Łukasz Rutkowski
e8a435c8cd
Add clear text button to LineEdit
...
- Add pressed state to clear button
- Enable clear button on all inputs with search icon
- Remove duplicate clear buttons
- Fix rendering of icon for center and right alignments
- Add clear button to more search fields
- Add clear icon to default theme
- Add method to control enabled state of clear button
- Add property to enable clear button from inspector
2018-08-11 12:04:26 +02:00
George Marques
eb48119821
Added system for GDScript warnings
...
- Count and panel per script.
- Ability to disable warnings per script using special comments.
- Ability to disable warnings globally using Project Settings.
- Option to treat enabled warnings as errors.
2018-08-10 16:00:47 -03:00
Juan Linietsky
c76f444c4e
Merge pull request #14704 from poke1024/colorconstants
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Allow some non-integer built-in constants in gdscript
2018-08-10 12:57:20 -03:00
Juan Linietsky
b293dd363e
Merge pull request #20585 from MarianoGnu/tileset_editor
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New TileSet Editor
2018-08-09 21:35:57 -03:00
Juan Linietsky
ae67c0b303
too much information, made it less information
2018-08-09 20:50:31 -03:00
MAriano Javier Suligoy
ce87a30e45
New TileSet Editor
2018-08-09 20:38:02 -03:00
Juan Linietsky
432f2f1a67
Information sign for MarianoGNU
2018-08-09 20:31:35 -03:00
Juan Linietsky
fbb5ca4d97
Merge pull request #20584 from JFonS/gizmo_enabling
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New gizmo structure and gizmo disabling menu
2018-08-09 16:27:59 -03:00
JFonS
59fd18ab1a
New gizmo structure and new gizmo disabling menu
2018-08-09 20:58:39 +02:00
Hugo Locurcio
dcca20027c
Improve the 3D manipulator gizmo
...
Its size now takes into account the editor scale and the viewport's
half resolution setting. It is now also more detailed.
2018-08-09 16:34:18 +02:00
Hugo Locurcio
147f7fbdcf
Tweak some editor button texts
2018-08-09 11:22:11 +02:00
Hugo Locurcio
cd29cdab15
Scale the project manager window size with the editor scale
...
This also makes the project search field slightly larger.
2018-08-09 11:10:48 +02:00
Juan Linietsky
934c641a15
-Add Expression class, used to evaluate expressions
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-Added expression evaluation to EditorSpinSlider, fixes #20813 , fixes #18932
2018-08-08 17:35:23 -03:00
willnationsdev
1ea37c34ad
Add toggle for favorites in create_root_dialog.
2018-08-08 12:15:42 -05:00
Hugo Locurcio
c541430315
Fix a typo in a TTR() call
2018-08-08 16:30:23 +02:00
Juan Linietsky
51da08856a
Merge pull request #20737 from Calinou/use-standard-button-texts
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Use a standard "OK" text for confirmation buttons in error dialogs
2018-08-08 09:46:22 -03:00
Juan Linietsky
254eb46de3
Several improvements to inspector.
...
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3)
-Some clean ups with fonts and styles
2018-08-07 12:22:46 -03:00
Ibrahn Sahir
62f0dd9d57
removed some surplus null appends that got typoed in 0e29f7974b
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A couple of null appends got typoed to append a '0' character instead.
Removed them here since String already takes care of the null terminator for us.
2018-08-07 03:30:14 +01:00
Juan Linietsky
5b70ad9d34
Respect process order for out of order skeleton bones (fixes GLTF2 import issues).
2018-08-06 22:35:09 -03:00
Juan Linietsky
00c573c255
Several fixes to GLTF2 importer
2018-08-06 18:41:37 -03:00
Hugo Locurcio
c1108a4d17
Improve the asset library download UX
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The progress bar is now correctly set to 0% while initiating
the download and is hidden once the download is completed.
2018-08-06 21:37:59 +02:00
Juan Linietsky
edde52c8de
Added proper import support for 3D and Array textures
2018-08-06 14:56:06 -03:00
Hein-Pieter van Braam
7db66fea39
Do not call _update_actions when only changing deadzone
...
Because changing the deadzone with a click happens during
_propagate_mouse_event the tree is always blocked leading to a crash. We
don't actually need to update actions here anyway.
This fixes #20184
2018-08-05 22:22:16 +02:00
Marc Gilleron
65215a7829
Initialize default lock rotation in constructor
2018-08-05 19:24:11 +01:00
Hugo Locurcio
1368bcfc53
Use a standard "OK" text for confirmation buttons in error dialogs
...
[ci skip]
2018-08-05 16:49:22 +02:00
Michael Alexsander Silva Dias
9194e42175
Fix wrong context menu when right-clicking script/doc files
2018-08-05 04:53:36 -03:00
AndreaCatania
b7e66188df
Implemented IK
2018-08-04 11:25:07 +02:00
Hugo Locurcio
24f39b08c7
Make the default text editor caret blink speed faster
2018-08-02 21:03:31 +02:00
Hugo Locurcio
cbe9597021
Fix zoom display in the script editor on hiDPI displays
2018-08-02 11:41:29 +02:00
Saracen
63c6a2487f
Fixes the hyperlinks for enumerators inside classes in the editor help.
2018-08-02 09:40:36 +01:00
Bernhard Liebl
ba974b8d1e
Allow some non-integer built-in constants in gdscript
2018-07-31 17:56:48 +02:00
Michael Alexsander Silva Dias
22ffaded01
Adjust bottom panel's minimal height for the expand icon
2018-07-30 19:12:31 -03:00
Juan Linietsky
5a5614e8ad
Add support for line continuations (wtf) in obj format, fixes #7974
2018-07-29 21:37:55 -03:00
groud
eb7f4ddcce
Fixes bugs on the 2D editor scrollable area
2018-07-30 01:05:13 +02:00
Juan Linietsky
317dee95de
It is now possible to import images as a separate resource, closes #5738 and likely many others
2018-07-29 16:45:23 -03:00
Juan Linietsky
7b63c6323d
Clear color was not correctly being set, fixes #4939
2018-07-29 15:09:42 -03:00
Juan Linietsky
0fcc28b6f3
Merge pull request #15269 from ianb96/context_menu_improvements
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Context Menu Improvements
2018-07-29 12:31:20 -03:00
Hein-Pieter van Braam
5c88bc66e3
Undo an accidental revert.
...
Sorry for the history pollution. I was testing something on this branch
and forgot to reset befor pushing the security update.
