kobewi
fd3ed998ce
Further speed up closing multiple scripts
2024-04-23 23:33:01 +02:00
kobewi
6f7da2f5e4
Remove uv_editor_bounds editor setting
2024-04-23 19:13:22 +02:00
Rémi Verschelde
ba804f1be7
Merge pull request #90875 from KoBeWi/minor_problem
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Use minor version in EditorSettings file name
2024-04-23 19:11:35 +02:00
Rémi Verschelde
2ad43045a3
Revert "Don't edit current when changing docks"
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This reverts commit 55711b2ee8
.
Fixes #91046 .
2024-04-23 19:08:16 +02:00
kobewi
b8ee1366bc
Hide update status label when no action is required
2024-04-22 21:36:22 +02:00
Rémi Verschelde
8ab5ab19c3
Merge pull request #90816 from kitbdev/dock-dont-edit-current
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Don't edit current when changing docks
2024-04-22 12:53:00 +02:00
Rémi Verschelde
61d146c89e
Merge pull request #90748 from aaronfranke/fix-basis-scale-global
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Fix incorrect name of internal Basis global scale getter
2024-04-22 12:52:52 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
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Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
e500046e00
Merge pull request #90611 from m4gr3d/automatically_generate_debug_keystore
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Automatically generate the Android debug keystore
2024-04-22 12:52:03 +02:00
Rémi Verschelde
fb3c3ace62
Merge pull request #90153 from rburing/clipper2_electric_boogaloo
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Replace Clipper1 library by Clipper2 library
2024-04-22 12:51:46 +02:00
Rémi Verschelde
0cf1557045
Merge pull request #89780 from AThousandShips/import_fix
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Fix import and saving related crashes
2024-04-22 12:51:37 +02:00
A Thousand Ships
49ae632b7d
Fix import and saving related crashes
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* Don't add empty mesh to result when importing obj files
* Check for null resources in `ResourceSaver`
2024-04-22 12:13:19 +02:00
Hugo Locurcio
b1a2394b3b
Use same colors for editor and running project for collision/path debug
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This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.
This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
Ricardo Buring
8a28f816d0
Replace Clipper1 library by Clipper2 library
2024-04-20 13:37:59 +02:00
kit
55711b2ee8
Don't edit current when changing docks
2024-04-19 17:10:38 -04:00
Fredia Huya-Kouadio
ede88cf59d
Fix loading GDExtension dependencies on Android
2024-04-19 07:55:08 -07:00
Rémi Verschelde
4a0160241f
Merge pull request #90886 from timothyqiu/lefty
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Fix offset of node filter menu separator icon
2024-04-19 16:28:36 +02:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
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Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
Rémi Verschelde
55842a502c
Merge pull request #89058 from dalexeev/editor-help-bit-deprecated-experimental
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Editor: Display deprecated/experimental messages in tooltips
2024-04-19 16:27:06 +02:00
Rémi Verschelde
3acd14d6bc
Merge pull request #88660 from MajorMcDoom/tokenized-file-search
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Add tokenized search support to Quick Open dialog and FileSystem filter
2024-04-19 16:26:50 +02:00
Rémi Verschelde
42e6f9a9d8
Merge pull request #76140 from jeronimo-schreyer/add_secondary_light_to_3d_resource_importer
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Added secondary light to 3D Advanced Import Settings
2024-04-19 16:26:42 +02:00
Lyuma
bb9674c1b1
Set animation step from importers. Increase default step from 10 to 30 FPS.
2024-04-19 03:02:20 -07:00
Yuri Rubinsky
56d843724e
Prevent expanding output port in visual shader expression
2024-04-19 11:49:10 +03:00
Haoyu Qiu
6a406bf424
Fix offset of node filter menu separator icon
2024-04-19 13:33:45 +08:00
Malcolm Nixon
823ae7b3fa
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
Bogdan Inculet
8caa1b8783
Add Gizmo to display 3D custom AABB
2024-04-19 02:31:30 +03:00
kobewi
12f39befa9
Use minor version in EditorSettings file name
2024-04-19 00:13:06 +02:00
Danil Alexeev
a714cb9f65
Editor: Display deprecated/experimental messages in tooltips
2024-04-18 14:32:04 +03:00
kobewi
a00527e415
Fix folder scan replacing project list
2024-04-18 13:03:21 +02:00
Rémi Verschelde
1ebdacb4b0
Merge pull request #90835 from bruvzg/input_dup
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Fix input map shortcuts incorrectly edited on cancel.
2024-04-18 12:25:02 +02:00
Rémi Verschelde
c1efd37e3b
Merge pull request #90829 from timothyqiu/remove-sub-color
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Fix folder color not cleared for removed subfolders
2024-04-18 12:24:59 +02:00
Rémi Verschelde
f6ba06a8d7
Merge pull request #90815 from KoBeWi/2_objects_1_editor
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Avoid double editing when clicking AnimatedSprite
2024-04-18 12:24:53 +02:00
Rémi Verschelde
1a89b60549
Merge pull request #90651 from Muller-Castro/folder-color
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Fix folder colors not present in editor dir dialog
2024-04-18 12:24:30 +02:00
bruvzg
68e4ead9ad
Fix input map shortcuts incorrectly edited on cancel.
2024-04-18 08:22:39 +03:00
Zi Ye
fbfda46ffa
Added tokenized search support to Quick Open dialog and FileSystem filter.
2024-04-17 21:12:55 -05:00
Haoyu Qiu
4efaeefaec
Fix folder color not cleared for removed subfolders
2024-04-18 10:08:20 +08:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
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This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.
This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
kobewi
6b69ae8dd0
Reuse single erase pattern in tile editor
2024-04-17 20:43:00 +02:00
Rémi Verschelde
75e772c528
Merge pull request #90807 from KoBeWi/creating_this_thing_is_strictly_prohibited_in_13_states
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Disable Create button for abstract classes
2024-04-17 20:26:43 +02:00
Rémi Verschelde
8293aac75c
Merge pull request #90787 from Chaosus/vs_fix_port_bug
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Fix incorrect behavior at expanding an output port in visual shader node
2024-04-17 20:26:31 +02:00
Rémi Verschelde
5a502a6001
Merge pull request #90784 from KoBeWi/progressive_progress
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Don't show scene group progress for 1 scene
2024-04-17 20:26:27 +02:00
Rémi Verschelde
ab24edca4f
Merge pull request #90680 from jsjtxietian/skip-.godot
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Fix editor's file explorer will show directories that should be skipped
2024-04-17 20:26:24 +02:00
Rémi Verschelde
c50e80b481
Merge pull request #90653 from ajreckof/Fix-going-forward-backward-in-editor-selection-history-
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Fix going forward backward in editor selection history.
2024-04-17 20:26:20 +02:00
kobewi
e36301e418
Avoid double editing when clicking AnimatedSprite
2024-04-17 19:51:42 +02:00
kobewi
c9407931b8
Disable Create button for abstract classes
2024-04-17 18:48:36 +02:00
Yuri Rubinsky
ac77219d2b
Fix incorrect behavior at expanding an output port in visual shader node
2024-04-17 13:36:40 +03:00
kobewi
5883300b92
Don't show scene group progress for 1 scene
2024-04-17 11:23:54 +02:00
Rémi Verschelde
dc6802587e
Merge pull request #90720 from tbreese3/master
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Allow closing scene tab preview using Escape
2024-04-17 10:58:52 +02:00
Rémi Verschelde
0473f291a7
Merge pull request #90709 from kleonc/tile-set-editor-atlas-with-separation-rect-drawing
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Fix selection rect drawing in `TileSet` editor when create/remove tiles with separation
2024-04-17 10:58:49 +02:00
Rémi Verschelde
544ecc123a
Merge pull request #90616 from Rindbee/update-undo-redo-allowed-after-switching-scene-tab
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Update undo redo allowed after switching scene tab
2024-04-17 10:58:42 +02:00
Rémi Verschelde
517d7cfd52
Merge pull request #90566 from Rindbee/make-the-load-scene-open-in-current-scene-tab-if-it-is-empty
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Make the loading scene open in the current scene tab if the current scene is empty
2024-04-17 10:58:39 +02:00
Rémi Verschelde
dffa8b1712
Merge pull request #90446 from aaronp64/theme_override_tooltips
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Fix `theme_override` tooltip caching
2024-04-17 10:58:36 +02:00
Rémi Verschelde
84457f66bb
Merge pull request #90189 from Naros/expose-goto-help
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Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-17 10:58:32 +02:00
Chris Cranford
d8f1287bcf
Expose goto_help
for GDExtension on ScriptEditor
2024-04-16 19:32:33 -04:00
unknown
5ae6382105
Allow closing scene tab preview using Escape
2024-04-16 13:11:24 -07:00
kit
fefa93d5b8
Display godot version in project manager
2024-04-16 15:32:13 -04:00
Muller-Castro
c8ef9e6955
Fix folder colors not present in editor dir dialog
2024-04-16 16:21:49 -03:00
Jeronimo Schreyer
c3bc768d64
Make Advanced Import lights more like the mesh and material editors
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2024-04-16 10:15:25 -07:00
风青山
b5157e0686
Make the loading scene open in the current scene tab if the current scene is empty
2024-04-16 23:04:25 +08:00
Rémi Verschelde
b9620bef17
Merge pull request #90722 from Calinou/import-scene-remove-unused-make-streamable
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Remove unused Make Streamable option from scene import dialog
2024-04-16 13:30:54 +02:00
Aaron Franke
e83807ef85
Fix incorrect name of Basis global scale getter
2024-04-16 04:26:52 -07:00
Hugo Locurcio
611d2591d6
Remove unused Make Streamable option from scene import dialog
2024-04-16 00:07:32 +02:00
kobewi
1fce8d8a91
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
Hugo Locurcio
ed540964ee
Add an editor setting to import resources while unfocused
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This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.
The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
kleonc
2dfc4f4487
Fix TileSet editor create/remove tiles selection rect drawing
2024-04-15 19:03:19 +02:00
Rémi Verschelde
ce2a09f40e
Merge pull request #89739 from jsjtxietian/group-step
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Add progress bar when updating scene groups
2024-04-15 18:14:42 +02:00
kobewi
49e69fabba
Add automatic checking for engine updates
2024-04-15 15:08:27 +02:00
jsjtxietian
be0dc52718
Make "Pick Color"'s result less precise, keep only 3 decimals
2024-04-15 19:48:41 +08:00
Rémi Verschelde
e1dd1f49c0
Merge pull request #90571 from KoBeWi/you're_too_old,_upgrade_to_newer_format
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Improve error when scene/resource is saved with newer format
2024-04-15 13:41:15 +02:00
Rémi Verschelde
5b681dbe7f
Merge pull request #84932 from timothyqiu/search-and-replace
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Improve search/replace bar behavior
2024-04-15 13:41:05 +02:00
kobewi
445302a4b2
Improve error when scene/resource is saved with newer format
2024-04-15 12:08:35 +02:00
jsjtxietian
d06db652ef
Fix editor's file explorer will show directories that should be skipped
2024-04-15 11:13:46 +08:00
Adam Scott
a0e644eab5
Rename Q&A to Forum in the Help top bar
2024-04-14 15:34:49 -04:00
Adam Scott
38d8abea12
Improve UX when saving newer files on disk
2024-04-14 11:36:07 -04:00
ajreckof
48a6476861
Fix going forward backward in editor selection history.
2024-04-14 17:21:11 +02:00
kobewi
64eff14a46
Prevent crash when dropping Resource that can't load
2024-04-14 15:26:53 +02:00
Rémi Verschelde
9b0b7afe28
Merge pull request #90035 from KoBeWi/SUPER_CALL_DEFERRED
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Fix scroll to description
2024-04-14 14:39:07 +02:00
Aaron Franke
6dd4a68797
Reorganize some code to have 2D things grouped together
2024-04-13 02:56:50 -07:00
Rémi Verschelde
085601510b
Merge pull request #90606 from m4gr3d/fix_export_option_overrides_load_on_startup
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Fix the logic to load export preset's options overrides
2024-04-13 11:30:54 +02:00
Rémi Verschelde
dae51097c5
Merge pull request #90583 from groud/fix_heap-use-after-free_error
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Fix heap-use-after-free error in TileMapLayerEditor
2024-04-13 11:30:38 +02:00
Rémi Verschelde
c88993411d
Merge pull request #90536 from Rindbee/make-the-inherited-scene-root-node-unable-to-change-type
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Make the inherited scene root node unable to change type
2024-04-13 11:30:25 +02:00
Rémi Verschelde
665a98b5f2
Merge pull request #90525 from KoBeWi/color_limbo
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Fix folder colors not saving after project.godot is modifed externally
2024-04-13 11:30:21 +02:00
Rémi Verschelde
2a0fcc4c7b
Merge pull request #88926 from samsface/fix_animation_player_error_dialog
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Fix animation player error dialog focus
2024-04-13 11:30:18 +02:00
Rémi Verschelde
d5fd611591
Merge pull request #75787 from Calinou/advanced-import-settings-tweak-environment
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Tweak environment in the Advanced Import Settings dialog
2024-04-13 11:30:06 +02:00
风青山
29ef52c8ac
Update undo redo allowed after switching scene tab
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It has different status in different tabs.
2024-04-13 16:53:51 +08:00
Fredia Huya-Kouadio
a8c9b59f3f
Automatically generate the Android debug keystore
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Automatically generate the Android debug keystore when the Java SDK path is specified.
2024-04-12 23:53:28 -07:00
Raul Santos
db763ae16e
Enable EditorPlugin
added by modules and GDExtensions
2024-04-13 06:03:59 +02:00
Haoyu Qiu
2ef69642af
Rearrange Open In menu items of FileSystem dock
2024-04-13 10:11:46 +08:00
Fredia Huya-Kouadio
26e01e41dc
Fix the logic to load export preset's options overrides
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Update the logic to load export preset's options overrides when an editor export plugin is added.
2024-04-12 19:08:59 -07:00
sam
943aeb4573
fix animation error player error focus
2024-04-12 22:36:30 +01:00
Gilles Roudière
bb6a1cb5a8
Fix heap-use-after-free error in TileMapLayerEditor
2024-04-12 17:56:28 +02:00
kobewi
a064ca16a8
Fix folder colors not saving after project.godot is modifed externally
2024-04-12 13:22:46 +02:00
Rémi Verschelde
30e71782af
Merge pull request #90559 from Rindbee/fix-crash-when-drag-scene-file-to-screen
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Fix crash when dragging scene files to 2D/3D screen
2024-04-12 11:17:05 +02:00
Rémi Verschelde
5eadb88596
Merge pull request #90183 from stevenjt/fix-gizmo-on-top-material-option
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Fix gizmo on top material option having no effect
2024-04-12 11:16:41 +02:00
Rémi Verschelde
a95893caef
Merge pull request #89754 from KoBeWi/bottom_feeder
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Fix SpriteFrames editor visibility problems
2024-04-12 11:16:37 +02:00
Rémi Verschelde
42ab525aa2
Merge pull request #86144 from jsjtxietian/disable-mesh-compression-for-2d
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Disable mesh compression if vertex `position.z` is always 0
2024-04-12 11:16:33 +02:00
风青山
4ff5326959
Fix crash when dragging scene files to 2D/3D screen
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The crash usually occurs when there is no scene root node.
2024-04-12 13:10:02 +08:00
风青山
e825a6fb01
Make the inherited scene root node unable to change type
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Make the inherited scene root behave like other children from the
inherited scene.
2024-04-11 22:29:18 +08:00
Rémi Verschelde
b2f425fe68
Merge pull request #90514 from jsjtxietian/connection-dialog
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Fix connection dialog raise error when it was previously opened in another scene
2024-04-11 11:03:00 +02:00
Rémi Verschelde
17665ec6f2
Merge pull request #89808 from timothyqiu/ok-i-know
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Don't error multiple times when trying to load missing default bus layout
2024-04-11 11:02:39 +02:00
jsjtxietian
4aa5c80c07
Fix connection dialog raise error when it was previously opened in another scene
2024-04-11 12:57:58 +08:00
Rémi Verschelde
b091162a90
Merge pull request #90488 from dalexeev/editor-fix-enum-detect-unnamed-classes
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Editor: Fix enum detection for unnamed classes
2024-04-10 17:49:59 +02:00
Rémi Verschelde
7c23d32446
Merge pull request #90441 from Calinou/editor-move-build-profile-editor
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Move engine build profile editor to Tools submenu
2024-04-10 17:49:39 +02:00
Rémi Verschelde
5bb22d87cb
Merge pull request #90378 from AeioMuch/inspect_hovered_node_while_dragging
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Inspect hovered node while dragging
2024-04-10 17:49:34 +02:00
AeioMuch
0ba1adfaf9
Inspect hovered node while dragging
2024-04-10 17:15:13 +02:00
Danil Alexeev
fc6c1d6363
Editor: Fix enum detection for unnamed classes
2024-04-10 16:10:55 +03:00
Rémi Verschelde
1f0f81049f
Merge pull request #90476 from mihe/revert-pack-trimming
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Revert pack trimming introduced by #82084
2024-04-10 14:22:48 +02:00
Rémi Verschelde
9c5e968bbc
Merge pull request #90432 from Rindbee/correctly-replace-scene-root-when-must_reload
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Correctly replace scene root when `must_reload` in `EditorData::check_and_update_scene()`
2024-04-10 14:22:29 +02:00
Rémi Verschelde
7d7d30340f
Merge pull request #90421 from Krigu/add_option_copy_absolute_path_to_file_system_dock_popup
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Add option to copy absolute path in file system dock popup
2024-04-10 14:22:26 +02:00
Rémi Verschelde
22299f83f1
Merge pull request #89704 from dalexeev/editor-help-fix-text-color
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Editor: Fix text color in `EditorHelpHighlighter`
2024-04-10 14:21:51 +02:00
Rémi Verschelde
492c19732e
Merge pull request #86386 from timothyqiu/empty-layout-name
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Strip edges of editor layout names
2024-04-10 14:21:37 +02:00
Mikael Hermansson
a057158d75
Revert pack trimming introduced by #82084
2024-04-10 12:00:04 +02:00
jsjtxietian
077e20cd51
Disable mesh compression if vertex position.z is always 0
2024-04-10 11:27:36 +08:00
Haoyu Qiu
bafbdc6cb2
Improve search/replace bar behavior
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- When multiple lines are selected:
- Find: Keep previous search instead of putting those lines in the
find input.
- Replace: Focus find input instead of replace input.
- Add placeholder and tooltip for LineEdits and icon buttons.
- Disable related buttons when the operation makes no sense.
2024-04-10 10:10:17 +08:00
ajreckof
248e5bfba2
Revert what needs to be reverted
2024-04-10 09:49:30 +08:00
风青山
41f6a683b6
Correctly replace scene root when must_reload
in EditorData::check_and_update_scene()
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We need to update the scene root in multiple singletons to ensure that
certain flags are correct. This is what `EditorNode::set_edited_scene()`
does.
Usually we use `replace_by` to complete the replacement of the scene
root. Call `EditorNode::set_edited_scene()` when the `replacing_by`
signal is emitted to set the new scene root. This is suitable when
using a single node to replace, which may be problematic if the
replacing node is a tree. Because during the call to `replace_by()`,
the new node and its child nodes will enter tree during `parent->
add_child(p_node)`, and later emits the `replacing_by` signal.
When the parent scene has to be reloaded because the child scene
changes and switches to the parent scene, there is no need to use
`replace_by()` since the scene's diffs are already saved.
2024-04-10 09:49:29 +08:00
Rémi Verschelde
0993df8be3
Merge pull request #90431 from mihe/import-flag
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Add `--import` command-line flag
2024-04-09 22:29:44 +02:00
Rémi Verschelde
78fade3809
Merge pull request #89874 from jsjtxietian/path2d
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Fix Path2D's add new point's UndoRedo bug
2024-04-09 22:25:18 +02:00
Christian Feuz
5c1d1ea620
Add option to copy absolute path in file system dock popup
2024-04-09 22:04:39 +02:00
aaronp64
050ca0c5ed
Fix theme_override tooltip caching
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theme_override properties have some special handling in EditorInspector. When caching documentation info for properties, the theme_item_name value (used only for theme_overrides) was not being cached, so it would only be included on first use. This meant that theme_override property tooltips would show up in the editor the first time a node was selected, but not again after selecting something else/reselecting. Added theme_item_name to caching to fix this.
Fixes #90395
2024-04-09 14:31:44 -04:00
Hugo Locurcio
8e924bcb22
Move engine build profile editor to Tools submenu
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- Rename it to Engine Compilation Configuration Editor. This makes
it clearer that it requires compiling the engine to work ("build"
can be understood as exporting a project or building C# solutions
by some).
- Add it to the editor command palette and allow defining a keyboard
shortcut for it, for consistency with other tools.
2024-04-09 19:08:31 +02:00
Mikael Hermansson
9d01793dff
Add --import
command-line flag
2024-04-09 15:18:59 +02:00
Rémi Verschelde
8c6e8c72a2
Merge pull request #90414 from jsjtxietian/assign-crash
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Fix `_node_assign` will crash when `base_node` is nullptr
2024-04-09 10:42:38 +02:00
Rémi Verschelde
dfcf803724
Merge pull request #90255 from Jabberdrake/bugfix-new
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Fix 3d axes flickering in the negative direction when extremely zoomed out
2024-04-09 10:42:35 +02:00
Rémi Verschelde
dcf17cbb11
Merge pull request #89931 from timothyqiu/relax
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Relax grid parameter constraints in texture region editor
2024-04-09 10:42:32 +02:00
Rémi Verschelde
3c4c79c65a
Merge pull request #89803 from timothyqiu/xfce4-terminal
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Add necessary flags when opening directory with xfce4-terminal
2024-04-09 10:42:27 +02:00
Miguel Coelho
a53841021c
Fixes 3D axes flickering in the negative direction
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When zooming out in the 3d node editor view, the negative half
of all 3d axes starts flickering upon moving the camera. To fix this,
the logic surrounding 3d transform "scaled" and "translated" calls has
been altered so as to account for negative distance values.
Fixes #89215 .
2024-04-09 10:38:22 +02:00
jsjtxietian
7d4bdcf80a
Fix _node_assign
will crash when base_node is nullptr
2024-04-09 12:37:32 +08:00
Hugo Locurcio
72599858fc
Tweak environment in the Advanced Import Settings dialog
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Use a gradient sky to improve visibility in shaded areas,
while also helping the user orient themselves. The bottom of the sky
is black, while the top of the sky is white.
This change also makes it so that the Default Clear Color project setting
no longer affects the Advanced Import Settings dialog.
2024-04-09 01:03:49 +02:00
Rémi Verschelde
d2c7f09353
Merge pull request #90387 from AThousandShips/console_wrap_fix
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[Windows] Support all possible suffixes for console wrapper
2024-04-08 21:56:05 +02:00
Rémi Verschelde
5c5563f9c9
Merge pull request #90022 from YeldhamDev/debug_tree_fix
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Fix debugger tree error on editor start
2024-04-08 18:42:34 +02:00
Rémi Verschelde
429bf0281c
Merge pull request #89810 from Geometror/fix-79417
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[VisualShader] Remove invalid graph connections when ports are removed
2024-04-08 18:42:30 +02:00
A Thousand Ships
07c73063e3
[Windows] Support all possible suffixes for console wrapper
2024-04-08 16:42:29 +02:00
Hendrik Brucker
0b9b479ba7
[VisualShader] Remove invalid graph connections when ports are removed
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Co-authored-by: EddieBreeg <eddiebreeg0@protonmail.com>
2024-04-08 15:31:27 +02:00
Rémi Verschelde
7fa4698475
Merge pull request #90317 from ajreckof/Fix-strange-visual-bug-with-camera-and-external-change-
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Fix strange visual bug with camera and external change.
2024-04-08 14:04:45 +02:00
Rémi Verschelde
15b9e7cb2a
Merge pull request #89841 from timothyqiu/double-decker
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Fix wrong values displayed after duplicating an audio bus
2024-04-08 14:04:35 +02:00
kobewi
398892ccc0
Allow skipping imported resource files from export
2024-04-08 12:26:24 +02:00
A Thousand Ships
23782b898b
Add further details on properties returning Packed*Array
2024-04-08 11:35:27 +02:00
Rémi Verschelde
f202ebb495
Merge pull request #90102 from themancalledjakob/fix-drag-drop-shadermaterial
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Allow drag and dropping ShaderMaterial in 3D viewport
2024-04-08 11:20:59 +02:00
Rémi Verschelde
84af65d4ba
Merge pull request #89801 from timothyqiu/lost-group
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Fix heap-use-after-free when converting scene group to global
2024-04-08 11:20:21 +02:00
Rémi Verschelde
bfccd57769
Merge pull request #89573 from timothyqiu/hop
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Fix crash when columns are skipped in CSV translation
2024-04-08 11:20:09 +02:00
ajreckof
609559c074
Fix strange visual bug with camera and external change.
