Commit graph

13674 commits

Author SHA1 Message Date
Yuri Sizov
a3a7e1fa3b Merge pull request #51863 from Calinou/shader-editor-improve-templates
Improve shader editor templates to be more descriptive
2023-07-21 17:54:05 +02:00
Yuri Sizov
ea756c67a5 Merge pull request #79613 from MewPurPur/lighter-docs-icon
Make Help.svg not look disabled
2023-07-21 17:15:45 +02:00
Yuri Sizov
bf73ac2891 Merge pull request #73641 from KoBeWi/yolo_exiting
Don't save scripts when exiting editor
2023-07-21 17:15:14 +02:00
Silc Lizard (Tokage) Renew
99451b55c2 Make animation name list scroll to new animation in SpriteEditor
Co-authored-by: DarellLdark <darell.ldark@gmail.com>
2023-07-21 19:36:25 +09:00
Haoyu Qiu
80728bdf1e Fix typo in ResourceImporterImageFont 2023-07-21 09:50:29 +08:00
kobewi
51f92d1100 Don't grab theme icons for scripts 2023-07-21 02:13:07 +02:00
kobewi
bb64588796 Add placeholder items to TileSet layer list
Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2023-07-20 14:31:00 +02:00
Yuri Roubinski
01101134f4 Make the dragging connections more user-friendly in visual shaders 2023-07-20 15:00:19 +03:00
Gilles Roudière
0fc56646f1 Add white rect to TileMap selection tool 2023-07-19 17:42:29 +02:00
Henrique Alves
8ef2e3d76c Add save_all_scenes method to Editor Interface
Update documentation

(squash) fix docs

(squash) Improve docs
2023-07-19 18:05:15 +03:00
Fredia Huya-Kouadio
d17811c814 Re-architect how Android plugins are packaged and handled at export time
The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.

The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
MewPurPur
963a63708e Make Help.svg not look disabled 2023-07-18 16:23:47 +03:00
Yuri Sizov
9c39fe0690 Merge pull request #79609 from KoBeWi/one_dollar_mistake
Fix wrong Curve connection
2023-07-18 15:10:13 +02:00
kobewi
b883f32188 Check for unsaved changes when closing a scene 2023-07-18 14:27:56 +02:00
kobewi
000471ee56 Add unsaved status for script and shader editors 2023-07-18 14:18:36 +02:00
kobewi
6dc5dc3479 Add _get_unsaved_status() method to EditorPlugin 2023-07-18 14:18:36 +02:00
Aaron Franke
df3a1c18f1
Add Ctrl+/ as a shortcut to toggle comment in addition to Ctrl+K 2023-07-18 07:00:59 -05:00
kobewi
a076792a3c Fix wrong Curve connection 2023-07-18 13:55:04 +02:00
Yuri Sizov
79a9e79561 Merge pull request #79416 from sepTN/fix-copy-system-info
Fix rendering driver in Copy System Info for the Compatibility rendering method
2023-07-18 13:28:30 +02:00
Rindbee
e9cd29cf22 Fix rename animation in SpriteFramesEditor/AnimationNodeStateMachineEditor
When the name suffix grows, the old name is used if it is obtained first.

Fix the case where the following error message would appear when renaming
an animation.

```
ERROR: Animation '' doesn't exist.
   at: get_frame_count (scene/resources/sprite_frames.cpp:71)
```
2023-07-18 15:39:02 +08:00
Septian
c4b878ccb3 Fix Copy System Info to copy the correct rendering driver for the Compatibility rendering method 2023-07-18 06:16:15 +07:00
kobewi
de4a3fa151 Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
Raul Santos
132a1daf1a
C#: Fix line in OpenInExternalEditor 2023-07-17 18:44:17 +02:00
Yuri Sizov
b7c3998669
Merge pull request #68396 from Geometror/split-stylebox
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 15:41:43 +02:00
Hendrik Brucker
a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
Hugo Locurcio
02bf74a954
Improve shader editor templates to be more descriptive 2023-07-17 12:52:27 +02:00
Hugo Locurcio
a39190a18f
Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.
2023-07-17 12:44:09 +02:00
Hugo Locurcio
5e117ee7bf
Skip keyframe creation dialog when holding Shift in the animation editor
The editor setting to always bypass the confirmation dialog was removed,
since the new shortcut effectively supersedes it in a more granular way.
2023-07-17 12:09:32 +02:00
kobewi
7b8c70c668 Improve message when no tile is selected to edit 2023-07-17 02:41:36 +02:00
Yuri Sizov
851bc640dd
Merge pull request #79484 from KoBeWi/history_changes,_but_war․․․_war_never_changes
Emit `history_changed` on merged UndoRedo actions
2023-07-16 14:42:55 +02:00
Markus Sauermann
1712b78e18 Include Display Server Type in Copy System Info
Add info about X11 or Wayland to System Information on LinuxBSD.
2023-07-16 10:32:54 +02:00
David Snopek
62af007aa0 Prevent GDExtensions from trying to remove editor plugins at shutdown 2023-07-14 17:48:14 -05:00
kobewi
6276fd2695 Allow to pick which Resources will be made unique
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-07-14 22:59:00 +02:00
kobewi
b6bb0d505d Emit history_changed on merged UndoRedo actions 2023-07-14 22:08:45 +02:00
Yuri Sizov
a7583881af Merge pull request #68460 from Geometror/split_texture_src
Extract and reorganize texture resource classes
2023-07-14 21:28:06 +02:00
Yuri Sizov
c10b8ac735 Merge pull request #79198 from theraot/enchance_onready_drop
Make onready variables created from dropping nodes include custom types
2023-07-14 21:28:02 +02:00
Yuri Sizov
5f23b8b916 Merge pull request #78451 from alula/integer-zoom
Add option to swap default Alt+scroll zooming behavior in 2D editor
2023-07-14 21:27:54 +02:00
Hendrik Brucker
7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
Yuri Sizov
db216e1fe5 Merge pull request #79457 from timothyqiu/flag-value
Hide explicitly specified flag value in Inspector
2023-07-14 18:50:19 +02:00
Yuri Sizov
d8c0d63f07 Merge pull request #79393 from Sauermann/fix-window-focux-indicator
Add a default theme for unfocused Windows
2023-07-14 18:50:01 +02:00
Yuri Sizov
0231611ee0 Merge pull request #79206 from raulsntos/doc-mention-csharp-differences
Add a warning about C# differences in classref doc
2023-07-14 18:49:36 +02:00
Yuri Sizov
5c56206e6c Merge pull request #79011 from bruvzg/pop_all
[RTL] Add `pop_all`, `push_context` and `pop_context` methods, and use it for `print_rich` to avoid unclosed tags.
2023-07-14 18:49:21 +02:00
Yuri Sizov
6b3e877a5e Merge pull request #78309 from Calinou/editor-create-new-node-recent-limit-history-size
Only display 15 nodes in the Recent section of the Create New Node dialog
2023-07-14 18:48:58 +02:00
Hugo Locurcio
c0e3dc55ba
Add a shortcut to paste nodes as sibling of the selected node
This makes quick pasting jobs easier when you don't want a heavily
nested structure, by pressing Ctrl + Shift + V (Cmd + Shift + V on macOS)
instead of Ctrl + V (Cmd + V on macOS).
2023-07-14 17:35:23 +02:00
Haoyu Qiu
de83b7166c Hide explicitly specified flag value in Inspector 2023-07-14 14:25:26 +08:00
MewPurPur
bd1a59c4b6 Add icons to some placeholder classes 2023-07-13 20:23:52 +03:00
Markus Sauermann
576980f960 Add a default theme for unfocused Windows
At the moment it is impossible to distinguish between focused and
unfocused embedded Windows.
Add a new `theme_item` that is used for coloring the border of
unfocused Windows.
2023-07-12 22:35:03 +02:00
Yuri Sizov
60f3b7967c Merge pull request #79381 from WiseNoodle/fix-wording-of-missing-file-or-dependencies-alert
Add missing word to text of the alert dialog
2023-07-12 21:03:17 +02:00
Yuri Sizov
1da09fd477 Merge pull request #79062 from MewPurPur/svg-optimizations
Optimize SVG icons and remove unused Transpose icon
2023-07-12 21:02:53 +02:00
Yuri Sizov
7aff59f0b6 Merge pull request #78567 from NiskashY/master
Fix reimporting files with non lowercase name extension
2023-07-12 21:02:42 +02:00
Yuri Sizov
a927b22f65 Merge pull request #77257 from rakkarage/tile_animation_sync
Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
2023-07-12 21:02:31 +02:00
S.V.I. Vilcrow
56e2fad319 Fixed the jumping to function definition using 'Ctrl+LMB' and the 'Lookup Symbol' button. 2023-07-12 21:30:35 +03:00
WiseNoodle
d1c70cf7d4 Add missing word to text of the alert dialog 2023-07-12 11:53:31 -04:00
Yuri Sizov
770b7e974b Merge pull request #79337 from KoBeWi/best_fix_ever
Change default Save Script shortcut
2023-07-12 17:17:11 +02:00
Yuri Sizov
91fefcb546 Merge pull request #79285 from KoBeWi/instant_atlas
Streamline creating tile atlas sources
2023-07-12 17:17:07 +02:00
Yuri Sizov
19f3303357 Merge pull request #79262 from Geometror/vs-port-icon-size-override
Keep `GraphNode` port icons crisp at high zoom levels and remove artifacts
2023-07-12 17:17:02 +02:00
Yuri Sizov
bec5650a5f Merge pull request #79283 from sepTN/fix-dragged-nodes-icon-size
Fix dragged nodes icon size
2023-07-12 17:16:58 +02:00
Yuri Sizov
f53329d045 Merge pull request #78890 from KoBeWi/who_needs_restart_anyway
Allow change import type without restarting editor
2023-07-12 17:16:53 +02:00
Yuri Sizov
22b4861d7b Merge pull request #78649 from MewPurPur/dont-link-to-own-page
Tweak documentation to use bold font when a class is referencing itself
2023-07-12 17:16:47 +02:00
Yuri Sizov
4d862d6cc9 Merge pull request #78772 from MineBill/master
Fix VoxelGI saving VoxelGIData as a built-in file, despite being prompted to save it to an external file
2023-07-12 17:16:29 +02:00
Yuri Sizov
c457480ca9 Merge pull request #78604 from KoBeWi/gotta_close_fast
Speed up closing multiple scripts
2023-07-12 17:16:24 +02:00
Yuri Sizov
d13369eee1 Merge pull request #68140 from quinnyo/auto-complete-option
Add editor setting to toggle automatic code completion
2023-07-12 17:15:51 +02:00
Yuri Sizov
f25233cbc9 Merge pull request #49524 from Calinou/document-editor-import-options
Document editor import options in the class reference
2023-07-12 17:15:19 +02:00
Yuri Sizov
56a1d5118f Merge pull request #59467 from rcorre/blender-wrap
Wrap mouse for blender-style transforms.
2023-07-12 17:15:08 +02:00
Yuri Sizov
9547de5b0e Merge pull request #76367 from Chaosus/import_settings_animation_playback
Add animation playback preview to scene import settings
2023-07-12 17:14:57 +02:00
Yuri Sizov
1e1d2a89bf Merge pull request #44557 from iwek7/improved_comment_toggle
Improve `CodeEdit`'s toggle comments behavior
2023-07-12 17:14:52 +02:00
NiskashY
fc6a6dd0f4 Fix reimporting files with non lowercase name extension 2023-07-12 17:04:01 +02:00
bruvzg
7b7f6d45d6
Implement iOS one-click deploy. 2023-07-12 16:25:04 +03:00
Yuri Sizov
ecc9134086 Merge pull request #79079 from stmSi/ESC-key-not-closing-FindReplaceBar
Fix ESC (ui_cancel) not closing FindReplaceBar
2023-07-12 15:09:46 +02:00
Yuri Sizov
5dff3c4484 Merge pull request #78538 from Sauermann/fix-code-simplifications
Remove unnecessary value assignments throughout the codebase
2023-07-12 15:09:26 +02:00
Yuri Sizov
6960a1d0e8 Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
Added `Image::load_svg_from_(buffer|string)`
2023-07-12 15:09:03 +02:00
Yuri Sizov
b4a11294e6 Merge pull request #75460 from joao-pedro-braz/add_new_item_stylebox_to_the_tree_control
Add a new "inner_item_margin" Theme constant to the Tree control
2023-07-12 15:08:36 +02:00
Theraot
a51116c6c7 Make onready variables created from dropping nodes include custom types 2023-07-12 07:58:26 -05:00
kobewi
6a7567e8f7 Change default Save Script shortcut 2023-07-12 14:25:36 +02:00
Haoyu Qiu
a552103531 Make indentation indicators translatable 2023-07-12 09:19:24 +08:00
Raul Santos
13ab2b6f4f
C#: Improve GD.PushError and GD.PushWarning
- Use the name, file path and line number of the caller that invokes
`GD.PushError` and `GD.PushWarning` instead of the location in the C++
`runtime_interop.cpp` file.
- Improvements to getting the C# stack trace.
  - Use C# type keywords for built-in types in method declarations.
  - Remove extra space before each parameter in method declarations.
  - Skip one more frame to avoid `NativeInterop.NativeFuncs`.
  - Skip methods annotated with the `[StackTraceHidden]` attribute.
- Improvements to `ScriptEditorDebugger` when source is in project.
  - Avoid overriding error metadata when the source is inside the
project file.
  - Use the source function in the title when the source is inside
the project file.