This reverts commit 2ef66def46
.
2018-07-29 04:14:57 +02:00
Hein-Pieter van Braam
2ef66def46
Revert "Open visual editor when "open editor" button in the inspector is pressed."
...
This reverts commit 0ae400f523
.
2018-07-28 21:16:20 +02:00
oliperraul
dc2df7a146
Fixed a number of issues related to the Dictionary export property for the editor
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* Fixed a problem when buttons were deleted on the same frame they were pressed (inside update_property)
* Prevent usage of nul key for a dictionary.
* Provide symetry in the interface for both the array property and dictionary property by first clicking on the field to instantiating the dictionary.
Array (Nil), Array (size 0), Array (size 1)
Dictionary (Nil), Array (size 0), Array (size 1)
* Allow to press enter to confirm a string in line edi.
2018-07-28 14:17:56 -04:00
Rémi Verschelde
578c8fc1e5
Fix layer 2-line tooltips used as name in inspector
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Fixes #20288 .
2018-07-28 10:27:19 +02:00
Viktor Ferenczi
c5bd0c37ce
Running builder (content generator) functions in subprocesses on Windows
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- Refactored all builder (make_*) functions into separate Python modules along to the build tree
- Introduced utility function to wrap all invocations on Windows, but does not change it elsewhere
- Introduced stub to use the builders module as a stand alone script and invoke a selected function
There is a problem with file handles related to writing generated content (*.gen.h and *.gen.cpp)
on Windows, which randomly causes a SHARING VIOLATION error to the compiler resulting in flaky
builds. Running all such content generators in a new subprocess instead of directly inside the
build script works around the issue.
Yes, I tried the multiprocessing module. It did not work due to conflict with SCons on cPickle.
Suggested workaround did not fully work either.
Using the run_in_subprocess wrapper on osx and x11 platforms as well for consistency. In case of
running a cross-compilation on Windows they would still be used, but likely it will not happen
in practice. What counts is that the build itself is running on which platform, not the target
platform.
Some generated files are written directly in an SConstruct or SCsub file, before the parallel build starts. They don't need to be written in a subprocess, apparently, so I left them as is.
2018-07-27 21:37:55 +02:00
Juan Linietsky
936b5a395a
Do conversion of scene preview icon at the end, improves save performance a bit. Closes #14387
2018-07-27 08:59:43 -03:00
Rémi Verschelde
b5b8f52d4f
Merge pull request #15310 from remorse107/Cinema-Mode
...
Added "Cinema Mode" so that the spatial editor can actively track the...
2018-07-27 08:12:22 +02:00
Robert Morse
75947b1b72
Add "Cinematic Preview" to the Spatial Plugin Editor.
2018-07-26 19:15:28 -05:00
Juan Linietsky
274d1bc683
Merge pull request #20233 from willnationsdev/gsc-editor
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Add script class hierarchies & add-script button permanence/auto-derivation
2018-07-26 17:36:44 -03:00
Max Hilbrunner
6cf5eb8e37
Merge pull request #20022 from EIREXE/snap_to_floor
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Add snap to floor functionality to the editor
2018-07-26 22:31:03 +02:00
Will Nations
ff604414a4
Add PluginConfigDialog, EditorPluginSettings GUI
2018-07-26 10:12:05 -05:00
Rémi Verschelde
91d6fa817e
Merge pull request #15967 from Gamblify/AudioRecordingModule
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Audio Recording from godot
2018-07-26 15:37:19 +02:00
Ian
1bb13e95a8
context menu improvements
2018-07-26 08:58:35 -04:00
Gustav Lund
cd2070c684
Audio Recording module
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Implements an Audio bus effect that outputs the audio from the bus into a wav file
Now channels audio recording into an AudioStreamSample instead of saving to wav
2018-07-26 14:14:29 +02:00
Rémi Verschelde
fd16dd48cb
i18n: Sync translations with Weblate
...
(cherry picked from commit 5c6c88ef15
)
2018-07-26 11:23:51 +02:00
Rémi Verschelde
eab105310b
Merge pull request #19257 from volzhs/edit-visual-script
...
Open internal visual script editor while use external editor is on
2018-07-26 10:36:01 +02:00
Rémi Verschelde
39168f125e
Merge pull request #19464 from bojidar-bg/19448-fix-subproperty-handling
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Fix bug in animationplayer editor not using subproperties properly
2018-07-26 10:31:05 +02:00
Rémi Verschelde
c47f824c3b
Merge pull request #20466 from TigerCaldwell/layer_toggle_fix
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Layer editor shouldn't close each time one is toggled (#20399 )
2018-07-26 09:26:16 +02:00
Alex Roman
af725094d7
Add snap to floor functionality to the editor
2018-07-26 08:34:40 +02:00
Rémi Verschelde
4c5f0844e1
Merge pull request #19758 from kyledayton/feature/spatial-viewport-lock-rotation
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Add lock rotation feature to spatial editor viewport
2018-07-26 08:31:20 +02:00
Kyle Dayton
46ec1deba5
Add lock rotation feature to spatial editor viewport
2018-07-25 21:37:04 -05:00
Hein-Pieter van Braam
0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
...
This commit makes operator[] on Vector const and adds a write proxy to it. From
now on writes to Vectors need to happen through the .write proxy. So for
instance:
Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;
Failing to use the .write proxy will cause a compilation error.
In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.
_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
2018-07-26 00:54:16 +02:00
Tiger Caldwell
5421e46a43
Fixed Issue #20399
2018-07-25 18:50:12 -04:00
Rémi Verschelde
96ce66e00f
Merge pull request #20455 from Calinou/add-user-data-dropdowns
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Add menu buttons to open the project and editor data folders
2018-07-26 00:01:49 +02:00
Hugo Locurcio
b4f6b20273
Add menu buttons to open the project and editor data folders
2018-07-25 23:41:35 +02:00
Will Nations
3de15363ab
Add script hierarchies,add-script btn auto-derives
2018-07-25 15:18:45 -05:00
Juan Linietsky
79d4be275f
Merge pull request #20260 from fire/editor_property_type
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Add editor property type so that inspector can search for objects.
2018-07-25 16:59:28 -03:00
K. S. Ernest (iFire) Lee
23744d8064
Add editor property type so that inspector can search for objects. This is a regression.
