Rémi Verschelde
bf13f29b15
Merge pull request #4094 from neikeq/pr-fix-4062
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TextEdit: Fix Shift+Delete shortcut not calling cut()
2016-03-19 13:54:02 +01:00
Ignacio Etcheverry
0571f961a8
BoxContainer: Bind method add_spacer(bool)
2016-03-19 13:37:07 +01:00
Ignacio Etcheverry
abb720438f
TextEdit: Fix Shift+Delete shortcut not calling cut()
2016-03-19 13:22:44 +01:00
Bojidar Marinov
2a581835ca
Fix issues with tilemap covering child nodes and old quadrants
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Closes #4070
2016-03-18 18:57:26 +02:00
Saracen
44fe74bfc3
Fix cursor getting locked on tree control if tree is cleared while modifying numerical element.
2016-03-17 23:10:09 +00:00
Paulb23
9c0e1524e5
Fixed highlighting when word occurs as substring first
2016-03-17 20:35:04 +00:00
Paulb23
4cc3fbeaff
Fixed highliting with shift and mouse
2016-03-17 19:37:19 +00:00
Paulb23
b0488cacf2
Highlight all occurrences of selected word
2016-03-16 21:20:42 +00:00
Ignacio Etcheverry
fac027cb14
LineEdit/TextEdit: Add Shift+Delete shortcut for cut
2016-03-15 13:03:38 +01:00
Ignacio Etcheverry
4dfd0c1863
TextEdit: Fix inconsistent copy, cut and paste behaviour
2016-03-15 13:02:38 +01:00
Rémi Verschelde
aec4f57f95
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
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Ability to colourize baked lighting in real time.
2016-03-15 10:22:09 +01:00
Rémi Verschelde
c1a1adae28
Merge pull request #4051 from AlexHolly/fileeditor-open-any
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(editor)filedialog open file and dir MODE_OPEN_ANY
2016-03-15 08:45:01 +01:00
Rémi Verschelde
86c6a4a8f6
Merge pull request #4056 from TheHX/issue-1423
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Automatically create input node when creating a ShaderGraph
2016-03-14 20:08:44 +01:00
Franklin Sobrinho
5ee67ba498
Automatically create input node when creating a ShaderGraph
2016-03-14 15:24:12 -03:00
Rémi Verschelde
c30bebd1d3
Merge pull request #4017 from Paulb23/set_tab_size
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Added configurable tab size in the text editor.
2016-03-14 17:12:15 +01:00
Paulb23
9234bd3ff9
Added configuable tab size
2016-03-14 15:13:45 +00:00
Alexander Holland
751c1deef1
(editor)filedialog mode open any
2016-03-14 16:03:18 +01:00
Rémi Verschelde
8b9596b7bf
Merge pull request #4035 from TheHX/item-list
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Add icon region support for ItemList
2016-03-13 23:52:27 +01:00
Saracen
b2e471fd7c
Undo and redo commands on text editor now affect internal version which fixes inconsistent file saving validation.
2016-03-13 20:08:12 +00:00
Franklin Sobrinho
1f07fe5502
Add icon region support for ItemList
2016-03-13 12:51:19 -03:00
Juan Linietsky
8b1dcbfe4d
-Made editor support SSL certs by default (embedded them)
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-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Rémi Verschelde
6e86a05350
Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d
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Fix link error when disable_3d=yes
2016-03-11 07:11:23 +01:00
sanikoyes
a638af886e
Fix link error when disable_3d=yes
2016-03-11 10:01:56 +08:00
Bojidar Marinov
bac875be66
Fix a crash when running a game with Controls with a tools build
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Regression from #3997
TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10 21:01:49 +02:00
Rémi Verschelde
aaad24e6fb
Merge pull request #3865 from Marqin/coverity
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[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10 16:15:49 +01:00
Rémi Verschelde
6ef3c3b645
Merge pull request #3980 from JoshuaGrams/timescale-remainder
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TimeScale node: scale return value (time remaining).
2016-03-09 20:17:13 +01:00
Bojidar Marinov
0e8a8d2cb1
Add option to keep margins when changing anchors, closes #3979
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Amend: Fixed an issue for non-tool builds
Amend2: Same, just fixed doing nothing at some times
2016-03-09 21:14:17 +02:00
Josh Grams
65b7791263
TimeScale node: return +inf remaining for 0 scale.
