Commit graph

14737 commits

Author SHA1 Message Date
bruvzg
d8bb4c7163
[macOS] Fix updating editor tab titles in the dock menu. 2023-12-19 13:09:20 +02:00
Aaron Franke
8a407ff82e
Use set_value_no_signal in editor property code 2023-12-18 11:47:03 -06:00
Yuri Sizov
bf8dd73e9d Merge pull request #86280 from Calinou/editor-input-map-editor-action-edit-title
Add input action name to window title in input map editor
2023-12-18 18:18:24 +01:00
Yuri Sizov
8d9c11b72b Merge pull request #86278 from YeldhamDev/filter_scene_tooltip
Fix scene dock search losing its default tooltip after typing an invalid filter
2023-12-18 18:18:20 +01:00
Yuri Sizov
2552821f06 Merge pull request #86044 from KoBeWi/can't_add_if_can't_add
Disable Add button when theme item name is empty
2023-12-18 18:18:09 +01:00
Yuri Sizov
c3ee2b9c52 Merge pull request #86008 from Delsin-Yu/4.2
Correctly free relevant scripts when closing scene tabs
2023-12-18 18:18:05 +01:00
Yuri Sizov
5c848174a3 Merge pull request #84898 from rsubtil/fix_dap_breakpoints_closed_scripts
Fix DAP breakpoints being cleared on closed scripts
2023-12-18 18:17:46 +01:00
Yuri Sizov
644e236e5c Merge pull request #83987 from bruvzg/macos_window_and_help
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-18 18:17:41 +01:00
DE-YU
b37b40ff76 Correctly free relevant scripts when closing scene tabs 2023-12-18 21:41:07 +08:00
Hugo Locurcio
8e2f3191e7
Add input action name to window title in input map editor 2023-12-18 01:42:59 +01:00
Michael Alexsander
589b7b0ed1
Fix scene dock search losing its default tooltip after typing an invalid filter 2023-12-17 20:07:46 -03:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Yuri Sizov
e63f1d4494 Merge pull request #86137 from Maran23/editor-error-metadata
Do not print error when editor meta was not found as it will be reimported anyway after
2023-12-16 17:49:58 +01:00
Yuri Sizov
9cbe3cb451 Merge pull request #83533 from SaracenOne/bezier_edit_mode_fix
Fix setting bezier track handle mode from inspector
2023-12-16 17:49:24 +01:00
Saracen
09a4aa3ce8 Fix setting bezier track handle mode from inspector. 2023-12-14 23:11:47 +00:00
Yuri Sizov
f8a2a91936 Merge pull request #86171 from YuriSizov/editor-what-colors-what-sounds
Fix various issues with the folder color lookup
2023-12-14 21:22:46 +01:00
Yuri Sizov
c3579769d8 Merge pull request #86164 from KoBeWi/stop_select_faking
Properly select the newly duplicated file
2023-12-14 21:22:42 +01:00
Yuri Sizov
a5529f759c Merge pull request #86129 from TheSofox/color-picker-memory
Remember last `color_mode` and `picker_shape` in `ColorPicker`s in the editor
2023-12-14 21:22:39 +01:00
Yuri Sizov
efa8c46fab Fix various issues with the folder color lookup 2023-12-14 20:43:46 +01:00
Marius Hanl
4b8b0803eb Return false when no '.editor.ctex' file exists so that the file will be reimported after and no error is printed 2023-12-14 20:35:49 +01:00
Thaddeus Crews
83ef789745
Replace GDVIRTUAL_CALL with GDVIRTUAL_REQUIRED_CALL where applicable 2023-12-14 13:22:40 -06:00
Sofox
7979412c75 Remember last 'color_mode' and 'picker_shape' in 'ColorPicker's in the editor 2023-12-14 18:57:57 +00:00
kobewi
0ae1241304 Properly select the newly duplicated file 2023-12-14 19:49:11 +01:00
Yuri Sizov
a6c0c90058 Merge pull request #86066 from Wiltof/tilemapPaint
Reset TileMap editor `drag_type` when the toolbar mode is not selected
2023-12-14 17:38:57 +01:00
Yuri Sizov
9d280f8b1c Merge pull request #85879 from berrybus/deselect-audio-effects
Fix permanently selected audio bus effects
2023-12-14 17:38:49 +01:00
Yuri Sizov
4269a57b0c Merge pull request #85387 from jsjtxietian/fix-forward-plus-crash
Use render method from OS instead of project settings in compositor RD
2023-12-14 17:38:43 +01:00
Yuri Sizov
a3024d0395 Merge pull request #85362 from Flavelius/params_copy_paste
Make copy & paste params skip `resource_path`
2023-12-14 17:38:38 +01:00
Yuri Sizov
203c8c31d3 Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Yuri Sizov
8f33b4e83a Merge pull request #84882 from Invertex/select-instance-asset
Add "Show In FileSystem" to the Scene hierarchy right-click
2023-12-14 17:38:30 +01:00
Yuri Sizov
6faa5c6dc4 Merge pull request #84837 from synalice/issue-83366-colored-folders
Fix folder color not showing up in file dialogs
2023-12-14 17:38:24 +01:00
Yuri Sizov
daddb2b469 Merge pull request #84754 from aXu-AP/sprite2dplugin-rect
Add region rect and frames support to Sprite2DPlugin converter
2023-12-14 17:38:19 +01:00
Yuri Sizov
4cf6325aa1 Merge pull request #84660 from groud/better_tileset_polygons
Move tile transforms handling cache to TileData
2023-12-14 17:38:14 +01:00
Yuri Sizov
19f4dfbdfb Merge pull request #83957 from kitbdev/scene-tab-reuse
Only update `EditorSceneTabs` tabs when necessary
2023-12-14 17:38:09 +01:00
wilto938
5a3de5bc30 Reset TileMap editor drag_type by using the _stop_dragging() function when the toolbar mode is not selected 2023-12-14 11:58:36 +01:00
jsjtxietian
453c2246b6 Use render method from OS in compositor RD; Update related UI 2023-12-14 11:38:46 +08:00
bruvzg
0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization. 2023-12-13 23:20:05 +02:00
Nancy Zhang
cf39cc985b Fix unable to deselect audio effects 2023-12-13 12:37:21 -05:00
Gilles Roudière
18fe0bd025 Move tile transforms handling cache to TileData 2023-12-13 17:44:59 +01:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Invertex
59787683a9 Added "Show In FileSystem" right-click option to Scene hierarchy nodes.
-Implemented shared function for focusing FileSystem tab and highlighting the node path.
-Created right-click option that shows up in the Scene-Hierarchy on Nodes that have a file-system source path.
-Created custom icon for this right-click option
-Implemented the shared function and icon for other places that already had this features (Open Node tab, Inspector Resource)

Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2023-12-13 07:43:39 -08:00
Rémi Verschelde
481d04669f
Merge pull request #83329 from detomon/fix-creating-and-updating-plugin-with-dot-in-folder-name
Fix creating and updating plugin with dot in folder name
2023-12-13 10:31:04 +01:00
bruvzg
1a82b5d026
[D3D12] Automatically copy runtime DLLs during export. 2023-12-13 07:48:53 +02:00
Rémi Verschelde
d26a3f1b14
Merge pull request #85807 from rakkarage/import-warning
Add toaster notifications for import warnings.
2023-12-12 10:40:41 +01:00
Rémi Verschelde
7f02f5b71b
Merge pull request #85686 from kevmorg/master
Hide Node dock successfully on undo/redo and deletion
2023-12-12 10:40:16 +01:00
kevmorg
da84489b27
Hide Node dock successfully on undo/redo and deletion
Fixes #84530.
2023-12-12 10:26:05 +01:00
Aaron Franke
52f1b86ebc
Fix referring to ResourceImporterScene static importers via instances 2023-12-11 20:01:39 -06:00
Rémi Verschelde
abaf99d22d
Merge pull request #86031 from YuriSizov/editor-icons-for-groups
Fix theme access in the Groups editor
2023-12-12 00:34:12 +01:00
Rémi Verschelde
e551672c2d
Merge pull request #85922 from Listwon/fix-uid-corruption-on-reimport-80132
Prevent overriding file info of another file when reimport creates extra files
2023-12-12 00:33:25 +01:00
Rémi Verschelde
8f2b5cc109
Merge pull request #82899 from aaronfranke/import-settings-dialogs
Rename ImportSettings dialogs to have "Dialog" in the name
2023-12-12 00:15:59 +01:00
kobewi
fc7cdd5c37 Disable Add button when theme item name is empty 2023-12-11 22:21:36 +01:00
Rémi Verschelde
6882e5042d
i18n: Sync translations with Weblate
(cherry picked from commit 1dee633c91)
2023-12-11 22:10:21 +01:00
Yuri Sizov
0244f8318f Fix theme access in the Groups editor 2023-12-11 14:34:05 +01:00
Mateo Kuruk Miccino
b062f5b6fa
Stop the searching of find in files in folders that have .gdignore 2023-12-08 19:26:06 -03:00
Bartłomiej T. Listwon
aae48ac2b6 Prevent overriding file info of another file when reimport creates files 2023-12-08 22:17:51 +01:00
Yuri Sizov
aec890b496 Merge pull request #81169 from MewPurPur/texture-abstract-icons
Add Texture2D and Texture3D icons
2023-12-08 18:45:48 +01:00
Yuri Sizov
07677f0f51 Merge pull request #85885 from YuriSizov/bench-pressing
Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00
Yuri Sizov
26ba706831 Merge pull request #85845 from YuriSizov/editor-export-hidden-errors
Ensure more export errors are reported to users
2023-12-08 16:59:04 +01:00
Yuri Sizov
9dce1a45a0 Merge pull request #85819 from Malcolmnixon/export-android-build-template
Add option to install android build template for export
2023-12-08 16:58:54 +01:00
Yuri Sizov
7fbaefd244 Merge pull request #85723 from ilyabelow/84609-visual-shader-viewport-texture-error
Add a specific error when creating a ViewportTexture in a Texture2D node
2023-12-08 16:58:39 +01:00
Yuri Sizov
8cb2d20fce Merge pull request #85236 from YuriSizov/editor-flat-remote
Use the flat button style on switches in scene and node docks
2023-12-08 16:58:24 +01:00
Yuri Sizov
959c166866 Merge pull request #83741 from BlueCube3310/path-3d-plugin-optimize
Optimize Path3DGizmo Mesh Generation
2023-12-08 16:58:08 +01:00
Yuri Sizov
2e94be2ea4 Merge pull request #84167 from SaracenOne/cache_mode_replace_fixes
Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
2023-12-08 15:23:13 +01:00
Yuri Sizov
6c86974022 Merge pull request #84122 from kitbdev/fix-dock-visibility
Fix dock visibility issues
2023-12-08 15:23:09 +01:00
Yuri Sizov
0481a0b8b3 Merge pull request #82528 from SaracenOne/path_types
Add support for exporting script classes without a name
2023-12-08 15:22:48 +01:00
Malcolm Nixon
988c1bf298 Add option to install android build template for export
This PR adds a new "--install-android-build-template" command-line option which causes the android build template to be installed before exporting the project.
2023-12-08 09:00:25 -05:00
Yuri Sizov
fc3f40f37d Improve engine startup/shutdown benchmarks
- Add contexts to give a better sense of benchmarked areas.
- Add missing benchmarks and adjust some begin/end points.
- Clean up names.
- Improve Android's internal benchmarks in a similar manner.

Co-authored-by: Fredia Huya-Kouadio <fhuya@meta.com>
2023-12-08 12:53:04 +01:00
kobewi
6e31c413b6 Add descriptions for tile properties 2023-12-07 16:57:34 +01:00
Rémi Verschelde
d5ad37afcd
i18n: Sync translations with Weblate
(cherry picked from commit daeb1c7292)
2023-12-07 11:13:54 +01:00
Yuri Sizov
773b4d7764 Ensure more export errors are reported to users
Also fixes the timing issue when exporting all
presets at the same time, where the error report
would try to appear while the progress dialog
was still visible.
