Commit graph

655 commits

Author SHA1 Message Date
Poommetee Ketson
8350e4853e ThemeEditor: fix broken dialog 2017-07-27 14:17:02 +07:00
Rémi Verschelde
7c4a5f1392 Merge pull request #9870 from Noshyaar/pr-fixsave
Fix !save_each_scene saving scenes with no filename
2017-07-27 08:52:34 +02:00
Rémi Verschelde
f5c3ee595d Merge pull request #9852 from groud/canvas_editor_update
Some more CanvasItemEditor improvements
2017-07-27 08:52:07 +02:00
Rémi Verschelde
fec5157df5 Merge pull request #9904 from Noshyaar/pr-off
PropertyEditor: display "Off" if property is false
2017-07-27 08:46:44 +02:00
Poommetee Ketson
5adb94e726 PropertyEditor: display "Off" if property is false 2017-07-27 13:12:28 +07:00
Marc Gilleron
754679da0a Initialize freelook shortcuts properly 2017-07-27 04:00:23 +02:00
Pedro J. Estébanez
1619aabfe1 Fix mutating project.godot
Namely:
- comment block lost on first save;
- config_version doubled as 3 and null on second save;
- format change on first save.
2017-07-26 16:13:38 +02:00
Poommetee Ketson
dd6cb0b404 Fix !save_each_scene saving scenes with no filename
When save_each_scene is false, only scenes that have been saved at
least once are saved. But EditorNode tries to save scenes with no
filename too (they're never saved), so it crashes.
2017-07-26 18:57:34 +07:00
Rémi Verschelde
be5adec286 Temporarily disable the Asset Library
Currently it features only plugins for Godot 2.1.x, we need #7147 fixed
to be able to propose only 3.0-compatible plugins in the Asset Library.
2017-07-25 22:29:42 +02:00
Gilles Roudiere
ffe2072741 Change the grid offset when the snap is set as relative 2017-07-25 21:10:43 +02:00
Poommetee Ketson
f471afa4a5 Label: update min size when regenerate wordcache 2017-07-25 17:06:16 +07:00
Rémi Verschelde
303370d03d Merge pull request #9702 from groud/canvas_editor_update
[WIP] Canvas editor code clean-up (and improvements)
2017-07-25 08:40:39 +02:00
Poommetee Ketson
24329155eb EditorNode: fix missing distraction-free tooltip 2017-07-24 13:07:53 +07:00
Juan Linietsky
85aa0adeef small grammar fix 2017-07-23 18:55:08 -03:00
Juan Linietsky
66009706c9 -Ability to set default import presets for type
-More presets for scene importer
-Option in scene importer to export root nodes as separate scenes
-Fixed MeshInstance preview
2017-07-23 18:50:25 -03:00
Poommetee Ketson
a572eb6453 Suppress get_edited_scene_root error 2017-07-23 22:11:34 +07:00
Rémi Verschelde
38c471bef6 Merge pull request #9765 from Noshyaar/pr-clang
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-23 13:16:48 +02:00
Rémi Verschelde
21497bd501 Merge pull request #9790 from Noshyaar/pr-req
EditorNode: request_attn when behind other windows
2017-07-23 13:15:52 +02:00
Rémi Verschelde
bde84112d8 Merge pull request #9788 from Zylann/freelook_modifier
Added configurable modifier key to activate freelook
2017-07-23 13:15:46 +02:00
Rémi Verschelde
5396c7be31 Merge pull request #9774 from Noshyaar/pr-about
Move About dialog to editor_about.cpp
2017-07-23 13:14:04 +02:00
Rémi Verschelde
ba7fdcfd02 Merge pull request #9762 from Paulb23/_scipt_close_tab_selection_issue_8400
Fixed script tab selection on file close, issue 8400
2017-07-23 13:09:59 +02:00
Rémi Verschelde
50ab88bf15 Merge pull request #9761 from Noshyaar/pr-fix
ScriptEditor: suppress get_child errors
2017-07-23 13:09:47 +02:00
Rémi Verschelde
e3aa9b5191 Merge pull request #9706 from djrm/theme_fixes
Icons can now be added inside line edits (Search icon).
2017-07-23 13:03:53 +02:00
Poommetee Ketson
7b1e15b88c EditorNode: request_attn when behind other windows
The current version requests attention only when minimized
which might not work as expected when it's not minimized
but doesn't have focus.
2017-07-23 14:36:38 +07:00
Marc Gilleron
9d970b11ae Added configurable modifier key to activate freelook 2017-07-23 02:13:08 +02:00
Poommetee Ketson
20d36bf226 Move About dialog to editor_about.cpp 2017-07-23 00:14:44 +07:00
Rémi Verschelde
8495acc510 Merge pull request #9754 from Hinsbart/obj_fix
OBJ Importer: Fix relative path materials.