2016-03-09 06:57:28 -05:00
Hubert Jarosz
7b07bcaf44
fix six possible "divide by zero"
2016-03-09 00:18:23 +01:00
Hubert Jarosz
bf7f9244a9
fix two reading uninitialized pointers
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fixed in:
tools/editor/project_settings.cpp
scene/gui/graph_edit.cpp
2016-03-09 00:16:56 +01:00
Hubert Jarosz
4a4f247914
remove trailing whitespace
2016-03-09 00:00:52 +01:00
Rémi Verschelde
1dad6eca81
Merge pull request #3991 from JoshuaGrams/issue-3711
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Issue 3711
2016-03-08 23:54:46 +01:00
Josh Grams
2fa200ff53
AnimationTreePlayer: distinguish value tracks.
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If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
2016-03-08 17:23:32 -05:00
Juan Linietsky
9157a13aef
Merge pull request #3969 from Paulb23/scroll_past_end_of_file
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Enabled scrolling past end of file in text editor.
2016-03-08 15:34:21 -03:00
Saracen
7fecebd8a8
Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
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Conflicts:
servers/visual/visual_server_raster.h
2016-03-07 23:14:14 +00:00
Josh Grams
2e1b1234a3
TimeScale node: scale return value (time remaining).
2016-03-07 17:21:07 -05:00
Rémi Verschelde
20308c0475
Merge pull request #3919 from chuckeles/open-lines-below-above
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Open line below and above
2016-03-07 20:33:05 +01:00
Paulb23
f19eea2f2d
Enabled scrolling past end of file
2016-03-07 02:32:51 +00:00
Franklin Sobrinho
1d188c1c7b
Fix Sprite doesn't updating region_rect value in certain conditions
2016-03-05 12:30:09 -03:00
Martin Chuckeles
bd7f2590f1
Add special new line opening
2016-03-04 20:10:31 +01:00
Juan Linietsky
5a9b18b665
-Work on addon editor plugin (disabled by default)
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-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04 11:10:48 -03:00
Martin Chuckeles
47206b409d
Add editor settings for call hint placement
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Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
2016-03-04 12:10:15 +01:00
Martin Chuckeles
26cc14e839
Hide hint if completion is active
2016-03-03 20:31:25 +01:00
Martin Chuckeles
03025f60b6
Move the call hint under the current line
2016-03-03 20:26:50 +01:00
Rémi Verschelde
46bfcd3507
Merge pull request #3858 from JoshuaGrams/blend3
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AnimationTreePlayer (Blend3): process all inputs.
2016-03-01 14:02:11 +01:00
Josh Grams
391ce81c5e
AnimationTreePlayer: blend value tracks ( closes #2299 )
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Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.
2016-03-01 07:37:36 -05:00
Josh Grams
b79351aa45
AnimationTreePlayer (Blend3): process all inputs.
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Always call _process_node on all three inputs so that looped animations
don't get out of sync.
2016-02-28 06:55:53 -05:00
Juan Linietsky
08e0e64a19
fix transform localization event in mouse motion
2016-02-27 09:47:39 -03:00
eska
104e008b56
Fix missing dependency resolver in Windows
2016-02-21 22:51:19 +01:00
Juan Linietsky
b91b89cf60
Add support for placeholders in tscn, which was missing. Closes #3652
2016-02-21 11:18:31 -03:00
Juan Linietsky
c04a9ff751
-Fixed bug with event player crashing, closes #3687
2016-02-20 21:00:08 -03:00
Juan Linietsky
70cdfa681a
-Change link to new documentation
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-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde
281236280e
Fix NavigationPolygon references in _bind_method
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Also sync the doc accordingly
2016-02-17 18:46:31 +01:00
Nuno Donato
2d1de83434
refix particles3d issue, bringing down the amount limit to 1024
2016-02-16 08:56:31 +00:00
Rémi Verschelde
5439937899
Bind method is_cell_transposed
2016-02-15 23:30:52 +01:00
Juan Linietsky
db43e94175
-Made some icon data types smaller so they take up less space
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-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-11 00:01:35 -03:00
Juan Linietsky
61f03c98c8
-Added missing functions to the doc, fixes #3583
2016-02-09 16:58:03 -03:00
Juan Linietsky
595de75641
-Allow renaming root node of inherited scene
2016-02-09 16:30:50 -03:00
Juan Linietsky
34c022a0a2
-Cleaned up GraphEdit, also fixes #3568
2016-02-08 16:28:12 -03:00
Juan Linietsky
9109e41a20
Property handle rotated controls in 2D editor, fixes #3613
2016-02-08 11:29:32 -03:00
Rémi Verschelde
f5433dc60d
Merge pull request #3627 from lordadamson/master
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renamed function get_video_texutre to get_video_texture
2016-02-08 11:21:58 +01:00
Adham Zahran
6be6d02daf
renamed function get_video_texutre to get_video_texture
2016-02-08 12:11:26 +02:00
Rémi Verschelde
84fbe2d4cb
Merge pull request #3409 from akien-mga/pr-script-tab-colour
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Make custom_bg fit the whole "selected" area in ItemLists
2016-02-08 07:39:40 +01:00
Saracen
de5281c398
Ability to colourize baked lighting in real time.