Users that use these methods would expect the reported location printed
by these methods to correspond to a location in their project source files.
Specifically, they'd expect to see the file path and line number at which
they call these methods, and not the location of the C++ code (which is
always the same). Now, these methods are a lot more useful since users
can know which line in their source code printed the error/warning.
2023-07-11 11:19:11 +02:00
Hendrik Brucker
662d8c76b3 Remove GraphNode's comment property and related functionality
(this functionality will be reintroduced in a new and more flexible way)
2023-07-11 02:05:25 +02:00
Rindbee
28db5e7649 Fix history mismatch
Set the properties of the resource's proxy instead of setting the resource's
properties directly. (For action "Set ...")

Update the path of the edited scene when saving the scene. (For action "Add
atlas source")
2023-07-11 05:45:37 +08:00
Aaron Franke
95ccbdea4b
Improve text in popup warning, remove "upgrade or downgrade" text 2023-07-10 11:52:48 -05:00
Yuri Sizov
ef155c1aeb
Merge pull request #79078 from KoBeWi/if_you_gaze_into_the_empty_bottom_panel,_the_empty_bottom_panel_gazes_also_into_you
Collapse bottom panel if there is no active tab
2023-07-10 16:30:14 +02:00
kobewi
bdb7e62029 Streamline creating tile atlas sources 2023-07-10 15:36:00 +02:00
Rémi Verschelde
349e44091d
Merge pull request #79118 from aaronfranke/friendly-upgrades
Improve user-friendliness of project version mismatch message
2023-07-10 15:33:15 +02:00
Septian
837df886f3 Fix dragged nodes have icon size 2023-07-10 20:18:18 +07:00
Hendrik Brucker
1bea64a295 [Graph editors] Keep port icons crisp at high zoom levels, remove rim artifacts 2023-07-10 15:09:40 +02:00
Rémi Verschelde
b8ed596769
Merge pull request #79277 from akien-mga/godot-4-ever
Change explicit 'Godot 4.0' references to 'Godot 4'
2023-07-10 13:18:32 +02:00
Rémi Verschelde
232611b447
Merge pull request #79264 from OverloadedOrama/3-to-4-camera2d-rotating
Fix `Camera2D.rotating` not being converted and reversed properly
2023-07-10 13:18:00 +02:00
Rémi Verschelde
7e36223da0
Merge pull request #79139 from aaronfranke/prop-hint-cl-na-type-str-restr-repl
Fix property hint class name type string restriction and replace mode
2023-07-10 13:17:13 +02:00
Rémi Verschelde
8a06ec979e
Change explicit 'Godot 4.0' references to 'Godot 4'
Fixes #79276.
2023-07-10 13:08:11 +02:00
Emmanouil Papadeas
256b99ca40 Fix Camera2D.rotating not being converted and reversed properly
Godot 3's Camera2D `rotating = true` and `rotating = false` are supposed to be converted and reversed to `ignore_rotation = false` and `ignore_rotation = true` respectively, but this wasn't the case before this PR, as the project converted was failing to properly read the `true` and `false` strings, thus resulting in `ignore_rotation = true` in all cases.
2023-07-10 12:52:48 +03:00
bruvzg
5216a08617
[RTL] Add pop_all, push_context and pop_context methods, and use it for print_rich to avoid unclosed tags. 2023-07-09 19:53:15 +03:00
Raul Santos
a164e3e7b3
Add a note about C# differences in classref doc 2023-07-09 01:44:48 +02:00
Rémi Verschelde
157973ad5e
Merge pull request #79173 from RedworkDE/net-commandline-exporting
C#: Fix command line exporting
2023-07-08 18:23:06 +02:00
Rémi Verschelde
bdcbfd71a8
Merge pull request #79158 from jpcerrone/shaderinclude_fixes
Fix comments and indentation in .gdshaderinc files
2023-07-08 18:22:42 +02:00
Rémi Verschelde
19c6294a66
Merge pull request #78795 from akien-mga/project-converter-keep-rendering-driver
Project converter: Use same rendering driver as Project Manager
2023-07-08 18:18:10 +02:00
Rémi Verschelde
e3dee8cea9
Merge pull request #78694 from Yadnesh-Kulkarni/bugfix-grid-view-disappear-#78588
Fix 3D viewport grid disappearing on scene tab changes
2023-07-08 18:16:55 +02:00
Rémi Verschelde
02a4d099fd
Merge pull request #78631 from Calinou/shader-editor-creation-dialog-use-bullet-points
Use bullet points in shader editor creation dialog
2023-07-08 18:16:31 +02:00
Rémi Verschelde
a12d9df9e1
Merge pull request #71024 from marzecdawid/better-cursor-behaviour-in-tree-with-ctrl
Fix cursor behavior for multiselect in Tree while holding CTRL
2023-07-08 18:14:48 +02:00
Danil Alexeev
c1b450566a
GDScript: Add @deprecated and @experimental doc comment tags 2023-07-08 18:13:19 +03:00
Ryan Roden-Corrent
90bddd21c8
Wrap mouse for blender-style transforms.
When performing a blender-style translate or scale (but not rotate),
wrap the mouse inside the bounds of the viewport. This allows moving the
mouse indefinitely for large translate or scale operations, and is
consistent with how blender works.

This enables global input processing during blender-style transforms, so
we can capture and wrap mouse events outside the bounds of the viewport.

Other wrapping operations use _sinput, which I assume is possible
because a mouse button is held, so the control receives input even when
the mouse exits the control.

This does not implement wrapping for regular (gizmo-driven) transforms,
though this could be done if desired.

