Commit graph

3561 commits

Author SHA1 Message Date
Zak Grumbles
aa8c63f8af Add note regarding RefCounted to EditorScript docs
(cherry picked from commit e5dc2ed982)
2022-12-04 20:06:18 +08:00
kobewi
2f13adbdb6 Remove error condition from get_global_transform()
(cherry picked from commit 2ff676a696)
2022-12-01 11:47:52 +08:00
Haoyu Qiu
21856280fa Describe the left mouse button constant as the primary button
(cherry picked from commit f6e9565bdc)
2022-12-01 11:38:54 +08:00
streq
a001932790 clarify [member polygons] functionality in the Polygon2D class documentation
(cherry picked from commit de66acc624)
2022-12-01 10:41:59 +08:00
Lyuma
099e90e00d Make Node editable_instance methods available to GDScript
(cherry picked from commit 7eb6ae2798)
2022-12-01 10:15:06 +08:00
Rémi Verschelde
7f0b3bc2a0 Add editor setting for AcceptDialog OK/Cancel buttons positioning
The position (left/right) of the Cancel and OK buttons in AcceptDialog
are DisplayServer specific, as Windows uses OK/Cancel and macOS uses Cancel/OK.

Linux/X11 currently uses the macOS convention which is also the GTK+/GNOME one,
though it's not consistent with Qt/KDE applications which follow the Windows
convention.

Since that can't satisfy everyone, it's best if it's configurable also for the
editor (it's already configurable for the project).

Fixes #59379.

(cherry picked from commit 9bb05de89f)
2022-12-01 09:50:51 +08:00
Ev1lbl0w
6d030f93b7
Document PopupMenu id behavior
(cherry picked from commit b8aa5ebfeb)
2022-11-30 15:44:05 +01:00
voidshine
7284230ebe
Fix MIDI note-on events being converted to note-off events
Update documentation with note about MIDI velocity interpretation

(cherry picked from commit f0f72b3132)
2022-11-30 15:36:03 +01:00
Fireflash
239b2e4bbc
Update AudioStreamGeneratorPlayback.xml
Fixed incorrect method description for `get_frames_available`.
According to [The AudioStreamGenerator source](https://github.com/godotengine/godot/blob/master/servers/audio/effects/audio_stream_generator.cpp#L132), the `get_frames_available` method should return the space remaining in the sample buffer.

(cherry picked from commit 7823ca1367)
2022-11-30 15:05:26 +01:00
lawnjelly
edc85d22fc Faster queue free
Calling queue_free() for large numbers of siblings could previously be very slow, with the time taken rising exponentially with number of children. This looked partly due to ordered_remove from the child list and notifications.

This PR identifies objects that are nodes, and sorts the deletion queue so that children are deleted in reverse child order. This minimizes the costs of reordering.
2022-11-25 09:53:50 +00:00
Nonunknown
eb5b297fef
add ability to pick random value from array
(cherry picked from commit 9f4dbf415d)