2017-07-22 13:49:19 +02:00
Rémi Verschelde
f0ab3283c0 Merge pull request #9749 from kubecz3k/animtree-slider-fix
AnimationTree nodes sliders fixes
2017-07-22 13:46:36 +02:00
Rémi Verschelde
93422e2ff2 Merge pull request #9743 from Noshyaar/pr-itemlist
Enhanced About dialog, Add ItemList auto_height
2017-07-22 13:42:32 +02:00
Rémi Verschelde
8cf8be6a8d Merge pull request #9742 from quinnyo/project-manager-new-config
updated project manager to use new project.godot values
2017-07-22 13:40:15 +02:00
Rémi Verschelde
c4918ca76b Merge pull request #9717 from kubecz3k/plugin-methods-rename
Rename of two EditorPlugin methods
2017-07-22 13:35:05 +02:00
Poommetee Ketson
c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
Paulb23
3906134003 Fixed script tab selection on file close, issue 8400 2017-07-22 10:23:19 +01:00
Poommetee Ketson
843589d9d1 ScriptEditor: suppress get_child errors 2017-07-22 14:02:34 +07:00
Andreas Haas
0bc5fca4d5
OBJ Importer: Fix relative path materials. 2017-07-21 20:59:22 +02:00
Jakub Grzesik
0fc4b04f51 AnimationTree nodes sliders fixes 2017-07-21 13:57:46 +02:00
Poommetee Ketson
47c4777ccf Enhanched About dialog, Add ItemList auto_height
Add set/has_auto_height for ItemList to automatically set minimum
size by content.
Add hash to About dialog.
Resize About dialog so that dev list appears in 3 columns.
2017-07-21 14:18:40 +07:00
Quinn Yo
5c62304b78 updated project manager to use new project.godot values 2017-07-21 15:25:22 +10:00
Gilles Roudiere
cb3fbf7d32 Make uniform resize possible with side (top, left, right, bottom)
handles.
2017-07-20 22:03:34 +02:00
Gilles Roudiere
2d9873e033 Replaced the hard-to-understand _select by _select_click_on_empty_area and _select_click_on_item.
Added some comments
Removed commented code or useless ones
2017-07-20 19:50:37 +02:00
Gilles Roudiere
0d4b0ecb57 Generalized _find_canvas_items_at_pos to remove _select_canvas_items_at_pos
Removed some useless parameters
Removed old comments
2017-07-20 19:50:37 +02:00
Jakub Grzesik
218b1c223d EditorPlugin methods and signals rename 2017-07-20 19:16:34 +02:00
Martin Capitanio
10e16de3d2 custom_features: fix typo 2017-07-20 11:48:00 +02:00
Juan Linietsky
25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Daniel J. Ramirez
95f55c8f0d Icons can now be added inside line edits (Search icon).
Fixed window title bar margins.

fixed compilation error
2017-07-19 13:23:16 -05:00
Rémi Verschelde
c5ba9d9b7c Merge pull request #9703 from Noshyaar/docs
Add object type hint for docs
2017-07-19 10:00:20 +02:00
Rémi Verschelde
d4c73ea2b3 Merge pull request #9565 from kubecz3k/tool-signals
Make more informations available for Tool Plugins about the editor
2017-07-19 09:54:02 +02:00
Poommetee Ketson
49c7620326 Add object type hint for docs 2017-07-19 02:03:34 +07:00
Rémi Verschelde
9cf72d0ae1 Merge pull request #9700 from djrm/button_fixes
Fixed button flat behavior when not in normal state.
2017-07-18 18:14:23 +02:00
Rémi Verschelde
ae80d57b31 Merge pull request #9695 from Noshyaar/pr-rcd
EditorNode: remove obsolete comments in constructor
2017-07-18 18:13:43 +02:00
Daniel J. Ramirez
337c1238b9 Fixed button flat behavior when not in normal state.
Also changed some buttons to flat mode
2017-07-18 11:03:06 -05:00
Jakub Grzesik
708d825001 Make available more informations about editor for Tool Plugins 2017-07-18 17:48:19 +02:00
Poommetee Ketson
4c4969f639 EditorNode: remove obsolete comments in constructor 2017-07-18 20:04:20 +07:00
Rémi Verschelde
0afa77a8a2 Merge pull request #9689 from djrm/theme_fixes
Added separators using StyleBoxLine, some theme style fixes
2017-07-18 14:06:04 +02:00
Rémi Verschelde
e21ea393ea Merge pull request #9688 from djrm/slider_fix
Fixed slider centering when using SIZE_EXPAND_FILL.
2017-07-18 14:05:54 +02:00
Daniel J. Ramirez
79d85b7ff6 Fixed slider centering when using SIZE_EXPAND_FILL. 2017-07-18 01:50:01 -05:00
Daniel J. Ramirez
17c3422431 Added separators using StyleBoxLine, some theme style fixes, added variant icon 2017-07-18 01:09:19 -05:00
Rémi Verschelde
5a42bbaace Merge pull request #9482 from Noshyaar/pr-ramp
Fix shrunk ColorPickers
2017-07-18 07:52:32 +02:00
Rémi Verschelde
fbfb9e79d3 Merge pull request #9681 from Noshyaar/pr-license
Fix Zlib license not extracted
2017-07-18 07:48:02 +02:00
Poommetee Ketson
668d00ff2d Fix ColorPicker to use theme constants 2017-07-18 09:43:16 +07:00
Juan Linietsky
bbada82f80 -Reorganized all properties of project settings (Sorry, Again).
