Commit graph

111 commits

Author SHA1 Message Date
Rémi Verschelde
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Kelly Thomas
a5e38586ce fix capitalization for antiquewhite 2018-12-23 08:00:35 +08:00
Kelly Thomas
09496d93b1 [Mono] Color - add ColorN(), Colors - add named color properties 2018-12-21 15:01:32 +08:00
Ignacio Etcheverry
f6f2be7577 Fix crash due to ~CSharpInstance() being called on freed instance
This would be the case when calling SetScript on an object with a C# script.
2018-12-01 02:28:24 +01:00
Ignacio Etcheverry
d275d848b3 C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructor 2018-11-20 22:23:09 +01:00
Rémi Verschelde
173b342ca7 Remove trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'`
(+ manual revert of some thirdparty code under `platform/android`).
2018-11-20 11:15:02 +01:00
Ignacio Etcheverry
5712daf2d9
Merge pull request #23833 from neikeq/hh
C#: Fix Basis(Vec3,Vec3,Vec3) constructor
2018-11-20 06:13:29 +01:00
Ignacio Etcheverry
bf94eed60c C#: Fix Basis(Vec3,Vec3,Vec3) constructor
Now it sets axes in order to match GDScript implementation.
2018-11-20 02:08:22 +01:00
Michael Alexsander Silva Dias
92342690f7 Rename "Log*()" functions to "Push*()" in C# 2018-10-31 15:40:38 -03:00
Ben Rog-Wilhelm
f2476f8a7c Add new log functions for C#. 2018-10-25 20:32:50 -07:00
Ignacio Etcheverry
b63e518ce9 Mono: Fix crash on NodePath/RID disposal during Godot shutdown 2018-10-06 23:00:18 +02:00
Ignacio Etcheverry
b5aa5bca12 Fix C# API assembly build errors in generics 2018-10-05 19:39:11 +02:00
zochris
4a11864968
loosen generic guard on method for ResourceLoader
For more details see #22658
2018-10-05 15:32:33 +02:00
zochris
b84992e374
loosen generic guard on Node extension methods
For more details see #22658
2018-10-05 15:06:05 +02:00
Ignacio Etcheverry
50fd5ef3b5 Mono: Fix not creating generic Array or Dictionary where expected 2018-09-27 00:11:31 +02:00
Kelly Thomas
d4b2423428 [Mono] implement Transform.InterpolateWith() 2018-09-15 13:08:21 +08:00
Fabio Alessandrelli
d6b31daec6 Rename slave keyword to puppet
The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases.
2018-09-15 00:06:03 +02:00
Ignacio Etcheverry
995a40e8ef Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
Added dummy MSBuild project and solution to get tooling help when editing these files.
2018-09-12 22:03:36 +02:00
Ignacio Etcheverry
e558e1ec09 Fix/workaround for issue #21667
When a Reference managed instance is garbage collected and its finalizer is called, it could happen that the native instance is referenced once again before the finalizer can unreference and memdelete it. The workaround is to create a new managed instance when this happens (at least for now).
2018-09-12 03:24:08 +02:00
Ignacio Etcheverry
b1356a3590 Cleanup of c# api files and bindings generator
- We no longer generate RID and NodePath C# classes. Both will be maintained manually.
- We no longer generate C# declarations and runtime registration of internal calls for the following classes: RID, NodePath, String, GD, SignalAwaiter and Godot.Object (partial base).
- We no longer auto-generate the base members of Godot.Object. They will be maintained manually as a partial class.

This makes it easier to maintain these C# classes and their internal calls, as well as the bindings generator which no longer generates C# classes that don't derive from Godot Object, and it no longer generates the Godot.Object base members (which where unreadable in the bindings generator code).

- Added missing 'RID(Object from)' constructor to the RID C# class.
- Replaced MONO_GLUE_DISABLED constant macro with MONO_GLUE_ENABLED.
- Add sources in module/mono/glue even if glue is disabled, but surround glue files with ifdef MONO_GLUE_ENABLED.
2018-09-12 03:23:45 +02:00
Aaron Franke
627ed98ed1 [Mono] Various style changes and naming standardization 2018-09-10 15:22:10 -04:00
Aaron Franke
4743852466 [Mono] Tabs -> Spaces 2018-09-10 15:12:49 -04:00
Ignacio Etcheverry
78bb53f85d
Merge pull request #21205 from KellyThomas/c-sharp-feature-parity-quat
[Mono] Quat - add some missing constructors and methods
2018-08-27 16:18:09 +02:00
exts
035d498af2 Added Collections namespace to Array & Dictionary 2018-08-25 17:19:37 -05:00
Kelly Thomas
a941684590 mono: Quat - add some missing constructors and methods 2018-08-24 07:56:54 +08:00
Aaron Franke
514856d8c7 [Mono] Move several small related files 2018-08-23 12:50:04 -04:00
Kelly Thomas
46207ae7aa [Mono] AABB - Position, Size, End setters, Rect2 - End setter 2018-08-23 23:45:18 +08:00
Rémi Verschelde
1e729630d6
Merge pull request #21240 from aaronfranke/mono-project-vector
[Mono] Vector2/3 Project methods
2018-08-23 08:59:26 +02:00
Ignacio Etcheverry
980b81dd2a
Merge pull request #21174 from KellyThomas/c-sharp-feature-parity-rect2
[Mono] Rect2 - add Abs(), rename private fields
2018-08-22 22:34:45 +02:00
Aaron Franke
434973fb83 [Mono] Vector2/3 Project methods 2018-08-22 13:27:35 -04:00
Rémi Verschelde
a319d72071
Merge pull request #21253 from aaronfranke/plane-constants
Rename Plane constants, add to Mono
2018-08-21 21:16:41 +02:00
Rémi Verschelde
2969dffbe3 Deprecate incorrect Color::gray()
This average is not a proper approximation of a grayscale value,
get_v() is better suited for that.