Co-authored-by: BleedingXiko <66162192+BleedingXiko@users.noreply.github.com>
2022-11-14 19:11:41 +01:00
Rémi Verschelde
d80396db03
Merge pull request #68556 from 98teg/flow-container-alignment
Add alignment options to flow container
2022-11-14 14:35:46 +01:00
Rémi Verschelde
322bfec275
Merge pull request #68384 from cheece/expose_get_transform_for_eye
expose ARVRInterface::get_transform_for_eye to gdscript
2022-11-14 14:35:39 +01:00
Teggy
5d0c29460a Add alignment options to flow container 2022-11-12 12:11:16 +01:00
avemort
872e36b8f9 expose ARVRInterface::get_transform_for_eye to gdscript 2022-11-10 15:25:07 -03:00
Hugo Locurcio
d17d6d6cc4
Document (Omni/Spot)Light ignoring Spatial's scale property 2022-11-09 18:47:09 +01:00
Rémi Verschelde
92aedd5063
Merge pull request #68190 from ztc0611/3.x-ios-promotion
[3.x] Add ProMotion/High Refresh Rate Support to iOS Exports
2022-11-03 11:34:22 +01:00
Zach Coleman
e538771d4f [3.x] Add ProMotion Support to iOS Exports 2022-11-02 22:14:34 -04:00
Zach Coleman
5e7b0e3a61 [3.x] Add iOS UI Options 2022-11-02 22:13:18 -04:00
Rémi Verschelde
8f7508ca4d
Merge pull request #68167 from kleonc/shape-cast-get-collider-rid-3x
[3.x] Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-02 23:01:45 +01:00
kleonc
3e373c4eec Add ShapeCast2D/3D::get_collider_rid method 2022-11-02 15:20:13 +01:00
kleonc
5f01413774 Docs Clarify Array.fill behavior when reference type is passed in 2022-10-31 17:12:44 +01:00
Matthew
eb0b5d38d1
Merge pull request #67649 from Calinou/doc-cylindershape3d-bugs-3.x
Document known issues with CylinderShape (3.x)
2022-10-31 11:47:48 -04:00
Haoyu Qiu
78981d2e0a Make NavigationAgent target_location a property 2022-10-31 20:46:38 +08:00
Rémi Verschelde
64635af7ff
Merge pull request #67360 from jordo/PR-expose-property-hints
expose additional global enums in 3.x which are available in master
2022-10-31 12:25:04 +01:00
Rémi Verschelde
20ce0284cf
Merge pull request #67313 from Mickeon/3.x-rename-params
[3.x] Rename `set_indexed` & `get_child`'s params to be clearer
2022-10-31 12:24:58 +01:00
Fredia Huya-Kouadio
be4b07c3e4 Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-20 11:56:11 -07:00
Hugo Locurcio
14391ef344
Document known issues with CylinderShape 2022-10-19 23:48:41 +02:00
Jordan Schidlowsky
dc5226ecfd expose additional global enums in 3.x which are available in master 2022-10-14 09:33:24 -06:00
Michael Alexsander
6059cf2594 Expose various color themes for Button 2022-10-12 18:19:52 -03:00
Micky
6102f3cfc2 [3.x] Rename set_indexed & get_child's params to be clearer
3.x backport of #67300 and #64463.
2022-10-12 20:55:41 +02:00
Haoyu Qiu
456c0ecda6 Remove leading spaces from enumerator name hints 2022-10-08 15:23:46 +08:00
Rémi Verschelde
ec21ac518a Merge pull request #66971 from timothyqiu/obstacles-pathfinding-3.x
[3.x] Make it clear that obstacles don't affect pathfinding
2022-10-06 17:37:21 +02:00
Haoyu Qiu
1100f217d7 Make it clear that obstacles don't affect pathfinding 2022-10-06 16:08:06 +08:00
Haoyu Qiu
78ea140bb3 Improve StaticBody description 2022-10-06 15:08:16 +08:00
Rémi Verschelde
07f7d6ab73 Merge pull request #64896 from Calinou/doc-editorsettings-3.x
Document editor settings in the class reference
2022-10-05 17:07:56 +02:00
Matthew
d81a253f9f
Merge pull request #66855 from Jantho1990/bugfix/update-control-focus-signal-documentation-3.x
update messaging for focus to be less keyboard-specific (3.x)
2022-10-04 17:23:45 -04:00
Rémi Verschelde
b3301d22c5 Merge pull request #66168 from Calinou/expose-os-restart-on-exit-3.x
Expose the "restart on exit" OS functionality (3.x)
2022-10-04 16:57:43 +02:00
Josh Anthony
e8c92fc7b5 update messaging for focus to be less keyboard-specific
address comments

Put back missing keyboard tags, fix language to match master's version.

match suggested commits from master
2022-10-04 08:55:11 -05:00
Hugo Locurcio
b84b003bc3
Document editor settings in the class reference 2022-10-04 00:43:07 +02:00
smix8
f15cb16b14 Fix avoidance calculation on NO_THREADS build 2022-10-03 13:39:48 +02:00
Hugo Locurcio
811f814f45
Document Mesh vertex color compression clamping overbright/HDR colors 2022-09-21 20:30:04 +02:00
Rémi Verschelde
6a600b1acd
Merge pull request #66153 from rburing/concave_area_docs_3.x 2022-09-21 13:34:43 +02:00
Hugo Locurcio
76a14cfd02
Expose the "restart on exit" OS functionality
This can be used to restart a project with specific command line arguments
applied. This can work in tandem with `OS.get_cmdline_args()` to restart
with the same command line arguments as used to originally run the project.

Example use cases:

