Rémi Verschelde
76d318dbd1
Merge pull request #75778 from KoBeWi/_vp
...
Expose `_validate_property()` for scripting
2023-08-29 12:41:27 +02:00
Rémi Verschelde
91c5273ec5
Merge pull request #75656 from YuriSizov/core-iconic-builtins
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Add a script method to get its class icon
2023-08-29 12:41:03 +02:00
kobewi
67db4693eb
Expose _validate_property() for scripting
2023-08-28 15:18:48 +02:00
Rémi Verschelde
fc37fd7b98
Merge pull request #81039 from MewPurPur/fix-hex-number-highlighting-after-separator
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Fix highlighting of hex numbers with separators
2023-08-28 12:10:11 +02:00
MewPurPur
d3946242f4
Fix highlighting of hex numbers with separators
2023-08-28 09:52:40 +03:00
Yuri Sizov
b6c4efe1b1
Merge pull request #80964 from dalexeev/gds-allow-use-local-consts-as-types
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GDScript: Allow use local constants as types
2023-08-25 21:26:44 +02:00
Danil Alexeev
68a567bd13
GDScript: Allow use local constants as types
2023-08-25 17:04:04 +03:00
Danil Alexeev
89429b0273
GDScript: Fix lambda resolution with cyclic references
2023-08-25 16:29:11 +03:00
Yuri Sizov
2c77f07aaa
Add a script method to get its class icon
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Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
2023-08-24 13:05:41 +02:00
Rémi Verschelde
e43370d0fa
Merge pull request #80686 from azuloo/lsp-thread-connection-error
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Fixes LSP connection error when launched in a separate thread
2023-08-21 19:26:43 +02:00
Rémi Verschelde
7d3bee73e4
Merge pull request #80247 from dalexeev/gds-for-loop-var-static-typing
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GDScript: Add static typing for `for` loop variable
2023-08-21 19:26:32 +02:00
Rémi Verschelde
9becff0c54
Merge pull request #80745 from dalexeev/gds-improve-docgen
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GDScript: Improve DocGen
2023-08-21 08:22:31 +02:00
Danil Alexeev
34d432807f
GDScript: Improve DocGen
2023-08-19 19:54:43 +03:00
Rémi Verschelde
a017e9c698
Merge pull request #80119 from MewPurPur/svg-opacities-standardization
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Optimize and fix up some SVGs
2023-08-18 09:30:23 +02:00
Danil Alexeev
6c59ed9485
GDScript: Add static typing for for
loop variable
2023-08-17 20:54:34 +03:00
Rémi Verschelde
e71ec0b5eb
Merge pull request #80365 from dalexeev/gds-allow-mix-indent-on-blank-lines
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GDScript: Allow mixed indentation on blank lines
2023-08-17 11:25:04 +02:00
Rémi Verschelde
4f00f925b3
Merge pull request #78552 from dalexeev/gds-check-get-node-in-static-func
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GDScript: Check `get_node()` shorthand in static functions
2023-08-17 11:20:32 +02:00
Danil Alexeev
00ad9e484e
GDScript: Allow mixed indentation on blank lines
2023-08-17 10:54:43 +03:00
azuloo
a5710d468b
Fixes LSP connection error when launched in a separate thread
2023-08-16 16:29:28 +03:00
Rémi Verschelde
6b5e44f3ca
Merge pull request #80510 from dalexeev/gds-fix-access-inner-class-from-inside
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GDScript: Fix "Identifier not found" error when accessing inner class from inside
2023-08-14 15:28:57 +02:00
Rémi Verschelde
e1bb9b523d
Merge pull request #80506 from sepTN/fix-lambda-get_method
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Fix `get_method` from named lambda
2023-08-14 09:36:35 +02:00
MewPurPur
93318d2dd5
Optimize and fix up some SVGs
2023-08-13 17:48:17 +03:00
Markus Sauermann
fa8fec2cc1
Fix superfluous "
in error message
2023-08-13 00:38:10 +02:00
Septian
793cc080cb
Fix get_method
from named lambda
2023-08-11 20:31:08 +07:00
Danil Alexeev
fb45cab133
GDScript: Fix "Identifier not found" error when accessing inner class from inside
2023-08-11 11:22:01 +03:00
Danil Alexeev
0f27c4ad80
GDScript: Check get_node()
shorthand in static functions
2023-08-09 17:11:38 +03:00
Rémi Verschelde
40363a88bd
Merge pull request #80283 from ajreckof/fix-completion-option-location-not-found
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Fix completion option location not found
2023-08-07 14:53:10 +02:00
Rémi Verschelde
87c91dc452
Merge pull request #79761 from dalexeev/gds-hl-comment-markers
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GDScript: Highlight comment markers (`TODO`, `FIXME`, etc.)
2023-08-07 14:49:09 +02:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
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Also includes typo fixes from #79993 , #80068 , #80276 , and #80303 .
Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
Danil Alexeev
54231682ba
GDScript: Highlight comment markers (TODO
, FIXME
, etc.)
2023-08-07 11:33:51 +03:00
ajreckof
4b724c9252
Fix completion option location not found
2023-08-05 02:15:45 +02:00
Rémi Verschelde
95d71dbad1
Merge pull request #80165 from dalexeev/gds-fix-native-signal-not-found
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GDScript: Fix regression with native signal not found
2023-08-03 14:46:48 +02:00
Rémi Verschelde
5e1671afd9
Merge pull request #78540 from anvilfolk/gdresloaderr
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GDScript: Add error message when a GDScript resource fails to load.
2023-08-03 14:46:33 +02:00
Danil Alexeev
f19377160c
GDScript: Fix regression with native signal not found
2023-08-02 15:42:36 +03:00
Yuri Sizov
f37d192860
Merge pull request #80109 from timothyqiu/not-markdown
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Fix invalid use of markdown syntax in classref
2023-08-01 20:04:00 +02:00
Yuri Sizov
79e28e0914
Merge pull request #80020 from dalexeev/gds-pot-gen-const-string
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GDScript: Add constant string support for POT generator
2023-08-01 20:03:56 +02:00
Yuri Sizov
f6e02dc437
Merge pull request #79990 from vnen/gdscript-assume-op-types
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GDScript: Optimize operators by assuming the types
2023-08-01 17:25:52 +02:00
Yuri Sizov
68a49c4959
Merge pull request #79935 from dalexeev/gds-validate-node-path-annotation
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GDScript: Add validation for `@export_node_path` annotation arguments
2023-08-01 17:25:44 +02:00
Haoyu Qiu
c4b5161ed1
Fix invalid use of markdown syntax in classref
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Also:
* changed `[b]true[/b]` to `[code]true[/code]`
* use `[i]` for mathematical constant "e"
* use `[b]` for button text & menu item text
* improve markups about "tap1" and "tap2" in AudioEffectDelay
2023-08-01 22:44:31 +08:00
Yuri Sizov
3de7dd902c
Merge pull request #79880 from dalexeev/gds-fix-id-shadowing-below
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GDScript: Fix bug with identifier shadowed below in current scope
2023-07-31 21:01:36 +02:00
Yuri Sizov
41efc7cb86
Merge pull request #78941 from dalexeev/gds-doc-comments-deprecated-and-experimental
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GDScript: Add `@deprecated` and `@experimental` doc comment tags
2023-07-31 21:01:08 +02:00
Yuri Sizov
efbff1369a
Merge pull request #78254 from dalexeev/gds-fix-property-group-name-conflict
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GDScript: Fix conflict between property and group names
2023-07-31 21:01:03 +02:00
Yuri Sizov
62b4643d85
Merge pull request #73226 from AThousandShips/gdscript_tok_improvement
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Improve GDScript identifier tokenization
2023-07-31 21:00:57 +02:00
ocean (they/them)
cca57171c1
Add error message when a GDScript resource fails to load.
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Currently, GDScripts who are only loaded through `ResourceLoader::load()`,
like Autoloads, do not have a pathway to announce there is an error in their
code. This contributes to significant confusion in error projects when
autoloads are involved. At least partially closes #78230 .
2023-07-31 13:16:29 -04:00
Danil Alexeev
ae42c23e09
GDScript: Add constant string support for POT generator
2023-07-29 19:24:48 +03:00
George Marques
c1bca65d09
GDScript: Optimize operators by assuming the types
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This assumes that operators are called usually with the same type of
operands as the first time. So it stores the types of the first run and
if matched it uses an optimized path by calling the validated operator
function directly. Otherwise it uses the regular untyped evaluator.
With this change, if operators do use the same type they run quite
faster. OTOH, if the types mismatch it takes longer to run than they
would with the previous code.
2023-07-28 13:08:21 -03:00
Danil Alexeev
5b4403c9a5
GDScript: Add validation for @export_node_path
annotation arguments
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Co-authored-by: George Marques <george@gmarqu.es>
2023-07-26 20:36:47 +03:00
Juan Linietsky
5e512b705e
Support threads in the script debugger
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* This implementation adds threads on the side of the client (script debugger).
* Some functions of the debugger are optimized.
* The profile is also now thread safe using atomics.
* The editor can switch between multiple threads when debugging.
This PR adds threaded support for the script language debugger. Every thread has its own thread local data and it will connect to the debugger using multiple thread IDs.
This means that, now, the editor can receive multiple threads entering debug mode at the same time.
2023-07-26 12:06:45 +02:00
Danil Alexeev
d53fc92b4c
GDScript: Fix bug with identifier shadowed below in current scope
2023-07-26 11:26:57 +03:00
Yuri Sizov
0e1c9531b5
Merge pull request #75620 from jpcerrone/fix_shadow_warnings_not_going_away_after_ignoring
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Fix for not being able to ignore shadowing warnings on class scope
2023-07-25 21:25:45 +02:00
jpcerrone
13c73500ab
Fix for not being able to ignore shadowing warnings on class scope
2023-07-24 17:22:12 -03:00
Yuri Sizov
74d20fe17e
Merge pull request #75216 from rune-scape/rune-dependancy-errors
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Script editor (GDScript): Show depended script errors
2023-07-24 19:32:20 +02:00
Yuri Sizov
2bd904e3db
Merge pull request #73196 from Vilcrow/fix-lookup-symbol
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Fix jumping to function definition using `Ctrl+LMB` or the "Lookup Symbol" button
2023-07-24 19:32:12 +02:00
rune-scape
83b01708b2
Script editor: Show depended script errors
2023-07-24 15:49:39 +02:00
Yuri Sizov
de0f7935dd
Merge pull request #79524 from aaronfranke/gds-test-inst-placeholder
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Change GDScript tests to use InstancePlaceholder as the example abstract class
2023-07-21 17:15:32 +02:00
Fredia Huya-Kouadio
d17811c814
Re-architect how Android plugins are packaged and handled at export time
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The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.
The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
Yuri Sizov
2c55214068
Merge pull request #79205 from anvilfolk/populate-class-members
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GDScript: Solve `_populate_class_members()` cyclic dependency problem
2023-07-17 19:15:16 +02:00
Aaron Franke
6a8a9cd279
Change GDScript tests to use InstancePlaceholder as the example abstract
2023-07-15 18:28:08 -05:00
Yuri Sizov
d5a30f7af8
Merge pull request #79163 from anvilfolk/fullscripterror
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GDScript: Add static analysis error reporting in GDScriptCache::get_full_script()
2023-07-14 18:49:32 +02:00
George Marques
80ba1e0614
GDScript: Load global classes when running debug tests
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So when running compiler debug tests it works with dependencies within a
project.