2024-04-07 03:49:43 +02:00
Rémi Verschelde
66dbe3591b
Merge pull request #90280 from TheSofox/duplicated-folder-reference-fix
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Fix duplicated folder reference in Godot Editor after changing filename case
2024-04-06 13:06:57 +02:00
Rémi Verschelde
92afd2c417
Merge pull request #90278 from KoBeWi/self_dropping_resources
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Prevent dropping Resource to the same resource picker
2024-04-06 13:06:53 +02:00
Rémi Verschelde
554c0af5d4
Merge pull request #90186 from Maran23/error-when-rename-move
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Fix errors when renaming/moving/deleting global scripts
2024-04-06 13:06:32 +02:00
Rémi Verschelde
e6d0d0b391
Merge pull request #89406 from AeioMuch/drag_drop_array_nodes
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Allow batch drag and drop in typed array of Node and NodePath.
2024-04-06 13:06:18 +02:00
AeioMuch
409c71bdfd
Allow batch drag and drop in typed array of Node and NodePath.
2024-04-06 08:18:44 +02:00
Sofox
87b5a56ddf
Fix duplicated folder reference in Godot Editor after changing filename case
2024-04-05 21:38:48 +01:00
kobewi
b9c78ba174
Prevent dropping Resource to the same resource picker
2024-04-05 22:26:29 +02:00
Marius Hanl
dda06a8209
Fix errors when renaming/moving/deleting global scripts
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When renaming or moving global scripts, the following errors can appear:
- Attempt to open script 'xxx' resulted in error 'File not found'.
- Failed loading resource: xxx. Make sure resources have been imported by opening the project in the editor at least once.
- Parser Error: Class 'xxx' hides a global script class.
When deleting scripts, errors appear when opening the 'Create Node Dialog' as the script cache still contains the removed global scripts. The following errors can appear:
- Attempt to open script 'xxx' resulted in error 'File not found'.
- Failed loading resource: xxx. Make sure resources have been imported by opening the project in the editor at least once.
editor/create_dialog.cpp:241 - Condition "scr.is_null()" is true.
All this errors can be fixed by correctly handling the cases. They involves removing the old path and adding the new one (if not deleted) to the ScriptServer. This is somewhat similar if the file is moved or deleted outside Godot and detected by the file watcher, but more specialized for this particular usecase, since we know the old and the new path / correctly know what the user just did.
2024-04-05 18:52:15 +02:00
Rémi Verschelde
655e93d584
Merge pull request #90266 from akien-mga/scenetreeeditor-fix-treeitem-crash
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SceneTreeEditor: Fix crash when TreeItem is removed before callback
2024-04-05 17:23:03 +02:00
Rémi Verschelde
6b8daa498e
SceneTreeEditor: Fix crash when TreeItem is removed before callback
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Fixes #90235 .
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-04-05 16:53:33 +02:00
ajreckof
866452c75e
Fix crash on invalid values in EditorPropertyArray/Dict
2024-04-05 16:42:21 +02:00
Rémi Verschelde
4396fb48f8
Merge pull request #90062 from AlexOtsuka/fix-filesystemdock-drop
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Fix FileSystemDock behavior when dropping an item in the current folder
2024-04-05 12:16:07 +02:00
Rémi Verschelde
b7e0b0ea0c
Merge pull request #89970 from AThousandShips/require_expose
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[Animation] Expose `SkeletonProfile.set/is_required`
2024-04-05 12:16:04 +02:00
Rémi Verschelde
fe25b18432
Merge pull request #89861 from dalexeev/editor-help-fix-csharp-crash
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Fix regression with C# build editor crash due to `EditorHelpHighlighter`
2024-04-05 12:15:57 +02:00
AlexOtsuka
0ccc34d351
Fix FileSystemDock behavior when dropping an item in the current folder
2024-04-04 20:19:29 +02:00
Silc Lizard (Tokage) Renew
04dd299cba
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
2024-04-05 01:28:26 +09:00
Rémi Verschelde
f6a78f83aa
Merge pull request #90207 from groud/fix_no_cached_rect
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Fix "no cached rect" errors in TileMapLayer editor
2024-04-04 17:09:26 +02:00
Rémi Verschelde
4d7c87b7be
Merge pull request #90204 from groud/fix_highlighting_update_on_disable
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Correctly update TileMapLayer highlighting when disabling it
2024-04-04 17:09:23 +02:00
Rémi Verschelde
d2bd818f46
Merge pull request #90080 from bruvzg/color_title_logo
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[Project Manager] Replace title bar logo with color variant.
2024-04-04 17:09:20 +02:00
Gilles Roudière
c928273c6c
Fixes "no cached rect" errors in TileMapLayer editor
2024-04-04 16:28:31 +02:00
Gilles Roudière
256a6713f2
Correctly update TileMapLayer highlighting when disabling it
2024-04-04 15:25:42 +02:00
Hendrik Brucker
a81561cbd9
Add GraphFrame and integrate it in VisualShader
2024-04-04 15:11:00 +02:00
Rémi Verschelde
70f6650404
Merge pull request #90078 from SirLich/project-tools-palette
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Include 'Orphan Resource Explorer' and 'Upgrade Mesh Surfaces' in Command Palette.
2024-04-04 14:37:07 +02:00
Rémi Verschelde
046816e6b9
Merge pull request #90065 from lyuma/rest_fixer_scaled_position
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Fix 2 bugs with scale of position tracks in rest fixer
2024-04-04 14:37:04 +02:00
Rémi Verschelde
96a75d99c4
Merge pull request #90064 from lyuma/remove_immutable_post
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Apply "Remove Immutable Tracks" after post-import.
2024-04-04 14:37:01 +02:00
Rémi Verschelde
4329ccb6e6
Merge pull request #90019 from fire/avoid-bone-map-infinite-loop
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Fixed loop condition in bone mapping
2024-04-04 14:36:47 +02:00
Rémi Verschelde
77a9cf0ce8
Merge pull request #90003 from AlexOtsuka/fix-animation-save-paths
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Fix Set Animation Save Paths breaking on Windows
2024-04-04 14:36:44 +02:00
Rémi Verschelde
299d23aa08
Merge pull request #89987 from Calinou/editor-asset-library-rename-official-support-level
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Rename Official support level to Featured in the editor asset library
2024-04-04 14:35:51 +02:00
Rémi Verschelde
8c935c8410
Merge pull request #89978 from zaevi/editor/disable_asset_title_autotr
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Editor: Disable auto-translation of titles in `AssetLib`.
2024-04-04 14:35:47 +02:00
Rémi Verschelde
89109e8b01
Merge pull request #89974 from jsjtxietian/tab-close
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Reset `tab_closing_menu_option` when cancelling closing editor
2024-04-04 14:35:41 +02:00
Rémi Verschelde
b77ac0a2b3
Merge pull request #89933 from jsjtxietian/path3d-remove
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Support "clear points" function in Path3D topmenu bar
2024-04-04 14:35:27 +02:00
Rémi Verschelde
8516304b82
Merge pull request #89847 from GreenCrowDev/missing-bezier-handles
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UX and stability improvements for `Path3D` node
2024-04-04 14:31:49 +02:00
Rémi Verschelde
c97885be7d
Merge pull request #89811 from timothyqiu/missing-i18n
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Fix missing i18n for some editor strings
2024-04-04 14:31:43 +02:00
Rémi Verschelde
27dec32699
Merge pull request #89735 from bruvzg/ed_native_fd2
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[Native File Dialog] Add support for using native dialogs in the editor.
2024-04-04 14:31:39 +02:00
Rémi Verschelde
7fa97f37fb
Merge pull request #89452 from Riteo/name-a-better-duo
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SCons: Enable the experimental Ninja backend and minimize timestamp changes to generated code
2024-04-04 14:31:24 +02:00
Rémi Verschelde
1dacd6a527
Merge pull request #89179 from groud/expose_tile_map_layer
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Expose TileMapLayer
2024-04-04 14:31:16 +02:00
Rémi Verschelde
b5369ee3b3
Merge pull request #89017 from kitbdev/add-close-docks
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Allow docks to be closed and opened
2024-04-04 14:31:11 +02:00
Rémi Verschelde
2c65bf0d69
Merge pull request #88761 from eugene87222/fix-asset-lib-layout
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Fix broken layout of asset library page
2024-04-04 14:30:58 +02:00
Rémi Verschelde
e302fb2167
Merge pull request #85386 from RedMser/scene-tree-editor-improvements
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Improve SceneTreeEditor usability
2024-04-04 14:30:38 +02:00
Rémi Verschelde
84b3d14c9a
Merge pull request #82852 from timothyqiu/property-context
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Add context support for editor property name i18n
2024-04-04 14:30:29 +02:00
Eugene Yang
c5cab60b90
Fix broken layout of asset library page
2024-04-04 11:39:47 +08:00
Rémi Verschelde
f47f4a02c8
Merge pull request #89992 from ajreckof/fix-my-mistake-with-replace-in-update-scene
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Fix node duplication in update after external changes.
2024-04-04 02:53:57 +02:00
Steven Thompson
9b1a1d2813
Fix gizmo on top material option having no effect
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Update get_material function in EditorNode3DGizmoPlugin so that it
enables the disable depth test flag on duplicate versions of the gizmo
materials if the flag is not already set and the gizmo is set to use the
'x-ray' visibility state.
2024-04-03 21:29:51 +01:00
kobewi
98871c3057
Fix add_root_node() being no-op
2024-04-03 20:07:56 +02:00
ajreckof
ae472865d0
fix node duplication in update after external changes.
2024-04-03 12:19:38 +02:00
Gilles Roudière
3cd4b2859c
Expose TileMapLayer
2024-04-03 11:02:34 +02:00
Haoyu Qiu
91204f6f3f
Fix missing i18n for some editor strings
2024-04-03 16:42:28 +08:00
kobewi
594567e1e0
Update scene tabs after marking as unsaved
2024-04-02 16:17:14 +02:00
themancalledjakob
d90d5eb3c1
allow drag and dropping ShaderMaterial in 3D viewport
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Fixes #90075
2024-04-01 15:52:22 +02:00
viksl
df71600d2b
Blender's rotation does allow wrapping the original implementation of this behaviour in Godot disabled it, this commit brings it in line with Blender's functionality.
2024-04-01 15:13:13 +02:00
RedMser
9cd30208d6
Improve SceneTreeEditor usability
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- Mark contextually relevant node
- Remember/Clear selection as appropriate
- Scroll to marked/selected node
2024-03-31 21:35:10 +02:00
bruvzg
364f90512d
[Project Manager] Replace titlebar logo with color variant.
2024-03-31 21:35:43 +03:00
SirLich
c90b2b4299
Include project->tools in command palette
2024-03-31 20:03:51 +02:00
kobewi
5a8066bd50
Fix scroll to description
2024-03-31 14:30:33 +02:00
Haoyu Qiu
479b7afa8e
Add context support for editor property name i18n
2024-03-31 18:40:14 +08:00
Haoyu Qiu
23d50b1117
Strip edges of editor layout names
2024-03-31 17:43:03 +08:00
Lyuma
00cf862b54
Fix 2 bugs with scale of position tracks in rest fixer
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Both bugs were related to how position animation tracks were adjusted in rest fixer.
First bug: motion scale is applied before subtracting the origin when applying bone roll
Second bug: armature scale was lost when converting basis to quaternion, leading an unscaled position offset to be added to the scaled origin.
2024-03-30 23:54:50 -07:00
Lyuma
b0ce274a52
Apply "Remove Immutable Tracks" after post-import.
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Reimplements "Remove Immutable" by comparing to the skeleton rest.
It is necessary to delay removing animation tracks until after the correct rest pose is calculated in rest-fixer.
Preserves the original implementation in the GLTFDocument / FBXDocument API for compatibility.