- Restart to apply an user setting change that requires a restart to work.
- Restart with a Godot command line argument to change the video driver,
  audio driver, etc.
2022-09-20 17:27:46 +02:00
Ricardo Buring
be5d18163d Document behavior of areas with concave shapes 2022-09-20 11:58:27 +02:00
kobewi
577b562428 Add more clarifications about Tween processing
(cherry picked from commit 038cb677cb)
2022-09-20 10:26:17 +02:00
Haoyu Qiu
4bc1ea0ac4 Fix typo in CollisionObject documentation 2022-09-20 08:55:18 +08:00
lawnjelly
dcf52103a6 Portals - clarify docs VisualInstances only
Makes it more clear in the documentation that some debugger features are expected not to show when portals are active.
2022-09-12 06:29:55 +01:00
Rémi Verschelde
13d99d1676
Merge pull request #65568 from YuriSizov/docs-theme-no-param-woes-3.x 2022-09-09 16:11:21 +02:00
volokh0x
36bda802e5 Fix typos in Dictionary.xml
(cherry picked from commit ff23defaf8)
2022-09-09 14:11:35 +02:00
kobewi
884f368c24 Improve the description of follow_viewport_enabled
(cherry picked from commit 229e764290)
2022-09-09 14:10:33 +02:00
Yuri Sizov
9496254737 Fix parameter references in Theme documentation 2022-09-09 14:52:24 +03:00
Rémi Verschelde
92fa63886c
Merge pull request #65397 from maximkulkin/3.x-graph-edit-node-selection 2022-09-07 17:52:24 +02:00
Rémi Verschelde
d8e590195a Merge pull request #65366 from KoBeWi/3333333_33333_33_3_3333333333
[3.x] Add Dictionary.find_key()
2022-09-06 12:30:11 +02:00
Maxim Kulkin
466c912344 Add GraphNode 'selected' and 'unselected' signals, simplify GraphEdit
Backport of the fix from master to 3.x
2022-09-06 01:35:58 -04:00
kobewi
fdbef1c074 Add Dictionary.find_key() 2022-09-05 16:08:41 +02:00
Leonardo Santagada
b9eed3a455 Mention an issue with infinite scroll on mirroring of Parallax layer
(cherry picked from commit 74df54a99e)
2022-09-05 15:35:45 +02:00
BenniKane
c030cc1ef6 doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
(cherry picked from commit ed5b832a81)
2022-09-05 15:35:45 +02:00
kobewi
739919469e Mention that grab_focus is more reliable deferred
(cherry picked from commit 188d5593e1)
2022-09-05 15:35:45 +02:00
Hugo Locurcio
ac31fac9a5
Improve documentation related to audio input permissions 2022-09-03 01:36:55 +02:00
Rémi Verschelde
2ee933bb77
Merge pull request #64920 from lawnjelly/bind_physics_interpolation
Bind Physics Interpolation functions in VisualServer
2022-08-30 22:02:58 +02:00
lawnjelly
96a1b86717 Bind Physics Interpolation functions in VisualServer
To allow maximum flexibility in the initial rollout, VisualServer functions were not bound in order to prevent compatibility issues if the API changed.

These functions are now bound to allow direct use from the VisualServer.
2022-08-30 18:06:12 +01:00
QbieShay
acdcbefa4e added options for sorting transparent objects
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2022-08-30 13:39:32 +02:00
Atlinx
f624acef42 Add missing parameters for signal in docs
(cherry picked from commit 0e3097c023)
2022-08-30 11:05:37 +02:00
Haoyu Qiu
9644e9a046 Fix missing URL text in the classref
(cherry picked from commit a90c348a86)
2022-08-29 15:45:30 +02:00
Haoyu Qiu
fed2879463 Improve documentation for get_animation() 2022-08-29 14:56:26 +08:00
Rémi Verschelde
47da910fcb
Merge pull request #64965 from YeldhamDev/more_hl_stuff_bp 2022-08-29 08:05:54 +02:00
Rémi Verschelde
8551d5875e
Merge pull request #64707 from YeldhamDev/tabs_button_expose
Expose `set/get_tab_button_icon()` to scripting
2022-08-28 23:29:58 +02:00
Michael Alexsander
1e80b17a8d Fix some corner cases in the Menu/OptionButton item auto-highlight 2022-08-28 01:45:08 -03:00
Yuri Sizov
72d1156286 Remove Inspector tooltip hack that never actually worked 2022-08-26 17:12:46 +03:00
Rémi Verschelde
0b4e600f2b
Merge pull request #64895 from Calinou/editor-help-add-kbd-tag-3.x 2022-08-25 21:43:22 +02:00
Hugo Locurcio
ed380cc0fa
Add a [kbd] tag for highlighting keyboard shortcuts in the editor help
This allows backporting documentation from the `master` branch more easily,
as it already features the `[kbd]` tag.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-25 19:53:49 +02:00
Hugo Locurcio
576da2bd50
Remove unused Create Signal Callbacks editor setting
This setting wasn't referred to anywhere.
2022-08-25 19:22:12 +02:00
Rémi Verschelde
6358e41772
Merge pull request #64838 from akien-mga/3.x-cherrypicks
Cherry-picks for the 3.x branch (future 3.6) - 2nd batch
2022-08-25 00:51:19 +02:00
Rémi Verschelde
fd08545a59
Merge pull request #64579 from marcinn/backport-panning-strength
[3.x] Backport panning strength parameters from 4.0
2022-08-24 23:55:28 +02:00
Danil Alexeev
bf33de769a Add boot splash display time setting
Implements #8867.