(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-17 22:18:58 -03:00
Poommetee Ketson
e4dc52ba81 Fix Zlib license not extracted 2017-07-18 08:02:56 +07:00
Rémi Verschelde
34c20248b3 Merge pull request #9577 from MarianoGnu/master
Add anchor shortcut to fit parent
2017-07-17 23:14:52 +02:00
Rémi Verschelde
4680effcb3 Merge pull request #9666 from toger5/betterFocusCanvasEditor
Focus box size fix for new theme
2017-07-17 22:36:20 +02:00
Rémi Verschelde
2b8342e308 Merge pull request #9652 from djrm/theme_fixes
Improvements and fixes for the default theme.
2017-07-17 22:36:00 +02:00
redtoorange
b2d2116a3a Fixed bug that prevented creating polygons. 2017-07-17 22:17:39 +02:00
Jakub Grzesik
c66ccbbf4c Subscene icon tooltip update
Subscene tooltip text changed to 'Open in Editor'
closes #9667
2017-07-17 19:58:36 +02:00
Rémi Verschelde
4fe63ed7a3 Merge pull request #9642 from kubecz3k/checkbox-fix
Fix uncheckable checkboxes in RMB menu. closes #9625
2017-07-17 12:05:29 +02:00
Daniel J. Ramirez
a3c2d9a6bd Improvements and fixes for the default theme.
Added customizable border size and window highlight.
2017-07-16 13:23:59 -05:00
toger5
7556aacb03 focus box size fix for new theme 2017-07-16 20:07:06 +02:00
Juan Linietsky
5e361ba2ea Script editor usability fixes 2017-07-15 09:35:29 -03:00
Juan Linietsky
2e73be99d8 Lots of work on Audio & Physics engine:
-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
2017-07-15 08:32:34 -03:00
Rémi Verschelde
e64b82ebfc Some more typo fixes for "threshold"
Looks like @reduz really does not like that word.
2017-07-15 12:01:46 +02:00
Mariano Suligoy
99bda42d4d Add anchor shortcut to fit parent
Also remove old Edit -> Expand to Parent menu option
2017-07-14 10:25:50 -03:00
Jakub Grzesik
7f31cbda4f Fix uncheckable checkboxes in RMB menu. closes #9625 2017-07-14 10:59:11 +02:00
Rémi Verschelde
9fd7beaa93 Merge pull request #9622 from Hinsbart/default_templates
Add default GDScript templates.
2017-07-13 11:51:19 +02:00
Rémi Verschelde
5cd4fdfda5 Merge pull request #9621 from djrm/Icons
Added some missing icons, fixed search button as zoom in some ui elem…
2017-07-13 11:50:28 +02:00
Daniel J. Ramirez
12db63df14 Added some missing icons, fixed some ui icons 2017-07-12 14:11:56 -05:00
Andreas Haas
7ac2b6d3b3
Add default GDScript templates.
Adds some default templates, an empty one (that just extends the base class) and one without the comments.
Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these.
2017-07-12 20:54:12 +02:00
Poommetee Ketson
da8734bd30 EditorHelpBit: fix stylebox error of some instances 2017-07-13 01:27:26 +07:00
Rémi Verschelde
9f0a65b804 Merge pull request #9566 from kubecz3k/tool-open-scn
EditorPlugin ability to open and reload scenes from scn filepath
2017-07-11 16:41:44 +02:00
Rémi Verschelde
3741a57657 Merge pull request #9589 from Noshyaar/ref
Include Git hash in the engine
2017-07-11 16:37:25 +02:00
Poommetee Ketson
5a9eb5ef58 Include Git hash in the engine 2017-07-11 15:57:52 +07:00
Jakub Grzesik
90bcb345b4 EditorPlugin ability to open and reload scns from filepath 2017-07-11 10:22:44 +02:00
Thomas Herzog
34edac54e3 Merge pull request #9510 from kubecz3k/tab-reposition
ability to reposition scene tabs with drag & drop
2017-07-11 00:11:03 +02:00
Thomas Herzog
93dcfe1246 Merge pull request #9559 from Noshyaar/pr-2
ScriptCreateDialog: Fix regressions from #9536
2017-07-10 22:59:02 +02:00
Thomas Herzog
aa52f7c8d4 Merge pull request #9572 from Noshyaar/rlts
Fix duplicated resource_local_to_scene
2017-07-10 22:56:12 +02:00
Jakub Grzesik
98897d0415 Ability to toggle script panel visibility 2017-07-10 14:25:06 +02:00
Jakub Grzesik
29c2aabdaf ability to reposition scene tabs with drag & drop 2017-07-10 10:31:15 +02:00
Poommetee Ketson
7c5a19dcd6 Fix crash on closing [empty](*) scene tab 2017-07-10 02:01:12 +07:00
Poommetee Ketson
9ef0d0f96e ScriptCreateDialog: Fix regressions from #9536 2017-07-09 13:36:57 +07:00
Poommetee Ketson
68fdcc4f83 Fix duplicated resource_local_to_scene 2017-07-09 13:26:10 +07:00
Poommetee Ketson
2fd204c35e Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
Rémi Verschelde
0067982f5e Merge pull request #9535 from GodotExplorer/pr-editor-theme-justify
Justify the editor theme style colors
2017-07-08 15:53:37 +02:00
Poommetee Ketson
ab948dd3d1 About: center valign copyright label 2017-07-08 20:47:27 +07:00
Rémi Verschelde
9890b1ee4e Merge pull request #9536 from Noshyaar/pr
ScriptCreateDialog: fix open error crash, remember template
2017-07-08 11:03:08 +02:00
Rémi Verschelde
484775e260 Merge pull request #9533 from echo-Mike/bug#7755
Inline documentation request satisfied.
2017-07-08 11:02:52 +02:00
Rémi Verschelde
752d0c0bcf Merge pull request #9514 from Noshyaar/pr-license
About: add thirdparty license info
2017-07-08 11:01:55 +02:00
geequlim
b95ba28800 Justify the editor theme style colors 2017-07-08 16:33:42 +08:00
Rémi Verschelde
095f0c956e Fix wrong cast to Node2D instead of Control
As reported by @sanikoyes.
2017-07-08 09:42:48 +02:00
ducdetronquito
566655adc1 [#9292] Renamed Image.put_pixel() to set_pixel(). 2017-07-07 19:05:45 +02:00
Poommetee Ketson
a94ea0b9fe ScriptCreateDialog: fix open error crash, remember template 2017-07-07 20:42:39 +07:00
Mike Demchenko
836c8bfacf Inline documentation request satisfied. 2017-07-07 03:01:46 +04:00
Juan Linietsky
bd9d98c172 Ability to set rotation and scaling pivot for controls. 2017-07-06 17:42:44 -03:00
Poommetee Ketson
da2de8932c About: add thirdparty license info 2017-07-06 14:42:47 +07:00
Juan Linietsky
12a8fedfe6 Some changes to dual paraboloid envmap generation, fixes somme bleeding 2017-07-05 19:39:45 -03:00
Rémi Verschelde
c81fd8c687 Merge pull request #9492 from kubecz3k/subscene-click-fix
fix for redundant RMB options for toplevel node
2017-07-05 10:51:31 +02:00
Rémi Verschelde
f4ff452a58 Merge pull request #9496 from Noshyaar/pr-itemlist
ItemList: expose methods, in-editor items editing support
2017-07-05 10:20:44 +02:00
Rémi Verschelde
444354b51f Merge pull request #9498 from Noshyaar/pr-license
About: Add License info
2017-07-05 10:16:52 +02:00
anakimluke
c1699d807f Removed outdated comment.
closes #78
2017-07-04 21:36:06 -03:00
Poommetee Ketson
272cfdc0c8 About: Add License info 2017-07-04 22:07:43 +07:00
Poommetee Ketson
3aff102fc3 ItemList: expose methods, in-editor items editing support 2017-07-04 20:12:33 +07:00
Jakub Grzesik
5f13b42513 fix for redundant RMB options for toplevel node 2017-07-04 12:50:20 +02:00
Rémi Verschelde
8a23313177 Merge pull request #9447 from Noshyaar/pr
EditorNode: mark opened deleted scenes as unsaved
2017-07-03 23:46:54 +02:00
Rémi Verschelde
e54c7d5715 Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
2017-07-03 23:43:33 +02:00
Rémi Verschelde
2036273f94 Merge pull request #9462 from Noshyaar/pr2
SceneTab: MMB or double LMB to create new scene
2017-07-03 23:32:29 +02:00
Rémi Verschelde
1a2ea9ba1b Merge pull request #9465 from Zylann/curve_preview
Added Curve preview thumbnail
2017-07-03 23:28:23 +02:00
Rémi Verschelde
e4b42a5da0 Merge pull request #9473 from Noshyaar/pr-author
Authors/About: support for multiple sections
2017-07-03 22:59:34 +02:00
TwistedTwigleg
44ecfb028d Fixed syntax inconsistency in Vector3.snap and Vector3.snapped 2017-07-03 16:29:03 -04:00
Jakub Grzesik
80716a8bf4 Clicking on subscene icon will open it
All options are moved into RMB menu
2017-07-03 16:53:46 +02:00
Juan Linietsky
e63c64e256 Clean up normalmapping, make sure tangents are imported correctly. 2017-07-03 10:45:34 -03:00
Poommetee Ketson
21f6cc75a1 Authors/About: support for multiple sections 2017-07-03 09:40:56 +07:00
volzhs
6ed2b0eabc Update visibility icon properly 2017-07-03 00:27:27 +09:00
Rémi Verschelde
bb6e73f9c1 EditorNameDialog: Remove unnecessary move_child
Fixes #9377.