2023-12-06 15:26:07 +01:00
Rémi Verschelde
49f4860ce3
Style: Mark clang-format 16 as supported for pre-commit hook
It only introduced a difference in a .glsl file, which I've worked
around by removing an empty line. This keeps formatting consistent
between clang-format 15 and 16.

Also added a change in the 3-to-4 project converter to fix bogus
formatting in clang-format < 17.
2023-12-06 13:26:53 +01:00
Rakka Rage
35444b28e3 Add toaster notifications for import warning. 2023-12-05 16:25:04 -05:00
MewPurPur
6cdd406c3d Add Texture2D and Texture3D icons 2023-12-05 19:21:04 +02:00
Yuri Sizov
44ec0d19d8 Fix size and visuals of the InputEventConfigurationDialog 2023-12-05 16:05:51 +01:00
Rémi Verschelde
1af8228ced
Merge pull request #85585 from jsjtxietian/fix-svg-invisible
Fix SnapGrid is almost invisble in light theme
2023-12-05 15:15:44 +01:00
aXu-AP
a45db4d616 Fix UV editor not showing polygon correctly
Fix polygon not showing correctly if UVs have been moved around. Show the actual contents of the polygon instead.
2023-12-05 15:38:37 +02:00
Rémi Verschelde
36e033bce8
Merge pull request #85312 from YuriSizov/window-and-the-case-of-an-unexpected-shrinkage
Make sure `Window`'s title is respected before we compute the size
2023-12-05 13:05:23 +01:00
Rémi Verschelde
4bc4817055
Merge pull request #84237 from dalexeev/inspector-fix-array-dict-elem-clearing
Inspector: Fix clearing array/dictionary element with `<Object#null>`
2023-12-05 13:05:14 +01:00
Haoyu Qiu
08b1354b36 Set language encoding flag when using ZIPPacker
When non-ASCII filenames are used, this indicates that the encoding is
UTF-8. Programs like ZIPReader can then parse the filename correctly.
2023-12-05 17:12:12 +08:00
Danil Alexeev
ed86c33002
Inspector: Fix clearing array/dictionary element with <Object#null> 2023-12-05 08:47:19 +03:00
Rémi Verschelde
6c7d43822c
Merge pull request #85745 from YuriSizov/editor-obey-the-theme-overlord
Fix theme application in various editor dialogs
2023-12-04 23:21:58 +01:00
Rémi Verschelde
6cfb3f61f2
Merge pull request #85556 from bs-mwoerner/wav-import-fix
Fix importing WAV files with odd chunk sizes
2023-12-04 23:19:34 +01:00
Rémi Verschelde
3e7cc5ec32
Merge pull request #85271 from YuriSizov/core-check-please!
Correctly check scripts that must inherit `EditorPlugin`
2023-12-04 23:12:24 +01:00
Rémi Verschelde
a8bc207252
Merge pull request #85181 from TheSofox/reparent-container-undo-fix
Restored Control properties when you undo a parenting of a Control to a Container
2023-12-04 23:10:51 +01:00
Rémi Verschelde
beb454c528
Merge pull request #85087 from EelisOtsamo/fix_scene_drag_and_drop
Fix issue with 3D scene drag and drop preview node
2023-12-04 23:10:01 +01:00
Rémi Verschelde
ff151bb9aa
Merge pull request #85061 from SaracenOne/imported_slices_fix
Fix imported track flag on sliced animations.
2023-12-04 23:09:37 +01:00
Rémi Verschelde
764e468066
Merge pull request #84933 from Calinou/editor-multimesh-populate-fix-node-type
Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
2023-12-04 23:07:58 +01:00
Rémi Verschelde
8b3ba7e074
Merge pull request #84891 from Calinou/editor-particles-generate-emission-fix-node-type
Only allow MeshInstance3D-based nodes in particles emission shape node selector
2023-12-04 23:07:34 +01:00
Rémi Verschelde
be585ac644
Merge pull request #84594 from reduz/default-commented-light-shader
Comment the shader template light function by default
2023-12-04 23:04:50 +01:00
Rémi Verschelde
2b913cc84a
Merge pull request #84520 from Jordyfel/just-another-move-bug
Fix errors on file rename or move in the Filesystem Dock
2023-12-04 23:04:00 +01:00
Rémi Verschelde
98882f1c69
Merge pull request #84310 from timothyqiu/dnd
Allow dragging editable children
2023-12-04 23:02:45 +01:00
Rémi Verschelde
9108445eca
Merge pull request #84076 from aXu-AP/uv-editor-texture-transform
Fix UV editor not using texture transform
2023-12-04 23:00:54 +01:00
Michael Wörner
29810376b8 Fixed reading WAV files with odd chunk sizes.
