Commit graph

1410 commits

Author SHA1 Message Date
Ignacio Etcheverry
0a0a44da8d Mono: Make the bindings generator output enums
- Switch to PascalCase for constants names
2017-12-24 04:20:41 +01:00
Ignacio Etcheverry
6e3d4ee9a6 Marshal NULL MonoString* as empty Godot string 2017-12-24 03:32:40 +01:00
AndreaCatania
f4b96cc0a9 Fixed kinematic movement stuck, Changed how shape scale works, Optimized 2017-12-23 18:23:12 +01:00
Juan Linietsky
9969c5c6a1
Merge pull request #14978 from AndreaCatania/intshap
Fixed dispatch callback
2017-12-23 11:55:15 -03:00
geequlim
52ad2e5418 Add more translatable text for editor plugins. 2017-12-23 22:40:15 +08:00
AndreaCatania
0f5c87bfa4 Fixed dispatch callback 2017-12-23 12:36:51 +01:00
Rémi Verschelde
5463b5e348
Merge pull request #14965 from AndreaCatania/intshap
Fixed bullet intersect_shape crash, Fixed bullet sleeping
2017-12-23 11:18:30 +01:00
AndreaCatania
aea1b2e6c3 Fixed rigidbody sleping, Fixes #13952 2017-12-23 05:13:39 +01:00
AndreaCatania
512c60f1d8 Fixed intersect_shape crash, closes #13697 2017-12-23 00:04:53 +01:00
Juan Linietsky
360449a094 Fix gridmap disappearing after editing after bake, closes #14868 2017-12-20 11:10:27 -03:00
PJB3005
7368a0e0f0 Fix fatal mono logs not getting logged to disk.
They aborted the application without flushing the log file.

