NativeScript¶
Inherits: Script < Resource < Reference < Object
There is currently no description for this class. Please help us by contributing one!
Properties¶
|
||
|
||
|
Methods¶
get_class_documentation ( ) const |
|
get_method_documentation ( String method ) const |
|
get_property_documentation ( String path ) const |
|
get_signal_documentation ( String signal_name ) const |
|
new ( ... ) vararg |
Property Descriptions¶
String class_name = ""
There is currently no description for this property. Please help us by contributing one!
GDNativeLibrary library
void set_library ( GDNativeLibrary value )
GDNativeLibrary get_library ( )
There is currently no description for this property. Please help us by contributing one!
String script_class_icon_path = ""
There is currently no description for this property. Please help us by contributing one!
String script_class_name = ""
There is currently no description for this property. Please help us by contributing one!
Method Descriptions¶
String get_class_documentation ( ) const
Returns the documentation string that was previously set with godot_nativescript_set_class_documentation
.
String get_method_documentation ( String method ) const
Returns the documentation string that was previously set with godot_nativescript_set_method_documentation
.
String get_property_documentation ( String path ) const
Returns the documentation string that was previously set with godot_nativescript_set_property_documentation
.
String get_signal_documentation ( String signal_name ) const
Returns the documentation string that was previously set with godot_nativescript_set_signal_documentation
.
Variant new ( ... ) vararg
Constructs a new object of the base type with a script of this type already attached.
Note: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension.