Commit graph

12304 commits

Author SHA1 Message Date
Rémi Verschelde
d919d77367
Merge pull request #71418 from TokageItLab/restart-anim-tree
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state
2023-01-19 21:52:35 +01:00
Rémi Verschelde
65883cc73b
Merge pull request #71598 from bruvzg/gdscript_bidi_override
Implement BiDi override mode for GDScript source.
2023-01-19 19:33:18 +01:00
Rémi Verschelde
ab5c75b9ad
Merge pull request #71649 from raulsntos/array-indexer
Add property usage to array indexer
2023-01-19 19:33:05 +01:00
Rémi Verschelde
4ca6a9809d
Merge pull request #44596 from KoBeWi/🧹🧹🧹
Cleanup unused engine code v2
2023-01-19 19:32:51 +01:00
Silc Renew
f994535f09 Remove a duplicated unnecessary line from BlendSpace2DEditor 2023-01-20 03:23:12 +09:00
G-Shadow
7f3da3d714 Add missed OS window settings to project converter, fix fullscreen indents.
Add conversion for OS.window_maximized, vsync_enabled, window_resizable, window_borderless, get_screen_count and set_current_screen.
Fix OS.window_fullscreen conversion corrupted line indents.
2023-01-19 20:50:49 +03:00
Yuri Sizov
752402cf35 Clean-up, harmonize, and improve StyleBox API
- Make all margin properties follow the same naming convention (their getter and setter too).
- Remove a virtual counterpart of `get_style_margin` from API.
- Allow to override `get_minimum_size` from scripting and remove `get_center_size`.
2023-01-19 20:02:21 +03:00
Juan Linietsky
3dcf380161 Implement a quick script inheritance check
Optimizes, simplifies and fixes EditorResourcePicker (was not refreshing custom clases).
2023-01-19 16:47:01 +01:00
Rémi Verschelde
14fdd28de9
Merge pull request #71673 from reduz/further-fixes-to-global-class-parsing
Further fixes to global script class parsing
2023-01-19 14:38:39 +01:00
Raul Santos
97610c8bfc
Add property usage to array indexer
This makes the `Array` indexer show as returning `Variant` instead of `void` in the documentation.
2023-01-19 14:22:11 +01:00
Juan Linietsky
c0a81b1a2c Further fixes to global script class parsing
Bugs were introduced on first parse by #71628

This should fix everything remaining. No errors of any type were observed.
2023-01-19 13:52:15 +01:00
Rémi Verschelde
6262c89b8c
Merge pull request #71664 from groud/solve_few_problems_with_tile_animations
Fix a few issues with tile animations
2023-01-19 13:23:52 +01:00
Rémi Verschelde
f6c662264e
Merge pull request #69288 from bruvzg/gde_low_level_funcs
[GDExtension] Expose some low level functions and String operators.
2023-01-19 13:23:45 +01:00
Rémi Verschelde
d3665effd5
Merge pull request #71443 from TechnoPorg/fix-resource-conversion-plugins
Make EditorResourceConversionPlugin usable.
2023-01-19 13:23:37 +01:00
Rémi Verschelde
00940d5569
Merge pull request #71662 from MarioLiebisch/fix-coff-obj-import
Avoid importing MSVC obj files
2023-01-19 13:23:19 +01:00
kobewi
c0083e431b Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
bruvzg
db7d8c2d87
[GDExtension] Expose some low level functions and String operators. 2023-01-19 12:50:49 +02:00
Gilles Roudière
ecb9c48b9f Fix a few issues with tile animations 2023-01-19 11:20:06 +01:00
Rémi Verschelde
4679f8724a
Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsing
Clean up EditorFileSystem script parsing
2023-01-19 10:09:55 +01:00
Mario Liebisch
9ba5d31141
Avoid importing MSVC obj files
Currently Godot tries to import any file with the extension "obj" as a
Wavefront OBJ model in text format.

This will fail and potentially crash the editor, if the obj file is
actually binary, like a MSVC build artifact/object file.

While the COFF header at the start of the obj file is subject to change,
this change should cover all potential/typical target machines possible
right now.

