Juan Linietsky
1f2ad872cc
Fixed some options in assetlib
2016-06-08 10:17:16 -03:00
Juan Linietsky
b847aec864
Added asset library on project manager for templates
2016-06-08 09:25:47 -03:00
Juan Linietsky
47944098c2
Merge pull request #5007 from bojidar-bg/asset-store
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Update asset library editor plugin, adding a bit new functionality and fixes
2016-06-08 07:58:06 -03:00
Juan Linietsky
32fa1e3ee6
Merge pull request #5088 from Paulb23/breakpoint_marker_scaling
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Improved breakpoint marker position, and scales with font size
2016-06-08 07:55:29 -03:00
Juan Linietsky
1b3fd498a3
Merge pull request #5089 from Hinsbart/resdock_copy_path
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Add a "copy path" item to the filesystem dock context menu.
2016-06-08 07:55:04 -03:00
Juan Linietsky
040c87ea7b
Merge pull request #5093 from DimOkGamer/more_translatable_strings
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Fixed localization in file dialogs
2016-06-08 07:54:05 -03:00
Juan Linietsky
732e5be3ff
Merge pull request #5094 from pkowal1982/master
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Improved Blender/Collada shadeless->unshaded import
2016-06-08 07:53:19 -03:00
Daniel J. Ramirez
1d6b0836d3
Regenerated icons with the new faster exporter, Added and fixed some icons
2016-06-08 01:32:09 -05:00
Juan Linietsky
d61b91cbe0
-Heavily improved editor startup and exit performance
2016-06-07 22:10:09 -03:00
Juan Linietsky
e6ac3a3f35
Revert "Fix ui layout for EditorFontImportDialog"
2016-06-07 19:01:32 -03:00
Rémi Verschelde
c2de978bac
Merge pull request #5082 from Geequlim/EditorFontImportDialog-layout
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Fix ui layout for EditorFontImportDialog
2016-06-07 23:44:01 +02:00
Pawel Kowal
101e0c9ec6
Improved Blender/Collada shadeless->unshaded import
2016-06-07 22:07:48 +02:00
DimOkGamer
ceae11ee29
Fixed localization in file dialogs
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and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Bojidar Marinov
e4a24812cd
Update asset library editor plugin - new functionality and fixes
2016-06-07 21:49:19 +03:00
Daniel J. Ramirez
a4fd9d1662
listener icons
2016-06-07 13:41:05 -05:00
Paulb23
d66b034bd1
Improved breakpoint marker position, and scales with font size
2016-06-07 16:59:16 +01:00
Rémi Verschelde
a21eb2b89d
Merge pull request #5057 from pkowal1982/master
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Improved Blender/Collada -colonly import creating collision shapes fo…
2016-06-07 13:22:00 +02:00
Geequlim
a1ba404cc5
Fix ui layout for EditorFontImportDialog
2016-06-07 16:13:53 +08:00
Juan Linietsky
06bc4e20d3
Merge pull request #4101 from SaracenOne/listener
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Added New Listener Spatial Node.
2016-06-06 22:13:23 -03:00
Juan Linietsky
9a3ca0eaa2
Merge pull request #4824 from 29jm/pr-3481
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Ability to rename autoloads
2016-06-06 20:46:10 -03:00
Juan Linietsky
be830d10c2
Merge pull request #5026 from Geequlim/patch9frame-extension
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Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Juan Linietsky
9df4c18853
Merge pull request #5056 from SaracenOne/bitmask_import_plugin
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Bitmask import plugin
2016-06-06 20:07:30 -03:00
Daniel J. Ramirez
bf4d749f10
Fixed some icons given the feedback, also added some missing icons
2016-06-06 16:40:59 -05:00
Saracen
3a21f98131
Fixed bottom left and right icon order for anchor editor.
2016-06-06 19:38:49 +01:00
Andreas Haas
be867f3877
Add a "copy path" item to the filesystem dock context menu.