2024-03-30 23:45:22 -07:00
AlexOtsuka
4d3319eceb
Fix Set Animation Save Paths breaking on Windows
2024-03-31 00:46:25 +01:00
A Thousand Ships
334449df70
[Animation] Expose SkeletonProfile.set/is_required
2024-03-30 20:57:55 +01:00
kit
860bff926e
Allow docks to be closed
2024-03-29 22:03:59 -04:00
Michael Alexsander
ed1fa9bedf
Fix debugger tree error on editor start
2024-03-29 13:44:49 -03:00
K. S. Ernest (iFire) Lee
15f1a0fba3
Fixed loop condition in bone mapping
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Corrected the for-loop condition in the auto_mapping_process function. Previously, it was checking if children.size() is non-zero, which resulted in an infinite loop
2024-03-29 07:22:17 -07:00
Hugo Locurcio
1e4c7c8a57
Rename Official support level to Featured in the editor asset library
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This paves the way for integrating hand-picked high-quality assets
to be displayed in the project manager when accepting the
"you don't have any projects yet" dialog.
2024-03-28 18:40:32 +01:00
Zae
361f693adc
Editor: Disable auto-translation of titles in AssetLib.
2024-03-28 20:39:43 +08:00
jsjtxietian
41dce99831
Reset tab_closing_menu_option
when cancel closing editor
2024-03-28 19:22:52 +08:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor.
2024-03-28 11:53:03 +02:00
Rémi Verschelde
86415f0245
Merge pull request #89963 from timothyqiu/auto-translation
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Fix unexpected auto-translation of more editor components
2024-03-28 10:47:42 +01:00
Rémi Verschelde
669fc368ac
Merge pull request #89922 from brno32/override-gutter-icon-inner-class-method
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Refactor check for overriden methods in inner classes
2024-03-28 10:47:28 +01:00
Rémi Verschelde
b23d7c3645
Merge pull request #89915 from KoBeWi/podzasób
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Disable auto-translation in sub-resource list menu
2024-03-28 10:47:24 +01:00
Haoyu Qiu
f298aaa956
Fix unexpected auto-translation of more editor components
2024-03-28 10:50:57 +08:00
jsjtxietian
34eff85014
Support “clear points” function in Path3D editor
2024-03-27 12:40:30 +08:00
Haoyu Qiu
151d7b10e0
Relax grid parameter constraints in texture region editor
2024-03-27 11:56:28 +08:00
Alex Drozd
fcb0b8d0bf
Refactor check for overriden methods in inner classes
2024-03-26 22:14:57 +01:00
kobewi
ad7d54174b
Disable auto-translation in sub-resource list menu
2024-03-26 17:47:30 +01:00
Haoyu Qiu
e1ee838d11
Fix wrong extension filter for dependency editor
2024-03-26 23:51:30 +08:00
Rémi Verschelde
3fa6ec7285
Merge pull request #89901 from jsjtxietian/path3d
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Fix Path3D picking working incorrectly when viewport is in half resolution
2024-03-26 13:45:50 +01:00
Rémi Verschelde
4dec783017
Merge pull request #89545 from brno32/override-gutter-icon-inner-class-method
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Fix missing gutter icon for inner class method overrides
2024-03-26 13:45:18 +01:00
Rémi Verschelde
4352503bc5
Merge pull request #89227 from YeldhamDev/i_said_give_me_those_darn_strings!
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Fix POT generation missing some strings when built-in ones are enabled
2024-03-26 13:45:15 +01:00
Rémi Verschelde
19a50127e5
Merge pull request #88690 from MajorMcDoom/color-picker-fix
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Fix undo/redo behavior of ColorPicker and add ability to cancel/confirm color selection
2024-03-26 13:45:06 +01:00
Rémi Verschelde
198d0b6bc6
Merge pull request #86479 from YeldhamDev/you_arent_built-in,_sod_off!
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Fix scene parser reading non-built-in scripts for POT generation
2024-03-26 13:44:56 +01:00
Rémi Verschelde
bec4de9237
Merge pull request #86143 from YeldhamDev/ttr_here,_rtr_there
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Stop using `RTR()` inside the "editor" folder
2024-03-26 13:44:47 +01:00
jsjtxietian
20f4a5d03a
Fix path3d's pick works incorrectly when viewport is in half resolution
2024-03-26 17:24:41 +08:00
jsjtxietian
09a6b5a655
Fix Path2D's add new point's UndoRedo bug
2024-03-26 12:38:34 +08:00
Alex Drozd
1d93a1fbb8
Fix missing gutter icon for inner class method overrides
2024-03-25 22:39:33 +01:00
matricola787
5c83d14698
UX and stability improvements for Path3D node
2024-03-25 16:51:37 +01:00
A Thousand Ships
8679ee1c46
Improve merging of docs on generation
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Adds dedicated helper methods to perform sorting to clean up code, and
uses linear merging instead of iterating over both lists directly
2024-03-25 11:56:11 +01:00
Rémi Verschelde
ad59b7a70a
Merge pull request #89837 from chrisl8/tooltip_updates_for_debug_menu
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Extremely minor tooltip updates for Debug menu.
2024-03-25 11:18:46 +01:00
Rémi Verschelde
c4aa1078fb
Merge pull request #88465 from AeioMuch/search_results_button
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[Editor] Hide Search Results by default and show it on first search.
2024-03-25 11:18:35 +01:00
Zi Ye
d827b34ea8
Fixed undo/redo behaviour of color picker and added ability to cancel/confirm color selection.
2024-03-24 15:12:11 -05:00
Danil Alexeev
eab05558c4
Fix regression with C# build editor crash due to EditorHelpHighlighter
2024-03-24 21:26:18 +03:00
Haoyu Qiu
e444ea717c
Fix wrong values displayed after duplicating an audio bus
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Also mark "send" bus dropdown untranslatable.
2024-03-24 15:00:06 +08:00
Rémi Verschelde
05372773e1
Merge pull request #89599 from timothyqiu/vegetate
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Fix unexpected auto translation of editor `Tree` content
2024-03-23 21:15:39 -07:00
Rémi Verschelde
9a8fb26d91
Merge pull request #88824 from V-Sekai/retarget_silhouette_template
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Retargeting option to use a template for silhouette.
2024-03-23 21:13:38 -07:00
Christen Lofland
f108149267
Extremely minor tooltip updates for Debug menu.
2024-03-23 21:48:01 -05:00
Lyuma
9db0860c2e
Option to use Animation as skeleton rest silhouette.
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Adds `rest_pose/external_animation_library` advanced option to replace bone rest with an exported Animation before retargeting.
Together this allows a purely importer based workflow to transfer a known good pose from one FBX to another.
2024-03-23 17:29:02 -07:00
Rémi Verschelde
06abc86a5f
Merge pull request #89831 from bruvzg/macos_pm_title
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[macOS] Use `expand_to_title` for the project manager.
2024-03-24 01:24:14 +01:00
Rémi Verschelde
9293cedaa6
Merge pull request #89823 from YeldhamDev/variation,_not_notification
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Remove pointless `_notification()` function in `EditorPropertyOTVariation`
2024-03-24 01:24:00 +01:00
Rémi Verschelde
1999b661d0
Merge pull request #89799 from timothyqiu/line-numbers
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Translate "Line N" as a whole
2024-03-24 01:23:47 +01:00
Rémi Verschelde
391eaf2a7a
Merge pull request #89732 from azuloo/animation-player-pin-fix
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Fix AnimationPlayer pin behavior
2024-03-24 01:23:04 +01:00
Rémi Verschelde
3e27d477ff
Merge pull request #89711 from MewPurPur/fix-godot-logo
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Fix a pixel misalignment in the blue robot logo
2024-03-24 01:22:37 +01:00
Rémi Verschelde
77cc2501e1
Merge pull request #89690 from Calinou/editor-improve-native-shader-inspector
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Improve the editor native shader source visualizer
2024-03-24 01:21:42 +01:00
Rémi Verschelde
993ce36933
Merge pull request #89658 from AThousandShips/dock_terminal
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[Editor] Add `Open in Terminal` to the file system empty click
2024-03-24 01:20:43 +01:00
Rémi Verschelde
dd668530e6
Merge pull request #89642 from permelin/fix-favorite-icon
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Resource file not found error when loading Favorite icon
2024-03-24 01:20:16 +01:00
Rémi Verschelde
c9c0205c07
Merge pull request #89631 from dalexeev/editor-fix-inspector-groups-interfering
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Editor: Fix same-name (sub)groups interfering in Inspector
2024-03-24 01:20:02 +01:00
Rémi Verschelde
8e6d011013
Merge pull request #89629 from lyuma/import_rest_as_reset
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Add option to import skeleton rest as RESET animation
2024-03-24 01:19:49 +01:00
Rémi Verschelde
7761c04265
Merge pull request #89546 from YeldhamDev/bad_fsdock,_bad!
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Fix FileSystem dock auto translating files
2024-03-24 01:17:41 +01:00
Rémi Verschelde
4389f85a17
Merge pull request #89518 from AThousandShips/spin_slider_clean
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[Editor] Remove redundant code from `EditorSpinSlider`
2024-03-24 01:16:20 +01:00
Rémi Verschelde
a95895742d
Merge pull request #89505 from passivestar/clear-output
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Make the "Clear Output" shortcut not require panel focus
2024-03-24 01:16:08 +01:00
Rémi Verschelde
c76d2f03b7
Merge pull request #89447 from ajreckof/fix-error-crash-on-change-type-root-after-external-changes
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Fix error where update wouldn't reconnect the signal it should have reconnected and led to errors and crash.
2024-03-24 01:15:38 +01:00
Rémi Verschelde
cd4e4c0fcc
Merge pull request #89111 from AThousandShips/vec_use
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
Rémi Verschelde
33cca7c65c
Merge pull request #88997 from jsjtxietian/parallax
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Disable lock and group buttons when selected item is not CanvasItem
2024-03-24 01:14:35 +01:00
Rémi Verschelde
0ca0e8fc49
Merge pull request #88498 from CookieBadger/animation-fix-snapping-multiple
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Fix snapping multiple keys in Animation
2024-03-24 01:14:23 +01:00
Rémi Verschelde
b0505b580d
Merge pull request #88445 from CookieBadger/animation-paste-snap-fix
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Fix various bugs in Animation key right click actions
2024-03-24 01:14:08 +01:00
Rémi Verschelde
075c171f80
Merge pull request #88231 from ajreckof/fix-copy-paste-for-dictionnaries
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Fix update property for dictionaries so that it updates only what is necessary.
2024-03-24 01:13:38 +01:00
Rémi Verschelde
ae8d43b0bb
Merge pull request #88003 from kitbdev/dock-manager-fixes
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Refactor and fix issues in Editor Dock Manager
2024-03-24 01:13:26 +01:00
Rémi Verschelde
f0544ebba6
Merge pull request #87874 from AThousandShips/sort_fix
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Fix sorting of files/dirs in dialogs
2024-03-24 01:13:12 +01:00
Rémi Verschelde
f8bae10be6
Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree
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Rework AnimationNode process for retrieving the semantic time info
2024-03-24 01:12:42 +01:00
Rémi Verschelde
0ebcba8583
Merge pull request #87078 from Hilderin/animation-autofit
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Add auto fit timeline and bezier scale on animation editor
2024-03-24 01:12:28 +01:00
bruvzg
225761868a
[macOS] Use "expand_to_title" for the project manager.
2024-03-24 00:23:16 +02:00
Michael Alexsander
9f56287d96
Remove pointless _notification()
function in EditorPropertyOTVariation
2024-03-23 17:10:57 -03:00
Haoyu Qiu
1ff8e8548b
Don't error multiple times when trying to load missing default bus layout
2024-03-23 21:38:43 +08:00
Haoyu Qiu
5a687e9e2c
Disable shader editor's undo/redo menu items when they do nothing
2024-03-23 21:23:24 +08:00
Haoyu Qiu
7984043768
Add necessary flags when opening directory with xfce4-terminal
2024-03-23 20:41:44 +08:00
Haoyu Qiu
4848bf4fd8
Fix heap-use-after-free when converting scene group to global
2024-03-23 19:54:21 +08:00
Haoyu Qiu
9dadeac658
Translate "Line N" as a whole
2024-03-23 18:39:01 +08:00
ajreckof
69e5e582c8
fix error where update wouldn't reconnect the signal it should have reconnected and led to errors and crash
2024-03-22 01:00:33 +01:00
Hugo Locurcio
44de95e18f
Improve the editor native shader source visualizer
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- Use CodeEdit to enable features such as line numbers and minimap.
- Enable syntax highlighting.
- Use a fixed-width font.
- Use the script editor settings.