2017-07-02 12:50:27 +02:00
Rémi Verschelde
71f6c96288 Script editor help: Prevent loading empty instances from layout 2017-07-02 12:31:34 +02:00
Marc Gilleron
c4564233a8 Added Curve preview thumbnail 2017-07-02 01:52:47 +02:00
Rémi Verschelde
0ffb70f0bb Merge pull request #9463 from bojidar-bg/9461-fix-backcompat
Readd tilemap's shape_transform and bugfixes
2017-07-01 21:34:19 +02:00
Andreas Haas
bb9daaccff
Animation Editor: Fix trying to stop playback without player.
Fixes #9280
2017-07-01 20:26:41 +02:00
Bojidar Marinov
4d2642b666 Readd tilemap's shape_transform and bugfixes
This reverts commit a808f53020.
2017-07-01 20:56:51 +03:00
Poommetee Ketson
003a49eb66 SceneTab: MMB or double LMB to create new scene 2017-07-01 23:23:16 +07:00
Juan Linietsky
a808f53020 Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them" 2017-07-01 13:02:04 -03:00
Andreas Haas
8e8e4b30e5
Script create diag: Show extensions for currently selected language only. 2017-07-01 15:19:34 +02:00
Juan Linietsky
2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc.
-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30 21:35:05 -03:00
Rémi Verschelde
e2e73ec906 Merge pull request #9448 from Noshyaar/pr1
EditorNode: request attention when quit while minimized
2017-06-30 19:15:04 +02:00
Bojidar Marinov
80356f925c
Fix #9409, fixup #9370; tileset now has shape transform instead of offset
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409)
Fix a misplaced ++ operator. (9370)
Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-30 19:01:20 +03:00
Poommetee Ketson
bbcf999e99 EditorNode: request attention when quit while minimized 2017-06-30 08:16:29 +07:00
Poommetee Ketson
a7ff7af8ae EditorNode: mark opened deleted scenes as unsaved 2017-06-30 00:55:29 +07:00
Robert Hernandez
f0f407e76e Texture region now updates when changing an Atlas
- Removed atlas_changed signal for AtlasTexture
- Changes are now handled by _notify_change
- Removed unneccesary signal connections
- Texture preview now updates in real-time

Fixed TextureRegionEditor constantly regenerating
2017-06-29 10:49:24 -04:00
Juan Linietsky
db3b05d289 Reworked translation system
-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
2017-06-28 17:01:35 -03:00
Rémi Verschelde
f59430beef Merge pull request #9419 from eska014/native-run
Subtle native-run buttons
2017-06-28 07:51:36 +02:00
Rémi Verschelde
7fad30fb9a Merge pull request #9424 from vnen/fix-import-plugin
Fix filesystem update for import plugins
2017-06-28 07:49:37 +02:00
Marc Gilleron
6c1ab2098f Fix curve saving, refined undo/redo 2017-06-28 02:43:30 +02:00
George Marques
0e80dc88ad
Fix filesystem update for import plugins 2017-06-27 20:49:28 -03:00
L. Krause
92367968e7 Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
Rémi Verschelde
6fd4311c27 Change default color of script editor text selection
Supersedes and closes #9388.
2017-06-27 20:47:32 +02:00
George Marques
3509acd415
Fix active plugins property name 2017-06-27 10:53:51 -03:00
Juan Linietsky
51442988b1 Merge pull request #9404 from Zylann/curve_improvement
Curve improvement
2017-06-27 07:53:52 -03:00
Rémi Verschelde
72bf46649e Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
Better user experience with external text editors.
2017-06-27 08:15:54 +02:00
geequlim
6687484958 Better user expirence with external text editors.
Implements open_in_external_editor for subclasses of ScriptLanguage.
Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
2017-06-27 12:55:16 +08:00
Poommetee Ketson
090ddada46 Clean up redundancy in scene save confirmation 2017-06-27 11:08:16 +07:00
Juan Linietsky
3ce046ee0c -Fixed SCREEN_TEXTURE and other related 2D shader parameters.
-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00
Rémi Verschelde
90592ccf03 Fix regression in dc18432015
Closes #9407.