2018-07-25 12:54:35 -07:00
Paulb23
6696b16685
Fix crash on doc right click, issue 20429
2018-07-25 19:24:06 +01:00
volzhs
6bdec4ffb6
Open internal visual script editor while use external editor is on
2018-07-25 11:59:31 +09:00
Rémi Verschelde
4080e7ff8e
Merge pull request #20300 from Chaosus/editorsettings_fixes
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Few fixes for editor tab in editor settings
2018-07-25 01:08:31 +02:00
K. S. Ernest (iFire) Lee
ac541f5d16
Bones are now named and their parents are correct.
2018-07-24 15:29:53 -07:00
Max Hilbrunner
b92c432313
Merge pull request #19225 from Paulb23/open_all_files_in_script_editor
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Open all files in script editor
2018-07-24 21:52:11 +02:00
Rémi Verschelde
1f6fedeb37
Merge pull request #19729 from razcore-art/rename-discard-instancing
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Rename 'Discard Instancing' to 'Make Local'
2018-07-24 20:51:53 +02:00
Marcelo Fernandez
ff95bbc6c4
Fixed Bucket Fill tool
2018-07-24 13:11:38 -03:00
Max Hilbrunner
81fd48eb1e
Tilemap editor: Fix crash introduced in #17582
2018-07-24 17:42:24 +02:00
Rémi Verschelde
a2f9ce2569
Merge pull request #20328 from ordigdug/fix-grid-missing-lines
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Fix grid missing lines. Fixes : #20246
2018-07-24 14:49:53 +02:00
Rémi Verschelde
c2a2567ecc
Merge pull request #20359 from swarnimarun/new-resource-option
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Ability to add Resource from FileSystem Dock
2018-07-24 14:48:54 +02:00
Wilson E. Alvarez
a22e746bc3
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
Rémi Verschelde
4b277c2c20
Merge pull request #19693 from nhair/import-project-via-zip
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Add ability to import projects via ZIP archive.
2018-07-24 09:00:33 +02:00
Juan Linietsky
dc976cac57
Merge pull request #12678 from AndreaCatania/soft
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Soft body
2018-07-23 16:04:32 -03:00
AndreaCatania
17ebbfb56d
Implemented Soft body
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- Soft Body Physics node
- Soft Body Rendering
- Soft body Editor
- Soft body importer
2018-07-23 20:50:23 +02:00
Juan Linietsky
ec85fd554b
Fix issues with CPUParticles and related conversion from Particles. Closes #20126
2018-07-23 12:28:50 -03:00
steincodes
a1dee44e21
Ability to add Resource from FileSystem Dock
2018-07-22 21:23:40 +05:30
Rémi Verschelde
89e1b302b5
Merge pull request #20136 from ordigdug/Inspector-fix-remote-debug-view-changing-after-exit-game
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Fix -inspector- remote debug view not changing to current scene a…
2018-07-22 17:33:00 +02:00
Paulb23
8ff747171f
Allow opening and editing of any utf_8 file in script editor
2018-07-22 11:55:56 +01:00
Paulb23
765d6752bb
Refactored text manipulation into CodeTexteditor
2018-07-22 11:48:59 +01:00
ordigdug
7ab7bda48e
Fix grid missing lines #20246
2018-07-22 05:00:51 -04:00
George Marques
03746da73f
Add editor highlight for type-safe lines
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The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
George Marques
75f395c2a0
Use type hints to improve completion
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- Allow type hints to be completed.
- Use type information to infer completion candidates.
- Show typed function signature in tooltip.
- Add type hints when completing declaration from virtual functions
(optional).
2018-07-20 21:55:17 -03:00
Juan Linietsky
cfcb6e11f2
Merge pull request #20312 from Nufflee/fix-#20171
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Fix #20171 .
2018-07-20 18:17:00 -03:00
Juan Linietsky
336db8bcd1
-Fix tooltips in inspector, now they show as rich text.
2018-07-20 18:16:19 -03:00
Nufflee
228bd21e26
Fix #20171 .
2018-07-20 22:25:18 +02:00
Michael Alexsander Silva Dias
12b55610ed
Make Update Spinner popup use radio items
2018-07-20 14:32:53 -03:00
Chaosus
982c4d7d5c
Few fixes for editor tab in editor settings
2018-07-20 13:22:22 +03:00
Rémi Verschelde
8c9e10553c
Fix build issues and typos after c69de2ba4
2018-07-20 08:37:10 +02:00
Juan Linietsky
c69de2ba46
-Project/Editor settings now use new inspector
...
-Project/Editor settings now show tooltips properly
-Settings thar require restart now will show a restart warning
-Video driver is now visible all the time, can be changed easily
-Added function to request current video driver
2018-07-19 19:02:04 -03:00
Rémi Verschelde
76bfe14e00
Merge pull request #20117 from ordigdug/inspector-fix-inconsistencies-with-exported-enums
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Fix -new inspector- Inconsistencies with exported enums - Fixes remai…
2018-07-19 18:18:20 +02:00
Juan Linietsky
911febb41f
Improvements to vector fields, show axis in color with a background
2018-07-18 22:27:39 -03:00
ordigdug
afb4dfab22
Fix -new inspector- Inconsistencies with exported enums - Fixes remaining issues in #19534
2018-07-18 20:01:03 -04:00
Juan Linietsky
43dc050947
Several improvements to editor inspector usability and style
2018-07-18 19:37:41 -03:00
Juan Linietsky
82b550c6b3
Fix spin slider, was not registering drag properly
2018-07-18 15:35:26 -03:00
Rémi Verschelde
7c9f7452f4
Style: Format code with clang-format 6.0.1
2018-07-18 16:27:03 +02:00
Max Hilbrunner
ce53876a44
Merge pull request #20242 from akien-mga/export-preset-reload
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Export: Properly reload preset when opening dialog
2018-07-18 16:20:57 +02:00
Rémi Verschelde
13239cd4cc
Export: Properly reload preset when opening dialog
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Fixes #20119 where newly installed templates were not detected.
Also fix a bug with preset deletion where it would attempt to
edit an already removed preset. For this I made it so that
ItemList::deselect_all() also resets `current` to -1, as a manual
ItemList::deselect(idx) already does.
2018-07-18 13:49:34 +02:00
Rémi Verschelde
70b3ef52da
Export filters: Relax match to allow paths without leading res://
...
Previously to include "file.txt", you had to set either "res://file.txt",
"*file.txt" or "*.txt" as filter. Now you can use "file.txt".
