Commit graph

2742 commits

Author SHA1 Message Date
Dmitrii Maganov
9cb2da89d6 GDScript: Fix usage of ints with typed array of floats 2023-02-13 22:06:38 +02:00
Rémi Verschelde
d405392847
Revert "Fixed the jumping to function definition using 'Ctrl+LMB'."
This reverts commit 7eb6367d5c.

Fixes #73058.
Fixes #73167.

This caused regressions, we'll retry with fixes for 4.1.
2023-02-13 17:58:59 +01:00
pkowal
be4d8a7b2e
Improve GDScript error for method call on null/previously freed instance
Fixes #53878.
2023-02-12 21:52:05 +01:00
Rémi Verschelde
cb2e73d578
Merge pull request #73033 from akien-mga/gdscript-fix-gd4-renames-build
Clean up ProjectConverter3To4 architecture, move renames map to separate file
2023-02-11 22:05:38 +01:00
Rémi Verschelde
532381562e
Merge pull request #72654 from RandomShaper/ptrcall_ret_raw_obj
Avoid losing references to objects in the native-scripting boundary
2023-02-11 15:35:01 +01:00
Rémi Verschelde
e19e6b09b9
Clean up ProjectConverter3To4 architecture, move renames map to separate file
This allows properly limiting what features depend on the RegEx module
(doing the actual conversion) and what features only require the renames
data (GDScript suggestions).

Also better excludes the conversion command line options when actually
disabling deprecated code.

Fixes #73029.
2023-02-10 14:35:22 +01:00
Danil Alexeev
220898a69f
GDScript: Remove treat_warnings_as_errors project setting 2023-02-10 10:16:33 +03:00
Rémi Verschelde
dc7f08b556
Merge pull request #72971 from vnen/gdscript-multiline-comment
GDScript: Allow strings as multiline comments
2023-02-09 16:19:03 +01:00
Rémi Verschelde
6fca54a81b
Merge pull request #72975 from vnen/gdscript-no-ascii-spoof-check
GDScript: Be more lenient with identifiers
2023-02-09 16:12:09 +01:00
George Marques
03ea77407c
GDScript: Be more lenient with identifiers
- Allow identifiers similar to keywords if they are in ASCII range.
- Allow constants to be treated as regular identifiers.
- Allow keywords that can be used as identifiers in expressions.
2023-02-09 11:19:05 -03:00
George Marques
f95967c299
GDScript: Allow strings as multiline comments
Bring back the behavior in 3.x that was left out by oversight.
2023-02-09 10:16:00 -03:00
Rémi Verschelde
b12bf7ff02
Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp
Fix internal editor not updating when using external editor via LSP
2023-02-09 14:01:33 +01:00
Dmitrii Maganov
cedc5fa823 GDScript: Fix error about enum typed arrays 2023-02-09 00:31:40 +02:00
kobewi
e822182bb7 Fix null message in assert() 2023-02-08 20:19:24 +01:00
George Marques
34f0a2ca46
GDScript: Add limit to call depth
The hard limit is set at 2048 depth which seems sensible between
legitimate recursive calls while still avoiding a crash because of a
stack overflow in most of the cases.

Note that it is still possible to reach the stack limit and get an
overflow before reaching a call depth. This is intended as a half-way
measure to stop crashing in most cases, since there's no reliable nor
portable way to check the amount of stack memory left.
2023-02-07 17:09:40 -03:00
Rémi Verschelde
bd267c911b
Merge pull request #72493 from dalexeev/gds-export-flags
GDScript: Improve validation and documentation of `@export_flags`
2023-02-07 19:38:21 +01:00
Rémi Verschelde
3f95b39cb3
Merge pull request #72789 from Vilcrow/fix-jump-to-definition
Fixed the jumping to function definition using 'Ctrl+LMB'.
2023-02-07 19:37:50 +01:00
Danil Alexeev
c8e3d8b5d5
GDScript: Improve validation and documentation of @export_flags 2023-02-07 19:32:08 +03:00
Markus Sauermann
826e54fa73 Some code simplifications
1. `number_width` isn't used later
2. `return_type` is used only once
3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger
4. negative `aa->backward` conditional
5. `current_canvas` == `find_world_2d()->get_canvas()`
6. identical if `render_shadows`
2023-02-07 14:30:16 +01:00
Danil Alexeev
54770ba9c5
GDScript: Fix invalid character error message 2023-02-07 10:56:10 +03:00
S.V.I. Vilcrow
7eb6367d5c Fixed the jumping to function definition using 'Ctrl+LMB'. 2023-02-07 05:29:48 +03:00
Yuri Sizov
945207885b
Merge pull request #72546 from vonagam/fix-typed-array-can-reference
GDScript: Fix can_reference check for typed arrays
2023-02-06 23:32:47 +03:00
Yuri Sizov
c0edea37ef
Merge pull request #72677 from dalexeev/gds-await-infer-type
GDScript: Fix `await` type inference
2023-02-06 23:32:28 +03:00
Yuri Sizov
7b86a082be
Merge pull request #72804 from vnen/gdscript-no-onready-without-node
GDScript: Fix inheritance check of @onready for inner classes
2023-02-06 23:03:44 +03:00
Danil Alexeev
685db28e29
GDScript: Fix await type inference 2023-02-06 23:02:14 +03:00
Yuri Sizov
9d16250353
Merge pull request #70002 from poohcom1/fix/static-subscript-autocomplete
Fix code-completion suggesting non-static members for custom classes
2023-02-06 23:02:12 +03:00
Yuri Sizov
de4369ca4b
Merge pull request #72708 from KoBeWi/PackedMultilineStringArray
Fix @export_multiline for PackedStringArray
2023-02-06 23:01:16 +03:00
Dmitrii Maganov
8400308ab3 GDScript: Fix can_reference check for typed arrays 2023-02-06 22:00:16 +02:00
George Marques
ed5ddab7e5
GDScript: Fix inheritance check of @onready for inner classes 2023-02-06 14:52:13 -03:00
Rémi Verschelde
2fdaf2919c
GDScript: Fix recently merged test not ignoring warnings 2023-02-06 18:19:34 +01:00
Rémi Verschelde
eee343210d
Merge pull request #72330 from MinusKube/unreachable_code_bug
Fix unreachable code warning for elif block
2023-02-06 17:49:37 +01:00
Yuri Sizov
d201df1ffa
Merge pull request #72512 from vonagam/fix-ternary-type-source
GDScript: Fix type certainty for result of ternary operator
2023-02-06 19:41:27 +03:00
Rémi Verschelde
8a37fad281
Merge pull request #72794 from vnen/gdscript-no-onready-without-node
GDScript: Don't allow @onready without inheriting Node
2023-02-06 15:41:02 +01:00
George Marques
3941af3d91
GDScript: Don't allow @onready without inheriting Node 2023-02-06 10:45:38 -03:00
Danil Alexeev
31749de128
GDScript: Better handling of @rpc annotation and autocompletion 2023-02-05 21:21:37 +03:00
Yuri Sizov
13f0158e49
Merge pull request #72608 from vnen/gdscript-warning-default-error
GDScript: Add warnings that are set to error by default (take 2)
2023-02-05 16:00:26 +03:00
kobewi
2b71ede967 Fix @export_multiline for PackedStringArray 2023-02-04 17:06:58 +01:00
Yuri Sizov
8753b07b05
Merge pull request #71860 from GeroVeni/master
Improve docs for rpc annotations
2023-02-04 18:43:15 +03:00
GeroVeni
54f2226ce5 Improve docs for rpc annotations 2023-02-04 13:28:41 +00:00
Pedro J. Estébanez
0bcc7bb5c7 Avoid losing references to objects in the native-scripting boundary 2023-02-03 17:48:41 +01:00
Rémi Verschelde
604493eb6e
Merge pull request #65910 from KoBeWi/gdsus
Cleanup function state connections when destroying instance
2023-02-03 16:13:06 +01:00
Rémi Verschelde
a43ec333c4
Merge pull request #72398 from vnen/gdscript-setter-chain
GDScript: Improve usability of setter chains
2023-02-02 16:28:07 +01:00
George Marques
273bf7210f
GDScript: Add warnings that are set to error by default
- Adds a list of default levels for all warning so they can be set
  individually.
- Add warnings set by default to error for:
  - Using `get_node()` without `@onready`.
  - Using `@onready` together with `@export`.
  - Inferring a static type with a Variant value.
  - Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
  apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
  only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
  properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
  the direct super class of the script. This ensures they are always
  equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
  default argument as having a default. Now it shows for all.
2023-02-02 12:07:25 -03:00
George Marques
5fc7918594
GDScript: Improve usability of setter chains
- Consider PackedArrays non-shared since they are copied on C++/script
  boundaries.
- Add error messages in the analyzer when assigning to read-only
  properties.
- Add specific error message at runtime when assignment fails because
  the property is read-only.
2023-02-02 10:20:35 -03:00
Eric M
9b93bdb4e7 Fix crash in gdscript when autocompleting virtual function and signature does not match base. 2023-02-02 22:52:08 +10:00
Rémi Verschelde
824784f80b
Merge pull request #72557 from vonagam/fix-make-value-protection
GDScript: Fix getting reduced value of incomplete subscript for autocomplete
2023-02-02 09:49:37 +01:00
Danil Alexeev
4311836be2
GDScript: Fix crash in export group annotations 2023-02-02 08:37:39 +03:00
Dmitrii Maganov
7b04e3865a GDScript: Fix getting reduced value of incomplete subscript 2023-02-02 02:15:26 +02:00
Dmitrii Maganov
1a810ff45e GDScript: Fix type certainty for result of ternary operator 2023-02-01 14:52:29 +02:00
Rémi Verschelde
061b046401
Merge pull request #72499 from vonagam/fix-typed-array-disassembly
GDScript: Fix disassembly of typed array assignment and construction
2023-02-01 11:03:25 +01:00
Rémi Verschelde
afe3b94ab2
Revert "GDScript: Add warnings that are set to error by default"
This reverts commit a166833bfa.

This caused multiple regressions.
Needs to be redone with more testing before merge.

