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/**************************************************************************/
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/* gdscript.cpp */
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/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
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# include "gdscript.h"
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# include "gdscript_analyzer.h"
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# include "gdscript_cache.h"
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# include "gdscript_compiler.h"
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# include "gdscript_parser.h"
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# include "gdscript_rpc_callable.h"
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# include "gdscript_tokenizer_buffer.h"
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# include "gdscript_warning.h"
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# ifdef TOOLS_ENABLED
# include "editor/gdscript_docgen.h"
# endif
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# ifdef TESTS_ENABLED
# include "tests/gdscript_test_runner.h"
# endif
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# include "core/config/engine.h"
# include "core/config/project_settings.h"
# include "core/core_constants.h"
# include "core/io/file_access.h"
# include "core/io/file_access_encrypted.h"
# include "core/os/os.h"
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# include "scene/scene_string_names.h"
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# ifdef TOOLS_ENABLED
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# include "editor/editor_paths.h"
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# endif
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# include <stdint.h>
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///////////////////////////
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GDScriptNativeClass : : GDScriptNativeClass ( const StringName & p_name ) {
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name = p_name ;
}
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bool GDScriptNativeClass : : _get ( const StringName & p_name , Variant & r_ret ) const {
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bool ok ;
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int64_t v = ClassDB : : get_integer_constant ( name , p_name , & ok ) ;
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if ( ok ) {
r_ret = v ;
return true ;
} else {
return false ;
}
}
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void GDScriptNativeClass : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " new " ) , & GDScriptNativeClass : : _new ) ;
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}
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Variant GDScriptNativeClass : : _new ( ) {
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Object * o = instantiate ( ) ;
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ERR_FAIL_NULL_V_MSG ( o , Variant ( ) , " Class type: ' " + String ( name ) + " ' is not instantiable. " ) ;
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RefCounted * rc = Object : : cast_to < RefCounted > ( o ) ;
if ( rc ) {
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return Ref < RefCounted > ( rc ) ;
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} else {
return o ;
}
}
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Object * GDScriptNativeClass : : instantiate ( ) {
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return ClassDB : : instantiate_no_placeholders ( name ) ;
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}
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Variant GDScriptNativeClass : : callp ( const StringName & p_method , const Variant * * p_args , int p_argcount , Callable : : CallError & r_error ) {
if ( p_method = = SNAME ( " new " ) ) {
// Constructor.
return Object : : callp ( p_method , p_args , p_argcount , r_error ) ;
}
MethodBind * method = ClassDB : : get_method ( name , p_method ) ;
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if ( method & & method - > is_static ( ) ) {
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// Native static method.
return method - > call ( nullptr , p_args , p_argcount , r_error ) ;
}
r_error . error = Callable : : CallError : : CALL_ERROR_INVALID_METHOD ;
return Variant ( ) ;
}
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GDScriptFunction * GDScript : : _super_constructor ( GDScript * p_script ) {
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if ( likely ( p_script - > valid ) & & p_script - > initializer ) {
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return p_script - > initializer ;
} else {
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GDScript * base_src = p_script - > _base ;
if ( base_src ! = nullptr ) {
return _super_constructor ( base_src ) ;
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} else {
return nullptr ;
}
}
}
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void GDScript : : _super_implicit_constructor ( GDScript * p_script , GDScriptInstance * p_instance , Callable : : CallError & r_error ) {
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GDScript * base_src = p_script - > _base ;
if ( base_src ! = nullptr ) {
_super_implicit_constructor ( base_src , p_instance , r_error ) ;
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if ( r_error . error ! = Callable : : CallError : : CALL_OK ) {
return ;
}
}
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ERR_FAIL_NULL ( p_script - > implicit_initializer ) ;
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if ( likely ( valid ) ) {
p_script - > implicit_initializer - > call ( p_instance , nullptr , 0 , r_error ) ;
} else {
r_error . error = Callable : : CallError : : CALL_ERROR_INVALID_METHOD ;
}
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}
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GDScriptInstance * GDScript : : _create_instance ( const Variant * * p_args , int p_argcount , Object * p_owner , bool p_is_ref_counted , Callable : : CallError & r_error ) {
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/* STEP 1, CREATE */
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GDScriptInstance * instance = memnew ( GDScriptInstance ) ;
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instance - > base_ref_counted = p_is_ref_counted ;
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instance - > members . resize ( member_indices . size ( ) ) ;
instance - > script = Ref < GDScript > ( this ) ;
instance - > owner = p_owner ;
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instance - > owner_id = p_owner - > get_instance_id ( ) ;
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# ifdef DEBUG_ENABLED
//needed for hot reloading
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for ( const KeyValue < StringName , MemberInfo > & E : member_indices ) {
instance - > member_indices_cache [ E . key ] = E . value . index ;
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}
# endif
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instance - > owner - > set_script_instance ( instance ) ;
Fix misc. source comment typos
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
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/* STEP 2, INITIALIZE AND CONSTRUCT */
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{
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MutexLock lock ( GDScriptLanguage : : singleton - > mutex ) ;
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instances . insert ( instance - > owner ) ;
}
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_super_implicit_constructor ( this , instance , r_error ) ;
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if ( r_error . error ! = Callable : : CallError : : CALL_OK ) {
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String error_text = Variant : : get_call_error_text ( instance - > owner , " @implicit_new " , nullptr , 0 , r_error ) ;
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instance - > script = Ref < GDScript > ( ) ;
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instance - > owner - > set_script_instance ( nullptr ) ;
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{
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MutexLock lock ( GDScriptLanguage : : singleton - > mutex ) ;
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instances . erase ( p_owner ) ;
}
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ERR_FAIL_V_MSG ( nullptr , " Error constructing a GDScriptInstance: " + error_text ) ;
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}
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if ( p_argcount < 0 ) {
return instance ;
}
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initializer = _super_constructor ( this ) ;
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if ( initializer ! = nullptr ) {
initializer - > call ( instance , p_args , p_argcount , r_error ) ;
if ( r_error . error ! = Callable : : CallError : : CALL_OK ) {
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String error_text = Variant : : get_call_error_text ( instance - > owner , " _init " , p_args , p_argcount , r_error ) ;
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instance - > script = Ref < GDScript > ( ) ;
instance - > owner - > set_script_instance ( nullptr ) ;
{
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MutexLock lock ( GDScriptLanguage : : singleton - > mutex ) ;
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instances . erase ( p_owner ) ;
}
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ERR_FAIL_V_MSG ( nullptr , " Error constructing a GDScriptInstance: " + error_text ) ;
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}
}
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//@TODO make thread safe
return instance ;
}
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Variant GDScript : : _new ( const Variant * * p_args , int p_argcount , Callable : : CallError & r_error ) {
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/* STEP 1, CREATE */
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if ( ! valid ) {
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r_error . error = Callable : : CallError : : CALL_ERROR_INVALID_METHOD ;
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return Variant ( ) ;
}
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r_error . error = Callable : : CallError : : CALL_OK ;
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Ref < RefCounted > ref ;
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Object * owner = nullptr ;
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GDScript * _baseptr = this ;
while ( _baseptr - > _base ) {
_baseptr = _baseptr - > _base ;
}
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ERR_FAIL_COND_V ( _baseptr - > native . is_null ( ) , Variant ( ) ) ;
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if ( _baseptr - > native . ptr ( ) ) {
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owner = _baseptr - > native - > instantiate ( ) ;
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} else {
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owner = memnew ( RefCounted ) ; //by default, no base means use reference
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}
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ERR_FAIL_NULL_V_MSG ( owner , Variant ( ) , " Can't inherit from a virtual class. " ) ;
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RefCounted * r = Object : : cast_to < RefCounted > ( owner ) ;
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if ( r ) {
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ref = Ref < RefCounted > ( r ) ;
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}
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GDScriptInstance * instance = _create_instance ( p_args , p_argcount , owner , r ! = nullptr , r_error ) ;
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if ( ! instance ) {
if ( ref . is_null ( ) ) {
memdelete ( owner ) ; //no owner, sorry
}
return Variant ( ) ;
}
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if ( ref . is_valid ( ) ) {
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return ref ;
} else {
return owner ;
}
}
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bool GDScript : : can_instantiate ( ) const {
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# ifdef TOOLS_ENABLED
return valid & & ( tool | | ScriptServer : : is_scripting_enabled ( ) ) ;
# else
return valid ;
# endif
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}
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Ref < Script > GDScript : : get_base_script ( ) const {
if ( _base ) {
return Ref < GDScript > ( _base ) ;
} else {
return Ref < Script > ( ) ;
}
}
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StringName GDScript : : get_global_name ( ) const {
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return global_name ;
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}
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StringName GDScript : : get_instance_base_type ( ) const {
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if ( native . is_valid ( ) ) {
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return native - > get_name ( ) ;
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}
if ( base . is_valid ( ) & & base - > is_valid ( ) ) {
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return base - > get_instance_base_type ( ) ;
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}
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return StringName ( ) ;
}
struct _GDScriptMemberSort {
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int index = 0 ;
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StringName name ;
_FORCE_INLINE_ bool operator < ( const _GDScriptMemberSort & p_member ) const { return index < p_member . index ; }
} ;
# ifdef TOOLS_ENABLED
void GDScript : : _placeholder_erased ( PlaceHolderScriptInstance * p_placeholder ) {
placeholders . erase ( p_placeholder ) ;
}
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# endif
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void GDScript : : _get_script_method_list ( List < MethodInfo > * r_list , bool p_include_base ) const {
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const GDScript * current = this ;
while ( current ) {
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for ( const KeyValue < StringName , GDScriptFunction * > & E : current - > member_functions ) {
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r_list - > push_back ( E . value - > get_method_info ( ) ) ;
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}
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if ( ! p_include_base ) {
return ;
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}
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current = current - > _base ;
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}
}
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void GDScript : : get_script_method_list ( List < MethodInfo > * r_list ) const {
_get_script_method_list ( r_list , true ) ;
}
void GDScript : : _get_script_property_list ( List < PropertyInfo > * r_list , bool p_include_base ) const {
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const GDScript * sptr = this ;
List < PropertyInfo > props ;
while ( sptr ) {
Vector < _GDScriptMemberSort > msort ;
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for ( const KeyValue < StringName , MemberInfo > & E : sptr - > member_indices ) {
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if ( ! sptr - > members . has ( E . key ) ) {
continue ; // Skip base class members.