These require a padding byte not included in the chunk size.
2023-12-04 20:01:34 +01:00
Yuri Sizov
01888ae7ab Fix theme application in various editor dialogs
99% of the time we shouldn't rely on the signal, we
should use the notification instead. I left some comments
in places where I couldn't quickly improve the code.
2023-12-04 13:18:48 +01:00
ilyabelow
429f24e665 Add a specific error when creating a ViewportTexture in a Texture2D node in a Visual Shader 2023-12-04 15:16:43 +04:00
jsjtxietian
926e22d2ab Fix SnapGrid is almost invisble in light theme 2023-12-01 18:51:45 +08:00
Steve Tibbett
86db8f921d Fix for Cmd-B conflict on macOS, where Cmd-B was
both "Build Project" and "Go to Next Bookmark".
2023-11-30 06:58:52 -05:00
Yuri Sizov
3a67eb2675 Disable a prohibitively slow code branch when reparenting nodes 2023-11-29 17:39:39 +01:00
Rémi Verschelde
c17d73f140
i18n: Sync translations with Weblate 2023-11-29 17:21:35 +01:00
kobewi
c5b742a06b Improve Control hiding in PluginConfigDialog 2023-11-28 14:59:34 +01:00
BleedingXiko
971b0a7bda
fix typo in tile_map_editor.cpp 2023-11-27 16:40:38 -08:00
bruvzg
27ca31f359 [Editor] Save and restore previous window mode when toggling full-screen. 2023-11-27 12:44:30 +02:00
Aaron Franke
a8dc34b8f0
Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
kobewi
3517ab5627 Fix custom type icon sizes in animation tracks 2023-11-25 23:41:25 +01:00
Flavelius
d9e3acece2 Make Copy->paste Params skip resource_path
Resource path should not be attempted to be taken over, as that's not intended for copy-paste and fails anyway, but this results in the whole paste operation failing as well
2023-11-25 22:35:51 +01:00
Yuri Sizov
d9677be0ca Make sure Window's title is respected before we compute the size
Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
2023-11-24 16:31:41 +01:00
oeelis
834ccb9698 Fix issue with 3D scene drag and drop preview node 2023-11-24 15:44:51 +02:00
Yuri Sizov
bc1949d797 Correctly check scripts that must inherit EditorPlugin
Also updates some error messages related to this kind of check
across the codebase.
2023-11-23 16:24:43 +01:00
clayjohn
549a83eee2 Suppress surface upgrade warnings when showing SurfaceUpgradeTool warning
Also ensure the EditorProgress dialogue shows correct numbers
2023-11-22 15:35:50 -07:00
Rémi Verschelde
fa4a65387e
Merge pull request #85227 from KoBeWi/when_two_IDs_fight_the_editor_suffers
Fix crash caused by conflicting menu option IDs
2023-11-22 21:57:14 +01:00
Yuri Sizov
b1d6e336ea Use the flat button style on switches in scene and node docks 2023-11-22 20:10:35 +01:00
Yuri Sizov
10b70e2498 Rework the surface upgrade tool to inform users without blocking
This removes the immediate confirmation dialog and insteads prints the
message to the editor log (and it also appears as a toast). The immediate dialog
is a devil's plaything, and it cannot be used in this scenario (if it can be used
anywhere at all). The condition that triggers the SUT can happen during any
attempt by the rendering server to read a mesh. This means it will conflict
with a number of editor processes, like loading, importing, preview
generation, export, CLI mode, etc.

So while this is less on the nose as far as informing users goes, it's also
our best option to use the log and the toaster.