2023-07-13 13:05:42 -03:00
S.V.I. Vilcrow
56e2fad319
Fixed the jumping to function definition using 'Ctrl+LMB' and the 'Lookup Symbol' button.
2023-07-12 21:30:35 +03:00
George Marques
cbfe2b61b6
GDScript: Properly track extents of constants and patterns
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Even in the case of errors.
2023-07-12 10:57:11 -03:00
Rémi Verschelde
8a06ec979e
Change explicit 'Godot 4.0' references to 'Godot 4'
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Fixes #79276 .
2023-07-10 13:08:11 +02:00
ocean (they/them)
7d29ac0bf2
GDScript: solve _populate_class_members()
cyclic dependency problem
2023-07-08 15:34:20 -04:00
Danil Alexeev
c1b450566a
GDScript: Add @deprecated
and @experimental
doc comment tags
2023-07-08 18:13:19 +03:00
ocean (they/them)
955049670f
GDScript: Add static analysis error reporting in GDScriptCache::get_full_script()
2023-07-07 11:16:22 -04:00
Rémi Verschelde
69dbbcc313
Merge pull request #79092 from akien-mga/doctool-remove-version-attribute
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Doctool: Remove version attribute from XML header
2023-07-07 08:34:55 +02:00
Rémi Verschelde
b3c2b52025
Merge pull request #78953 from anvilfolk/enum-desc
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Fix regression with GDScript enum descriptions now showing up in documentation.
2023-07-07 08:31:44 +02:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
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We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Rémi Verschelde
346f1ab86b
Bump version to 4.2-dev
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Keep on waitin'
2023-07-05 22:07:03 +02:00
ocean (they/them)
d48636c3bf
Fix regression with enum descriptions now showing up in documentation.
2023-07-02 11:29:52 -04:00
Gilles Roudière
538c4b62b7
Explain a bit more RPCs options
2023-06-27 11:25:15 +02:00
Rémi Verschelde
af16013905
Merge pull request #78571 from MewPurPur/include-extension-info
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Document file extensions of GDScript, CSharpScript, and Shader
2023-06-22 18:32:25 +02:00
MewPurPur
8848c395b6
Add information about file extension to GDScript, CSharpScript, and Shader
2023-06-22 18:56:08 +02:00
Danil Alexeev
84c8946565
GDScript: Remove unnecessary name check in _get_property_list()
2023-06-22 12:41:44 +03:00
Rémi Verschelde
f2ce0b6741
Merge pull request #78521 from jpcerrone/fix_static_vars_refs
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Fix errors destroying script with static variables
2023-06-21 21:52:15 +02:00
Rémi Verschelde
faf3faa8c8
Merge pull request #77744 from dalexeev/gds-reset-block-locals-on-exit
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GDScript: Reset local variables on exit from block
2023-06-21 21:51:05 +02:00
ocean (they/them)
6c28b8edd3
GDScript: fix regression when checking for virtual function implementation.
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Unfortunately it appears the virtual function checks in #77324 are not
trustworthy at runtime, because objects can have scripts attached, but
this information is not always available at compile-time. These checks
need to be removed.
The rest of the PR is still useful, making all method flags available to
the analyzer, so a full revert isn't necessary/desirable.
This reopens #76938 , which will need another solution.
2023-06-21 15:13:45 -04:00
jpcerrone
8ce8216d17
Fix errors destroying script with static variables
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Fixes #78376
After #78138 'script_list' is now cleared in 'GDScriptLanguage::finish'
Because of that, we can safely remove the removal from that list that
happens on 'GDScript::~GDScript'.
2023-06-21 12:33:21 -03:00
今井きなみ
bf04c55175
Fix lambda parsing continuing on subsequent lines #73273
2023-06-21 12:56:57 +02:00
Yuri Sizov
f1e79e2581
Make container element type comparison safe
2023-06-20 17:04:57 +02:00
Rémi Verschelde
248e5245e4
Merge pull request #73540 from mashumafi/fix-typed-array-add
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Fix: Typed arrays aren't working with +
2023-06-20 15:12:39 +02:00
Danil Alexeev
a0577eb23b
GDScript: Fix _get_script_name()
function collision for SCU build
2023-06-20 12:03:54 +03:00
Danil Alexeev
5d3f5e8cf2
GDScript: Fix crash in disassembler
2023-06-19 23:50:33 +03:00
Rémi Verschelde
c211c22abc
Merge pull request #78389 from rune-scape/rune-match-stringnames
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GDScript: Strings and StringNames match
2023-06-19 21:18:42 +02:00
Rémi Verschelde
ae00187b58
Merge pull request #77129 from dalexeev/gds-fix-static-var-bugs-part-1
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GDScript: Fix some bugs with static variables and functions
2023-06-19 21:18:18 +02:00
Rémi Verschelde
5f9175f969
Merge pull request #76954 from Rindbee/return-null-on-fail-load-script
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Returns null and does not cache when the source code of the script fails to load
2023-06-19 21:17:47 +02:00
Rémi Verschelde
cfae05094a
Merge pull request #72824 from dalexeev/gds-invalid-char-error
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GDScript: Fix invalid character error message
2023-06-19 15:39:58 +02:00
Ben
0803467334
Fix "Go to definition" for GDScript type hints
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Fixes #68475 .
2023-06-19 15:29:25 +02:00
Fabio Alessandrelli
116f783db7
Merge pull request #76207 from dalexeev/clarify-rpc-docs
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Clarify `@rpc` annotation arguments docs
2023-06-18 21:34:34 +02:00
Rémi Verschelde
fcc39d498b
Merge pull request #75051 from AleryBerry/fix-error-message-lua-style
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GDScript: Fix error message for LUA-style dictionary
2023-06-18 16:28:36 +02:00
Rémi Verschelde
1a62f1e4fc
Merge pull request #74741 from vnen/variant-not-for-everyone
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Allow boolean operators for all Variant types
2023-06-18 16:28:10 +02:00
Rémi Verschelde
4db1d09bf5
Merge pull request #73657 from mashumafi/callable-ctor
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Fix: Get constructor as Callable
2023-06-18 16:27:42 +02:00
Rémi Verschelde
1ce2425c0e
Merge pull request #73363 from dalexeev/gds-fix-min-int-not-representable
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GDScript: Fix `MIN_INT` not representable as numeric literal
2023-06-18 16:27:16 +02:00
Rémi Verschelde
11ee6fcef0
Merge pull request #68311 from RobertMasek/fix-go-to-definition
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Fix functionality of Go To Definition for properties set/get
2023-06-18 16:26:42 +02:00
Danil Alexeev
aebbbda080
GDScript: Fix some bugs with static variables and functions
2023-06-16 22:52:11 +03:00
Rémi Verschelde
49b774e009
Merge pull request #77324 from anvilfolk/oh-no-its-virtual
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GDScript: add errors when calling unimplemented virtual functions
2023-06-15 15:26:18 +02:00
Rémi Verschelde
3b4504afea
Merge pull request #75944 from akien-mga/style-modules-includes
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Style: Harmonize header includes in modules
2023-06-15 15:26:14 +02:00
Rémi Verschelde
12e8bc558d
Merge pull request #73203 from dalexeev/gds-fix-num-literal
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GDScript: Fix repeated `_` are allowed after decimal point
2023-06-15 15:26:09 +02:00
Rindbee
cbce374f68
Returns null and does not cache when the source code of the script fails to load
...
This usually means that an `ERR_FILE*` error occurred.
Previously, using `GDScriptCache::get_full_script()` would ignore errors during loading.
Now, all errors are not ignored.
Judging in which period the error occurred, it can be judged based on the return value:
1. null + err : Error during script loading (load_source_code()).
2. script + err: Error during script parsing.
2023-06-15 21:06:10 +08:00
Rémi Verschelde
25b2f1780a
Style: Harmonize header includes in modules
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This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:
Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.
Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:
- Local includes
* Conditional local includes
- Core includes
* Conditional core includes
- Thirdparty includes
* Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
ocean (they/them)
861743cd04
GDScript: add errors when calling unimplemented virtual functions
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This PR does a small refactor of how method flags are handled in the GDScript analyzer.
This way, it adds support for the analyzer to use any of MethodInfo's flags, where previously
it could only use METHOD_FLAG_STATIC and METHOD_FLAG_VARARG.
As a side-effect, this also normalizes behavior between editor and release templates, which fixes #76938 .
The tests added also brought a different issue to light, where using `super()` appears to generate a
return variable discarded on calling super's _init(), which doesn't have a return value. This should be
tackled in a different PR, which will have to change the output of this PR's tests.
2023-06-15 07:16:31 -04:00
Rémi Verschelde
3a319daa99
Merge pull request #77351 from anvilfolk/super-discard
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GDScript: do not RETURN_VALUE_DISCARDED for `super()` inside `_init()`
2023-06-15 10:39:59 +02:00
Danil Alexeev
bf8f996212
GDScript: Fix conflict between property and group names
2023-06-15 08:36:10 +03:00
rune-scape
fcdd926881
GDScript: Strings and StringNames match
2023-06-14 19:24:28 -07:00
Danil Alexeev
fba8cbe6db
GDScript: Fix repeated _
are allowed after decimal point
2023-06-14 21:47:12 +03:00
Rémi Verschelde
72b8d397d0
GDScript: Further restrict test error output for C++ errors
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MSVC and GCC/Clang also have different function names...
2023-06-14 13:28:52 +02:00
Rémi Verschelde
c40adf027d
GDScript: Only include script file path in test error output
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Errors originating in C++ files cause unnecessary diffs whenever the engine is updated
(line number changes, etc.) and would cause CI failures due to different formatting
of the file path on Windows (backslashes, worked around here anyway) and when using
SCU builds (`../scu` insert).
2023-06-14 10:54:49 +02:00
Rémi Verschelde
5145098e6e
Merge pull request #78138 from KoBeWi/are_we_clear
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Clear SelfList when destroying GDScriptLanguage
2023-06-14 09:25:34 +02:00
Rémi Verschelde
8b62c52d1c
Merge pull request #75419 from vonagam/fix-super-classes-in-array-literals
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GDScript: Allow elements of a parent class in a typed array literal
2023-06-14 09:23:32 +02:00
Danil Alexeev
ddd9aa11b3
Clarify @rpc
annotation arguments docs
2023-06-13 21:33:48 +03:00
Rémi Verschelde
eb86dabee0
Merge pull request #77151 from dalexeev/gds-fix-call-static-from-non-static
...
GDScript: Fix calling static func from non-static is allowed
2023-06-13 18:54:19 +02:00
kobewi
c646f7df70
Clear SelfList when destroying GDScriptLanguage
2023-06-12 16:04:26 +02:00
Rémi Verschelde
577ab3c565
Merge pull request #75746 from ajreckof/order_autocomplete
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Sort code autocompletion with rules
2023-06-08 18:14:31 +02:00
Danil Alexeev
049a49cac0
GDScript: Fix doc comment parsing (newlines and spaces)
2023-06-05 16:00:46 +03:00
Danil Alexeev
f3bf75fbb4
GDScript: Reset local variables on exit from block
2023-06-02 13:20:19 +03:00
Ninni Pipping
5e3c625e24
Add more info on the nature of NAN
2023-05-30 15:38:10 +02:00
Yuri Sizov
490a76edc8
Merge pull request #76526 from MewPurPur/improve-docs-top-sections-CORE
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Overhaul the top sections of the class reference (Core classes)
2023-05-29 17:08:40 +02:00
Haoyu Qiu
3e88c4cd5c
Fix extraction of chained tr() calls
2023-05-27 10:38:37 +08:00
ajreckof
006e899bb3
sort code completions with rules
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Fixups
Add levenshtein distance for comparisons, remove kind sort order, try to improve as many different use cases as possible
Trying again to improve code completion
Sort code autocompletion options by similarity based on input
To make it really brief, uses a combination `String.similiary`, the category system introduced in a previous PR, and some filtering to yield more predictable results, instead of scattering every completion option at seemingly random.