Also there was a typo.
2017-12-19 17:36:33 +01:00
Juan Linietsky
8b01b2e85c -Fix some crashes in unwrapper
-Add emission lighting to raytrace mode, fixes #14686
2017-12-19 12:16:55 -03:00
Juan Linietsky
1eb1837d0c Should no longer crash after rebaking, may be a solution to #14795
Not sure if this is the same problem, as reported, please test.
2017-12-19 09:58:02 -03:00
geequlim
13bd5c22c6 Add plugin to edit GDNativeLibrary
Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor
2017-12-18 23:23:29 +08:00
Rémi Verschelde
abf20709af doc: Sync classref with current source 2017-12-18 08:13:58 +01:00
Juan Linietsky
e96c40f94a Added baked light support for gridmaps. 2017-12-18 00:35:20 -03:00
Rémi Verschelde
4e442b0648
Merge pull request #14788 from mrcdk/ogg_pop_noise_fix
Fix ogg looping pop noise. Closes #11468
2017-12-17 23:59:09 +01:00
Rémi Verschelde
e83c502939
Merge pull request #14754 from willnationsdev/dictionary-copy
Added 'duplicate' function for Dictionary in C++ and API.
2017-12-17 23:58:59 +01:00
Will Nations
f19fc83546 Dictionary::copy -> ::duplicate 2017-12-17 16:07:15 -06:00
MrCdK
1ccfb01cbc Fix ogg looping pop noise. Closes #11468 2017-12-17 22:30:28 +01:00
Daniel J. Ramirez
c8c280a68a Now every variant type has its icon. 2017-12-17 14:06:11 -06:00
Daniel J. Ramirez
756c033adb General use Variant type icons, plus other icon updates. 2017-12-17 13:19:09 -06:00
Rémi Verschelde
8f25a2dc11 Cleanup some #if 0'd code 2017-12-17 15:40:24 +01:00
Rémi Verschelde
1b9c8daf7b
Merge pull request #12845 from remorse107/Array-Dictionary-Fix
Fix issue #11400.  Fixes issue with arrays and dictionary acting as static objects between different instances of objects.
2017-12-16 15:49:07 +01:00
Ruslan Mustakov
9d6d20e67c Remove get_stack_bottom
It's not used in godot-nim any longer and there were no other uses for
it.
2017-12-16 13:10:26 +07:00
Rémi Verschelde
dcdf9008ae
Merge pull request #14676 from NathanWarden/nav_create_to_add
Renamed navmesh_create to navmesh_add since no navmesh is created.
2017-12-16 00:36:47 +01:00
Rémi Verschelde
cf7bd1a7e3
Merge pull request #14708 from Faless/get_packet_not_const_rebased
Remove "const" from PacketPeer get_packet/get_var, move windows network related stuff to drivers
2017-12-16 00:05:18 +01:00
Juan Linietsky
e946fb8cb0 Made built-in identifiers properly constant in shaders. Fixes #14449, closes #14629 2017-12-15 18:24:30 -03:00
Nathan Warden
38caa4126f Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created. 2017-12-15 15:09:06 -05:00
Fabio Alessandrelli
92067b4714 Remove "const" from PacketPeer get_packet/get_var
They are NOT constant methods, as state by the comment message,
they fetch the last packet and then forget about it, actively
changing the state of the object.
2017-12-15 17:14:17 +01:00
Thomas Herzog
f680c6fab0
Merge pull request #14679 from touilleMan/add-godot_get_global_constants-to-gdnative-wrapper
[GDnative] missing godot_get_stack_bottom and godot_get_global_constants
2017-12-15 10:54:48 +01:00
bruvzg
f55162ac1d
Fixes thekla atlas mingw-w64 build 2017-12-15 09:04:51 +02:00
Emmanuel Leblond
29df438f9a
Add missing godot_get_stack_bottom and godot_get_global_constants in gdnative_api.json 2017-12-15 00:37:46 +01:00
Juan Linietsky
93a63a5e1a GDScript files are converted to binary on export now. 2017-12-14 15:34:47 -03:00
Juan Linietsky
f3ad14224e -Add lightmapper
-Fixes to unwrapper (remove degenerates), makes Thekla not crash
-Added optional cancel button in EditorProgress
-Added function to force processing of events (needed for cancel button)
2017-12-14 09:01:27 -03:00
Rémi Verschelde
1c0007ba71
Merge pull request #14626 from Hinsbart/module_env
Scons: Build modules in seperate env.
2017-12-13 16:57:12 +01:00
Andreas Haas
0e624234da
Scons: Build modules in seperate env. 2017-12-13 15:46:35 +01:00
Rémi Verschelde
88a3e15981
Merge pull request #14587 from hoelzl/pr-no-std-arg-on-msvc
Don't pass -std=gnu++11 to MSVC
2017-12-13 08:37:33 +01:00
Rémi Verschelde
729af16aa9
Merge pull request #14591 from mhilbrunner/patch-6
Small fix in stream_peer_openssl: missing break, formatting
2017-12-13 08:37:13 +01:00
Rémi Verschelde
a104a9b95b
Merge pull request #14593 from Hinsbart/mono_env
Mono: Build in cloned env.
2017-12-13 08:36:57 +01:00
Matthias Hoelzl
26a1621678 Change -std=gnu++11 to -stc=c++11 and don't pass flag to MSVC 2017-12-12 18:58:51 +01:00
Hein-Pieter van Braam
5387613c7b Fix mingw build for thekla_atlas 2017-12-12 17:30:43 +01:00
Andreas Haas
e7c1255b06
Mono: Build in cloned env.
Use a cloned env, so that toggling glue_enabled doesn't force a full rebuild as mentioned in #14584.
2017-12-12 16:20:34 +01:00
Max Hilbrunner
d5df834b89
stream_peer_openssl: add missing break & format 2017-12-12 13:35:34 +01:00
Rémi Verschelde
8cd4b9bf27
Merge pull request #14555 from bojidar-bg/14324-nested-ternary
Properly support nested ternary expressions
2017-12-12 00:14:36 +01:00
Rémi Verschelde
3a07860311
Merge pull request #14561 from volzhs/libwebp-0.6.1
Update libwebp to 0.6.1
2017-12-12 00:14:26 +01:00
volzhs
043103fe6a Update libwebp to 0.6.1
* lossless performance and compression improvements + a new 'cruncher' mode (-m 6 -q 100)
* ARM performance improvements with clang (15-20% w/ndk r15c)
* webp-js: emscripten/webassembly based javascript decoder
* miscellaneous bug & build fixes
2017-12-12 02:55:47 +09:00
Bojidar Marinov
2c190b975e
Properly support nested ternary expressions
Fixes 14324.
2017-12-11 15:36:32 +02:00
Rémi Verschelde
dfb3634c34
Merge pull request #13836 from AndreaCatania/scale
Fixed bullet scale on get_transform and joints
2017-12-11 10:35:09 +01:00
Rémi Verschelde
5cfafaf09e
Merge pull request #14516 from AndreaCatania/patch-2
Implemented physics linear and angular lock
2017-12-11 00:13:06 +01:00
AndreaCatania
5dee44bbc1 Implemented physics linear and angular lock 2017-12-10 17:21:14 +01:00
AndreaCatania
785173e899 Ray cast return shape id. Fixes #14473 2017-12-10 12:20:36 +01:00
Rémi Verschelde
a845411454 Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
Rémi Verschelde
aeae05a2f4 Fix missing parenthesis 2017-12-09 23:36:41 +01:00
Rémi Verschelde
2b91a2059b GDNative: Fix warning when gdnative/singletons is missing 2017-12-09 23:32:40 +01:00
AndreaCatania
b546cd50a3 Changed how 6DOF limits works 2017-12-09 19:53:08 +01:00
Rémi Verschelde
bdf0c93a9f
Merge pull request #14459 from vnen/gdscript-object-export
Make GDScript parser raise error when exporting Object
2017-12-09 19:04:57 +01:00
George Marques
3d8dd7b327
Make GDScript parser raise error when exporting Object 2017-12-09 15:35:02 -02:00
Juan Linietsky
65fb961b8b -Ability to and unwrap lightmap coordinates on import
-Added unwrap functionality to Mesh
-Ability to display and debug mesh UVs
-Added multiline draw, so it's easier and faster to draw UVs
-Many fixes to SurfaceTool
-Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09 14:18:14 -03:00
Rémi Verschelde
48d0336882
Merge pull request #14358 from RandomShaper/fix-vscript
Fix function arg count not considered in VisualScript
2017-12-09 14:18:26 +01:00
Rémi Verschelde
25b36f18d3
Merge pull request #12756 from Stratos695/master
Allowing double-axis lock in RigidBody & KinematicBody (Fixes #12500)
2017-12-09 13:01:41 +01:00
AndreaCatania
32408f3bfd Fixed joint scale 2017-12-09 01:22:36 +01:00
AndreaCatania
5cfc98cace Fixed bullet get_transform scale 2017-12-08 16:46:41 +01:00