}
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_GDScriptMemberSort ms ;
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ms . index = E . value . index ;
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ms . name = E . key ;
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msort . push_back ( ms ) ;
}
msort . sort ( ) ;
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msort . reverse ( ) ;
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for ( int i = 0 ; i < msort . size ( ) ; i + + ) {
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props . push_front ( sptr - > member_indices [ msort [ i ] . name ] . property_info ) ;
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}
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# ifdef TOOLS_ENABLED
r_list - > push_back ( sptr - > get_class_category ( ) ) ;
# endif // TOOLS_ENABLED
for ( const PropertyInfo & E : props ) {
r_list - > push_back ( E ) ;
}
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if ( ! p_include_base ) {
break ;
}
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props . clear ( ) ;
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sptr = sptr - > _base ;
}
}
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void GDScript : : get_script_property_list ( List < PropertyInfo > * r_list ) const {
_get_script_property_list ( r_list , true ) ;
}
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bool GDScript : : has_method ( const StringName & p_method ) const {
return member_functions . has ( p_method ) ;
}
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bool GDScript : : has_static_method ( const StringName & p_method ) const {
return member_functions . has ( p_method ) & & member_functions [ p_method ] - > is_static ( ) ;
}
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int GDScript : : get_script_method_argument_count ( const StringName & p_method , bool * r_is_valid ) const {
HashMap < StringName , GDScriptFunction * > : : ConstIterator E = member_functions . find ( p_method ) ;
if ( ! E ) {
if ( r_is_valid ) {
* r_is_valid = false ;
}
return 0 ;
}
if ( r_is_valid ) {
* r_is_valid = true ;
}
return E - > value - > get_argument_count ( ) ;
}
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MethodInfo GDScript : : get_method_info ( const StringName & p_method ) const {
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HashMap < StringName , GDScriptFunction * > : : ConstIterator E = member_functions . find ( p_method ) ;
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if ( ! E ) {
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return MethodInfo ( ) ;
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}
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return E - > value - > get_method_info ( ) ;
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}
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bool GDScript : : get_property_default_value ( const StringName & p_property , Variant & r_value ) const {
# ifdef TOOLS_ENABLED
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HashMap < StringName , Variant > : : ConstIterator E = member_default_values_cache . find ( p_property ) ;
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if ( E ) {
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r_value = E - > value ;
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return true ;
}
if ( base_cache . is_valid ( ) ) {
return base_cache - > get_property_default_value ( p_property , r_value ) ;
}
# endif
return false ;
}
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ScriptInstance * GDScript : : instance_create ( Object * p_this ) {
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ERR_FAIL_COND_V_MSG ( ! valid , nullptr , " Script is invalid! " ) ;
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GDScript * top = this ;
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while ( top - > _base ) {
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top = top - > _base ;
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}
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if ( top - > native . is_valid ( ) ) {
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if ( ! ClassDB : : is_parent_class ( p_this - > get_class_name ( ) , top - > native - > get_name ( ) ) ) {
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if ( EngineDebugger : : is_active ( ) ) {
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GDScriptLanguage : : get_singleton ( ) - > debug_break_parse ( _get_debug_path ( ) , 1 , " Script inherits from native type ' " + String ( top - > native - > get_name ( ) ) + " ', so it can't be assigned to an object of type: ' " + p_this - > get_class ( ) + " ' " ) ;
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}
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ERR_FAIL_V_MSG ( nullptr , " Script inherits from native type ' " + String ( top - > native - > get_name ( ) ) + " ', so it can't be assigned to an object of type ' " + p_this - > get_class ( ) + " ' " + " . " ) ;
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}
}
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Callable : : CallError unchecked_error ;
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return _create_instance ( nullptr , 0 , p_this , Object : : cast_to < RefCounted > ( p_this ) ! = nullptr , unchecked_error ) ;
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}
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PlaceHolderScriptInstance * GDScript : : placeholder_instance_create ( Object * p_this ) {
# ifdef TOOLS_ENABLED
PlaceHolderScriptInstance * si = memnew ( PlaceHolderScriptInstance ( GDScriptLanguage : : get_singleton ( ) , Ref < Script > ( this ) , p_this ) ) ;
placeholders . insert ( si ) ;
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_update_exports ( nullptr , false , si ) ;
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return si ;
# else
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return nullptr ;
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# endif
}
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bool GDScript : : instance_has ( const Object * p_this ) const {
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MutexLock lock ( GDScriptLanguage : : singleton - > mutex ) ;
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return instances . has ( ( Object * ) p_this ) ;
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}
bool GDScript : : has_source_code ( ) const {
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return ! source . is_empty ( ) ;
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}
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String GDScript : : get_source_code ( ) const {
return source ;
}
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void GDScript : : set_source_code ( const String & p_code ) {
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if ( source = = p_code ) {
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return ;
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}
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source = p_code ;
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# ifdef TOOLS_ENABLED
source_changed_cache = true ;
# endif
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}
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# ifdef TOOLS_ENABLED
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void GDScript : : _update_exports_values ( HashMap < StringName , Variant > & values , List < PropertyInfo > & propnames ) {
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for ( const KeyValue < StringName , Variant > & E : member_default_values_cache ) {
values [ E . key ] = E . value ;
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}
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for ( const PropertyInfo & E : members_cache ) {
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propnames . push_back ( E ) ;
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}
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if ( base_cache . is_valid ( ) ) {
base_cache - > _update_exports_values ( values , propnames ) ;
}
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}
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void GDScript : : _add_doc ( const DocData : : ClassDoc & p_inner_class ) {
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if ( _owner ) { // Only the top-level class stores doc info
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_owner - > _add_doc ( p_inner_class ) ;
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} else { // Remove old docs, add new
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for ( int i = 0 ; i < docs . size ( ) ; i + + ) {
if ( docs [ i ] . name = = p_inner_class . name ) {
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docs . remove_at ( i ) ;
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break ;
}
}
docs . append ( p_inner_class ) ;
}
}
void GDScript : : _clear_doc ( ) {
docs . clear ( ) ;
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doc = DocData : : ClassDoc ( ) ;
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}
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String GDScript : : get_class_icon_path ( ) const {
return simplified_icon_path ;
}
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# endif
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bool GDScript : : _update_exports ( bool * r_err , bool p_recursive_call , PlaceHolderScriptInstance * p_instance_to_update , bool p_base_exports_changed ) {
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# ifdef TOOLS_ENABLED
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static Vector < GDScript * > base_caches ;
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if ( ! p_recursive_call ) {
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base_caches . clear ( ) ;
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}
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base_caches . append ( this ) ;
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bool changed = p_base_exports_changed ;
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if ( source_changed_cache ) {
source_changed_cache = false ;
changed = true ;
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String basedir = path ;
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if ( basedir . is_empty ( ) ) {
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basedir = get_path ( ) ;
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}
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if ( ! basedir . is_empty ( ) ) {
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basedir = basedir . get_base_dir ( ) ;
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}
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GDScriptParser parser ;
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GDScriptAnalyzer analyzer ( & parser ) ;
Error err = parser . parse ( source , path , false ) ;
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if ( err = = OK & & analyzer . analyze ( ) = = OK ) {
const GDScriptParser : : ClassNode * c = parser . get_tree ( ) ;
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if ( base_cache . is_valid ( ) ) {
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base_cache - > inheriters_cache . erase ( get_instance_id ( ) ) ;
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base_cache = Ref < GDScript > ( ) ;
}
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GDScriptParser : : DataType base_type = parser . get_tree ( ) - > base_type ;
if ( base_type . kind = = GDScriptParser : : DataType : : CLASS ) {
Ref < GDScript > bf = GDScriptCache : : get_full_script ( base_type . script_path , err , path ) ;
if ( err = = OK ) {
bf = Ref < GDScript > ( bf - > find_class ( base_type . class_type - > fqcn ) ) ;
if ( bf . is_valid ( ) ) {
base_cache = bf ;
bf - > inheriters_cache . insert ( get_instance_id ( ) ) ;
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}
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}
}
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members_cache . clear ( ) ;
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member_default_values_cache . clear ( ) ;
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_signals . clear ( ) ;
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members_cache . push_back ( get_class_category ( ) ) ;
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for ( int i = 0 ; i < c - > members . size ( ) ; i + + ) {
const GDScriptParser : : ClassNode : : Member & member = c - > members [ i ] ;
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switch ( member . type ) {
case GDScriptParser : : ClassNode : : Member : : VARIABLE : {
if ( ! member . variable - > exported ) {
continue ;
}
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members_cache . push_back ( member . variable - > export_info ) ;
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Variant default_value = analyzer . make_variable_default_value ( member . variable ) ;
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member_default_values_cache [ member . variable - > identifier - > name ] = default_value ;
} break ;
case GDScriptParser : : ClassNode : : Member : : SIGNAL : {
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_signals [ member . signal - > identifier - > name ] = member . signal - > method_info ;
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} break ;
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case GDScriptParser : : ClassNode : : Member : : GROUP : {
members_cache . push_back ( member . annotation - > export_info ) ;
} break ;
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default :
break ; // Nothing.
}
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}
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} else {
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placeholder_fallback_enabled = true ;
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return false ;
}
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} else if ( placeholder_fallback_enabled ) {
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return false ;
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}
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placeholder_fallback_enabled = false ;
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if ( base_cache . is_valid ( ) & & base_cache - > is_valid ( ) ) {
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for ( int i = 0 ; i < base_caches . size ( ) ; i + + ) {
if ( base_caches [ i ] = = base_cache . ptr ( ) ) {
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if ( r_err ) {
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* r_err = true ;
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}
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valid = false ; // to show error in the editor
base_cache - > valid = false ;
base_cache - > inheriters_cache . clear ( ) ; // to prevent future stackoverflows
base_cache . unref ( ) ;
base . unref ( ) ;
_base = nullptr ;
ERR_FAIL_V_MSG ( false , " Cyclic inheritance in script class. " ) ;
}
}
if ( base_cache - > _update_exports ( r_err , true ) ) {
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if ( r_err & & * r_err ) {
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return false ;
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}
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changed = true ;
}
}
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if ( ( changed | | p_instance_to_update ) & & placeholders . size ( ) ) { //hm :(
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// update placeholders if any
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HashMap < StringName , Variant > values ;
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List < PropertyInfo > propnames ;
_update_exports_values ( values , propnames ) ;
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if ( changed ) {
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for ( PlaceHolderScriptInstance * E : placeholders ) {
E - > update ( propnames , values ) ;
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}
} else {
p_instance_to_update - > update ( propnames , values ) ;
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}
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}
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return changed ;
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# else
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return false ;
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# endif
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}
void GDScript : : update_exports ( ) {
# ifdef TOOLS_ENABLED
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_update_exports_down ( false ) ;
# endif
}
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# ifdef TOOLS_ENABLED
void GDScript : : _update_exports_down ( bool p_base_exports_changed ) {
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bool cyclic_error = false ;
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bool changed = _update_exports ( & cyclic_error , false , nullptr , p_base_exports_changed ) ;
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if ( cyclic_error ) {
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return ;
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}
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HashSet < ObjectID > copy = inheriters_cache ; //might get modified
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for ( const ObjectID & E : copy ) {
Object * id = ObjectDB : : get_instance ( E ) ;
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GDScript * s = Object : : cast_to < GDScript > ( id ) ;
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if ( ! s ) {
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continue ;
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}
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s - > _update_exports_down ( p_base_exports_changed | | changed ) ;
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}
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}
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# endif
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String GDScript : : _get_debug_path ( ) const {
if ( is_built_in ( ) & & ! get_name ( ) . is_empty ( ) ) {
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return vformat ( " %s(%s) " , get_name(), get_script_path()) ;
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} else {
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return get_script_path ( ) ;
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}
}
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Error GDScript : : _static_init ( ) {
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if ( likely ( valid ) & & static_initializer ) {
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Callable : : CallError call_err ;
static_initializer - > call ( nullptr , nullptr , 0 , call_err ) ;
if ( call_err . error ! = Callable : : CallError : : CALL_OK ) {
return ERR_CANT_CREATE ;
}
}
Error err = OK ;
for ( KeyValue < StringName , Ref < GDScript > > & inner : subclasses ) {
err = inner . value - > _static_init ( ) ;
if ( err ) {
break ;
}
}
return err ;
}
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void GDScript : : _static_default_init ( ) {
for ( const KeyValue < StringName , MemberInfo > & E : static_variables_indices ) {
const GDScriptDataType & type = E . value . data_type ;
// Only initialize builtin types, which are not expected to be `null`.
if ( ! type . has_type | | type . kind ! = GDScriptDataType : : BUILTIN ) {
continue ;
}
if ( type . builtin_type = = Variant : : ARRAY & & type . has_container_element_type ( 0 ) ) {
Array default_value ;
const GDScriptDataType & element_type = type . get_container_element_type ( 0 ) ;
default_value . set_typed ( element_type . builtin_type , element_type . native_type , element_type . script_type ) ;
static_variables . write [ E . value . index ] = default_value ;
} else {
Variant default_value ;
Callable : : CallError err ;
Variant : : construct ( type . builtin_type , default_value , nullptr , 0 , err ) ;
static_variables . write [ E . value . index ] = default_value ;
}
}
}
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# ifdef TOOLS_ENABLED
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void GDScript : : _save_old_static_data ( ) {
old_static_variables_indices = static_variables_indices ;
old_static_variables = static_variables ;
for ( KeyValue < StringName , Ref < GDScript > > & inner : subclasses ) {
inner . value - > _save_old_static_data ( ) ;
}
}
void GDScript : : _restore_old_static_data ( ) {
for ( KeyValue < StringName , MemberInfo > & E : old_static_variables_indices ) {
if ( static_variables_indices . has ( E . key ) ) {
static_variables . write [ static_variables_indices [ E . key ] . index ] = old_static_variables [ E . value . index ] ;
}
}
old_static_variables_indices . clear ( ) ;
old_static_variables . clear ( ) ;
for ( KeyValue < StringName , Ref < GDScript > > & inner : subclasses ) {
inner . value - > _restore_old_static_data ( ) ;
}
}
# endif
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Error GDScript : : reload ( bool p_keep_state ) {
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if ( reloading ) {
return OK ;
}
reloading = true ;
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bool has_instances ;
{
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MutexLock lock ( GDScriptLanguage : : singleton - > mutex ) ;
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2020-02-26 11:28:13 +01:00
has_instances = instances . size ( ) ;
}
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2017-01-10 23:02:52 +01:00
ERR_FAIL_COND_V ( ! p_keep_state & & has_instances , ERR_ALREADY_IN_USE ) ;
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String basedir = path ;
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if ( basedir . is_empty ( ) ) {
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basedir = get_path ( ) ;
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}
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2021-12-09 10:42:46 +01:00
if ( ! basedir . is_empty ( ) ) {
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basedir = basedir . get_base_dir ( ) ;
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}
2014-02-10 02:10:30 +01:00
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// Loading a template, don't parse.
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# ifdef TOOLS_ENABLED
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if ( EditorPaths : : get_singleton ( ) & & basedir . begins_with ( EditorPaths : : get_singleton ( ) - > get_project_script_templates_dir ( ) ) ) {
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reloading = false ;
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return OK ;
}
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# endif
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{
String source_path = path ;
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if ( source_path . is_empty ( ) ) {
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source_path = get_path ( ) ;
}
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if ( ! source_path . is_empty ( ) ) {
if ( GDScriptCache : : get_cached_script ( source_path ) . is_null ( ) ) {
MutexLock lock ( GDScriptCache : : singleton - > mutex ) ;
GDScriptCache : : singleton - > shallow_gdscript_cache [ source_path ] = Ref < GDScript > ( this ) ;
}
if ( GDScriptCache : : has_parser ( source_path ) ) {
Error err = OK ;
Ref < GDScriptParserRef > parser_ref = GDScriptCache : : get_parser ( source_path , GDScriptParserRef : : EMPTY , err ) ;
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if ( parser_ref . is_valid ( ) ) {
uint32_t source_hash ;
if ( ! binary_tokens . is_empty ( ) ) {
source_hash = hash_djb2_buffer ( binary_tokens . ptr ( ) , binary_tokens . size ( ) ) ;
} else {
source_hash = source . hash ( ) ;
}
if ( parser_ref - > get_source_hash ( ) ! = source_hash ) {
GDScriptCache : : remove_parser ( source_path ) ;
}
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}
}
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}
}
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bool can_run = ScriptServer : : is_scripting_enabled ( ) | | is_tool ( ) ;
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# ifdef TOOLS_ENABLED
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if ( p_keep_state & & can_run & & is_valid ( ) ) {
_save_old_static_data ( ) ;
}
# endif
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valid = false ;
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GDScriptParser parser ;
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Error err ;
if ( ! binary_tokens . is_empty ( ) ) {
err = parser . parse_binary ( binary_tokens , path ) ;
} else {
err = parser . parse ( source , path , false ) ;
}
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if ( err ) {
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if ( EngineDebugger : : is_active ( ) ) {
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GDScriptLanguage : : get_singleton ( ) - > debug_break_parse ( _get_debug_path ( ) , parser . get_errors ( ) . front ( ) - > get ( ) . line , " Parser Error: " + parser . get_errors ( ) . front ( ) - > get ( ) . message ) ;
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}
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// TODO: Show all error messages.
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_err_print_error ( " GDScript::reload " , path . is_empty ( ) ? " built-in " : ( const char * ) path . utf8 ( ) . get_data ( ) , parser . get_errors ( ) . front ( ) - > get ( ) . line , ( " Parse Error: " + parser . get_errors ( ) . front ( ) - > get ( ) . message ) . utf8 ( ) . get_data ( ) , false , ERR_HANDLER_SCRIPT ) ;
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reloading = false ;
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return ERR_PARSE_ERROR ;
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}
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GDScriptAnalyzer analyzer ( & parser ) ;
err = analyzer . analyze ( ) ;
if ( err ) {
if ( EngineDebugger : : is_active ( ) ) {
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GDScriptLanguage : : get_singleton ( ) - > debug_break_parse ( _get_debug_path ( ) , parser . get_errors ( ) . front ( ) - > get ( ) . line , " Parser Error: " + parser . get_errors ( ) . front ( ) - > get ( ) . message ) ;
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}
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const List < GDScriptParser : : ParserError > : : Element * e = parser . get_errors ( ) . front ( ) ;
while ( e ! = nullptr ) {
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_err_print_error ( " GDScript::reload " , path . is_empty ( ) ? " built-in " : ( const char * ) path . utf8 ( ) . get_data ( ) , e - > get ( ) . line , ( " Parse Error: " + e - > get ( ) . message ) . utf8 ( ) . get_data ( ) , false , ERR_HANDLER_SCRIPT ) ;
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e = e - > next ( ) ;
}
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reloading = false ;
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return ERR_PARSE_ERROR ;
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}
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can_run = ScriptServer : : is_scripting_enabled ( ) | | parser . is_tool ( ) ;
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2017-11-16 18:38:18 +01:00
GDScriptCompiler compiler ;
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err = compiler . compile ( & parser , this , p_keep_state ) ;
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if ( err ) {
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_err_print_error ( " GDScript::reload " , path . is_empty ( ) ? " built-in " : ( const char * ) path . utf8 ( ) . get_data ( ) , compiler . get_error_line ( ) , ( " Compile Error: " + compiler . get_error ( ) ) . utf8 ( ) . get_data ( ) , false , ERR_HANDLER_SCRIPT ) ;
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if ( can_run ) {
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if ( EngineDebugger : : is_active ( ) ) {
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GDScriptLanguage : : get_singleton ( ) - > debug_break_parse ( _get_debug_path ( ) , compiler . get_error_line ( ) , " Parser Error: " + compiler . get_error ( ) ) ;
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}
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reloading = false ;
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return ERR_COMPILATION_FAILED ;
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} else {
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reloading = false ;
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return err ;
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}
}
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# ifdef TOOLS_ENABLED
// Done after compilation because it needs the GDScript object's inner class GDScript objects,
// which are made by calling make_scripts() within compiler.compile() above.
GDScriptDocGen : : generate_docs ( this , parser . get_tree ( ) ) ;
# endif
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# ifdef DEBUG_ENABLED
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for ( const GDScriptWarning & warning : parser . get_warnings ( ) ) {
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if ( EngineDebugger : : is_active ( ) ) {
Vector < ScriptLanguage : : StackInfo > si ;
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EngineDebugger : : get_script_debugger ( ) - > send_error ( " " , get_script_path ( ) , warning . start_line , warning . get_name ( ) , warning . get_message ( ) , false , ERR_HANDLER_WARNING , si ) ;
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}
}
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# endif
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if ( can_run ) {
err = _static_init ( ) ;
if ( err ) {
return err ;
}
}
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# ifdef TOOLS_ENABLED
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if ( can_run & & p_keep_state ) {
_restore_old_static_data ( ) ;
}
# endif
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reloading = false ;
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return OK ;
}
ScriptLanguage * GDScript : : get_language ( ) const {
return GDScriptLanguage : : get_singleton ( ) ;
}
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void GDScript : : get_constants ( HashMap < StringName , Variant > * p_constants ) {
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if ( p_constants ) {
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for ( const KeyValue < StringName , Variant > & E : constants ) {
( * p_constants ) [ E . key ] = E . value ;
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}
}
}
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void GDScript : : get_members ( HashSet < StringName > * p_members ) {
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if ( p_members ) {
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for ( const StringName & E : members ) {
p_members - > insert ( E ) ;
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}
}
}
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const Variant GDScript : : get_rpc_config ( ) const {
return rpc_config ;
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}
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void GDScript : : unload_static ( ) const {
GDScriptCache : : remove_script ( fully_qualified_name ) ;
}
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Variant GDScript : : callp ( const StringName & p_method , const Variant * * p_args , int p_argcount , Callable : : CallError & r_error ) {
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GDScript * top = this ;
while ( top ) {
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if ( likely ( top - > valid ) ) {
HashMap < StringName , GDScriptFunction * > : : Iterator E = top - > member_functions . find ( p_method ) ;
if ( E ) {
ERR_FAIL_COND_V_MSG ( ! E - > value - > is_static ( ) , Variant ( ) , " Can't call non-static function ' " + String ( p_method ) + " ' in script. " ) ;
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return E - > value - > call ( nullptr , p_args , p_argcount , r_error ) ;
}
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}
top = top - > _base ;
}
//none found, regular
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return Script : : callp ( p_method , p_args , p_argcount , r_error ) ;
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}
bool GDScript : : _get ( const StringName & p_name , Variant & r_ret ) const {
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if ( p_name = = GDScriptLanguage : : get_singleton ( ) - > strings . _script_source ) {
r_ret = get_source_code ( ) ;
return true ;
}
const GDScript * top = this ;
while ( top ) {
{
HashMap < StringName , Variant > : : ConstIterator E = top - > constants . find ( p_name ) ;
if ( E ) {
r_ret = E - > value ;
return true ;
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}
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}
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{
HashMap < StringName , MemberInfo > : : ConstIterator E = top - > static_variables_indices . find ( p_name ) ;
if ( E ) {
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if ( likely ( top - > valid ) & & E - > value . getter ) {
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Callable : : CallError ce ;
r_ret = const_cast < GDScript * > ( this ) - > callp ( E - > value . getter , nullptr , 0 , ce ) ;
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return true ;
}
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r_ret = top - > static_variables [ E - > value . index ] ;
return true ;
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}
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}
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if ( likely ( top - > valid ) ) {
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HashMap < StringName , GDScriptFunction * > : : ConstIterator E = top - > member_functions . find ( p_name ) ;
if ( E & & E - > value - > is_static ( ) ) {
if ( top - > rpc_config . has ( p_name ) ) {
r_ret = Callable ( memnew ( GDScriptRPCCallable ( const_cast < GDScript * > ( top ) , E - > key ) ) ) ;
} else {
r_ret = Callable ( const_cast < GDScript * > ( top ) , E - > key ) ;
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}
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return true ;
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}
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}
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{
HashMap < StringName , Ref < GDScript > > : : ConstIterator E = top - > subclasses . find ( p_name ) ;
if ( E ) {
r_ret = E - > value ;
return true ;
}
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}
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top = top - > _base ;
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}
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return false ;
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}
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bool GDScript : : _set ( const StringName & p_name , const Variant & p_value ) {
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if ( p_name = = GDScriptLanguage : : get_singleton ( ) - > strings . _script_source ) {
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set_source_code ( p_value ) ;
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reload ( true ) ;
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return true ;
}
GDScript * top = this ;
while ( top ) {
HashMap < StringName , MemberInfo > : : ConstIterator E = top - > static_variables_indices . find ( p_name ) ;
if ( E ) {
const MemberInfo * member = & E - > value ;
Variant value = p_value ;
if ( member - > data_type . has_type & & ! member - > data_type . is_type ( value ) ) {
const Variant * args = & p_value ;
Callable : : CallError err ;
Variant : : construct ( member - > data_type . builtin_type , value , & args , 1 , err ) ;
if ( err . error ! = Callable : : CallError : : CALL_OK | | ! member - > data_type . is_type ( value ) ) {
return false ;
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}
}
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if ( likely ( top - > valid ) & & member - > setter ) {
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const Variant * args = & value ;
Callable : : CallError err ;
callp ( member - > setter , & args , 1 , err ) ;
return err . error = = Callable : : CallError : : CALL_OK ;
} else {
top - > static_variables . write [ member - > index ] = value ;
return true ;
}
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}
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top = top - > _base ;
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}
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return false ;
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}
void GDScript : : _get_property_list ( List < PropertyInfo > * p_properties ) const {
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p_properties - > push_back ( PropertyInfo ( Variant : : STRING , " script/source " , PROPERTY_HINT_NONE , " " , PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL ) ) ;
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List < const GDScript * > classes ;
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const GDScript * top = this ;
while ( top ) {
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classes . push_back ( top ) ;
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top = top - > _base ;
}
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for ( const List < const GDScript * > : : Element * E = classes . back ( ) ; E ; E = E - > prev ( ) ) {
Vector < _GDScriptMemberSort > msort ;
for ( const KeyValue < StringName , MemberInfo > & F : E - > get ( ) - > static_variables_indices ) {
_GDScriptMemberSort ms ;
ms . index = F . value . index ;
ms . name = F . key ;
msort . push_back ( ms ) ;
}
msort . sort ( ) ;
for ( int i = 0 ; i < msort . size ( ) ; i + + ) {
p_properties - > push_back ( E - > get ( ) - > static_variables_indices [ msort [ i ] . name ] . property_info ) ;
}
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}
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}
void GDScript : : _bind_methods ( ) {
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ClassDB : : bind_vararg_method ( METHOD_FLAGS_DEFAULT , " new " , & GDScript : : _new , MethodInfo ( " new " ) ) ;
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}
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void GDScript : : set_path ( const String & p_path , bool p_take_over ) {
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if ( is_root_script ( ) ) {
Script : : set_path ( p_path , p_take_over ) ;
}
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String old_path = path ;
path = p_path ;
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path_valid = true ;
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GDScriptCache : : move_script ( old_path , p_path ) ;
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for ( KeyValue < StringName , Ref < GDScript > > & kv : subclasses ) {
kv . value - > set_path ( p_path , p_take_over ) ;
}
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}
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String GDScript : : get_script_path ( ) const {
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if ( ! path_valid & & ! get_path ( ) . is_empty ( ) ) {
return get_path ( ) ;
}
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return path ;
}
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Error GDScript : : load_source_code ( const String & p_path ) {
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if ( p_path . is_empty ( ) | | p_path . begins_with ( " gdscript:// " ) | | ResourceLoader : : get_resource_type ( p_path . get_slice ( " :: " , 0 ) ) = = " PackedScene " ) {
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return OK ;
}
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Vector < uint8_t > sourcef ;
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Error err ;
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Ref < FileAccess > f = FileAccess : : open ( p_path , FileAccess : : READ , & err ) ;
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if ( err ) {
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const char * err_name ;
if ( err < 0 | | err > = ERR_MAX ) {
err_name = " (invalid error code) " ;
} else {
err_name = error_names [ err ] ;
}
ERR_FAIL_COND_V_MSG ( err , err , " Attempt to open script ' " + p_path + " ' resulted in error ' " + err_name + " '. " ) ;
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}
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uint64_t len = f - > get_length ( ) ;
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sourcef . resize ( len + 1 ) ;
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uint8_t * w = sourcef . ptrw ( ) ;
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uint64_t r = f - > get_buffer ( w , len ) ;
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ERR_FAIL_COND_V ( r ! = len , ERR_CANT_OPEN ) ;
w [ len ] = 0 ;
String s ;
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if ( s . parse_utf8 ( ( const char * ) w ) ! = OK ) {
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ERR_FAIL_V_MSG ( ERR_INVALID_DATA , " Script ' " + p_path + " ' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode. " ) ;
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}
source = s ;
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path = p_path ;
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path_valid = true ;
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# ifdef TOOLS_ENABLED
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source_changed_cache = true ;
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set_edited ( false ) ;
set_last_modified_time ( FileAccess : : get_modified_time ( path ) ) ;
# endif // TOOLS_ENABLED
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return OK ;
}
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void GDScript : : set_binary_tokens_source ( const Vector < uint8_t > & p_binary_tokens ) {
binary_tokens = p_binary_tokens ;
}
const Vector < uint8_t > & GDScript : : get_binary_tokens_source ( ) const {
return binary_tokens ;
}
Vector < uint8_t > GDScript : : get_as_binary_tokens ( ) const {
GDScriptTokenizerBuffer tokenizer ;
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return tokenizer . parse_code_string ( source , GDScriptTokenizerBuffer : : COMPRESS_NONE ) ;
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}
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const HashMap < StringName , GDScriptFunction * > & GDScript : : debug_get_member_functions ( ) const {
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return member_functions ;
}
StringName GDScript : : debug_get_member_by_index ( int p_idx ) const {
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for ( const KeyValue < StringName , MemberInfo > & E : member_indices ) {
if ( E . value . index = = p_idx ) {
return E . key ;
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}
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}
return " <error> " ;
}
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StringName GDScript : : debug_get_static_var_by_index ( int p_idx ) const {
for ( const KeyValue < StringName , MemberInfo > & E : static_variables_indices ) {
if ( E . value . index = = p_idx ) {
return E . key ;
}
}
return " <error> " ;
}
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Ref < GDScript > GDScript : : get_base ( ) const {
return base ;
}
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bool GDScript : : inherits_script ( const Ref < Script > & p_script ) const {
Ref < GDScript > gd = p_script ;
if ( gd . is_null ( ) ) {
return false ;
}
const GDScript * s = this ;
while ( s ) {
if ( s = = p_script . ptr ( ) ) {
return true ;
}
s = s - > _base ;
}
return false ;
}
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GDScript * GDScript : : find_class ( const String & p_qualified_name ) {
String first = p_qualified_name . get_slice ( " :: " , 0 ) ;
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Vector < String > class_names ;
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GDScript * result = nullptr ;
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// Empty initial name means start here.