This fixes #71656.
2023-01-19 09:49:28 +01:00
clayjohn
faea9f5c10 Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
in favour of texture hints
2023-01-18 19:52:47 -08:00
Rémi Verschelde
d93b66ad4d
Merge pull request #71648 from clayjohn/ED-UV-scale
Use a fixed width of 1 pixel for editor debug UV drawing
2023-01-18 22:49:02 +01:00
clayjohn
d77b2feddd Use a fixed width of 1 pixel for editor debug UV drawing 2023-01-18 13:38:37 -08:00
Rémi Verschelde
825fd11d0c
Merge pull request #71627 from KoBeWi/big_dock
Increase default size of docks
2023-01-18 22:29:13 +01:00
Rémi Verschelde
35326d3dc5
Merge pull request #71626 from groud/fix_add_tileset_layer_undo
Fixes TileSet layer addition not being undoable
2023-01-18 22:28:48 +01:00
Juan Linietsky
5bdc0d97d3 Clean up EditorFileSystem script parsing
* Optimize only update modified/added/removed files.
* Clean up documentation parsing.
2023-01-18 20:56:45 +01:00
Silc Renew
e480262c53 Allow AnimationNodes to restart when transitioning to the same state 2023-01-19 03:10:59 +09:00
bruvzg
5361ec9f43
Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
Rémi Verschelde
bcaf048f33
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
Remove set_drag_forwarding_compat()
2023-01-18 17:40:13 +01:00
Rémi Verschelde
1f72530cac
Merge pull request #71618 from groud/fix_tileset_popup_wrong_position
Fix right-click on tilset atlas popup wrong position
2023-01-18 17:34:03 +01:00
Rémi Verschelde
54eebcca3b
Merge pull request #71580 from bruvzg/rem_dbg_btn
Disable remote debug button if no remote debug preset found.
2023-01-18 17:31:58 +01:00
kobewi
67baca5514 Increase default size of docks 2023-01-18 16:49:08 +01:00
Gilles Roudière
c1de6dc84b Fix right-click on tilset atlas popup wrong position
Fix similar bug in AnimationLibraryEditor
2023-01-18 16:14:11 +01:00
Gilles Roudière
8ecbef36bb Fixes TileSet layer addition not being undoable 2023-01-18 15:54:44 +01:00
bruvzg
d97e5863cb
Disable remote debug button if no remote debug preset found. 2023-01-18 09:59:51 +02:00
Rémi Verschelde
6119399fbd
Merge pull request #71582 from Calinou/advanced-import-settings-improve-actions-visibility
Improve visibility of Actions button in Advanced import settings dialog
2023-01-18 08:38:02 +01:00
Rémi Verschelde
9801bdb74a
Merge pull request #71025 from DarkMessiah/enable_column_clip_content
Enable column clip content in ConnectionDock and FilesystemDock
2023-01-18 08:36:10 +01:00
Hugo Locurcio
ebb6894652
Improve visibility of Actions button in Advanced import settings dialog 2023-01-17 22:27:06 +01:00
Rémi Verschelde
1d8e739a9d
Merge pull request #71563 from groud/limit_toaster_width
Limit toasts' width
2023-01-17 20:13:29 +01:00
Marius Hanl
2697e4ec1b Provide more information about the 'Support' filter when no result was found
Avoid possible confusion by showing more information about the 'Support' filter
2023-01-17 19:02:21 +01:00
Rémi Verschelde
ae766558f0
Merge pull request #71528 from snakept/missing-path-external-editor-error
Checking path variable if empty before opening external editor to fix…
2023-01-17 17:30:58 +01:00
Gilles Roudière
ae223e23a0 Limit toasts' width 2023-01-17 15:55:40 +01:00
Christoh Prenissl
85aa03baaf Checking path variable if empty before opening external editor to fix #71528 2023-01-17 15:07:15 +01:00
Rémi Verschelde
ee7beff3c4
Merge pull request #70630 from asmaloney/importer-crash-null-mesh-node
Fix crash in SceneImportSettings::_select when a mesh has a null mesh node
2023-01-17 15:00:01 +01:00
Rémi Verschelde
f3743e0890
Merge pull request #71545 from groud/fix_rect_draw_tileset
Fixes rectangle painting weird behavior when dragging outside the atlas area
2023-01-17 10:42:26 +01:00
Rémi Verschelde
b2e1ae6034
Merge pull request #71517 from groud/tile_data_editor_shortcut_consistency
Make keyboard shortcuts in tile data editors consistent with tilemap editor.
2023-01-17 10:40:10 +01:00
Gilles Roudière
6285d6e5f5 Fixes rectangle painting when dragging outside the atlas area 2023-01-17 10:30:07 +01:00
SaracenOne
4628736894 Update instances of scenes which have been reimported. 2023-01-16 13:46:33 -08:00
rsjtdrjgfuzkfg
0442a65656 obj: Avoid empty names and meshes
This commit updates the obj importer to properly name imported meshes and
permits it to skip meshes that do not contain geometry. This fixes at
least one crash and several warnings and avoids unnecessary meshes being
generated when importing obj files that do not contain geometry that is
not assigned to a named object (such as when exporting from Blender).
2023-01-16 20:55:59 +01:00
Gilles Roudière
21a88578e9 Make keyboard shortcuts in tile data editors consistent with tilemap editor. Fix a bug with collision shapes painting. 2023-01-16 18:50:11 +01:00
Rémi Verschelde
5ca6c1f9db
Merge pull request #70557 from KoBeWi/class_yeet
Move global script class cache to separate file
2023-01-16 12:49:08 +01:00
Rémi Verschelde
673d9c58fd
Merge pull request #69851 from dalexeev/fix-scaling-issue
Fix scaling issue in `draw_line` and similar methods
2023-01-16 12:48:22 +01:00
Rémi Verschelde
750dc4f906
Merge pull request #71369 from Calinou/editor-tweak-executable-file-filters
Tweak fbx2gltf file filter to remove naming restriction
2023-01-16 12:47:34 +01:00
Rémi Verschelde
d94a46ab95
Merge pull request #64021 from ajreckof/change-shortcut-for-rect-tool-tilemap
Add `Key::CTRL_OR_CMD` and use it to fix shortcut for tilemap painting tools on macOS
2023-01-16 12:47:07 +01:00
Danil Alexeev
a8cbb6245b
Fix scaling issue in draw_line and similar methods 2023-01-16 12:49:58 +03:00
Hugo Locurcio
ea7baa4fdb
Tweak fbx2gltf file filter to remove naming restriction
This relaxes the naming restriction on fbx2gltf binaries,
as people may be renaming them then wondering why they've disappeared
from the dialog unless they select "All Files (*)" as a filter.
2023-01-16 10:20:40 +01:00
kobewi
6444c7d127 Move global script class cache to separate file 2023-01-16 10:16:30 +01:00
Rémi Verschelde
0f0b853c98
Merge pull request #70668 from KoBeWi/never_give_up
Retry loading addons after filesystem scan
2023-01-16 09:47:17 +01:00
Rémi Verschelde
f639f5096e
Merge pull request #71485 from adamscott/history-local
Save history when goto script line in the text editor
2023-01-16 09:25:39 +01:00
Rémi Verschelde
da57e0059e
Merge pull request #70504 from KoBeWi/the_choosen_antipattern
Add EditorUndoRedoManager singleton
2023-01-16 09:24:50 +01:00
Rémi Verschelde
1424cd9e79
Merge pull request #59076 from Sauermann/fix-cursorshape-tilesetatlassourceeditor
Use get_cursor_shape for identifying the cursor shape in TileSetAtlasSourceEditor
2023-01-16 09:14:24 +01:00
ajreckof
fa528b86b6 replace the use of CTRL by CMD_OR_CTRL in three places where using CTRL prevented the use of the functionality on mac
on Mac CTRL + Left click = Right click therefore when a functionality needs CTRL + Left click it is not possible on mac. It then forcibly needs to be CMD on mac
2023-01-16 06:07:16 +01:00
kobewi
b58111588a Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
Adam Scott
0dc1bcb0c9 Save history when goto script line in the text editor. 2023-01-15 18:04:35 -05:00
Marius Hanl
e1e7237b9a Fix custom theme outline settings affects the editor theme as well
- font_outline_color and outline_size is now set in the default theme for every control using it
2023-01-15 22:43:27 +01:00
Rémi Verschelde
4f9bdf0639
Merge pull request #70701 from bruvzg/remote_debug_menu
Move remote debug buttons to a single menu.
2023-01-15 13:06:20 +01:00
Rémi Verschelde
0f2937ead1
Merge pull request #71229 from reduz/fix-recursive-resource-inclusion-check
Fix recursive resource inclusion check
2023-01-15 13:03:20 +01:00
TechnoPorg
2904d19069 Make EditorResourceConversionPlugin usable.
Previously, EditorResourceConversionPlugin nominally existed in scripting, but there was no way for a user to actually register one.
This PR adds methods to EditorPlugin for registering/unregistering EditorResourceConversionPlugins.
Additionally, it documents EditorResourceConversionPlugin with descriptions and a basic example.
2023-01-14 18:48:11 -07:00
kobewi
2cfab94fef Improve performance of imported file scan 2023-01-15 00:53:41 +01:00
Rémi Verschelde
cd3e03432a
Merge pull request #71410 from YuriSizov/docs-update-tutorial-links
Update all outdated online documentation links
2023-01-15 00:16:30 +01:00
Rémi Verschelde
4f631dc1b0
Merge pull request #71411 from Paulb23/new-textfile-global-path
Globalise path for New TextFile in FileSystemDock
2023-01-15 00:12:58 +01:00
bruvzg
5406b001ca
Move remote debug buttons to a single menu. 2023-01-14 22:25:35 +02:00
K. S. Ernest (iFire) Lee
132e95212f Fixes to ESCN importer
Convert mesh instance 3d to a mesh importer instance 3d to run importer code. Also does blend shapes.
2023-01-14 09:55:56 -08:00
Paulb23
659d9b0fa3 Globalise path for New TextFile in FileSystemDock 2023-01-14 16:43:33 +00:00
Yuri Sizov
4c1f11944e Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
Paulb23
b9f24f1586 Remove secondary carets when using FindReplaceBar 2023-01-14 15:58:56 +00:00
Fedor Shchukin
6f416ea104 Fix property revert doesn't revert selected fields 2023-01-14 17:39:21 +03:00
kobewi
59ea36b87c Remove set_drag_forwarding_compat() 2023-01-14 15:16:51 +01:00
Yuri Rubinsky
8180d38910 Fix node preview crashes after updating visual shader node 2023-01-14 14:08:00 +03:00
Rémi Verschelde
e97372068b
Merge pull request #71360 from bruvzg/progress_dialog_theme
Fix editor progress dialog theme update.
2023-01-14 00:42:36 +01:00
Rémi Verschelde
61c48f6910
Merge pull request #71321 from TokageItLab/stop-edit
Implement toggling pause / stop button to AnimationPlayerEditor
2023-01-14 00:09:43 +01:00
bruvzg
026002859b Fix editor progress dialog theme update. 2023-01-14 01:07:24 +02:00
Silc 'Tokage' Renew
e7d4361fae Implement toggling pause / stop button to AnimationPlayerEditor 2023-01-14 07:10:20 +09:00
clayjohn
ccaebcd5e0 Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer 2023-01-13 12:53:19 -08:00
Juan Linietsky
503d2d1cbf Support metadata in MultiNodeEdit
Small hack for metadata to work there (similar to existing script hack).
Does not appear within its own category, not sure if its worth hacking it (would need to be hacked in inspector).

Fixes #59604.
2023-01-13 19:10:19 +01:00
Rémi Verschelde
228db366bf
Merge pull request #70601 from vmedea/keep-terrain-choice
Keep terrain choice when changing layer in tilemap editor
2023-01-13 18:04:02 +01:00
Rémi Verschelde
3e5ee12555
Merge pull request #71335 from groud/fix_atlas_merging
Fixes TileSet atlas merging not working correctly
2023-01-13 18:03:53 +01:00
Rémi Verschelde
44f7392883
Merge pull request #65370 from SaracenOne/tileset_editor_visibility_fixes
Fix contextual visibility of tileset and tilemap editors (again)
2023-01-13 18:02:12 +01:00
Rémi Verschelde
4c2dea108e
Merge pull request #70540 from vaartis/multiline-arrays-dictionaries
Implement export_multiline support for Array[String] and Dictionary
2023-01-13 18:01:55 +01:00
Rémi Verschelde
787179dac8
Merge pull request #70148 from KoBeWi/remove_all_restrictions
Remove conditons for unfolding inspector sections
2023-01-13 18:00:45 +01:00
Rémi Verschelde
3dffe0b967
Merge pull request #63312 from bruvzg/one_click
[Export] Add one-click deploy over SSH for the desktop exports.
2023-01-13 18:00:18 +01:00
Gilles Roudière
28f6fcd68f Fixes TileSet atlas merging not working correctly 2023-01-13 16:50:12 +01:00
Hendrik Brucker
e59d6b1b8c [RichTextLabel] Match minimum size calculation of Label
(optional via fit_content property)
2023-01-13 15:17:26 +01:00
Eric M
7c73b6c71c Fix Project Settings array/dicts initial value being shared instances of the current value. 2023-01-13 21:48:43 +10:00
Haoyu Qiu
90d3efcaa5 Fix crash when clicking Edit Region after reopening the scene 2023-01-13 11:30:26 +08:00
Rémi Verschelde
7dfcd55567
Merge pull request #71152 from nongvantinh/fix-70981
Fix node name in the SceneTreeEditor allows a node to have no name
2023-01-13 00:39:20 +01:00
Rémi Verschelde
14cca21256
Merge pull request #71033 from scurest/obj-vertex-color
Add vertex color support to OBJ importer
2023-01-13 00:37:14 +01:00
Rémi Verschelde
f79c58aac5
Merge pull request #71209 from bruvzg/ed_progress_reparent
Automatically reparent editor progress dialog to avoid error spam.
2023-01-13 00:29:48 +01:00
Clay John
21893140eb
Merge pull request #71289 from RandomShaper/avoid_color_flash
Avoid color flash on window creation and resizing
2023-01-12 14:39:41 -08:00
Rémi Verschelde
c2790ec2b9
Merge pull request #68450 from KoBeWi/bracket_escapist
Allow to escape closing brackets in CFG tags
2023-01-12 21:53:15 +01:00
Pedro J. Estébanez
d0e37cd04c Add framework for avoidance of color flash in new windows 2023-01-12 21:42:51 +01:00
Rémi Verschelde
318af8f36c
Merge pull request #71272 from MewPurPur/fix-frame-selection
Fix the Frame Selection (Shift + F) functionality in the 2D editor
2023-01-12 20:08:31 +01:00
Rémi Verschelde
797fb296f0
Merge pull request #58517 from KoBeWi/size_matters
Add expand modes to TextureRect
2023-01-12 20:06:26 +01:00
VolTer
1fa5597520 Fix the Frame Selection functionality 2023-01-12 19:13:00 +02:00
Rémi Verschelde
def592114f
Merge pull request #70700 from vonagam/fix-abstract-extends
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12 17:19:51 +01:00
kobewi
dfc4367a47 Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
Dmitrii Maganov
274d49790d GDScript: Fix extending abstract classes, forbid their construction 2023-01-12 17:47:10 +02:00
Fabio Alessandrelli
9a59c0a47c [Editor] Fix missing "debug"/"release" export presets feature tags.
So the same code can be used in editor and debug exports ("release" is
kept for consistency).
2023-01-12 15:18:45 +01:00
Rémi Verschelde
84781eb462
Merge pull request #71271 from reduz/fix-editorspinslider-tab-usage
Fix TAB key usage in EditorSpinSlider (and hence inpector).
2023-01-12 15:02:42 +01:00
Rémi Verschelde
a8a9892ad6
Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_go
Split pause() from AnimationPlayer's stop()
2023-01-12 14:30:46 +01:00
Juan Linietsky
2543aec5e4 Fix TAB key usage in EditorSpinSlider (and hence inpector).
* This ensures that the tab key usage is correct in all situations in EditorSpinSlider
* The ESC key can also close the lineedit popup.

