GLTFSkin

Inherits: Resource < Reference < Object

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Properties

Skin

godot_skin

PoolIntArray

joints

PoolIntArray(  )

PoolIntArray

joints_original

PoolIntArray(  )

PoolIntArray

non_joints

PoolIntArray(  )

PoolIntArray

roots

PoolIntArray(  )

int

skeleton

-1

int

skin_root

-1

Methods

Array

get_inverse_binds ( )

Dictionary

get_joint_i_to_bone_i ( )

Dictionary

get_joint_i_to_name ( )

void

set_inverse_binds ( Array inverse_binds )

void

set_joint_i_to_bone_i ( Dictionary joint_i_to_bone_i )

void

set_joint_i_to_name ( Dictionary joint_i_to_name )


Property Descriptions

Skin godot_skin

  • void set_godot_skin ( Skin value )

  • Skin get_godot_skin ( )

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PoolIntArray joints = PoolIntArray(  )

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PoolIntArray joints_original = PoolIntArray(  )

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PoolIntArray non_joints = PoolIntArray(  )

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PoolIntArray roots = PoolIntArray(  )

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int skeleton = -1

  • void set_skeleton ( int value )

  • int get_skeleton ( )

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int skin_root = -1

  • void set_skin_root ( int value )

  • int get_skin_root ( )

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Method Descriptions

Array get_inverse_binds ( )

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Dictionary get_joint_i_to_bone_i ( )

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Dictionary get_joint_i_to_name ( )

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void set_inverse_binds ( Array inverse_binds )

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void set_joint_i_to_bone_i ( Dictionary joint_i_to_bone_i )

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void set_joint_i_to_name ( Dictionary joint_i_to_name )

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