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if ( first . is_empty ( ) | | first = = global_name ) {
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class_names = p_qualified_name . split ( " :: " ) ;
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result = this ;
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} else if ( p_qualified_name . begins_with ( get_root_script ( ) - > path ) ) {
// Script path could have a class path separator("::") in it.
class_names = p_qualified_name . trim_prefix ( get_root_script ( ) - > path ) . split ( " :: " ) ;
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result = get_root_script ( ) ;
} else if ( HashMap < StringName , Ref < GDScript > > : : Iterator E = subclasses . find ( first ) ) {
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class_names = p_qualified_name . split ( " :: " ) ;
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result = E - > value . ptr ( ) ;
} else if ( _owner ! = nullptr ) {
// Check parent scope.
return _owner - > find_class ( p_qualified_name ) ;
}
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// Starts at index 1 because index 0 was handled above.
for ( int i = 1 ; result ! = nullptr & & i < class_names . size ( ) ; i + + ) {
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if ( HashMap < StringName , Ref < GDScript > > : : Iterator E = result - > subclasses . find ( class_names [ i ] ) ) {
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result = E - > value . ptr ( ) ;
} else {
// Couldn't find inner class.
return nullptr ;
}
}
return result ;
}
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bool GDScript : : has_class ( const GDScript * p_script ) {
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String fqn = p_script - > fully_qualified_name ;
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if ( fully_qualified_name . is_empty ( ) & & fqn . get_slice ( " :: " , 0 ) . is_empty ( ) ) {
return p_script = = this ;
} else if ( fqn . begins_with ( fully_qualified_name ) ) {
return p_script = = find_class ( fqn . trim_prefix ( fully_qualified_name ) ) ;
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}
return false ;
}
GDScript * GDScript : : get_root_script ( ) {
GDScript * result = this ;
while ( result - > _owner ) {
result = result - > _owner ;
}
return result ;
}
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RBSet < GDScript * > GDScript : : get_dependencies ( ) {
RBSet < GDScript * > dependencies ;
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_collect_dependencies ( dependencies , this ) ;
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dependencies . erase ( this ) ;
return dependencies ;
}
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HashMap < GDScript * , RBSet < GDScript * > > GDScript : : get_all_dependencies ( ) {
HashMap < GDScript * , RBSet < GDScript * > > all_dependencies ;
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List < GDScript * > scripts ;
{
MutexLock lock ( GDScriptLanguage : : singleton - > mutex ) ;
SelfList < GDScript > * elem = GDScriptLanguage : : singleton - > script_list . first ( ) ;
while ( elem ) {
scripts . push_back ( elem - > self ( ) ) ;
elem = elem - > next ( ) ;
}
}
for ( GDScript * scr : scripts ) {
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if ( scr = = nullptr | | scr - > destructing ) {
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continue ;
}
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all_dependencies . insert ( scr , scr - > get_dependencies ( ) ) ;
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}
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return all_dependencies ;
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}
RBSet < GDScript * > GDScript : : get_must_clear_dependencies ( ) {
RBSet < GDScript * > dependencies = get_dependencies ( ) ;
RBSet < GDScript * > must_clear_dependencies ;
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HashMap < GDScript * , RBSet < GDScript * > > all_dependencies = get_all_dependencies ( ) ;
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RBSet < GDScript * > cant_clear ;
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for ( KeyValue < GDScript * , RBSet < GDScript * > > & E : all_dependencies ) {
if ( dependencies . has ( E . key ) ) {
continue ;
}
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for ( GDScript * F : E . value ) {
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if ( dependencies . has ( F ) ) {
cant_clear . insert ( F ) ;
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}
}
}
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for ( GDScript * E : dependencies ) {
if ( cant_clear . has ( E ) | | ScriptServer : : is_global_class ( E - > get_fully_qualified_name ( ) ) ) {
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continue ;
}
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must_clear_dependencies . insert ( E ) ;
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}
cant_clear . clear ( ) ;
dependencies . clear ( ) ;
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all_dependencies . clear ( ) ;
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return must_clear_dependencies ;
}
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bool GDScript : : has_script_signal ( const StringName & p_signal ) const {
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if ( _signals . has ( p_signal ) ) {
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return true ;
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}
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if ( base . is_valid ( ) ) {
return base - > has_script_signal ( p_signal ) ;
}
# ifdef TOOLS_ENABLED
else if ( base_cache . is_valid ( ) ) {
return base_cache - > has_script_signal ( p_signal ) ;
}
# endif
return false ;
}
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void GDScript : : _get_script_signal_list ( List < MethodInfo > * r_list , bool p_include_base ) const {
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for ( const KeyValue < StringName , MethodInfo > & E : _signals ) {
r_list - > push_back ( E . value ) ;
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}
if ( ! p_include_base ) {
return ;
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}
if ( base . is_valid ( ) ) {
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base - > get_script_signal_list ( r_list ) ;
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}
# ifdef TOOLS_ENABLED
else if ( base_cache . is_valid ( ) ) {
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base_cache - > get_script_signal_list ( r_list ) ;
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}
# endif
}
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void GDScript : : get_script_signal_list ( List < MethodInfo > * r_signals ) const {
_get_script_signal_list ( r_signals , true ) ;
}
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GDScript * GDScript : : _get_gdscript_from_variant ( const Variant & p_variant ) {
Object * obj = p_variant ;
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if ( obj = = nullptr | | obj - > get_instance_id ( ) . is_null ( ) ) {
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return nullptr ;
}
return Object : : cast_to < GDScript > ( obj ) ;
}
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void GDScript : : _collect_function_dependencies ( GDScriptFunction * p_func , RBSet < GDScript * > & p_dependencies , const GDScript * p_except ) {
if ( p_func = = nullptr ) {
return ;
}
for ( GDScriptFunction * lambda : p_func - > lambdas ) {
_collect_function_dependencies ( lambda , p_dependencies , p_except ) ;
}
for ( const Variant & V : p_func - > constants ) {
GDScript * scr = _get_gdscript_from_variant ( V ) ;
if ( scr ! = nullptr & & scr ! = p_except ) {
scr - > _collect_dependencies ( p_dependencies , p_except ) ;
}
}
}
void GDScript : : _collect_dependencies ( RBSet < GDScript * > & p_dependencies , const GDScript * p_except ) {
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if ( p_dependencies . has ( this ) ) {
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return ;
}
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if ( this ! = p_except ) {
p_dependencies . insert ( this ) ;
}
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for ( const KeyValue < StringName , GDScriptFunction * > & E : member_functions ) {
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_collect_function_dependencies ( E . value , p_dependencies , p_except ) ;
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}
if ( implicit_initializer ) {
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_collect_function_dependencies ( implicit_initializer , p_dependencies , p_except ) ;
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}
if ( implicit_ready ) {
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_collect_function_dependencies ( implicit_ready , p_dependencies , p_except ) ;
}
if ( static_initializer ) {
_collect_function_dependencies ( static_initializer , p_dependencies , p_except ) ;
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}
for ( KeyValue < StringName , Ref < GDScript > > & E : subclasses ) {
if ( E . value ! = p_except ) {
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E . value - > _collect_dependencies ( p_dependencies , p_except ) ;
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}
}
for ( const KeyValue < StringName , Variant > & E : constants ) {
GDScript * scr = _get_gdscript_from_variant ( E . value ) ;
if ( scr ! = nullptr & & scr ! = p_except ) {
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scr - > _collect_dependencies ( p_dependencies , p_except ) ;
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}
}
}
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GDScript : : GDScript ( ) :
script_list ( this ) {
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{
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MutexLock lock ( GDScriptLanguage : : get_singleton ( ) - > mutex ) ;
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GDScriptLanguage : : get_singleton ( ) - > script_list . add ( & script_list ) ;
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}
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path = vformat ( " gdscript://%d.gd " , get_instance_id ( ) ) ;
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}
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void GDScript : : _save_orphaned_subclasses ( ClearData * p_clear_data ) {
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struct ClassRefWithName {
ObjectID id ;
String fully_qualified_name ;
} ;
Vector < ClassRefWithName > weak_subclasses ;
// collect subclasses ObjectID and name
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for ( KeyValue < StringName , Ref < GDScript > > & E : subclasses ) {
E . value - > _owner = nullptr ; //bye, you are no longer owned cause I died
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ClassRefWithName subclass ;
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subclass . id = E . value - > get_instance_id ( ) ;
subclass . fully_qualified_name = E . value - > fully_qualified_name ;
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weak_subclasses . push_back ( subclass ) ;
}
// clear subclasses to allow unused subclasses to be deleted
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for ( KeyValue < StringName , Ref < GDScript > > & E : subclasses ) {
p_clear_data - > scripts . insert ( E . value ) ;
}
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subclasses . clear ( ) ;
// subclasses are also held by constants, clear those as well
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for ( KeyValue < StringName , Variant > & E : constants ) {
GDScript * gdscr = _get_gdscript_from_variant ( E . value ) ;
if ( gdscr ! = nullptr ) {
p_clear_data - > scripts . insert ( gdscr ) ;
}
}
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constants . clear ( ) ;
// keep orphan subclass only for subclasses that are still in use
for ( int i = 0 ; i < weak_subclasses . size ( ) ; i + + ) {
ClassRefWithName subclass = weak_subclasses [ i ] ;
Object * obj = ObjectDB : : get_instance ( subclass . id ) ;
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if ( ! obj ) {
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continue ;
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}
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// subclass is not released
GDScriptLanguage : : get_singleton ( ) - > add_orphan_subclass ( subclass . fully_qualified_name , subclass . id ) ;
}
}
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# ifdef DEBUG_ENABLED
String GDScript : : debug_get_script_name ( const Ref < Script > & p_script ) {
if ( p_script . is_valid ( ) ) {
Ref < GDScript > gdscript = p_script ;
if ( gdscript . is_valid ( ) ) {
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if ( gdscript - > get_local_name ( ) ! = StringName ( ) ) {
return gdscript - > get_local_name ( ) ;
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}
return gdscript - > get_fully_qualified_name ( ) . get_file ( ) ;
}
if ( p_script - > get_global_name ( ) ! = StringName ( ) ) {
return p_script - > get_global_name ( ) ;
} else if ( ! p_script - > get_path ( ) . is_empty ( ) ) {
return p_script - > get_path ( ) . get_file ( ) ;
} else if ( ! p_script - > get_name ( ) . is_empty ( ) ) {
return p_script - > get_name ( ) ; // Resource name.
}
}
return " <unknown script> " ;
}
# endif
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String GDScript : : canonicalize_path ( const String & p_path ) {
if ( p_path . get_extension ( ) = = " gdc " ) {
return p_path . get_basename ( ) + " .gd " ;
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}
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return p_path ;
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}
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GDScript : : UpdatableFuncPtr : : UpdatableFuncPtr ( GDScriptFunction * p_function ) {
if ( p_function = = nullptr ) {
return ;
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}
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ptr = p_function ;
script = ptr - > get_script ( ) ;
ERR_FAIL_NULL ( script ) ;
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MutexLock script_lock ( script - > func_ptrs_to_update_mutex ) ;
list_element = script - > func_ptrs_to_update . push_back ( this ) ;
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}
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GDScript : : UpdatableFuncPtr : : ~ UpdatableFuncPtr ( ) {
ERR_FAIL_NULL ( script ) ;
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if ( list_element ) {
MutexLock script_lock ( script - > func_ptrs_to_update_mutex ) ;
list_element - > erase ( ) ;
list_element = nullptr ;
}
}
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void GDScript : : _recurse_replace_function_ptrs ( const HashMap < GDScriptFunction * , GDScriptFunction * > & p_replacements ) const {
MutexLock lock ( func_ptrs_to_update_mutex ) ;
for ( UpdatableFuncPtr * updatable : func_ptrs_to_update ) {
HashMap < GDScriptFunction * , GDScriptFunction * > : : ConstIterator replacement = p_replacements . find ( updatable - > ptr ) ;
if ( replacement ) {
updatable - > ptr = replacement - > value ;
} else {
// Probably a lambda from another reload, ignore.
updatable - > ptr = nullptr ;
}
}
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for ( HashMap < StringName , Ref < GDScript > > : : ConstIterator subscript = subclasses . begin ( ) ; subscript ; + + subscript ) {
subscript - > value - > _recurse_replace_function_ptrs ( p_replacements ) ;
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}
}
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void GDScript : : clear ( ClearData * p_clear_data ) {
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if ( clearing ) {
return ;
}
clearing = true ;
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ClearData data ;
ClearData * clear_data = p_clear_data ;
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bool is_root = false ;
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// If `clear_data` is `nullptr`, it means that it's the root.