Fixes godotengine/godot-proposals#4255.
2023-07-08 07:53:47 -04:00
MewPurPur
d8d53e3370 Deselect curve point with RMB on the empty space 2023-07-08 00:31:17 +03:00
RedworkDE
f3f3365abd C#: Fix command line exporting 2023-07-07 20:51:46 +02:00
kleonc
3f6e35bdb2 Fix drag-dropping nodes to parent with internal nodes 2023-07-07 19:24:44 +02:00
MewPurPur
fe194f8db0 Optimize SVG icons and remove unused Transpose icon 2023-07-07 17:58:15 +03:00
jpcerrone
71b8a9d274 Fix comments and indentation in .gdshaderinc files
Fixes #78205
The handling of comments and indentation in the shader editor
wasn't considering shader include files.
2023-07-07 11:18:30 -03:00
Rémi Verschelde
5205ff69ca
Merge pull request #79090 from mb4c/wrap-tooltip
Add tooltip description wrapping in scene tree and plugin settings
2023-07-07 16:04:41 +02:00
Rémi Verschelde
a2604ff712
Merge pull request #78925 from theraot/fix_rename_unique
Do not change a node unique name to the same name
2023-07-07 16:04:17 +02:00
Rémi Verschelde
2935a2b1de
Merge pull request #78775 from aaronfranke/proj-tag-sort
Sort project tags before saving
2023-07-07 16:03:53 +02:00
Rémi Verschelde
2c0a0a0eab
Merge pull request #78524 from MewPurPur/4920726f6c6c65642061203621
Fix tooltip of enum value without description
2023-07-07 16:03:28 +02:00
Rémi Verschelde
81c6694014
Merge pull request #78522 from MewPurPur/improve-tileset-labels
Improve string drawing in the tiledata editor
2023-07-07 16:03:02 +02:00
Rémi Verschelde
6ed632be27
Merge pull request #54071 from KoBeWi/infinite_unlimited_connections
Focus current node after connecting
2023-07-07 16:01:17 +02:00
mb4c
d007be2d14 Add tooltip description wrapping in scene tree and plugin settings 2023-07-07 11:16:34 +02:00
Rémi Verschelde
443820686c
Merge pull request #79112 from bitsawer/fix_preprocessor_keyword_colors
Make shader preprocessor keyword colors consistent
2023-07-07 08:36:13 +02:00
Rémi Verschelde
69dbbcc313
Merge pull request #79092 from akien-mga/doctool-remove-version-attribute
Doctool: Remove version attribute from XML header
2023-07-07 08:34:55 +02:00
Rémi Verschelde
8e5a01fcf4
Merge pull request #79025 from RedworkDE/scripted-export-plugin
Fix export options of scripted `EditorExportPlugin`s
2023-07-07 08:33:21 +02:00
Rémi Verschelde
b3c2b52025
Merge pull request #78953 from anvilfolk/enum-desc
Fix regression with GDScript enum descriptions now showing up in documentation.
2023-07-07 08:31:44 +02:00
Rémi Verschelde
3049f33495
Merge pull request #78938 from timothyqiu/no-match
Translate "No match" message in FindReplaceBar
2023-07-07 08:31:20 +02:00
Rémi Verschelde
e940778f0a
Merge pull request #78920 from Rindbee/fix-invalid-shortcut-keys-in-TileSetAtlasSourceEditor
Make sure the shortcut key respects the context in `TileSetAtlasSourceEditor`
2023-07-07 08:30:31 +02:00
Rémi Verschelde
64d451daac
Merge pull request #78914 from KoBeWi/lazy_drop
Fix dropping files from res:// to res://
2023-07-07 08:30:06 +02:00
Aaron Franke
58a65591f5
Fix property hint class name type string restriction and replace mode 2023-07-06 23:07:32 -05:00
Aaron Franke
3b8a81d361
Improve user-friendliness of project version mismatch message 2023-07-06 19:27:48 -05:00
Alfonso J. Ramos
b2bef8c47b Do not change a node unique name to the same name 2023-07-06 16:27:34 -05:00
bitsawer
a5d6152949 Make shader preprocessor keyword colors consistent 2023-07-06 17:56:26 +03:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
kobewi
59ae7e2445 Collapse bottom panel if there is no active tab 2023-07-05 23:07:12 +02:00
stmSi
7eb517c27f Fix: ESC (ui_cancel) not closing FindReplaceBar 2023-07-06 03:35:01 +06:30
Rémi Verschelde
d28f9afdc6
i18n: Sync translations with Weblate 2023-07-05 16:04:29 +02:00
Yuri Sizov
c16afc1c2d
Merge pull request #79050 from capnm/fix_teststr_what
Fix import hints that are followed by dot.number
2023-07-05 15:59:44 +02:00
Martin Capitanio
470083caed Fix import hints that are followed by dot.number.
Fixes #78881.
2023-07-05 14:49:53 +02:00
Pedro J. Estébanez
cac4d44cde Re-enable docs cache with fixes 2023-07-05 10:44:58 +02:00
RedworkDE
fa84d09542 Fix export options of scripted EditorExportPlugins 2023-07-04 15:39:23 +02:00
Tetane
1cd0a34e47 Fix Create shader Node window position on second monitor 2023-07-03 20:17:56 +02:00
kobewi
9379177286 Fix node selection not handled correctly at launch 2023-07-03 14:43:15 +02:00
kobewi
244968c8d1 Allow change import type without restarting editor 2023-07-03 13:24:24 +02:00
ocean (they/them)
d48636c3bf Fix regression with enum descriptions now showing up in documentation. 2023-07-02 11:29:52 -04:00
Brecht Kuppens
86117f8cba Added option to center image when loading particle emission mask 2023-07-02 12:22:38 +02:00
Haoyu Qiu
ac454ce2a7 Translate "No match" message in FindReplaceBar 2023-07-02 16:49:22 +08:00
Rindbee
fec731bf33 Make sure the shortcut key respects the context in TileSetAtlasSourceEditor 2023-07-02 06:40:14 +08:00
kobewi
1d970cd6ca Fix dropping files from res:// to res:// 2023-07-01 19:21:35 +02:00
Rémi Verschelde
16dd4e5725
i18n: Sync translations with Weblate 2023-06-29 13:33:56 +02:00
Rémi Verschelde
b3d1aeea07
Fix missing GDExtension in-editor API reference
This commit partially reverts a change in e1ce0340b7
which would prevent from generating API reference for GDExtension APIs.

Fixes #78829.
2023-06-29 12:48:10 +02:00
Rémi Verschelde
53c78b2cac
Project converter: Use same rendering driver as Project Manager
Which means by default OpenGL 3, but it can still be overridden from the command line.
Fixes #76303.
2023-06-28 15:07:37 +02:00
MineBill
c34d5627fb Set the VoxelGIData path before saving, otherwise the ResourceSave will revert it to an empty String 2023-06-28 10:28:36 +03:00
Aaron Franke
d667402461
Sort project tags before saving 2023-06-27 18:22:33 -05:00
kobewi
af01aed643 Fix missing translations in EventListenerLineEdit 2023-06-27 23:08:41 +02:00
Rémi Verschelde
9d089fe6e5
i18n: Sync translations with Weblate 2023-06-26 19:40:50 +02:00
kobewi
08ef3044ee Fix missing translation in SceneCreateDialog 2023-06-26 19:19:36 +02:00
Yadnesh Kulkarni
a8dde286ce Fixed grid disappearance 2023-06-26 09:27:25 -04:00
Rémi Verschelde
d08ba5f3dc
Merge pull request #78670 from KoBeWi/cache_with_full_power
Improve script icon cache
2023-06-26 14:56:47 +02:00
kobewi
0458ac4b81 Improve script icon cache 2023-06-26 14:03:21 +02:00
Ninni Pipping
39353462ac Fix indentation in script templates 2023-06-26 12:18:02 +02:00
Danil Alexeev
da4590b3f1
Unexpose DocCache class 2023-06-24 22:24:54 +03:00
MewPurPur
0786876077 Tweak documentation to use bold font when a class is referencing itself 2023-06-24 18:09:31 +02:00
Rémi Verschelde
1ee2697682
Revert "Fix paste value not updated in dictionaries/arrays" 2023-06-24 10:59:35 +02:00
Hugo Locurcio
bce2985615
Use bullet points in shader editor creation dialog
This is consistent with the script creation dialog.
2023-06-24 02:12:13 +02:00
Hugo Locurcio
08118b1456
Only display 15 nodes in the Recent section of the Create New Node dialog
This prevents the history size from becoming too large, which made it less
useful.

This also fixes an off-by-one error in the completion scoring algorithm.
2023-06-23 23:51:51 +02:00
Yuri Sizov
f44b2d7898
Merge pull request #78611 from YuriSizov/editor-cure-for-early-onset-layout-dementia
Handle contextual editors gracefully when restoring layout
2023-06-23 17:52:35 +02:00
Rémi Verschelde
46b2619223
Merge pull request #78614 from RandomShaper/disable_doc_cache
Disable doc cache temporarily for pre-RC stabilization
2023-06-23 17:23:56 +02:00
Pedro J. Estébanez
7afb9dd275 Disable doc cache temporarily for pre-RC stabilization 2023-06-23 16:40:40 +02:00
Yuri Sizov
f623509086 Handle contextual editors gracefully when restoring layout 2023-06-23 15:46:06 +02:00
Yuri Sizov
8cfbc6bda2 Revert "Remember only permanent bottom tabs"
This reverts commit 5dde57e958.
2023-06-23 15:23:36 +02:00
Rémi Verschelde
9ab388c146
Merge pull request #78609 from KoBeWi/—GodotEngine
Unify window title format
2023-06-23 12:36:44 +02:00
kobewi
44bec97d5e Unify window title format 2023-06-23 12:21:56 +02:00
kobewi
9a302e32c8 Speed up closing multiple scripts 2023-06-23 11:19:09 +02:00
kobewi
5dde57e958 Remember only permanent bottom tabs 2023-06-23 10:53:39 +02:00
Felipe Augusto Marques
26eb3db234 Added Image's load_svg_from_(buffer|string)
No core dependency to the svg module.
2023-06-23 00:43:43 -03:00
Ninni Pipping
818fe886a3 Bounds fixes in TextureAtlas import 2023-06-22 19:20:56 +02:00
Gilles Roudière
bca1f91291 Fixes crash in TileSetAtlasSourceEditor 2023-06-22 15:03:53 +02:00
Markus Sauermann
890fdd56df Code simplifications
CPPcheck found most of them.

no need to assign the variable twice:
- AnimationTrackEditTypeAudio
- SSEffects

variable is assigned in all if-else clauses:
- EditorHelp
- AndroidInputHandler
- MenuBar
- ShaderCompiler

same if clause:
- ItemList

clearing an empty bitfield has no effect:
- Viewport
2023-06-21 22:37:26 +02:00
Dawid Marzec
9abbdea95e Fix cursor behaviour in Tree while holding CTRL 2023-06-21 20:44:29 +02:00
MewPurPur
c0453a544d Fix enum tooltip with no description 2023-06-21 19:18:08 +02:00
Alula
9676905aee
Add option to swap Alt+scroll zooming behavior in 2D editor
Update doc/classes/EditorSettings.xml