Fixes #72501.
2023-02-01 10:54:22 +01:00
Dmitrii Maganov
56aedb256e GDScript: Fix disassembly of typed array assignment and construction 2023-02-01 11:18:54 +02:00
Rémi Verschelde
e101305950
Merge pull request #72487 from vnen/gdscript-warning-default-error
GDScript: Add warnings that are set to error by default
2023-02-01 08:23:42 +01:00
Rémi Verschelde
9aeda3b282
Merge pull request #72490 from resistor/disasm
Fix disassembly of OPCODE_CONSTRUCT_TYPED_ARRAY.
2023-02-01 08:02:04 +01:00
Rémi Verschelde
ab2f8ab6ce
Merge pull request #72371 from dalexeev/remove-gds-str-duplicate
Remove `@GDScript.str` (duplicate of `@GlobalScope.str`)
2023-02-01 07:25:02 +01:00
Owen Anderson
835309c0a5 Fix disassembly of OPCODE_CONSTRUCT_TYPED_ARRAY.
Found while inspecting the bytecode for godot-benchmarks.
2023-01-31 21:52:51 -06:00
George Marques
a166833bfa
GDScript: Add warnings that are set to error by default
- Adds a list of default levels for all warning so they can be set
  individually.
- Add warnings set by default to error for:
  - Using `get_node()` without `@onready`.
  - Using `@onready` together with `@export`.
  - Inferring a static type with a Variant value.
  - Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
  apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
  only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
  properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
  the direct super class of the script. This ensures they are always
  equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
  default argument as having a default. Now it shows for all.
2023-02-01 00:05:14 -03:00
Rémi Verschelde
925784df03
Merge pull request #72454 from dalexeev/gds-fix-icon-annotation
GDScript: Fix `@icon` annotation
2023-01-31 15:58:49 +01:00
Rémi Verschelde
6d9c9d30b9
Merge pull request #72206 from vnen/gdscript-allow-void-return-shorthand
GDScript: Allow void functions to return calls to other void functions
2023-01-31 15:55:35 +01:00
Rémi Verschelde
361f3f1721
Merge pull request #57520 from jordigcs/gd-rename-map
Add hint for identifiers renamed from 3.x to 4.0
2023-01-31 15:55:25 +01:00
Danil Alexeev
83cb968965
GDScript: Fix @icon annotation 2023-01-31 17:43:54 +03:00
George Marques
a47d4d57ca
GDScript: Allow void functions to return calls to other void functions 2023-01-31 11:37:30 -03:00
Rémi Verschelde
e768e02b78
Merge pull request #72444 from reduz/fix-global-class-parsing
Fix global script class parsing.
2023-01-31 13:20:00 +01:00
Juan Linietsky
1bbe0a2b2f Fix global script class parsing.
* Broke with #72226
* Restored previous version of the code, made it even more error tolerant.
* Added a warning to **not** change the code.