2016-02-06 18:03:20 +00:00
Johan Manuel
a634fc7a4a
Added get_cellv() method to TileMap
2016-02-06 13:48:41 +01:00
MarianoGNU
11b3b68c3f
Stop ColorPicker's narcissism ( fixes #3592 )
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Also prevent alpha in guidelines.
2016-02-06 00:26:54 -03:00
MarianoGNU
614cf481ce
ColorPicker: Prevent regenerating hsv values every time. Fixes #3492
2016-02-05 23:35:15 -03:00
hondres
df4faf8f33
support horizontal mouse wheel, use in text editor
2016-02-04 17:16:22 +01:00
Juan Linietsky
bdfac2806f
-Fix mouse coordinates not being affected by canvas transform
2016-02-03 09:31:55 -03:00
Juan Linietsky
6d63dda72b
Merge pull request #3534 from Biliogadafr/pickable2d
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Physics2D: Allow to use 'intersect_point' with not 'Pickable' objects
2016-02-03 08:56:49 -03:00
Juan Linietsky
259bd73cae
-make stream player and time restore state properly if removed, fixes #1949
2016-02-02 23:27:10 -03:00
Juan Linietsky
6349c50f5a
-Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415
2016-02-02 20:44:42 -03:00
Juan Linietsky
857edbea1c
-make animationplayer thinner, also toolbuttons too. fixes #3526
2016-02-02 18:22:37 -03:00
Juan Linietsky
ddf21735ba
-remove the !inside_tree error, fixes grab focus error, closes #3521
2016-02-01 21:32:47 -03:00
Juan Linietsky
b587614653
Make sure variant parser recognizes "nil" for compatibility with old engine.cfg style cofig. Closes #3531
2016-02-01 19:01:06 -03:00
Juan Linietsky
11933811ee
store animation names in alphabetical order, fixes #3423
2016-02-01 00:31:13 -03:00
Biliogadafr
e8c5b41dd8
Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'
2016-02-01 04:30:16 +03:00
Juan Linietsky
dbcca7bea2
-Removed bizarre code introduced in a 2 years old PR, fixes #3483
2016-01-31 18:09:45 -03:00
Juan Linietsky
53e237dfe4
-Fix crash opening and closing the scene, closes #3491
2016-01-31 15:10:33 -03:00
Juan Linietsky
8341038bbe
-Increment resources total in scene format text, fixes #3506
2016-01-29 08:51:51 -03:00
Rémi Verschelde
0c7e7e2c28
Merge pull request #3470 from MarianoGnu/master
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Get color constructor from ColorPicker
2016-01-27 19:08:22 +01:00
Franklin Sobrinho
05a85894da
Fix Tree Slider disappearing when clicking on it
2016-01-27 12:24:49 -03:00
George Marques
38c557114b
Remove strand debug print, fix #3473
2016-01-26 22:39:20 -02:00
MarianoGNU
c927409f25
Get color constructor from ColorPicker
2016-01-26 19:10:56 -03:00
Rémi Verschelde
600411b433
Merge pull request #3467 from MarianoGnu/master
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Focus and select line edit every time color is changed. Fixes #2586
2016-01-26 21:48:53 +01:00
MarianoGNU
5d3fb49826
Focus and select line edit every time color is changed. Fixes #2586
2016-01-26 17:24:58 -03:00
Franklin Sobrinho
66eb28b945
Fix wrong position of LineEdit in Scene editor
2016-01-26 16:03:28 -03:00
Juan Linietsky
094f0767d8
-Fix input bug on window ordering due to foretting to sort root items
2016-01-25 10:39:55 -03:00
Juan Linietsky
5245adcf81
Merge branch 'master' of https://github.com/godotengine/godot
2016-01-25 10:30:47 -03:00
Juan Linietsky
07e7909480
-Changed how popups work in Viewport to make them a lot less invasive to the scene tree
2016-01-25 10:30:03 -03:00
Rémi Verschelde
6ceb1c3a9f
Merge pull request #3440 from TheHX/issue-2946
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Fixed small inconsistencies with the text format