(cherry picked from commit dad9683d11)
2022-08-24 17:30:00 +02:00
Hugo Locurcio
a53264ab41 Add support for documenting most editor settings in the class reference
Settings defined in editor plugins are missing (about 100 of them),
but all other settings (about 200 of them) can now be documented in the
EditorSettings class.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 63ce655e75)
2022-08-24 17:22:48 +02:00
Micky
cfa9b772da Improve documentation of CanvasItem's draw logic
(cherry picked from commit 953c78eaff)
2022-08-24 17:15:56 +02:00
kobewi
a0fc7e80d9 Mention the stretching behavior of PopupPanel
(cherry picked from commit a2b088b1c1)
2022-08-24 17:15:23 +02:00
Dan Boorstein
09fb05bc05 Add note about using AudioListener2D
There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation.

Use 'an' as article before 'AudioListener3D'

(cherry picked from commit a7ebc6fb18)
2022-08-24 17:12:17 +02:00
Marlin Watts-Woods
ddb568731a Added to Sprite3D Documentation
(cherry picked from commit f8f665b03e)
2022-08-24 17:10:08 +02:00
Hugo Locurcio
637330b866 Improve InstancePlaceholder documentation
(cherry picked from commit 5acf30b538)
2022-08-24 17:08:55 +02:00
Marcin Nowak
90762b9660 [3.x] Backport panning strength parameters from 4.0 2022-08-23 23:27:51 +02:00
Rémi Verschelde
aeabd3dcb9
Merge pull request #64740 from Calinou/doc-anisotropic-filter-3.x
Improve documentation related to anisotropic filtering (3.x)
2022-08-23 09:16:55 +02:00
Rémi Verschelde
812caa5f44
Merge pull request #58601 from Calinou/material-triplanar-sharpness-clamp-3.x 2022-08-22 22:21:59 +02:00
David Snopek
d3ae6566b4 Minor improvements to NetworkedMultiplayerCustom.xml 2022-08-22 12:29:14 -05:00
Hugo Locurcio
d2ef3bf8a6
Improve documentation related to anisotropic filtering 2022-08-22 18:40:40 +02:00
Michael Alexsander
73470e1b16 Expose set/get_tab_button_icon() to scripting 2022-08-22 11:08:38 -03:00
Olivier Bombardier
c988deb3b1 Fix has_filter of AnimationNode not being called in scripts 2022-08-21 17:37:59 -04:00
Yuri Sizov
39f46613bb Backport fixes to documentation for paths, curves and navigation servers 2022-08-19 15:52:03 +03:00
Andy Maloney
4ee4c7954a [doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
Backport of #64344

Fixes #35272
2022-08-17 12:17:28 -04:00
Max Hilbrunner
84358e1381
Merge pull request #64390 from Calinou/doc-scenetree-debug-no-runtime-change-3.x
Document run-time SceneTree debug property changes not working correctly (3.x)
2022-08-17 14:54:25 +02:00
Aaron Franke
cac69ea132
[3.x] Fix incorrect Camera3D size documentation 2022-08-14 16:06:57 -05:00
Hugo Locurcio
3396f45eef
Document run-time SceneTree debug property changes not working correctly 2022-08-14 15:07:06 +02:00
Haoyu Qiu
93493843b0 Document outline parameter of Font.draw_char() 2022-08-12 10:18:51 +08:00
Haoyu Qiu
2d93718cd2 Add clear method to pool arrays 2022-08-10 17:31:29 +08:00
kobewi
520d341836 Add root_subfolder to FileDialog 2022-08-08 19:50:41 +02:00
Rémi Verschelde
6eee83579a
Merge pull request #64101 from timothyqiu/subsecond 2022-08-08 16:31:49 +02:00
Rémi Verschelde
4f1dc83b0d
Merge pull request #64044 from Calinou/add-torusmesh-3.x 2022-08-08 15:37:58 +02:00
Rémi Verschelde
7dc8ec0c61
Merge pull request #63643 from aaronfranke/3.x-mouse-mode-ch 2022-08-08 14:36:45 +02:00
Haoyu Qiu
1be078ebcb Fix Time.get_unix_time_from_system() not including msecs 2022-08-08 20:31:51 +08:00
Cristiano Simao
0e5a99390e doc: Clarify MultiMesh.set_instance_color re: white albedo color
If the user does not set the albedo color to pure white, then the
multiplication with a value different from 1 will produce modulated colors.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 1f6709d6e3)
2022-08-08 10:52:14 +02:00
Hugo Locurcio
f12f59ef0f Fix broken rST reference in HTTPClient documentation
References in reStructuredText cannot be located within bold/italic
text. This caused the online class reference to have the `:ref:`
text written as-is.