Fixes #72226.
2023-01-31 12:43:25 +01:00
Rémi Verschelde
99a44f8469
Merge pull request #69248 from vonagam/fixing-typed-arrays
GDScript: Fix typed arrays
2023-01-31 11:04:21 +01:00
Dmitrii Maganov
5909f9f075 GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
Rémi Verschelde
b6a8b8e8f7
Merge pull request #72212 from anvilfolk/gdtestnames
Add option to print filenames in GDScript unit testing
2023-01-31 10:53:28 +01:00
ocean (they/them)
199e5dbb1e Add option to print filenames in GDScript unit testing 2023-01-30 22:20:45 -05:00
Rémi Verschelde
dc7fb30485
Merge pull request #72400 from vnen/gdscript-match-release-consistency
GDScript: Fix match branches return check on release
2023-01-30 20:27:12 +01:00
George Marques
65407dd42d
GDScript: Fix match branches return check on release
The check for existence of `return` only existed on debug builds for
match branches. This could lead on an invalid error after exporting. Now
this is checked on relase too, so it works the same as the editor.
2023-01-30 15:18:36 -03:00
Dmitrii Maganov
011b3895db GDScript: Fix vararg method calls with exact arguments 2023-01-30 19:38:07 +02:00
Rémi Verschelde
af57bdb193
Merge pull request #72305 from dalexeev/gfs-fix-export-enum
GDScript: Fix `@export_enum` works only with `int`
2023-01-30 14:47:12 +01:00
Danil Alexeev
be4f36b87e
Remove @GDScript.str (duplicate of @GlobalScope.str) 2023-01-30 14:29:07 +03:00
Danil Alexeev
d4b78c352f
GDScript: Fix @export_enum works only with int 2023-01-30 12:30:37 +03:00
Rémi Verschelde
a2817eca03
Merge pull request #72175 from dalexeev/gds-fix-export-group-annotations
GDScript: Fix broken export group annotations
2023-01-30 10:00:54 +01:00
MinusKube
2b60d9d6e1 Fix unreachable code warning for elif block 2023-01-29 20:29:23 +01:00
Haoyu Qiu
5a283bdbcd Allow unicode identifier in GDScript syntax highlighter 2023-01-29 13:17:05 +08:00
Rémi Verschelde
a3dae9e548
Merge pull request #72285 from vnen/gdscript-variable-match
GDScript: Allow variables in match patterns
2023-01-29 02:45:48 +01:00
Rémi Verschelde
9420116f6c
Merge pull request #72286 from vnen/gdscript-native-static-call-crash
GDScript: Avoid calling non-static methods on native classes
2023-01-29 02:23:55 +01:00
Rémi Verschelde
4011a0915e
Merge pull request #71844 from vonagam/fix-constant-conversions
GDScript: Fix constant conversions
2023-01-29 02:18:57 +01:00
George Marques
aee7b7363b
GDScript: Avoid calling non-static methods on native classes 2023-01-28 20:33:01 -03:00
George Marques
c68b2358d5
GDScript: Allow variables in match patterns
To restore an ability available in 3.x and reduce compatibility changes.
2023-01-28 19:53:27 -03:00
Dmitrii Maganov
31e0ae2012 GDScript: Fix constant conversions 2023-01-29 00:01:53 +02:00
Dmitrii Maganov
6194a7e0fa GDScript: Fix implicit conversions for function returns 2023-01-28 23:56:07 +02:00
Rémi Verschelde
218bef90af
GDScript: Fix test from #69163 after annotations change 2023-01-28 17:01:19 +01:00
Rémi Verschelde
cc6e8379d4
Merge pull request #69163 from vonagam/variant-safe-lines
GDScript: Fix wrong marking of some lines related to Variant as unsafe
2023-01-28 15:40:19 +01:00
Danil Alexeev
1d68ce2cce
GDScript: Fix broken export group annotations 2023-01-27 16:25:15 +03:00
Dmitrii Maganov
abe6d67232 GDScript: Fix test for read-only state of constants 2023-01-27 05:28:08 +02:00
Rémi Verschelde
a5c211641f
Merge pull request #71634 from dalexeev/gds-annotations-analyzer
GDScript: Allow constant expressions in annotations
2023-01-26 01:07:00 +01:00
Rémi Verschelde
944b44243d
Merge pull request #72008 from vonagam/fix-property-access-unsafe-mark
GDScript: Fix marking of line with unsafe property access as unsafe
2023-01-26 01:04:57 +01:00
Owen Anderson
22a0c200c6 [GDScript] Perform update-and-assign operations in place when possible.
This turns two bytecode operations into one by using the assignment
destination directly as the output of the binary operator. This manifests
in operations like `+=`.
2023-01-25 10:22:04 -06:00
Danil Alexeev
b004f8180e
GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
George Marques
e93266b9ff
Merge pull request #71120 from jordigcs/ternary
Closes https://github.com/godotengine/godot/issues/71065
2023-01-25 12:23:11 -03:00
Rémi Verschelde
41e5f5b093
Merge pull request #71349 from vonagam/disallow-infer-on-weak
GDScript: Disallow type inference with untyped initializer
2023-01-25 14:42:20 +01:00
Dmitrii Maganov
3c308f42e2 GDScript: Fix marking of line with unsafe property access as unsafe 2023-01-25 01:45:40 +02:00
jordi
bb9a00889a Add hint for identifiers renamed since Godot 3 2023-01-24 12:33:55 -06:00
Danil Alexeev
13215638a9
Clarify error message about script-level annotation 2023-01-24 13:10:45 +03:00
George Marques
ba9491f870
Merge pull request #70948 from vnen/gdscript-ptr-method-name-in-debug 2023-01-23 12:24:15 -03:00
Rémi Verschelde
81fe3715b8
Merge pull request #71914 from vnen/gdscript-no-continue-match
GDScript: Remove function of `continue` for match statement
2023-01-23 15:35:55 +01:00
George Marques
80e06b29e7
GDScript: Add names for disassembling function pointers
When instructions use function pointers, it's not possible to retrieve
their original names in the disassembly. This stores the names in
vectors (in debug builds) so they can be shown.
2023-01-23 11:04:31 -03:00
Rémi Verschelde
5726bf578d
Merge pull request #71676 from vnen/gdscript-unicode-identifiers
Add support for Unicode identifiers in GDScript and Expression
2023-01-23 10:24:33 +01:00
George Marques
9462ae4783
GDScript: Remove function of continue for match statement
The keyword is confusing and rarely is used in the intended way. It is
removed now in favor of a future feature (pattern guards) to avoid
breaking compatibility later.
2023-01-22 18:45:24 -03:00
Rindbee
64edc7a5c2 Fix internal editor not updating when using external editor via LSP 2023-01-22 18:27:22 +08:00
George Marques
7548e043fc
Add support for Unicode identifiers in GDScript
This is using an adapted version of UAX#31 to not rely on the ICU
database (which isn't available in builds without TextServerAdvanced).
It allows most characters used in diverse scripts but not everything.
2023-01-21 13:39:40 -03:00
Rémi Verschelde
ebd0b40f6e
Merge pull request #71687 from reduz/support-script-class-name-in-efs
Support script global resource name in EditorFileSystem
2023-01-21 16:54:23 +01:00
Juan Linietsky
dddd8d43f6 Support script global resource name in EditorFileSystem
* Works for binary and text files.
* Makes EditorQuickOpen work with custom resources again.
* Information is cached and easily accessible.

Properly fixes #66179. Supersedes #66215 and supersedes #62417

**WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot.
2023-01-21 14:19:27 +01:00
Adam Wardell
e9d8c261a5 call update_exports from LSP didSave function
exports in the inspector were not properly appearing when a gdscript was saved using an external IDE
this commit adds a call to GDScript::UpdateExports toward the end of GDScriptTextDocument::didSave
2023-01-20 19:16:53 -08:00
George Marques
7e5c2f945d
Remove references to compiled GDScript in export
This feature was removed from GDScript so it should not be present on
the interface nor in the saved export presets.
2023-01-20 15:09:07 -03:00
jordi
2e488072d0 Allow standalone ternary expressions 2023-01-19 14:27:57 -06:00
Adam Scott
807b7ed557 Update @icon definition to add a note 2023-01-18 19:48:01 -05:00
ocean (they/them)
4854e723be Fix unnammed enum crash regression 2023-01-18 09:35:48 -05:00
Rémi Verschelde
4005fc4b8d
Merge pull request #71279 from vonagam/fix-iterator-number-type
GDScript: Fix typing of iterator in for loop
2023-01-16 22:21:26 +01:00
Rémi Verschelde
1c3653e083
Merge pull request #67774 from aaronfranke/script-annotations
Make script annotations be placed before `class_name` and `extends`
2023-01-16 22:20:44 +01:00
Rémi Verschelde
585a934454
Merge pull request #71434 from adamscott/fix-reduce-identifier-from-base-class-script-retrieval
Fix cyclic reference errors while reducing identifiers
2023-01-16 22:15:21 +01:00
George Marques
629796c333
Merge pull request #69970 from poohcom1/fix/autocomplete-custom-class
Fixes https://github.com/godotengine/godot/issues/69941
2023-01-16 09:44:23 -03:00
Adam Scott
48e041458f Fix cyclic reference errors while reducing identifiers.
Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-15 19:19:25 -05:00
poohcom1
2e53bf3d36 Fix code-completion suggesting non-static members
In GDScript code-completion:
 - Fixes class symbols not being marked as meta
 - Remove signal in static contexts