// The root is in charge to clear functions and scripts of itself and its dependencies
if ( clear_data = = nullptr ) {
clear_data = & data ;
is_root = true ;
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}
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{
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MutexLock lock ( func_ptrs_to_update_mutex ) ;
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for ( UpdatableFuncPtr * updatable : func_ptrs_to_update ) {
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updatable - > ptr = nullptr ;
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}
}
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// If we're in the process of shutting things down then every single script will be cleared
// anyway, so we can safely skip this very costly operation.
if ( ! GDScriptLanguage : : singleton - > finishing ) {
RBSet < GDScript * > must_clear_dependencies = get_must_clear_dependencies ( ) ;
for ( GDScript * E : must_clear_dependencies ) {
clear_data - > scripts . insert ( E ) ;
E - > clear ( clear_data ) ;
}
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}
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for ( const KeyValue < StringName , GDScriptFunction * > & E : member_functions ) {
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clear_data - > functions . insert ( E . value ) ;
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}
member_functions . clear ( ) ;
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for ( KeyValue < StringName , MemberInfo > & E : member_indices ) {
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clear_data - > scripts . insert ( E . value . data_type . script_type_ref ) ;
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E . value . data_type . script_type_ref = Ref < Script > ( ) ;
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}
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for ( KeyValue < StringName , MemberInfo > & E : static_variables_indices ) {
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clear_data - > scripts . insert ( E . value . data_type . script_type_ref ) ;
E . value . data_type . script_type_ref = Ref < Script > ( ) ;
}
static_variables . clear ( ) ;
static_variables_indices . clear ( ) ;
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if ( implicit_initializer ) {
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clear_data - > functions . insert ( implicit_initializer ) ;
implicit_initializer = nullptr ;
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}
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if ( implicit_ready ) {
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clear_data - > functions . insert ( implicit_ready ) ;
implicit_ready = nullptr ;
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}
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if ( static_initializer ) {
clear_data - > functions . insert ( static_initializer ) ;
static_initializer = nullptr ;
}
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_save_orphaned_subclasses ( clear_data ) ;
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# ifdef TOOLS_ENABLED
// Clearing inner class doc, script doc only cleared when the script source deleted.
if ( _owner ) {
_clear_doc ( ) ;
}
# endif
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// If it's not the root, skip clearing the data
if ( is_root ) {
// All dependencies have been accounted for
for ( GDScriptFunction * E : clear_data - > functions ) {
memdelete ( E ) ;
}
for ( Ref < Script > & E : clear_data - > scripts ) {
Ref < GDScript > gdscr = E ;
if ( gdscr . is_valid ( ) ) {
GDScriptCache : : remove_script ( gdscr - > get_path ( ) ) ;
}
}
clear_data - > clear ( ) ;
}
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}
GDScript : : ~ GDScript ( ) {
if ( destructing ) {
return ;
}
destructing = true ;
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if ( is_print_verbose_enabled ( ) ) {
MutexLock lock ( func_ptrs_to_update_mutex ) ;
if ( ! func_ptrs_to_update . is_empty ( ) ) {
print_line ( vformat ( " GDScript: %d orphaned lambdas becoming invalid at destruction of script '%s'. " , func_ptrs_to_update . size ( ) , fully_qualified_name ) ) ;
}
}
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clear ( ) ;
{
MutexLock lock ( GDScriptLanguage : : get_singleton ( ) - > mutex ) ;
while ( SelfList < GDScriptFunctionState > * E = pending_func_states . first ( ) ) {
// Order matters since clearing the stack may already cause
// the GDScriptFunctionState to be destroyed and thus removed from the list.
pending_func_states . remove ( E ) ;
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GDScriptFunctionState * state = E - > self ( ) ;
ObjectID state_id = state - > get_instance_id ( ) ;
state - > _clear_connections ( ) ;
if ( ObjectDB : : get_instance ( state_id ) ) {
state - > _clear_stack ( ) ;
}
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}
}
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{
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MutexLock lock ( GDScriptLanguage : : get_singleton ( ) - > mutex ) ;
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script_list . remove_from_list ( ) ;
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}
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}
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//////////////////////////////
// INSTANCE //
//////////////////////////////
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bool GDScriptInstance : : set ( const StringName & p_name , const Variant & p_value ) {
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{
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HashMap < StringName , GDScript : : MemberInfo > : : Iterator E = script - > member_indices . find ( p_name ) ;
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if ( E ) {
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const GDScript : : MemberInfo * member = & E - > value ;
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Variant value = p_value ;
if ( member - > data_type . has_type & & ! member - > data_type . is_type ( value ) ) {
const Variant * args = & p_value ;
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Callable : : CallError err ;
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Variant : : construct ( member - > data_type . builtin_type , value , & args , 1 , err ) ;
if ( err . error ! = Callable : : CallError : : CALL_OK | | ! member - > data_type . is_type ( value ) ) {
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return false ;
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}
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}
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if ( likely ( script - > valid ) & & member - > setter ) {
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const Variant * args = & value ;
Callable : : CallError err ;
callp ( member - > setter , & args , 1 , err ) ;
return err . error = = Callable : : CallError : : CALL_OK ;
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} else {
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members . write [ member - > index ] = value ;
return true ;
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}
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}
}
GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
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{
HashMap < StringName , GDScript : : MemberInfo > : : ConstIterator E = sptr - > static_variables_indices . find ( p_name ) ;
if ( E ) {
const GDScript : : MemberInfo * member = & E - > value ;
Variant value = p_value ;
if ( member - > data_type . has_type & & ! member - > data_type . is_type ( value ) ) {
const Variant * args = & p_value ;
Callable : : CallError err ;
Variant : : construct ( member - > data_type . builtin_type , value , & args , 1 , err ) ;
if ( err . error ! = Callable : : CallError : : CALL_OK | | ! member - > data_type . is_type ( value ) ) {
return false ;
}
}
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if ( likely ( sptr - > valid ) & & member - > setter ) {
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const Variant * args = & value ;
Callable : : CallError err ;
callp ( member - > setter , & args , 1 , err ) ;
return err . error = = Callable : : CallError : : CALL_OK ;
} else {
sptr - > static_variables . write [ member - > index ] = value ;
return true ;
}
}
}
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if ( likely ( sptr - > valid ) ) {
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HashMap < StringName , GDScriptFunction * > : : Iterator E = sptr - > member_functions . find ( GDScriptLanguage : : get_singleton ( ) - > strings . _set ) ;
if ( E ) {
Variant name = p_name ;
const Variant * args [ 2 ] = { & name , & p_value } ;
Callable : : CallError err ;
Variant ret = E - > value - > call ( this , ( const Variant * * ) args , 2 , err ) ;
if ( err . error = = Callable : : CallError : : CALL_OK & & ret . get_type ( ) = = Variant : : BOOL & & ret . operator bool ( ) ) {
return true ;
}
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}
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}
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sptr = sptr - > _base ;
}
return false ;
}
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bool GDScriptInstance : : get ( const StringName & p_name , Variant & r_ret ) const {
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{
HashMap < StringName , GDScript : : MemberInfo > : : ConstIterator E = script - > member_indices . find ( p_name ) ;
if ( E ) {
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if ( likely ( script - > valid ) & & E - > value . getter ) {
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Callable : : CallError err ;
r_ret = const_cast < GDScriptInstance * > ( this ) - > callp ( E - > value . getter , nullptr , 0 , err ) ;
if ( err . error = = Callable : : CallError : : CALL_OK ) {
return true ;
}
}
r_ret = members [ E - > value . index ] ;
return true ;
}
}
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const GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
{
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HashMap < StringName , Variant > : : ConstIterator E = sptr - > constants . find ( p_name ) ;
if ( E ) {
r_ret = E - > value ;
return true ;
}
}
{
HashMap < StringName , GDScript : : MemberInfo > : : ConstIterator E = sptr - > static_variables_indices . find ( p_name ) ;
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if ( E ) {
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if ( likely ( sptr - > valid ) & & E - > value . getter ) {
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Callable : : CallError ce ;
r_ret = const_cast < GDScript * > ( sptr ) - > callp ( E - > value . getter , nullptr , 0 , ce ) ;
return true ;
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}
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r_ret = sptr - > static_variables [ E - > value . index ] ;
return true ;
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}
}
{
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HashMap < StringName , MethodInfo > : : ConstIterator E = sptr - > _signals . find ( p_name ) ;
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if ( E ) {
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r_ret = Signal ( owner , E - > key ) ;
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return true ;
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}
}
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if ( likely ( sptr - > valid ) ) {
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HashMap < StringName , GDScriptFunction * > : : ConstIterator E = sptr - > member_functions . find ( p_name ) ;
if ( E ) {
if ( sptr - > rpc_config . has ( p_name ) ) {
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r_ret = Callable ( memnew ( GDScriptRPCCallable ( owner , E - > key ) ) ) ;
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} else {
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r_ret = Callable ( owner , E - > key ) ;
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}
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return true ;
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}
}
{
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HashMap < StringName , Ref < GDScript > > : : ConstIterator E = sptr - > subclasses . find ( p_name ) ;
if ( E ) {
r_ret = E - > value ;
return true ;
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}
}
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if ( likely ( sptr - > valid ) ) {
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HashMap < StringName , GDScriptFunction * > : : ConstIterator E = sptr - > member_functions . find ( GDScriptLanguage : : get_singleton ( ) - > strings . _get ) ;
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if ( E ) {
Variant name = p_name ;
const Variant * args [ 1 ] = { & name } ;
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Callable : : CallError err ;
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Variant ret = const_cast < GDScriptFunction * > ( E - > value ) - > call ( const_cast < GDScriptInstance * > ( this ) , ( const Variant * * ) args , 1 , err ) ;
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if ( err . error = = Callable : : CallError : : CALL_OK & & ret . get_type ( ) ! = Variant : : NIL ) {
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r_ret = ret ;
return true ;
}
}
}
sptr = sptr - > _base ;
}
return false ;
}
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Variant : : Type GDScriptInstance : : get_property_type ( const StringName & p_name , bool * r_is_valid ) const {
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if ( script - > member_indices . has ( p_name ) ) {
if ( r_is_valid ) {
* r_is_valid = true ;
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}
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return script - > member_indices [ p_name ] . property_info . type ;
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}
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if ( r_is_valid ) {
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* r_is_valid = false ;
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}
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return Variant : : NIL ;
}
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void GDScriptInstance : : validate_property ( PropertyInfo & p_property ) const {
Variant property = ( Dictionary ) p_property ;
const Variant * args [ 1 ] = { & property } ;
const GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
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if ( likely ( sptr - > valid ) ) {
HashMap < StringName , GDScriptFunction * > : : ConstIterator E = sptr - > member_functions . find ( GDScriptLanguage : : get_singleton ( ) - > strings . _validate_property ) ;
if ( E ) {
Callable : : CallError err ;
Variant ret = E - > value - > call ( const_cast < GDScriptInstance * > ( this ) , args , 1 , err ) ;
if ( err . error = = Callable : : CallError : : CALL_OK ) {
p_property = PropertyInfo : : from_dict ( property ) ;
return ;
}
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}
}
sptr = sptr - > _base ;
}
}
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void GDScriptInstance : : get_property_list ( List < PropertyInfo > * p_properties ) const {
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// exported members, not done yet!
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const GDScript * sptr = script . ptr ( ) ;
List < PropertyInfo > props ;
while ( sptr ) {
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if ( likely ( sptr - > valid ) ) {
HashMap < StringName , GDScriptFunction * > : : ConstIterator E = sptr - > member_functions . find ( GDScriptLanguage : : get_singleton ( ) - > strings . _get_property_list ) ;
if ( E ) {
Callable : : CallError err ;
Variant ret = const_cast < GDScriptFunction * > ( E - > value ) - > call ( const_cast < GDScriptInstance * > ( this ) , nullptr , 0 , err ) ;
if ( err . error = = Callable : : CallError : : CALL_OK ) {
ERR_FAIL_COND_MSG ( ret . get_type ( ) ! = Variant : : ARRAY , " Wrong type for _get_property_list, must be an array of dictionaries. " ) ;
Array arr = ret ;
for ( int i = 0 ; i < arr . size ( ) ; i + + ) {
Dictionary d = arr [ i ] ;
ERR_CONTINUE ( ! d . has ( " name " ) ) ;
ERR_CONTINUE ( ! d . has ( " type " ) ) ;
PropertyInfo pinfo ;
pinfo . name = d [ " name " ] ;
pinfo . type = Variant : : Type ( d [ " type " ] . operator int ( ) ) ;
if ( d . has ( " hint " ) ) {
pinfo . hint = PropertyHint ( d [ " hint " ] . operator int ( ) ) ;
}
if ( d . has ( " hint_string " ) ) {
pinfo . hint_string = d [ " hint_string " ] ;
}
if ( d . has ( " usage " ) ) {
pinfo . usage = d [ " usage " ] ;
}
if ( d . has ( " class_name " ) ) {
pinfo . class_name = d [ " class_name " ] ;
}
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ERR_CONTINUE ( pinfo . name . is_empty ( ) & & ( pinfo . usage & PROPERTY_USAGE_STORAGE ) ) ;
ERR_CONTINUE ( pinfo . type < 0 | | pinfo . type > = Variant : : VARIANT_MAX ) ;
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props . push_back ( pinfo ) ;
}
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}
}
}
//instance a fake script for editing the values
Vector < _GDScriptMemberSort > msort ;
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for ( const KeyValue < StringName , GDScript : : MemberInfo > & F : sptr - > member_indices ) {
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if ( ! sptr - > members . has ( F . key ) ) {
continue ; // Skip base class members.