2017-06-27 00:57:18 +02:00
Rémi Verschelde
f28f2b6ce8 Merge pull request #9402 from nunodonato/selectimportagain
Update import dock when editing a resource from the inspector
2017-06-27 00:09:24 +02:00
Nuno Donato
dc18432015 Update import dock when editing a resource from the inspector (improved version)
closes #8139. (just in case it wasn't closed well enough the first time :p)
2017-06-26 23:15:22 +01:00
Marc Gilleron
69b8f61f25 Curve features
- Ability to set tangents as linear
- Indicative min and max values
- CurveTexture doesn't need min and max anymore
2017-06-26 23:41:37 +02:00
Rémi Verschelde
4e12bf19cc Merge pull request #9304 from Noshyaar/pr-save
EditorNode: add Save/Discard/Cancel dialog
2017-06-26 23:29:39 +02:00
Rémi Verschelde
177aff0aaf Merge pull request #9347 from bojidar-bg/7312-quick-input-edit
Allow input mappings to be edited
2017-06-26 23:00:55 +02:00
Rémi Verschelde
e65f444726 Merge pull request #9385 from toger5/theme_item_list
margins for item list
2017-06-26 22:56:38 +02:00
Rémi Verschelde
f2bc0cc966 Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
Add one-way collisions and individual shape offsets for tilesets
2017-06-26 22:47:26 +02:00
Rémi Verschelde
f7b77e5b76 Merge pull request #9318 from bojidar-bg/readd-normal-tilemap
Add normal map to tilemaps and tilesets
2017-06-26 22:47:11 +02:00
toger5
5374145afa margins for item list
- without margins there are too little gaps on the left and the selecting looks weird
 - also changed the styles for selected and focus so they both have the same size
2017-06-26 13:45:36 -07:00
Rémi Verschelde
5590dd7fb4 Merge pull request #9378 from nunodonato/selectimport
Update import dock when editing a resource from the inspector
2017-06-26 22:34:37 +02:00
Poommetee Ketson
a9367ce6bc EditorNode: enhance save/quit dialog 2017-06-27 03:04:47 +07:00
toger5
3d89893cb8 style box margins for Inspector and list. 2017-06-25 17:21:12 -07:00
Nuno Donato
41029c71d2 Update import dock when editing a resource from the inspector 2017-06-25 23:12:34 +01:00
Juan Linietsky
d41978eb63 Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility. 2017-06-25 18:57:28 -03:00
Juan Linietsky
760cdbe1a3 -Added folding to property editor, persistent on objects it edits
-Some changes to tree to support this properly
2017-06-25 17:31:22 -03:00
Bojidar Marinov
207feb2f87
Add one-way collisions and individual shape offsets for tilesets
As requested in #9318
Accidentially fixes #2231 as well
2017-06-25 21:47:30 +03:00
Rémi Verschelde
e5d890c23a i18n: Update template and sync translations 2017-06-25 14:19:51 +02:00
Rémi Verschelde
d9813ba826 i18n: Sync translations with Weblate
Adds Finnish translation.
2017-06-25 14:16:14 +02:00
Bojidar Marinov
8804c24d82
Allow input mappings to be edited
Closes #7312
2017-06-25 14:35:34 +03:00
Juan Linietsky
83ae9a5e28 Ability to restart particle system with a function call 2017-06-25 08:01:50 -03:00
Poommetee Ketson
1453d67145 EditorNode: enhance quit dialog 2017-06-25 08:04:34 +07:00
Poommetee Ketson
14fa4190b3 EditorNode: add Save/Discard/Cancel dialog 2017-06-25 08:04:34 +07:00
Poommetee Ketson
e3998528e0 BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
Rémi Verschelde
a2e4b80ff5 Merge pull request #9345 from nunodonato/animproperties
Update some property names for animation keys.
2017-06-24 23:52:31 +02:00
Juan Linietsky
898d8fd557 Merge pull request #9353 from Zylann/gradient_refactor
GradientTexture now uses a Gradient
2017-06-24 18:13:56 -03:00
Rémi Verschelde
68891baa1b Merge pull request #9281 from Zylann/fix_freelook_keyboard
Fixed freelook conflict with text inputs
2017-06-24 23:06:04 +02:00
Rémi Verschelde
44c7210387 Merge pull request #9249 from Noshyaar/pr-colorpick
ColorPicker: fix DPI, hue & color update issues
2017-06-24 23:02:02 +02:00
Marc Gilleron
2bb1638b0a GradientTexture now uses a Gradient
- Added gradient property
- Deleted duplicate code
2017-06-24 21:50:44 +02:00
Andreas Haas
cc2cd20870
Capitalize template names in script dialog. 2017-06-24 15:37:27 +02:00
Nuno Donato
c207c06173 Update some property names for animation keys.
Added rect_rotation too.
Fixes #9337
2017-06-24 10:39:57 +01:00
Juan Linietsky
6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
-Added ability to disable individual collisionshape/polygon
-Moved One Way Collision to shape, allowing more flexibility
-Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer.
-Modifying a CollisionPolygon2D on the fly now works, it can even be animated.

Will port this to 3D once well tested. Have fun!
2017-06-23 23:39:52 -03:00
Juan Linietsky
683f50bef4 Merge pull request #9312 from BastiaanOlij/osx_export
Osx export
2017-06-23 23:22:51 -03:00
Marc Gilleron
659897cfb8 Added Curve resource
- New resource for curves in y(x) form
- CurveTexture now has a Curve
- Curve and CurveTexture share the same editor
2017-06-24 01:01:36 +02:00
Thomas Herzog
c5e0c6a336 Merge pull request #9307 from nunodonato/shadererrorline
highlight the correct error line in shader editor
2017-06-23 02:19:40 +02:00
Juan Linietsky
54815b9dde project and scene swapped, sorry could never get used to it :(
Also reorganized menus a bit.
2017-06-22 18:04:03 -03:00
Bojidar Marinov
2edb082c7e
Add normal map to tilemaps and tilesets
Fixes #9310
2017-06-22 18:15:50 +03:00
BastiaanOlij
5b44f092f9 Reimplement export module for OSX 2017-06-23 00:01:55 +10:00
Mariano Javier Suligoy
320c1af616 Merge pull request #9293 from MarianoGnu/master
Fix regresion on Texture Region Editor Plugin. Fixes #9282
2017-06-22 07:56:01 -03:00
Nuno Donato
be2f7f4172 highlight the correct error line in shader editor 2017-06-21 21:09:41 +01:00
Juan Linietsky
95560e02c5 2D GPU Particles working.. 2017-06-21 16:26:26 -03:00
Andreas Haas
e80d61038b
Fix EditorImportPlugin::get_preset_count
Was missing a const...
2017-06-20 21:25:12 +02:00
Mariano Suligoy
2b7a826553 Fix regresion on Texture Region Editor Plugin. Fixes#9282 2017-06-20 16:05:36 -03:00
Marc Gilleron
0fd66a4f8f Fixed freelook conflict with text inputs 2017-06-20 02:50:25 +02:00
Thomas Herzog
86407aebc5 Merge pull request #8407 from Jylhis/popup_item_select_hide
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Poommetee Ketson
443e58e88c ColorPicker: fix DPI, hue & color update issues 2017-06-20 04:00:05 +07:00
Thomas Herzog
6b93455b6b Merge pull request #9099 from kubecz3k/plugin-camera-expose
EditorPlugin can request user inputs from editor 3d view
2017-06-19 22:43:33 +02:00
Juan Linietsky
8928509f09 Merge pull request #9256 from MarianoGnu/master
Fix ColorPicker's screen pick functionality
2017-06-19 13:32:24 -03:00
Mariano Suligoy
f5185e7ba6 Fix ColorPicker's screen pick functionality 2017-06-19 09:23:57 -03:00
Konrad Nowakowski
6592df74d8 Fix image lock on preview image generating 2017-06-19 12:00:32 +01:00
Kryptocron
4bee1d98fa Added option to not save a scene when played. 2017-06-17 03:04:50 -07:00
Juan Linietsky
b19225bfce -Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
Rémi Verschelde
8a03a29233 Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock
Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:56:07 +02:00
Bojidar Marinov
c89d9720f0
Fix EditorFileSystem duplicating root folder in new folders
Also, add some uninitialized variables into constructors (I like to applease cppcheck).
Also, remove unused md_count.
Fixes #3662.
2017-06-16 23:32:46 +03:00
Andreas Haas
16622fccd2 Merge pull request #9221 from volzhs/fix-scene-tab-theme
Fix scene tab color not updated when theme changed
2017-06-16 19:48:09 +00:00
George Marques
7966ebe6fa
Complete changing of resource extensions
Some places were missing in e42d59f.
2017-06-16 15:42:18 -03:00
volzhs
d2f72ca923 Fix scene tab color not updated when theme changed 2017-06-17 03:00:57 +09:00
ageazrael
a89658fdb8 Fixed ‘CreateNewAnimation’ window wrong size. 2017-06-16 17:52:49 +02:00
Rémi Verschelde
8b1bc9da88 Merge pull request #9208 from Calinou/tweak-default-fov
Increase the default perspective camera FOV
2017-06-16 17:51:04 +02:00
BastiaanOlij
9483613138 Godot 3.0 primitives as resources for use with MeshInstance
Adds the following resources:
- CapsuleMesh: a capsule object
- CubeMesh: a cube that can be subdivided
- CylinderMesh: a cylinder
- PlaneMesh: a horizontal plane that can be subdivided
- PrismMesh: a prism shape
- SphereMesh: a sphere
- QuadMesh: reintroduction of the original quadmesh

Removes the old Quad and TestCube nodes
2017-06-16 21:40:23 +10:00
Rémi Verschelde
3fadbe2172 Merge pull request #9201 from vnen/rename-extensions
Rename Godot-specific resource extensions
2017-06-16 13:01:10 +02:00
Hugo Locurcio
cdcc3c919b Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
2017-06-16 12:07:07 +02:00
Rémi Verschelde
3e7bbf2ca3 Merge pull request #9196 from volzhs/scene-tab
Enhance scene tabs
2017-06-16 08:14:45 +02:00
volzhs
fc2fe7ebd1 Enhance scene tabs
- show scene thumbnail on hover
- resize if has many tabs
- show full scene file name with current edited scene
- can be customized EditorSettings > Interface > Scene Tab
- close scene with mouse middle button
2017-06-16 13:21:05 +09:00
George Marques
e42d59f01e
Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
Rémi Verschelde
dc6642bc13 Merge pull request #9102 from Faless/debugger_listen_show_error
Editor now shows error when debug port is in use
2017-06-15 00:08:44 +02:00
Juan Linietsky
c1df35037f get rid of button array 2017-06-14 18:27:44 -03:00
Rémi Verschelde
19017a760c Merge pull request #9158 from Hinsbart/script_templates
Add ability to use custom script templates.
