparison error in platform/osx/os_osx.mm
2022-05-07 20:56:48 -04:00
Rémi Verschelde
3b8818e5c4
Crash handler: Use print_error
to include backtrace in logs
2022-05-05 12:13:04 +02:00
bruvzg
1f51bae294
[macOS, 3.x] Fix OpenGL color space on HDR displays.
2022-04-13 10:34:09 +03:00
Hugo Locurcio
cec7c908ca
Add get_screen_refresh_rate()
to OS
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This method can be used to get the refresh rate of a given screen.
It is supported on Windows, macOS, Linux, Android and iOS (but not
HTML5).
2022-03-10 22:10:48 +01:00
bruvzg
fa56990170
[macOS and iOS export] Add localized application name to the translation .plist files.
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(cherry picked from commit 5fdea69276
)
2022-03-10 17:18:40 +01:00
Rémi Verschelde
47e34dc4e2
Merge pull request #58157 from Calinou/os-add-get-processor-name-3.x
2022-02-17 12:34:16 +01:00
Hugo Locurcio
7f9e974a8b
Add an OS.get_processor_name()
method
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This method can be used to get the CPU model name.
It can be used in conjunction with
`VisualServer.get_video_adapter_name()` and
`VisualServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
2022-02-16 18:39:02 +01:00
Rémi Verschelde
9f09251027
i18n: Sync editor translations with Weblate
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Minor proofreading of new OSX export strings.
2022-02-16 09:55:45 +01:00
bruvzg
6bcb24f1b8
Add empty translation files to the exported app bundle, to allow translation detection by the OS.
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(cherry picked from commit 2eeff4caec
)
2022-02-11 09:50:56 +01:00
Rémi Verschelde
f50c7f7415
Core: Move generated VERSION_HASH
to a .cpp
file
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This lets us have its definition in `core/version.h` and avoid
rebuilding a handful of files every time the commit hash changes.
(cherry picked from commit 90162851a7
)
2022-02-10 13:06:56 +01:00
bruvzg
eb975b7cea
[Export, 3.x] Instead of removing unsupported options, hide it.
2022-01-25 21:18:22 +02:00
Rémi Verschelde
ed869729ae
Merge pull request #56755 from madmiraal/fix-45592-3.x
2022-01-24 10:06:24 +01:00
lawnjelly
adf14bfdde
Add nodiscard to core math classes to catch c++ errors.
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A common source of errors is to call functions (such as round()) expecting them to work in place, but them actually being designed only to return the processed value. Not using the return value in this case in indicative of a bug, and can be flagged as a warning by using the [[nodiscard]] attribute.
2022-01-20 17:28:31 +00:00
bruvzg
30ee208bd9
[macOS export, 3.x] Implements ad-hoc signing on Linux/Windows, adds extra privacy settings, entitlements warnings and error checking.
2022-01-20 10:46:29 +02:00
Rémi Verschelde
879244c54e
Merge pull request #56015 from bruvzg/phy_code_conv
2022-01-16 11:36:26 +01:00
Marcel Admiraal
949ea2b326
Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis
2022-01-14 15:36:35 +00:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Marcel Admiraal
b7545631de
Use mouse event relative motion to calculate mouse speed
2022-01-13 10:29:57 +00:00
bruvzg
16bb18c453
[macOS] Improve window activation hack.
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(cherry picked from commit 927105692f
)
2022-01-12 17:28:08 +01:00
Rémi Verschelde
8a192cd0ab
Merge pull request #55987 from bruvzg/wt 🤎 3
2022-01-10 16:43:56 +01:00
Pierre-Thomas Meisels
7dd8e364b1
OSX: Add signing of directory structure in Library when exporting for OSX.
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Add exporting of folder structure in PlugIns when exporting for OSX.
2022-01-07 01:15:37 +01:00
Rémi Verschelde
b197de6f5f
Fix typos with codespell
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Using codespell 2.1.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2022-01-07 00:14:54 +01:00
bruvzg
6f81a8ee2c
Fix multiple missing UTF-8 decoding.
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(cherry picked from commit c69e0d16bc
)
2022-01-06 21:44:40 +01:00
bruvzg
d2558bdc8c
Fix decoding UTF-8 filenames on unzipping.
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(cherry picked from commit d2573c1636
)
2022-01-06 00:21:37 +01:00
bruvzg
ccdf1a9934
[macOS] Fix OpenGL flickering.
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Fix incorrect context usage for off-screen drawing.
Remove kCGLCEMPEngine, which is causing flicker.
Disable window redraw during resize, when rendering in the separate thread.
2021-12-18 21:02:13 +02:00
bruvzg
59085d5051
[Windows] Improve console handling and execute.
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Always build with the GUI subsystem.
Redirect stdout and stderr output to the parent process console.
Use CreateProcessW for blocking `execute` calls with piped stdout and stderr (prevent console windows for popping up when used with the GUI subsystem build, and have more consistent behavior with non-blocking calls).
Add `open_console` argument to the `execute` to open a new console window (for both blocking and non-blocking calls).
Remove `interface/editor/hide_console_window` editor setting.
Remove `Toggle System Console` menu option.
Remove `set_console_visible` and `is_console_visible` functions.
2021-12-18 10:13:27 +02:00