(cherry picked from commit 9709205112)
2022-08-08 09:47:37 +02:00
Tom
295b531e3d updated the String class with info about the 'allow_empty' optional argument
(cherry picked from commit 39233c299c)
2022-08-08 09:45:47 +02:00
Hugo Locurcio
60031ea275 Improve range_lerp() and related methods documentation
(cherry picked from commit bd19c9a95c)
2022-08-08 09:44:37 +02:00
Rémi Verschelde
d29451b400
Merge pull request #63984 from Calinou/doc-shape2d-custom-solver-bias-3.x 2022-08-07 16:06:55 +02:00
Hugo Locurcio
373e3dffb4
Improve Shape2D's custom_solver_bias description 2022-08-07 12:51:04 +02:00
hoontee
53adb2a142
Add TorusMesh 2022-08-07 12:42:24 +02:00
Rémi Verschelde
9be7c49a5d
doc: Fix version number after PR merge 2022-08-06 09:20:18 +02:00
Rémi Verschelde
ab7e2564f3
Merge pull request #63659 from PrecisionRender/add-shape-cast-3d
[3.x] Add `ShapeCast` and `ShapeCast2D` nodes
2022-08-06 00:33:29 +02:00
Rémi Verschelde
0bed7ea63f
Merge pull request #61316 from bruvzg/tts_3x
[3.x] Backport text-to-speech support.
2022-08-05 23:45:51 +02:00
Rémi Verschelde
0dccbcd7ce
Merge pull request #61878 from bruvzg/backport_locale_select
[3.x] Backport locale selection improvements.
2022-08-05 23:45:17 +02:00
Rémi Verschelde
14c9325b5d
Merge pull request #62408 from Razoric480/raz/fix-no-cache
[3.x] Fix nested resources being cached if no-cache argument used
2022-08-05 23:43:54 +02:00
Rémi Verschelde
d9d3861f76
Merge pull request #55764 from tinmanjuggernaut/validate_rid
[3.x] Validate RIDs before freeing
2022-08-05 22:38:49 +02:00
Rémi Verschelde
daa5b542b4
Merge pull request #56765 from madmiraal/fix-45592-2-3.x
[3.x] Fix mouse speed not changing fast enough
2022-08-05 22:37:44 +02:00
Rémi Verschelde
61b5e35de5
Merge pull request #61559 from kleonc/triangle_mesh_from_triangle_strip_or_fan_3x
[3.x] Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP` and `PRIMITIVE_TRIANGLE_FAN`
2022-08-05 22:35:52 +02:00
Rémi Verschelde
906a693934
Merge pull request #53852 from Calinou/particles-allow-negative-scale
Allow negative scale in Particles and CPUParticles
2022-08-05 22:34:43 +02:00
Rémi Verschelde
5d3b6eb073
Merge pull request #48372 from Calinou/gradienttexture-add-hdr-property-3.x
Add an `use_hdr` property to GradientTexture to allow storing HDR colors (3.x)
2022-08-05 22:33:44 +02:00
Rémi Verschelde
ef7502e1d4
Merge pull request #50540 from Calinou/material-hide-triplanar-subproperties-when-disabled-3.x 2022-08-05 19:39:19 +02:00
Rémi Verschelde
26762a71b6
Merge pull request #58537 from winterpixelgames/feature/virtual-keyboard-types-3.x 2022-08-05 19:37:13 +02:00
Rémi Verschelde
0a8d5d7098 Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
Matt
eba8ce7d8c adds null case to weakref docs
(cherry picked from commit dc4e72a3fc)
2022-08-03 15:01:30 +02:00
Hugo Locurcio
8543c5599c
Document Camera's frustum offset property requiring Frustum projection 2022-08-03 02:45:05 +02:00
Rémi Verschelde
751b16a285 File: Re-add support to skip CR (\r) in File::get_as_text
This was removed in #63481, and we confirmed that it's better like this,
but we add back the possibility to strip CR as an option, to optionally
restore the previous behavior.

For performance this is done directly in `String::parse_utf8`.

Also fixes Android `FileAccess::get_line()` as this one _should_ strip CR.

Supersedes #63717.

(cherry picked from commit 1418f97c70)
2022-08-01 00:40:55 +02:00
PrecisionRender
47a62e28ac [3.x] Add ShapeCast and ShapeCast2D nodes 2022-07-30 10:23:58 -05:00
Rémi Verschelde
284dbef733
Merge pull request #63639 from twobitadder/scenetree_docs_how_do_i_rebase
updated SceneTree docs to include information on passing in null
2022-07-30 11:22:40 +02:00
Rémi Verschelde
4a8d3bf129
Merge pull request #63649 from snailrhymer/meshinstance-fix
Fix typo in MeshInstance.xml
2022-07-30 09:21:51 +02:00
SnailRhymer
eb7ce02239 Fix typo in MeshInstance.xml 2022-07-29 22:21:22 +01:00
twobit
359205f7d7 updated scenetree docs to include information on passing in null 2022-07-29 15:47:53 -04:00
David Snopek
5eaf83f2d7 Add error messages and docs to explain restrictions when calling NetworkedMultiplayerCustom.initialize() 2022-07-29 13:51:44 -05:00
Aaron Franke
0d6e2d1090
Add MOUSE_MODE_CONFINED_HIDDEN to MouseMode enum 2022-07-29 13:46:04 -05:00
David Snopek
738e76b710 Add error messages and docs to explain allowed transitions in NetworkedMultiplayerCustom.set_connection_status() 2022-07-29 09:02:53 -05:00
pattlebass
fb7ecc748f [3.x] HTML5: Add support for Input.vibrate_handheld() 2022-07-28 13:20:05 +03:00
Rémi Verschelde
516d6b6bad i18n: Sync classref translations with Weblate 2022-07-27 15:55:38 +02:00
Rémi Verschelde
d3e9ed10e0 doc: Fixup reference to Camera 2022-07-25 14:53:22 +02:00
Zak Grumbles
967755980f Improve documentation for Camera3D's current member
* Added additional information to the camera documentation to explain
  how the 'current' attribute behaves when multiple cameras are in a
  scene.