2016-01-25 10:58:50 +01:00
Juan Linietsky
75537c661f
Merge pull request #3434 from TheHX/pr-tscn-dependency
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Fix .tscn not raising dependency error
2016-01-24 20:07:23 -03:00
Franklin Sobrinho
1cfe20562d
Fix .tscn not raising dependency error
2016-01-24 19:05:32 -03:00
Franklin Sobrinho
41ae83e415
Fixed small inconsistencies with the text format
2016-01-24 18:38:37 -03:00
Juan Linietsky
021fc47434
Merge pull request #3431 from TheHX/pr-tscn-groups
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Fix .tscn format not loading groups
2016-01-24 15:34:44 -03:00
Juan Linietsky
35a28f3442
-Take in consideration canvas layers for GUI input
2016-01-24 10:57:42 -03:00
Franklin Sobrinho
2493cb1e26
Fix .tscn format not loading groups
2016-01-24 10:32:46 -03:00
Juan Linietsky
d01f55a78e
Merge pull request #2698 from Faless/add_area_fix
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Fix bug in Body(2D)SW::add_area
2016-01-23 23:07:23 -03:00
Juan Linietsky
a74138a0dc
-Some changes to how scenes and scripts are overriden in scene instance and inheritance
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-Fixes #3127 and also properly fixes #2958
2016-01-23 21:42:15 -03:00
Juan Linietsky
a2992d5955
-Forgot to add clips input to graphedit, fixes #3420
2016-01-23 18:49:26 -03:00
Juan Linietsky
0c6ffcf7b0
-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368
2016-01-23 14:09:55 -03:00
Juan Linietsky
d59733bd67
-Ability to retrieve state data from PackedScene, closes #3413
2016-01-23 12:01:42 -03:00
Juan Linietsky
5a1593951b
-Added a "modal_close" signal for controls
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-Used it to keep changes on lineedit when focused out
2016-01-23 11:45:36 -03:00
Juan Linietsky
579ec65d36
Revert "Tree and PropertyEditor confirm value change on focus loss"
2016-01-23 11:20:54 -03:00
Juan Linietsky
dfbc2dce17
-Improved tab visibility, fixes #3314
2016-01-22 20:19:57 -03:00
Juan Linietsky
fe46f0d2b2
-leftover debug code was causing a crash in navigation 2d, removed it and fixes #3374
2016-01-22 19:49:05 -03:00
Juan Linietsky
b30839fb08
-make sure instance placeholder works with duplicate(), fixes #3378
2016-01-22 19:36:40 -03:00
Juan Linietsky
84d7a559e5
Merge branch 'master' of https://github.com/godotengine/godot
2016-01-22 19:17:24 -03:00
Juan Linietsky
9d571d8eac
-Fix viewport converting the scren in grayness, fixes #3406
2016-01-22 18:54:43 -03:00
Rémi Verschelde
1120b6ae0d
Make custom_bg fit the whole "selected" area in ItemLists
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Closes #3096
2016-01-22 00:22:27 +01:00
Rémi Verschelde
23be1d8639
Merge pull request #3407 from TheHX/pr-issue-1717
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Tree and PropertyEditor confirm value change on focus loss
2016-01-21 19:33:50 +01:00
Franklin Sobrinho
06cafeac0a
Tree and PropertyEditor confirm value change on focus loss
2016-01-21 13:03:06 -03:00
Rémi Verschelde
432e7bf839
Merge pull request #3403 from neikeq/spinbox_hold_imp
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Fix and improved Spinbox behaviour
2016-01-21 14:18:58 +01:00
Ignacio Etcheverry
bd6f7a411c
Fix wrong local mouse pos when holding spinbox and improve behaviour
2016-01-21 14:09:30 +01:00
Ovnuniarchos
37ee43fd5a
Documented AudioServserSW, EventPlayer and EventStream*. Corrections on AudioServer and Sample.