It also gives much higher priority to strings that contain the base in full, closer to the beginning or are perfect matches.
Also moves CodeCompletionOptionCompare to code_edit.cpp
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
Co-Authored-By: Eric M <41730826+EricEzaM@users.noreply.github.com>
2023-05-23 05:12:34 +02:00
ocean (they/them)
25c90836fd
GDScript: do not warn of return value discarded for super() inside _init()
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DO NOT BATCH MERGE WITH #77324 , WILL RESULT IN BROKEN CI
Currently, calling super() inside _init() throws a
RETURN_VALUE_DISCARDED warning. The analyzer identifies super() as being a
constructor, which therefore returns an object of the relevant class.
However, super() isn't really a constructor by itself: in this case, it
is _part_ of the constructor, and so doesn't "return" a value.
A test case for this is already in #77324 , which contains the warning. I
am duplicating it here, without the warning, and it should conflict with
the other PR.
2023-05-22 09:29:34 -04:00
Rémi Verschelde
06d337af80
Merge pull request #75943 from adamscott/fix-missing-script-type-nullptr-check
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Add missing `script_type` `nullptr` check
2023-05-22 13:48:32 +02:00
VolTer
04562662d3
Overhaul the top sections of the class reference (Core classes)
2023-05-19 07:04:48 +02:00
Max Hilbrunner
ad21fb0f92
Docs: Point to @GDScript in GDscript (script impl)
2023-05-17 13:47:33 +02:00
Danil Alexeev
3bf72be625
GDScript: Fix calling static func from non-static is allowed
2023-05-17 10:25:03 +03:00
Danil Alexeev
7da3110e6b
GDScript: Fix validate_call_arg()
for unresolved datatype
2023-05-15 12:13:52 +03:00
Danil Alexeev
c2fbb40e9a
GDScript: Fix warning ignoring for member variables
2023-05-12 17:43:58 +03:00
smix8
a6ac305f96
Rework Navigation Avoidance
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Rework Navigation Avoidance.
2023-05-10 05:01:58 +02:00
Rémi Verschelde
1d87b36760
Merge pull request #76824 from Calinou/doc-export-pck-binary-resource-conversion
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Document caveats related to exported project binary resource conversion
2023-05-09 19:28:46 +02:00
Rémi Verschelde
c2ba89d9d1
Merge pull request #76790 from achernik/master
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LSP: don't send empty completion command
2023-05-09 19:28:42 +02:00
Rémi Verschelde
10ed1d87df
Merge pull request #76490 from dsnopek/dump-gdscript-docs
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Dump API docs from inline GDScript comments using --doctool --gdscript-docs PATH
2023-05-09 19:28:30 +02:00
David Snopek
a64137d5dd
Dump API docs from inline GDScript comments using --doctool --gdscript-docs PATH
2023-05-08 11:00:29 -05:00
Hugo Locurcio
febc674f48
Document caveats related to exported project binary resource conversion
2023-05-08 07:02:00 +02:00
Александр Черник
5715d3eb59
LSP: don't send empty completion command
2023-05-06 20:56:15 +01:00
Max Hilbrunner
921d231ad6
Merge pull request #76664 from Xenoparrot/simple-typos
2023-05-06 15:41:55 +02:00
Clay John
610877e326
Merge pull request #72288 from MewPurPur/use-string-repeat
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Use `String.repeat()` to optimize several String methods
2023-05-05 09:56:48 -07:00
Max Hilbrunner
ce75c46331
Merge pull request #76650 from Koyper/gdscript_range_docs
2023-05-05 17:09:56 +02:00
UltraBIF
8106d33d0f
Fixed various typos across the docs
2023-05-02 18:24:32 -04:00
Koyper
bcce315a9a
Update @GDScript.xml range docs to iterate backwards.
2023-05-01 11:03:48 -05:00
VolTer
6b84e258d2
Use String.repeat() in more places
2023-05-01 02:27:46 +02:00
Rémi Verschelde
f37fc4e708
Merge pull request #76412 from dalexeev/gds-reorganize-warnings
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GDScript: Reorganize and unify warnings
2023-04-28 18:45:48 +02:00
Rémi Verschelde
0762f20410
Merge pull request #75732 from vonagam/fix-duplicate-condition
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GDScript: Fix unnecessary duplication of pointed out lines
2023-04-28 18:45:25 +02:00
Rémi Verschelde
f374390fc1
Merge pull request #75014 from vonagam/assert-literal-false
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GDScript: Allow usage of literal false in assert without a warning
2023-04-28 18:45:00 +02:00
Danil Alexeev
13310f3557
GDScript: Reorganize and unify warnings
2023-04-28 18:25:11 +03:00
Rémi Verschelde
7780926b25
GDScript: Fix template_debug compilation with TOOLS/DEBUG macro mismatch
2023-04-28 11:09:12 +02:00
George Marques
0ba6048ad3
Add support for static variables in GDScript
...
Which allows editable data associated with a particular class instead of
the instance. Scripts with static variables are kept in memory
indefinitely unless the `@static_unload` annotation is used or the
`static_unload()` method is called on the GDScript.
If the custom function `_static_init()` exists it will be called when
the class is loaded, after the static variables are set.
2023-04-27 09:51:44 -03:00
Rémi Verschelde
352ebe9725
Merge pull request #76483 from vnen/gdscript-dont-fail-returning-freed-object
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GDScript: Don't fail when freed object is return
2023-04-27 08:47:04 +02:00
Rémi Verschelde
58439ac22c
Merge pull request #74053 from vnen/gdscript-fix-disassembler-lambda-crash
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GDScript: Fix wrong increment for disassembly of lambda
2023-04-27 08:46:40 +02:00
Rémi Verschelde
35f6a1387c
Merge pull request #76488 from YuriSizov/docs-validate-code-params
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Validate code tags in documentation for potential params
2023-04-27 08:20:42 +02:00
Rémi Verschelde
80568be36f
Merge pull request #76481 from vnen/gdscript-test-gen-default-path
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GDScript: Use default path in test generator if not provided
2023-04-27 08:19:54 +02:00
Yuri Sizov
391eccca76
Validate code tags in documentation for potential params
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Adds a check to make_rst to look for matches
between the text inside of the [code][/code] tag
and known param identifiers.
Fixes most of what was revealed.
2023-04-26 21:36:04 +02:00
Yuri Sizov
26fb911f79
Merge pull request #72095 from anvilfolk/gd-docs
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Improve GDScript documentation generation & behavior
2023-04-26 16:54:25 +02:00
Ninni Pipping
f68beeb7fa
Improvements to GDScript identifier tokenization
2023-04-26 16:29:04 +02:00
George Marques
221deb1cc1
GDScript: Use default path in test generator if not provided
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Since it's almost always used with the same path, assume it is running
from the Godot source root.
2023-04-26 11:12:47 -03:00
George Marques
abbdf80643
GDScript: Don't fail when freed object is return
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This is check is a bit too eager. The user should be able to handle the
return value even if it's a freed object.
2023-04-26 10:57:22 -03:00
Rémi Verschelde
45cd5dcad3
Merge pull request #75885 from AThousandShips/compound_fix
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[GDScript] Fix incorrect compound assignment
2023-04-25 16:17:02 +02:00
Rémi Verschelde
a98997bb45
Merge pull request #76404 from sodaJar/gdrep
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Fix wrong file name on function call error
2023-04-25 10:00:19 +02:00
Rémi Verschelde
15d952147c
Merge pull request #74101 from RandomShaper/fix_gds_obj_temps
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Fix edge cases of object lifetime when signals involved
2023-04-25 09:58:17 +02:00
Rémi Verschelde
d45c6fd591
Merge pull request #76095 from adamscott/fix-rename-lsp-variables
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[LSP] Fix GDScript inner method variable rename
2023-04-24 16:44:44 +02:00
Rémi Verschelde
54b0e8123e
Merge pull request #75605 from anvilfolk/type-base
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Make GDScript type not found errors more informative.
2023-04-24 16:43:32 +02:00
sodaJar
464a299d2e
Fix wrong file on function call error
2023-04-24 15:30:51 +02:00
Adam Scott
10fe6f14bb
Fix GDScript LSP variable rename
2023-04-22 14:35:34 -04:00
ocean (they/them)
6783ff69c0
Improve and fix GDScript documentation generation & behavior
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Removes documentation generation (docgen) from the GDScript compiler to
its own file. Adds support for GDScript enums and signal parameters and
quite a few other assorted fixes and improvements.
2023-04-21 10:17:30 -04:00
Rémi Verschelde
bf62af334b
Merge pull request #76286 from MystMagus/gdscript-mixed-tabs-and-spaces-fix
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Fix for mixed tabs and spaces in gdscript
2023-04-20 18:08:47 +02:00
MistMage
fecbc12d17
Fix for mixed tabs and spaces in gdscript
2023-04-20 12:08:23 +02:00
Danil Alexeev
dbc3c82043
GDScript: Add some checks for @tool
and @icon
2023-04-20 07:44:10 +03:00
Yuri Sizov
f3033da97d
Merge pull request #76170 from HolonProduction/string-highlight
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Fix multi-line string highlighting with single quotes.
2023-04-18 18:01:02 +02:00
Yuri Sizov
9882af4880
Merge pull request #76197 from dalexeev/fix-error-macro-misuses
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Fix misuses of error macros
2023-04-18 16:11:37 +02:00
Yuri Sizov
e31d391d56
Merge pull request #76090 from adamscott/fix-typo-lsp-parse-func-parameters
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[LSP] Fix typo in parse function parameters
2023-04-18 15:57:08 +02:00
RedMser
2330ffb5a1
Add GDScript template to RichTextEffect
2023-04-18 14:02:04 +02:00
Danil Alexeev
36bedd341a
Fix misuses of error macros
2023-04-18 10:20:48 +03:00
Yuri Sizov
6596a6c1b5
Merge pull request #72979 from dalexeev/gds-annotation-parsing
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GDScript: Fix and improve annotation parsing
2023-04-17 17:14:58 +02:00
Yuri Sizov
d220680bd0
Merge pull request #62830 from ajreckof/access-identifier-keywords
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fix access to identifiers that are reserved keywords
2023-04-17 17:12:10 +02:00
HolonProduction
bdb7045e2c
Fix multi-line string highlighting with single quotes.