Fixes #69928
2023-01-16 00:41:20 +07:00
poohcom1
aa4bceff3e Add identifier completion for custom classes.
Previously, custom class would only auto-complete for types in GDScript.
This applies it to identifiers as well.
2023-01-16 00:25:24 +07:00
Yuri Sizov
4c1f11944e Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
Yuri Rubinsky
9bd5ef1836 Fix GDScript script templates to use a PascalCase style for _CLASS_ 2023-01-14 16:21:05 +03:00
Dmitrii Maganov
a1e0281b45 GDScript: Disallow type inference with untyped initializer 2023-01-13 20:51:29 +02:00
Rémi Verschelde
ef01b49227
Merge pull request #71329 from vnen/gdscript-fix-enum-value-resolution
GDScript: Fix infinite recursion in resolution of enum values
2023-01-13 18:02:58 +01:00
Rémi Verschelde
4c2dea108e
Merge pull request #70540 from vaartis/multiline-arrays-dictionaries
Implement export_multiline support for Array[String] and Dictionary
2023-01-13 18:01:55 +01:00
Dmitrii Maganov
40613ebd21 GDScript: Fix typing of iterator in for loop 2023-01-13 15:36:11 +02:00
George Marques
3a5e41293c
GDScript: Fix infinite recursion in resolution of enum values 2023-01-13 10:17:30 -03:00
Rémi Verschelde
aaa5158ff9
Merge pull request #70733 from vonagam/fix-assigning-untyped
GDScript: Fix some issues with assignments that involve untyped things
2023-01-12 20:08:55 +01:00
Rémi Verschelde
40b9c246b6
Merge pull request #71197 from adamscott/add-default-virtual-path-gdscript
Add default virtual `gdscript://` path to `GDScript` instances
2023-01-12 17:56:09 +01:00
Rémi Verschelde
def592114f
Merge pull request #70700 from vonagam/fix-abstract-extends
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12 17:19:51 +01:00
Dmitrii Maganov
274d49790d GDScript: Fix extending abstract classes, forbid their construction 2023-01-12 17:47:10 +02:00
Adam Scott
e3e55b29ce Add default virtual gdscript:// path to GDScript instances 2023-01-12 10:27:38 -05:00
Dmitrii Maganov
ef81b344be GDScript: Fix wrong marking of some lines related to Variant as unsafe 2023-01-12 17:21:33 +02:00
Dmitrii Maganov
38c214d483 GDScript: Fix some issues with assignments that involve untyped things 2023-01-12 17:07:45 +02:00
Rémi Verschelde
c6f4c0ac54
Merge pull request #70899 from adamscott/fix-vector-inf
Fix parse error using Vector{2,3,4}.INF
2023-01-12 15:59:01 +01:00
Dmitrii Maganov
5980abbcec GDScript: Fix getting type from PropertyInfo for Variant arguments 2023-01-12 16:47:06 +02:00
George Marques
75515e4303
Merge pull request #70987 from vonagam/fix-parameter-conversion-assign 2023-01-12 11:34:13 -03:00
George Marques
7319fa6082
Merge pull request #70713 from vonagam/fix-unnamed-enum-outer-conflicts 2023-01-12 11:22:01 -03:00
Dmitrii Maganov
0f184379de GDScript: Fix small inconsistencies with resolve_datatype 2023-01-12 15:52:55 +02:00
George Marques
66fda2aeea
GDScript: Fix temp values being written without proper clear
Temporary values in the stack were not being properly cleared when the
return value of calls were discarded, which can cause memory issues
especially for reference types like PackedByteArray.
2023-01-11 14:24:23 -03:00
Rémi Verschelde
5eb161a9c8
Merge pull request #70595 from adamscott/add-gdscript-editorconfig
Add GDScript `.editorconfig` rules
2023-01-11 01:10:10 +01:00
George Marques
04d0e851ea
GDScript: Fix use of conversion assign for variant values 2023-01-10 20:01:11 -03:00
Adam Scott
44d1d72af1 Add GDScript .editorconfig rules
- Uniformize `.gd` unit test files indentation to tabs (where needed)
2023-01-10 12:25:35 -05:00
Rémi Verschelde
c894edd4cb
Merge pull request #71140 from vonagam/fix-const-index-subscript-type
GDScript: Fix type for index subscript on constant
2023-01-10 07:58:29 +01:00
Dmitrii Maganov
ff505c9875 GDScript: Fix type for index subscript on constant 2023-01-10 07:10:00 +02:00
Adam Scott
fb175d92da Fix GDScript base and outer classes, signals and functions lookup order
- Add outer class lookup test
- Add signal lookup test

Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-09 20:12:10 -05:00
Rémi Verschelde
d3fc9d9e41
Merge pull request #71051 from vonagam/consts-are-deep-start
GDScript: Begin making constants deep, not shallow or flat
2023-01-09 23:22:59 +01:00
Rémi Verschelde
509da86205
Merge pull request #69590 from anvilfolk/enums
GDScript enum fixes & refactor
2023-01-09 23:10:37 +01:00
ocean (they/them)
366ec895b1 Assorted enum and native type fixes 2023-01-09 11:08:07 -05:00
Rémi Verschelde
df952a32f8
Merge pull request #71107 from vnen/gdscript-fix-nil-address-assign
GDScript: Don't use the NIL address to hold return value of functions
2023-01-09 14:22:16 +01:00
Rémi Verschelde
c2f7c2d31a
Merge pull request #70655 from vonagam/fix-assert-multiline
GDScript: Fix multiline and trailing comma for assert
2023-01-09 14:19:37 +01:00
George Marques
a1309f1f42
GDScript: Allow using await on calls to void functions 2023-01-09 09:55:05 -03:00
George Marques
a3816434a6
GDScript: Don't use the NIL address to hold return value of functions
This prevents that the NIL address is filled with another value, which
causes problems for some instructions that read from NIL.
2023-01-09 09:20:18 -03:00
Rémi Verschelde
b6be2ac621
Merge pull request #71028 from adamscott/make-gdscript-clear-less-prone-to-heap-use-after-free
Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors
2023-01-09 09:22:39 +01:00
Adam Scott
c45b9245ae Fix parse error using Vector{2,3,4}.INF 2023-01-08 16:14:40 -05:00
Dmitrii Maganov
71f7c8a9d3 GDScript: Fix multiline and trailing comma for assert 2023-01-08 20:18:46 +02:00
Dmitrii Maganov
5e2ac1a31e GDScript: Begin making constants deep, not shallow or flat 2023-01-08 07:29:10 +02:00
jordi
d5e1b4a857 Force double quotes for NodePaths with apostrophes 2023-01-07 20:23:26 -06:00
Adam Scott
d22199990e Resolve GDScript::clear() heap-use-after-free ASAN errors 2023-01-07 11:51:36 -05:00
Rémi Verschelde
163f6f5fe8
Merge pull request #68429 from KoBeWi/PropertySettings
Add PropertyInfo overload for GLOBAL_DEF
2023-01-06 22:59:29 +01:00
Dmitrii Maganov
532ffc30bd GDScript: Fix typing of lambda functions 2023-01-06 16:38:22 +02:00
Dmitrii Maganov
a8c2f8a0e1 GDScript: Fix missing conversion for default argument values 2023-01-06 11:49:06 +02:00
Dmitrii Maganov
10e364bf43 GDScript: Fix array as default value for parameter 2023-01-06 06:25:55 +02:00
Dmitrii Maganov
a1d06749f1 Unify typing of variables, constants and parameters in GDScript 2023-01-06 01:10:04 +02:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Rémi Verschelde
fc4a734373
Merge pull request #70838 from reduz/gdscript-vm-optimization
Optimizations for GDScript VM
2023-01-05 12:57:31 +01:00
Rémi Verschelde
dc3175e4cd
Merge pull request #70810 from adamscott/cache-gdscript-even-when-error
Cache script when reloading even if there's errors
2023-01-04 11:41:11 +01:00
Rémi Verschelde
8203e09330
Merge pull request #70859 from vonagam/fix-preload-native-type
GDScript: Fix wrong native type for preloaded class
2023-01-03 23:22:23 +01:00
Rémi Verschelde
26bed8aa85
Merge pull request #70875 from MewPurPur/stop-highlighting-invalid-node-refs
Stop NodeRef highlighting if you start with a number
2023-01-03 16:17:13 +01:00
VolTer
52cfd4551d Stop highlighting node refs if they are invalid identifiers 2023-01-03 16:00:16 +02:00
Rémi Verschelde
4e360ac612
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
GDScript: Error when assigning return value of void function
2023-01-03 12:23:00 +01:00
Rémi Verschelde
e4c1103af4
Merge pull request #70656 from vonagam/fix-void-returns
GDScript: Disallow return with value in void functions
2023-01-03 12:20:33 +01:00
Rémi Verschelde
a797fa3b3d
Merge pull request #70503 from rune-scape/inner-class-docs
Inner classes get their docs back
2023-01-03 12:15:44 +01:00
Dmitrii Maganov
961b4ac5f5 GDScript: Fix wrong native type for preloaded class 2023-01-03 05:45:06 +02:00
Juan Linietsky
7211e041df Optimizations for GDScript VM
* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps.
* OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x.