2017-06-14 23:11:41 +02:00
Rémi Verschelde
80de0c35df Merge pull request #9160 from karroffel/color-ramp-rename
renamed occurances of ColorRamp with Gradient
2017-06-14 23:09:30 +02:00
Rémi Verschelde
be31151199 Merge pull request #9174 from volzhs/file-mode-toggle
Make toggle between thumbnail and list for file dialog on editor
2017-06-14 22:47:50 +02:00
volzhs
7dde056d48 Make toggle between thumbnail and list for file dialog on editor 2017-06-14 23:00:39 +09:00
Karroffel
23c5fa8687 renamed occurances of ColorRamp with Gradient
ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
2017-06-14 01:24:04 +02:00
Juan Linietsky
a8e845a474 Merge pull request #8548 from tagcup/etc2comp
Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
Andreas Haas
8361b1ce07 Add ability to use custom script templates.
Templates will be loaded from .godot/script_templates
For now they're disabled for GDNative.

Ideas for further improvements:

- Add a "Save as Template" option to the script editor, as it can normally only save to res://
- Support more placeholders / custom placeholders
2017-06-13 20:03:08 +00:00
Juan Linietsky
831860695c Fix empty shader related crash, closes #8314 2017-06-12 19:23:37 -03:00
Juan Linietsky
42b2d52c88 Properly adjust the visible editor rect and make limits respected, closes #8328 2017-06-12 16:19:12 -03:00
Andreas Haas
5f1603ca45
EditorSettings: Default game window placement to Centered.
Fixes #8890
2017-06-12 21:06:37 +02:00
Unknown
d8b65b1657 EditorPlugin can request user inputs from editor 3d view 2017-06-12 17:55:15 +02:00
Juan Linietsky
61c82f4356 Restored everything related to information polling, and added information box for viewport. 2017-06-11 18:13:04 -03:00
Juan Linietsky
4d50c7ad8c Restored multiple viewport function, as well as view modes. 2017-06-11 15:52:03 -03:00
Juan Linietsky
ec015a32ae Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
Zher Huei Lee
9ecdf522bd Added EditorPlugin.remove_import_plugin()
Allows addons with import extensions to clean up properly on
removal.
2017-06-11 17:18:22 +08:00
Fabio Alessandrelli
b76275ab12 Fix network/debug/remote_port editor setting not working properly 2017-06-10 23:34:35 +02:00
Fabio Alessandrelli
fc1368bee0 Editor now shows error when debug port is in use 2017-06-10 23:34:24 +02:00
alexholly
935f730170 renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
Rémi Verschelde
63fd693c1e Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0
Add settings to pan canvas editor with scrolling
2017-06-09 10:48:59 +02:00
Juan Linietsky
612ab8fcdb -Restored multithread capability to VisualServer
-Restored resource previews!
2017-06-09 00:24:18 -03:00
Sean Bohan
45b71ac2d0 Add settings to pan canvas editor with scrolling
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.

2 new settings are added to “editors/2d”:

scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
pan_speed: use this value to change scroll speed
2017-06-08 18:05:41 +08:00
Rémi Verschelde
7a3d557622 Merge pull request #9089 from nunodonato/autoopennew
Automatically edit new project after creating it in project manager. Fixes #9075
2017-06-08 07:39:09 +02:00
Rémi Verschelde
7570d9589d Merge pull request #9085 from groud/fix-audio-bus-buttons
Fix: audio buses buttons hard to see if pressed or not
2017-06-08 07:38:38 +02:00
Rémi Verschelde
932694e759 Merge pull request #9092 from Noshyaar/pr-run
Fix unsaved scene not running after save
2017-06-08 07:36:24 +02:00
Rémi Verschelde
606b4ee9df Merge pull request #9051 from toger5/fixedScriptEditorListSeperation
fixed spacing for script editor script list
2017-06-08 07:34:27 +02:00
Rémi Verschelde
89a7fb3530 Merge pull request #9090 from nunodonato/autorun
Run project after selecting main scene. Fixes #9077
2017-06-08 07:32:31 +02:00
Poommetee Ketson
6b7021ad90 Fix unsaved scene not running after save 2017-06-08 11:38:31 +07:00
Nuno Donato
1ab0a779d8 Run project after selecting main scene. Fixes #9077 2017-06-07 23:31:53 +01:00
Nuno Donato
9fd41416a9 Automatically open new project after creating it in project manager.
Fixes #9075
2017-06-07 22:50:24 +01:00
Juan Linietsky
5bf810b5db -Added proper access to depth texture from shader
-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future.
2017-06-07 18:20:04 -03:00
Gilles Roudiere
0e5daa7436 Fix: audio buses buttons hard to see if pressed or not 2017-06-07 19:38:03 +02:00
Andreas Haas
5f5d629c8a Merge pull request #9070 from Noshyaar/pr-help2
Fix Script Editor stealing focus on class search text changed
2017-06-07 18:59:37 +02:00