2023-04-17 15:58:39 +02:00
Adam Scott
879791e305
Fix typo when parsing LSP function parameters
2023-04-15 09:05:53 -04:00
ajreckof
ab9f60dd1a
fix access to identifiers that are reserved keywords
2023-04-14 20:37:24 +02:00
Danil Alexeev
5038a336be
GDScript: Fix and improve annotation parsing
2023-04-14 21:28:46 +03:00
Yuri Sizov
a7276f1ce0
Merge pull request #75691 from dalexeev/gds-fix-signature-generation
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GDScript: Misc fixes and improvements for signature generation
2023-04-14 20:01:27 +02:00
Yuri Sizov
afca0b8fdd
Merge pull request #75879 from dalexeev/gds-fix-extends-crash
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GDScript: Add missing member type check when resolving `extends`
2023-04-14 13:21:54 +02:00
Ninni Pipping
e5365da03c
[GDScript] Fix incorrect compound assignment
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Reverts in-place compound assignments
Added test to ensure correctness
2023-04-14 11:28:44 +02:00
Adam Scott
1236302388
Add missing script_type
nullptr
check
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Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
2023-04-11 12:36:28 -04:00
Pedro J. Estébanez
2f4168daeb
Fix edge cases of object lifetime when signals involved
2023-04-11 17:27:39 +02:00
George Marques
59b8c70007
GDScript: Don't use pool for reference types
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Since they need to be properly initialized and finalized to adjust the
reference counter.
2023-04-11 16:46:31 +02:00
Fabio Alessandrelli
4ab0b38940
Merge pull request #75850 from rsubtil/bugfix-lsp_dap_connection_poll
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Poll LSP/DAP clients for connection status updates
2023-04-11 10:19:24 +02:00
Danil Alexeev
66279b98b6
GDScript: Add missing member type check when resolving extends
2023-04-10 17:16:07 +03:00
VolTer
f832eb92e4
Fix mistakes in documentation and GDScript errors
2023-04-10 10:00:09 +02:00
Ricardo Subtil
4be4eeea3a
Poll LSP/DAP clients for connection status updates
2023-04-09 12:36:01 +01:00
Danil Alexeev
9df96e97ea
GDScript: Misc fixes and improvements for signature generation
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* Use type hints for `@GlobalScope` enums.
* Use plain `int` for `BitMask<T>`.
* Fix type hints for typed arrays.
* Use `Variant` and `void` type hints.
* Discard unnecessary class prefix.
2023-04-07 10:43:21 +03:00
Dmitrii Maganov
5dc717c5fd
GDScript: Fix unnecessary duplication of pointed out lines
2023-04-06 06:12:32 +03:00
ocean (they/them)
5d164df4e1
Make type not found errors more informative.
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This PR removes a check for whether a datatype is a meta type when
generating a datatype's to_string() result. This means that error
messages that fail to find the type will now print their class names,
which is much more useful when trying to identify errors.
2023-04-02 18:30:30 -04:00
Araraura
e1c0df7048
Fix typo and slightly reword in @GDScript.xml
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Fix "the every following property" to "then every following property" and change "is added" to "will be added".
2023-03-31 20:30:29 +00:00
Dmitrii Maganov
8655d979a1
GDScript: Allow elements of a parent class in a typed array literal
2023-03-28 13:47:24 +03:00
AleryBerry
0550f3682b
GDScript: Fix error message for Lua-style dictionary
2023-03-20 21:45:06 +00:00
Yuri Sizov
a008a06fcb
Merge pull request #72056 from resistor/master
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[GDScript] Perform update-and-assign operations in place when possible.
2023-03-20 19:16:30 +01:00
Yuri Sizov
215893ebca
Merge pull request #74949 from dalexeev/gds-fix-await-warning
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GDScript: Fix false positive `REDUNDANT_AWAIT` warning
2023-03-20 19:14:15 +01:00
Yuri Sizov
5461b9976c
Merge pull request #74844 from vonagam/change-class-extends-parsing
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GDScript: Change parser representation of class extends
2023-03-20 19:13:23 +01:00
Yuri Sizov
a5f34744a2
Merge pull request #74842 from vonagam/fix-builtin-shadow
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GDScript: Fix missing warning for shadowing of built-in types
2023-03-20 19:10:13 +01:00
Hugo Locurcio
4e4555bea5
Improve Color8 documentation
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This documents in which situations Color8 is most suited and its
precision limitations.
2023-03-19 17:42:15 +01:00
Dmitrii Maganov
5d0b183822
GDScript: Allow usage of literal false in assert without a warning
2023-03-17 05:37:56 +02:00
Danil Alexeev
c0eeb32e38
GDScript: Fix false positive REDUNDANT_AWAIT
warning
2023-03-16 14:04:14 +03:00
Dmitrii Maganov
4e34cf238a
GDScript: Change parser representation of class extends
2023-03-13 01:40:13 +02:00
Dmitrii Maganov
703274fd04
GDScript: Fix missing warning for shadowing of built-in types
2023-03-13 00:49:34 +02:00
George Marques
d76b3f2a4c
GDScript: Allow boolean operators between any types
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To make consistent with previous behavior. Mostly to be used in
conditions for `if` and `while`.
2023-03-10 16:01:17 -03:00
Dmitrii Maganov
e289a4ab2c
GDScript: Fix autocomplete inside a block with a type test condition
2023-03-09 23:53:27 +02:00
Yuri Sizov
496bd94c21
Prevent cache corruption when saving resources in the editor
2023-03-08 19:46:55 +01:00
Rémi Verschelde
9eaaeef76d
Merge pull request #73410 from MewPurPur/Fixin-error-spam-2-Electric-Boogaloo
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Fix error spam when naming a func at the end of the script
2023-03-08 08:54:57 +01:00
VolTer
07dd627728
Fix error spam when naming a func at the end of the script
2023-03-07 23:42:40 +01:00
Rémi Verschelde
2a5fc1fe6c
Merge pull request #74306 from dalexeev/gds-var-colon-style
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Fix GDScript code style regarding colon
2023-03-06 10:49:11 +01:00
Danil Alexeev
ea5fd3d732
Fix GDScript code style regarding colon
2023-03-05 17:03:20 +03:00
Rémi Verschelde
a0134f7fbc
Merge pull request #74147 from vonagam/fix-call-await-check-in-compiler
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GDScript: Fix checking if a call is awaited in compiler
2023-03-05 13:23:27 +01:00
Rémi Verschelde
326c0f324a
Merge pull request #74184 from MewPurPur/fix-number-highlighting-in-wrong-places
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Make GDScript Number highlighting stricter
2023-03-03 11:07:04 +01:00
VolTer
952703d921
Make GDScript number highlighting stricter
2023-03-01 21:27:32 +01:00
Dmitrii Maganov
55a2ad25bf
GDScript: Fix checking if a call is awaited in compiler
2023-03-01 09:31:35 +02:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
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Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
George Marques
5b49382d38
GDScript: Fix wrong increment for disassembly of lambda
2023-02-27 11:19:22 -03:00
voidedWarranties
bd5ab9f9b4
Remove unused ScriptLanguage
methods
2023-02-26 22:30:56 -08:00
Rémi Verschelde
c0f1ed57c4
Merge pull request #73915 from vonagam/fix-conversions-from-native-member
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GDScript: Fix conversions from native members accessed by identifier
2023-02-26 19:02:27 +01:00
Rémi Verschelde
1bd0b296e1
Merge pull request #73964 from vonagam/fix-coroutine-compiler-type
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GDScript: Fix address type for coroutine results
2023-02-26 16:00:17 +01:00
Rémi Verschelde
92d47f84fe
Merge pull request #73957 from vonagam/fix-binary-op-safety
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GDScript: Fix wrong unsafety mark for binary operator
2023-02-26 15:59:54 +01:00
Rémi Verschelde
c118790eb9
Merge pull request #73899 from vnen/gdscript-init-defaults-beforehand
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GDScript: Initialize all defaults beforehand in implicit constructor
2023-02-26 15:59:27 +01:00
Dmitrii Maganov
4efaf15605
GDScript: Fix address type for coroutine results
2023-02-26 08:30:46 +02:00
Dmitrii Maganov
638aa4f811
GDScript: Fix wrong unsafety mark for binary operator
2023-02-26 01:35:53 +02:00
George Marques
eba984a44f
Revert "GDScript: Fix groups and categories been seen as members"
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This reverts commit 6f2a8434c6
.
The commit introduces a bug where it creates spurious entries for member
information.
2023-02-25 13:40:31 -03:00
Dmitrii Maganov
281c8c75d3
GDScript: Fix conversions from native members accessed by identifier
2023-02-25 10:53:36 +02:00
George Marques
0e6aa6fc38
GDScript: Initialize all defaults beforehand in implicit constructor
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Set all the default values for typed variables before actually trying to
initialize them, including `@onready` ones.
This ensures that if validated calls are being used there will be a
value of the correct type, even if the resolution is done out of order
or deferred because of `@onready`.
2023-02-24 22:01:06 -03:00
George Marques
defa46bfd1
GDScript: Don't use validated call for vararg methods
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Since they may have runtime type validation, we cannot use the validated
call.
2023-02-24 14:06:02 -03:00
Rémi Verschelde
a6baebc7c2
Fixup GDScript test using non-deterministic ids
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Follow-up to #73870 .
2023-02-24 14:31:36 +01:00
Rémi Verschelde
7e00cc1f7a
Merge pull request #73870 from vnen/gdscript-dont-reference-group-properties
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GDScript: Fix groups and categories been seen as members
2023-02-24 14:08:20 +01:00
George Marques
6f2a8434c6
GDScript: Fix groups and categories been seen as members
2023-02-24 10:03:12 -03:00
Dmitrii Maganov
55c5774be9
GDScript: Fix range regression
2023-02-24 00:35:11 +02:00
Rémi Verschelde
76d80c2cba
Merge pull request #73798 from vonagam/fix-bad-continue-in-lambda
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GDScript: Fix parsing unexpected break/continue in lambda
2023-02-23 13:54:56 +01:00
Dmitrii Maganov
b0b1eaeb6d
GDScript: Fix parsing unexpected break/continue in lambda
2023-02-23 10:49:06 +02:00
Dmitrii Maganov
7ee011051a
GDScript: Fix usage of enum value as range argument
2023-02-23 10:38:53 +02:00
mashumafi
2a12213c31
Fix: Typed arrays aren't working with +
2023-02-22 18:42:26 -05:00
Danil Alexeev
a98a0f5d34
Document @GDScript.is_instance_of
method
2023-02-22 17:06:55 +03:00
Rémi Verschelde
56622b8ec3
Merge pull request #73709 from vonagam/fix-error-message-unfound-type
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GDScript: Fix error message for unfound type
2023-02-21 23:36:29 +01:00
Rémi Verschelde
d4bec5855e
Merge pull request #73705 from anvilfolk/doublewoopsie
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Added check for null objects in gdscript typed assign.
2023-02-21 23:36:06 +01:00
Rémi Verschelde
49c1902a04
Merge pull request #73689 from vnen/gdscript-fix-inheritance-native-class
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GDScript: Fix setting native type with script inheritance
2023-02-21 23:35:18 +01:00
Dmitrii Maganov
2a08739f30
GDScript: Fix error message for unfound type
2023-02-21 23:00:29 +02:00
ocean (they/them)
9ddf482a06
Added check for null objects in gdscript typed assign.
2023-02-21 15:29:07 -05:00
Rémi Verschelde
253396ba39
Merge pull request #73693 from vnen/gdscript-fix-script-signature-check
...
GDScript: Fix override signature check of script inheritance
2023-02-21 21:19:39 +01:00
Rémi Verschelde
31726fa945
Merge pull request #73680 from vnen/gdscript-div-by-zero-crash-fix
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GDScript: Avoid validated division operation to test for zero
2023-02-21 21:19:15 +01:00
George Marques
1731010774
GDScript: Fix override signature check of script inheritance
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Avoid treating the super class as a meta type for signature check, since
it is looking at the instance level for that.