2018-07-18 12:20:37 +02:00
Rémi Verschelde
afb554afdf
Merge pull request #20185 from volzhs/audio-preview
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Add audio preview to Inspector dock
2018-07-18 10:38:30 +02:00
Rémi Verschelde
2c63d02f24
Merge pull request #20227 from volzhs/fix-copy-ttf
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Fix copying ttf, otf by DND to editor
2018-07-18 08:34:39 +02:00
volzhs
4bb85b70e1
Fix copying ttf, otf by DND to editor
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regression from d65ac7378c
2018-07-18 01:49:57 +09:00
Rémi Verschelde
f1970e15b9
Merge pull request #20186 from Yar-Mukhamedov/master
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A fix for the export templates installation error...
2018-07-17 18:06:58 +02:00
Rémi Verschelde
71b18acb05
Merge pull request #20220 from volzhs/texture-size
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Fix preview texture size on Inspector
2018-07-17 18:04:19 +02:00
Max Hilbrunner
c5690240b4
Merge pull request #18535 from sketchyfun/new_mirror_path_handles
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Added curve in/out (tangent) handle mirroring
2018-07-17 16:16:08 +02:00
Yar-Mukhamedov
bf37bd94b6
Fix export templates installation error...
2018-07-17 20:14:20 +06:00
Max Hilbrunner
abfa4b822b
Merge pull request #18717 from Essojadojef/fix-inputmap-categories
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Fix all Input Map actions expand when an event is modified
2018-07-17 16:14:10 +02:00
Max Hilbrunner
e57e53debb
Merge pull request #20217 from akien-mga/layer-tooltip
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Inspector: Add bit/value info to layer tooltip
2018-07-17 16:12:26 +02:00
volzhs
d551f81874
Fix preview texture size on Inspector
2018-07-17 23:08:47 +09:00
volzhs
dd2f39da53
Add audio stream preview to Inspector dock
2018-07-17 22:11:35 +09:00
Rémi Verschelde
8b03df24e4
Merge pull request #20131 from ibrahn/fix-connection-dialog-make-function
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fixed connection dialog's creation of script functions.
2018-07-17 14:50:50 +02:00
Rémi Verschelde
634ce7917e
Inspector: Add bit/value info to layer tooltip
...
Fixes #20213 .
2018-07-17 14:33:22 +02:00
Rémi Verschelde
95d99cb2ac
Merge pull request #20176 from Chaosus/vs_namefixes
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Several name fixes for visual shaders
2018-07-17 13:54:22 +02:00
Rémi Verschelde
4565fd1216
Merge pull request #20147 from ibrahn/fix-move-file-dialog
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fix for moving file using filesystem dock context menu.
2018-07-17 11:31:45 +02:00
Juan Linietsky
de910f8c26
Finally figured out how to implement AnimatedTexture properly.
2018-07-16 11:43:49 -03:00
Thomas Herzog
72430b041e
Merge pull request #20169 from Chaosus/rightclick_vs
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Visual shaders - make "Add node" menu showed by right click
2018-07-16 15:46:18 +02:00
Thomas Herzog
103524e6b7
Merge pull request #20112 from nunodonato/openvisualeditorbutton
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Open visual editor when "open editor" button in the inspector is pressed
2018-07-16 15:42:57 +02:00
Thomas Herzog
a21aeec4b9
Merge pull request #20167 from Chaosus/fix_vshader_bug
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Fix display scale bug in visual shaders
2018-07-16 15:40:41 +02:00
Juan Linietsky
c0c243ac5c
New option, make any node the new scene root.
2018-07-15 23:52:57 -03:00
Juan Linietsky
512ffd489a
Small feature to help users understand the editor faster.
2018-07-15 23:11:29 -03:00
Juan Linietsky
af7d8fb844
Added small icon to expand the bottom panel (and shortcut too)
2018-07-15 22:38:14 -03:00
Juan Linietsky
a3f1ee5c57
Global class names (and GDScript support for it)
2018-07-15 19:29:00 -03:00
Chaosus
3af81427a1
Several name fixes for visual shader
2018-07-15 17:28:06 +03:00
Chaosus
f8417ac682
Visual shaders - make "Add node" menu showed by right click
2018-07-15 10:33:11 +03:00
Chaosus
c88da2fce5
Fix display scale bug in visual shaders
2018-07-15 08:55:41 +03:00
Juan Linietsky
f6ce73f724
Visual Shaders are back.
2018-07-14 18:16:18 -03:00
Ibrahn Sahir
9e4a6a6be2
fix for moving file using filesystem dock context menu.
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Updated a method binding to match parameter default of recently added
parameter.
2018-07-14 02:47:43 +01:00
ordigdug
9c7e647124
Fix -new inspector- remote debug view not changing to current scene after exiting game - Fixes #20075
2018-07-13 13:00:14 -04:00
Ibrahn Sahir
f13f54e9db
fixed connection dialog's creation of script functions.
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Was accessing deleted objects to find the argument list.
Reordered things to get the arg list before deletion.
2018-07-13 12:58:44 +01:00
Nuno Donato
0ae400f523
Open visual editor when "open editor" button in the inspector is pressed.
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Fixes #20111
2018-07-12 12:41:22 +01:00
Max Hilbrunner
f312b01ccd
Merge pull request #19091 from guilhermefelipecgs/fix_ui
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[InspectorDock] Change label offset
2018-07-12 05:12:35 +02:00
Max Hilbrunner
118d4f3115
Merge pull request #19540 from muiroc/cylinder
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Cylinder resource and collision shape (bullet only)
2018-07-12 05:09:37 +02:00
Alexander-Alekseev
38887d1a52
Fallback to default font if main/code font path doesn't exist
2018-07-10 14:47:26 +00:00
unknown
9cc41a59ac
Added support for extra mouse buttons.
2018-07-09 14:34:19 +03:00
Juan Linietsky
ea47359408
Add option to convert Particles to CPUParticles
2018-07-07 09:04:22 -03:00
Juan Linietsky
7dcaabaf19
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
2018-07-06 20:21:42 -03:00
Max Hilbrunner
9f82368d40
Merge pull request #19475 from YeldhamDev/animplayer_cosmetic
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Minor changes to the AnimationPlayer editor
2018-07-05 04:25:04 +02:00
Max Hilbrunner
c488a74e0c
Merge pull request #19498 from guilhermefelipecgs/fix_regression
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Fix "find and replace" initializing with wrong size
2018-07-05 04:23:18 +02:00
Max Hilbrunner
073e77454d
Merge pull request #19713 from volzhs/fix-crash-nodepath-animation-edit
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Fix crash when assigning a node on editing animation key
2018-07-05 04:20:40 +02:00
Max Hilbrunner
43748f67be
Merge pull request #19351 from guilhermefelipecgs/fix_reversed_text
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Fixes to the new inspector
2018-07-05 03:50:31 +02:00
Max Hilbrunner
edc63a2f60
Merge pull request #18028 from gabrii/18026
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Fix #18026 . Expose TextEdit::set_draw_breakpoint_gutter.