I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome.
2023-01-02 23:44:19 +01:00
Adam Scott
c3f12592da Cache script when reloading even if there's errors. 2023-01-01 14:09:17 -05:00
George Marques
8a98110e3e
Merge pull request #62688 from cdemirer/assignments-and-types
Fixes https://github.com/godotengine/godot/issues/62650
2022-12-30 16:38:35 -03:00
George Marques
bc739a4687
GDScript: Make using return of void function an error
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors
now.
2022-12-30 13:35:38 -03:00
George Marques
33afa82fb0
Merge pull request #70613 from vonagam/fix-enum-as-constant
Fixes https://github.com/godotengine/godot/issues/54018
Fixes https://github.com/godotengine/godot/issues/70213
Fixes https://github.com/godotengine/godot/issues/70495
2022-12-30 12:10:50 -03:00
George Marques
0c15844551
GDScript: Error when assigning return value of void function
This also makes built-in method calls empty the return value when the
method is void, to avoid keeping returning a garbage value in such case.
2022-12-30 12:08:58 -03:00
Dmitrii Maganov
056066ee95 GDScript: Fix false name conflicts for unnamed enums 2022-12-29 22:04:13 +02:00
Dmitrii Maganov
9507f65e25 GDScript: Disallow return with value in void functions 2022-12-29 03:06:13 +02:00
Dmitrii Maganov
b6aa4840d8 Fix usage of Enum as constant 2022-12-28 23:04:40 +02:00
Dmitrii Maganov
f67aa3e46d GDScript: Fix return type of constructor call for extending class 2022-12-27 23:02:12 +02:00
cdemirer
bbb21c3fd5 Fix type adjustment skipped when value is considered both not hard and not variant 2022-12-25 17:11:30 +03:00
Ekaterina Vaartis
60692b4e45 Implement export_multiline support for Array[String] and Dictionary
For arrays, specifically check if it's a string array and pass the
type on to the editor. For dictionaries, save the hint on the type and
use it later to draw the multiline editor, except for when adding a
string key, because that doesn't make much sense. All string values
however will be drawn as multiline.
2022-12-25 01:46:57 +03:00
rune-scape
1b77993257 Inner classes get their docs back 2022-12-23 17:39:24 -05:00
Rémi Verschelde
ae4c025da9
Merge pull request #69991 from rune-scape/cast-type
GDScript: Fix cast producing null
2022-12-23 09:22:21 +01:00
Rémi Verschelde
edfa1e8665
Merge pull request #70220 from adamscott/fix-external-enum
Fix external enums not assignable as constants
2022-12-23 09:20:50 +01:00
Rémi Verschelde
e1657bd2a7
Merge pull request #70440 from rune-scape/null-again
Fix GDScript analyzer null literal
2022-12-22 16:02:19 +01:00
Rémi Verschelde
801ef6614d
Merge pull request #70138 from anvilfolk/signals
Add MethodInfo to signal datatype
2022-12-22 16:02:11 +01:00
rune-scape
3228fdb88a Fix GDScript analyzer null literal 2022-12-22 06:02:34 -05:00
Yuri Rubinsky
abaedb54f1 Remove unused code paragraph from gdscript_editor.cpp/complete_code 2022-12-22 11:10:11 +03:00
ocean (they/them)
d93dbab054 Add MethodInfo to signal datatype 2022-12-21 22:49:51 -05:00
ocean (they/them)
fb418685a0 Unify GDScriptAnalyzer in-editor and runtime autoload checks 2022-12-20 19:01:28 -05:00
Aaron Franke
6590e1fd8a
Make script annotations placed before class_name and extends 2022-12-19 22:01:29 -06:00
Yuri Rubinsky
78d296d7ca Add a note for inst_to_dict to prevent using it on built-in instances 2022-12-19 19:12:00 +03:00
Rémi Verschelde
e780dc332a
Merge pull request #70275 from rune-scape/autoload-subscript-regression
Fix autoload subscript regression
2022-12-19 01:12:35 +01:00
rune-scape
9f6ad59da7 Fix autoload subscript regression 2022-12-18 18:36:41 -05:00
Rémi Verschelde
e9f3e7111f
Merge pull request #70237 from quentinguidee/refactor/fix-comma-instead-of-semicolon
Fix use of comma instead of semicolon
2022-12-18 16:55:10 +01:00
Quentin Guidée
e0f1e02cc7
Fix use of comma instead of semicolon
Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com>
2022-12-17 20:17:04 -05:00
Adam Scott
7fc814f697 Fix external enums not assignable as constants
- Add external enums test
- Rename external inner class test
- Clean up `GDScriptAnalyzer::reduce_identifier_from_base` class
  behavior
2022-12-17 17:59:38 -05:00
Adam Scott
1bbb2b4159 Fix outer class lookup 2022-12-17 17:57:00 -05:00
Adam Scott
2fefcf7329 Fix inner class constant assignment 2022-12-17 12:03:03 -05:00
Rémi Verschelde
8d52eea52b
Merge pull request #70000 from rune-scape/find-more-classes
GDScript: Fix built-in script `find_class` bugs
2022-12-17 16:30:34 +01:00
rune-scape
213c94b42f Fix enum value regression 2022-12-16 22:48:25 -05:00
Rémi Verschelde
f18f2740da
Merge pull request #70131 from rune-scape/preload-type-regression
Fix preload type regression
2022-12-16 00:31:26 +01:00
stmSi
2a341a6321 Fixed GDScript crashed when two consecutive unary operators are analysed 2022-12-16 04:45:53 +06:30
rune-scape
17e03c29d6 Fix preload type regression 2022-12-15 16:47:13 -05:00
rune-scape
e1c63fee86 GDScript: Fix built-in script and other find_class bugs 2022-12-15 14:56:23 -05:00
Adam Scott
3684fd249e Fix GDScript::_get_gdscript_from_variant() crash
The crash would happen, theoretically, when getting the type of a invalid
variant.
2022-12-15 12:29:01 -05:00
Rémi Verschelde
6debf86d51
Merge pull request #69471 from rune-scape/rune-out-of-order
GDScript: Out of order member resolution
2022-12-15 07:56:23 +01:00
rune-scape
2dfc6d5b69 GDScript: Allow out of order member resolution 2022-12-14 21:44:05 -05:00
rune-scape
7d0d6aa16f GDScript: Fix cast producing null 2022-12-12 19:57:26 -05:00
rune-scape
08449ab16e Fix String type compatibility being too permissive 2022-12-12 07:27:41 -05:00
Rémi Verschelde
1bfaa73e14
Merge pull request #69416 from anvilfolk/default-val
Add GDScript implicit type conversion for member variables with initializers
2022-12-11 23:58:22 +01:00
ocean (they/them)
c8293a73b4 Add GDScript member initializer implicit type conversion 2022-12-11 16:55:02 -05:00
Rémi Verschelde
8410e7c9c6
Merge pull request #66733 from MewPurPur/unary-op-warnings
Fix unary op warnings never showing
2022-12-11 22:33:58 +01:00
kobewi
7c6b659bd7 Add PropertyInfo overload for GLOBAL_DEF 2022-12-11 21:36:48 +01:00
Rémi Verschelde
05097ded0a
Merge pull request #69897 from poohcom1/fix/function-return-completion
Fix autocomplete on functions returning variants
2022-12-11 15:18:24 +01:00
rune-scape
98e1a2031d Fix subscript of preloaded script 2022-12-11 07:59:43 -05:00
poohcom1
1845d927dc Fix autocomplete on functions returning variants
- When guessing return type, check type hints before last return value
2022-12-11 14:17:27 +07:00
Adam Scott
0139bd04b2 Fix GDScriptCache::clear() crash when clearing packed scenes 2022-12-10 19:10:12 -05:00
Rémi Verschelde
8f6f244680
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended-class
Fix constants scope in extended or inner GDScript classes
2022-12-10 21:58:50 +01:00
Adam Scott
beaef88abd Remove debug macro for GDScriptLanguage script_list 2022-12-10 14:09:04 -05:00
Adam Scott
65a49bad5a Fix constant base typing in extended GDScript class 2022-12-10 13:39:45 -05:00
Adam Scott
ff544df926 Fix GDScriptCache to not remove scripts/scenes individually when clearing 2022-12-10 12:48:07 -05:00
Rémi Verschelde
1ac7e5a334
Merge pull request #69518 from rune-scape/rune-analyze-values
GDScript: Preload should make native type
2022-12-10 11:29:50 +01:00
Rémi Verschelde
f6ea295bb1
Merge pull request #69467 from rune-scape/rune-subclass-script-path
GDScript: Fix subclass script path issues
2022-12-10 10:21:19 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
Adam Scott
da65b61edb Fix autocomplete crash as it would infinite loop 2022-12-08 23:40:17 -05:00
Adam Scott
59c6642f2a Add missing packed scene cache clear inside GDScriptCache::clear() 2022-12-07 15:29:18 -05:00
Yuri Rubinsky
b229a19688 Fix lookup to docs for variables initialized with get_node 2022-12-07 15:16:04 +03:00
Rémi Verschelde
9bd7ad53f7
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
Move GDScript uninitialization to `GDScriptLanguage::finish()`
2022-12-06 16:11:21 +01:00
Adam Scott
88f3045301 Move GDScript uninitialization to GDScriptLanguage::finalize()
Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2022-12-06 09:35:39 -05:00
Rémi Verschelde
18f7461db8
Merge pull request #69606 from red1939/bug/vscode_crash
Keep GDScriptAnalyzer alive for whole parse()
2022-12-06 11:00:51 +01:00
Rémi Verschelde
85602efef6
Merge pull request #69639 from Chaosus/gds_fix_completion
Fix completion for the raw `get_node` call
2022-12-06 11:00:15 +01:00
Bartosz Bielecki
2af4f7f762 Keep GDScriptAnalyzer alive for whole parse()
Analyzed data is allocated by Parser but kept as a reference in the cache
which in turn is held by the Analyzer. If Analyzer goes away Parser is left
with a tree of dangling references.