Hein-Pieter van Braam
a974464629 Fix thekla_atlas build
clang doesn't like c++ versions being supplied to build c source files.
2017-12-08 16:18:36 +01:00
Hein-Pieter van Braam
bf05309af7 Import thekla_atlas
As requested by reduz, an import of thekla_atlas into thirdparty/
2017-12-08 15:47:15 +01:00
Juan Linietsky
dcab01618a Fixed is_playing funtion (was reporting wrong), closes #13928
Made error reporting to opcode_set in gdscript a bit clearer
2017-12-07 18:14:39 -03:00
Rémi Verschelde
96dbf19093
Merge pull request #14332 from akien-mga/clang-format
Update style for clang-format 5.0.0, new min required version
2017-12-07 09:18:11 +01:00
Rémi Verschelde
624a2b08f3 doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc 2017-12-07 08:29:38 +01:00
Rémi Verschelde
13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
Rémi Verschelde
d5ca9e2f6f Style: Apply clang-format again on all files
Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
2017-12-07 08:02:00 +01:00
Pedro J. Estébanez
c68300b88d Fix function arg count not considered in VisualScript 2017-12-07 02:19:56 +01:00
Rémi Verschelde
8b907365d0
Merge pull request #14006 from akien-mga/tinyexr
Fix TinyEXR import bug and update to current master
2017-12-07 00:22:10 +01:00
Rémi Verschelde
c2031fc813
Merge pull request #13436 from hoelzl/pr-vs-yield-signal-oneshot
Connect signal for VisualScript "Yield Signal" using oneshot mode
2017-12-06 23:43:27 +01:00
Rémi Verschelde
e35e45a788
Merge pull request #13427 from hoelzl/pr-vs-enable-yield
Make VisualScriptFunctionState instantiable
2017-12-06 23:41:34 +01:00
Rémi Verschelde
7d9f14e9e4 TinyEXR: Fix EXR header when parsing pixels encoded as HALF
Also free the header and image properly after usage.
Fixes #13490.
2017-12-05 22:50:17 +01:00
Unknown
fd1b94e307 Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
Rémi Verschelde
c7f9d8a059
Merge pull request #13992 from ISylvox/substract-to-subtract
Fix Typo: Substract to Subtract
2017-12-05 09:16:10 +01:00
Indah Sylvia
3996a05324 Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00
George Marques
6af42c536a
GDNative: Save singletons only if there's a change
Ensures that the Project Settings are saved only if the list of
singletons actually changed.
2017-12-05 00:25:29 -02:00
Nathan Warden
0c22447ebe Exported variables now show in the correct order. 2017-12-02 21:01:58 -05:00
Matthias Hoelzl
c825a58fe0 Connect signal for VisualScript "Yield Signal" using oneshot mode
Since the first call to a VisualScriptFunctionState invalidates the
state, any further call results in errors.
2017-12-01 04:44:47 +01:00
Matthias Hoelzl
70190e7428 Make VisualScriptFunctionState instantiable 2017-11-30 23:11:32 +01:00
Andrea Catania
2336927043
Fixed bullet server null pointer check
Fixed bullet server null pointer check
2017-11-30 20:38:57 +01:00
Juan Linietsky
9678231b10 Changed the dynamic library open function to allow setting the path of the library to open extra libraries. 2017-11-30 10:00:55 -03:00
Rhody Lugo
a65c0939fd disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
Bastiaan Olij
f00b60860c Set real world position, not virtual world position! 2017-11-28 23:28:35 +11:00
Rhody Lugo
a4a222d62d use the same cache for all branches for appveyor 2017-11-28 03:23:33 -04:00
Marcin Zawiejski
57f34abea1 Fix constant node value edit 2017-11-25 22:28:59 +01:00
Emmanuel Leblond
6e3d78c94c
[GDNative] disable -fPIC flag with msvc compiler 2017-11-25 20:26:42 +01:00
Rémi Verschelde
aa5f7e0ff2 Fix mono build after bc2e8d99 2017-11-25 12:16:58 +01:00
Juan Linietsky
bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Rémi Verschelde