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Copies the path (in "res://" format) of the selected resource to the clipboard.
Useful for preloads/extends etc.
2016-06-06 17:20:03 +02:00
Rémi Verschelde
955ed0a95f
HiDPI: Use global/hidpi_mode as property
2016-06-06 07:38:39 +02:00
volzhs
5af475cd3e
Better translation for Korean
2016-06-06 13:54:24 +09:00
Juan Linietsky
684a1207c0
make hdpi manually configurable in project settings
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also added hidpi support to project manager
2016-06-05 18:43:56 -03:00
Pawel Kowal
494847f0d1
Improved Blender/Collada -colonly import creating collision shapes for empties
2016-06-05 20:59:21 +02:00
Saracen
1dab0aab7c
Bitmask import plugin
2016-06-05 19:14:39 +01:00
Daniel J. Ramirez
7398d696d0
Added missing icons for some nodes, changed instance icons
2016-06-05 12:53:01 -05:00
Rémi Verschelde
673105feb9
Merge pull request #5038 from djrm/new_icons
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New icons
2016-06-05 09:29:44 +02:00
Juan Linietsky
007efb6a20
-customizable shortcuts in editor
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-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
Daniel J. Ramirez
4389388d4e
Added 2x PNG versions of the icons
2016-06-04 15:52:35 -05:00
Daniel J. Ramirez
50fd5edb9e
Added basic script to convert source svgs to pngs
2016-06-04 14:42:43 -05:00
Daniel J. Ramirez
2ddaf41777
New icons, almost all the icons have an svg version, plus a more consistent look
2016-06-04 14:01:36 -05:00
Geequlim
5894060abb
Enhanced StyleBoxTexture:
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Add texture region support for StyleBoxTexture.
Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05 00:45:53 +08:00
Geequlim
9546b2ffd4
Add plugin to pick texture region and patch margins for Patch9Frame
2016-06-05 00:45:53 +08:00
Juan Linietsky
3ae61f2292
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
Rémi Verschelde
992a76b41a
Merge pull request #5023 from volzhs/deselect-help
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deselect in help when click somewhere
2016-06-04 15:58:07 +02:00
Warlaan
987192775a
The create dialog starts collapsed now.
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The original behavior can be reactivated in the editor settings.
2016-06-04 10:26:58 +02:00
Juan Linietsky
26332479d3
Signals became a tab
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added icons to contextual scene tree menu
2016-06-03 21:03:22 -03:00
volzhs
bf22e69822
deselect in help when click somewhere
2016-06-04 03:11:34 +09:00
Błażej Szczygieł
bff77d731f
SampleLibraryEditor: Initialize "is_playing" variable
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Fixes crash caused by jumping to wrong place due to uninitialized
variable.
Closes #4703
(cherry picked from commit 9acb666320
)
2016-06-03 20:07:46 +02:00
Juan Linietsky
2ca4995a6f
Cleaned up remote menu
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-Merged fileserver & deploy dumb clients option
-Live Script Reloading can now happen automatically on script save
-Changed Live to Mirror term to differentiate from Unity and Unreal, as
what Godot does is not the same thing.
2016-06-03 12:34:25 -03:00
Dmitriy Salnikov
b8d31c5eb5
more fixes in Russian localization ( #5006 )
2016-06-03 00:07:39 +02:00
Rémi Verschelde
fa4a82a867
Merge pull request #5001 from derderder77/master
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Add some french translation.
2016-06-02 22:38:40 +02:00
derderder
6829b4b57b
Improve french translation
2016-06-02 22:22:37 +02:00
Rémi Verschelde
b38ee6b1f9
Merge pull request #4989 from volzhs/fix-texture-atlas-error
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fix crash and error with texture atlas
2016-06-02 22:07:05 +02:00
volzhs
d9eab56bf0
Add Korean translation
2016-06-03 04:55:31 +09:00
Warlaan
fe3a68c4c2
Added classes' short descriptions as tooltips in the create dialog.