(cherry picked from commit 349c750b18)
2022-07-25 11:44:09 +02:00
Derwent Ready (drentsoft)
12968f3107 Clarified usage of TreeItem get_next*() and get_prev*() functions.
(cherry picked from commit df5a922880)
2022-07-25 11:43:41 +02:00
Hugo Locurcio
ed4976d1d5
Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API
Previously, only the Viewport methods/properties were exposed to the
scripting API.
2022-07-23 03:52:38 +02:00
Rémi Verschelde
4ef99b409d
Merge pull request #63163 from dsnopek/multiplayer-peer-custom-3.x 2022-07-20 22:41:15 +02:00
David Snopek
8ad5889c1a Add NetworkedMultiplayerCustom so high-level multiplayer backends can be added from GDScript 2022-07-19 09:16:41 -05:00
BimDav
ab644a9913 Add option in VisibilityEnabler2D to hide the parent for better performance 2022-07-19 10:56:47 +02:00
Hugo Locurcio
b03ceaba2f
Document support limitations for OmniLight cubemap shadows in GLES2 2022-07-18 22:18:56 +02:00
Rémi Verschelde
7379f2c76a i18n: Sync classref translations with Weblate 2022-07-18 10:21:37 +02:00
Rémi Verschelde
5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation 2022-07-18 09:33:23 +02:00
Rémi Verschelde
1995e1fb8d
Merge pull request #62850 from Calinou/doc-httprequest-timeout-3.x 2022-07-18 09:19:38 +02:00
foxydevloper
5238740fef Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
Rémi Verschelde
101cbe5d5b
Merge pull request #62723 from hansemro/eraser-detect-3.x 2022-07-15 00:13:15 +02:00
Francois Belair
2ceb93bbef Fix custom res caching sub-res even if no-cache
Fixes #59686, fixes #59752
2022-07-13 11:18:26 -04:00
Hugo Locurcio
28b9e376cf
Improve documentation for HTTPRequest's timeout property 2022-07-08 23:25:06 +02:00
Rémi Verschelde
685cecbd5f AudioStreamPlayer: Clarify that no validation is made on 'bus' name
Supersedes #39605.
Fixes #39585.

(cherry picked from commit eedb729771)
2022-07-08 16:41:41 +02:00
Rémi Verschelde
f05cecdc43
Merge pull request #55650 from kdiduk/pooled-arrays 2022-07-08 00:15:44 +02:00
Kirill Diduk
7b8b91f505 [GDScript][GDNative] Add 'sort' and 'has' methods to pooled arrays
This is a backport from 4.0 to 3.x that adds 'sort' and 'has' methods
to the following types:
- PoolByteArray
- PoolIntArray
- PoolRealArray
- PoolStringArray
- PoolVector2Array
- PoolVector3Array
- PoolColorArray

For all the types above, the methods 'sort' and 'has' have been
exposed to the GDNative API (v. 1.3)

Since the method 'has' was already implemented in GDScript before,
in this commit it has been only exposed to GDNative API.

The classes documentation is updated.

The method 'sort' uses the exisging class "Sorter".

Pooled arrays in 4.0 are rewritten, that's why this backport is not
completely indentical to the original PR made for 4.0 (see #32144).
2022-07-07 23:24:31 +02:00
Rémi Verschelde
d6bcdd18c3 Input: Re-enable input accumulation disabled by error in 3.4
Input accumulation was implemented and enabled by default in 3.1, and
I don't recall major complaints around it (or bugs were fixed).

In 3.4, #42220 added input buffering and apparently toggled input
accumulation off by mistake.

This led to multiple bug reports about degraded performance on Windows,
or simply unexpected behavior change (see linked issues in #55037).