I can't find a proper issue to fix, but partially solves the concerns raised in #37723.
2023-01-12 14:13:49 +01:00
Yuri Rubinsky
fcbe7c1c2b Fix various crashes of ParameterRef nodes in visual shader 2023-01-12 14:21:59 +03:00
Danil Alexeev
8f706be6fa
Rearrange editor/naming/* project settings 2023-01-12 11:41:13 +03:00
Juan Linietsky
9a966b95ec Fix recursive resource inclusion check
I forgot a line of code.

Fixes #71194.
2023-01-11 18:28:52 +01:00
kobewi
da9396881e Split pause() from AnimationPlayer's stop() 2023-01-11 14:03:31 +01:00
Rémi Verschelde
62525b7429
Merge pull request #71075 from Repiteo/open_in_file_manager_shortcut
Setup "Open in File Manager" as shortcut
2023-01-11 14:01:48 +01:00
Rémi Verschelde
87efd0b830
Merge pull request #71206 from nongvantinh/enhance-project-convertion
Add missing functions in the Control node when converting project.
2023-01-11 09:50:24 +01:00
Rémi Verschelde
9af4628bbe
Merge pull request #71159 from EricEzaM/minor-input-configuration-fixes
Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog`
2023-01-11 09:47:08 +01:00
bruvzg
19293d1813
Automatically reparent editor progress dialog to avoid error spam. 2023-01-11 10:13:21 +02:00
Nong Van Tinh
c6a3a262c4 Add missing functions in the Control node when converting project 2023-01-11 14:14:18 +07:00
Rémi Verschelde
3e2843e3ad
Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parents
Ensure that the cached layout mode is in sync
2023-01-11 01:29:51 +01:00
Rémi Verschelde
54688a7535
Merge pull request #71127 from reduz/drag-forward-to-callables
Change set_drag_forwarding() to use callables.
2023-01-11 01:14:58 +01:00
Yuri Sizov
42cbdbc7df Ensure that the cached layout mode is in sync 2023-01-10 23:51:27 +03:00
Eric M
3bf06e955e Propagate allowed input types to event_listener when setting them on InputEventConfigurationDialog 2023-01-10 23:26:33 +10:00
Juan Linietsky
e6a4debede Change set_drag_forwarding() to use callables.
* This solution is much cleaner than the one in 3.x thanks to the use of callables.
* Works without issues in any language (no need to worry about camel or snake case).
* Editor code uses a compatibility function (too much work to redo).

Fixes #59899
2023-01-10 14:09:24 +01:00
Rémi Verschelde
b427e26230
Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnect
Fix canceling add_node Popup doesn't disconnect previous node.
2023-01-10 10:45:15 +01:00
Nong Van Tinh
98ed75f9e0 fixes: #70981 2023-01-10 16:18:38 +07:00
stmSi
88d4291938 Fix canceling add_node Popup doesn't disconnect previous node. 2023-01-10 14:35:09 +06:30
Silc Renew
5d2e7b9b1d Fix undo of editing animation length with spinner by adding flag 2023-01-10 12:29:05 +09:00
Rémi Verschelde
dce8cdbca8
Merge pull request #70863 from bruvzg/win_init_min
Set main window min. size via Window object instead of DisplayServer to preserve it during window updates.
2023-01-09 23:08:52 +01:00
Rémi Verschelde
be4e9dfeab
Merge pull request #69616 from reduz/change-uuid
Ability to change a resource UID from API
2023-01-09 23:08:18 +01:00
Juan Linietsky
07a964fce3 Ability to change a resource UID from API
* Works for text, binary and imported resources
* Allows better clean up of duplicate files.

TODO (future PRs):

* Use this API for assigning new UIDs to copied files.
* Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID).
2023-01-09 18:52:00 +01:00
Juan Linietsky
0e0a6bb39b
Removed unused property hints and Object::get_translatable_strings()
* Remove unused `EditorPropertyMember` and related hints, previouly used by
  VisualScript. Such logic should be implemented in the VS module itself.
* As the above broke compatibility with the VS module, clean up the other
  hacks that were still in core in support of VisualScript.
* `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's
  `get_translatable_strings()`, which is a legacy function not used anywhere.
  So both are removed.
* Reordered some usage flags after the above removal to minimize the diff.
* General clean up.