2018-07-05 02:30:18 +02:00
Max Hilbrunner
43a2e9e669
Merge pull request #15881 from dertom95/EditorScenePostImport
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EditorScenePostImport: added get_source_folder() and get_source_file(…
2018-07-05 02:27:26 +02:00
Guilherme Felipe
709948aa5a
Fixes to the new inspector
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- Fix inspector dock not updating tree for main resource;
- Fixes the inspector input text reverted during typing;
- Add method bind for "refresh" used by MultiNodeEdit;
2018-07-04 20:08:45 -03:00
Max Hilbrunner
751a4232ed
Merge pull request #19090 from toger5/prop_spinner_improovement
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Prop editor input improvements
2018-07-05 00:51:16 +02:00
Max Hilbrunner
c41d322e11
Merge pull request #19183 from Nallebeorn/rename-main-scene
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Update resource file project settings after renaming/moving the files
2018-07-05 00:44:23 +02:00
Max Hilbrunner
4f39d330cf
Merge pull request #19245 from swarnimarun/overwrite_fix
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Fix overwrite of file/folder of same name without warning
2018-07-05 00:30:06 +02:00
Max Hilbrunner
dacd9c51b1
Merge pull request #19849 from willnationsdev/expose-script-create-dialog
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Expose ScriptCreateDialog to EditorPlugin
2018-07-04 22:37:27 +02:00
toger5
8f5cd7076b
spin_slider: dont show grabber when editing value with keyboard
2018-07-04 22:04:30 +02:00
toger5
7363be2575
better tab support for property editor
2018-07-04 22:04:30 +02:00
toger5
1706f636d7
spin_slider added ctrl and shift shrotcuts, removed exp dragging
2018-07-04 22:02:34 +02:00
willnationsdev
2a6c591957
Expose ScriptCreateDialog to EditorPlugin
2018-07-04 09:41:12 -05:00
Max Hilbrunner
858d0b6887
Merge pull request #19941 from guilhermefelipecgs/fix_animation_key
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Fix animation key icon not show on inspector
2018-07-04 15:18:43 +02:00
Rémi Verschelde
db546732cf
Merge pull request #19824 from JFonS/fix_orthogonal_select
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Fix selection in 3D orthogonal view
2018-07-04 15:06:46 +02:00
Rémi Verschelde
db97731932
Merge pull request #19882 from khairul169/trackedit_playposition
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Hide play position in animation editor if no animation node is selected
2018-07-04 15:03:39 +02:00
Guilherme Felipe
63d1b35c59
Fix animaiton key icon not show on inspector
2018-07-03 17:26:31 -03:00
Max Hilbrunner
0bcc46d524
Merge pull request #19938 from Chaosus/fix_regression
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[Regression] Fixed editor bad responsibility after #19244
2018-07-03 20:07:07 +02:00
Chaosus
a28494c962
Fix button regression
2018-07-03 20:44:18 +03:00
Max Hilbrunner
8cbe2105f5
Merge pull request #19816 from leecommamichael/survive-null-scene-root-from-plugin
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Survive editor crash if a plugin scene's root is null.
2018-07-03 18:57:27 +02:00
Max Hilbrunner
82a2d2df3e
Merge pull request #19873 from volzhs/show-scene-file
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Show current scene file in FileSystem dock
2018-07-03 18:46:23 +02:00
Max Hilbrunner
27b20e7670
Merge pull request #19881 from khairul169/popupmenu_animedit
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Fix error msg when selecting popupmenu if there is no animation selected
2018-07-03 18:44:48 +02:00
Max Hilbrunner
af4d7c4f6d
Merge pull request #19920 from guilhermefelipecgs/group_dialog_resizable
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Makes the group dialog resizable
2018-07-03 18:40:19 +02:00
Max Hilbrunner
cb5097a217
Merge pull request #16265 from nanoframe/export_issue_fix
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Fix error when downloading export templates
2018-07-03 18:38:00 +02:00
Max Hilbrunner
dce4bf96cc
Merge pull request #17582 from Ovnuniarchos/TMapEditorMultiSel
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Tile randomizer for tilemap editor.
2018-07-03 18:30:02 +02:00
Benjamin
4cd69e91fc
Update resource file project settings on rename
2018-07-03 18:08:41 +02:00
Max Hilbrunner
b21c1f64cd
Merge pull request #18634 from groud/fix_control_child_of_node2d
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Fixes the bad calculation of margin & anchors when child of Node2D
2018-07-03 18:06:15 +02:00
Max Hilbrunner
165f3c31a5
Merge pull request #19166 from Grula/issue-18779
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Changed "Syntax Menu" into radio Menu
2018-07-03 17:39:17 +02:00
Max Hilbrunner
deb005c966
Merge pull request #19156 from volzhs/fix-remove-split
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Fix unable to remove split on Polygon 2D editor after restarting editor
2018-07-03 17:37:01 +02:00
Max Hilbrunner
fb838bf1b4
Merge pull request #19192 from marcelofg55/undo_redo_msg
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Add a message when there is nothing to Undo or Redo
2018-07-03 17:32:16 +02:00
Max Hilbrunner
24ce1ace13
Merge pull request #19244 from Chaosus/settingsperformance_and_colordeferred
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Increases settings apply speed and added deferred color setting to ColorPicker
2018-07-03 17:01:23 +02:00
Max Hilbrunner
0705eb904a
Merge pull request #19251 from YeldhamDev/script_templates_changes
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Small changes to the comments in the script templates
2018-07-03 16:48:03 +02:00
Max Hilbrunner
9e5b2ce99e
Merge pull request #18305 from groud/inputmap_gui
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Move the deadzone to a column in the input project settings
2018-07-03 16:35:20 +02:00
Juan Linietsky
e179bf0726
Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize.