}
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_GDScriptMemberSort ms ;
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ms . index = F . value . index ;
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ms . name = F . key ;
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msort . push_back ( ms ) ;
}
msort . sort ( ) ;
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msort . reverse ( ) ;
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for ( int i = 0 ; i < msort . size ( ) ; i + + ) {
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props . push_front ( sptr - > member_indices [ msort [ i ] . name ] . property_info ) ;
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}
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# ifdef TOOLS_ENABLED
p_properties - > push_back ( sptr - > get_class_category ( ) ) ;
# endif // TOOLS_ENABLED
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for ( PropertyInfo & prop : props ) {
validate_property ( prop ) ;
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p_properties - > push_back ( prop ) ;
}
props . clear ( ) ;
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sptr = sptr - > _base ;
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}
}
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bool GDScriptInstance : : property_can_revert ( const StringName & p_name ) const {
Variant name = p_name ;
const Variant * args [ 1 ] = { & name } ;
const GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
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if ( likely ( sptr - > valid ) ) {
HashMap < StringName , GDScriptFunction * > : : ConstIterator E = sptr - > member_functions . find ( GDScriptLanguage : : get_singleton ( ) - > strings . _property_can_revert ) ;
if ( E ) {
Callable : : CallError err ;
Variant ret = E - > value - > call ( const_cast < GDScriptInstance * > ( this ) , args , 1 , err ) ;
if ( err . error = = Callable : : CallError : : CALL_OK & & ret . get_type ( ) = = Variant : : BOOL & & ret . operator bool ( ) ) {
return true ;
}
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}
}
sptr = sptr - > _base ;
}
return false ;
}
bool GDScriptInstance : : property_get_revert ( const StringName & p_name , Variant & r_ret ) const {
Variant name = p_name ;
const Variant * args [ 1 ] = { & name } ;
const GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
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if ( likely ( sptr - > valid ) ) {
HashMap < StringName , GDScriptFunction * > : : ConstIterator E = sptr - > member_functions . find ( GDScriptLanguage : : get_singleton ( ) - > strings . _property_get_revert ) ;
if ( E ) {
Callable : : CallError err ;
Variant ret = E - > value - > call ( const_cast < GDScriptInstance * > ( this ) , args , 1 , err ) ;
if ( err . error = = Callable : : CallError : : CALL_OK & & ret . get_type ( ) ! = Variant : : NIL ) {
r_ret = ret ;
return true ;
}
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}
}
sptr = sptr - > _base ;
}
return false ;
}
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void GDScriptInstance : : get_method_list ( List < MethodInfo > * p_list ) const {
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const GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
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for ( const KeyValue < StringName , GDScriptFunction * > & E : sptr - > member_functions ) {
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p_list - > push_back ( E . value - > get_method_info ( ) ) ;
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}
sptr = sptr - > _base ;
}
}
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bool GDScriptInstance : : has_method ( const StringName & p_method ) const {
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const GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
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HashMap < StringName , GDScriptFunction * > : : ConstIterator E = sptr - > member_functions . find ( p_method ) ;
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if ( E ) {
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return true ;
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}
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sptr = sptr - > _base ;
}
return false ;
}
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int GDScriptInstance : : get_method_argument_count ( const StringName & p_method , bool * r_is_valid ) const {
const GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
HashMap < StringName , GDScriptFunction * > : : ConstIterator E = sptr - > member_functions . find ( p_method ) ;
if ( E ) {
if ( r_is_valid ) {
* r_is_valid = true ;
}
return E - > value - > get_argument_count ( ) ;
}
sptr = sptr - > _base ;
}
if ( r_is_valid ) {
* r_is_valid = false ;
}
return 0 ;
}
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void GDScriptInstance : : _call_implicit_ready_recursively ( GDScript * p_script ) {
// Call base class first.
if ( p_script - > _base ) {
_call_implicit_ready_recursively ( p_script - > _base ) ;
}
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if ( likely ( p_script - > valid ) & & p_script - > implicit_ready ) {
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Callable : : CallError err ;
p_script - > implicit_ready - > call ( this , nullptr , 0 , err ) ;
}
}
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Variant GDScriptInstance : : callp ( const StringName & p_method , const Variant * * p_args , int p_argcount , Callable : : CallError & r_error ) {
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GDScript * sptr = script . ptr ( ) ;
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if ( unlikely ( p_method = = SceneStringName ( _ready ) ) ) {
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// Call implicit ready first, including for the super classes recursively.
_call_implicit_ready_recursively ( sptr ) ;
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}
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while ( sptr ) {
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if ( likely ( sptr - > valid ) ) {
HashMap < StringName , GDScriptFunction * > : : Iterator E = sptr - > member_functions . find ( p_method ) ;
if ( E ) {
return E - > value - > call ( this , p_args , p_argcount , r_error ) ;
}
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}
sptr = sptr - > _base ;
}
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r_error . error = Callable : : CallError : : CALL_ERROR_INVALID_METHOD ;
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return Variant ( ) ;
}
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void GDScriptInstance : : notification ( int p_notification , bool p_reversed ) {
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if ( unlikely ( ! script - > valid ) ) {
return ;
}
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//notification is not virtual, it gets called at ALL levels just like in C.
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Variant value = p_notification ;
const Variant * args [ 1 ] = { & value } ;
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List < GDScript * > pl ;
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GDScript * sptr = script . ptr ( ) ;
while ( sptr ) {
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if ( p_reversed ) {
pl . push_back ( sptr ) ;
} else {
pl . push_front ( sptr ) ;
}
sptr = sptr - > _base ;
}
for ( GDScript * sc : pl ) {
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if ( likely ( sc - > valid ) ) {
HashMap < StringName , GDScriptFunction * > : : Iterator E = sc - > member_functions . find ( GDScriptLanguage : : get_singleton ( ) - > strings . _notification ) ;
if ( E ) {
Callable : : CallError err ;
E - > value - > call ( this , args , 1 , err ) ;
if ( err . error ! = Callable : : CallError : : CALL_OK ) {
//print error about notification call
}
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}
}
}
}
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String GDScriptInstance : : to_string ( bool * r_valid ) {
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if ( has_method ( CoreStringName ( _to_string ) ) ) {
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Callable : : CallError ce ;
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Variant ret = callp ( CoreStringName ( _to_string ) , nullptr , 0 , ce ) ;
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if ( ce . error = = Callable : : CallError : : CALL_OK ) {
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if ( ret . get_type ( ) ! = Variant : : STRING ) {
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if ( r_valid ) {
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* r_valid = false ;
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}
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ERR_FAIL_V_MSG ( String ( ) , " Wrong type for " + CoreStringName ( _to_string ) + " , must be a String. " ) ;
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}
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if ( r_valid ) {
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* r_valid = true ;
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}
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return ret . operator String ( ) ;
}
}
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if ( r_valid ) {
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* r_valid = false ;
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}
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return String ( ) ;
}
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Ref < Script > GDScriptInstance : : get_script ( ) const {
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return script ;
}
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ScriptLanguage * GDScriptInstance : : get_language ( ) {
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return GDScriptLanguage : : get_singleton ( ) ;
}
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const Variant GDScriptInstance : : get_rpc_config ( ) const {
return script - > get_rpc_config ( ) ;
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}
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void GDScriptInstance : : reload_members ( ) {
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# ifdef DEBUG_ENABLED
Vector < Variant > new_members ;
new_members . resize ( script - > member_indices . size ( ) ) ;
//pass the values to the new indices
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for ( KeyValue < StringName , GDScript : : MemberInfo > & E : script - > member_indices ) {
if ( member_indices_cache . has ( E . key ) ) {
Variant value = members [ member_indices_cache [ E . key ] ] ;
new_members . write [ E . value . index ] = value ;
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}
}
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members . resize ( new_members . size ( ) ) ; //resize
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//apply
members = new_members ;
//pass the values to the new indices
member_indices_cache . clear ( ) ;
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for ( const KeyValue < StringName , GDScript : : MemberInfo > & E : script - > member_indices ) {
member_indices_cache [ E . key ] = E . value . index ;
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}
# endif
}
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GDScriptInstance : : GDScriptInstance ( ) {
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owner = nullptr ;
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base_ref_counted = false ;
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}
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GDScriptInstance : : ~ GDScriptInstance ( ) {
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MutexLock lock ( GDScriptLanguage : : get_singleton ( ) - > mutex ) ;
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while ( SelfList < GDScriptFunctionState > * E = pending_func_states . first ( ) ) {
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// Order matters since clearing the stack may already cause
// the GDSCriptFunctionState to be destroyed and thus removed from the list.
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pending_func_states . remove ( E ) ;
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GDScriptFunctionState * state = E - > self ( ) ;
ObjectID state_id = state - > get_instance_id ( ) ;
state - > _clear_connections ( ) ;
if ( ObjectDB : : get_instance ( state_id ) ) {
state - > _clear_stack ( ) ;
}
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}
if ( script . is_valid ( ) & & owner ) {
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script - > instances . erase ( owner ) ;
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}
}
/************* SCRIPT LANGUAGE **************/
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GDScriptLanguage * GDScriptLanguage : : singleton = nullptr ;
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String GDScriptLanguage : : get_name ( ) const {
return " GDScript " ;
}
/* LANGUAGE FUNCTIONS */
void GDScriptLanguage : : _add_global ( const StringName & p_name , const Variant & p_value ) {
if ( globals . has ( p_name ) ) {
//overwrite existing
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global_array . write [ globals [ p_name ] ] = p_value ;
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return ;
}
globals [ p_name ] = global_array . size ( ) ;
global_array . push_back ( p_value ) ;
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_global_array = global_array . ptrw ( ) ;
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}
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void GDScriptLanguage : : add_global_constant ( const StringName & p_variable , const Variant & p_value ) {
_add_global ( p_variable , p_value ) ;
}
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void GDScriptLanguage : : add_named_global_constant ( const StringName & p_name , const Variant & p_value ) {
named_globals [ p_name ] = p_value ;
}
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Variant GDScriptLanguage : : get_any_global_constant ( const StringName & p_name ) {
if ( named_globals . has ( p_name ) ) {
return named_globals [ p_name ] ;
}
if ( globals . has ( p_name ) ) {
return _global_array [ globals [ p_name ] ] ;
}
ERR_FAIL_V_MSG ( Variant ( ) , vformat ( " Could not find any global constant with name: %s. " , p_name ) ) ;
}
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void GDScriptLanguage : : remove_named_global_constant ( const StringName & p_name ) {
ERR_FAIL_COND ( ! named_globals . has ( p_name ) ) ;
named_globals . erase ( p_name ) ;
}
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void GDScriptLanguage : : init ( ) {
//populate global constants
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int gcc = CoreConstants : : get_global_constant_count ( ) ;
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for ( int i = 0 ; i < gcc ; i + + ) {
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_add_global ( StaticCString : : create ( CoreConstants : : get_global_constant_name ( i ) ) , CoreConstants : : get_global_constant_value ( i ) ) ;
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}
_add_global ( StaticCString : : create ( " PI " ) , Math_PI ) ;
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_add_global ( StaticCString : : create ( " TAU " ) , Math_TAU ) ;
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_add_global ( StaticCString : : create ( " INF " ) , INFINITY ) ;
_add_global ( StaticCString : : create ( " NAN " ) , NAN ) ;
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//populate native classes
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List < StringName > class_list ;
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ClassDB : : get_class_list ( & class_list ) ;
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for ( const StringName & n : class_list ) {
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if ( globals . has ( n ) ) {
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continue ;
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}
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Ref < GDScriptNativeClass > nc = memnew ( GDScriptNativeClass ( n ) ) ;
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_add_global ( n , nc ) ;
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}
//populate singletons
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List < Engine : : Singleton > singletons ;
Engine : : get_singleton ( ) - > get_singletons ( & singletons ) ;
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for ( const Engine : : Singleton & E : singletons ) {
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_add_global ( E . name , E . ptr ) ;
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}
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# ifdef TESTS_ENABLED
GDScriptTests : : GDScriptTestRunner : : handle_cmdline ( ) ;
# endif
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}
String GDScriptLanguage : : get_type ( ) const {
return " GDScript " ;
}
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String GDScriptLanguage : : get_extension ( ) const {
return " gd " ;
}
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void GDScriptLanguage : : finish ( ) {
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if ( finishing ) {
return ;
}
finishing = true ;
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_call_stack . free ( ) ;
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// Clear the cache before parsing the script_list
GDScriptCache : : clear ( ) ;
// Clear dependencies between scripts, to ensure cyclic references are broken
// (to avoid leaks at exit).
SelfList < GDScript > * s = script_list . first ( ) ;
while ( s ) {
// This ensures the current script is not released before we can check
// what's the next one in the list (we can't get the next upfront because we
// don't know if the reference breaking will cause it -or any other after
// it, for that matter- to be released so the next one is not the same as
// before).