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-06-21 18:56:58 +02:00
MewPurPur
1649dcad0b Improve string printing in the tiledata editor 2023-06-21 17:43:45 +02:00
Yuri Sizov
4fc045e9b5
Merge pull request #76152 from timothyqiu/tile-resize-clamp
Fix tile resizing towards atlas boundary
2023-06-21 11:19:24 +02:00
Rémi Verschelde
5285927f51
Merge pull request #78495 from lyuma/import_tracks_single_clip
Fix Import Tracks import setting for single clip
2023-06-21 10:19:47 +02:00
Rémi Verschelde
78518be194
Merge pull request #75444 from lpriebe/editor-run-arg-split-fix
Prevent quoted args in `editor/main_run_args` from being split at spaces
2023-06-21 10:18:37 +02:00
Rémi Verschelde
9e56f28d0e
Merge pull request #75345 from Rindbee/fix-wrong-description-in-EditorSettings
Fix wrong descriptions in EditorSettings
2023-06-21 10:18:09 +02:00
Yuri Sizov
38ae7b58d1
Merge pull request #78350 from ajreckof/you-know-when-you-want-to-search-this-member-you-don't-know-and-then-you-have-the-script-editor-all-over-the-place-now-it-should-not-happen-anymore-hopefully
Fix placement and style of the "Make Floating" button
2023-06-21 03:03:19 +02:00
Rindbee
19d77ea90d Fix wrong descriptions in EditorSettings
Fix wrong descriptions about `editors/3d/grid_division_level_max`
and `editors/3d/grid_division_level_min`.
2023-06-21 07:16:30 +08:00
ajreckof
13e65da804 Fix wrong placement of the Make Floating Button. 2023-06-21 01:00:37 +02:00
Lyuma
0d0e8b0a8a Fix Import Tracks import setting for single clip 2023-06-20 15:49:38 -07:00
Yuri Sizov
ab545ece85
Merge pull request #76398 from spanzeri/insert-key-crash
Fix insert key crash with no animation
2023-06-20 20:39:52 +02:00
Yuri Sizov
db08287b18
Merge pull request #78456 from aaronfranke/tex-format-should
Check if the required texture format is imported in the export dialog
2023-06-20 20:38:02 +02:00
quinnyo
68c24f9993 Add code_complete_enabled code editor setting 2023-06-21 02:51:05 +10:00
Aaron Franke
1a70d82606
Check if the required texture format is imported in the export dialog 2023-06-20 10:58:34 -05:00
Samuele Panzeri
4067907074 Fix insert key crash with no animation 2023-06-20 17:39:09 +02:00
kobewi
9c3afcc898 Fix ColorPicker margin theme property 2023-06-20 12:47:52 +02:00
Gilles Roudière
94b1bc0d68 Fix TileMap draw preview when switching CI editor tool 2023-06-20 12:12:01 +02:00
Rémi Verschelde
49dedd6ce4
Merge pull request #74567 from Garym3/3-to-4-converter-brace-aggregate-fix
Fix braces handling when parsing method arguments on project conversion
2023-06-20 09:19:33 +02:00
Garym3
4aecba68e3 Fix braces handling when parsing method arguments on project conversion 2023-06-20 07:20:35 +02:00
Rémi Verschelde
217a20a8a0
Merge pull request #78448 from akien-mga/black-23.3.0
CI: Update static checks to black 23.3.0
2023-06-20 00:05:39 +02:00
Rémi Verschelde
e4deaa2727
Merge pull request #76787 from RedworkDE/avoid-localvector-copy
Avoid making unnecessary copies of `LocalVector`
2023-06-20 00:01:55 +02:00
Rémi Verschelde
bfec390026
Merge pull request #76672 from kleonc/scene-tree-item-unify-tooltip-creation
Unify setting tooltips for items in `SceneTreeEditor`
2023-06-20 00:01:29 +02:00
Rémi Verschelde
c9c941e339
CI: Update static checks to black 23.3.0
And apply it to the codebase, removing empty lines at the start of blocks.
2023-06-19 23:33:02 +02:00
Rémi Verschelde
764193629f
Merge pull request #76179 from Maran23/pause-mode-convert-fix
Fix `pause_mode` may not be converted correctly in .tscn files.
2023-06-19 22:34:43 +02:00
Rémi Verschelde
080d471e98
Merge pull request #75200 from Calinou/debugger-editor-settings-add-property-hints
Add property hints for debugger/profiler editor settings
2023-06-19 21:39:10 +02:00
Haoyu Qiu
ac36776729 Fix tile resizing towards atlas boundary 2023-06-20 00:36:37 +08:00
Fabio Alessandrelli
7b170d12cf
Merge pull request #75836 from rsubtil/bugfix-dap_windows_path
Fix DAP path mismatch on Windows
2023-06-19 16:38:19 +02:00
Rémi Verschelde
cdc68c2887
Merge pull request #71015 from 44zb/fix-error-messages-copied-without-line-breaks
Add a line break to error messages in the script editor
2023-06-19 16:33:06 +02:00
Artyom Lunchenkov
613c060e0b
Add a line break to error messages in the script editor
Fixes #71002
2023-06-19 15:57:27 +02:00
Rémi Verschelde
58c3f24d96
Merge pull request #78430 from zhhrozhh/scene_tree_draft
Skip using increment if nodes are adding to the end of some other node
2023-06-19 15:40:21 +02:00
hzhang
25746716f3 Fix drag-dropping nodes at the end of children list 2023-06-19 20:42:33 +08:00
Rémi Verschelde
cdfaf8a10f
Merge pull request #78418 from brno32/apply-texture-filter-2d-polygon-editor
Apply selected texture filter when editing UV
2023-06-19 13:28:36 +02:00
andybarcia
553f4f8dce
Improve error reporting when parsing CSV translation file
Fixes #46682.

Also fix unit test suite to separate generic FileAccess CSV testing
from using CSV as translation. And add more CSV translation tests.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-19 12:47:44 +02:00
Michael Alexsander
41a75cfa4f
Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
Alex Drozd
0c75d5d70c apply selected texture filter when editing UV 2023-06-18 22:56:26 +02:00
Rémi Verschelde
96166c9aab
Merge pull request #78387 from Wuqiqi123/fix_texture_preview_crash_from_invalid_image
Fix TexturePreview crash when creating an invalid image
2023-06-18 16:33:27 +02:00
Rémi Verschelde
65bc139bf2
Merge pull request #78354 from raulsntos/connect-dialog-dont-filter-derived-classes
Allow base types in method params of connection dialog
2023-06-18 16:32:16 +02:00
Rémi Verschelde
e8e00b981e
Merge pull request #76711 from ajreckof/fix-paste-value-not-updating-element-in-dictionaries/array
Fix paste value not updated in dictionaries/arrays
2023-06-18 16:30:16 +02:00
Rémi Verschelde
8d6c33a2b9
Merge pull request #76630 from gelvinp/respect-binary-compress
Respect "compress_binary_resources" editor setting on scene import
2023-06-18 16:29:49 +02:00
Patrick Gelvin
9408ac0d6e Respect "compress_binary_resources" editor setting 2023-06-18 00:55:32 -07:00
Qiqi Wu
9321e9fa86 fix TexturePreview crash from an invalid image 2023-06-18 13:08:06 +08:00
Raul Santos
47ed332499
Allow base types in method params of connection dialog 2023-06-17 03:39:10 +02:00
Gilles Roudière
41890ff9c3 Fix compilation on gcc13 2023-06-16 19:24:04 +02:00
kobewi
7f18db9d9d Fix filesystem cache split error 2023-06-16 13:13:30 +02:00
Rémi Verschelde
ada10b57f3
Merge pull request #78318 from Sauermann/fix-spinslider-grabbing
Fix the distance for grabbing a EditorSpinSlider
2023-06-16 10:24:14 +02:00
Rémi Verschelde
908610174d
Merge pull request #77536 from clayjohn/GLES3-render-info
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 10:19:09 +02:00
Rémi Verschelde
d101244d1b
Merge pull request #74641 from dalexeev/fix-bitfield-enum-warnings
Display `BitField[Enum]` in docs to distinguish from `Enum`
2023-06-16 10:18:46 +02:00
Rémi Verschelde
a7a1012d98
Merge pull request #74580 from Garym3/3-to-4-converter-fix-ogg-import-file-conversion
Fix bad OGG importer's name inside .import files during project conversion
2023-06-16 10:18:23 +02:00
Markus Sauermann
42402aa7db Fix the distance for grabbing a EditorSpinSlider
Currently moving the mouse for a single pixel is enough to trigger
grabbing, which happens often unintentionally.
2023-06-16 09:39:49 +02:00
clayjohn
36a005fafc
Add RENDERING_INFO parameters to GL Compatibility renderer
This also fixes RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME for the RD renderers as it was incorrectly reporting vertex/index count at times

This also adds memory tracking to textures and buffers to catch memory leaks.