2018-07-03 10:56:31 -03:00
Max Hilbrunner
74369229de
Merge pull request #19634 from guilhermefelipecgs/fix_shortcut_conflict
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Remove shortcut conflict
2018-07-03 15:47:48 +02:00
Max Hilbrunner
beefe98974
Merge pull request #19635 from bojidar-bg/19158-exported-array-new-inspector
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Add proper type information to array property
2018-07-03 15:47:02 +02:00
Max Hilbrunner
065d209f12
Merge pull request #19639 from volzhs/rescan-file-moved
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Re-scan only when actually moving file
2018-07-03 15:35:14 +02:00
khairul169
0f616ff5d8
Hide play position if animation node is invalid
2018-07-03 13:24:47 +07:00
Guilherme Felipe
8c37df17ac
Makes the group dialog resizable
2018-07-02 16:32:53 -03:00
Juan Linietsky
c02d8be59d
further fixes to tag detection on importer
2018-07-02 05:54:58 -03:00
Juan Linietsky
beebd0b9de
Add a condition to detect duplicates objects, so cases like object-col.323, common in blender, is still detected as collision.
2018-07-02 02:02:32 -03:00
Juan Linietsky
896e250f2b
-Fix in animationplayback, sound would be cut on loop
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-Fix on scene importer, keeping changes to animation tracks was not working
2018-07-01 17:45:19 -03:00
Ovnuniarchos
d9d78786dc
Tile randomizer for tilemap editor.
2018-07-01 20:50:56 +02:00
Ibrahn Sahir
e1b14db86a
Corrected art depo link in editor icons readme.
2018-07-01 13:51:04 +01:00
muiroc
0a36e974da
added cylinder shape support
2018-07-01 11:16:54 +02:00
khairul169
0a67aa5ce4
Fix error msg when selecting popupmenu if there is no animation
2018-07-01 15:38:42 +07:00
volzhs
a9acb95ef4
Show current scene file in FileSystem dock
2018-07-01 11:47:34 +09:00
Juan Linietsky
b3627e29f0
-Fixes to OBJ importer, option to disable optimization
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-Fixes to script language, PlaceHolder can now get and check methods
2018-06-30 19:59:16 -03:00
Michael Alexsander Silva Dias
02181292b8
Minor changes to the AnimationPlayer editor.
2018-06-30 00:12:05 -03:00
Rémi Verschelde
5d7f9f804a
Revert "Fix saving unmodified scenes and resources"
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This reverts commits 28ab60422d
and 7821b70a00
.
Fixes #19576 , and likely the fact that subresources are no
longer saved when saving scenes with no change.
2018-06-29 08:38:49 +02:00
JFonS
e245efaead
Fix selection in 3D orthogonal view
2018-06-28 14:59:39 +02:00
Michael Lee
2adfdbe184
Preventing an editor crash in the event that a plugin scene's root-node is null.
2018-06-28 00:18:53 -05:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
Juan Linietsky
9bab5134cf
The way multiple quaternions being slerped was not good, changed approach to one that seems to work better.
2018-06-27 16:30:48 -03:00
Juan Linietsky
c633b770cb
-Add root motion support in AnimationTree.
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-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
2018-06-26 19:06:16 -03:00
Rémi Verschelde
f036353b93
Merge pull request #19164 from marcelofg55/tilemap_undo2
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Improve TileMap undo operations, second try
2018-06-26 20:57:39 +02:00
Juan Linietsky
8c7da84e1e
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
Thomas Herzog
0f7c35f955
added BlendSpace1D editor plugin
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This commit also fixes a crash in the BlendSpace2D as well as correct
the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
2018-06-25 21:46:12 +02:00
Thomas Herzog
84252f2ec4
added AnimationBlendSpace1D
2018-06-25 21:36:53 +02:00
Thomas Herzog
1ff7aa4c9b
rename BlendSpace to BlendSpace2D
2018-06-25 21:36:10 +02:00
Juan Linietsky
4f5a7ebaec
State machine animation node
2018-06-25 16:22:41 -03:00
George Marques
c45a8a574a
Remove extra addition to tree of editor autoloads
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Fix #19675
2018-06-25 13:07:14 -03:00
Rémi Verschelde
0954c8f017
Merge pull request #19744 from marcelofg55/profiler_clear
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Add a Clear button to the profiler
2018-06-25 17:01:46 +02:00
Rémi Verschelde
baf85f299c
Merge pull request #19728 from Chaosus/theme_strings
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Changed themes presets to String format
2018-06-25 16:39:23 +02:00
Rémi Verschelde
4e867a1d7a
Merge pull request #19698 from Chaosus/theme_submenu
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Move Theme options to submenu
2018-06-25 16:24:39 +02:00
Juan Linietsky
ad4666f8e0
Merge pull request #19193 from tagcup/quat_norm
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Fixed Basis -> Quat conversions, added a few safety checks.
2018-06-25 10:58:04 -03:00
Răzvan C. Rădulescu
e8315f306c
Rename 'Discard Instancing' to 'Make Local'
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Rename the option in the right click menu in the Scene nodes
because Discard Instancing is confusing (it could imply deleting the
instance). I renamed it to Make Local which is used for example in
Blender as well when talking about appending assets from other files.
I think it's clearer. Or it can be renamed to Make Instance Local, but I
thought it's a bit oo long so I went just with Make Local as this option
appears in the menu only when the node is an instance anyway.
2018-06-25 15:54:05 +02:00
Marcelo Fernandez
9634e3586c
Add a Clear button to the profiler
2018-06-23 22:15:10 -03:00
Chaosus
f29f7bf0e7
Changed themes presets to String format
2018-06-23 18:38:01 +03:00
Rémi Verschelde
80f7eacf88
i18n: Sync translations with Weblate
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(cherry picked from commit d04cc2855a
)
2018-06-22 11:42:21 +02:00
Rémi Verschelde
8bf5b50222
Merge pull request #19695 from rraallvv/nocache_gen_master
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Add NoCache wrapper to Command (master)
2018-06-22 09:44:45 +02:00
volzhs
b4f60ae3ac
Fix crash when assigning a node on editing animation key
2018-06-22 14:48:49 +09:00
Nathan Harrell
6831bc422b
Add ability to import projects via ZIP archive.
2018-06-22 00:55:16 -04:00
Juan Linietsky
2365fe472b
Added auto triangle generation in blend space, using Delaunay.