Fixes #55037.
2022-07-07 23:04:51 +02:00
Brian Semrau
ce24b48e50 Add support for multiple virtual keyboard types 2022-07-07 14:22:28 -04:00
Haoyu Qiu
e170ddadef Fix cherry-pick mistakes in SceneTreeTween doc 2022-07-07 00:51:50 +08:00
Jean-Marc Pelletier
ee227b9d09 StyleBox: Document correct methods to draw with a RID
(cherry picked from commit 63d5f31561)
2022-07-06 11:43:04 +02:00
Hansem Ro
193d5c11f3 [3.x, macOS, Windows, X11] Add stylus inverted/eraser support to InputEventMouseMotion event 2022-07-04 16:12:11 -07:00
bruvzg
a8eb779ac3
Backport locale selection improvements. 2022-07-04 11:49:20 +03:00
Rémi Verschelde
7de45b6203 Input: Document that accumulated input is disabled by default
This was actually disabled by mistake in 3.4 causing a regression, but since
this issue survived the whole 3.4.x series and it's now very close to 3.5,
it's too late to change it again.

We might consider it for 3.6 after some beta testing.

Fixes #55037.
2022-07-03 12:00:26 +02:00
Rémi Verschelde
df70aa1772
Merge pull request #57566 from Calinou/viewport-shadow-atlas-clamp-sizes 2022-07-03 03:08:03 +02:00
Rémi Verschelde
3d19f21576
Merge pull request #49967 from Calinou/viewport-2d-hdr-print-warning 2022-07-03 02:41:26 +02:00
Rémi Verschelde
86229d0b03
Merge pull request #54239 from Calinou/editor-directionallight-3d-only-show-relevant-properties-3.x
Only show relevant properties in the DirectionalLight inspector (3.x)
2022-07-03 02:02:10 +02:00
saneery
cb94797ce4 Add process_mode property to InterpolatedCamera 2022-07-03 01:47:10 +02:00
Haoyu Qiu
4834525242 Improve String.format() documentation
(cherry picked from commit 25c7f567dd)
2022-07-02 00:07:48 +02:00
smix8
5e1063bd0e [3.5] Remove documentation that mentions 2D navigation baking
Cherrypick mentions 2D navigation mesh baking which does only exist very hidden in Godot 3.5.
2022-07-01 22:18:13 +02:00
bruvzg
6489fe890e
Backport text-to-speech support. 2022-07-01 11:04:50 +03:00
ConteZero
a13b3028a2 Add an option to drag'n'drop selected text in TextEdit
(cherry picked from commit 5d56efcaa4)
2022-06-30 19:23:01 +02:00
snailrhymer
28d387f721 Fix typos and improve clarity in Tween docs
(cherry picked from commit aff30b649e)
2022-06-28 16:41:26 +02:00
smix8
7aff541538 Clarify NavigationAgent radius property
Documents Navigation radius property, especially that it affects avoidance only.

(cherry picked from commit e1a4d1d08c)
2022-06-28 16:32:23 +02:00
Pedro J. Estébanez
f971c886fa Add safe defaults for async shader compilation 2022-06-28 11:50:38 +02:00
smix8
928c488888 Document limits of using meshes to obstruct navigation mesh baking
Recast (the library used for baking) has no concept of a geometry "inside" and this is intentional. ReCast will add navigation mesh to areas as soon as the area inside a source geometry mesh is large enough to fit a navigation mesh polygon with current baking parameters.

(cherry picked from commit 85cdb1144d)
2022-06-25 12:41:37 +02:00
Haoyu Qiu
6fb76ba266 Fix code example of String.is_valid_integer() 2022-06-25 10:10:27 +08:00
Rémi Verschelde
f428bfd456
Merge pull request #62370 from timothyqiu/http-request-doc-3.x
[3.x] Make code example in HTTPRequest classref working
2022-06-24 23:21:10 +02:00
smix8
721c99a530 Add NavigationServer map_force_update() function
Adds map_force_update() function to NavigationServer. This function immediately flushes the Navigationserver command queue and recalculates all navigationmeshes and region connections for a specific map.

(cherry picked from commit fdea269805)
2022-06-24 10:19:00 +02:00
smix8
f0069cc1e9 Add NavigationServer.region_owns_point() helper function
Adds a helper function to check if a world space position is currently owned by a navigation region.

(cherry picked from commit e57360d8df)
2022-06-24 10:19:00 +02:00
Haoyu Qiu
c31ce5be02 Make code example in HTTPRequest classref working 2022-06-24 12:05:21 +08:00
smix8
38ee593b76 Add Navigation function to get all navigation maps
Added new function that returns all created navigation map RIDs from the NavigationServer. The function returns both 2D and 3D created navigation maps as technically there is no distinction between them.

(cherry picked from commit c0fed1d4e8)
2022-06-23 16:29:11 +02:00
smix8
fcff804844 Implement NavigationMesh bake area
Adds two new properties to NavigationMesh resources to restrict the navmesh baking to an area enclosed by an AABB with volume.