Fixes #30203.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-09 16:56:01 +01:00
Thaddeus Crews
4245417ab2 Setup "open in file manager" as shortcut 2023-01-09 08:29:46 -06:00
Yuri Sizov
00b5222f66 Fix inconsistent state of Controls when editing and running scenes 2023-01-09 15:54:04 +03:00
Rémi Verschelde
2db593ac2f
Merge pull request #70580 from timothyqiu/drop-extern
Fix error when dropping script into script editor
2023-01-09 09:22:08 +01:00
Rémi Verschelde
9c7723b717
Merge pull request #70920 from KoBeWi/exhibit_inside_catalogmap
Add Show in FileSystem option in the inspector
2023-01-09 08:33:58 +01:00
Rémi Verschelde
e7905f4f48
Merge pull request #71045 from reduz/use-bitfield-in-core-types
Use BitField<> in core type masks
2023-01-09 08:33:26 +01:00
kobewi
6d65d886f2 Add Show in FileSystem option in the inspector 2023-01-08 23:25:13 +01:00
Rémi Verschelde
bb08997b87
Merge pull request #70994 from reduz/prevent-inspector-resource-recursion
Prevent recursion (and hence crash) in inspector resource assignment.
2023-01-08 22:51:29 +01:00
Rémi Verschelde
c3c5eceb35
Merge pull request #70463 from DarkKilauea/nav-server-const
[4.x] Rework const on NavigationServer methods
2023-01-08 22:50:05 +01:00
Rémi Verschelde
98131c0e32
Merge pull request #71068 from DarkMessiah/fix_about_godot
Fix UTF-8 encoding for copyright in About dialog
2023-01-08 22:48:17 +01:00
Rémi Verschelde
56522f7f8f
Merge pull request #71057 from EricEzaM/editor-node-cleanup
Remove unnecessary changing of shortcut name in editor node.
2023-01-08 22:45:32 +01:00
Rémi Verschelde
1722947c75
Merge pull request #71055 from EricEzaM/66424-fix-undo-redo
Fix Undo/Redo not working until Scene menu is opened.
2023-01-08 22:45:04 +01:00
Rémi Verschelde
30b3434daa
Merge pull request #71036 from Calinou/shader-editor-tweak-disabled-branch-color
Tweak text color for disabled preprocessor branches in the shader editor
2023-01-08 22:39:09 +01:00
Rémi Verschelde
495ec2130e
Merge pull request #70923 from KoBeWi/actual_resource
Refactor inspector code for getting resource
2023-01-08 22:37:05 +01:00
Juan Linietsky
2b815df3c1 Use BitField<> in core type masks
* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
2023-01-08 22:17:40 +01:00
Stanislav Labzyuk
0bde4a95e3 Fix UTF-8 encoding for copyright in About dialog 2023-01-08 16:15:26 +01:00
Eric M
8d0178a589 Remove unnecessary changing of shortcut name.
The same effect which was desired here can just be done with `set_item_text(...)`, which is what this PR does. It removes the need to constantly update the shortcut name when the scene menu is opened.
2023-01-08 20:48:56 +10:00
Eric M
8256b4ea23 Fix Undo/Redo not working until Scene menu is opened. 2023-01-08 20:35:30 +10:00
Mario Liebisch
b495c63b0b
Properly stringify args for Call Method Tracks
This ensures string arguments are always shown as properly enclose in
quotes and escaped and should help avoid confusion, as the previously
shown key frame labels could display as invalid code, most prominently
missing quote characters around strings.
2023-01-08 11:27:44 +01:00
Josh Jones
a0715b30f9 Rework const on NavigationServer methods
`const` is used on all methods, even when they cause modification of the server.  This reworks the methods of the server to only use `const` on method that don't change the state of the server.
2023-01-07 17:29:00 -08:00
scurest
649857416d Mark OBJ vertex colors sRGB in materials (only if has vertex colors) 2023-01-07 17:07:31 -06:00
scurest
091fa5fb7f Add vertex color support to OBJ importer
Fixes #70982
2023-01-07 13:26:55 -06:00
Hugo Locurcio
5ce488b1fc
Tweak text color for disabled preprocessor branches in the shader editor
This makes text within disabled branches easier to distinguish from comments
when using a non-default editor syntax theme.
(The default editor syntax theme uses the same color as the text with 50%
opacity for comments, which means it looks the exact same.)
2023-01-07 20:18:38 +01:00
Stanislav Labzyuk
86d61a99fb Enable column clip content in ConnectionDock and FilesystemDock 2023-01-07 14:07:33 +01:00
Rémi Verschelde
d642274f75
Merge pull request #70939 from bruvzg/win_screen_2
Add support for the custom initial screen for the main window, fix primary screen detection.
2023-01-07 13:21:36 +01:00
Rémi Verschelde
329b85152a
Merge pull request #70902 from Cretezy/2d-polygon-indices-visibility
Fix "2D Polygon indices are barely visible on bright background" (#38009)
2023-01-07 13:19:33 +01:00
bruvzg
2718a7b7d3
Add support for the custom initial screen for the main window, fix primary screen detection. 2023-01-07 11:14:35 +02:00
Charles Crete
68b728950a Fix "2D Polygon indices are barely visible on bright background" (#38009)
Co-authored-by: Ethan <epruhl102@gmail.com>
2023-01-06 19:09:06 -05:00
Rémi Verschelde
163f6f5fe8
Merge pull request #68429 from KoBeWi/PropertySettings
Add PropertyInfo overload for GLOBAL_DEF
2023-01-06 22:59:29 +01:00
Rémi Verschelde
670405905d
Merge pull request #70999 from timothyqiu/unique-res-confirm
Fix unreadable text in Make Sub-Resources Unique window
2023-01-06 22:57:13 +01:00
Yuri Rubinsky
0e0557146c
Merge pull request #70639 from Chaosus/vs_uint
Closes https://github.com/godotengine/godot/issues/70634
2023-01-06 23:54:24 +03:00
SaracenOne
f5edeb8f58 Disable navmesh, lightmap, and VoxelGI generation on foreign data 2023-01-06 08:39:27 -08:00
Haoyu Qiu
0ba5d41a44 Fix unreadable text in Make Sub-Resources Unique window 2023-01-06 23:23:30 +08:00
Juan Linietsky
bfc4470599 Prevent recursion in inspector resource assignment.
Fixes #43177
2023-01-06 15:05:33 +01:00
Yuri Rubinsky
35a9cd1d63 Fix errors when creating/deleting VisualShaderNodeExpression in graph 2023-01-06 14:20:30 +03:00
Yuri Rubinsky
f101add78b Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
Rémi Verschelde
b14f7aa9f9
Merge pull request #70500 from hakro/readd-renderer-options
Bring back the renderer options button on the main editor
2023-01-06 08:10:42 +01:00
Rémi Verschelde
158540e96a
Merge pull request #70960 from Maran23/4-x-c#-rect-props
Added Rect (rect_) properties to the c# migration table
2023-01-06 00:19:08 +01:00
Rémi Verschelde
272b82bdae
Merge pull request #70968 from kleonc/tile-atlas-view-update-zoom-and-panning
`TileAtlasView` Update zoom and panning before emitting signal
2023-01-06 00:13:16 +01:00
Rémi Verschelde
e070362bd0
Merge pull request #70963 from YuriSizov/editor-dead-codes-society
Simplify some editor plugin logic and remove dead code
2023-01-06 00:11:59 +01:00
Rémi Verschelde
7bf4753a9b
Merge pull request #70675 from ZangEldor/pot-generating-fix
Fix generating POT for multiline messages
2023-01-06 00:10:06 +01:00
kleonc
4276752608 TileAtlasView Update zoom and panning before emitting signal 2023-01-05 22:00:05 +01:00
Marius Hanl
c0feed47c7 Added Rect (rect_) properties to the c# migration table 2023-01-05 19:13:24 +01:00
Yuri Sizov
82c00c21e6 Simplify some editor plugin logic and remove dead code 2023-01-05 21:04:54 +03:00
Eldor Zang
250d648d2a Fixed issue #70617 : generating POT for multiline message
Fixed the issue and now each message's line is suceeded by a \n.
Fixes #70614
2023-01-05 16:03:02 +02:00
Rémi Verschelde
1d14c054a1
Merge pull request #70907 from xiongyaohua/fix_path3d_gizmo_not_show
Remove side effect of the `handles` method
2023-01-05 15:01:29 +01:00
Rémi Verschelde
798582acf0
Merge pull request #65609 from dalexeev/animated-sprite
`AnimatedSprite{2D,3D}` improvements
2023-01-05 15:00:31 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Rémi Verschelde
d29193affe
Merge pull request #70909 from TokageItLab/revert-improve-update_tree
Revert improve update tree
2023-01-05 12:56:07 +01:00
Rémi Verschelde
f571129f9e
Merge pull request #70903 from Cretezy/tilemap-pattern-double-click
Fix "Double-click on the TileMap's pattern prints an error" (#70892)
2023-01-05 12:51:30 +01:00
Danil Alexeev
0d25d8e7fc
AnimatedSprite{2D,3D} improvements
* Add support for individual frame duration to `SpriteFrames`.
* Various minor improvements.
2023-01-05 13:13:25 +03:00
kobewi
48f60ef1cd Refactor inspector code for getting resource 2023-01-04 19:22:29 +01:00
Yaohua Xiong
20f909219e Remove side effect of the handles method 2023-01-04 20:09:10 +08:00
Silc Renew
724f2422d7 Revert "Merge pull request #70696 from Rindbee/propagate-keying-state"
This reverts commit c774b4ce17, reversing
changes made to ccc609d824.
2023-01-04 20:03:28 +09:00
Silc Renew
eee9e3cd9a Revert "Merge pull request #68498 from Rindbee/improve-update_tree"
This reverts commit d5dc70a478, reversing
changes made to ccbefa1f43.
2023-01-04 19:15:20 +09:00
Charles Crete
50e09bbaef Fix "Double-click on the TileMap's pattern prints an error" (#70892) 2023-01-03 23:06:52 -05:00
kobewi
bf74ff94c8 Improve remote tree node tooltips 2023-01-03 17:06:36 +01:00
Rémi Verschelde
55ef815472
Merge pull request #70865 from bruvzg/fd_crash
Fix file dialog crash on forward click when history is empty.
2023-01-03 12:41:10 +01:00
Rémi Verschelde
7e22093089
Merge pull request #70428 from MrPhnix/issue-70186
CanvasItemEditor Fix snapping grid misalignment
2023-01-03 12:39:09 +01:00
Rémi Verschelde
c774b4ce17
Merge pull request #70696 from Rindbee/propagate-keying-state
Propagate the keying state in the inspector
2023-01-03 12:34:49 +01:00
Rémi Verschelde
49794911e8
Merge pull request #70779 from jamesmintram/jamesm/bugfix/add-missing-shortcut-case-for-reparent
Add missing case statement to handle re-parent to new node
2023-01-03 12:31:50 +01:00
Rémi Verschelde
12a68071a6
Merge pull request #70754 from rxlecky/fix-camera-override-button-2d
Fix camera override button not updating in 2D scenes
2023-01-03 12:24:20 +01:00
Rémi Verschelde
2a57a5e63f
Merge pull request #70732 from timothyqiu/tilemap-crash
Fix heap-use-after-free when using TileMap editor
2023-01-03 12:24:10 +01:00
Rémi Verschelde
1f53579a8f
Merge pull request #70742 from Maran23/4-x-batch-rename-substitute-fix
Fix substitute buttons were never enabled
2023-01-03 12:23:49 +01:00
Rémi Verschelde
1b634c06d0
Merge pull request #69972 from adamscott/add-server-checks-before-free
Add safety-checks before some servers `free()`
2023-01-03 12:22:24 +01:00
Rémi Verschelde
79d6cf7620
Merge pull request #70618 from stmSi/fix-paste-from-clipboard-two-root-nodes-pointing-same-file
Editor: Fix `Paste From Clipboard` make new scene pointing to original scene file.
2023-01-03 12:18:53 +01:00
Rémi Verschelde
ec3c01cd64
Merge pull request #70554 from stmSi/suggest-filename-save-branch-remote-tree
[4.0] Suggest Filename in Remote Tree File Dialog
2023-01-03 12:17:39 +01:00
Rémi Verschelde
81f0ddeae0
Merge pull request #70489 from stmSi/fix-certain-editor-shortcuts-insert-characters-into-code
Fix Editor Shortcut keys are inserting in Script Editor
2023-01-03 12:16:14 +01:00
bruvzg
5eeefb2174
Fix file dialog crash on forward click when history is empty. 2023-01-03 10:23:49 +02:00
bruvzg
06551dfa3a
Set main window min. size via Window object instead of DisplayServer to preserve it during window updates. 2023-01-03 09:25:45 +02:00
Yuri Rubinsky
c5bfe1303a
Merge pull request #70585 from Chaosus/vs_custom 2023-01-03 09:46:11 +03:00
James Mintram
69855b9445 Make description in create plugin dialog expand vertically 2023-01-01 15:59:15 +00:00
James Mintram
8715125317 Make LineEdits in create plugin dialog expand horizontally 2023-01-01 12:30:30 +00:00
James Mintram
35d0f712ba Add missing case statement to handle re-parent to new node 2022-12-31 20:32:32 +00:00
Rindbee
ef2c3398e6 Propagate the keying state in the inspector
Toggling the keying state does not significantly change the structure
of the inspector. So it's ok to propagate the keying state and then
use `queue_redraw()` to update the keying icon.
2022-12-31 20:29:09 +08:00
SeleckyErik
99cc3980a7 Fix camera override button not updating in 2D scenes
Reconnect accidentally disconnected signal play_pressed to update the button
and enable camera override after launching a project in the editor.
2022-12-30 22:46:24 +01:00
Marius Hanl
fd17f67894 Fix substitute buttons were never enabled
This happened because the viewport of the scene_tree_editor was queried for the focus owner instead of the current viewport
2022-12-30 16:05:13 +01:00
Haoyu Qiu
1ac35c38be Fix heap-use-after-free when using TileMap editor 2022-12-30 14:16:54 +08:00
Adam Scott
ea33001b95 Add safety-checks before some servers free() 2022-12-29 16:23:38 -05:00
bruvzg
cebefc9f5d
[Export] Add one-click deploy over SSH for the desktop exports.
Add one-click deploy over SSH for the desktop exports.
Add ZIP export option for Linux and Windows.
Change export plugin icons to SVG format.
2022-12-29 09:42:00 +02:00
Markus Sauermann
b736efa9c8 Use get_cursor_shape for identifying the cursor shape in TileSetAtlasSourceEditor
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.