2024-03-22 00:17:32 +01:00
ajreckof
0331ecb527
Fix update property for dictionnaries so that it updates only what is necessary
2024-03-21 19:31:46 +01:00
kobewi
969bfeae4c
Fix SpriteFrames editor visibility problems
2024-03-21 16:35:22 +01:00
kobewi
e44079607a
Remove stray item icon from tabs menu
2024-03-21 14:52:21 +01:00
jsjtxietian
cbb67d114e
Add progress bar when update scene groups
2024-03-21 19:20:12 +08:00
azuloo
5c6ca5fc09
Fix AnimationPlayer pin behavior
2024-03-21 08:42:33 +02:00
jsjtxietian
816812ee6c
Disable lock and group buttons when selected item can't be locked or grouped
2024-03-21 13:02:34 +08:00
Silc Lizard (Tokage) Renew
6dd410854c
Rework AnimationNode process for retrieving the semantic time info
2024-03-20 22:52:26 +09:00
MewPurPur
35a569478f
Follow up to blue robot icons optimization
2024-03-20 15:28:57 +02:00
A Thousand Ships
79ba22a73f
Use Vector*
component-wise min/max/clamp
functions where applicable
2024-03-20 13:47:42 +01:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
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Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Danil Alexeev
e6dafb1020
Editor: Fix text color in EditorHelpHighlighter
2024-03-20 09:40:45 +03:00
Hilderin
b46d0a6ea8
Add auto focus timeline and bezier scale on animation editor
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Add a button at the bottom of the animation editor that change the zoom based on the animation length and the bezier scale based on the values and handles of the displayed tracks. The icon and the tooltip of the button change depending if the bezier editor is displayed or not.
Some refactor was made in animation_track_editor.cpp to remove code duplication with the visibility check of the tracks.
This should help with the issue #85826
2024-03-19 21:01:15 -04:00
VolTer
de8b6f7a3c
Add editor settings for autocompletion with NodePath and StringName
2024-03-19 17:23:54 +02:00
A Thousand Ships
fa60e2ddb0
[Editor] Add Open in Terminal
to the file system empty click
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Was missing from clicking in the empty file list
2024-03-19 12:05:05 +01:00
Lyuma
34f284bcc2
Add option to import skeleton rest as RESET animation
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Also creates an AnimationPlayer if one does not exist.
Designed to be used in conjunction with loading rest pose in another importer.
2024-03-19 02:27:34 -07:00
Per Melin
ae6410b622
Resource file not found error when loading Favorite icon
2024-03-18 21:39:26 +01:00
emild
d88df641ee
Fix snapping multiple keys in Animation
2024-03-18 11:21:12 +01:00
Danil Alexeev
9b7dcfa0e2
Editor: Fix same-name (sub)groups interfering in Inspector
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Clear (sub)group hashmaps when changing category.
2024-03-18 09:49:21 +03:00
Haoyu Qiu
8cd1ebbd6d
Fix unexpected auto translation of Tree content
2024-03-18 09:31:00 +08:00
AeioMuch
5cf6f3c779
Hide Search Results by default. Show it on first search and push it at the end. Add a close button to hide it back. Also switch to Script Editor if a searched line is clicked.
2024-03-16 20:42:05 +01:00
kit
0c9c84f7a6
Refactor and fix issues in Editor Dock Manager
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Extract Dock Context Menu.
2024-03-16 13:51:31 -04:00
Haoyu Qiu
f98d552214
Fix crash when columns are skipped in csv translation
2024-03-16 23:26:06 +08:00
Michael Alexsander
b926e51998
Fix FileSystem dock auto translating files
2024-03-15 23:58:45 -03:00
bruvzg
ebb19c4198
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-15 22:46:47 +02:00
Riteo
a5cf92664d
SCons: unify code generations routine and minimize timestamp changes
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Previously, all of the code generation routines would just needlessly
write the same files over and over, even when not needed.
This became a problem with the advent of the experimental ninja backend
for SCons, which can be trivially enabled with a few lines of code and
relies on timestamp changes, making it thus impractical.
2024-03-15 15:43:53 +01:00
A Thousand Ships
56b05a5a3d
[Editor] Remove redundant code from EditorSpinSlider
2024-03-15 15:03:12 +01:00
passivestar
cae610b1d2
Make the "Clear Output" shortcut not require panel focus
2024-03-15 11:40:21 +04:00
Rémi Verschelde
633024617b
Merge pull request #89475 from rsubtil/feature-add_message_type_to_dap
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Add output type to DAP `output` events
2024-03-14 22:35:25 +01:00
Rémi Verschelde
520ff5cb17
Merge pull request #89462 from RobProductions/fix-external-theme-margin
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Fix main editor button margins while using a custom theme
2024-03-14 22:35:11 +01:00
Rémi Verschelde
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
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Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
Rémi Verschelde
5cf38f8f99
Merge pull request #77932 from KoBeWi/custom_resources_to_kill_performance_again_probably
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Fix custom resource icons in FileSystem
2024-03-14 22:34:17 +01:00
Ricardo Subtil
b6d1204186
Add output type to DAP output
events
2024-03-14 14:34:14 +00:00
Hugo Locurcio
51af186bb6
Default to trimesh for generated collision shapes in Advanced Import Settings
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This avoids using convex decomposition every time collision is enabled
on a mesh, which can be extremely slow on complex meshes (such as entire
levels).
2024-03-14 00:06:54 +01:00
Matt Enad
d4ac3fabac
Fix main button margins in custom themes
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Defined more theme variations and styleboxes for those variations to work around an issue where external editor themes would apply incorrect margins to certain buttons. This should eliminate clipping/alignment issues while a custom theme is in use.
Also simplified the step where margins are copied over thanks to @Rindbee 's suggestion
2024-03-13 15:38:09 -04:00
Rémi Verschelde
006f5bc11c
Merge pull request #89437 from jsjtxietian/help-label
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Fix help label will be partly outside the view area at 150% editor scale
2024-03-13 18:41:50 +01:00
Rémi Verschelde
734bd3c8c4
Merge pull request #89434 from jsjtxietian/center-view
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Fix center view button appears outside the GenericTilePolygonEditor
2024-03-13 18:41:46 +01:00
Rémi Verschelde
48b650c254
Merge pull request #89422 from Repiteo/clang-tidy-NULL
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clang-tidy: Enforce `modernize-use-nullptr`
2024-03-13 18:41:39 +01:00
Rémi Verschelde
950d11b4ca
Merge pull request #87972 from bruvzg/img_skip
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[Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font.
2024-03-13 18:41:24 +01:00
Rémi Verschelde
6ba0179682
Merge pull request #64488 from reduz/interactive-music-take3
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Add interactive music support
2024-03-13 14:32:21 +01:00
jsjtxietian
856e071762
Fix help label will be partly outside the view area at 150% editor scale
2024-03-13 17:50:02 +08:00
jsjtxietian
f59c147d1f
Fix center view button appears outside the GenericTilePolygonEditor
2024-03-13 12:46:14 +08:00
Juan Linietsky
43b78cd2ad
Add interactive music support
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This PR adds 3 types of audio streams used for interactive music support.
* AudioStreamInteractive: Allows setting several sub-streams and transition between them with many options.
* AudioStreamPlaylist: Allows sequential or shuffled playback of a list of streams.
* AudioStreamSynchronized: Allows synchronous playback of several streams, the volume of each can be controlled.
Theese three stream types can be combined to create complex, layered interactive music and transitions between them, similar to software such as WWise.
2024-03-12 21:54:59 +01:00
bruvzg
fee14eb5e8
[Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font.
2024-03-12 21:34:40 +02:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
Rémi Verschelde
48ad83a4e7
Merge pull request #88827 from adamscott/add-browse-folder-icon
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Add browse folder and browse file icons
2024-03-12 16:28:03 +01:00
Michael Alexsander
8dba9d8330
Fix POT generation missing some strings when built-in ones are enabled
2024-03-12 11:21:17 -03:00
Adam Scott
44d3ce2c11
Add browse folder and browse file icons
2024-03-12 09:57:59 -04:00
Rémi Verschelde
b18942d429
Merge pull request #89405 from KoBeWi/receiver,_do_you_copy
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Select method name edit when opening connection dialog
2024-03-12 14:23:06 +01:00
passivestar
3199c294f9
Allow connecting signals to existing methods without opening the script editor
2024-03-12 15:50:54 +04:00
kobewi
c1a034297d
Select method name edit when opening connection dialog
2024-03-12 00:51:50 +01:00
Rémi Verschelde
b1b0a526d8
Merge pull request #89393 from Repiteo/retire-subprocess_main
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SCons: Remove `run_in_subprocess` & `subprocess_main` dependencies
2024-03-11 23:48:21 +01:00
Rémi Verschelde
d5856f864f
Merge pull request #89383 from bruvzg/font_no_bitmaps
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[Font] Add option to disable embedded bitmaps loading.
2024-03-11 23:48:17 +01:00
Rémi Verschelde
c0ad0b0acf
Merge pull request #87870 from ryevdokimov/remove-unnecessary-focus-methods
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Remove unnecessary focus methods and directly bind to `set_close_on_escape`
2024-03-11 23:48:13 +01:00
Thaddeus Crews
5a6e3cbcb0
SCons: Remove run_in_subprocess
dependency
2024-03-11 13:20:09 -05:00
bruvzg
911fa38d3a
[Font] Add option to disable embedded bitmaps loading.
2024-03-11 16:31:10 +02:00
kobewi
77879d4288
Update NodePaths only in built-in resources
2024-03-11 15:17:29 +01:00
Rémi Verschelde
6cfed9734e
Merge pull request #89378 from Faolan-Rad/FixBugWithDIableingGodotModuleInEditor
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Fix PluginConfigDialog crash in editor build without any language support
2024-03-11 14:02:50 +01:00
Rémi Verschelde
0475011c66
Merge pull request #82084 from ogapo/pr/pck-cache-merge
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Merge `uid_cache.bin` and `global_script_class_cache.cfg` after mounting PCKs
2024-03-11 14:01:16 +01:00
Jacob Sanders
1836f5c7a4
Update plugin_config_dialog.cpp
2024-03-11 03:14:51 -04:00
Thaddeus Crews
fb299d0fb1
SCons: Ensure with
statement where applicable
2024-03-10 12:57:57 -05:00
Rémi Verschelde
0ace0a1292
Merge pull request #89333 from Repiteo/enforce-eol-python
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Enforce `\n` eol for Python writes
2024-03-09 22:20:23 +01:00
Rémi Verschelde
7d6ae138fa
Merge pull request #89332 from Riteo/werror-never-changes
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Fix compiler warning when highlighting codeblocks in editor help
2024-03-09 22:20:19 +01:00
Rémi Verschelde
8cc3216c75
Merge pull request #89320 from Calinou/editor-fogvolume-use-gizmo-helper
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Use 3D editor gizmo helper for FogVolume to allow dragging individual faces
2024-03-09 22:20:05 +01:00
Rémi Verschelde
0322436a93
Merge pull request #89315 from nongvantinh/fix-regression-89295
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Fix ScriptCreateDialog so it does not select the file extension when it's opened
2024-03-09 22:19:55 +01:00
Rémi Verschelde
92343030f3
Merge pull request #89049 from Mickeon/documentation-meta-underline-begone
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Use `META_UNDERLINE_ON_HOVER` in built-in class reference
2024-03-09 22:19:38 +01:00
Rémi Verschelde
5c1b926610
Merge pull request #88045 from Malcolmnixon/optimize-collider-regeneration
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Optimize when colliders are regenerated for imported meshes
2024-03-09 22:19:34 +01:00
Riteo
4f61d42a00
Fix compiler warning when highlighting codeblocks in editor help
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It's more verbose but it should do the trick.
2024-03-09 22:00:35 +01:00
Thaddeus Crews
d9fa40f2df
Enforce \n
eol for Python writes
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• Ensure utf-8 encoding if previously unspecified
2024-03-09 14:29:24 -06:00
Hugo Locurcio
72002a77de
Use 3D editor gizmo helper for FogVolume to allow dragging individual faces
2024-03-09 18:03:01 +01:00
Nông Văn Tình
a13b755b60
Fix ScriptCreateDialog to avoid selecting the file extension upon opening
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Fixes : #89295
This is a regression from commit 2bd714e34e
2024-03-09 22:33:43 +07:00
Micky
3a0d056180
Use META_UNDERLINE_ON_HOVER in built-in class reference
2024-03-09 13:22:59 +01:00
Rémi Verschelde
bfa866c318
Merge pull request #89301 from KoBeWi/human_readable_code
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Refactor how file cache entries are stored
2024-03-09 00:52:39 +01:00
Rémi Verschelde
e9ca51ce87
Merge pull request #89292 from Chaosus/vs_fix_crash
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Fix possible crash when converting a node to other in visual shader
2024-03-09 00:52:35 +01:00
Rémi Verschelde
47941d49ac
Merge pull request #89286 from Kiisu-Master/fix-pot-generation
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Fix packed scene translation parser missing strings.