2023-02-21 14:37:08 -03:00
George Marques
d076c76551
GDScript: Fix setting native type with script inheritance
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Sometimes the inheritance tree is compiled out of order and the base
don't have yet a native type set. This is now changed to not rely on the
base script but use the native type set in the datatype, which is
already resolved by the analyzer.
2023-02-21 14:09:10 -03:00
George Marques
0866e6af2d
GDScript: Avoid validated division operation to test for zero
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The validated operations for integer division and modulo do not check
for division by zero. This avoids validated operation in these cases to
make sure the check is performed and avoid crashing the engine.
2023-02-21 11:12:45 -03:00
George Marques
91b93465d5
GDScript: Fix crash when autoload script can't be found
2023-02-21 10:45:24 -03:00
mashumafi
8eb837dc3d
Add test for const class references
2023-02-20 23:01:32 -05:00
mashumafi
b39b4010bd
Fix: Get constructor as Callable
2023-02-20 22:05:54 -05:00
George Marques
c9e49c487d
GDScript: Limit recursion depth for completion functions
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Avoid crashing if the completion gets stuck in infinite recursion while
trying to guess the expression type.
2023-02-20 14:55:13 -03:00
Rémi Verschelde
2057d7344e
Merge pull request #73590 from vnen/gdscript-global-scope-enums
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Make global scope enums accessible as types in GDScript
2023-02-20 15:41:45 +01:00
Rémi Verschelde
ea2bc9795c
Merge pull request #73544 from mashumafi/fix-func-arg-null
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Fix: Func with typed args error when arg is null
2023-02-20 15:41:40 +01:00
Rémi Verschelde
561d949739
Merge pull request #73489 from vonagam/type-check-node
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GDScript: Rework type check
2023-02-20 15:41:36 +01:00
Rémi Verschelde
6bf63a3542
Merge pull request #73291 from vonagam/fix-unsafe-weak-binop
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GDScript: Fix missing unsafety mark for binary op with weak variables
2023-02-20 15:41:32 +01:00
mashumafi
30d4d3fa5e
Fix: Func with typed args error when arg is null
2023-02-19 21:47:48 -05:00
George Marques
75f16b8167
Make global scope enums accessible as types in GDScript
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Add functions to CoreConstant so enums can be properly deduced. Also add
the enums in release builds to make consistent with ClassDB enums and
avoid differences in script compilation between debug and release.
2023-02-19 13:00:07 -03:00
Yuri Sizov
78cd5d813b
Merge pull request #73501 from anvilfolk/oopsiedaisy
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Fix inability to assign null regression
2023-02-18 04:38:47 +03:00
Yuri Sizov
24344de4f5
Merge pull request #73448 from RandomShaper/fix_sticky_stack
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Avoid GDScript bookkeeping from referencing objects longer than necessary
2023-02-17 23:22:20 +03:00
Pedro J. Estébanez
5e9400fa50
Avoid GDScript bookkeeping from referencing objects longer than necessary
2023-02-17 18:59:17 +01:00
Dmitrii Maganov
8fe023ad93
GDScript: Rework type check
2023-02-17 19:57:18 +02:00
ocean (they/them)
9eb4d1e4bf
Fix inability to assign null regression
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Co-authored-by: Dmitry Maganov <vonagam@gmail.com>
2023-02-17 11:45:56 -05:00
Yuri Sizov
6212da66e8
Merge pull request #72867 from vnen/gdscript-limit-call-depth
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GDScript: Add limit to call depth
2023-02-17 17:00:46 +03:00
Yuri Sizov
6e0dd6beca
Merge pull request #72925 from vonagam/fix-enum-typed-array-error
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GDScript: Fix error about enum typed arrays
2023-02-17 16:47:50 +03:00
Rémi Verschelde
68807165f4
Merge pull request #73398 from anvilfolk/fix-getter
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Fix unset getter return types resulting in strange behavior
2023-02-17 00:31:42 +01:00
Rémi Verschelde
a845553898
Merge pull request #73364 from anvilfolk/fix-freed
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Fix crash by freed object assign to typed variable
2023-02-17 00:31:19 +01:00
ocean (they/them)
c45970739e
Fix crash by freed object assign to typed variable
2023-02-16 15:17:46 -05:00
Dmitrii Maganov
5972ba17a4
GDScript: Fix infer on read-only property
2023-02-16 15:50:17 +02:00
ocean (they/them)
94dfac8da7
Add return type for GDScript getters
2023-02-15 17:54:38 -05:00
Danil Alexeev
d15511725a
GDScript: Fix MIN_INT
not representable as numeric literal
2023-02-15 17:41:46 +03:00
Danil Alexeev
8d3e682f52
GDScript: Fix default value of exported enum variable
2023-02-14 18:07:50 +03:00
Dmitrii Maganov
df6aae2eca
GDScript: Fix missing unsafety mark for binary op with weak variables
2023-02-14 17:01:21 +02:00
Micky
436bbfebe2
Tweak @GlobalScope
& GDScript
's documentation
2023-02-14 13:26:18 +01:00
Dmitrii Maganov
9cb2da89d6
GDScript: Fix usage of ints with typed array of floats
2023-02-13 22:06:38 +02:00
Rémi Verschelde
d405392847
Revert "Fixed the jumping to function definition using 'Ctrl+LMB'."
...
This reverts commit 7eb6367d5c
.
Fixes #73058 .
Fixes #73167 .
This caused regressions, we'll retry with fixes for 4.1.
2023-02-13 17:58:59 +01:00
pkowal
be4d8a7b2e
Improve GDScript error for method call on null/previously freed instance
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Fixes #53878 .
2023-02-12 21:52:05 +01:00
Rémi Verschelde
cb2e73d578
Merge pull request #73033 from akien-mga/gdscript-fix-gd4-renames-build
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Clean up ProjectConverter3To4 architecture, move renames map to separate file
2023-02-11 22:05:38 +01:00
Rémi Verschelde
532381562e
Merge pull request #72654 from RandomShaper/ptrcall_ret_raw_obj
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Avoid losing references to objects in the native-scripting boundary
2023-02-11 15:35:01 +01:00
Rémi Verschelde
e19e6b09b9
Clean up ProjectConverter3To4 architecture, move renames map to separate file
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This allows properly limiting what features depend on the RegEx module
(doing the actual conversion) and what features only require the renames
data (GDScript suggestions).
Also better excludes the conversion command line options when actually
disabling deprecated code.
Fixes #73029 .
2023-02-10 14:35:22 +01:00
Danil Alexeev
220898a69f
GDScript: Remove treat_warnings_as_errors
project setting
2023-02-10 10:16:33 +03:00
Rémi Verschelde
dc7f08b556
Merge pull request #72971 from vnen/gdscript-multiline-comment
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GDScript: Allow strings as multiline comments
2023-02-09 16:19:03 +01:00
Rémi Verschelde
6fca54a81b
Merge pull request #72975 from vnen/gdscript-no-ascii-spoof-check
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GDScript: Be more lenient with identifiers
2023-02-09 16:12:09 +01:00
George Marques
03ea77407c
GDScript: Be more lenient with identifiers
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- Allow identifiers similar to keywords if they are in ASCII range.
- Allow constants to be treated as regular identifiers.
- Allow keywords that can be used as identifiers in expressions.
2023-02-09 11:19:05 -03:00
George Marques
f95967c299
GDScript: Allow strings as multiline comments
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Bring back the behavior in 3.x that was left out by oversight.
2023-02-09 10:16:00 -03:00
Rémi Verschelde
b12bf7ff02
Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp
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Fix internal editor not updating when using external editor via LSP
2023-02-09 14:01:33 +01:00
Dmitrii Maganov
cedc5fa823
GDScript: Fix error about enum typed arrays
2023-02-09 00:31:40 +02:00
kobewi
e822182bb7
Fix null message in assert()
2023-02-08 20:19:24 +01:00
George Marques
34f0a2ca46
GDScript: Add limit to call depth
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The hard limit is set at 2048 depth which seems sensible between
legitimate recursive calls while still avoiding a crash because of a
stack overflow in most of the cases.
Note that it is still possible to reach the stack limit and get an
overflow before reaching a call depth. This is intended as a half-way
measure to stop crashing in most cases, since there's no reliable nor
portable way to check the amount of stack memory left.
2023-02-07 17:09:40 -03:00
Rémi Verschelde
bd267c911b
Merge pull request #72493 from dalexeev/gds-export-flags
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GDScript: Improve validation and documentation of `@export_flags`
2023-02-07 19:38:21 +01:00
Rémi Verschelde
3f95b39cb3
Merge pull request #72789 from Vilcrow/fix-jump-to-definition
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Fixed the jumping to function definition using 'Ctrl+LMB'.
2023-02-07 19:37:50 +01:00
Danil Alexeev
c8e3d8b5d5
GDScript: Improve validation and documentation of @export_flags
2023-02-07 19:32:08 +03:00
Markus Sauermann
826e54fa73
Some code simplifications
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1. `number_width` isn't used later
2. `return_type` is used only once
3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger
4. negative `aa->backward` conditional
5. `current_canvas` == `find_world_2d()->get_canvas()`
6. identical if `render_shadows`
2023-02-07 14:30:16 +01:00
Danil Alexeev
54770ba9c5
GDScript: Fix invalid character error message
2023-02-07 10:56:10 +03:00
S.V.I. Vilcrow
7eb6367d5c
Fixed the jumping to function definition using 'Ctrl+LMB'.
2023-02-07 05:29:48 +03:00
Yuri Sizov
945207885b
Merge pull request #72546 from vonagam/fix-typed-array-can-reference
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GDScript: Fix can_reference check for typed arrays
2023-02-06 23:32:47 +03:00
Yuri Sizov
c0edea37ef
Merge pull request #72677 from dalexeev/gds-await-infer-type
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GDScript: Fix `await` type inference
2023-02-06 23:32:28 +03:00
Yuri Sizov
7b86a082be
Merge pull request #72804 from vnen/gdscript-no-onready-without-node
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GDScript: Fix inheritance check of @onready for inner classes
2023-02-06 23:03:44 +03:00
Danil Alexeev
685db28e29
GDScript: Fix await
type inference
2023-02-06 23:02:14 +03:00
Yuri Sizov
9d16250353
Merge pull request #70002 from poohcom1/fix/static-subscript-autocomplete
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Fix code-completion suggesting non-static members for custom classes
2023-02-06 23:02:12 +03:00
Yuri Sizov
de4369ca4b
Merge pull request #72708 from KoBeWi/PackedMultilineStringArray
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Fix @export_multiline for PackedStringArray
2023-02-06 23:01:16 +03:00
Dmitrii Maganov
8400308ab3
GDScript: Fix can_reference check for typed arrays
2023-02-06 22:00:16 +02:00
George Marques
ed5ddab7e5
GDScript: Fix inheritance check of @onready for inner classes
2023-02-06 14:52:13 -03:00
Rémi Verschelde
2fdaf2919c
GDScript: Fix recently merged test not ignoring warnings
2023-02-06 18:19:34 +01:00
Rémi Verschelde
eee343210d
Merge pull request #72330 from MinusKube/unreachable_code_bug
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Fix unreachable code warning for elif block
2023-02-06 17:49:37 +01:00
Yuri Sizov
d201df1ffa
Merge pull request #72512 from vonagam/fix-ternary-type-source
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GDScript: Fix type certainty for result of ternary operator
2023-02-06 19:41:27 +03:00
Rémi Verschelde
8a37fad281
Merge pull request #72794 from vnen/gdscript-no-onready-without-node
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GDScript: Don't allow @onready without inheriting Node
2023-02-06 15:41:02 +01:00
George Marques
3941af3d91
GDScript: Don't allow @onready without inheriting Node
2023-02-06 10:45:38 -03:00
Danil Alexeev
31749de128
GDScript: Better handling of @rpc
annotation and autocompletion
2023-02-05 21:21:37 +03:00
Yuri Sizov
13f0158e49
Merge pull request #72608 from vnen/gdscript-warning-default-error
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GDScript: Add warnings that are set to error by default (take 2)
2023-02-05 16:00:26 +03:00
kobewi
2b71ede967
Fix @export_multiline for PackedStringArray
2023-02-04 17:06:58 +01:00
Yuri Sizov
8753b07b05
Merge pull request #71860 from GeroVeni/master
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Improve docs for rpc annotations
2023-02-04 18:43:15 +03:00
GeroVeni
54f2226ce5
Improve docs for rpc annotations
2023-02-04 13:28:41 +00:00
Pedro J. Estébanez
0bcc7bb5c7
Avoid losing references to objects in the native-scripting boundary
2023-02-03 17:48:41 +01:00
Rémi Verschelde
604493eb6e
Merge pull request #65910 from KoBeWi/gdsus
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Cleanup function state connections when destroying instance
2023-02-03 16:13:06 +01:00
Rémi Verschelde
a43ec333c4
Merge pull request #72398 from vnen/gdscript-setter-chain
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GDScript: Improve usability of setter chains
2023-02-02 16:28:07 +01:00
George Marques
273bf7210f
GDScript: Add warnings that are set to error by default
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- Adds a list of default levels for all warning so they can be set
individually.