Was part of the reason for #58960.
2022-12-29 02:07:39 +01:00
kobewi
f2367e0782 Retry loading addons after filesystem scan 2022-12-28 15:40:45 +01:00
Andy Maloney
c3d84ce57f Fix crash in SceneImportSettings::_select when a mesh has a null mesh_node 2022-12-27 09:03:18 -05:00
stmSi
b2a398d2a5 Editor: Fix Paste From Clipboard make two root separate scenes pointing to same file 2022-12-27 17:12:36 +06:30
mara
5380e685d8 Keep terrain choice when changing layer in tilemap editor
Make `TileMapEditorTerrainsPlugin::edit` logic analogous to
`TileMapEditorTilesPlugin::edit`, in that the selection is only
cleared when switching to another tilemap.

Closes #70033.
2022-12-26 21:45:06 +01:00
Yuri Rubinsky
952015df13 Add missing CUSTOM inputs for the spatial/vertex mode of visual shader 2022-12-26 14:09:07 +03:00
Haoyu Qiu
5c498f714d Fix error when dropping script into script editor 2022-12-26 14:34:37 +08:00
stmSi
def4087a40 Suggest Filename in Remote Tree File Dialog 2022-12-25 19:34:11 +06:30
Ekaterina Vaartis
60692b4e45 Implement export_multiline support for Array[String] and Dictionary
For arrays, specifically check if it's a string array and pass the
type on to the editor. For dictionaries, save the hint on the type and
use it later to draw the multiline editor, except for when adding a
string key, because that doesn't make much sense. All string values
however will be drawn as multiline.
2022-12-25 01:46:57 +03:00
MrPhnix
272b8d9d17 CanvasItemEditor Fix snapping grid misalignment
Resolves: #70186
See: #65101
2022-12-24 12:02:48 +01:00
stmSi
350eda02cb Fix Editor Shortcut keys are inserting in Script Editor 2022-12-24 07:22:19 +06:30
Hakim
6a60300193 Bring back the renderer options button on the main editor 2022-12-24 00:43:18 +01:00
Rémi Verschelde
b31bf1f823
Merge pull request #70277 from rune-scape/picker-regression
Fix resource picker regression
2022-12-23 09:20:57 +01:00
Rémi Verschelde
6ff74f07f0
Merge pull request #70151 from stmSi/fix-profiler-and-visual-profiler-start-stop-state-inconsistency
Fix: Profiler and Visual Profiler start/stop state inconsistency
2022-12-23 09:08:24 +01:00
Rémi Verschelde
8eec9f7d3c
Merge pull request #69797 from TokageItLab/time-edit-inspector-plugin
Animation: Add inspector plugin for key time edit & Change `track_find_key()` argument to find key with approximate
2022-12-23 09:07:15 +01:00
Rémi Verschelde
a79a5999a6
Merge pull request #70456 from Calinou/project-manager-opengl-wip
Mention that the Compatibility rendering backend is work-in-progress
2022-12-23 09:06:15 +01:00
Rémi Verschelde
9b4888b7c9
Merge pull request #65312 from SaracenOne/auto_advance_behaviour
Make auto-advance flag a requirement for conditional/expression evaluation
2022-12-23 09:05:49 +01:00
stmSi
97e991929f Fix: Profiler and Visual Profiler start/stop state inconsistency 2022-12-23 08:14:53 +06:30
Rémi Verschelde
98d871b6f9
Merge pull request #70459 from twaritwaikar/fix-split-diff
VCS: Fix split diff's overlapping fields
2022-12-22 22:45:35 +01:00
Twarit Waikar
7ef09ea88f VCS: Fix split diff's overlapping fields
Also adjusts the spacing nearby the diff contents.
2022-12-23 02:20:01 +05:30
Hugo Locurcio
f1bb564c73
Mention that the Compatibility rendering backend is work-in-progress 2022-12-22 19:41:25 +01:00
Rémi Verschelde
c547c4ef59
Revert "Queue inspector tree update when changing the theme."
This reverts commit c0baec410b.