2024-03-09 00:52:32 +01:00
Rémi Verschelde
eccdf1a1e8
Merge pull request #89263 from dalexeev/editor-help-codeblock-syntax-highlighting
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Editor Help: Add syntax highlighting for code blocks
2024-03-09 00:52:16 +01:00
Rémi Verschelde
3cac010344
Merge pull request #89255 from passivestar/themable-log-buttons
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Add missing normal and hover states to `EditorLogFilterButton`
2024-03-09 00:52:12 +01:00
Rémi Verschelde
1c8ef9e252
Merge pull request #89251 from KoBeWi/fastpector
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Speed up inspector updates for TileMap
2024-03-09 00:52:09 +01:00
Rémi Verschelde
d78fafa4b0
Merge pull request #89085 from miv391/remember-search-replace-text
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Remember search text in Find/Replace in Files dialog
2024-03-09 00:52:05 +01:00
Rémi Verschelde
8af66a72b5
Merge pull request #56420 from nathanfranke/project-creation
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Automatically create folder in project manager create and import
2024-03-09 00:51:51 +01:00
kobewi
25553d7aca
Refactor how file cache entries are stored
2024-03-08 23:16:31 +01:00
kobewi
a62ccf3f1a
Fix custom resource icons in FileSystem
2024-03-08 22:31:15 +01:00
Danil Alexeev
87718d2a6e
Editor Help: Add syntax highlighting for code blocks
2024-03-09 00:02:31 +03:00
Kiisu_Master
8446084a20
Fix packed scene translation parser missing strings.
2024-03-08 20:43:19 +02:00
Yuri Rubinsky
d9292ea51e
Fix possible crash when converting a node to other in visual shader
2024-03-08 21:28:05 +03:00
Nathan Franke
2130f1121a
Automatically create folder in project manager create/import/install
2024-03-08 12:27:50 -06:00
passivestar
bcfca0295c
Add missing normal and hover states to EditorLogFilterButton
2024-03-08 20:10:49 +04:00
Mika Viskari
bfd1700971
Remember search text in Find/Replace in Files dialog
2024-03-08 17:43:31 +02:00
Rémi Verschelde
a658621cc5
Merge pull request #89264 from ryevdokimov/don't-update-snap-every-scan
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Move `snap_controls_to_pixels` from process to projects settings changed method
2024-03-08 13:09:46 +01:00
Rémi Verschelde
6db28c9fb7
Merge pull request #89204 from luevano/fix-cyclic-dep-on-drop
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Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-08 13:09:37 +01:00
Rémi Verschelde
476be3ab64
Merge pull request #88111 from Ryan-000/master
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Expose scene unique id functionality in Resource
2024-03-08 13:09:13 +01:00
Rémi Verschelde
2c0797b257
Merge pull request #87161 from ryevdokimov/do-not-commit
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Do not commit transforms and handles if no changes were made
2024-03-08 13:09:10 +01:00
Thaddeus Crews
9903e6779b
Enforce template syntax typename
over class
2024-03-07 22:39:09 -06:00
Aaron Franke
0700b807a2
Allow node visibility to work with custom user-provided node types
2024-03-07 17:25:06 -08:00
Robert Yevdokimov
f99de3f024
Move snap_controls_to_pixels
from process to projects settings changed method
2024-03-07 16:21:23 -05:00
David Luevano Alvarado
71426d0f5c
Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-07 12:20:49 -06:00
kobewi
7319b612f3
Speed up inspector updates for TileMap
2024-03-07 18:01:30 +01:00
Rémi Verschelde
dd90c3c30c
Merge pull request #89240 from adamscott/create-folder-project-dialog
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Add `FolderCreate` icon to the project dialog
2024-03-07 15:24:01 +01:00
Rémi Verschelde
0fefbe85fb
Merge pull request #89086 from Mickeon/documentation-ProjectSettings-members-display-nice
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Improve how Project & Editor Settings look in built-in docs
2024-03-07 15:23:54 +01:00
kobewi
4e88fb87b6
Don't store values when loading them
2024-03-07 15:01:12 +01:00
Ryan
42ce14043e
Expose scene unique id functionality in Resource
2024-03-07 14:53:58 +01:00
Rémi Verschelde
24f775089e
Merge pull request #89236 from Calinou/export-template-manager-no-mirrors-development
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Don't refresh mirrors for development builds in editor export template manager
2024-03-07 10:04:40 +01:00
Rémi Verschelde
1c8d082a3d
Merge pull request #89234 from akien-mga/cmdline-export-fix-exit-code
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Fix reporting exit code when command line export fails
2024-03-07 10:04:37 +01:00
Rémi Verschelde
26a6f810d2
Merge pull request #87886 from ryevdokimov/don't-use-physics-process
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Do not use `NOTIFICATION_PHYSICS_PROCESS` for 2D Editor
2024-03-07 10:04:31 +01:00
Adam Scott
b91cb14197
Add FolderCreate
icon to the project dialog
2024-03-06 21:36:44 -05:00
Hugo Locurcio
4f52c49006
Don't refresh mirrors for development builds in editor export template manager
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Export template downloads are only available for official (pre)-releases,
not development builds.
This prevents an error popup from displaying every time you open
the export template manager on a development build. UI elements
that are non-functional in development builds are now disabled as well.
2024-03-07 01:17:04 +01:00
Rémi Verschelde
51bfda9446
Fix reporting exit code when command line export fails
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Fixes #83042 .
2024-03-07 01:01:04 +01:00
Rémi Verschelde
7e65fd8725
Merge pull request #89214 from bruvzg/pack_rel_off
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[Export] Use relative file base offset for embedded PCK.
2024-03-07 00:24:00 +01:00
Rémi Verschelde
47429b674b
Merge pull request #88197 from passivestar/version-vertical-alignment
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Fix vertical alignment of editor version `LinkButton` in the bottom panel
2024-03-07 00:23:52 +01:00
Rémi Verschelde
9d8e267131
Merge pull request #87989 from ryevdokimov/fix-editor-tool-tooltips
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Show modifier key functionality on all the editor tools
2024-03-07 00:23:49 +01:00
David Nikdel
5e6adb4a2d
Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs
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fixes godotengine#82061
fixes godotengine#61556
Also, distinguish between main pack and DLC packs.
It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup.
- project.godot/project.binary file
- extension_list.cfg
- app icon and boot_splash
- .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
2024-03-06 12:14:21 -05:00
passivestar
a03315e3d9
Fix vertical alignment of editor version LinkButton
in the bottom panel
2024-03-06 17:48:21 +04:00
Rémi Verschelde
13954fc33e
Merge pull request #87452 from bruvzg/native_menu
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Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
bruvzg
bf8ec7b81b
[Export] Use relative file base offset for embedded PCK.
2024-03-06 14:02:01 +02:00
Rémi Verschelde
72a31722fd
Merge pull request #89132 from jsjtxietian/lock-update
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Update lock and group button state when selection changed in CanvasItemEditor
2024-03-06 09:50:23 +01:00
Rémi Verschelde
0acc4276b6
Merge pull request #82952 from AbelToy/gds-export-array
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Allow `@export`ed Arrays to set property hints for their elements
2024-03-06 09:49:53 +01:00
Abel Toy
882441a0ad
Support Array and PackedArray in @export_*
2024-03-06 16:17:54 +09:00
jsjtxietian
b047206619
Update lock and group button state when selection changed
2024-03-06 10:24:18 +08:00
Rémi Verschelde
1b2e0b32d7
Merge pull request #89200 from KoBeWi/e
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Fix AssetLibrary not going online when clicking button
2024-03-05 23:44:49 +01:00
Rémi Verschelde
3dff0e9eed
Merge pull request #89184 from Calinou/shader-globals-editor-add-enter-shortcut
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Add Enter shortcut to add a shader global in the editor
2024-03-05 23:44:39 +01:00
Rémi Verschelde
0975e2941c
Merge pull request #88413 from LeulMulugeta/dont_reset_select_frames
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Remember frames when selecting `SpriteFrame` frames
2024-03-05 23:44:33 +01:00
Rémi Verschelde
4bb219321e
Merge pull request #88081 from Calinou/editor-add-bottom-panel-shortcuts
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Add editor shortcuts to toggle bottom panel visibility
2024-03-05 23:44:21 +01:00
kobewi
6caa24b1b8
Fix AssetLibrary not going online when clicking button
2024-03-05 21:27:08 +01:00
Hugo Locurcio
305192072f
Add Enter shortcut to add a shader global in the editor
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- Clear the shader global name field when adding a new shader global
to match the behavior of other tabs in the Project Settings dialog.
2024-03-05 19:22:52 +01:00
Hugo Locurcio
8221e7546b
Add editor shortcuts to toggle bottom panel visibility
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Default shortcuts use the first or second letter of each word.
This also adds a new shortcut to toggle the last opened bottom panel.
On editor startup, this defaults to the first panel in the list
(which is the Output panel).
2024-03-05 15:53:15 +01:00
Rémi Verschelde
c3daa041e0
Merge pull request #89177 from luevano/match-89126-3D
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Match #89126 for 3D: check for `Resource` type instead of extension
2024-03-05 14:55:32 +01:00
Rémi Verschelde
6399fae16d
Merge pull request #88951 from Geometror/vs-prop-ed-fixes
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Make editing properties more intuitive in VisualShader
2024-03-05 14:55:21 +01:00
Leul Mulugeta
effad7be0c
Remember frames when selecting SpriteFrame frames
2024-03-05 16:50:06 +03:00
Hendrik Brucker
d32e0f808c
Make editing properties more intuitive in VisualShader
2024-03-05 13:27:33 +01:00
David Luevano Alvarado
a918c7c5fe
Match #89126 for 3D: check Resource
type instead of extension
2024-03-05 06:08:35 -06:00
Rémi Verschelde
2d408f48e7
Merge pull request #88546 from bruvzg/indent_wrap
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[TextEdit] Add support for optional wrapped line indentation.
2024-03-05 09:55:51 +01:00
Rémi Verschelde
9e13b90ce8
Merge pull request #81177 from Calinou/filedialog-focus-path-shortcut
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Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
2024-03-05 09:55:36 +01:00
RedMser
2bd714e34e
Allow configuring the script filename casing rule
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Defaults to "Auto", which detects the casing based on the
preference of the currently selected language (C# for example
prefers PascalCase whereas GDScript prefers snake_case).
2024-03-05 09:43:29 +01:00
Hugo Locurcio
4f8d7cae26
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
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This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).
Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
2024-03-05 00:02:09 +01:00
bruvzg
c65a667924
Move global_menu_*
methods to a separate NativeMenu
class.
2024-03-04 23:41:41 +02:00
Rémi Verschelde
a07dd0d6a5
Merge pull request #87363 from Mickeon/documentation-copy-codeblock-button
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Add copy codeblock button to built-in documentation
2024-03-04 21:30:11 +01:00
Rémi Verschelde
cc3457b125
Merge pull request #89142 from miv391/shortcut-to-editable-children
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Change Editable Children menu action to be keyboard shortcuttable
2024-03-04 20:43:57 +01:00
Rémi Verschelde
c4a46e00f8
Merge pull request #89126 from luevano/fix-89093-followup
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Fix editor crash when unsupported `Resource` is dropped in scene
2024-03-04 20:43:49 +01:00
Rémi Verschelde
82fbbc94fc
Merge pull request #88913 from Cass-dev-web/macos-shortcut-savior
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Modify shortcut for closing scene on macOS only
2024-03-04 20:43:38 +01:00
Rémi Verschelde
4320d53a2b
Merge pull request #84907 from miv391/fix-gutter-error
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Do not bother with line colors if `line_number_gutter` is not yet calculated
2024-03-04 20:43:30 +01:00
Rémi Verschelde
9f4a764985
Merge pull request #69087 from KoBeWi/million_of_names
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Allow easily renaming multiple nodes
2024-03-04 20:43:20 +01:00
Micky
f739f78871
Add copy codeblock button to built-in documentation
2024-03-04 20:07:46 +01:00
Micky
8e1024530c
Improve how Project & Editor Settings look in built-in docs
2024-03-04 18:12:28 +01:00
Mika Viskari
3c0b66bf8f
Changed Editable Children menu action to be keyboard shortcuttable
2024-03-04 18:32:15 +02:00
David Luevano Alvarado
c0467aa1f9
Fix editor crash when unsupported Resource
is dropped in scene
2024-03-04 10:06:05 -06:00
Rémi Verschelde
01dc5c5b58
i18n: Sync translations with Weblate
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Adds 'extractable' strings after #86222 .