7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
Rémi Verschelde
92f07fefcd doc: Remove setters and getters now exposed via properties/members 2017-11-24 18:10:32 +01:00
Rémi Verschelde
bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
Rémi Verschelde
15ada56d73 doc: Sync classref with current source 2017-11-24 09:16:27 +01:00
AndreaCatania
0a0800ebec Removed shape margin 2017-11-23 14:42:28 +01:00
Rémi Verschelde
3fffe6ccb4
Merge pull request #13202 from AndreaCatania/master
Space override scratching when body is add to world
2017-11-23 09:30:27 +01:00
AndreaCatania
8de4df3fe2 Space override scratching when body is add to world
Fixes #13182
2017-11-23 01:26:49 +01:00
Rémi Verschelde
2ea5ac17e8
Merge pull request #13159 from AndreaCatania/ray
Removed type_mask and fixed some variable name
2017-11-22 16:40:20 +01:00
Rémi Verschelde
7f022a33a3
Merge pull request #13161 from Hinsbart/mono_case
Mono: Use PascalCase in core types.
2017-11-22 08:32:49 +01:00
Rémi Verschelde
bedcbdd420
Merge pull request #13130 from endragor/gdnative-android-export
Proper GDNative export on Android
2017-11-21 23:59:01 +01:00
Andreas Haas
e69dd3c712
Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
AndreaCatania
d6e413bb9c Removed type_mask and fixed some variable name 2017-11-21 22:56:40 +01:00
Rémi Verschelde
613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Thomas Herzog
08e6590fd6
Merge pull request #13149 from touilleMan/gdnative-fix-scsub-generator
[GDNative] fix gdnative_api_struct.gen.h generation
2017-11-21 20:24:45 +01:00
Emmanuel Leblond
b075f13988
Fix&prettify gdnative_api_struct.gen.h GDNATIVE_API_INIT macro generation 2017-11-21 20:09:08 +01:00
Bojidar Marinov
0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
Rémi Verschelde
9ebc6ab45a
Merge pull request #13145 from AndreaCatania/grav
Set gravity on change body mode
2017-11-21 19:24:52 +01:00
AndreaCatania
967854f8e9 Set gravity on change body mode
Fixes #13140
2017-11-21 18:31:43 +01:00
Juan Linietsky
30dadb1228
Merge pull request #11933 from cxong/master
Use "Command" instead of "Meta" for macOS (#1619)
2017-11-21 14:25:09 -03:00
Ruslan Mustakov
ebf9b80a47 Proper GDNative export on Android 2017-11-21 20:40:31 +07:00
Rémi Verschelde
1c2782a7c7
Merge pull request #12590 from poke1024/bsearch
Add bsearch and bsearch_custom to Array
2017-11-21 13:14:08 +01:00
Rémi Verschelde
5a23136d1b
Merge pull request #12573 from poke1024/macostouchpad
Native pan and zoom for macOS + InputEventGesture
2017-11-21 13:03:32 +01:00
Bastiaan Olij
1955fecb2d Revert this change, we need to export symbols on the library side 2017-11-21 21:32:05 +11:00
Bernhard Liebl
80ad8afc85 Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
poke1024
d6e54de502 Add bsearch and bsearch_custom to Array 2017-11-21 08:50:31 +01:00
Rémi Verschelde
e39dade177
Merge pull request #12754 from MillionOstrich/compress-image-etc
Attempt at fixing size mismatch in _compress_etc
2017-11-20 23:41:28 +01:00
MillionOstrich
8b8414b8aa Fix size mismatch in _compress_etc
Use j for inner loop
2017-11-20 22:36:58 +00:00
pablotato
054a2ac579 Add cartesian to polar conversion functions 2017-11-20 23:34:40 +01:00
sanikoyes
fb801d4964 Allow to extends constant variable 2017-11-20 23:24:52 +01:00
Rémi Verschelde
71a3e71b61
Merge pull request #11783 from endragor/ios-export-frameworks
Allow exporting third-party iOS Frameworks
2017-11-20 22:56:15 +01:00
Rémi Verschelde
6065b2d177
Merge pull request #11940 from GodotExplorer/debugger
Enhanced debugger for godot 3.0
2017-11-20 22:55:49 +01:00
Ruslan Mustakov
8f0f327f02 Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related
   to the current export (is_debug, path, flags).