- Add warnings set by default to error for:
- Using `get_node()` without `@onready`.
- Using `@onready` together with `@export`.
- Inferring a static type with a Variant value.
- Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
the direct super class of the script. This ensures they are always
equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
default argument as having a default. Now it shows for all.
2023-02-02 12:07:25 -03:00
George Marques
5fc7918594
GDScript: Improve usability of setter chains
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- Consider PackedArrays non-shared since they are copied on C++/script
boundaries.
- Add error messages in the analyzer when assigning to read-only
properties.
- Add specific error message at runtime when assignment fails because
the property is read-only.
2023-02-02 10:20:35 -03:00
Eric M
9b93bdb4e7
Fix crash in gdscript when autocompleting virtual function and signature does not match base.
2023-02-02 22:52:08 +10:00
Rémi Verschelde
824784f80b
Merge pull request #72557 from vonagam/fix-make-value-protection
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GDScript: Fix getting reduced value of incomplete subscript for autocomplete
2023-02-02 09:49:37 +01:00
Danil Alexeev
4311836be2
GDScript: Fix crash in export group annotations
2023-02-02 08:37:39 +03:00
Dmitrii Maganov
7b04e3865a
GDScript: Fix getting reduced value of incomplete subscript
2023-02-02 02:15:26 +02:00
Dmitrii Maganov
1a810ff45e
GDScript: Fix type certainty for result of ternary operator
2023-02-01 14:52:29 +02:00
Rémi Verschelde
061b046401
Merge pull request #72499 from vonagam/fix-typed-array-disassembly
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GDScript: Fix disassembly of typed array assignment and construction
2023-02-01 11:03:25 +01:00
Rémi Verschelde
afe3b94ab2
Revert "GDScript: Add warnings that are set to error by default"
...
This reverts commit a166833bfa
.
This caused multiple regressions.
Needs to be redone with more testing before merge.
Fixes #72501 .
2023-02-01 10:54:22 +01:00
Dmitrii Maganov
56aedb256e
GDScript: Fix disassembly of typed array assignment and construction
2023-02-01 11:18:54 +02:00
Rémi Verschelde
e101305950
Merge pull request #72487 from vnen/gdscript-warning-default-error
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GDScript: Add warnings that are set to error by default
2023-02-01 08:23:42 +01:00
Rémi Verschelde
9aeda3b282
Merge pull request #72490 from resistor/disasm
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Fix disassembly of OPCODE_CONSTRUCT_TYPED_ARRAY.
2023-02-01 08:02:04 +01:00
Rémi Verschelde
ab2f8ab6ce
Merge pull request #72371 from dalexeev/remove-gds-str-duplicate
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Remove `@GDScript.str` (duplicate of `@GlobalScope.str`)
2023-02-01 07:25:02 +01:00
Owen Anderson
835309c0a5
Fix disassembly of OPCODE_CONSTRUCT_TYPED_ARRAY.
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Found while inspecting the bytecode for godot-benchmarks.
2023-01-31 21:52:51 -06:00
George Marques
a166833bfa
GDScript: Add warnings that are set to error by default
...
- Adds a list of default levels for all warning so they can be set
individually.
- Add warnings set by default to error for:
- Using `get_node()` without `@onready`.
- Using `@onready` together with `@export`.
- Inferring a static type with a Variant value.
- Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
the direct super class of the script. This ensures they are always
equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
default argument as having a default. Now it shows for all.
2023-02-01 00:05:14 -03:00
Rémi Verschelde
925784df03
Merge pull request #72454 from dalexeev/gds-fix-icon-annotation
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GDScript: Fix `@icon` annotation
2023-01-31 15:58:49 +01:00
Rémi Verschelde
6d9c9d30b9
Merge pull request #72206 from vnen/gdscript-allow-void-return-shorthand
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GDScript: Allow void functions to return calls to other void functions
2023-01-31 15:55:35 +01:00
Rémi Verschelde
361f3f1721
Merge pull request #57520 from jordigcs/gd-rename-map
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Add hint for identifiers renamed from 3.x to 4.0
2023-01-31 15:55:25 +01:00
Danil Alexeev
83cb968965
GDScript: Fix @icon
annotation
2023-01-31 17:43:54 +03:00
George Marques
a47d4d57ca
GDScript: Allow void functions to return calls to other void functions
2023-01-31 11:37:30 -03:00
Rémi Verschelde
e768e02b78
Merge pull request #72444 from reduz/fix-global-class-parsing
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Fix global script class parsing.
2023-01-31 13:20:00 +01:00
Juan Linietsky
1bbe0a2b2f
Fix global script class parsing.
...
* Broke with #72226
* Restored previous version of the code, made it even more error tolerant.
* Added a warning to **not** change the code.
Fixes #72226 .
2023-01-31 12:43:25 +01:00
Rémi Verschelde
99a44f8469
Merge pull request #69248 from vonagam/fixing-typed-arrays
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GDScript: Fix typed arrays
2023-01-31 11:04:21 +01:00
Dmitrii Maganov
5909f9f075
GDScript: Fix issues with typed arrays
2023-01-31 11:54:41 +02:00
Rémi Verschelde
b6a8b8e8f7
Merge pull request #72212 from anvilfolk/gdtestnames
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Add option to print filenames in GDScript unit testing
2023-01-31 10:53:28 +01:00
ocean (they/them)
199e5dbb1e
Add option to print filenames in GDScript unit testing
2023-01-30 22:20:45 -05:00
Rémi Verschelde
dc7fb30485
Merge pull request #72400 from vnen/gdscript-match-release-consistency
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GDScript: Fix match branches return check on release
2023-01-30 20:27:12 +01:00
George Marques
65407dd42d
GDScript: Fix match branches return check on release
...
The check for existence of `return` only existed on debug builds for
match branches. This could lead on an invalid error after exporting. Now
this is checked on relase too, so it works the same as the editor.
2023-01-30 15:18:36 -03:00
Dmitrii Maganov
011b3895db
GDScript: Fix vararg method calls with exact arguments
2023-01-30 19:38:07 +02:00
Rémi Verschelde
af57bdb193
Merge pull request #72305 from dalexeev/gfs-fix-export-enum
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GDScript: Fix `@export_enum` works only with `int`
2023-01-30 14:47:12 +01:00
Danil Alexeev
be4f36b87e
Remove @GDScript.str
(duplicate of @GlobalScope.str
)
2023-01-30 14:29:07 +03:00
Danil Alexeev
d4b78c352f
GDScript: Fix @export_enum
works only with int
2023-01-30 12:30:37 +03:00
Rémi Verschelde
a2817eca03
Merge pull request #72175 from dalexeev/gds-fix-export-group-annotations
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GDScript: Fix broken export group annotations
2023-01-30 10:00:54 +01:00
MinusKube
2b60d9d6e1
Fix unreachable code warning for elif block
2023-01-29 20:29:23 +01:00
Haoyu Qiu
5a283bdbcd
Allow unicode identifier in GDScript syntax highlighter
2023-01-29 13:17:05 +08:00
Rémi Verschelde
a3dae9e548
Merge pull request #72285 from vnen/gdscript-variable-match
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GDScript: Allow variables in match patterns
2023-01-29 02:45:48 +01:00
Rémi Verschelde
9420116f6c
Merge pull request #72286 from vnen/gdscript-native-static-call-crash
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GDScript: Avoid calling non-static methods on native classes
2023-01-29 02:23:55 +01:00
Rémi Verschelde
4011a0915e
Merge pull request #71844 from vonagam/fix-constant-conversions
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GDScript: Fix constant conversions
2023-01-29 02:18:57 +01:00
George Marques
aee7b7363b
GDScript: Avoid calling non-static methods on native classes
2023-01-28 20:33:01 -03:00
George Marques
c68b2358d5
GDScript: Allow variables in match patterns
...
To restore an ability available in 3.x and reduce compatibility changes.
2023-01-28 19:53:27 -03:00
Dmitrii Maganov
31e0ae2012
GDScript: Fix constant conversions
2023-01-29 00:01:53 +02:00
Dmitrii Maganov
6194a7e0fa
GDScript: Fix implicit conversions for function returns
2023-01-28 23:56:07 +02:00
Rémi Verschelde
218bef90af
GDScript: Fix test from #69163 after annotations change
2023-01-28 17:01:19 +01:00
Rémi Verschelde
cc6e8379d4
Merge pull request #69163 from vonagam/variant-safe-lines
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GDScript: Fix wrong marking of some lines related to Variant as unsafe
2023-01-28 15:40:19 +01:00
Danil Alexeev
1d68ce2cce
GDScript: Fix broken export group annotations
2023-01-27 16:25:15 +03:00
Dmitrii Maganov
abe6d67232
GDScript: Fix test for read-only state of constants
2023-01-27 05:28:08 +02:00
Rémi Verschelde
a5c211641f
Merge pull request #71634 from dalexeev/gds-annotations-analyzer
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GDScript: Allow constant expressions in annotations
2023-01-26 01:07:00 +01:00
Rémi Verschelde
944b44243d
Merge pull request #72008 from vonagam/fix-property-access-unsafe-mark
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GDScript: Fix marking of line with unsafe property access as unsafe
2023-01-26 01:04:57 +01:00
Owen Anderson
22a0c200c6
[GDScript] Perform update-and-assign operations in place when possible.
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This turns two bytecode operations into one by using the assignment
destination directly as the output of the binary operator. This manifests
in operations like `+=`.