2016-01-21 01:17:17 +01:00
Rémi Verschelde
f2a397375e
Merge pull request #3381 from MarianoGnu/graph_zoom
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Add zoom to GraphEdit
2016-01-20 08:00:28 +01:00
Rémi Verschelde
a6b7e8c24e
Merge pull request #3390 from Hinsbart/duplicate_fix
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duplicate groups and signals
2016-01-20 07:25:34 +01:00
Juan Linietsky
891e31b139
-Some fixes to drag and drop and canvas offset for GUI that were introduced after rewrite
2016-01-19 20:28:20 -03:00
hondres
4c753f60b1
duplicate groups and signals
2016-01-20 00:08:04 +01:00
Rémi Verschelde
5d84589e42
Fix build with tools=no
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Fixes #3384 .
2016-01-19 10:45:12 +01:00
MarianoGNU
76ee2035b6
Add a slider to handle zoom
2016-01-18 22:10:44 -03:00
MarianoGNU
c2aaeaaf5a
Add zoom to GraphEdit
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Also fix some responsiveness issues:
-Box selection no longer visible when connecting.
-Allow cancel connection with mouse's right button.
2016-01-18 20:41:37 -03:00
Juan Linietsky
d1bb868a19
-fixed bug related to mouse cursor changes, fixes #3366
2016-01-18 19:49:54 -03:00
Ovnuniarchos
ded1acc33e
New shader nodes are now created under (more or less) the cursor.
2016-01-18 16:02:42 +01:00
Rémi Verschelde
4481e8af5c
Merge pull request #3358 from neikeq/issue_1123
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F5 hotkey to refresh FileDialog/EditorFileDialog
2016-01-18 14:46:17 +01:00
Rémi Verschelde
c0b9634235
Merge pull request #2854 from MarianoGnu/color_picker
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new ColorPicker
2016-01-18 13:52:51 +01:00
Juan Linietsky
74a48a0140
-Massive editor dialog cleanup
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-Added a bottom menu list
2016-01-17 20:03:57 -03:00
Juan Linietsky
72fcb8a35b
-Moved all the "root" input handling for GUI from individual Controls to Viewport.
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-Should fix several reported bugs when controls don't have a common parent
This may have added new bugs, so please report if so!
2016-01-16 22:41:10 -03:00
MarianoGNU
e730d4b3d9
Add guide lines to visual editor.
2016-01-15 17:32:10 -03:00
MarianoGNU
d1ee2ab893
add screen color picking
2016-01-15 17:23:19 -03:00
MarianoGNU
ad2387f0be
Add presets.
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Also fix some bugs.
Fix a crash and a minor bug
2016-01-15 17:23:19 -03:00
MarianoGNU
1f3d6824c8
Move shaders to default theme and add shader_override related methods to Control class
2016-01-15 17:23:19 -03:00
MarianoGNU
dc7755ffcd
Add a visual editor to color picker.
2016-01-15 17:23:19 -03:00
Ignacio Etcheverry
e80e450ee8
F5 hotkey to refresh FileDialog/EditorFileDialog
2016-01-15 21:19:16 +01:00
Rémi Verschelde
3c6dd5749d
Merge pull request #3204 from neikeq/fix_3153
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Consider texture offset when rotating tiles
2016-01-15 16:53:16 +01:00
Rémi Verschelde
698b338bc8
Merge pull request #3351 from neikeq/issue_3348
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Fix LineEdit not capturing text input events
2016-01-14 16:36:31 +01:00
Ignacio Etcheverry
ccbf8b42f4
Fix LineEdit not capturing text input events
2016-01-14 16:26:22 +01:00
Juan Linietsky
4248c84e20
-Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201
2016-01-14 11:06:20 -03:00
Juan Linietsky