2018-06-21 22:48:47 -03:00
Juan Linietsky
b76143bfde
Remove error messages
2018-06-21 18:46:17 -03:00
Juan Linietsky
b80946ee0d
Fix crashes, ability to add blendpsace into blendtree, ability to delete with delete key
2018-06-21 18:08:11 -03:00
Juan Linietsky
a0719533bd
Animation Blend Spaces
2018-06-21 15:46:11 -03:00
Chaosus
7a18b95906
Move Theme options to submenu
2018-06-21 12:10:43 +03:00
Rhody Lugo
920224a535
add NoCache wrapper to Command
2018-06-21 03:00:33 -04:00
Rodolfo Ribeiro Gomes
01b01209a3
fix default glTF metallic & roughness factor values
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The glTF 2.0 spec says that these pbrMetallicRoughness material
properties should be set as 1.0 by default.
In fact, KhronosGroup's official Blender Exporter does not even write
down those parameters if they are set as 1.0.
However, Godot import them as 0.0.
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#pbrmetallicroughness
Fixes : #19613 https://github.com/godotengine/godot/issues/19613
2018-06-21 00:00:58 -03:00
Marcelo Fernandez
34045051d2
Fix profiler not updating on realtime
2018-06-19 21:42:29 -03:00
Juan Linietsky
0a1c1c660f
-Added AnimationGraphPlayer (still missing features)
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-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
volzhs
9501acaee6
Re-scan only when actually moving file
2018-06-19 07:43:16 +09:00
George Marques
5c5aafabec
Merge pull request #19632 from vnen/fix-editor-autoload-register
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Fix order to register autoloads in-editor
2018-06-18 18:52:09 -03:00
Bojidar Marinov
8ecef3496c
Add proper type information to array property
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Part of #19158
2018-06-18 22:24:31 +03:00
Guilherme Felipe
7c52824504
Remove shortcut conflict
2018-06-18 16:24:01 -03:00
Guilherme Felipe
b75ad7b6b0
Prevent animation player crash
2018-06-18 15:57:15 -03:00
George Marques
e1338ac0eb
Fix order to register autoloads in-editor
2018-06-18 15:52:46 -03:00
Rémi Verschelde
1d2ed8885d
Merge pull request #19573 from guilhermefelipecgs/fix_animation_preview
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[AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)
2018-06-18 15:11:06 +02:00
Bojidar Marinov
7b107cb180
Fix bug in animationplayer editor not using subproperties properly
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Fixes #19448
2018-06-18 15:59:13 +03:00
Rémi Verschelde
4c41f6c2ad
Merge pull request #19568 from guilhermefelipecgs/fix_editor_def
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Fix path typo for editor def capitalize_properties
2018-06-15 17:11:46 +02:00
Guilherme Felipe
3511a7ac7e
Fix path typo for editor def capitalize_properties
2018-06-15 11:51:09 -03:00
Rémi Verschelde
d4bdbbc7d4
Merge pull request #19553 from guilhermefelipecgs/fix_solarized_theme
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Small improvement to solarized theme
2018-06-15 10:46:48 +02:00
Rémi Verschelde
f2cd1e0c15
Merge pull request #19544 from RandomShaper/gltf-shapes-names
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Import morph target names from glTF
2018-06-15 09:33:44 +02:00
Guilherme Felipe
c75e7f4848
[AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)
2018-06-14 19:34:16 -03:00
letheed
90c5f60f1d
Tweak adaptative guideline and completion_background color
2018-06-15 00:31:43 +02:00
Guilherme Felipe
a63683e312
Small improvement to solarized theme
2018-06-14 09:07:40 -03:00
Pedro J. Estébanez
4810eae03b
Import morph target names from glTF
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If mesh.extras.targetNames is available. Keep the former naming pattern as fallback.
2018-06-14 00:25:22 +02:00
Rémi Verschelde
e5e23c7ebf
Fix invalid DEFVAL in SpatialEditorGizmo::add_unscaled_billboard
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Likely added by mistake in #19487 .
Should fix #19543 .
2018-06-13 22:29:54 +02:00
Paulb23
08c036b706
Removed duplicate default colours and removed GDScriptHighligher colours from main editor.
2018-06-13 18:25:02 +01:00
Paulb23
8f7e791ab6
Theme saving no longer hard coded
2018-06-13 18:21:44 +01:00
Guilherme Felipe
5bae3693bf
Fix "find and replace" initializing with wrong size
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Fix the code editor outside the allowed limits.
2018-06-13 14:08:04 -03:00
Rémi Verschelde
8efbe9ed3d
Merge pull request #19487 from JFonS/better_3d_select
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Improve 3D selection
2018-06-13 18:49:35 +02:00
JFonS
9cd1c20f6a
Polished 3D selection
2018-06-13 17:52:37 +02:00
Rémi Verschelde
44050cd24f
Merge pull request #19503 from akien-mga/osx-ctrl-cmd
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Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
2018-06-13 15:43:54 +02:00
Rémi Verschelde
7bb6b39c10
Merge pull request #19514 from Chaosus/solarized_themes
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Added Solarized Dark and Light themes
2018-06-13 15:17:43 +02:00
Rémi Verschelde
9c2de8ae2d
Merge pull request #19516 from groud/fix_crash_on_hover
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Fixes a crash on draw_hover
2018-06-13 15:10:24 +02:00
Chaosus
e1abb84524
Added Solarized Dark and Light themes
2018-06-13 16:05:04 +03:00
Rémi Verschelde
9165e550f8
Style fixes for commit d5bb6faa
2018-06-13 14:42:55 +02:00
Rémi Verschelde
f0fa590210
Merge pull request #19526 from robojumper/fix_tutorials
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Add support for tutorial links to makerst.py
2018-06-13 14:29:45 +02:00
steincodes
8ae652bd59
Fix for overwriting files and folders on move
2018-06-12 21:54:43 +05:30
robojumper
98b59cf2a3
Add support for tutorial links to makerst.py
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Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
groud
71cea6b515
Fixes a crash on draw_hover
2018-06-12 11:01:24 +02:00
Juan Linietsky
d5bb6faac7
-Make sure that ProjectSettings are properly dumped when dumping docs.
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-Documented all properties of project settings
Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
Rémi Verschelde
3f09cac267
Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
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KEY_MASK_CMD is automatically replaced by KEY_MASK_CTRL on non-OSX
and KEY_MASK_META (Command key) on OSX, so it should be used for all
Ctrl/Cmd + key shortcuts.
Also de-hacked the macOS shortcut replacements with proper conditional
definition. Not tested on macOS, cannot judge if they are good shortcuts.
Fixes #10761 .
2018-06-11 07:53:28 +02:00
Michael Alexsander Silva Dias
fd17b960e9
Small changes to the comments in the script templates.