2023-11-22 19:03:14 +01:00
kobewi
c6fec68a3e Fix crash caused by conflicting menu option IDs 2023-11-22 17:28:40 +01:00
David Snopek
ce488930ea Remove GI methods in parentheses from light baking options 2023-11-22 08:42:40 -06:00
Rémi Verschelde
a34814b0b6
Merge pull request #85205 from jsjtxietian/grab-focus
Set some window in visual shader editor to be exclusive
2023-11-22 13:59:50 +01:00
Rémi Verschelde
ca245295ae
Merge pull request #85193 from TokageItLab/fix-seek-mixer
Fix seeking bug in AnimationPlayerEditor
2023-11-22 13:59:45 +01:00
Rémi Verschelde
51bca1b586
Merge pull request #85154 from KoBeWi/yo_dawg_I_heard_you_like_saving_scen-JUST_STOP_IT
Avoid saving scene while already saving the scene
2023-11-22 13:59:37 +01:00
jsjtxietian
b7ba667dcf Set some window in visual shader editor to be exclusive 2023-11-22 17:58:18 +08:00
Sofox
5614e6d61c Restored Control layout properties you undo a parenting of a Control to a Container 2023-11-22 09:37:17 +00:00
Silc Lizard (Tokage) Renew
21833f3dfd Fix seeking bug in AnimationPlayerEditor 2023-11-22 06:43:26 +09:00
Rémi Verschelde
7022271291
i18n: Sync translations with Weblate 2023-11-21 16:08:36 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
Rémi Verschelde
fa259a77cd
Codestyle: Fix some comment issues 2023-11-21 15:26:53 +01:00
Rémi Verschelde
9c0692f30e
Merge pull request #85169 from jsjtxietian/fix-project-name-overriden
Fix project name being overwritten everytime `show_dialog` is called
2023-11-21 15:06:55 +01:00
jsjtxietian
b8d7a43f73 Fix project name being overwrite everytime show_dialog is called 2023-11-21 19:50:01 +08:00
kobewi
d84ba48d8f Avoid saving scene while already saving the scene 2023-11-20 21:57:21 +01:00
kobewi
2c72558ad0 Add Save As... option to EditorResourcePicker 2023-11-20 21:05:17 +01:00
Yuri Sizov
fdaee9ee89 Prevent the surface upgrade tool from running during export
Also add an explicit way to trigger the tool manually
at user's will.
2023-11-20 15:36:45 +01:00
Hugo Locurcio
c6a16b176e
Only allow MeshInstance3D-based nodes in particles emission shape node selector
This applies to both GPUParticles3D and CPUParticles3D, as
CPUParticles3DEditor inherits from GPUParticles3DEditorBase.
2023-11-19 11:22:51 +01:00
Saracen
57f1e5dcdc Fix imported track flag on sliced animations. 2023-11-18 15:36:33 +00:00
Pedro J. Estébanez
fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Rakka Rage
58c9e341f1 Fix asset importer conflicted indeterminate state. 2023-11-17 19:58:18 -05:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction. 2023-11-17 14:56:45 +02:00
Rémi Verschelde
80e1672836
i18n: Sync translations with Weblate 2023-11-16 17:38:43 +01:00
Rémi Verschelde
b049ac43ba
Merge pull request #84927 from bruvzg/macos_ext_frame_upd
[macOS] Process events before changing title style to update window frame.