2016-06-02 21:02:48 +02:00
volzhs
ee7d94bf11
fix invalid texture plugin name
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EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``.
These are now just ``texture``.
2016-06-02 22:13:55 +09:00
volzhs
fc73f0c8b0
fix crash and error with texture atlas
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- crashes at Project Export Settings > Preview Atlas
- error message when export project
```
ERROR: EditorImportExport::get_import_plugin_by_name: Condition ' !by_idx.has(p_string) ' is true. returned: Ref<EditorImportPlugin>()
At: tools\editor\editor_import_export.cpp:1548
```
it is caused by 8be2fabbe5 (diff-67a74bd708380c6b3baa717bb178dd47R802)
2016-06-02 22:03:58 +09:00
Rémi Verschelde
182ee80b7d
Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
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Added fullscreen and distraction free modes
2016-06-02 08:38:53 +02:00
Juan Linietsky
9e745b920f
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
J08nY
4192d6d551
Sort l18n while building
2016-06-01 15:56:19 +02:00
DimOkGamer
4a1a6c0d06
1 changed string
2016-06-01 14:36:02 +03:00
DimOkGamer
f7d0110cdf
Added 3 more translatable strings
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and fixed russian localization based on user feedback.
Added strings already contained in the current version of the
localization.
2016-06-01 14:32:20 +03:00
hyperglow
ec3d23c323
i18n: Improve existing german translations. Merged two po files.
2016-06-01 12:13:29 +02:00
atze
195a76632a
i18n: Improve existing german translations
2016-06-01 08:28:00 +02:00
Maxim Lebedev
8f6b5ffdc7
Morphological and stylistic corrections in ru.po
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I just corrected a small errors and has added missed signs.
2016-06-01 04:47:55 +06:00
Andreas Hirschauer
da25b76aa1
i18n: Add more German translation
2016-05-31 19:27:49 +02:00
Rémi Verschelde
68e35b6beb
Merge pull request #4956 from volzhs/fix-error-scene-update
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fix error when open scene or switch to another scene
2016-05-31 19:00:45 +02:00
volzhs
e4f68d08eb
fix error when open scene or switch to another scene
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## Error message on console ##
```
no access to ID:18723
ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed, returning: 0
At: drivers\windows\file_access_windows.cpp:251
```
2016-06-01 01:48:49 +09:00
Rémi Verschelde
f4ee46124a
i18n: Sort files to parse alphabetically
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This should ensure that python produces the same tools.pot for every user,
and thus that the .po will not get useless diffs upon merge.
2016-05-31 18:24:41 +02:00
Geequlim
7e18de6b6a
More translation for zh_CN
2016-06-01 00:17:35 +08:00
volzhs
c761333ce4
Supports to use non-latin characters in script editor
2016-05-31 15:06:40 +09:00
Rémi Verschelde
4f596e1924
Merge pull request #4946 from volzhs/issue-4927
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fix random inifinite loop when open editor
2016-05-31 07:37:28 +02:00
Rémi Verschelde
dffbc19c8a
Merge pull request #4942 from DimOkGamer/master
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Many improvements of Russian translation
2016-05-31 07:36:02 +02:00
volzhs
8804b93953
fix random inifinite loop when open editor
2016-05-31 14:21:13 +09:00
DimOkGamer
fb2d52e116
Many improvements of Russian translation
2016-05-31 03:39:10 +03:00
Juan Linietsky
4d6d6fcbfc
Merge remote-tracking branch 'origin/master'
2016-05-30 19:53:19 -03:00
Juan Linietsky
0eb6c644b2
changed font system to use fallbacks
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this way more than 64k characters can be used
2016-05-30 19:41:32 -03:00
Rémi Verschelde
97b116dfc6
Merge pull request #4897 from djrm/svg_icons
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Added first batch of svg icons
2016-05-30 23:27:37 +02:00
Rémi Verschelde
0a21750737
Merge pull request #4934 from paviro/master
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Added partial German translation.