c4cee22510
Properly fix tab scrolling, fixes #3128 , fixes #3314
2016-01-13 07:39:31 -03:00
Juan Linietsky
f2ae6f87a4
Fix situation where TSCN format might crash, closes #3062
2016-01-12 07:07:36 -03:00
Juan Linietsky
a625f7d073
-Properly lock and and warn about switching off contact monitoring, fixes #3041
2016-01-12 06:14:15 -03:00
Rémi Verschelde
cbdcd99b85
Merge pull request #3257 from TheHX/pr-range-properties
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Fix error caused by dragging a Range property
2016-01-11 11:50:50 +01:00
Rémi Verschelde
90e5fba1c1
Merge pull request #3300 from MarianoGnu/bug_fixing
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fix: TouchScreenButton should stop propagating action when button is …
2016-01-11 08:47:37 +01:00
Juan Linietsky
d7015613b1
It seems everyone misses the polygon decomposer output, fixes #3069
2016-01-10 23:09:05 -03:00
Juan Linietsky
6eb742d49f
-Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102
2016-01-10 21:45:58 -03:00
Juan Linietsky
5b088b41b3
make path update when curve changes, fixes #3144
2016-01-10 18:01:16 -03:00
Juan Linietsky
1aaf507ffb
change intersect_ray function to discriminate pickable objects, fixes #3203
2016-01-10 15:54:57 -03:00
MarianoGNU
3169b66d15
fix: TouchScreenButton should stop propagating action when button is removed from scene
2016-01-10 10:36:43 -03:00
Juan Linietsky
3a3ce982b0
removed this fix, which brought more problems than solutions
2016-01-10 00:26:35 -03:00
Ariel Manzur
d199ed344d
removed prints
2016-01-09 19:51:05 -03:00
Rémi Verschelde
3ad263eafe
Merge pull request #3279 from neikeq/issue_3259
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Fix TextEdit caret being drawn when outside the visible region
2016-01-08 17:42:02 +01:00
Ignacio Etcheverry
02d1ef8ca6
Fix TextEdit caret drawn when outside the visible region
2016-01-08 17:33:42 +01:00
Richard Nespithal
b123bc4a2a
do not return zero with minus-sign within range value, fixes #3221
2016-01-08 15:57:03 +01:00
Ignacio Etcheverry
6541f6418e
TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and End
2016-01-07 22:59:23 +01:00
Ignacio Etcheverry
a825cfd932
TextEdit/LineEdit: Handle numpad arrows if NumLock is disabled
2016-01-07 21:51:47 +01:00
Rémi Verschelde
a0c39a4b33
Merge pull request #3191 from neikeq/filedialog_hotkeys
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Add keyboard shortcut to toggle "show hidden files" in FileDialog
2016-01-07 07:50:26 +01:00
Rémi Verschelde
c8849c0b79
Merge pull request #3136 from MarianoGnu/bug_fixing
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Fix RGBA Uniform autogeneration in ShaderGraph
2016-01-06 21:10:48 +01:00
Franklin Sobrinho
a906bce9a0
Fix error caused by dragging a Range property
2016-01-06 09:58:22 -03:00
Franklin Sobrinho
69240aa243
Fix .tscn format not loading signal binds
2016-01-06 08:56:06 -03:00
Rémi Verschelde
52e18accf2
Merge pull request #3159 from neikeq/tab_close_icon
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Add tab close icon to the default theme
2016-01-06 11:58:52 +01:00
Rémi Verschelde
78e5bc8e9a
Merge pull request #3211 from SaracenOne/audio_stream_pause_fix
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Fix delay on audio stream pause
2016-01-06 11:54:03 +01:00
Rémi Verschelde
e0b91c701c
Fix is_node_being_edited() when not building tools
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Fixes #3213 .
Superseded #3242 .