See comments in #70381.
2022-12-22 16:39:21 +01:00
Rémi Verschelde
4ba5289f91
Merge pull request #70413 from Koyper/rtl_rename_remove_line
[RTL] Rename remove_line() to remove_paragraph() for naming consistancy.
2022-12-22 08:51:13 +01:00
Silc Renew
060fb2d093 Add inspector plugin for key time edit & Change find key argument 2022-12-22 10:03:06 +09:00
Marius Hanl
c6da15fed7 Do not add child twice and set initial focus 2022-12-21 22:26:11 +01:00
Koyper
e846b22da6 Renamed RTL remove_line() to remove_paragraph(). 2022-12-21 11:54:18 -06:00
Rémi Verschelde
f1b23e8c39
Merge pull request #70410 from Maran23/4-x-search-result-theme-update
Rebuild search result tree when the theme is changed
2022-12-21 18:31:05 +01:00
Rémi Verschelde
0566afa041
Merge pull request #70360 from dustinsth/fix_import_dialog_text
Fix overlapping text in Advanced Import Settings action dialogs.
2022-12-21 18:29:17 +01:00
Rémi Verschelde
224d26fb49
Merge pull request #70261 from Maran23/4-x-editor-inspector-section-click
EditorInspectorSection is not (un)folded when clicking under the font
2022-12-21 18:27:27 +01:00
Rémi Verschelde
918408ab9e
Merge pull request #70398 from Sauermann/fix-esc-input-focus
Fix closing project setting window with ESC while listening for input
2022-12-21 18:25:09 +01:00
Rémi Verschelde
ff2bd057a5
Merge pull request #70353 from twaritwaikar/remove-vsc-project-path
VCS: Remove `project_path` VCS property, let plugins decide
2022-12-21 18:24:59 +01:00
Rémi Verschelde
a6283be237
Merge pull request #68894 from souplamp/editor-layout-save
Improve editor layout dialog with input context, window sizing based on editor scale
2022-12-21 18:24:40 +01:00
Marius Hanl
dff9c5e601 Rebuild search result tree when the theme is changed 2022-12-21 18:15:40 +01:00
Markus Sauermann
3238d11247 Fix closing project setting window with ESC while listening for input
This is done by disallowing ESC to be used for closing the window
while the filter-LineEdit is focused.
2022-12-21 12:48:59 +01:00
Rémi Verschelde
4f3ec4121a
Merge pull request #70350 from Chaosus/stringname_operator
Add missing != operator to `StringName`
2022-12-21 09:21:32 +01:00
Rémi Verschelde
473656ef01
Merge pull request #70374 from twaritwaikar/add-confirm-dialog-discard-changes
VCS: Add a stern confirmation dialog before discarding all changes
2022-12-21 09:19:49 +01:00
Rémi Verschelde
7e7be45947
Merge pull request #67922 from MrBlockers/asr-addstream-fixes
Add optional stream argument to AudioStreamRandomizer.add_stream
2022-12-21 09:19:39 +01:00
Rémi Verschelde
4685c03555
Merge pull request #70381 from Maran23/4-x-theme-inspector-update
Queue inspector tree update when changing the theme
2022-12-21 09:19:31 +01:00
Rémi Verschelde
f04f53201d
Merge pull request #70317 from HolonProduction/svg_assets
Add support for svg images in the asset lib.
2022-12-21 09:19:14 +01:00
Twarit Waikar
c940616b04 VCS: Remove method binds that are not being used in VersionControlEditorPlugin 2022-12-21 11:50:29 +05:30
Marius Hanl
c0baec410b Queue inspector tree update when changing the theme. 2022-12-21 01:52:24 +01:00
MrBlockers
569ead5762 Add optional arguments to AudioStreamRandomizer
Adds stream and weight parameters to add_stream. By default, weight is
1.0f.
2022-12-20 18:48:02 -05:00
Twarit Waikar
d18ed2c18a VCS: Add a stern confirmation dialog before discarding all changes 2022-12-21 03:21:33 +05:30
dustinsth
c734ae469e Fix overlapping text in Advanced Import Settings action dialogs. 2022-12-20 09:57:57 -08:00
Marcus Elg
52061691b5 Disable properties that don't have an effect in the advanced audio importer 2022-12-20 18:57:27 +01:00
Twarit Waikar
edef267d68 VCS: Remove project_path VCS property, let plugins decide 2022-12-20 21:01:24 +05:30
HolonProduction
66fa776667 Add support for svg images in the asset lib.
Pixel based image formats are identified by magic numbers. This is not possible with svg therefore svg parsing is tried and if it succeeded the result is used.

WebP and bmp support is added as well. But I could not test it as I am not able to run a local instance of the asset lib and there is no asset using those formats.
2022-12-20 15:41:17 +01:00
Yuri Rubinsky
522d4243bf Add missing != operator to StringName 2022-12-20 17:25:54 +03:00
Rémi Verschelde
08f6a46a8d
Merge pull request #70342 from twaritwaikar/fix-vcs-bindings
VCS: Fix GDExtension return types for VCS after Array type hardening
2022-12-20 12:43:15 +01:00
Twarit Waikar
18df2f36e8 VCS: Fix GDExtension return types for VCS after Array type hardening 2022-12-20 15:42:31 +05:30
Rémi Verschelde
05f479736b
Merge pull request #70304 from MarcusElg/audioimportnaming
Fix inconsistent audio import menu naming
2022-12-20 10:33:00 +01:00
Rémi Verschelde
281f548dc2
Merge pull request #70170 from TokageItLab/fix-anim-keying-crash
Make keys deselected when keying property for animation to avoid crash
2022-12-20 10:31:59 +01:00
Marcus Elg
7f88943483 Fix inconsistent audio import menu naming 2022-12-19 17:42:54 +01:00
Rémi Verschelde
44f0d455a7
Merge pull request #70100 from Chaosus/fix_missing_editor_plugin_gdclasses
Fix missing GDCLASS headers in the editor preview plugins
2022-12-19 17:11:34 +01:00
Rémi Verschelde
fe1bb58e8f
Merge pull request #70238 from kleonc/tile-set-simplify-isometric-tile-polygon
`TileSet` Simplify isometric tile shape polygon to 4 vertices
2022-12-19 16:27:17 +01:00
Rémi Verschelde
5784c9801e
Merge pull request #70264 from KoBeWi/layedulate
Use layer's modulate for tile previews
2022-12-19 16:26:50 +01:00
kobewi
32b0770a73 Add a method to get global modulate 2022-12-19 11:51:37 +01:00
kleonc
3a34acdf55 TileSet Simplify tile shape polygons 2022-12-19 11:42:40 +01:00
rune-scape
176cb9cc83 Fix resource picker regression 2022-12-18 19:59:33 -05:00
Yuri Rubinsky
62a5082760
Merge pull request #70250 from Chaosus/fix_audio_stream_editor 2022-12-18 21:11:00 +03:00
kobewi
99a9401a2c Use layer's modulate for tile previews 2022-12-18 17:31:29 +01:00
Marius Hanl
51de7b773c EditorInspectorSection is not folded when clicking under the font 2022-12-18 15:37:08 +01:00
Yuri Rubinsky
0fcf6a1c0c Prevent showing AudioStream preview for non-WAV types 2022-12-18 11:31:28 +03:00
reduz
e93d991329
Add a dialog for customizing FBX import
* If FBX files are found, a dialog will pop up asking to configure FBX2glTF.
* Dialog can also be accessed by going Editor -> Configure FBX Import.
* The dialog also shows a link to click to download the converter, which
  should contain instructions.
2022-12-18 01:08:54 +01:00
Rémi Verschelde
f4eac63bc2
Merge pull request #70223 from KoBeWi/condition_of_arguable_usefulness
Remove unnecessary condition
2022-12-18 00:11:25 +01:00
kobewi
0f5018b483 Remove unnecessary condition 2022-12-17 23:04:03 +01:00
smix8
34e7628f5f Fix Navigation API abbreviations inconsistency
Schema for navigation to name user facing API with  "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav".
2022-12-17 22:06:22 +01:00
Rémi Verschelde
10bc1d8710
Merge pull request #30675 from zaksnet/link-button-link-prop
Add a `uri` property to `LinkButton`
2022-12-17 20:58:15 +01:00
Rémi Verschelde
70a0201e6a
Merge pull request #70074 from Chaosus/restore_audio_stream_editor
Restore `AudioStreamEditor` class to fix playable sound previews
2022-12-17 20:56:35 +01:00
Rémi Verschelde
a1f481a7d6
Merge pull request #70202 from Calinou/viewport-transparent-background-rename-project-setting
Move transparent background project setting to a subsection
2022-12-17 20:56:19 +01:00
Hugo Locurcio
a3eac5fc7c
Move transparent background project setting to a subsection
This prevents the project setting from being located directly within
a root category, which is confusing from an UX perspective in the
project settings editor.
2022-12-17 18:45:21 +01:00
Zak
d73a9b56b0
Add uri property for LinkButton
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-12-17 15:27:33 +01:00
Rindbee
f352c30ad5 Defer EditorInspector::update_tree to the process stage to improve performance
`EditorInspector::update_tree` is expensive, so defer the call to the process phase
to prevent multiple calls in a single frame (when switching scene tabs).
2022-12-17 08:39:59 +08:00
Silc 'Tokage' Renew
aa133b60a1 Make keys deselected when keying property for animation to avoid crash 2022-12-17 06:48:22 +09:00
kobewi
b28b7936db Remove conditons for unfolding inspector sections 2022-12-16 15:14:50 +01:00
ATN
eab5935007 Added a signal connection to update buses editor on "bus_layout_changed" 2022-12-16 10:48:16 +01:00
SaracenOne
092dbe52a9 Change auto_advance flag to advance_mode enum and unify with disabled flag.
Expressions and conditions now require auto mode to be set to auto.
Adds a toggle button to the state machine editor for whether new transitions
advance settings should default to auto mode or not.
2022-12-16 07:42:59 +00:00
Haoyu Qiu
207e52c161 Fix String::word_wrap() for long words
- Changes `TextServer.string_get_word_breaks()`
  - Returns pairs of boundary start and end offsets
  - Accepts `chars_per_line` to return line breaks
- Removes `String::word_wrap()`