Ref < GDScript > scr = s - > self ( ) ;
if ( scr . is_valid ( ) ) {
for ( KeyValue < StringName , GDScriptFunction * > & E : scr - > member_functions ) {
GDScriptFunction * func = E . value ;
for ( int i = 0 ; i < func - > argument_types . size ( ) ; i + + ) {
func - > argument_types . write [ i ] . script_type_ref = Ref < Script > ( ) ;
}
func - > return_type . script_type_ref = Ref < Script > ( ) ;
}
for ( KeyValue < StringName , GDScript : : MemberInfo > & E : scr - > member_indices ) {
E . value . data_type . script_type_ref = Ref < Script > ( ) ;
}
// Clear backup for scripts that could slip out of the cyclic reference
// check
scr - > clear ( ) ;
}
s = s - > next ( ) ;
}
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script_list . clear ( ) ;
function_list . clear ( ) ;
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finishing = false ;
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}
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void GDScriptLanguage : : profiling_start ( ) {
# ifdef DEBUG_ENABLED
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MutexLock lock ( mutex ) ;
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SelfList < GDScriptFunction > * elem = function_list . first ( ) ;
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while ( elem ) {
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elem - > self ( ) - > profile . call_count . set ( 0 ) ;
elem - > self ( ) - > profile . self_time . set ( 0 ) ;
elem - > self ( ) - > profile . total_time . set ( 0 ) ;
elem - > self ( ) - > profile . frame_call_count . set ( 0 ) ;
elem - > self ( ) - > profile . frame_self_time . set ( 0 ) ;
elem - > self ( ) - > profile . frame_total_time . set ( 0 ) ;
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elem - > self ( ) - > profile . last_frame_call_count = 0 ;
elem - > self ( ) - > profile . last_frame_self_time = 0 ;
elem - > self ( ) - > profile . last_frame_total_time = 0 ;
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elem - > self ( ) - > profile . native_calls . clear ( ) ;
elem - > self ( ) - > profile . last_native_calls . clear ( ) ;
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elem = elem - > next ( ) ;
}
profiling = true ;
# endif
}
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void GDScriptLanguage : : profiling_set_save_native_calls ( bool p_enable ) {
# ifdef DEBUG_ENABLED
MutexLock lock ( mutex ) ;
profile_native_calls = p_enable ;
# endif
}
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void GDScriptLanguage : : profiling_stop ( ) {
# ifdef DEBUG_ENABLED
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MutexLock lock ( mutex ) ;
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profiling = false ;
# endif
}
int GDScriptLanguage : : profiling_get_accumulated_data ( ProfilingInfo * p_info_arr , int p_info_max ) {
int current = 0 ;
# ifdef DEBUG_ENABLED
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MutexLock lock ( mutex ) ;
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profiling_collate_native_call_data ( true ) ;
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SelfList < GDScriptFunction > * elem = function_list . first ( ) ;
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while ( elem ) {
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if ( current > = p_info_max ) {
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break ;
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}
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int last_non_internal = current ;
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p_info_arr [ current ] . call_count = elem - > self ( ) - > profile . call_count . get ( ) ;
p_info_arr [ current ] . self_time = elem - > self ( ) - > profile . self_time . get ( ) ;
p_info_arr [ current ] . total_time = elem - > self ( ) - > profile . total_time . get ( ) ;
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p_info_arr [ current ] . signature = elem - > self ( ) - > profile . signature ;
current + + ;
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int nat_time = 0 ;
HashMap < String , GDScriptFunction : : Profile : : NativeProfile > : : ConstIterator nat_calls = elem - > self ( ) - > profile . native_calls . begin ( ) ;
while ( nat_calls ) {
p_info_arr [ current ] . call_count = nat_calls - > value . call_count ;
p_info_arr [ current ] . total_time = nat_calls - > value . total_time ;
p_info_arr [ current ] . self_time = nat_calls - > value . total_time ;
p_info_arr [ current ] . signature = nat_calls - > value . signature ;
nat_time + = nat_calls - > value . total_time ;
current + + ;
+ + nat_calls ;
}
p_info_arr [ last_non_internal ] . internal_time = nat_time ;
elem = elem - > next ( ) ;
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}
# endif
return current ;
}
int GDScriptLanguage : : profiling_get_frame_data ( ProfilingInfo * p_info_arr , int p_info_max ) {
int current = 0 ;
# ifdef DEBUG_ENABLED
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MutexLock lock ( mutex ) ;
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profiling_collate_native_call_data ( false ) ;
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SelfList < GDScriptFunction > * elem = function_list . first ( ) ;
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while ( elem ) {
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if ( current > = p_info_max ) {
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break ;
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}
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if ( elem - > self ( ) - > profile . last_frame_call_count > 0 ) {
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int last_non_internal = current ;
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p_info_arr [ current ] . call_count = elem - > self ( ) - > profile . last_frame_call_count ;
p_info_arr [ current ] . self_time = elem - > self ( ) - > profile . last_frame_self_time ;
p_info_arr [ current ] . total_time = elem - > self ( ) - > profile . last_frame_total_time ;
p_info_arr [ current ] . signature = elem - > self ( ) - > profile . signature ;
current + + ;
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int nat_time = 0 ;
HashMap < String , GDScriptFunction : : Profile : : NativeProfile > : : ConstIterator nat_calls = elem - > self ( ) - > profile . last_native_calls . begin ( ) ;
while ( nat_calls ) {
p_info_arr [ current ] . call_count = nat_calls - > value . call_count ;
p_info_arr [ current ] . total_time = nat_calls - > value . total_time ;
p_info_arr [ current ] . self_time = nat_calls - > value . total_time ;
p_info_arr [ current ] . internal_time = nat_calls - > value . total_time ;
p_info_arr [ current ] . signature = nat_calls - > value . signature ;
nat_time + = nat_calls - > value . total_time ;
current + + ;
+ + nat_calls ;
}
p_info_arr [ last_non_internal ] . internal_time = nat_time ;
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}
elem = elem - > next ( ) ;
}
# endif
return current ;
}
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void GDScriptLanguage : : profiling_collate_native_call_data ( bool p_accumulated ) {
# ifdef DEBUG_ENABLED
// The same native call can be called from multiple functions, so join them together here.
// Only use the name of the function (ie signature.split[2]).
HashMap < String , GDScriptFunction : : Profile : : NativeProfile * > seen_nat_calls ;
SelfList < GDScriptFunction > * elem = function_list . first ( ) ;
while ( elem ) {
HashMap < String , GDScriptFunction : : Profile : : NativeProfile > * nat_calls = p_accumulated ? & elem - > self ( ) - > profile . native_calls : & elem - > self ( ) - > profile . last_native_calls ;
HashMap < String , GDScriptFunction : : Profile : : NativeProfile > : : Iterator it = nat_calls - > begin ( ) ;
while ( it ! = nat_calls - > end ( ) ) {
Vector < String > sig = it - > value . signature . split ( " :: " ) ;
HashMap < String , GDScriptFunction : : Profile : : NativeProfile * > : : ConstIterator already_found = seen_nat_calls . find ( sig [ 2 ] ) ;
if ( already_found ) {
already_found - > value - > total_time + = it - > value . total_time ;
already_found - > value - > call_count + = it - > value . call_count ;
elem - > self ( ) - > profile . last_native_calls . remove ( it ) ;
} else {
seen_nat_calls . insert ( sig [ 2 ] , & it - > value ) ;
}
+ + it ;
}
elem = elem - > next ( ) ;
}
# endif
}
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struct GDScriptDepSort {
//must support sorting so inheritance works properly (parent must be reloaded first)
bool operator ( ) ( const Ref < GDScript > & A , const Ref < GDScript > & B ) const {
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if ( A = = B ) {
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return false ; //shouldn't happen but..
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}
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const GDScript * I = B - > get_base ( ) . ptr ( ) ;
while ( I ) {
if ( I = = A . ptr ( ) ) {
// A is a base of B
return true ;
}
I = I - > get_base ( ) . ptr ( ) ;
}
return false ; //not a base
}
} ;
void GDScriptLanguage : : reload_all_scripts ( ) {
# ifdef DEBUG_ENABLED
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print_verbose ( " GDScript: Reloading all scripts " ) ;
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Array scripts ;
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{
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MutexLock lock ( mutex ) ;
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SelfList < GDScript > * elem = script_list . first ( ) ;
while ( elem ) {
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if ( elem - > self ( ) - > get_path ( ) . is_resource_file ( ) ) {
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print_verbose ( " GDScript: Found: " + elem - > self ( ) - > get_path ( ) ) ;
scripts . push_back ( Ref < GDScript > ( elem - > self ( ) ) ) ; //cast to gdscript to avoid being erased by accident
}
elem = elem - > next ( ) ;
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}
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# ifdef TOOLS_ENABLED
if ( Engine : : get_singleton ( ) - > is_editor_hint ( ) ) {
// Reload all pointers to existing singletons so that tool scripts can work with the reloaded extensions.
List < Engine : : Singleton > singletons ;
Engine : : get_singleton ( ) - > get_singletons ( & singletons ) ;
for ( const Engine : : Singleton & E : singletons ) {
if ( globals . has ( E . name ) ) {
_add_global ( E . name , E . ptr ) ;
}
}
}
# endif
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}
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reload_scripts ( scripts , true ) ;
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# endif
}
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void GDScriptLanguage : : reload_scripts ( const Array & p_scripts , bool p_soft_reload ) {
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# ifdef DEBUG_ENABLED
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List < Ref < GDScript > > scripts ;
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{
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MutexLock lock ( mutex ) ;
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SelfList < GDScript > * elem = script_list . first ( ) ;
while ( elem ) {
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// Scripts will reload all subclasses, so only reload root scripts.
if ( elem - > self ( ) - > is_root_script ( ) & & elem - > self ( ) - > get_path ( ) . is_resource_file ( ) ) {
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scripts . push_back ( Ref < GDScript > ( elem - > self ( ) ) ) ; //cast to gdscript to avoid being erased by accident
}
elem = elem - > next ( ) ;
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}
}
//when someone asks you why dynamically typed languages are easier to write....
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HashMap < Ref < GDScript > , HashMap < ObjectID , List < Pair < StringName , Variant > > > > to_reload ;
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//as scripts are going to be reloaded, must proceed without locking here
scripts . sort_custom < GDScriptDepSort > ( ) ; //update in inheritance dependency order
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for ( Ref < GDScript > & scr : scripts ) {
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bool reload = p_scripts . has ( scr ) | | to_reload . has ( scr - > get_base ( ) ) ;
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if ( ! reload ) {
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continue ;
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}
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to_reload . insert ( scr , HashMap < ObjectID , List < Pair < StringName , Variant > > > ( ) ) ;
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if ( ! p_soft_reload ) {
//save state and remove script from instances
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HashMap < ObjectID , List < Pair < StringName , Variant > > > & map = to_reload [ scr ] ;
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while ( scr - > instances . front ( ) ) {
Object * obj = scr - > instances . front ( ) - > get ( ) ;
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//save instance info
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List < Pair < StringName , Variant > > state ;
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if ( obj - > get_script_instance ( ) ) {
obj - > get_script_instance ( ) - > get_property_state ( state ) ;
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map [ obj - > get_instance_id ( ) ] = state ;
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obj - > set_script ( Variant ( ) ) ;
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}
}
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//same thing for placeholders
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# ifdef TOOLS_ENABLED
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while ( scr - > placeholders . size ( ) ) {
Object * obj = ( * scr - > placeholders . begin ( ) ) - > get_owner ( ) ;
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//save instance info
if ( obj - > get_script_instance ( ) ) {
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map . insert ( obj - > get_instance_id ( ) , List < Pair < StringName , Variant > > ( ) ) ;
List < Pair < StringName , Variant > > & state = map [ obj - > get_instance_id ( ) ] ;
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obj - > get_script_instance ( ) - > get_property_state ( state ) ;
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obj - > set_script ( Variant ( ) ) ;
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} else {
// no instance found. Let's remove it so we don't loop forever
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scr - > placeholders . erase ( * scr - > placeholders . begin ( ) ) ;
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}
}
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# endif
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for ( const KeyValue < ObjectID , List < Pair < StringName , Variant > > > & F : scr - > pending_reload_state ) {
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map [ F . key ] = F . value ; //pending to reload, use this one instead
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}
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}
}
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for ( KeyValue < Ref < GDScript > , HashMap < ObjectID , List < Pair < StringName , Variant > > > > & E : to_reload ) {
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Ref < GDScript > scr = E . key ;
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print_verbose ( " GDScript: Reloading: " + scr - > get_path ( ) ) ;
scr - > load_source_code ( scr - > get_path ( ) ) ;
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scr - > reload ( p_soft_reload ) ;
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//restore state if saved
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for ( KeyValue < ObjectID , List < Pair < StringName , Variant > > > & F : E . value ) {
List < Pair < StringName , Variant > > & saved_state = F . value ;
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Object * obj = ObjectDB : : get_instance ( F . key ) ;
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if ( ! obj ) {
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continue ;
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}
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if ( ! p_soft_reload ) {
//clear it just in case (may be a pending reload state)
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obj - > set_script ( Variant ( ) ) ;
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}
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obj - > set_script ( scr ) ;
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ScriptInstance * script_inst = obj - > get_script_instance ( ) ;
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if ( ! script_inst ) {
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//failed, save reload state for next time if not saved
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if ( ! scr - > pending_reload_state . has ( obj - > get_instance_id ( ) ) ) {
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scr - > pending_reload_state [ obj - > get_instance_id ( ) ] = saved_state ;
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}
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continue ;
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}
2016-06-09 01:00:02 +02:00
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if ( script_inst - > is_placeholder ( ) & & scr - > is_placeholder_fallback_enabled ( ) ) {
PlaceHolderScriptInstance * placeholder = static_cast < PlaceHolderScriptInstance * > ( script_inst ) ;
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for ( List < Pair < StringName , Variant > > : : Element * G = saved_state . front ( ) ; G ; G = G - > next ( ) ) {
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placeholder - > property_set_fallback ( G - > get ( ) . first , G - > get ( ) . second ) ;
}
} else {
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for ( List < Pair < StringName , Variant > > : : Element * G = saved_state . front ( ) ; G ; G = G - > next ( ) ) {
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script_inst - > set ( G - > get ( ) . first , G - > get ( ) . second ) ;
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}
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}
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scr - > pending_reload_state . erase ( obj - > get_instance_id ( ) ) ; //as it reloaded, remove pending state
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}
//if instance states were saved, set them!
}
# endif
}
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void GDScriptLanguage : : reload_tool_script ( const Ref < Script > & p_script , bool p_soft_reload ) {
Array scripts ;
scripts . push_back ( p_script ) ;
reload_scripts ( scripts , p_soft_reload ) ;
}
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void GDScriptLanguage : : frame ( ) {
calls = 0 ;
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# ifdef DEBUG_ENABLED
if ( profiling ) {
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MutexLock lock ( mutex ) ;
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SelfList < GDScriptFunction > * elem = function_list . first ( ) ;
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while ( elem ) {
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elem - > self ( ) - > profile . last_frame_call_count = elem - > self ( ) - > profile . frame_call_count . get ( ) ;
elem - > self ( ) - > profile . last_frame_self_time = elem - > self ( ) - > profile . frame_self_time . get ( ) ;
elem - > self ( ) - > profile . last_frame_total_time = elem - > self ( ) - > profile . frame_total_time . get ( ) ;
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elem - > self ( ) - > profile . last_native_calls = elem - > self ( ) - > profile . native_calls ;
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elem - > self ( ) - > profile . frame_call_count . set ( 0 ) ;
elem - > self ( ) - > profile . frame_self_time . set ( 0 ) ;
elem - > self ( ) - > profile . frame_total_time . set ( 0 ) ;
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elem - > self ( ) - > profile . native_calls . clear ( ) ;
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elem = elem - > next ( ) ;
}
}
# endif
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}
/* EDITOR FUNCTIONS */
void GDScriptLanguage : : get_reserved_words ( List < String > * p_words ) const {
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// Please keep alphabetical order within categories.