 - EditorExportPlugin API is extended with methods allowing to configure
   iOS export: add_ios_framework, add_ios_plist_content,
   add_ios_linker_flags, add_ios_bundle_file.

 - iOS export template now contains Godot as a static library so that
   it can be linked with third-party Frameworks and GDNative static
   libraries.

 - Adds method to DirAccess for recursive copying of a directory.

 - Fixes iOS export to work with Xcode 9 (released recently).
2017-11-21 01:16:49 +07:00
muiroc
5dac3e857f bullet cast_motion: reordered null check 2017-11-20 19:00:47 +01:00
Thomas Herzog
30a82e5e00
Merge pull request #13094 from karroffel/gdnative-api-register-nativecall
[GDNative] add a way to register call types
2017-11-20 15:43:36 +01:00
Thomas Herzog
14ff5aa6ee
Merge pull request #13093 from karroffel/gdnative-static-linking-is-kill
[GDNative] removed static linking fields
2017-11-20 15:43:14 +01:00
Karroffel
5d666319e3 [GDNative] add a way to register call types 2017-11-20 14:49:22 +01:00
Karroffel
7388a1e115 [GDNative] removed static linking fields 2017-11-20 14:28:52 +01:00
Juan Linietsky
2e28bd602c
Revert "Added loop_begin and loop_end to OggVorbisStream" 2017-11-20 10:11:08 -03:00
Thomas Herzog
90e37d58d5
Merge pull request #13060 from karroffel/gdnative-version-error
[GDNative] (version-) error reporting + small API change
2017-11-20 11:11:54 +01:00
Karroffel
33ffdba553 [GDNative] removed godot_string_c_str 2017-11-20 11:10:05 +01:00
Karroffel
0865365e21 [GDNative] loading error and version error procs 2017-11-20 11:09:55 +01:00
Rémi Verschelde
b91fa19582
Merge pull request #12644 from mrcdk/ogg_loop
Added loop_begin and loop_end to OggVorbisStream
2017-11-20 09:14:16 +01:00
Rémi Verschelde
7b5c447301
Merge pull request #12952 from bojidar-bg/12392-export-enums
Allow exporting enums from GDScript
2017-11-20 09:11:46 +01:00
Rémi Verschelde
ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
Rémi Verschelde
32c12a92a5 Add initial support for the XDG Base Directory spec
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).

Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
  ~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
  ~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
  ~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows

So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.

Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.

user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.

For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.

Part of #3513.
2017-11-19 20:54:24 +01:00
Rémi Verschelde
249c11784a
Merge pull request #13046 from AndreaCatania/kinfix
Some Bullet bug fix
2017-11-19 20:37:04 +01:00
AndreaCatania
0327a51c12 Added null check in Bullet cast_motion API 2017-11-19 18:21:36 +01:00
AndreaCatania
d250ade37b Fixed gravity scale 2017-11-19 17:52:45 +01:00
AndreaCatania
aa3e740a53 Removed dynamic_cast from Bullet Server 2017-11-19 17:11:47 +01:00
AndreaCatania
e6ba163031 Fixed kinematic movement on concave shape 2017-11-19 17:01:08 +01:00
Rémi Verschelde
4a08887950
Merge pull request #13016 from neikeq/issue-13011
Mono: Fix compiler error with Variant::operator AABB()
2017-11-19 16:43:20 +01:00
Ignacio Etcheverry
b51b3dc030 Mono: Fix compiler error with Variant::operator AABB() 2017-11-18 18:13:57 +01:00
Martin Capitanio
ade4f3084c Fix class docs, improve error handling of the rst generator.
The rst-generator gives you now a hint what's going on:
Bad reference: 'method.RegEx.search_all' in file: ../modules/regex/doc_classes/RegExMatch.xml