(cherry picked from commit 0c4d99f4fd)
2022-06-23 16:17:43 +02:00
salamandars
22881a6923 Clarify that MeshInstance surface methods only apply to override materials 2022-06-23 22:58:52 +10:00
Rémi Verschelde
3c35617c50
Merge pull request #62187 from smix8/nav_nodes_depr_3.5 2022-06-20 18:36:17 +02:00
smix8
693aeaf799 [3.5] Mark Navigation/Navigation2D nodes as deprecated
Mark Navigation/Navigation2D nodes as deprecated. They already just redirect calls to the NavigationServer and have no longer a real purpose. In Godot 4.0 both nodes are already removed for good reasons.
2022-06-20 17:37:55 +02:00
smix8
88e42b2915 Add NavigationAgent desired path distance
Add NavigationAgent desired path distance

(cherry picked from commit 07740302f3)
2022-06-20 15:11:09 +02:00
Rémi Verschelde
0cb897421a Node: Rename child_exited_tree to child_exiting_tree
The name was confusing as this signal is emitted around the same time as
`tree_exiting` and `NOTIFICATION_EXIT_TREE`, i.e. while the child node is
still in tree.

Fixes #59210.

(cherry picked from commit 3e6de687b8)
2022-06-20 15:00:09 +02:00
Hugo Locurcio
8ad483e2d8 Document incremental search support in ItemList, PopupMenu and Tree
(cherry picked from commit 466bd7ce39)
2022-06-20 14:58:15 +02:00
Rémi Verschelde
e4d6a4d005
Merge pull request #60799 from Calinou/doc-os-cmdline-args-3.x 2022-06-19 14:09:23 +02:00
Rémi Verschelde
4137578369 Fix typos with codespell
Using codespell 2.2-dev from current git.

Fix a couple incorrect uses of gendered pronouns.
2022-06-19 13:48:15 +02:00
Rémi Verschelde
acd4a01b8c ProjectSettings: Ensure 'editor/' settings aren't nested
Having a mix of settings with and without subcategory makes the 'Editor'
section stand out with a weird UX, as instead of simply being a foldable
section like the others, it also holds its own top-level settings and is
therefore selectable.

This wasn't the case in 3.4, and is fixed in 4.0 by refactoring, so for
3.5 we should preserve the 3.4 UX, even if it's not the best.
2022-06-19 11:47:19 +02:00
Haoyu Qiu
b43fdea0d5 Classref typo fixes and improvements 2022-06-17 15:19:31 +08:00
Theraot
69653a4b9d Updating AStar2D documentation to mention the new bidirectional paramter
(cherry picked from commit b18a018ad2)
2022-06-16 20:49:04 +02:00
smix8
c6f9627c74 [3.5] Add NavigationAgent2D/3D set_navigation_map() function
Add NavigationAgent2D/3D set_navigation_map() function. Also fixes some bugs from leftover code before the backport update.
2022-06-16 19:25:52 +02:00
Hugo Locurcio
bec892c010 Tweak default crash handler message in exported projects
When an exported project crashes, the crash handler message
shouldn't reference the Godot issue tracker, as not all crashes
are Godot's fault.

Reporting crashes that only occur on exported projects is still allowed,
but it should not be done by people who aren't working on the project
in question.

(cherry picked from commit c850ccb7c0)
2022-06-16 10:16:32 +02:00
Aaron Franke
fca4af0e58 Document limitations of negative scales in 2D and 3D
(cherry picked from commit 3398fb77a9)
2022-06-16 10:15:41 +02:00
smix8
96e865dfb3 Document NavigationServer API navigation agent callbacks
Document NavigationServer API navigation agent callbacks.

(cherry picked from commit 10c400ca82)
2022-06-16 10:03:47 +02:00
Rémi Verschelde
4e7363cac7
Merge pull request #61996 from smix8/navigation_bp_update_3.x
[3.5] Update NavigationServer backport
2022-06-16 00:17:16 +02:00
Rémi Verschelde
17e472fb9b
Merge pull request #61995 from Calinou/gles3-shader-compilation-default-asynchronous-cache
Enable asynchronous shader compilation + cache by default in GLES3
2022-06-16 00:13:43 +02:00
smix8
8bd7c6188b [3.5] Update NavigationServer backport
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
2022-06-14 05:55:14 +02:00
Pedro J. Estébanez
f46d7583ff Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info 2022-06-13 18:53:15 +02:00
kobewi
2a7d60111f Improve description of move_to_trash()
(cherry picked from commit 1c90b066dd)
2022-06-13 17:44:27 +02:00
Hugo Locurcio
4c9dc78f19 Update name of Convert to MeshInstance2D button in MeshInstance2D doc
(cherry picked from commit 857e5a3bb0)
2022-06-13 17:44:06 +02:00
Hugo Locurcio
70d8e71b0e
Enable asynchronous shader compilation + cache by default in GLES3
This reduces stuttering when a material is displayed for the first
time, and prevents stuttering from occurring entirely after the
project is restarted when a similar situation is encountered.
2022-06-13 16:32:19 +02:00