2018-06-11 02:04:51 -03:00
volzhs
12f93e9a0e
Fix drag and drop autoload
2018-06-09 20:07:58 +09:00
Juan Linietsky
257d3c3f39
Bit more of visual polish
2018-06-08 21:03:27 -03:00
Juan Linietsky
e5b876e92a
Remove the "go back" behavior in track editor for inspector based key editing, fixes #19434 , fixes #19423
2018-06-08 19:21:26 -03:00
Juan Linietsky
66871322b9
Properly update range and valid key range when keys are in/out of view, fixes #19433
2018-06-08 17:58:37 -03:00
Rémi Verschelde
30491a88f3
Merge pull request #19452 from guilhermefelipecgs/fix_messages
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Fix translate messages for new AnimationPlayer
2018-06-08 21:21:04 +02:00
Juan Linietsky
c8289d95cd
Fixed cursor not updating in some circumstances, closes #19430
2018-06-08 16:08:24 -03:00
Gilles Roudiere
6daed7d122
Move the deadzone to a column in the input project settings
2018-06-08 20:04:32 +02:00
Guilherme Felipe
365bb077fe
Fix translate messages for new AnimationPlayer
2018-06-08 14:44:18 -03:00
Juan Linietsky
7572b31a39
Disallow via add track for animation player to animate itself, fixes #19425
2018-06-08 13:59:29 -03:00
Juan Linietsky
9cb17d7af8
Avoid animation length from ever being completely, fixes #19420
2018-06-08 13:42:45 -03:00
Rémi Verschelde
3aed396a30
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
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Fix bugs related to bad handling of rotated/translated shapes in tilemap
2018-06-08 18:15:51 +02:00
Juan Linietsky
a8dd5750e2
Merge pull request #19334 from guilhermefelipecgs/fix_popup
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Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
2018-06-08 13:00:53 -03:00
Rémi Verschelde
f35115309b
Merge pull request #19314 from Jellonator/master
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Added autotile override
2018-06-08 09:11:49 +02:00
Rémi Verschelde
a6c9b11de1
Merge pull request #19437 from volzhs/live-edit-reparent-child
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Make same child index as edited scene when using live edit
2018-06-08 08:10:46 +02:00
volzhs
cad3c41a91
Make same child index as edited scene when using live edit
2018-06-08 07:40:43 +09:00
groud
4d78e16bc1
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
Juan Linietsky
b659fd6d74
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00
Guilherme Felipe
048f149478
Fix theme not updating with changes
2018-06-06 17:58:12 -03:00
Guilherme Felipe
7a3882723c
Fix #16069 , #19292 , #19267 and #18940
2018-06-06 13:16:52 -03:00
Rémi Verschelde
07d4cd7f6d
Merge pull request #19388 from volzhs/show-filename
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Show opened script or help name
2018-06-06 09:22:22 +02:00
volzhs
69ac6a1f3d
Show opened script or help name
2018-06-06 06:18:11 +09:00
Rémi Verschelde
dd5398ce9d
i18n: Sync translations with Weblate
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(cherry picked from commit e8bfc09b81
)
2018-06-05 22:41:42 +02:00
Rémi Verschelde
6bc9ac9cc3
i18n: Sync translation templates with current source
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(cherry picked from commit 74808e71d2
)
2018-06-05 22:41:34 +02:00
Guilherme Felipe
6676060805
[Inspector] Fix search field losing focus when typing
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Fix #19382
2018-06-05 14:12:01 -03:00
Guilherme Felipe
262c78ed97
Fix Rect2 properties typo
2018-06-04 19:16:17 -03:00
Bojidar Marinov
d73cdeb248
Fix bugs related to bad handling of rotated/translated shapes in tilemap
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Fixup #18529 and #12870
2018-06-03 16:32:23 +03:00
James Beedie
6cbafdea16
Added autotile override
2018-06-02 21:25:09 -04:00
NIkola Grulovic
bc666c42ff
Syntax Menu as sub-menu of Edit
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Moved syntax menu to be sub-menu of edit, as-well made choices radio buttons
2018-06-01 21:32:19 +02:00
Rémi Verschelde
ff0d295d9e
Merge pull request #19250 from YeldhamDev/scene_editor_tooltips
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Minor changes to the Scene and Canvas editors' tooltips
2018-06-01 13:31:46 +02:00
Chaosus
cf38270ef7
Increase settings apply speed and added deferred color apply
2018-05-31 11:33:36 +03:00
Thomas Trocha
48e3ff0c8a
EditorScenePostImport: added get_source_folder() and get_source_file() methods
2018-05-31 03:23:42 +02:00
Rémi Verschelde
59c2c21b15
Move NavigationMeshEditorPlugin to Recast module as should be
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Modules can register their own editor plugins (like GridMap does),
so no need to put module-specific classes in the `editor/` folder.
Also cleans up the previous SCons env pollution from the Recast
module, integrating its code into libmodules as other modules.
2018-05-30 22:10:11 +02:00
Gabriel Gavilan
b7b63fe034
Improve breakpoints and breakpoint gutter API in TextEdit
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Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026 .
2018-05-30 14:39:44 +02:00
steincodes
25704427b5
Removing Duplicate Batch Rename from scene-tree menu
2018-05-30 18:03:08 +05:30
Marcelo Fernandez
cadd72793b
Improve TileMap undo operations, second try
2018-05-29 19:35:30 -03:00
Michael Alexsander Silva Dias
589f18a374
Minor changes to the Scene and Canvas editors' tooltips.
2018-05-29 13:21:26 -03:00
volzhs
224ca96c57
Fix index out of size error of image.cpp
2018-05-29 14:13:05 +09:00
Rémi Verschelde
c8a799d691
Fix MethodInfo for EditorInspectorPlugin.can_handle
2018-05-28 16:28:09 +02:00
Rémi Verschelde
98846b39ee
Merge pull request #18899 from ibrahn/gdscript-license-info
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GDScript access to copyright, license, author and donor information.
2018-05-28 11:58:20 +02:00
tagcup
9d41161596
Fixed Basis -> Quat conversions, added a few safety checks.
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Fixes #19027 .
2018-05-27 14:15:47 -04:00
Marcelo Fernandez
e9db8964e3
Add a message when there is nothing to Undo or Redo
2018-05-27 12:53:52 -03:00
volzhs
4ea8c6b1e1
Fix unable to remove split on Polygon 2D editor after restarting editor
2018-05-27 22:32:58 +09:00