2023-01-25 10:22:04 -06:00
Danil Alexeev
b004f8180e
GDScript: Allow constant expressions in annotations
2023-01-25 18:43:56 +03:00
George Marques
e93266b9ff
Merge pull request #71120 from jordigcs/ternary
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Closes https://github.com/godotengine/godot/issues/71065
2023-01-25 12:23:11 -03:00
Rémi Verschelde
41e5f5b093
Merge pull request #71349 from vonagam/disallow-infer-on-weak
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GDScript: Disallow type inference with untyped initializer
2023-01-25 14:42:20 +01:00
Dmitrii Maganov
3c308f42e2
GDScript: Fix marking of line with unsafe property access as unsafe
2023-01-25 01:45:40 +02:00
jordi
bb9a00889a
Add hint for identifiers renamed since Godot 3
2023-01-24 12:33:55 -06:00
Danil Alexeev
13215638a9
Clarify error message about script-level annotation
2023-01-24 13:10:45 +03:00
George Marques
ba9491f870
Merge pull request #70948 from vnen/gdscript-ptr-method-name-in-debug
2023-01-23 12:24:15 -03:00
Rémi Verschelde
81fe3715b8
Merge pull request #71914 from vnen/gdscript-no-continue-match
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GDScript: Remove function of `continue` for match statement
2023-01-23 15:35:55 +01:00
George Marques
80e06b29e7
GDScript: Add names for disassembling function pointers
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When instructions use function pointers, it's not possible to retrieve
their original names in the disassembly. This stores the names in
vectors (in debug builds) so they can be shown.
2023-01-23 11:04:31 -03:00
Rémi Verschelde
5726bf578d
Merge pull request #71676 from vnen/gdscript-unicode-identifiers
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Add support for Unicode identifiers in GDScript and Expression
2023-01-23 10:24:33 +01:00
George Marques
9462ae4783
GDScript: Remove function of continue
for match statement
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The keyword is confusing and rarely is used in the intended way. It is
removed now in favor of a future feature (pattern guards) to avoid
breaking compatibility later.
2023-01-22 18:45:24 -03:00
Rindbee
64edc7a5c2
Fix internal editor not updating when using external editor via LSP
2023-01-22 18:27:22 +08:00
George Marques
7548e043fc
Add support for Unicode identifiers in GDScript
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This is using an adapted version of UAX#31 to not rely on the ICU
database (which isn't available in builds without TextServerAdvanced).
It allows most characters used in diverse scripts but not everything.
2023-01-21 13:39:40 -03:00
Rémi Verschelde
ebd0b40f6e
Merge pull request #71687 from reduz/support-script-class-name-in-efs
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Support script global resource name in EditorFileSystem
2023-01-21 16:54:23 +01:00
Juan Linietsky
dddd8d43f6
Support script global resource name in EditorFileSystem
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* Works for binary and text files.
* Makes EditorQuickOpen work with custom resources again.
* Information is cached and easily accessible.
Properly fixes #66179 . Supersedes #66215 and supersedes #62417
**WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot.
2023-01-21 14:19:27 +01:00
Adam Wardell
e9d8c261a5
call update_exports from LSP didSave function
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exports in the inspector were not properly appearing when a gdscript was saved using an external IDE
this commit adds a call to GDScript::UpdateExports toward the end of GDScriptTextDocument::didSave
2023-01-20 19:16:53 -08:00
George Marques
7e5c2f945d
Remove references to compiled GDScript in export
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This feature was removed from GDScript so it should not be present on
the interface nor in the saved export presets.
2023-01-20 15:09:07 -03:00
jordi
2e488072d0
Allow standalone ternary expressions
2023-01-19 14:27:57 -06:00
Adam Scott
807b7ed557
Update @icon
definition to add a note
2023-01-18 19:48:01 -05:00
ocean (they/them)
4854e723be
Fix unnammed enum crash regression
2023-01-18 09:35:48 -05:00
Rémi Verschelde
4005fc4b8d
Merge pull request #71279 from vonagam/fix-iterator-number-type
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GDScript: Fix typing of iterator in for loop
2023-01-16 22:21:26 +01:00
Rémi Verschelde
1c3653e083
Merge pull request #67774 from aaronfranke/script-annotations
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Make script annotations be placed before `class_name` and `extends`
2023-01-16 22:20:44 +01:00
Rémi Verschelde
585a934454
Merge pull request #71434 from adamscott/fix-reduce-identifier-from-base-class-script-retrieval
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Fix cyclic reference errors while reducing identifiers
2023-01-16 22:15:21 +01:00
George Marques
629796c333
Merge pull request #69970 from poohcom1/fix/autocomplete-custom-class
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Fixes https://github.com/godotengine/godot/issues/69941
2023-01-16 09:44:23 -03:00
Adam Scott
48e041458f
Fix cyclic reference errors while reducing identifiers.
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Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-15 19:19:25 -05:00
poohcom1
2e53bf3d36
Fix code-completion suggesting non-static members
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In GDScript code-completion:
- Fixes class symbols not being marked as meta
- Remove signal in static contexts
Fixes #69928
2023-01-16 00:41:20 +07:00
poohcom1
aa4bceff3e
Add identifier completion for custom classes.
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Previously, custom class would only auto-complete for types in GDScript.
This applies it to identifiers as well.
2023-01-16 00:25:24 +07:00
Yuri Sizov
4c1f11944e
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
Yuri Rubinsky
9bd5ef1836
Fix GDScript script templates to use a PascalCase style for _CLASS_
2023-01-14 16:21:05 +03:00
Dmitrii Maganov
a1e0281b45
GDScript: Disallow type inference with untyped initializer
2023-01-13 20:51:29 +02:00
Rémi Verschelde
ef01b49227
Merge pull request #71329 from vnen/gdscript-fix-enum-value-resolution
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GDScript: Fix infinite recursion in resolution of enum values
2023-01-13 18:02:58 +01:00
Rémi Verschelde
4c2dea108e
Merge pull request #70540 from vaartis/multiline-arrays-dictionaries
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Implement export_multiline support for Array[String] and Dictionary
2023-01-13 18:01:55 +01:00
Dmitrii Maganov
40613ebd21
GDScript: Fix typing of iterator in for loop
2023-01-13 15:36:11 +02:00
George Marques
3a5e41293c
GDScript: Fix infinite recursion in resolution of enum values
2023-01-13 10:17:30 -03:00
Rémi Verschelde
aaa5158ff9
Merge pull request #70733 from vonagam/fix-assigning-untyped
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GDScript: Fix some issues with assignments that involve untyped things
2023-01-12 20:08:55 +01:00
Rémi Verschelde
40b9c246b6
Merge pull request #71197 from adamscott/add-default-virtual-path-gdscript
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Add default virtual `gdscript://` path to `GDScript` instances
2023-01-12 17:56:09 +01:00
Rémi Verschelde
def592114f
Merge pull request #70700 from vonagam/fix-abstract-extends
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GDScript: Fix extending abstract classes, forbid their construction
2023-01-12 17:19:51 +01:00
Dmitrii Maganov
274d49790d
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12 17:47:10 +02:00
Adam Scott
e3e55b29ce
Add default virtual gdscript://
path to GDScript
instances
2023-01-12 10:27:38 -05:00
Dmitrii Maganov
ef81b344be
GDScript: Fix wrong marking of some lines related to Variant as unsafe
2023-01-12 17:21:33 +02:00
Dmitrii Maganov
38c214d483
GDScript: Fix some issues with assignments that involve untyped things
2023-01-12 17:07:45 +02:00
Rémi Verschelde
c6f4c0ac54
Merge pull request #70899 from adamscott/fix-vector-inf
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Fix parse error using Vector{2,3,4}.INF
2023-01-12 15:59:01 +01:00
Dmitrii Maganov
5980abbcec
GDScript: Fix getting type from PropertyInfo for Variant arguments
2023-01-12 16:47:06 +02:00
George Marques
75515e4303
Merge pull request #70987 from vonagam/fix-parameter-conversion-assign
2023-01-12 11:34:13 -03:00
George Marques
7319fa6082
Merge pull request #70713 from vonagam/fix-unnamed-enum-outer-conflicts
2023-01-12 11:22:01 -03:00
Dmitrii Maganov
0f184379de
GDScript: Fix small inconsistencies with resolve_datatype
2023-01-12 15:52:55 +02:00
George Marques
66fda2aeea
GDScript: Fix temp values being written without proper clear
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Temporary values in the stack were not being properly cleared when the
return value of calls were discarded, which can cause memory issues
especially for reference types like PackedByteArray.
2023-01-11 14:24:23 -03:00
Rémi Verschelde
5eb161a9c8
Merge pull request #70595 from adamscott/add-gdscript-editorconfig
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Add GDScript `.editorconfig` rules
2023-01-11 01:10:10 +01:00
George Marques
04d0e851ea
GDScript: Fix use of conversion assign for variant values
2023-01-10 20:01:11 -03:00
Adam Scott
44d1d72af1
Add GDScript .editorconfig
rules
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- Uniformize `.gd` unit test files indentation to tabs (where needed)
2023-01-10 12:25:35 -05:00
Rémi Verschelde
c894edd4cb
Merge pull request #71140 from vonagam/fix-const-index-subscript-type
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GDScript: Fix type for index subscript on constant
2023-01-10 07:58:29 +01:00
Dmitrii Maganov
ff505c9875
GDScript: Fix type for index subscript on constant
2023-01-10 07:10:00 +02:00
Adam Scott
fb175d92da
Fix GDScript base and outer classes, signals and functions lookup order
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- Add outer class lookup test
- Add signal lookup test
Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-09 20:12:10 -05:00
Rémi Verschelde
d3fc9d9e41
Merge pull request #71051 from vonagam/consts-are-deep-start
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GDScript: Begin making constants deep, not shallow or flat
2023-01-09 23:22:59 +01:00
Rémi Verschelde
509da86205
Merge pull request #69590 from anvilfolk/enums
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GDScript enum fixes & refactor
2023-01-09 23:10:37 +01:00
ocean (they/them)
366ec895b1
Assorted enum and native type fixes
2023-01-09 11:08:07 -05:00
Rémi Verschelde
df952a32f8
Merge pull request #71107 from vnen/gdscript-fix-nil-address-assign
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GDScript: Don't use the NIL address to hold return value of functions
2023-01-09 14:22:16 +01:00
Rémi Verschelde
c2f7c2d31a
Merge pull request #70655 from vonagam/fix-assert-multiline
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GDScript: Fix multiline and trailing comma for assert
2023-01-09 14:19:37 +01:00
George Marques
a1309f1f42
GDScript: Allow using await on calls to void functions
2023-01-09 09:55:05 -03:00
George Marques
a3816434a6
GDScript: Don't use the NIL address to hold return value of functions
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This prevents that the NIL address is filled with another value, which
causes problems for some instructions that read from NIL.