Code is analogous to all other usages of Analyzer + Parser pair.
2022-12-06 10:01:18 +01:00
Yuri Rubinsky
20660bb23a Fix completion for the raw get_node call 2022-12-06 10:42:44 +03:00
rune-scape
e79be6ce07 Unify String and StringName 2022-12-05 21:46:47 -05:00
Dmitrii Maganov
97280279ee Fix incomplete shadowing of member properties by parameters 2022-12-06 00:22:56 +02:00
rune-scape
6f8ffd5591 GDScript: preload should make native type 2022-12-04 05:36:17 -05:00
Adam Scott
7bcaa9df9e Fix missing parent class name identifier crash 2022-12-02 21:30:19 -05:00
rune-scape
d531869a7c GDScript: Fix subclass script path issues 2022-12-01 20:43:27 -05:00
Yuri Sizov
bf9cf7d034
Merge pull request #69166 from souplamp/icon-annotation-not-working
Update docs to clarify `@icon` only works with global script classes
2022-12-02 03:04:23 +03:00
kobewi
e9a3e49086 Cleanup function state connections when destroying instance
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2022-12-02 00:20:11 +01:00
souplamp
369c7d2422 Update docs to mention @icon only works with global script classes
Update the docs to clarify that the `@icon` annotation does not work
when only attaching a script to a node, and clarify that the script itself
must be a globally accessible script type.
2022-12-01 12:52:58 -06:00
Rémi Verschelde
4821de146e
Merge pull request #69423 from KoBeWi/parenture
Improve parent signature error
2022-12-01 18:10:31 +01:00
Rémi Verschelde
2d96f63e09
Merge pull request #68481 from dalexeev/gds-fix-dyn-arg-def-val
GDScript 2.0: Fix shift due to skip of non-constant default argument values
2022-12-01 18:09:25 +01:00
kobewi
d1e4146462 Improve parent signature error 2022-12-01 15:16:16 +01:00
Rémi Verschelde
eb555d7559
Merge pull request #69303 from Chaosus/gds_fix_loops
Reset unassigned local variables to null in the loops
2022-12-01 10:21:21 +01:00
VolTer
bfc093c53f Fix unary op warnings never showing 2022-12-01 01:09:10 +01:00