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-12-16 13:18:57 +08:00
Rémi Verschelde
cda7df0255
Merge pull request #67024 from alessandrofama/fix-gdvirtual-call-node3dgizmo
EditorNode3DGizmoPlugin: Add GDVIRTUAL_CALL for get_gizmo_name and get_priority
2022-12-15 12:16:42 +01:00
Yuri Rubinsky
b6ed3390ec Fix missing GDCLASS headers in the editor preview plugins 2022-12-15 13:11:23 +03:00
Yuri Rubinsky
1891f6e62c Restore AudioStreamEditor class 2022-12-15 10:59:44 +03:00
bmolyneaux
7c1cb65978
Clear animation map when import settings is opened 2022-12-14 19:54:48 -08:00
Rémi Verschelde
1c5cfc4675
Merge pull request #69761 from KoBeWi/where_undo
Add scope prefix to undo actions
2022-12-14 23:28:40 +01:00
kobewi
ff994585b3 Add scope prefix to undo actions 2022-12-14 22:51:10 +01:00
clayjohn
4d818f395e Remove comma in gl_compatibility message in new project creation menu 2022-12-14 12:08:50 -08:00
Rémi Verschelde
6b381d1d2d
Merge pull request #70040 from m4gr3d/update_navigation_controls_toggle_main
Update the visibility logic for the spatial editor navigation controls
2022-12-14 11:26:01 +01:00
Fredia Huya-Kouadio
3083455002 Update the visibility logic for the spatial editor navigation controls 2022-12-13 17:46:12 -08:00
Yaohua Xiong
adeef12b12 Handle corner cases for curve baking
When control point and point have equal position,
the derivative is 0 vector, which cause error message in Basis::look_at().
This commit handles this case.
2022-12-14 08:52:14 +08:00
Rémi Verschelde
db6976eed4
Merge pull request #70028 from clayjohn/PM-GLES3
Added gl_compatibility as an option to the project creation screen
2022-12-14 00:20:52 +01:00
Rémi Verschelde
f3080459d9
Merge pull request #69732 from KoBeWi/rc_undo
Add remote history to EditorUndoRedoManager
2022-12-14 00:19:23 +01:00
Rémi Verschelde
ad7b31fe61
Merge pull request #69938 from timothyqiu/open-packed-scene
Add open scene button in Inspector for PackedScene resource
2022-12-14 00:16:54 +01:00
Rémi Verschelde
465d4c1d95
Merge pull request #70009 from clayjohn/glow-hq
Remove high quality glow as it is not any higher quality than regular glow
2022-12-13 23:32:15 +01:00
clayjohn
324f5364e7 Added gl_compatibility as an option to the project creation screen
Last selected option is saved as default for next time
2022-12-13 14:11:07 -08:00
clayjohn
5b5cd2b98b Remove high quality glow as it is not any higher quality than regular glow 2022-12-13 10:15:45 -08:00
Rémi Verschelde
bd0f008c67
i18n: Sync editor translations with Weblate (3.5 branch)
(cherry picked from commit ee8986e146)
2022-12-13 14:38:52 +01:00
Rémi Verschelde
05aba48354
Merge pull request #70006 from timothyqiu/atlas-source-paint-scroll
Add scroll container for tile data editors
2022-12-13 10:12:53 +01:00
Rémi Verschelde
f16aa54795
Merge pull request #69981 from bruvzg/dyn_font_import_outline
Fix advanced font import dialog not saving outline sizes of pre-render configs correctly.
2022-12-13 10:10:37 +01:00
Rémi Verschelde
a720a8c136
Merge pull request #69893 from henrlin24/hide-scattering
Hide Scattering label and controls within TileMap editor window when "Place Random Tile" option is disabled
2022-12-13 10:10:28 +01:00
Rémi Verschelde
0687bdc58f
Merge pull request #69302 from RumblingTurtle/audio-track-edit-fix
Fix audio track end and start offset editing
2022-12-13 10:10:05 +01:00
Haoyu Qiu
4fcbfcc665 Add scroll container for tile data editors 2022-12-13 15:14:01 +08:00
bruvzg
ebc85eff98
Fix advanced font import dialog not saving outline sizes of pre-render configs correctly. 2022-12-12 22:29:14 +02:00
Silc Renew
b0eb3b6ebd Add null checks to AnimationTreeEditors and _clear_editors() 2022-12-13 03:06:51 +09:00
Eduard Zalyaev
f98740cb2e AnimationTrackEditTypeAudio: Both start and end offset dragging is now possible with proper preview of the changes
Fixes #68788.
2022-12-12 15:10:09 +03:00
Rémi Verschelde
e2a37295f5
Merge pull request #69291 from nongvantinh/fix-suggest-message
Fix Sprite drag and drop hint mentions invalid option with root node selected
2022-12-12 12:19:37 +01:00
Rémi Verschelde
f1edd03d4c
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rename all gdnative occurences to gdextension
2022-12-12 11:43:59 +01:00
Rémi Verschelde
f5d14f874a
Merge pull request #69300 from timothyqiu/tile-set-atlas-source
Improve TileSetAtlasSourceEditor UI
2022-12-12 11:41:59 +01:00
Gilles Roudière
be1c9d677d Rename all gdnative occurences to gdextension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension ->Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:04:57 +01:00
Markus Sauermann
9a8d53d54b Use _request_gizmo from SceneStringNames 2022-12-12 10:12:40 +01:00
Haoyu Qiu
9af9af525c Add open scene button in Inspector for PackedScene resource 2022-12-12 16:09:10 +08:00
kobewi
7c6b659bd7 Add PropertyInfo overload for GLOBAL_DEF 2022-12-11 21:36:48 +01:00
Aaron Franke
137508dfc8
Check if class exists before checking if it's virtual in Create Dialog 2022-12-11 13:12:59 -06:00
henrlin24
afa38bd030 Hide Scattering label and controls within TileMap editor window when "Place Random Tile" is disabled 2022-12-11 13:16:36 -05:00
Rémi Verschelde
e7d892159c
Merge pull request #69538 from mihe/feature-tag-double
Add feature tags to signify engine float precision
2022-12-11 11:51:59 +01:00
Rémi Verschelde
73837182fd
Merge pull request #69850 from timothyqiu/defer-gizmo
Use ObjectID as argument when referred-calling `_request_gizmo`
2022-12-11 11:51:51 +01:00
Rémi Verschelde
486d61b84f
Merge pull request #69466 from rune-scape/editor-help-crash-fix
Fix editor help crash
2022-12-11 09:24:27 +01:00
Rémi Verschelde
e9c7140cfa
Merge pull request #69853 from TokageItLab/fix-unmerged-history-anim-editor
Fix unmerged history in AnimationTrackEditor
2022-12-10 16:20:13 +01:00
Silc Renew
c87e9f0b7c Fix unmerged history in AnimationTrackEditor 2022-12-10 22:21:38 +09:00
Haoyu Qiu
f6ae2f2fd5 Use ObjectID as argument when referred-calling _request_gizmo
Fixes crash on project launch.
2022-12-10 18:52:10 +08:00
Rémi Verschelde
cc5d2c68a8
Merge pull request #69842 from timothyqiu/tile-set-update
Fix !tile_set.is_valid() error on startup
2022-12-10 10:45:52 +01:00
Rémi Verschelde
daa504c640
Merge pull request #69817 from Mickeon/sorry
Fix left-aligned EditorHelp when first opened
2022-12-10 10:45:21 +01:00
Haoyu Qiu
8a22d4cd44 Fix !tile_set.is_valid() error on startup 2022-12-10 13:09:20 +08:00
Haoyu Qiu
d8f5dcbf56 Improve TileSetAtlasSourceEditor UI
* Updates the overall layout, moving mode buttons to the top.
* Uses inspector category instead of a Label to show what's being edited. This also allows better scrolling behavior.
2022-12-10 12:27:48 +08:00
Micky
5760bfc712 Fix left-aligned EditorHelp when first opened 2022-12-09 18:54:52 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
Rémi Verschelde
9a26ffa233
Merge pull request #67283 from KoBeWi/one_way_ticket
Add one-way indicator to tile collision editor
2022-12-09 18:05:55 +01:00
Rémi Verschelde
43bef98450
Merge pull request #60892 from KoBeWi/fat_selection
Improve tile editor selection appearance
2022-12-09 18:05:38 +01:00
Rémi Verschelde
9ee47b3c45
Merge pull request #69747 from timothyqiu/tile-source-icons
Update tile source icons when editor theme changes
2022-12-09 18:05:23 +01:00
trollodel
26d146b6c9 Ensure that generated import IDs are unique 2022-12-09 17:01:40 +01:00
kobewi
871278cdf0 Improve tile editor selection appearance 2022-12-09 14:46:17 +01:00
Rémi Verschelde
dc1a3fb952
Editor: Fix regression fetching Windows/Linux export templates
Regression from #67906.
2022-12-09 14:20:18 +01:00
Yuri Rubinsky
a7027b9927 Fix changing of visual shader mode 2022-12-09 11:02:07 +03:00
Rémi Verschelde
2d02cb67ee
Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signal
Fix unable to disconnect signal in Editor once created
2022-12-09 07:34:29 +01:00
kobewi
f764db1bdd Add remote history to EditorUndoRedoManager 2022-12-08 15:06:29 +01:00
Micky
885f2a4eca Fix unable to disconnect signal in Editor once created
Adds a CONNECT_INHERITED flag to connections, only available in editor builds. This flag denotes that the signal has been inherited from a previous Scene in the instancing hierarchy.