This also cleans up some memory leaks that the new system caught.
2023-06-16 09:10:00 +02:00
Michael Aganier
f563d24689 Change light themes default contrast from -0.08 to -0.06
-0.08 overblows the highlights, -0.06 looks much better.
2023-06-15 19:20:21 -04:00
Garym3
e5d55e35c2 Fix runtime crash due to missing importer's name conversion inside .import files about OGG vorbis sound files 2023-06-15 22:55:02 +02:00
Danil Alexeev
eb391d3302
Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
Rémi Verschelde
95a9089fdd
Merge pull request #74813 from bruvzg/text_edit_autowrap
[TextEdit] Expose all auto-wrap modes.
2023-06-15 16:08:21 +02:00
Rémi Verschelde
6587a81910
Merge pull request #78268 from Sauermann/fix-remove-unused-variable
Remove unused variable `PopupMenu::parent_rect`
2023-06-15 15:26:36 +02:00
Markus Sauermann
840e2b14f3 Remove unused variable PopupMenu::parent_rect
This private variable is not read anywhere.
Remove it and all places, where it is set.
2023-06-15 12:08:47 +02:00
Rémi Verschelde
3dca469f8c
Merge pull request #78109 from heppocogne/support-relative-path
Add relative path support for `EditorPlugin::add_autoload_singleton`
2023-06-15 10:50:33 +02:00
Rémi Verschelde
2c22e56e37
Merge pull request #77992 from ajreckof/Prevent-unselectable-nodes-when-switching-filter-and-no-children-match-the-new-filter
Prevent unselectable nodes when switching filter and no children match the new filter.
2023-06-15 10:50:22 +02:00
Rémi Verschelde
2c51ecac5a
Merge pull request #76376 from ajreckof/fix_NodePath_update_from_batch_rename
Properly update nodepath with batch rename
2023-06-15 10:39:48 +02:00
Hugo Locurcio
8352122e70
Document editor import options in the class reference
Tooltips are displayed when hovering import options, both in the Import
dock and in the import defaults editor (which is in the Project Settings).

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-15 08:30:48 +02:00
ajreckof
8c6ede10c5 Prevent unselectable nodes when switching filter and no children match the new filter 2023-06-14 23:20:28 +02:00
ajreckof
5c15083d40 properly update nodepath with batch rename 2023-06-14 15:12:46 +02:00
kleonc
77b8e0fcb7 Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
Rémi Verschelde
1930b491d6
Merge pull request #78194 from MewPurPur/video-stream-resource-icon
Add VideoStream icon
2023-06-14 09:26:23 +02:00
Rémi Verschelde
adef9fb3d2
Merge pull request #77709 from MewPurPur/improve-center-selection-icon
Make the CenterView icon clearer
2023-06-14 09:24:21 +02:00
Rémi Verschelde
50b3b176cb
Merge pull request #76688 from ajreckof/backward_undo
Add `backward_undo_ops` as option for action
2023-06-14 09:23:56 +02:00
VolTer
5e7d1225e6 Make the Make Center icon clearer 2023-06-14 02:19:01 +02:00
MewPurPur
d2b437411e Add VideoStream icon 2023-06-13 19:54:59 +02:00
ajreckof
81aa5ad999 add backward_undo_ops as property for action 2023-06-13 15:32:05 +02:00
Rémi Verschelde
abb6744d6c
Merge pull request #77615 from jpcerrone/add_joypad_conversion
Add joypad input map conversion to project converter
2023-06-13 14:41:09 +02:00
Rémi Verschelde
7aa530c4ca
Merge pull request #78171 from MewPurPur/fix-curve-editor-crash
Fix Curve Editor crash with null curve
2023-06-13 13:53:02 +02:00
Rémi Verschelde
52493767fc
Merge pull request #78165 from timothyqiu/invalid-tile
Fix crash when opening a TileSet with invalid tiles
2023-06-13 13:52:58 +02:00
Rémi Verschelde
b203651ad7
Merge pull request #77982 from KoBeWi/fix_for_filter_failure
Fix nodes selectable abnormally when using filter
2023-06-13 13:52:54 +02:00
Rémi Verschelde
ad85ecef8d
Merge pull request #77750 from RandomShaper/tidy_shader_data_items
Let editor workaround a case of inconsistency in compound scenes
2023-06-13 13:52:51 +02:00
Haoyu Qiu
8b5d5dc2c4 Fix crash when opening a TileSet with invalid tiles 2023-06-13 18:50:08 +08:00
MewPurPur
beae9b0bc1 Fix Curve Editor crash with null curve 2023-06-13 11:35:35 +02:00
kobewi
06eef4c64d Fix nodes selectable abnormally when using filter 2023-06-13 11:11:00 +02:00
kobewi
06eff95d64 Fix missing UID handling in Dependency Editor 2023-06-13 11:09:56 +02:00
Pedro J. Estébanez
96c469a138 Let editor workaround a case of inconsistency in compound scenes 2023-06-13 11:05:57 +02:00
bruvzg
75e6ec8874
[TextEdit] Expose all auto-wrap modes. 2023-06-13 10:28:27 +03:00
Yuri Rubinsky
7cd943fc43 Add animation playback preview to scene import settings 2023-06-13 08:42:12 +03:00
Rémi Verschelde
a5206e449e
Merge pull request #78152 from brno32/editor-persistence-empty-scene-fix
Prevent non-existent scene from being saved to persistent editor config
2023-06-12 22:56:46 +02:00
Rémi Verschelde
5c334ee74d
Merge pull request #78101 from MewPurPur/optimize-svg-gradient-icons
Optimize many SVGs
2023-06-12 22:55:36 +02:00
Rémi Verschelde
54b0907e67
Merge pull request #78015 from MewPurPur/Mom-can-we-have-a-new-Godot-logo-----We-have-a-new-Godot-logo-at-home-----The-new-Godot-logo-
Standardize and Optimize blue robot SVGs
2023-06-12 22:55:12 +02:00
Rémi Verschelde
380ee3c0c0
Merge pull request #77973 from bruvzg/fix_rtl_rebuild
Fix editor log flicker.
2023-06-12 22:54:47 +02:00
Rémi Verschelde
54a8adfd50
Merge pull request #75984 from KoBeWi/ConsoleMcWrap
Rename console script to wrapper
2023-06-12 22:54:24 +02:00
Rémi Verschelde
efea8aed68
Merge pull request #75900 from Maran23/project-converter-declaring-inferring-types
Fix exported variables declaring or inferring the type were not converted correctly
2023-06-12 22:53:58 +02:00
Rémi Verschelde
9be0aab790
Merge pull request #75798 from KoBeWi/let's_fix_this_hack_with_yet_another_hack
Make sure script cache is created after reimport
2023-06-12 22:53:35 +02:00
Alex Drozd
454befc880 Prevent non-existent scene from being saved to persistent editor config 2023-06-12 22:49:49 +02:00
Marius Hanl
55ba34a6d2 Fix exported variables declaring or inferring the type were not converted correctly. 2023-06-12 19:19:51 +02:00
Marius Hanl
bd599d0797 Improve function detection to avoid accidental conversion
When converting a function like "connect(", we do not want to detect a function like "reconnect(" as a possible candidate for conversion.
2023-06-12 19:19:19 +02:00
bruvzg
488626701d
Fix editor log flicker. 2023-06-12 20:15:23 +03:00
Aaron Franke
7e9b5e59d4
Make a header for VariantUtilityFunctions 2023-06-12 11:29:42 -05:00
Yuri Sizov
593d5ca29f
Merge pull request #77962 from KoBeWi/some_hand-holding_is_ok,_probably
Improve some tile editor hint labels
2023-06-12 18:23:23 +02:00
MewPurPur
a8412c12da Standardize and Optimize blue robot SVG
Co-authored-by: Andre Vallestero <39736205+AndreVallestero@users.noreply.github.com>
2023-06-12 18:12:40 +02:00
MewPurPur
ecb7a9954b Optimize a few SVGs 2023-06-12 18:05:14 +02:00
Rémi Verschelde
6306eb4047
Merge pull request #76372 from sygi/dont_propagate_lock_view
Store lock view rotation whether its on or off
2023-06-12 17:09:38 +02:00
Rémi Verschelde
c3e5e4ed4b
Merge pull request #68599 from Rindbee/update-edited_scene_root-in-time
Update the edit scene root in time after it is replaced
2023-06-12 17:08:50 +02:00
kobewi
d17c522991 Focus current node after connecting 2023-06-12 17:07:47 +02:00
Rindbee
eb74079dfb Update the edit scene root in time after it is replaced
When changing the type of the edited scene root node, it may be necessary
to update edited scene root in time for the child nodes to work properly.
2023-06-12 21:49:30 +08:00
Rémi Verschelde
2d6b880987
i18n: Sync translations with Weblate (now tracking 4.1 strings) 2023-06-12 14:57:08 +02:00
heppocogne
f7f4e53763 Add relative path support for EditorPlugin::add_autoload_singleton 2023-06-12 21:27:46 +09:00
Rémi Verschelde
7b9df571b3
Merge pull request #78102 from MewPurPur/polyphonic-audio-icon
Add AudioStreamPolyphonic icon
2023-06-12 14:15:31 +02:00
Rémi Verschelde
bb59def1af
Merge pull request #78097 from brno32/remove-assert-from-project-converter
Remove `assert` conversion from the project converter
2023-06-12 14:15:07 +02:00
Rémi Verschelde
055986c870
Merge pull request #78125 from KoBeWi/editing_gone_wrong
Fix some invalid plugin edit calls
2023-06-12 11:57:35 +02:00
Rémi Verschelde
2c5f259cf5
Merge pull request #78124 from KoBeWi/leave_MeshLibrary_alone
Fix problems reloading MeshLibrary
2023-06-12 11:57:07 +02:00
Rémi Verschelde
d4951ead3a
Merge pull request #78093 from samar-01/fix-77944
Changed error tree initialization to allow reselection
2023-06-12 11:40:41 +02:00
Rémi Verschelde
7db29c04cd
Merge pull request #78057 from KoBeWi/PR_snatcher_strikes_back
Fix moving directories in filesystem
2023-06-12 11:40:18 +02:00
kobewi
366c9678ca Fix some invalid plugin edit calls 2023-06-11 22:15:54 +02:00
kobewi
0a4d0506d1 Fix problems reloading MeshLibrary 2023-06-11 19:42:24 +02:00
samar-01
d9e64d7001 Changed error tree initialization to allow reselection 2023-06-10 22:47:16 -04:00
MewPurPur
e62c966f31 Add AudioStreamPolyphonic icon 2023-06-11 01:53:33 +02:00
Alex Drozd
d053536b3b removing assert statement from the project converter 2023-06-10 23:33:11 +02:00
Rémi Verschelde
c3a45e771b
Merge pull request #77699 from KoBeWi/an_indestructible_ratio_that_we_all_deserve
Preserve vector ratio when dragging through 0
2023-06-10 12:10:30 +02:00
kobewi
40d1791721 Fix moving directories in filesystem
Co-authored-by: Samuele Panzeri <samuele.panzeri@gmail.com>
2023-06-09 18:33:05 +02:00
Rémi Verschelde
d3651ea455
Merge pull request #77834 from KoBeWi/I.M.G
Fix Image -> Texture2D inspector auto-conversion
2023-06-09 15:32:04 +02:00
Rémi Verschelde
0e0758c5cd
Merge pull request #75261 from AThousandShips/wav_trim
Fix trim when importing WAV
2023-06-09 15:31:15 +02:00
Rémi Verschelde
a08aa9627c
Merge pull request #75226 from AThousandShips/file_dialog_default
Do not use editor setting for FileDialog hidden files
2023-06-09 15:30:48 +02:00
Rémi Verschelde
a3a8d3463e
Merge pull request #74948 from AThousandShips/animation_key
Fix type check in AnimationTrackKeyEdit for methods
2023-06-09 15:30:16 +02:00
Rémi Verschelde
a5de7e3820
Merge pull request #78046 from Calinou/editor-capitalization-add-textfile
Add TextFile to editor property capitalizations
2023-06-09 15:11:29 +02:00
Hugo Locurcio
695c69232e
Add TextFile to editor property capitalizations
This is used in the TextFile Extensions editor setting.
2023-06-09 14:27:46 +02:00
Rémi Verschelde
b6bb244aad
Merge pull request #78042 from timothyqiu/phantom
Fix heap-use-after-free when editing project tags
2023-06-09 13:44:51 +02:00
Haoyu Qiu
fade92e4a8 Fix heap-use-after-free when editing project tags 2023-06-09 18:34:07 +08:00
Haoyu Qiu
59f60dc4e5 Disable auto translate for some controls in Project Manager 2023-06-09 18:18:53 +08:00
Rémi Verschelde
b083c1dbf5
Merge pull request #78005 from Sauermann/fix-some-simplifications
Some code simplifications
2023-06-09 11:06:26 +02:00
Rémi Verschelde
9b31d257ae
Merge pull request #77861 from ajreckof/fix-being-able-to-delete-new-key/value-from-dictionary-editor
Fix being able to delete new key/value from dictionary editor.
2023-06-09 11:05:36 +02:00
Rémi Verschelde
166643df32
Merge pull request #74937 from bitsawer/fix_uniform_storage
Fix shader uniform storage conversions and crash
2023-06-09 11:04:16 +02:00
Rémi Verschelde
577ab3c565
Merge pull request #75746 from ajreckof/order_autocomplete
Sort code autocompletion with rules
2023-06-08 18:14:31 +02:00
Markus Sauermann
5ddab1f363 Some code simplifications
AnimationNodeBlendSpace2DEditor:
- `!tree` is always false, because it is checked a few lines above