2016-05-30 23:26:28 +02:00
Paul-Vincent Roll
d1f5c3a5bf
Added partial German translation.
2016-05-30 23:15:17 +02:00
Rémi Verschelde
ec9637613f
Merge pull request #4932 from vnen/pr-ptbr-translation
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Add pt_BR editor translation file
2016-05-30 22:40:33 +02:00
Rémi Verschelde
78b4dcf84d
Merge pull request #4920 from neikeq/pr-search-bar-fix
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Fixed and improved search bar
2016-05-30 22:33:01 +02:00
Rémi Verschelde
6cd39ed956
i18n: Sync template and PO files with source
2016-05-30 21:56:08 +02:00
DimOkGamer
0fc4f1bcf4
Added more translatable strings in code. Updated template tools.pot.
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also improved Russian localization.
2016-05-30 21:47:53 +03:00
George Marques
67d44e18f5
Add pt_BR editor translation file
2016-05-30 15:43:07 -03:00
Paulb23
771b225718
Added fullscreen and distraction free modes
2016-05-30 19:29:43 +01:00
Rémi Verschelde
405094c167
i18n: Enable parsing RTR strings
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TTR is used in the editor, and RTR is for content that it shared between
the editor and games (e.g. in scenes/gui)
2016-05-30 19:30:39 +02:00
Rémi Verschelde
d0292a68cf
i18n: Sync PO files with template
2016-05-30 19:29:03 +02:00
Ignacio Etcheverry
7e4c58c563
Fixed and improved search bar
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- Search no longer selects the results
- Return focus to the text editor when hiding the bar
- Fix connecting to invalid signal
- Update/redraw the text editor after searching
2016-05-30 18:15:41 +02:00
Rémi Verschelde
f232782966
Merge pull request #4910 from ZX-WT/master
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Incomplete Traditional Chinese translation(zh_HK)
2016-05-30 16:35:58 +02:00
Bonfi96
9845b08f81
Added Italian Localization ( #4908 )
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Full Italian localization of the Godot interface
2016-05-30 15:30:33 +02:00
ZX-WT
889d141ba9
Incomplete Traditional Chinese translation(zh_HK)
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probably can be used as zh_TW translation
2016-05-30 21:17:02 +08:00
Rémi Verschelde
8a70c6eaf1
i18n: Sync Russian translation with template
2016-05-30 09:02:44 +02:00
Rémi Verschelde
77d998934c
i18n: Convert Russian PO to Unix format
2016-05-30 09:01:44 +02:00
Rémi Verschelde
a35ee35785
Merge pull request #4899 from DimOkGamer/master
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Added Russian Localization
2016-05-30 08:30:33 +02:00
Daniel J. Ramirez
72c0d6d706
Second batch of icons
2016-05-29 23:43:49 -05:00
Juan Linietsky
cf3575e0b4
Merge branch 'master' of https://github.com/godotengine/godot
2016-05-30 00:29:36 -03:00
Juan Linietsky
9b1f8230ec
-Some fixes to OSX retina scaling for window functions
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-Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
Daniel J. Ramirez
7dd0b5857a
Added first batch of svg icons
2016-05-29 21:30:37 -05:00
DimOkGamer
db4948030e
Added Russian Localization
2016-05-30 02:01:24 +03:00
Rémi Verschelde
e6e878e139
Icon: Remove more grey capsules behind official logo
2016-05-30 00:41:42 +02:00
Rémi Verschelde
e0e52055bc
i18n: Fix parsing bug while adding locations to the template
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Also sync the template and PO files to reflect this change
+ the recent TTR additions/removals.
2016-05-30 00:21:36 +02:00
George Marques
e623a50be6
Remove translatable strings in comments
2016-05-29 18:37:49 -03:00
Rémi Verschelde
c2b1315689
Merge pull request #4847 from Hinsbart/fix_icon_scale_new
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Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29 18:39:05 +02:00