If we want a real to_grayscale() conversion, it's somewhat more
involved: https://en.wikipedia.org/wiki/Grayscale

Remove the deprecated Gray() from C# bindings as it conflicts
with new named color constants.
2018-08-21 17:48:31 +02:00
Aaron Franke
a986686ac4 Rename Plane constants, add to Mono
But I'm not tagging PR as [Core] or [Mono] due to it being a minor change anyway.
2018-08-21 01:35:07 -04:00
Kelly Thomas
792a8446ac mono: add Abs() to Rect2 and rename private fields 2018-08-19 19:18:12 +08:00
Ignacio Etcheverry
7287300433 Mono: Improve C# core files (glue/cs_files) buildsystem
- Search C# files recursively in 'glue/cs_files'.
- Determine a version for the C# core files automatically. The latest modified time will do for now.
2018-08-17 13:51:55 +02:00
Rémi Verschelde
4548ec4a49
Merge pull request #20945 from neikeq/dict-erase-retbool
Dictionary: remove erase_checked(key), make erase(key) return bool
2018-08-15 01:08:23 +02:00
Kelly Thomas
815d08f10c mono: add constants to transform and vector structs 2018-08-15 02:03:36 +08:00
Ignacio Etcheverry
21d285e30f Dictionary: remove erase_checked(key), make erase(key) return bool 2018-08-14 19:19:05 +02:00
Ignacio Etcheverry
d7b9fcd336
Merge pull request #20890 from KellyThomas/mono-is-instance-valid
mono: add IsInstanceValid(), move WeakRef()
2018-08-14 18:12:18 +02:00
Kelly Thomas
9341129d14 mono: add IsInstanceValid(), move WeakRef() 2018-08-14 15:48:54 +08:00
Ignacio Etcheverry
c4e75aa63a
Merge pull request #20706 from mysticfall/issue-20705
Add missing GetPtr() for Dictionary<> and Array<>
2018-08-13 22:37:09 +02:00
Xavier Cho
5d2c239772 Add missing GetPtr() for Dictionary<> and Array<>
Add missing GetPtr() method for generic versions of Dictionary
and Array to fix #20705.
2018-08-04 14:34:55 +09:00
exts
cdb4ae471b Added generic method for ResourceLoader: Load<T>() 2018-08-03 13:40:42 -05:00
Paul Joannon
877ea882ce
Add missing methods to Node class in the mono glue
* GetNodeOrNull<T>
* GetChild<T>
* GetChildOrNull<T>
* GetOwner<T>
* GetOwnerOrNull<T>
* GetParent<T>
* GetParentOrNull<T>
2018-07-27 08:50:35 +02:00
Aaron Franke
e3368d692d [Mono] Fix Color incorrect ordering of int export methods, added 64-bit
[Mono] Fix Color incorrect ordering of int export methods, added 64-bit long export methods.
2018-07-25 15:34:24 -05:00
Ignacio Etcheverry
fe28e323b3
Merge pull request #20298 from PJB3005/18-07-20-mono-partial-api-ext
Makes Mono binding classes partial & adds GetNode<T>.
2018-07-25 18:03:57 +02:00
Ignacio Etcheverry
779c9d638e
Merge pull request #15880 from neikeq/better-collections
Mono: Add Dictionary and Array classes
2018-07-23 23:59:04 +02:00
Aaron Franke
174cf31d00 [Mono] Improvements to GD.cs: PascalCasing and real_t
[Mono] Improvements to GD.cs: PascalCasing and real_t
2018-07-21 16:40:46 -05:00
Pieter-Jan Briers
a8c97eb094 Makes Mono bindings partial & adds GetNode<T>. 2018-07-20 13:55:13 +02:00
Ignacio Etcheverry
ee3c476c9a Add Array and Dictionary wrapper classes to C# 2018-07-20 01:44:30 +02:00