2023-01-09 09:20:18 -03:00
Rémi Verschelde
b6be2ac621
Merge pull request #71028 from adamscott/make-gdscript-clear-less-prone-to-heap-use-after-free
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Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors
2023-01-09 09:22:39 +01:00
Adam Scott
c45b9245ae
Fix parse error using Vector{2,3,4}.INF
2023-01-08 16:14:40 -05:00
Dmitrii Maganov
71f7c8a9d3
GDScript: Fix multiline and trailing comma for assert
2023-01-08 20:18:46 +02:00
Dmitrii Maganov
5e2ac1a31e
GDScript: Begin making constants deep, not shallow or flat
2023-01-08 07:29:10 +02:00
jordi
d5e1b4a857
Force double quotes for NodePaths with apostrophes
2023-01-07 20:23:26 -06:00
Adam Scott
d22199990e
Resolve GDScript::clear()
heap-use-after-free
ASAN errors
2023-01-07 11:51:36 -05:00
Rémi Verschelde
163f6f5fe8
Merge pull request #68429 from KoBeWi/PropertySettings
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Add PropertyInfo overload for GLOBAL_DEF
2023-01-06 22:59:29 +01:00
Dmitrii Maganov
532ffc30bd
GDScript: Fix typing of lambda functions
2023-01-06 16:38:22 +02:00
Dmitrii Maganov
a8c2f8a0e1
GDScript: Fix missing conversion for default argument values
2023-01-06 11:49:06 +02:00
Dmitrii Maganov
10e364bf43
GDScript: Fix array as default value for parameter
2023-01-06 06:25:55 +02:00
Dmitrii Maganov
a1d06749f1
Unify typing of variables, constants and parameters in GDScript
2023-01-06 01:10:04 +02:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Rémi Verschelde
fc4a734373
Merge pull request #70838 from reduz/gdscript-vm-optimization
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Optimizations for GDScript VM
2023-01-05 12:57:31 +01:00
Rémi Verschelde
dc3175e4cd
Merge pull request #70810 from adamscott/cache-gdscript-even-when-error
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Cache script when reloading even if there's errors
2023-01-04 11:41:11 +01:00
Rémi Verschelde
8203e09330
Merge pull request #70859 from vonagam/fix-preload-native-type
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GDScript: Fix wrong native type for preloaded class
2023-01-03 23:22:23 +01:00
Rémi Verschelde
26bed8aa85
Merge pull request #70875 from MewPurPur/stop-highlighting-invalid-node-refs
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Stop NodeRef highlighting if you start with a number
2023-01-03 16:17:13 +01:00
VolTer
52cfd4551d
Stop highlighting node refs if they are invalid identifiers
2023-01-03 16:00:16 +02:00
Rémi Verschelde
4e360ac612
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
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GDScript: Error when assigning return value of void function
2023-01-03 12:23:00 +01:00
Rémi Verschelde
e4c1103af4
Merge pull request #70656 from vonagam/fix-void-returns
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GDScript: Disallow return with value in void functions
2023-01-03 12:20:33 +01:00
Rémi Verschelde
a797fa3b3d
Merge pull request #70503 from rune-scape/inner-class-docs
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Inner classes get their docs back
2023-01-03 12:15:44 +01:00
Dmitrii Maganov
961b4ac5f5
GDScript: Fix wrong native type for preloaded class
2023-01-03 05:45:06 +02:00
Juan Linietsky
7211e041df
Optimizations for GDScript VM
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* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps.
* OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x.
I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome.
2023-01-02 23:44:19 +01:00
Adam Scott
c3f12592da
Cache script when reloading even if there's errors.
2023-01-01 14:09:17 -05:00
George Marques
8a98110e3e
Merge pull request #62688 from cdemirer/assignments-and-types
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Fixes https://github.com/godotengine/godot/issues/62650
2022-12-30 16:38:35 -03:00
George Marques
bc739a4687
GDScript: Make using return of void function an error
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Remove the `VOID_ASSIGNMENT` warning since those cases will be errors
now.
2022-12-30 13:35:38 -03:00
George Marques
33afa82fb0
Merge pull request #70613 from vonagam/fix-enum-as-constant
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Fixes https://github.com/godotengine/godot/issues/54018
Fixes https://github.com/godotengine/godot/issues/70213
Fixes https://github.com/godotengine/godot/issues/70495
2022-12-30 12:10:50 -03:00
George Marques
0c15844551
GDScript: Error when assigning return value of void function
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This also makes built-in method calls empty the return value when the
method is void, to avoid keeping returning a garbage value in such case.
2022-12-30 12:08:58 -03:00
Dmitrii Maganov
056066ee95
GDScript: Fix false name conflicts for unnamed enums
2022-12-29 22:04:13 +02:00
Dmitrii Maganov
9507f65e25
GDScript: Disallow return with value in void functions
2022-12-29 03:06:13 +02:00
Dmitrii Maganov
b6aa4840d8
Fix usage of Enum as constant
2022-12-28 23:04:40 +02:00
Dmitrii Maganov
f67aa3e46d
GDScript: Fix return type of constructor call for extending class
2022-12-27 23:02:12 +02:00
cdemirer
bbb21c3fd5
Fix type adjustment skipped when value is considered both not hard and not variant
2022-12-25 17:11:30 +03:00
Ekaterina Vaartis
60692b4e45
Implement export_multiline support for Array[String] and Dictionary
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For arrays, specifically check if it's a string array and pass the
type on to the editor. For dictionaries, save the hint on the type and
use it later to draw the multiline editor, except for when adding a
string key, because that doesn't make much sense. All string values
however will be drawn as multiline.
2022-12-25 01:46:57 +03:00
rune-scape
1b77993257
Inner classes get their docs back
2022-12-23 17:39:24 -05:00
Rémi Verschelde
ae4c025da9
Merge pull request #69991 from rune-scape/cast-type
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GDScript: Fix cast producing null
2022-12-23 09:22:21 +01:00
Rémi Verschelde
edfa1e8665
Merge pull request #70220 from adamscott/fix-external-enum
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Fix external enums not assignable as constants
2022-12-23 09:20:50 +01:00
Rémi Verschelde
e1657bd2a7
Merge pull request #70440 from rune-scape/null-again
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Fix GDScript analyzer null literal
2022-12-22 16:02:19 +01:00
Rémi Verschelde
801ef6614d
Merge pull request #70138 from anvilfolk/signals
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Add MethodInfo to signal datatype
2022-12-22 16:02:11 +01:00
rune-scape
3228fdb88a
Fix GDScript analyzer null literal
2022-12-22 06:02:34 -05:00
Yuri Rubinsky
abaedb54f1
Remove unused code paragraph from gdscript_editor.cpp/complete_code
2022-12-22 11:10:11 +03:00
ocean (they/them)
d93dbab054
Add MethodInfo to signal datatype
2022-12-21 22:49:51 -05:00
ocean (they/them)
fb418685a0
Unify GDScriptAnalyzer in-editor and runtime autoload checks
2022-12-20 19:01:28 -05:00
Aaron Franke
6590e1fd8a
Make script annotations placed before class_name and extends
2022-12-19 22:01:29 -06:00
Yuri Rubinsky
78d296d7ca
Add a note for inst_to_dict
to prevent using it on built-in instances
2022-12-19 19:12:00 +03:00
Rémi Verschelde
e780dc332a
Merge pull request #70275 from rune-scape/autoload-subscript-regression
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Fix autoload subscript regression
2022-12-19 01:12:35 +01:00
rune-scape
9f6ad59da7
Fix autoload subscript regression
2022-12-18 18:36:41 -05:00
Rémi Verschelde
e9f3e7111f
Merge pull request #70237 from quentinguidee/refactor/fix-comma-instead-of-semicolon
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Fix use of comma instead of semicolon
2022-12-18 16:55:10 +01:00
Quentin Guidée
e0f1e02cc7
Fix use of comma instead of semicolon
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Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com>
2022-12-17 20:17:04 -05:00
Adam Scott
7fc814f697
Fix external enums not assignable as constants
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- Add external enums test
- Rename external inner class test
- Clean up `GDScriptAnalyzer::reduce_identifier_from_base` class
behavior
2022-12-17 17:59:38 -05:00
Adam Scott
1bbb2b4159
Fix outer class lookup
2022-12-17 17:57:00 -05:00
Adam Scott
2fefcf7329
Fix inner class constant assignment
2022-12-17 12:03:03 -05:00
Rémi Verschelde
8d52eea52b
Merge pull request #70000 from rune-scape/find-more-classes
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GDScript: Fix built-in script `find_class` bugs
2022-12-17 16:30:34 +01:00
rune-scape
213c94b42f
Fix enum value regression
2022-12-16 22:48:25 -05:00
Rémi Verschelde
f18f2740da
Merge pull request #70131 from rune-scape/preload-type-regression
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Fix preload type regression
2022-12-16 00:31:26 +01:00
stmSi
2a341a6321
Fixed GDScript crashed when two consecutive unary operators are analysed
2022-12-16 04:45:53 +06:30
rune-scape
17e03c29d6
Fix preload type regression
2022-12-15 16:47:13 -05:00
rune-scape
e1c63fee86
GDScript: Fix built-in script and other find_class
bugs
2022-12-15 14:56:23 -05:00
Adam Scott
3684fd249e
Fix GDScript::_get_gdscript_from_variant()
crash
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The crash would happen, theoretically, when getting the type of a invalid
variant.
2022-12-15 12:29:01 -05:00
Rémi Verschelde
6debf86d51
Merge pull request #69471 from rune-scape/rune-out-of-order
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GDScript: Out of order member resolution
2022-12-15 07:56:23 +01:00
rune-scape
2dfc6d5b69
GDScript: Allow out of order member resolution
2022-12-14 21:44:05 -05:00
rune-scape
7d0d6aa16f
GDScript: Fix cast producing null
2022-12-12 19:57:26 -05:00
rune-scape
08449ab16e
Fix String type compatibility being too permissive
2022-12-12 07:27:41 -05:00
Rémi Verschelde
1bfaa73e14
Merge pull request #69416 from anvilfolk/default-val
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Add GDScript implicit type conversion for member variables with initializers
2022-12-11 23:58:22 +01:00
ocean (they/them)
c8293a73b4
Add GDScript member initializer implicit type conversion
2022-12-11 16:55:02 -05:00
Rémi Verschelde
8410e7c9c6
Merge pull request #66733 from MewPurPur/unary-op-warnings
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Fix unary op warnings never showing
2022-12-11 22:33:58 +01:00
kobewi
7c6b659bd7
Add PropertyInfo overload for GLOBAL_DEF
2022-12-11 21:36:48 +01:00
Rémi Verschelde
05097ded0a
Merge pull request #69897 from poohcom1/fix/function-return-completion
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Fix autocomplete on functions returning variants
2022-12-11 15:18:24 +01:00
rune-scape
98e1a2031d
Fix subscript of preloaded script
2022-12-11 07:59:43 -05:00
poohcom1
1845d927dc
Fix autocomplete on functions returning variants
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- When guessing return type, check type hints before last return value
2022-12-11 14:17:27 +07:00
Adam Scott
0139bd04b2
Fix GDScriptCache::clear()
crash when clearing packed scenes
2022-12-10 19:10:12 -05:00
Rémi Verschelde
8f6f244680
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended-class
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Fix constants scope in extended or inner GDScript classes
2022-12-10 21:58:50 +01:00
Adam Scott
beaef88abd
Remove debug macro for GDScriptLanguage script_list
2022-12-10 14:09:04 -05:00
Adam Scott
65a49bad5a
Fix constant base typing in extended GDScript class
2022-12-10 13:39:45 -05:00
Adam Scott
ff544df926
Fix GDScriptCache
to not remove scripts/scenes individually when clearing
2022-12-10 12:48:07 -05:00
Rémi Verschelde
1ac7e5a334
Merge pull request #69518 from rune-scape/rune-analyze-values
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GDScript: Preload should make native type
2022-12-10 11:29:50 +01:00
Rémi Verschelde
f6ea295bb1
Merge pull request #69467 from rune-scape/rune-subclass-script-path
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GDScript: Fix subclass script path issues
2022-12-10 10:21:19 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
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GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00