CurveEdit:
- grabbing != GRAB_NONE is redundant

GradientTexture2DEdit:
- grabbed != HANDLE_FROM is redundant
- grabbed != HANDLE_TO is redundant

Viewport:
- index is not used afterwards
- In these cases `gui.mouse_focus` is always valid. Move check to a DEV_ASSERT
- simplify `stopped` calculation
2023-06-08 16:15:22 +02:00
Fredia Huya-Kouadio
b2cd6a8a95 Add setting to control the window used to run the project for the Android editor
The follow options were added to the (new) `run/window_placement/android_window` editor setting:

- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
- `Auto`: choose how to run the project based on the device screen size
2023-06-07 18:32:52 -07:00
kobewi
0972e15df5 Improve some tile editor hint labels 2023-06-07 15:59:19 +02:00
Rémi Verschelde
ea6a141fff
Merge pull request #77939 from MewPurPur/optimize-default-theme-svg
Optimize and fix the default theme SVGs
2023-06-07 13:32:01 +02:00
Rémi Verschelde
9a489f4fdf
Merge pull request #77929 from MJacred/fix/gles_info_fetch
Replace get_rendering_device() call to prevent crashes on OpenGL.
2023-06-07 11:02:12 +02:00
VolTer
995880e60b Optimize and fix the default theme SVGs 2023-06-07 05:40:58 +02:00
kobewi
16ac217aa0 Draw materials in tile atlas view 2023-06-07 01:03:55 +02:00
MJacred
2c5e2196bd Replace get_rendering_device() call to prevent crashes on OpenGL.
And make OpenGL video adapter info align with Vulkan.
2023-06-06 23:29:36 +02:00
Rémi Verschelde
46c4068821
Merge pull request #77170 from lawnjelly/scu_build_master
Add support for single compilation unit builds
2023-06-06 17:58:09 +02:00
lawnjelly
b69c8b4791 Single Compilation Unit build.
Adds support for simple SCU build (DEV_ENABLED only).
This speeds up compilation by compiling multiple cpp files within a single translation unit.
2023-06-06 15:36:51 +01:00
Rakka Rage
6dbae30000 Add tile_animation_mode option:
- to tile animation properties
- when "Default" each animation starts at time 0.
- when "Random Start Times" each animation starts at random time.
2023-06-06 09:31:18 -04:00
Yuri Sizov
df38a53e05
Merge pull request #77756 from MewPurPur/In-my-ongoing-pursuit-of-optimization-I-undertook-the-task-of-meticulously-refining-and-streamlining-a-substantial-quantity-of-Scalable-Vector-Graphics-files-with-the-goal-of-maximizing-their-operational-effectiveness-and-resource-utilization
Reduce the total size of our SVGs by 15%
2023-06-06 12:41:16 +02:00
Yuri Sizov
2cec7e9ca6
Merge pull request #77849 from TokageItLab/add-spring-tween-to-track-editor
Add spring tween to `AnimationTrackEditor`
2023-06-06 12:37:35 +02:00
Yuri Sizov
70a82c0b2f
Merge pull request #77900 from bruvzg/key_conv
[Input Map] Generate missing values instead of disabling options.
2023-06-06 12:31:47 +02:00
Yuri Sizov
9fbbb4592d
Merge pull request #68697 from MewPurPur/dependency-editor-thinks-every-resource-is-scene
Fix "View Owners" dialog not acknowledging that some resources aren't scenes
2023-06-06 12:29:50 +02:00
bruvzg
c3cb846f72
[Input Map] Generate missing values instead of disabling options. 2023-06-06 10:55:00 +03:00
Rémi Verschelde
67c0467e04
Merge pull request #77860 from ajreckof/add-move-control-points-button-for-Path3D
Add move control points button to Path3D Editor.
2023-06-05 18:05:02 +02:00
Rémi Verschelde
89ef3e2c16
Merge pull request #77852 from ajreckof/make-3Dview-pan-in-the-right-way-with-trackpads
Make panning the 3D view with trackpad goes the right way
2023-06-05 18:04:58 +02:00
Rémi Verschelde
d214dc5a0c
Merge pull request #77796 from MewPurPur/yeah-no-one-needs-exaseconds
Fix profilers' GUI trees
2023-06-05 13:42:54 +02:00
Rémi Verschelde
e3681eb05f
Merge pull request #77632 from Wiwip/inline-edit-fix
Inline edit for FileSystem dock in SPLIT_MODE
2023-06-05 13:42:11 +02:00
ajreckof
31022d96a5 Fix being able to delete new key/value from dictionary editor. 2023-06-05 05:38:09 +02:00
ajreckof
7f4f219a24 Add move control points button to PAth3D Editor 2023-06-05 04:54:48 +02:00
ajreckof
05dd9c0f8b Make panning the 3D view with trackpad goes the right way 2023-06-05 02:12:52 +02:00
Silc Lizard (Tokage) Renew
14205804a9 Add spring tween to AnimationTrackEditor 2023-06-05 05:02:27 +09:00
kobewi
b958935550 Fix Image -> Texture2D inspector auto-conversion 2023-06-04 15:21:52 +02:00
VolTer
119456304b Reduce the total size of our SVGs by 15% 2023-06-04 15:11:48 +02:00
VolTer
6f1adb72db Fix profilers' GUI trees 2023-06-03 11:47:59 +02:00
Rémi Verschelde
5b3019dbca
Merge pull request #77782 from RandomShaper/fix_hc_bind_type
Use right type in the binding of DocCache::classes
2023-06-03 01:41:34 +02:00
kobewi
09d5884b0d Enable bookmarks gutter 2023-06-02 22:40:29 +02:00
Wiwip
28038feb04 Permits the renaming of files and folders inline for items in the FileSystemDock.
This is a continuation of: https://github.com/godotengine/godot/pull/76794 which didn't consider  DISPLAY_MODE_SPLIT.
Fixes: https://github.com/godotengine/godot/issues/77527 and https://github.com/godotengine/godot-proposals/issues/4933
2023-06-02 16:29:07 -04:00
Pedro J. Estébanez
f9836fed72 Use right type in the binding of DocCache::classes 2023-06-02 22:03:21 +02:00
VolTer
d7eefc3b1c Fix DependecyEditorOwners not acknowledging non-scene resources 2023-06-02 20:18:33 +02:00
kobewi
6e5a78ebb5 Preserve vector ratio when dragging through 0 2023-06-02 19:35:18 +02:00
kobewi
bf02aabfe1 Simplify linked vector ratio logic 2023-06-02 16:05:28 +02:00
Yuri Sizov
dc8a0c3cd1
Merge pull request #77674 from ProbablyWorks/77562-tilemap-center-view-button-offset-fix
Set the grow direction for the "Center View" button in the TileMap editor
2023-06-02 15:52:44 +02:00
Yuri Sizov
5b5186383e
Merge pull request #77148 from ajreckof/prevent_unselectable_editor_property_from_being_selected_on_RMB
Prevent selecting unselectable `EditorProperty` with RMB
2023-06-02 13:10:36 +02:00
João Pedro Braz
670b7bec9a Add the "inner_item_margin" Theme constant to the Tree control
This PR adds the "inner_item_margin" Theme constant to the Tree Control.
It behaves like a horizontal padding (in CSS), but only in the active
writing direction (So on LTR it'll apply a left padding and on RTL right
padding).

The Editor Theme has been updated to make use of this and a result items
in Trees and ItemLists no longer "hugs" their border, expressing a proper
spacing instead.
2023-06-02 11:32:40 +02:00
ProbablyWorks
882ffdfaae set the grow direction of the center view button after setting the anchors 2023-06-01 21:44:16 -04:00
Kongfa Waroros
aeb9b8381a Add null checking when finding a lightmap baking path 2023-06-02 04:06:19 +07:00
iwek
b0df2e1552 Update comment toggle behavior in CodeEdit 2023-06-01 19:11:57 +02:00
Rémi Verschelde
42775ff75b
Merge pull request #77705 from MewPurPur/less-code-for-mouse-exit
Use NOTIFICATION_MOUSE_EXIT instead of a signal for a few editor plugins
2023-06-01 15:52:12 +02:00
Rémi Verschelde
0b5c5022f2
Merge pull request #77663 from RedworkDE/audiostream-preview-crash
Fix crash in AudioStream preview
2023-06-01 15:52:08 +02:00
Rémi Verschelde
f912457d10
Merge pull request #77640 from MewPurPur/improve-worldboundary-icon
Tweak WorldBoundaryShape icon
2023-06-01 15:52:04 +02:00
Rémi Verschelde
f77dee90a6
Merge pull request #76389 from ajreckof/editor-property-nodepath-for-node
Fix typed array export
2023-06-01 00:40:40 +02:00
kobewi
53a15d85be Get rid of mouse wheel switch in scene tabs 2023-05-31 22:21:40 +02:00
VolTer
6566b96b63 Use NOTIFICATION_MOUSE_EXIT instead of a signal for a few editor plugins 2023-05-31 20:03:04 +02:00
Yuri Sizov
282f5ebda1
Merge pull request #47628 from Calinou/2d-editor-remove-contrained-view
Remove constrained view in the 2D editor
2023-05-31 16:35:54 +02:00
kobewi
b8a136c385 Add Center View button to 2D editor 2023-05-31 12:56:18 +02:00
Yuri Sizov
e7345c3e89
Merge pull request #77208 from KoBeWi/the_tooltip_centipede
Small rework of tooltip plugins
2023-05-31 12:37:42 +02:00
Yuri Sizov
7b379b1438
Merge pull request #74767 from davthedev/main_margins_themeable
Make main editor window border margin controllable by theme
2023-05-31 12:37:15 +02:00
Yuri Sizov
8d6c472f6a
Merge pull request #77135 from KoBeWi/Vector∞
Refactor vector editor properties
2023-05-31 12:36:37 +02:00
kobewi
267728a240 Refactor vector editor properties 2023-05-31 00:14:28 +02:00
kobewi
5baebf75f2 Small rework of tooltip plugins 2023-05-30 23:13:50 +02:00
VolTer
c7c6b7aeaf Tweak WorldBoundaryShape icon 2023-05-30 20:36:53 +02:00
RedworkDE
301731c7e6 Fix crash in AudioStream preview 2023-05-30 20:26:10 +02:00
David Giardi
a8fc343f80 Make main editor window border margin controllable by theme 2023-05-30 19:19:39 +02:00
Yuri Sizov
c0ee762f46
Merge pull request #77655 from bitsawer/fix_strange_fragments
Fix suspicious code related to text rendering
2023-05-30 16:03:44 +02:00
Yuri Sizov
24f650574a
Merge pull request #77652 from MewPurPur/the-ultimate-svg-optimization-PR
Optimize even more SVG icons
2023-05-30 15:11:01 +02:00
Yuri Sizov
f6db010f5d
Merge pull request #75047 from KoBeWi/#new_#feature_#tags_#much_#wow
Add project tags
2023-05-30 13:40:35 +02:00
bitsawer
78361370ec Fix issues found by a static analyzer 2023-05-30 12:47:50 +03:00
VolTer
829beafd57 Optimize many SVG icons 2023-05-30 10:40:07 +02:00
Rémi Verschelde
8f25cc2d13
Merge pull request #77621 from MewPurPur/fix-text-mesh-icon
Fix TextMesh icon and some related ones
2023-05-30 09:33:29 +02:00
Rémi Verschelde
a65825cf72
Merge pull request #77597 from MewPurPur/highlighter-icons
Add syntax highlighter icons
2023-05-30 09:33:25 +02:00
Rémi Verschelde
c79f96d23a
Merge pull request #77592 from nklbdev/fix_update_animation_duration_in_every_selected_tile
Fix update animation frame duration in every selected tile
2023-05-30 09:33:20 +02:00
Rémi Verschelde
60871fd4b7
Merge pull request #77574 from MJacred/editor/system_info_single_line
Make system information for issue reports single-line
2023-05-30 09:33:13 +02:00
kobewi
e767ff5695 Add project tags 2023-05-30 00:53:02 +02:00
MJacred
ca1ee316b5 Make system information for issue reports single-line
Additionally:
* for custom builds, add commit hash
* added a tooltip to help mitigate potential/understandable confusion whether the single-line output might be a bug
* prettify driver name
2023-05-29 22:20:40 +02:00
VolTer
1740f7ea53 Add syntax highlighter icons 2023-05-29 20:42:54 +02:00
Nikolay Lebedev
779c39f478 Fix update animation frame duration in every selected tile 2023-05-29 23:15:40 +05:00
VolTer
671866fb83 Fix TextMesh icon and some related 2023-05-29 18:38:17 +02:00
Yuri Sizov
fd5faae29c
Merge pull request #75983 from timothyqiu/dialog-rebase
Fix theme of editor VCS dialogs
2023-05-29 17:42:16 +02:00
Yuri Sizov
ee7b26403b
Merge pull request #77433 from YuriSizov/editor-reparented-popups-fix
Fix auto-reparenting logic in the `ProgressDialog`
2023-05-29 17:30:46 +02:00
Yuri Sizov
fc83a2e323
Merge pull request #71843 from Rindbee/do-not-cache
Do not cache the doc information written by user in the script in Inspector
2023-05-29 17:23:48 +02:00
Yuri Sizov
4c5c7cbb58 Fix auto-reparenting logic in the ProgressDialog
* Make sure `Popup` signals are disconnected when unparented.
* Remove a fail condition from `Window::is_embedded` when
not in tree.
2023-05-29 17:02:16 +02:00
jpcerrone
c206c88adf Add joypad input map conversion to project converter.
Fixes godotengine#77314 (Input Map's joypad button numbers are not converted).
2023-05-29 11:35:35 -03:00
Haoyu Qiu
b30a332009 Fix theme of editor VCS dialogs
These dialogs were added to the plugin itself so theme can't be
propagated.