2016-01-05 16:02:59 +01:00
Ignacio Etcheverry
a9dbe83155
TileMap: Properly flip/rotate tiles with non-square region
2016-01-04 15:28:11 +01:00
Juan Linietsky
a501ee355b
properly specify metadata in KB function
2016-01-03 20:25:27 -03:00
Juan Linietsky
e8fbf39f88
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
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-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
Juan Linietsky
b988f016fd
forgot to bind NOTIFICATION_INSTANCED, closes #2261
2016-01-03 12:57:19 -03:00
Saracen
53b2b0ccbe
Fix delay on audio stream pause
2016-01-03 01:24:30 +00:00
Juan Linietsky
939c5f5c9e
-Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115
2016-01-02 20:32:19 -03:00
Juan Linietsky
2db78e8f87
Properly clear/restore current camera when switching scenes. Fixes #2137
2016-01-02 17:18:45 -03:00
Juan Linietsky
b0b1da6950
Make buttons properly obey stylebox content marins, closes #2156
2016-01-02 15:51:41 -03:00
Ignacio Etcheverry
e22e0cecf7
TileMap: Consider texture offset for rotated tiles
2016-01-02 18:17:20 +01:00
Juan Linietsky
757b8c4206
-Restore mouse on X11 when debugger break happens, closes #2232
2016-01-02 12:58:59 -03:00
Juan Linietsky
9ed3d6d007
added a finished signal to StreamPlayer, closes #2249
2016-01-02 12:24:04 -03:00
Juan Linietsky
d069c44a7f
-Fix TouchScreenButton to work with stretch and viewport canvas transform, closes #2286
2016-01-02 11:23:30 -03:00
Ignacio Etcheverry
3ca800226e
FileDialog: keyboard shortcut to toggle "show hidden files"
2016-01-02 12:58:38 +01:00
Juan Linietsky
df5fa62ab9
remove the invalid id error when freeing a 3D joint, fixes #2383
2016-01-02 08:37:27 -03:00
Juan Linietsky
199a29b353
Merge pull request #3184 from vnen/update-copyright-2016
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Update copyright to 2016 in headers
2016-01-01 11:03:29 -03:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Juan Linietsky
7879efc50b
Make both lights and occluders stop working if hidden, fixes #2437
2016-01-01 10:45:24 -03:00
Juan Linietsky
b78c1e52c2
Make CanvasModulate deactivate when hidden, fixes #2437
2016-01-01 10:33:02 -03:00
Juan Linietsky
7d0894e925
-Improved convex decomposer for CollisionPolygon2D, fixes #2336
2015-12-31 20:23:34 -03:00
Juan Linietsky
d1a799f744
-fix range limit issue in Particles2D, closes #2411
2015-12-31 15:18:03 -03:00
Juan Linietsky
1e65c3c701
remove error print in area collision, should be a valid situation, closes #2463
2015-12-31 11:15:49 -03:00
Juan Linietsky
335c52ba03
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-31 00:33:07 -03:00
Juan Linietsky
fd836cad27
-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
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-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed
-Created a VariantWriter helper to unify all variant to text writing
-Moved SceneFormatText writing to VariantWriter
-Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
2015-12-31 00:31:00 -03:00
reduz
b8f18cd73c
add 2d paths and joints to collision/navigation debug, fixes #2439
2015-12-29 19:07:37 -03:00
reduz
408a67193e
Added a reset() function to Particles2D, fixes #2472 , fixes #2468
2015-12-29 18:53:45 -03:00
reduz
196b3e03fc
Fix CanvasItem.draw_set_transform to act according to docs, fixes #2487
2015-12-29 18:27:20 -03:00
reduz
875bff2c4e
-fix loading of samples in mod, s3m and xm. Fixes #2553
2015-12-29 16:06:45 -03:00
reduz
5063cd7757
-Make tilemap able to change light mask, fixes #2557
2015-12-29 14:47:13 -03:00
reduz
974e5362bc
-forgot a check for tools enabled, closes #3166
2015-12-29 12:14:02 -03:00
reduz
2f19260fb7
-restrict gui root from being removed while performing input, fixes #2578
2015-12-29 10:01:29 -03:00
reduz
45ad1024e1
make it easy to edit popupmenus, fixes #2595
2015-12-29 09:26:17 -03:00
reduz
0c6a4b47a6
-Allow negative texture scale in TextureButton, fixes #2956
2015-12-29 08:47:13 -03:00
Ignacio Etcheverry
563c761c8c
Add tab close icon to the default theme
2015-12-29 12:09:41 +01:00
reduz
f7b64a62d1
-renamed function get_relative_transform() to get_relative_transform_to_parent(), makes more sense
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-fixed newly introduced bug in onready keyword, fixes #3155
2015-12-28 21:05:57 -03:00
reduz
496cb49771
Fix proper ordering of project settings properties, also fixes inability to change order of autoloads
2015-12-28 18:04:22 -03:00
reduz
e0d21d2158
Ability to set autoloads as singleton global variables
2015-12-28 15:59:20 -03:00
Rémi Verschelde
bfbde4dfd1
Merge pull request #3146 from akien-mga/pr-argument-names
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Add missing argument names in GDScript bindings + related fixes
2015-12-28 12:26:36 +01:00
reduz
37cb0faedb
Merge branch 'master' of https://github.com/okamstudio/godot
2015-12-28 01:41:12 -03:00