2024-03-04 16:16:19 +01:00
Rémi Verschelde
95085cdcdb
Merge pull request #89121 from KoBeWi/replace_node_type
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Fix undo action names for node replacement
2024-03-04 13:34:35 +01:00
Rémi Verschelde
faafccbd34
Merge pull request #89110 from rsubtil/fix_missing_field_on_dap_req
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Add missing `variablesReference` field to DAP `evaluate` request
2024-03-04 13:34:26 +01:00
Rémi Verschelde
2d4c923307
Merge pull request #89099 from chrisl8/no_custom_cursor_error_in_headless
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Do not attempt to set cursor shape in headless mode.
2024-03-04 13:34:09 +01:00
Rémi Verschelde
b811e9a74e
Merge pull request #89071 from DeeJayLSP/cubicres
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WAV importer: Use cubic interpolation on resampler
2024-03-04 13:34:02 +01:00
Rémi Verschelde
2af237b2d5
Merge pull request #89044 from akien-mga/linux-export-preset-name-compat
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Linux: Handle export preset compat with 'Linux/X11' platform name
2024-03-04 13:33:29 +01:00
Rémi Verschelde
1a9c0ee5fe
Merge pull request #87391 from markdibarry/new_node_parallax_2d
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Add new Parallax2D node
2024-03-04 13:33:09 +01:00
Rémi Verschelde
8eb08522b3
Merge pull request #85494 from Hobitus/Allow-multi-selection-of-frames-in-the-SpriteFrames-animation-editor
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Add multi-selection for `SpriteFramesEditor`
2024-03-04 13:32:44 +01:00
Rémi Verschelde
5d3369e095
Merge pull request #85153 from Repiteo/scons-improve-logs
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SCons: Add two new `COMSTR` environment variables
2024-03-04 13:32:38 +01:00
Rémi Verschelde
314efe9bec
Merge pull request #79387 from HolonProduction/completion-update-keep-open
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Update completion menu even if no options exist
2024-03-04 13:32:25 +01:00
DeeJayLSP
7fa3431dca
WAV importer: use cubic interpolation on resampler
2024-03-04 00:05:48 -03:00
markdibarry
a62870956a
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
kobewi
c1cce6bb69
Fix undo action names for node replacement
2024-03-03 19:09:25 +01:00
kobewi
ffadba0b08
Allow to easily rename multiple nodes
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Co-authored-by: ajreckof <tbonhoure@ymail.Com>
2024-03-03 13:16:21 +01:00
Ricardo Subtil
c07991ef36
Add missing variablesReference
field to DAP evaluate
request
2024-03-03 11:22:01 +00:00
Christen Lofland
e6d0bf32e9
Do not attempt to set cursor shape when that feature is not available.
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Co-authored-by: Riteo <riteo@posteo.net>
2024-03-02 17:44:55 -06:00
Thaddeus Crews
0ce9b6fd1d
Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
Mika Viskari
0fbc857e3f
Do not call _validate_script if editor is not enabled
2024-03-01 19:48:48 +02:00
Rémi Verschelde
dad6c774b0
Merge pull request #89048 from KoBeWi/iBug
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Fix `update_property()` in particle material editor
2024-03-01 17:22:25 +01:00
Rémi Verschelde
7c3090ed4a
Merge pull request #89043 from Mickeon/autocomplete-EditorSettings
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Add autocompletion for EditorSettings' methods
2024-03-01 17:22:21 +01:00
kobewi
24b210d1c8
Fix update_property() in particle material editor
2024-03-01 16:03:53 +01:00
Rémi Verschelde
ace8284231
Linux: Handle export preset compat with 'Linux/X11' platform name
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Fixes #89012 .
2024-03-01 15:12:54 +01:00
Rémi Verschelde
6149462008
Merge pull request #88833 from emre0altan/save-scene-and-global-checkbox-options-in-history-window
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Save scene and global checkbox options of History window
2024-03-01 15:00:24 +01:00
Rémi Verschelde
06d4023884
Merge pull request #87301 from Mickeon/documentation-leading-spaces-to-tabulation
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Replace built-in docs codeblock's leading spaces with tabs
2024-03-01 14:59:38 +01:00
Micky
adbe238332
Add autocompletion for EditorSettings' methods
2024-03-01 14:58:28 +01:00
Rémi Verschelde
c1377920cd
Merge pull request #86743 from Mickeon/autocompletion-optimise-object
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Optimise comparisons for Object's `get_argument_options`
2024-03-01 14:56:06 +01:00
Rémi Verschelde
1e950dea5a
Merge pull request #86398 from reach-satori/prof-visibility-fix
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Fix internal profiling button being visible when disabled in settings
2024-03-01 14:56:02 +01:00
Dominic Marier
8faba242a4
Added multi-selection for sprite_frame_editor
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use multi-selection for copy/paste
move up or down
frame duration set while multi-selected
2024-02-29 20:01:00 -05:00
emre0altan
0f26ae93f2
Save scene and global checkbox options of History window, fixes #88432
2024-02-29 22:51:18 +00:00
Micky
cd2032a90b
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
Micky
9d3768d2d7
Replace built-in docs codeblock's leading spaces with tabs
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Replace built-in docs codeblock's leading spaces with tabs
2024-02-29 17:18:41 +01:00
Rémi Verschelde
c84188b694
Merge pull request #88980 from Calinou/visualshader-remainder-add-percent-sign
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Add percent (`%`) sign to Remainder node name in visual shaders
2024-02-29 13:55:01 +01:00
Rémi Verschelde
d194378043
Merge pull request #88904 from akien-mga/efs-tell-me-what-you-import
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EditorFileSystem: Add verbose print for file being (re)imported
2024-02-29 13:54:14 +01:00
Rémi Verschelde
da916221a7
Merge pull request #88577 from davthedev/itemlist-light-refactor
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Fix item positioning, text alignment & unwanted clipping of ItemList items
2024-02-29 13:54:03 +01:00
Rémi Verschelde
16bdd83ea4
Merge pull request #86705 from KoBeWi/resourception
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Improve saving of built-in resources
2024-02-29 13:53:44 +01:00
Hugo Locurcio
07c4baded7
Add percent (%
) sign to Remainder node name in visual shaders
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This makes the node easier to search in the Create New Node dialog.
2024-02-28 20:39:12 +01:00
Michael Alexsander
d70c45b5c8
Add option to add built-in strings in the POT generation
2024-02-28 11:34:26 -03:00
Rémi Verschelde
093cdd2188
EditorFileSystem: Add verbose print for file being (re)imported
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Also print the time it took for each file.
2024-02-28 09:59:46 +01:00
Rémi Verschelde
0ac99b94d3
Merge pull request #88572 from ajreckof/fix-crash-on-dictionarry-new-key/value-change-type-when-inspector-opened
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Fix crash on changing resource type of dictionary new key/value while editing the resource.
2024-02-28 09:34:27 +01:00
ajreckof
e922abd975
Fix crash on changing resource type of dictionary new key/value while editing the resource
2024-02-28 01:31:52 +01:00
Rémi Verschelde
2a056329f5
Merge pull request #88911 from Chaosus/fix_editor_help
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Remove redundant space after enum/flags word in editor docs
2024-02-27 21:23:10 +01:00
Rémi Verschelde
f80cdeb597
Merge pull request #87504 from smix8/nav_mesh_auto_rebake
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Auto-bake edited NavigationPolygons in the Editor on a timer
2024-02-27 21:22:56 +01:00
smix8
10e8f3698b
Auto-bake edited NavigationPolygons in the Editor on a timer
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Auto-bakes edited NavigationPolygons in the Editor on a timer.
2024-02-27 20:51:38 +01:00
Hugo Locurcio
67e9ccdbc4
Display the build date in the editor and when starting the engine
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This can be used to quickly see how recent a development build is,
without having to look up the commit date manually.
When juggling around with various builds (e.g. for benchmarking),
this can also be used to ensure that you're actually running the
binary you intended to run.
The date stored is the date of the Git commit that is built, not
the current date at the time of building the binary. This ensures
binaries can remain reproducible.
The version timestamp can be accessed using the `timestamp` key
of the `Engine.get_version_info()` return value.
2024-02-27 20:39:17 +01:00
Michael Alexsander
c7fb8579fe
Stop using RTR()
inside the "editor" folder
2024-02-27 16:03:28 -03:00
David Giardi
f63728cb9f
Fix item positioning & pointer detection areas of ItemList
2024-02-27 20:03:10 +01:00
Rémi Verschelde
8f3e2a6113
Merge pull request #88912 from AThousandShips/tile_drag_fix
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[TileSet] Fix crash when deleting dragged polygon point
2024-02-27 16:37:10 +01:00
Rémi Verschelde
21e3b2111e
Merge pull request #88862 from smix8/split_physics_classes
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Split monolithic physics class files
2024-02-27 16:37:07 +01:00
Rémi Verschelde
9dceb626d6
Merge pull request #88817 from Mickeon/plugin-list-black
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Fix toggling a plugin makes its name black
2024-02-27 16:37:04 +01:00
A Thousand Ships
fe203d7003
Prevent threading problems in TileMap
2024-02-27 15:38:25 +01:00
Cass
ea3c303b7e
Modify shortcut override for closing scene on macOS
2024-02-27 14:31:17 +00:00
A Thousand Ships
0ba7463803
[TileSet] Fix crash when deleting dragged polygon point
2024-02-27 15:16:27 +01:00
Yuri Rubinsky
f7c3c9f987
Remove redundant space after enum/flags word in editor docs
2024-02-27 17:09:55 +03:00
smix8
35dafc9fa8
Split monolithic physics class files
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Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Rémi Verschelde
6d8ca17139
Merge pull request #88829 from ryevdokimov/institate_message-2d
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Show instantiating or inherit message when using drag to instantiate in 2D
2024-02-27 10:18:17 +01:00
Rémi Verschelde
4a4937318b
Merge pull request #88825 from adamscott/add-create-folder-icon
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Add create folder icon
2024-02-27 10:18:13 +01:00
Rémi Verschelde
04e16a27cf
Merge pull request #88821 from lyuma/preserve_initial_pose
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Allow preserving the initial bone pose in rest fixer
2024-02-27 10:18:04 +01:00
Rémi Verschelde
3780604d79
Merge pull request #88819 from lyuma/import_nodes_as_skeleton_bones
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Add new scene import option to import as Skeleton
2024-02-27 10:18:00 +01:00
Rémi Verschelde
6ed4a279d9
Merge pull request #88774 from ryevdokimov/instantiating-message
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Show instantiating message with position when using to drag to instantiate in 3D
2024-02-27 10:17:55 +01:00
Rémi Verschelde
e770a38d00
Merge pull request #88742 from MajorMcDoom/text-editor-zoom
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Fix the text editor theme not being applied on editor start
2024-02-27 10:17:47 +01:00
Rémi Verschelde
8f98ed65f7
Merge pull request #88738 from clayjohn/mesh_compression-tangents
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Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Rémi Verschelde
730ef374b4
Merge pull request #88652 from RobProductions/fix-hover-margin
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Fix editor hover style margins when Draw Extra Borders is enabled
2024-02-27 10:17:34 +01:00
Rémi Verschelde
e8b94e65bb
Merge pull request #88575 from davthedev/itemlist-no-separators
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Hide separators in ItemList in editor theme
2024-02-27 10:17:30 +01:00
Robert Yevdokimov
8875ff0a14
Show instantiating or inherit message when using to drag to instantiate in 2D
2024-02-27 01:09:13 -05:00
Muller-Castro
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
Adam Scott
fd3666298c
Add create folder icon
2024-02-26 09:04:24 -05:00
Lyuma
6a6bd2307c
Add rest fixer toggle to disable bone pose reset
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Adds a "Reset All Bone Poses After Import" option to the Skeleton3D Rest Fixer settings.