grep 'method.RegEx.search_all' ../modules/regex/doc_classes/RegExMatch.xml
	Contains the results of a single regex match returned by [method RegEx.search]
	and [method.RegEx.search_all]. It can be used to find the position and range of the match
	and its capturing groups, and it can extract its sub-string for you.
2017-11-18 01:41:32 +01:00
Robert Morse
74872fd23e Fix issue #11400. Fixes issue with arrays and dictionary acting as static objects between different instances of objects. 2017-11-17 17:49:52 -06:00
Rémi Verschelde
ad199c3964 EditorSettings: Rename settings_path to settings_dir
Also to prepare for upcoming refactoring for XDG support.
2017-11-17 20:55:09 +01:00
Rémi Verschelde
73049d115e Rename OS::get_data_dir to OS::get_user_data_dir
Will be needed to avoid confusion with system data path (XDG_DATA_HOME)
and editor data dir in upcoming refactoring.
2017-11-17 20:55:09 +01:00
Juan Linietsky
ebbe2bd572
Merge pull request #12930 from vnen/gdscrit-output-print
Make tool scripts print on the editor Output panel
2017-11-17 16:05:44 -03:00
Ferenc Arn
d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
Bojidar Marinov
e4a36d0eda
Allow exporting enums from GDScript
Use as `export(E) ...`
Closes #12392
2017-11-17 14:33:36 +02:00
Geequlim
fab66af7e9 Move the remote scene tree to the scene tree dock.
Ignore all script constants in the global section of the breakpoint stack.
Check property size before send to avoid too large of data be sent.
Fix crash while clear the remote objects from the debugger.
2017-11-17 12:01:54 +08:00
geequlim
475cee9c0f Abstract some method for script system 2017-11-17 09:20:32 +08:00
George Marques
1d12470a78
Add print_error function, akin to print_line 2017-11-16 21:56:57 -02:00
Rémi Verschelde
ad61ba7a97
Merge pull request #12974 from karroffel/gdnative-wrapper-fix
[GDNative] fix wrapper code generation
2017-11-16 22:40:25 +01:00
Rémi Verschelde
ab3cd97138
Merge pull request #12969 from akien-mga/refactor-gd-prefix
GDScript: Refactor "GD" class prefix to "GDScript"
2017-11-16 22:12:22 +01:00
Karroffel
b13bfac9e3 [GDNative] fix wrapper code generation 2017-11-16 22:05:47 +01:00
Rémi Verschelde
bb1d1912ea
Merge pull request #12488 from djrm/pr_gridmap_fixes
Several improvements to GridMap.
2017-11-16 19:27:27 +01:00
Rémi Verschelde
4cfc29611e GDScript: Refactor "GD" class prefix to "GDScript" 2017-11-16 18:54:56 +01:00
Rémi Verschelde
3002130a6d
Merge pull request #12957 from bojidar-bg/12928-numeric-underscores
Allow underscores in GDScript numeric literals
2017-11-16 09:04:31 +01:00
Bojidar Marinov
443ce6fef2
Allow underscores in GDScript numeric literals
Closes #12928
2017-11-15 22:53:08 +02:00
Rémi Verschelde
11e07d18bd doc: Sync classref with current source 2017-11-15 21:29:34 +01:00
Rémi Verschelde
ed2b66f023 Improve code style of generated headers 2017-11-15 21:29:34 +01:00
Rémi Verschelde
677e95d8d1 doc: Make all module docs self-contained 2017-11-15 21:29:33 +01:00
Rémi Verschelde
e7701bb2de doc: Rename "@Global Scope" to "@GlobalScope"
Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
George Marques
0284727e7b
Create API to add and remove VisualScript custom nodes
This makes a VisualScriptEditor singleton, which gives plugins the
ability to register their own custom nodes. Those will be available for
insertion in the Visual Script editor, under the "Custom Nodes"
category.
2017-11-15 17:13:13 -02:00
Juan Linietsky
9543801d51
Merge pull request #12949 from karroffel/gdnative-export
[GDNative] export plugin
2017-11-15 14:05:21 -03:00
Karroffel
f1099c7221 [GDNative] export plugin 2017-11-15 17:24:32 +01:00
Juan Linietsky
a5c3e3084a When script changes, defer tree updating. Fixes #9704 2017-11-15 10:41:31 -03:00
Rémi Verschelde
61a693cf78
Merge pull request #12922 from eska014/engine-singletons
Singleton management changes
2017-11-14 20:44:55 +01:00
Thomas Herzog
bd2b1a62d9
Merge pull request #12586 from karroffel/gdnative-gdnlibrary-changes
[GDNative] use feature tags, added load once option
2017-11-14 15:34:07 +01:00
Leon Krause
9b7b46143d Move singleton management from ProjectSettings to Engine 2017-11-14 15:15:13 +01:00
Rémi Verschelde
f83b73be13