Also moved initialization of the VCS menu after the creation of
EditorInterface.
2023-05-29 21:25:31 +08:00
bitsawer
23c375d6b4 Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
Rémi Verschelde
2f57da2907
Merge pull request #77578 from RedworkDE/invalidate-doccache-on-change
Invalidate the DocCache when updating the XML docs
2023-05-29 12:23:05 +02:00
Rémi Verschelde
d3867e3a64
Merge pull request #77556 from MewPurPur/optimize-csgsvgs
Optimize CSG icons and more
2023-05-29 12:22:57 +02:00
Yuri Sizov
294b1a731a
Merge pull request #63732 from DarkMessiah/create-new-node-arrow-navigation
Add arrow navigation for the Create New Node window
2023-05-29 12:21:29 +02:00
VolTer
1f4c5a702c Optimize CSG icons and more 2023-05-29 11:26:10 +02:00
Rémi Verschelde
74f848a9c4
Merge pull request #77495 from MewPurPur/fix-environment-icon
Fix WorldEnvironment icon
2023-05-29 10:29:21 +02:00
Rémi Verschelde
02889c721f
Merge pull request #77492 from MewPurPur/optimize-more-svg
Manually optimize a lot of SVGs
2023-05-29 10:29:17 +02:00
Rémi Verschelde
f37d82c0f7
Merge pull request #77376 from MewPurPur/input-event-icons
Add InputEvent icons
2023-05-29 10:29:12 +02:00
Rémi Verschelde
aa739bae4f
Merge pull request #76616 from TokageItLab/implement-anim-node-sub2
Implement `AnimationNodeSub2` to `AnimationTree` and allow less or greater value in mathematical `AnimationNode`
2023-05-29 10:29:02 +02:00
Rémi Verschelde
c97201babc
Merge pull request #76545 from JoNax97/gradient_color_spaces
Add Linear SRGB and OKLab color spaces to Gradient.
2023-05-29 10:28:58 +02:00
Rémi Verschelde
990943782a
Merge pull request #74959 from MewPurPur/nice-curves
Overhaul the Curve Editor
2023-05-29 10:28:53 +02:00
Rémi Verschelde
9f05e16727
Merge pull request #70940 from MewPurPur/better-gradient2d-editor
Improvements to Gradient2D Editor
2023-05-29 10:28:46 +02:00
Rémi Verschelde
6dcd490d03
Merge pull request #66763 from MewPurPur/remove-bookmark-hiding
Remove editor setting for hiding bookmarks
2023-05-29 10:28:37 +02:00
RedworkDE
67e8c57f03 Invalidate the DocCache when updating the xml docs 2023-05-28 17:08:27 +02:00
VolTer
a3c4a4b039 Overhaul the Curve Editor 2023-05-28 14:17:51 +02:00
Stanislav Labzyuk
7b139e77e8 Add spacebar for folding in the Create New Node window 2023-05-28 12:48:34 +02:00
VolTer
21dd647af2 Fix WorldEnvironment icon 2023-05-28 06:56:37 +02:00
Hannah Crawford
adb86dda82 Add Additional Physics Options to Scene Importer. 2023-05-27 23:40:24 +01:00
Yuri Sizov
c670c4334a
Merge pull request #65902 from MJacred/editor/copysysteminfo
Add an editor option to copy system info to clipboard
2023-05-27 20:11:54 +02:00
VolTer
6f6fbb93be Manually optimize a lot of SVGs 2023-05-27 20:03:44 +02:00
MJacred
9e5bf3d589 Copy system info to clipboard + Update bug_report.yml
plus minor static-related fixes
* linuxbsd: get_systemd_os_release_info_value() -> static breaks usage if used multiple times
* windows/linuxbsd: get_video_adapter_driver_info() writes info into static
* linuxbsd: get_distribution_name() + get_version() -> write bsd fallback into static variable
* windows/uwp/android: remove unnecessary use of static
2023-05-27 18:21:23 +02:00
Yuri Sizov
9a3221f1ed
Merge pull request #77419 from MewPurPur/remove-unused-svgs
Remove unused SVG icons
2023-05-27 17:59:54 +02:00
Yuri Sizov
36e7800679
Merge pull request #77511 from KoBeWi/destroy_size()
Minor improvements to sub-resource list
2023-05-27 17:51:06 +02:00
Yuri Sizov
9128ed4719
Merge pull request #77517 from KoBeWi/TranslateThisRightNow
Translate inspector changes indicator
2023-05-27 17:39:19 +02:00
Yuri Sizov
7483864b79
Merge pull request #75949 from YuriSizov/import-split-texture-meta
Split editor-specific import metadata for textures
2023-05-27 17:06:16 +02:00
Silc Lizard (Tokage) Renew
c9c8205644 Implement NodeSub2 to AnimationTree & improve mathematical Nodes 2023-05-27 13:19:54 +09:00
JoNax97
c07b2fcf4d Add Linear SRGB and OKLab color spaces to Gradient. 2023-05-26 16:18:01 -03:00
Yuri Sizov
b856188904 Split editor-specific import metadata for textures 2023-05-26 18:48:23 +02:00
Rémi Verschelde
2210111eb5
Merge pull request #77521 from KoBeWi/to_StringName_or_not_to_StringName
Add indicator for StringName properties
2023-05-26 18:16:10 +02:00
Rémi Verschelde
5de3f5c317
Merge pull request #77467 from bitsawer/fix_shader_editor_crash
Fix shader editor crash
2023-05-26 18:15:20 +02:00
kobewi
54be252259 Add indicator for StringName properties 2023-05-26 17:49:01 +02:00
kobewi
adf427c806 Translate inspector changes indicator 2023-05-26 15:55:51 +02:00
kobewi
05663b8633 Minor improvements to sub-resource list 2023-05-26 14:37:30 +02:00
kobewi
8eb076a630 Uncollapse res:// by default 2023-05-26 13:25:09 +02:00
Rémi Verschelde
95d745f8dc
Merge pull request #77382 from rakkarage/tileset_merge_crash
Fix crash when using tile atlas merge with recreated alt tile
2023-05-26 11:23:03 +02:00
Rémi Verschelde
15b7a8e7f1
Merge pull request #77505 from lyuma/rest_fixer_skin_mutation
Avoid mutating the same Skin multiple times.
2023-05-26 11:02:54 +02:00
Rémi Verschelde
2cade057ec
Merge pull request #77502 from KoBeWi/use_this_method_if_you_value_your_code
Add `get_edited_property_value()` shorthand method
2023-05-26 11:02:30 +02:00
Rémi Verschelde
32dc7eeaed
Merge pull request #77479 from MewPurPur/improve-ray-shape-icon
Improve RayShape3D icon
2023-05-26 11:01:19 +02:00
Rémi Verschelde
699b66b62d
Merge pull request #77010 from dsnopek/gdextension-editor-plugins
Allow GDExtensions to add editor plugins
2023-05-26 11:00:32 +02:00
Lyuma
5ae311e577 Avoid doubly mutating the same Skin in rest fixer
Fixes a regression from #77123 that was caused by removal of ibm_diffs variable.
This replaced idempotent code with code that applied an offset each time.
If the same Skin was visited multiple times, this caused an incorrect result.
2023-05-26 00:49:24 -07:00
kobewi
010ce46ffa Add get_edited_property_value() shorthand method 2023-05-26 09:18:53 +02:00
bitsawer
993e671dc0 Fix shader editor crash 2023-05-26 07:01:23 +03:00
bruvzg
2af75a066f
[Editor] Enable multithread processing for the editor log. 2023-05-25 22:14:15 +03:00
VolTer
11acf0ac96 Improve RayShape3D icon 2023-05-25 18:33:36 +02:00
VolTer
47a81a79aa Add a few InputEvent icons 2023-05-25 17:43:32 +02:00
David Snopek
3007163210 Allow GDExtensions to add editor plugins 2023-05-25 09:14:29 -05:00
Rémi Verschelde
2eec9a67d5
Merge pull request #77473 from KoBeWi/get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_edited_scene_root()
Don't create bones from empty scene
2023-05-25 15:59:07 +02:00
Rémi Verschelde
24a258d8a0
Merge pull request #77123 from lyuma/child_mesh_retarget
Adjust BoneAttachment3D children/meshes during rest fixer
2023-05-25 15:58:12 +02:00
kobewi
e5b6b3e1e3 Don't create bones from empty scene 2023-05-25 14:57:08 +02:00
smix8
66a8418a2d Remove unnecessary Clipper lib includes
Removes unnecessary Clipper lib includes.
2023-05-24 23:57:08 +02:00
Rémi Verschelde
95bea896da
Merge pull request #77418 from MewPurPur/unify-stylebox-grid-textures
Improve StyleBox preview a little
2023-05-24 18:36:33 +02:00
VolTer
f65b9ee56c Improve StyleBox preview a little 2023-05-24 15:40:56 +02:00
Yuri Sizov
f1b4c3d6e1 Fix a crash when hovering over "Favorites" in the FileSystem dock 2023-05-24 14:22:03 +02:00
Rémi Verschelde
c39c565307
Merge pull request #72842 from TokageItLab/fix-pathfollow
Fix Pathfollow direction and add Z forward option
2023-05-24 10:52:46 +02:00
Silc Renew
42aa5398d9 Fix Pathfollow direction
Co-authored-by: aaronfranke <arnfranke@yahoo.com>
2023-05-24 17:37:00 +09:00
Rémi Verschelde
299f0ae3db
Merge pull request #76052 from TokageItLab/fix-viewport-axis
Fix 3D Viewport Front/Rear axis and Focus button
2023-05-24 10:34:12 +02:00
Rémi Verschelde
7bdc45870f
Merge pull request #77421 from MewPurPur/OwO-wats-dis
Fix BoxOccluder SVG
2023-05-24 10:33:46 +02:00
Rémi Verschelde
f92634a709
Merge pull request #77389 from vmedea/tooltip-pattern-index
Add pattern index tooltip to tilemap and tileset editor
2023-05-24 08:49:33 +02:00
Rémi Verschelde
692a76d9a5
Merge pull request #77385 from rakkarage/tileset-atlas-merge-filter
Make tile atlas merge dialog use filter nearest on right side, like left. To avoid blurry tiles.
2023-05-24 08:49:03 +02:00
Rémi Verschelde
390d87e974
Merge pull request #71352 from m4gr3d/editor_optimization_main
Improve startup benchmarking
2023-05-24 08:43:52 +02:00
Rémi Verschelde
adbdf9a86e
Merge pull request #77234 from RandomShaper/fix_rtl_mt
Allow threads to mark themselves as safe for nodes
2023-05-24 08:42:59 +02:00
VolTer
2ce1ea3c79 Fix BoxOccluder SVG 2023-05-24 06:09:57 +02:00
VolTer
860f51b050 Remove unused SVG icons 2023-05-24 05:59:53 +02:00
Pedro J. Estébanez
e725b4b02b Allow threads to mark themselves as safe for nodes 2023-05-24 00:22:58 +02:00
Fredia Huya-Kouadio
831b4a5366 Improve startup benchmarking
Move the benchmarking measuring methods from `Engine` to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities).
2023-05-23 13:22:35 -07:00
Rakka Rage
855d78e458 Make tile atlas merge dialog use filter nearest mipmaps on both sides. To avoid blurry tiles. 2023-05-23 14:46:02 -04:00
mara
93248684b4 Add pattern index tooltip to tilemap and tileset editor
Just a little UI convenience feature. Knowing the index (without having
to count manually) is convenient when working with tile patterns
programmatically, especially when having lots of them.
2023-05-23 19:28:06 +02:00
Rémi Verschelde
f581f21dd6
Merge pull request #77399 from AThousandShips/rpc_convert_fix
Ensure quotes are escaped when converting builtin scripts
2023-05-23 19:15:17 +02:00
Rémi Verschelde
59a35194bf
Merge pull request #77394 from YuriSizov/editor-vshaders-delay-init
Delay initialization of the visual shader editor UI
2023-05-23 19:15:13 +02:00
Rémi Verschelde
8f9e0672fb
Merge pull request #77297 from puchik/popup-close-key-mapping
Use defined key mapping for closing popups and dialogs
2023-05-23 19:14:31 +02:00
Rémi Verschelde
7b802ed150
Merge pull request #77291 from Calinou/editor-log-highlight-decrease-padding
Disable padding around highlighted rich text in the editor Output panel
2023-05-23 19:14:27 +02:00
Ninni Pipping
ef4422e3e1 Ensure quotes are escaped when converting builtin scripts 2023-05-23 17:05:14 +02:00
Rakka Rage
88d2ed433d Fix crash when using tile atlas merge with recreated alt tile 2023-05-23 10:32:02 -04:00
Yuri Sizov
edf47f1ee4 Delay initialization of the visual shader editor UI
This makes sure that the theme is ready to be used before the
methods is called.
Also add missing icons (and update some existing).

Co-authored-by: Samuel Wilson <yokomeshi@gmail.com>
2023-05-23 15:20:42 +02:00
Silc Lizard (Tokage) Renew
4e4259bd79 Fix 3D Viewport Axis button draw order bug 2023-05-23 16:21:19 +09:00
Silc Lizard (Tokage) Renew
4d3d800d33 Revert "Fix swapped front/rear view"
This reverts commit f995d6cd17.
2023-05-23 16:21:19 +09:00