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static const char * _reserved_words [ ] = {
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// Control flow.
" break " ,
" continue " ,
" elif " ,
" else " ,
" for " ,
" if " ,
" match " ,
" pass " ,
" return " ,
" when " ,
" while " ,
// Declarations.
" class " ,
" class_name " ,
" const " ,
" enum " ,
" extends " ,
" func " ,
" namespace " , // Reserved for potential future use.
" signal " ,
" static " ,
" trait " , // Reserved for potential future use.
" var " ,
// Other keywords.
" await " ,
" breakpoint " ,
" self " ,
" super " ,
" yield " , // Reserved for potential future use.
// Operators.
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" and " ,
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" as " ,
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" in " ,
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" is " ,
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" not " ,
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" or " ,
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// Special values (tokenizer treats them as literals, not as tokens).
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" false " ,
" null " ,
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" true " ,
// Constants.
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" INF " ,
" NAN " ,
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" PI " ,
" TAU " ,
// Functions (highlighter uses global function color instead).
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" assert " ,
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" preload " ,
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// Types (highlighter uses type color instead).
" void " ,
nullptr ,
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} ;
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const char * * w = _reserved_words ;
while ( * w ) {
p_words - > push_back ( * w ) ;
w + + ;
}
}
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bool GDScriptLanguage : : is_control_flow_keyword ( const String & p_keyword ) const {
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// Please keep alphabetical order.
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return p_keyword = = " break " | |
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p_keyword = = " continue " | |
p_keyword = = " elif " | |
p_keyword = = " else " | |
p_keyword = = " for " | |
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p_keyword = = " if " | |
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p_keyword = = " match " | |
p_keyword = = " pass " | |
p_keyword = = " return " | |
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p_keyword = = " when " | |
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p_keyword = = " while " ;
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}
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bool GDScriptLanguage : : handles_global_class_type ( const String & p_type ) const {
return p_type = = " GDScript " ;
}
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String GDScriptLanguage : : get_global_class_name ( const String & p_path , String * r_base_type , String * r_icon_path ) const {
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Error err ;
Ref < FileAccess > f = FileAccess : : open ( p_path , FileAccess : : READ , & err ) ;
if ( err ) {
return String ( ) ;
}
String source = f - > get_as_utf8_string ( ) ;
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GDScriptParser parser ;
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err = parser . parse ( source , p_path , false , false ) ;
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const GDScriptParser : : ClassNode * c = parser . get_tree ( ) ;
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if ( ! c ) {
return String ( ) ; // No class parsed.
}
/* **WARNING**
*
* This function is written with the goal to be * extremely * error tolerant , as such
* it should meet the following requirements :
*
* - It must not rely on the analyzer ( in fact , the analyzer must not be used here ) ,
* because at the time global classes are parsed , the dependencies may not be present
* yet , hence the function will fail ( which is unintended ) .
* - It must not fail even if the parsing fails , because even if the file is broken ,
* it should attempt its best to retrieve the inheritance metadata .
*
* Before changing this function , please ask the current maintainer of EditorFileSystem .
*/
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if ( r_base_type ) {
const GDScriptParser : : ClassNode * subclass = c ;
String path = p_path ;
GDScriptParser subparser ;
while ( subclass ) {
if ( subclass - > extends_used ) {
if ( ! subclass - > extends_path . is_empty ( ) ) {
if ( subclass - > extends . size ( ) = = 0 ) {
get_global_class_name ( subclass - > extends_path , r_base_type ) ;
subclass = nullptr ;
break ;
} else {
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Vector < GDScriptParser : : IdentifierNode * > extend_classes = subclass - > extends ;
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Ref < FileAccess > subfile = FileAccess : : open ( subclass - > extends_path , FileAccess : : READ ) ;
if ( subfile . is_null ( ) ) {
break ;
}
String subsource = subfile - > get_as_utf8_string ( ) ;
if ( subsource . is_empty ( ) ) {
break ;
}
String subpath = subclass - > extends_path ;
if ( subpath . is_relative_path ( ) ) {
subpath = path . get_base_dir ( ) . path_join ( subpath ) . simplify_path ( ) ;
}
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if ( OK ! = subparser . parse ( subsource , subpath , false ) ) {
break ;
}
path = subpath ;
subclass = subparser . get_tree ( ) ;
while ( extend_classes . size ( ) > 0 ) {
bool found = false ;
for ( int i = 0 ; i < subclass - > members . size ( ) ; i + + ) {
if ( subclass - > members [ i ] . type ! = GDScriptParser : : ClassNode : : Member : : CLASS ) {
continue ;
}
const GDScriptParser : : ClassNode * inner_class = subclass - > members [ i ] . m_class ;
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if ( inner_class - > identifier - > name = = extend_classes [ 0 ] - > name ) {
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extend_classes . remove_at ( 0 ) ;
found = true ;
subclass = inner_class ;
break ;
}
}
if ( ! found ) {
subclass = nullptr ;
break ;
}
}
}
} else if ( subclass - > extends . size ( ) = = 1 ) {
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* r_base_type = subclass - > extends [ 0 ] - > name ;
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subclass = nullptr ;
} else {
break ;
}
} else {
* r_base_type = " RefCounted " ;
subclass = nullptr ;
}
}
}
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if ( r_icon_path ) {
* r_icon_path = c - > simplified_icon_path ;
}
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return c - > identifier ! = nullptr ? String ( c - > identifier - > name ) : String ( ) ;
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}
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thread_local GDScriptLanguage : : CallStack GDScriptLanguage : : _call_stack ;
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GDScriptLanguage : : GDScriptLanguage ( ) {
calls = 0 ;
ERR_FAIL_COND ( singleton ) ;
singleton = this ;
strings . _init = StaticCString : : create ( " _init " ) ;
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strings . _static_init = StaticCString : : create ( " _static_init " ) ;
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strings . _notification = StaticCString : : create ( " _notification " ) ;
strings . _set = StaticCString : : create ( " _set " ) ;
strings . _get = StaticCString : : create ( " _get " ) ;
strings . _get_property_list = StaticCString : : create ( " _get_property_list " ) ;
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strings . _validate_property = StaticCString : : create ( " _validate_property " ) ;
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strings . _property_can_revert = StaticCString : : create ( " _property_can_revert " ) ;
strings . _property_get_revert = StaticCString : : create ( " _property_get_revert " ) ;
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strings . _script_source = StaticCString : : create ( " script/source " ) ;
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_debug_parse_err_line = - 1 ;
_debug_parse_err_file = " " ;
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# ifdef DEBUG_ENABLED
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profiling = false ;
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profile_native_calls = false ;
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script_frame_time = 0 ;
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# endif
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int dmcs = GLOBAL_DEF ( PropertyInfo ( Variant : : INT , " debug/settings/gdscript/max_call_stack " , PROPERTY_HINT_RANGE , " 512, " + itos ( GDScriptFunction : : MAX_CALL_DEPTH - 1 ) + " ,1 " ) , 1024 ) ;
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if ( EngineDebugger : : is_active ( ) ) {
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//debugging enabled!
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_debug_max_call_stack = dmcs ;
} else {
_debug_max_call_stack = 0 ;
}
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# ifdef DEBUG_ENABLED
GLOBAL_DEF ( " debug/gdscript/warnings/enable " , true ) ;
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GLOBAL_DEF ( " debug/gdscript/warnings/exclude_addons " , true ) ;
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for ( int i = 0 ; i < ( int ) GDScriptWarning : : WARNING_MAX ; i + + ) {
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GDScriptWarning : : Code code = ( GDScriptWarning : : Code ) i ;
Variant default_enabled = GDScriptWarning : : get_default_value ( code ) ;
String path = GDScriptWarning : : get_settings_path_from_code ( code ) ;
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GLOBAL_DEF ( GDScriptWarning : : get_property_info ( code ) , default_enabled ) ;
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}
# endif // DEBUG_ENABLED
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}
GDScriptLanguage : : ~ GDScriptLanguage ( ) {
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singleton = nullptr ;
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}
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void GDScriptLanguage : : add_orphan_subclass ( const String & p_qualified_name , const ObjectID & p_subclass ) {
orphan_subclasses [ p_qualified_name ] = p_subclass ;
}
Ref < GDScript > GDScriptLanguage : : get_orphan_subclass ( const String & p_qualified_name ) {
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HashMap < String , ObjectID > : : Iterator orphan_subclass_element = orphan_subclasses . find ( p_qualified_name ) ;
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if ( ! orphan_subclass_element ) {
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return Ref < GDScript > ( ) ;
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}
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ObjectID orphan_subclass = orphan_subclass_element - > value ;
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Object * obj = ObjectDB : : get_instance ( orphan_subclass ) ;
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orphan_subclasses . remove ( orphan_subclass_element ) ;
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if ( ! obj ) {
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return Ref < GDScript > ( ) ;
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}
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return Ref < GDScript > ( Object : : cast_to < GDScript > ( obj ) ) ;
}
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Ref < GDScript > GDScriptLanguage : : get_script_by_fully_qualified_name ( const String & p_name ) {
{
MutexLock lock ( mutex ) ;
SelfList < GDScript > * elem = script_list . first ( ) ;
while ( elem ) {
GDScript * scr = elem - > self ( ) ;
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if ( scr - > fully_qualified_name = = p_name ) {
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return scr ;
}
elem = elem - > next ( ) ;
}
}
Ref < GDScript > scr ;
scr . instantiate ( ) ;
scr - > fully_qualified_name = p_name ;
return scr ;
}
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/*************** RESOURCE ***************/
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Ref < Resource > ResourceFormatLoaderGDScript : : load ( const String & p_path , const String & p_original_path , Error * r_error , bool p_use_sub_threads , float * r_progress , CacheMode p_cache_mode ) {
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Error err ;
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bool ignoring = p_cache_mode = = CACHE_MODE_IGNORE | | p_cache_mode = = CACHE_MODE_IGNORE_DEEP ;
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Ref < GDScript > scr = GDScriptCache : : get_full_script ( p_original_path , err , " " , ignoring ) ;
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if ( err & & scr . is_valid ( ) ) {
// If !scr.is_valid(), the error was likely from scr->load_source_code(), which already generates an error.
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ERR_PRINT_ED ( vformat ( R " (Failed to load script " % s " with error " % s " .) " , p_original_path , error_names [ err ] ) ) ;
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}
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if ( r_error ) {
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// Don't fail loading because of parsing error.
* r_error = scr . is_valid ( ) ? OK : err ;
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}
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return scr ;
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}
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void ResourceFormatLoaderGDScript : : get_recognized_extensions ( List < String > * p_extensions ) const {
p_extensions - > push_back ( " gd " ) ;
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p_extensions - > push_back ( " gdc " ) ;
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}
bool ResourceFormatLoaderGDScript : : handles_type ( const String & p_type ) const {
return ( p_type = = " Script " | | p_type = = " GDScript " ) ;
}
String ResourceFormatLoaderGDScript : : get_resource_type ( const String & p_path ) const {
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String el = p_path . get_extension ( ) . to_lower ( ) ;
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if ( el = = " gd " | | el = = " gdc " ) {
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return " GDScript " ;
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}
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return " " ;
}
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void ResourceFormatLoaderGDScript : : get_dependencies ( const String & p_path , List < String > * p_dependencies , bool p_add_types ) {
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Ref < FileAccess > file = FileAccess : : open ( p_path , FileAccess : : READ ) ;
ERR_FAIL_COND_MSG ( file . is_null ( ) , " Cannot open file ' " + p_path + " '. " ) ;
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String source = file - > get_as_utf8_string ( ) ;
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if ( source . is_empty ( ) ) {
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return ;
}
GDScriptParser parser ;
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if ( OK ! = parser . parse ( source , p_path , false ) ) {
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return ;
}
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for ( const String & E : parser . get_dependencies ( ) ) {
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p_dependencies - > push_back ( E ) ;
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}
}
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Error ResourceFormatSaverGDScript : : save ( const Ref < Resource > & p_resource , const String & p_path , uint32_t p_flags ) {
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Ref < GDScript > sqscr = p_resource ;
ERR_FAIL_COND_V ( sqscr . is_null ( ) , ERR_INVALID_PARAMETER ) ;
String source = sqscr - > get_source_code ( ) ;
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{
Error err ;
Ref < FileAccess > file = FileAccess : : open ( p_path , FileAccess : : WRITE , & err ) ;
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ERR_FAIL_COND_V_MSG ( err , err , " Cannot save GDScript file ' " + p_path + " '. " ) ;
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file - > store_string ( source ) ;
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if ( file - > get_error ( ) ! = OK & & file - > get_error ( ) ! = ERR_FILE_EOF ) {
return ERR_CANT_CREATE ;
}
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}
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if ( ScriptServer : : is_reload_scripts_on_save_enabled ( ) ) {
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GDScriptLanguage : : get_singleton ( ) - > reload_tool_script ( p_resource , true ) ;
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}
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return OK ;
}
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void ResourceFormatSaverGDScript : : get_recognized_extensions ( const Ref < Resource > & p_resource , List < String > * p_extensions ) const {
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if ( Object : : cast_to < GDScript > ( * p_resource ) ) {
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p_extensions - > push_back ( " gd " ) ;
}
}
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bool ResourceFormatSaverGDScript : : recognize ( const Ref < Resource > & p_resource ) const {
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return Object : : cast_to < GDScript > ( * p_resource ) ! = nullptr ;
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}