Merge pull request #12915 from leezh/regex_search_all
Added RegEx.search_all() for multiple matches
2017-11-14 12:29:22 +01:00
Zher Huei Lee
2eba585d38 Added RegEx.search_all() for multiple matches
And updated the docs
2017-11-14 13:04:25 +08:00
Evrey
af6f096427 fix auto-generated GDN API header for C compilers (#12891)
* fix auto-generated GDN API header for C compilers
2017-11-13 23:35:03 +01:00
Rémi Verschelde
2a9e742c12
Merge pull request #12907 from YeldhamDev/indentation_connection
Fixed signal connection dialog ignoring indentation settings when creating a function
2017-11-13 20:56:30 +01:00
Michael Alexsander Silva Dias
3fac4ef336 Fixed signal connection dialog ignoring indentation settings when creating a function. 2017-11-13 17:45:13 -02:00
Rémi Verschelde
03a080547d
Merge pull request #12014 from hi-ogawa/fix-video-playback
Fix video playback
2017-11-13 19:57:18 +01:00
BastiaanOlij
9d3f8418ca Removed add/remove interface bindings and added get_interfaces 2017-11-13 22:08:43 +11:00
Rémi Verschelde
51ffd45202
Merge pull request #12627 from Goutte/feat-support-tau
Add support for TAU constant.
2017-11-12 21:11:39 +01:00
Rémi Verschelde
b65344115e
Merge pull request #12850 from Paulb23/help_file_lookup_issue_11867
Fixed help lookup not finding classes, issue 11867
2017-11-12 21:04:42 +01:00
Rémi Verschelde
b83c14db89
Merge pull request #12826 from BastiaanOlij/align_sensors_android
Align sensors and implement gravity sensor for Android
2017-11-12 20:33:41 +01:00
Goutte
91ca725f9b Add support for the TAU constant. Fixes #12094. 2017-11-12 13:32:35 +01:00
Juan Linietsky
c1855dcff1 Properly fix node path selection in input ports, closes #12152 2017-11-12 09:20:38 -03:00
Paulb23
b835aec87b Fixed help lookup not finding classes, issue 11867 2017-11-11 23:50:56 +00:00
Bastiaan Olij
6205eb40e7 Align sensors and implement gravity sensor for Android 2017-11-11 09:42:23 +11:00
Eric Rybicki
bd5df84199 Allow double-axis lock in RigidBody and KinematicBody 2017-11-10 22:33:54 +01:00
Karroffel
6d6208c63d [GDNative] renamed nativearvr to arvr in api.json 2017-11-10 13:08:19 +01:00
Karroffel
79285b084d [GDNative] rename nativearvr extension to arvr 2017-11-10 12:36:50 +01:00
Karroffel
7ae2de8997 [GDNative] better API struct versioning 2017-11-10 12:08:09 +01:00
Matthias Hoelzl
1f6d766332 Remove preprocessor directives from macro arguments
Preprocessor directives within macro arguments lead to undefined
behavior, and VC++ actually rejects them as compiler errors.
2017-11-10 10:14:04 +01:00
Daniel J. Ramirez
c57fc8ee7d Fixed editor settings disappearing.
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Rémi Verschelde
0de6cba7e7
Merge pull request #12779 from karroffel/gdnative-api-struct-refactor
[GDNative] refactored API struct into core and extensions
2017-11-09 23:40:54 +01:00
Daniel J. Ramirez
1b7f99d9e5 Several improvements to GridMap.
Fixed crash when undoing.
More ergonomic shortcuts.
Fixed freelook navigation.
2017-11-09 16:18:48 -06:00
Juan Linietsky
50a9bd4e23
Merge pull request #12713 from AndreaCatania/master
Rewritten kinematic system
2017-11-09 16:08:58 -03:00
Karroffel
983404e0ce [GDNative] refactored API struct into core and extensions 2017-11-09 18:39:28 +01:00
Hein-Pieter van Braam
38ae49e574 Make sure we don't leak when an opcode is followed by itself
When compiling with GCC it is now possible for an opcode followed by
itself to never leave the scope it is currently in. This leads to a
situation where the dtor of a scope local variable isn't called which in
turn can lead to a memory leak.

By moving the goto outside of the scope of each opcode we guarantee that
all dtors have been called before the next opcode gets dispatched.

this fixes #12401
2017-11-09 17:57:43 +01:00
Rémi Verschelde
5f805de6cb
Merge pull request #12751 from bojidar-bg/11851-invalid-returns-count
Fix "Invalid outputs" error when calling a void method from visual script
2017-11-09 09:55:50 +01:00
Bojidar Marinov
b7fd065f5c
Fix crash when guessing type of variable declared to itself
Fixes #10972
2017-11-08 22:17:08 +02:00
Bojidar Marinov
4045bc1059
Fix "Invalid outputs" error when calling a void method from visual script
Fixes #11851
2017-11-08 21:34:05 +02:00