Default value of true resets the bone poses to rest (usually a t-pose), matching previous behavior.
If disabled, keeps the bones posed as they would have been before silhouette adjustment.
2024-02-26 03:24:01 -08:00
Aaron Franke
c399424db9
Move 3D-only resources to their own folder
2024-02-26 05:23:04 -06:00
Aaron Franke
1cb531ddb6
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
Rémi Verschelde
8eb34cb78b
Merge pull request #88849 from ajreckof/Fix-paste-Value-can-empty-a-dictionary-depending-on-right-click-location
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Fix paste Value can empty a dictionary depending on right-click location
2024-02-26 12:11:19 +01:00
Lyuma
652ef966f9
Add new scene import option to import as Skeleton
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Adds a bool import option `nodes/import_as_skeleton_bones`.
This is supported in all FBX or GLTF document based formats.
It is especially useful for retargeting and importing animations.
2024-02-26 03:06:07 -08:00
Rémi Verschelde
a3b44bd89e
Merge pull request #88814 from RedMser/inherit-property-revert-inspector
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Inspector `(N changes)` indicator propagates upwards
2024-02-26 10:49:22 +01:00
Rémi Verschelde
abe73c3db0
Merge pull request #88675 from MajorMcDoom/script-editor-redundancy
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Remove some redundant method calls from ScriptEditor
2024-02-26 10:48:57 +01:00
Rémi Verschelde
e7bf883068
Merge pull request #88611 from Alex2782/force_device_cpu_architecture
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Display a warning if device CPU architecture is not active in the export preset.
2024-02-26 10:48:49 +01:00
Rémi Verschelde
63bde2feff
Merge pull request #88589 from RandomShaper/gl_preview_liveunlock
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Rework viewport capture in preview generation
2024-02-26 10:48:44 +01:00
bruvzg
dad4aae386
[TextEdit] Add support for optional wrapped line indentation.
2024-02-26 08:20:14 +02:00
ajreckof
a8173439ef
Fix paste Value can empty a dictionary depending on right-click location
2024-02-26 06:53:40 +01:00
Zi Ye
ea401f9853
Fixed the text editor theme not being applied on editor start.
2024-02-25 14:42:48 -06:00
RedMser
7a08b1fcd6
Inspector changes indicator propagates upwards
2024-02-25 21:12:17 +01:00
Micky
4d6bf44ca8
Fix toggling a plugin makes its name black
2024-02-25 18:54:27 +01:00
Robert Yevdokimov
967d03ac5c
Show instantiating message with position when using to drag to instantiate in 3D
2024-02-24 13:58:23 -05:00
clayjohn
781cd27fe4
Avoid singularity when generated tangents and validate that tangents are good enough when using compression
2024-02-23 16:25:26 -08:00
Robert Yevdokimov
13e82094ee
Remove word duplicates in comments and strings, and fix casing and punctuation
2024-02-23 17:28:28 -05:00
K. S. Ernest (iFire) Lee
04d43947bf
Add ufbx for FBX importing
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This update introduces a new import method for FBX files using ufbx. If the fbx2gltf import fails, it will use the most recently cached scene from the ufbx import. The process is sped up by introducing threads to load the ufbx portion.
Key changes include:
- Support for importing geometry helper nodes in FBX files.
- Addition of cameras and lights with updated names.
- Removal of the fbx importer manager.
- Introduction of ModelDocument3D and updates to its methods.
- Changes to FBX import options and visibility.
- Updating the documentation and handling some errors.
- Store the original non-unique node, mesh and animation names in FBX and glTF.
Co-Authored-By: bqqbarbhg <bqqbarbhg@gmail.com>
2024-02-23 22:33:04 +01:00
Rémi Verschelde
2fe8f07b6c
Merge pull request #88731 from ajreckof/Removing-element-in-array-will-not-change-page-when-emptying-page-
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Fix removing element in array inspector not changing page when emptying page.
2024-02-23 22:19:36 +01:00
Rémi Verschelde
4ec8976fdd
Merge pull request #88726 from RandomShaper/node_cust_leak
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Fix leak of scene used for customization during export
2024-02-23 22:19:33 +01:00
Rémi Verschelde
0c00dbb395
Merge pull request #88716 from timothyqiu/keep-fs
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Don't translate filenames in FileSystem dock
2024-02-23 22:19:25 +01:00
Rémi Verschelde
b17456bc42
Merge pull request #88685 from KoBeWi/redialog
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Improve Run Instances Dialog
2024-02-23 22:19:08 +01:00
Rémi Verschelde
fd788d7df9
Merge pull request #88584 from ryevdokimov/hide_grid_per_viewport
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Add ability to hide grid per viewport
2024-02-23 22:19:01 +01:00
Rémi Verschelde
4582ee1a0f
Merge pull request #87760 from kitbdev/extract-bottom-dock
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Extract BottomPanel from EditorNode
2024-02-23 22:18:50 +01:00
kobewi
fdf2b25754
Improve Run Instances Dialog
2024-02-23 21:07:46 +01:00
ajreckof
4f2074ebd9
Removing element in array will not change page when emptying page.
2024-02-23 20:41:32 +01:00
Pedro J. Estébanez
d103b5570f
Fix leak of scene used for customization during export
2024-02-23 19:30:55 +01:00
Haoyu Qiu
9c63a5222d
Don't translate filenames in FileSystem dock
2024-02-24 01:00:01 +08:00
Robert Yevdokimov
df431542c3
Add ability to hide grid per viewport
2024-02-23 10:25:29 -05:00
Mounir Tohami
7884d63281
Fix PopupMenu doesn't respect it's ScrollContainer's margins
2024-02-23 15:51:47 +02:00
Rémi Verschelde
42a15bcc49
Merge pull request #85477 from KoBeWi/submenus_that_shall_not_be_named
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Add methods to add submenus without using names
2024-02-23 11:29:28 +01:00
Alexander Hartmann
293c34a2d2
Display a warning if device CPU architecture is not active in the export preset.
2024-02-23 01:37:32 +01:00
Rémi Verschelde
15bb860fa1
Merge pull request #88609 from Cass-dev-web/master
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Improve user experience for VCS metadata generator menu button to mitigate accidentally overriding
2024-02-22 23:34:35 +01:00
Rémi Verschelde
031ca87d83
Merge pull request #87901 from pohy/feat/use-subgizmos-for-path3d-position-editing
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Use subgizmos for Path3D position editing and declutter the UI
2024-02-22 23:34:26 +01:00
Rémi Verschelde
213c835cde
Merge pull request #85017 from Geometror/vs-redesign
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Redesign the graph editor for visual shaders
2024-02-22 23:34:19 +01:00
pohy
6efff2cd06
Use subgizmos instead of handles for Path3D curve points
2024-02-22 22:33:34 +01:00
Hendrik Brucker
02a33b67a8
Redesign the graph editor for visual shaders
2024-02-22 20:40:09 +01:00
Zi Ye
943f6aa113
Removed some redundant calls from ScriptEditor.
2024-02-22 12:13:48 -06:00
Rémi Verschelde
43771659cb
Merge pull request #86610 from Joseph-DiGiovanni/system-theme-options
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Add option for editor to follow system theme and accent colors
2024-02-22 16:39:40 +01:00
cass-dev-web
87ba714a3a
Added clarity on VCS metadata creator button
2024-02-22 15:38:39 +00:00
kobewi
aeec3c1309
Add methods to add submenus without using names
2024-02-22 15:13:53 +01:00
Rémi Verschelde
2f58db935e
Merge pull request #88645 from KoBeWi/ 🤦♂️ 🤦♂️ 🤦♂️
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Fix 3D editor project settings update
2024-02-22 14:39:18 +01:00
Rémi Verschelde
b82bd22592
Merge pull request #88636 from ajreckof/Keep-the-type-of-the-last-added-item
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Dictionary Editor: Keep the type of the last added item.
2024-02-22 11:23:34 +01:00
Matt Enad
f75cffcd46
Fix hover style margin with extra borders enabled
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The content margins for FlatMenuButton and RunBarButton are now handled correctly when the "Draw Extra Borders" user option is enabled
2024-02-21 21:36:48 -05:00
Zi Ye
9281c441f6
Improved text editor status bar and zooming UX.
2024-02-21 17:33:16 -06:00
kobewi
3a8fdc0bac
Fix 3D editor project settings update
2024-02-21 20:20:52 +01:00
ajreckof
7f7d253e53
Dictionary Editor : keep the type of the last added item.
2024-02-21 17:44:05 +01:00
Rémi Verschelde
846d075a2f
i18n: Sync translations with Weblate
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First sync with the 4.3 changes.
2024-02-21 15:32:56 +01:00
Saracen
98d9c9c573
Make AnimationPlayerEditor read-only edit rules more permissive.
2024-02-21 15:17:56 +01:00
Pedro J. Estébanez
91f0a65fc9
Rework viewport capture in preview generation
2024-02-21 10:44:21 +01:00
kit
eb6ca91ba6
Extract BottomPanel from EditorNode
2024-02-20 15:09:07 -05:00
Rémi Verschelde
9e9dcdbba4
Merge pull request #86378 from RobProductions/update-hover-styling
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Add hover highlight to main editor buttons
2024-02-20 19:34:40 +01:00
Rémi Verschelde
6037500219
Merge pull request #69032 from KoBeWi/check_every_changed_setting_in_every_group_everywhere()
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Use `check_changed_settings_in_group()` everywhere
2024-02-20 19:34:30 +01:00
Rémi Verschelde
25a52c624e
Merge pull request #88597 from KoBeWi/thinking_outside_the_inspector
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Remove error when property is outside inspector
2024-02-20 15:47:25 +01:00
Rémi Verschelde
b3de60933b
Merge pull request #88591 from Cass-dev-web/master
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Add `android` to auto-generated `.gitignore`
2024-02-20 15:47:17 +01:00
kobewi
c060ff8b41
Remove error when property is outside inspector
2024-02-20 14:53:16 +01:00
cass-dev-web
9c0ef3940d
Added android/
to the .gitignore
file automatically generated by the VCS plugin.
2024-02-20 11:23:16 +00:00
emild
041315253f
Fix various bugs in Animation key right click actions
2024-02-20 12:17:20 +01:00
emild
080315ca6b
Fix Animation bezier key selection bugs
2024-02-20 12:11:45 +01:00
Rémi Verschelde
b7145638d5
Merge pull request #88523 from KoBeWi/open_text_as_text
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Add separate program case for Godot Resources
2024-02-20 11:12:11 +01:00
Rémi Verschelde
c187d6522b
Merge pull request #84569 from jsjtxietian/Add-ignorable-columns-to-translation-CSVs
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Add support for comment (ignorable) column in translation csv
2024-02-20 11:12:03 +01:00
David Giardi
5626fae673
Hide separators in ItemList in editor theme
2024-02-20 02:09:23 +01:00
kobewi
bb461986ba
Add separate program case for Godot Resources
2024-02-19 22:46:25 +01:00
kobewi
a031911c82
Use check_changed_settings_in_group() everywhere
2024-02-19 21:34:45 +01:00
Rémi Verschelde
37cca2bdbb
Merge pull request #88547 from CookieBadger/ed-is-shortcut-macro
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Use `ED_IS_SHORTCUT` macro instead of `matches_event`
2024-02-19 17:06:50 +01:00
Rémi Verschelde
7f95e29e5b
Merge pull request #88450 from RedMser/show-keywords-in-help-search
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Show keywords in `EditorHelpSearch`
2024-02-19 17:06:37 +01:00
CookieBadger
47dba6bc56
use ED_IS_SHORTCUT macro instead of matches_event
2024-02-19 13:16:06 +01:00
Rémi Verschelde
0164e498ca
Merge pull request #88370 from Mickeon/editor-about-page-websites-squashing
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Improve look of Donors list in Editor's About
2024-02-19 10:43:50 +01:00
Rémi Verschelde
d8c98d713a
Merge pull request #87740 from ryevdokimov/maintain-ratio-at-zero
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Fix editor properties vector ratio breaking when an element is set to zero
2024-02-19 10:43:36 +01:00
Rémi Verschelde
8f9147f203
Merge pull request #86644 from TokageItLab/fix-reset-on-save
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Fix some animation state corruptions on activate and reset on save
2024-02-19 10:43:29 +01:00