2022-12-08 13:36:48 +01:00
Yuri Rubinsky
12ab5731ab
Merge pull request #69738 from Chaosus/vs_custom_nodes 2022-12-08 14:13:05 +03:00
Yuri Rubinsky
ab17f197f0 Make custom visual shader nodes automatically updates from script 2022-12-08 12:55:23 +03:00
Haoyu Qiu
af3ef844d9 Update tile source icons when editor theme changes 2022-12-08 17:21:37 +08:00
Rémi Verschelde
204715ae95
Merge pull request #69617 from MewPurPur/this-darn-pixel
Fix fringe issues with shortcuts not behaving as expected for multi-carets
2022-12-08 09:52:13 +01:00
VolTer
94416e41c5 Fix various fringe issues with multi-carets and selections 2022-12-07 20:54:48 +01:00
Mikael Hermansson
8c108177d7 Add feature tags to signify engine float precision 2022-12-07 16:13:17 +01:00
Rémi Verschelde
489d26e96e
Merge pull request #69573 from KoBeWi/our_hero_call-deferred-man
Fix dependency reload triggered too early
2022-12-07 15:13:45 +01:00
Rémi Verschelde
829d49b011
Merge pull request #69719 from groud/fix_gdextension_bad_vformat_error
Fix a wrong error formatting in gdextension export plugin
2022-12-07 13:28:02 +01:00
Rémi Verschelde
f9bd2ace0b
Merge pull request #68682 from timothyqiu/camera-gizmo-size
Make Camera3D gizmo the same aspect ratio as its viewport
2022-12-07 13:25:35 +01:00
Rémi Verschelde
de2d0f156e
Merge pull request #69713 from groud/rename_get_surrounding_tiles
Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 13:24:57 +01:00
Rémi Verschelde
eb1734c95d
Merge pull request #67554 from Sauermann/fix-determining-window-in-scroll-container
Remove Screen-parameter for determining Touchscreen capability
2022-12-07 13:24:06 +01:00
Rémi Verschelde
04cd36612a
Merge pull request #69695 from timothyqiu/id-capitalization
Make ID capitalization in tiles editor consistent
2022-12-07 13:23:49 +01:00
Gilles Roudière
2b11fe1d63 Fix a wrong error formatting in gdextension export plugin 2022-12-07 13:22:49 +01:00
Gilles Roudière
3ea54bb3a1 Rename get_surrounding_tiles to get_surrounding_cells 2022-12-07 11:09:10 +01:00
Markus Sauermann
e18107a57c Fix Determining Window for Touchscreen
DisplayServer::screen_is_touchscreen will likely never utilize its
parameter p_screen.
This PR replaces this function by DisplayServer::is_touchscreen_available()
with the same functionality.
This solves the problem, that a SubViewport was used for determining
the screen, which resulted in error messages.
2022-12-07 09:54:29 +01:00
Haoyu Qiu
740d6f9447 Fix crash when deleting an alternative-level tile proxy 2022-12-07 14:26:54 +08:00
Haoyu Qiu
9893b04fda Make ID capitalization in tiles editor consistent 2022-12-07 10:07:10 +08:00
Rémi Verschelde
6dddc031e8
Merge pull request #69651 from alfredbaudisch/autocomplete-line-number
Cancels the code complete timer when the caret moves to another line
2022-12-06 15:16:09 +01:00
Alfred Reinold Baudisch
02f7e03a66 Cancels the code complete timer when the caret moves to another line
Fixes and closes #68961
2022-12-06 12:45:25 +01:00
Rémi Verschelde
2b49ef12af
Merge pull request #69446 from Chaosus/fix_quick_open
Fix new quick open dialog to be showed at the center of the screen
2022-12-06 12:25:37 +01:00
Rémi Verschelde
68dc56f582
Merge pull request #69234 from Sauermann/fix-enter-focus
Fix focus after pressing Enter in EditorSpinSlider
2022-12-06 12:25:28 +01:00
Rémi Verschelde
74b245f2b5
Merge pull request #69643 from Chaosus/vcs_rendering_fix
Fix incorrect rendering of vcs dialogs
2022-12-06 12:25:01 +01:00
Rémi Verschelde
83b426bca5
Merge pull request #67906 from groud/simpler_gdextension_config
Remove unnecessary checks when exporting gdextension binaries and allow using a prefix to auto-detect files
2022-12-06 11:01:09 +01:00
Rémi Verschelde
75f8f22637
Merge pull request #69631 from timothyqiu/tile-proxy-rmb
Fix error when right clicking proxy list in TileProxiesManagerDialog
2022-12-06 11:00:42 +01:00
Yuri Rubinsky
4aee97e821 Fix incorrect rendering of vcs dialogs 2022-12-06 12:54:38 +03:00
Rémi Verschelde
53f2c8b206
Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fix
AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging
2022-12-06 10:48:12 +01:00
Rémi Verschelde
14861c45b5
Merge pull request #68860 from xiongyaohua/path3d_fishbones
Draw fish bones for Path3D and Path2D in the Editor
2022-12-06 10:46:54 +01:00
rune-scape
e79be6ce07 Unify String and StringName 2022-12-05 21:46:47 -05:00
Haoyu Qiu
7034992ace Fix error when right clicking proxy list in TileProxiesManagerDialog 2022-12-06 09:37:07 +08:00
Eduard Zalyaev
ed53e96f43 AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging
Fixes  #69413.
2022-12-05 21:03:38 +03:00
Rémi Verschelde
f3e6750a7e
Merge pull request #68324 from AThousandShips/group_import_uid
Fix group reimport bug
2022-12-05 18:45:15 +01:00
Rémi Verschelde
6ee3268189
Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner`
2022-12-05 18:08:10 +01:00
Rémi Verschelde
3673eb7001
Merge pull request #67553 from Sauermann/fix-new-node-dialog-description
Fix Updating New Node Dialog Description of Custom Nodes
2022-12-05 18:07:20 +01:00
Rémi Verschelde
fd5142769b
Merge pull request #69600 from Chaosus/fix_global_shader_crash
Fix setting a global shader variable in the project settings
2022-12-05 18:06:05 +01:00
VolTer
92287c2cb2 Fix slight visual discrepancy in Search Result dock 2022-12-05 13:53:09 +01:00
Yuri Rubinsky
09f30010be Fix setting a global shader variable in the project settings 2022-12-05 14:05:20 +03:00
Rémi Verschelde
1db23e472b
Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_main
Minor tweaks/polish to the navigation controls to prevent interference
2022-12-05 11:32:43 +01:00
Rémi Verschelde
4bca815d41
Merge pull request #69132 from RumblingTurtle/multiline-move-fix
Script editor: Rewrite multiline move logic
2022-12-05 11:32:29 +01:00
Eduard Zalyaev
c3eec67f06 Script editor: Rewrite multiline move logic. Preserving all carets and their selections intact on alt+up/down shortcut
Fixes  #68731.
2022-12-05 10:43:27 +03:00
Yaohua Xiong
9bdc0cb16f draw fish bones for Path2D and Path3D
These fish bones are add to indicate the direction and local transforms alone the path.
2022-12-05 15:39:14 +08:00
Silc Renew
8c540b1d71 Fix animation play backward doesn't process current key&animtrack seek 2022-12-05 15:59:08 +09:00
Rémi Verschelde
a738f50886
Merge pull request #69357 from TokageItLab/byebye-trigger
Remove `UPDATE_TRIGGER` mode from `ValueTrack::UpdateMode` & Match behaviors between `AnimationTree` and `AnimationPlayer`
2022-12-05 00:06:23 +01:00
Rémi Verschelde
408bd0aa92
Merge pull request #68770 from TokageItLab/add-track-validator
Add track validator to AnimationPlayerEditor to detect tracks which have error
2022-12-05 00:06:06 +01:00
Rémi Verschelde
a0365c140a
Merge pull request #68995 from bruvzg/sys_font_for_text
Use system fonts as fallback.
2022-12-05 00:05:49 +01:00
Rémi Verschelde
5efa254964
Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
2022-12-05 00:05:39 +01:00
bruvzg
ecec415988
Use system fonts as fallback and improve system font handling.
Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00
kobewi
05993e8a35 Fix dependency reload triggered too early 2022-12-04 17:28:30 +01:00
Haoyu Qiu
480d9d10ed Fix heap-use-after-free when exiting editor after editing TileSet 2022-12-04 16:52:26 +08:00
NumbuhFour
1b09fd5410 Implement CAMERA_VISIBLE_LAYERS as built-in shader variable 2022-12-03 22:41:27 -08:00
Fredia Huya-Kouadio
eacb29c007 Minor tweaks/polish to the navigation controls to prevent interference:
- Reduce controls size
- Enable opacity on hover to increase visibility
2022-12-02 23:17:38 -08:00
Fredia Huya-Kouadio
18b924def7 Enable the navigation controls for touchscreen by default 2022-12-02 20:47:32 -08:00
Silc Renew
83135aa122 Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player
#69357
2022-12-02 20:28:10 +09:00
Yuri Rubinsky
5eeebb3e37 Fix new quick open dialog to be showed at the center of the screen 2022-12-02 11:11:54 +03:00
rune-scape
0591f0ad37 Fix editor help crash 2022-12-01 16:47:02 -05:00