2023-11-16 14:52:28 +01:00
Marcin Nowak
561fcf54a4 Fix #82756: Save branch as scene saves children without owner set 2023-11-16 01:14:04 +01:00
Saracen
f392a9c4f8 Fix CACHE_MODE_REPLACE 2023-11-15 18:55:20 +00:00
Stanislav Labzyuk
ff8797e980 Implement disabled state for Checkbox in Tree 2023-11-15 17:13:34 +01:00
Rémi Verschelde
cc135c5821
Merge pull request #84931 from YuriSizov/editor-hot-topic-hot-keys
Make script/shader editor save shortcuts unique again
2023-11-15 14:32:22 +01:00
Rémi Verschelde
d89c5313a5
Merge pull request #83290 from trollodel/move_progress_dialog_on_open
Keep focus on floating window when showing ProgressDialog
2023-11-15 14:32:07 +01:00
Yuri Sizov
0f5a14c397 Make script/shader editor save shortcuts unique again 2023-11-15 14:10:12 +01:00
Rémi Verschelde
6d47eff457
Merge pull request #83104 from jsjtxietian/fix-crash-when-reimport-animation-while-playing
Fix editor crash when re-importing GLTF while animation is playing
2023-11-15 13:15:54 +01:00
Hugo Locurcio
dc3194f668
Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog 2023-11-15 12:24:11 +01:00
bruvzg
c64c1053e9
[macOS] Process events before changing title style to update window frame. 2023-11-15 09:33:23 +02:00
jsjtxietian
4680ced5fa support updating tooltip after editor description change 2023-11-15 14:27:49 +08:00
jsjtxietian
3c10493d0b Fix Editor crash when re-importing GLTF while animation is playing 2023-11-15 11:13:42 +08:00
Rémi Verschelde
6197f0952b
Merge pull request #84872 from alesliehughes/res_import_scene
Fix Resource Importer use after free
2023-11-14 23:30:53 +01:00
Ricardo Subtil
760ff2e933 Fix DAP breakpoints being cleared on closed scripts 2023-11-14 16:51:38 +00:00
Ricardo Subtil
485342408b Prevent race condition on initial breakpoints from DAP 2023-11-14 15:56:03 +00:00
Rémi Verschelde
ff5ac866e8
Donors: Change tiers to match Dev Fund, sync latest data
The new list includes all donors listed on fund.godotengine.org,
together with the ones still on Patreon on matching tiers.

We haven't yet updated Patreon tiers to match the Dev Fund, so donors
who used to be listed under "Silver donors" are now grandfathered under
the "Gold members" category from the Dev Fund.
2023-11-14 15:40:44 +01:00
Nikita Krasnov
0d6300d269 Fix folder color not showing up in file dialogs 2023-11-14 17:17:10 +03:00
Alistair Leslie-Hughes
b0e0615075 Fix Resource Importer use after free 2023-11-14 16:39:41 +11:00
Rémi Verschelde
85ecb853cf
Merge pull request #83652 from KoBeWi/PROPERTY_HINT_DOC_IS_FULL
Fill remaining global scope constant descriptions
2023-11-14 00:02:58 +01:00
kobewi
da55c06322 Save scene when saving built-in resource 2023-11-13 16:34:17 +01:00
kobewi
4296f0a771 Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
Rémi Verschelde
4123f1371f
Merge pull request #84797 from akien-mga/silence-warning-about-skipping-dirs-with-godot-project
Remove EditorFileDialog warning when skipping project directories
2023-11-12 23:00:54 +01:00
Rémi Verschelde
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Rémi Verschelde
e03f47cb7c
Remove EditorFileDialog warning when skipping project directories
We might need better UX to handle this in EditorFileDialog, showing the
directories as greyed out with a tooltip, but for now this silences a warning
that users have no control over.

We keep the warning only in the initial project scan.
2023-11-12 19:05:05 +01:00
Rémi Verschelde
d443f127ef
Merge pull request #83708 from Guilhermev25/shaders-renames
Fix wrong shader rename
2023-11-12 16:57:00 +01:00
Rémi Verschelde
3e23755d24
Merge pull request #83430 from RandomShaper/fix_onion_audio
Fix onion skinning internals activating audio/method/animation tracks
2023-11-12 16:56:30 +01:00
Rémi Verschelde
87ba798cba
Merge pull request #84779 from m4gr3d/keep_android_build_window_open_on_failure
Preserve the output from the gradle build command
2023-11-12 12:15:54 +01:00
Fredia Huya-Kouadio
136b7f9c52
Preserve the output from the gradle build command
Updates `EditorNode#execute_and_show_output(...)` to return the output of the executed command.
2023-11-12 12:07:04 +01:00
Rémi Verschelde
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
Cerno_b
9a684cf199 Clarify description of "group selected" 2023-11-12 10:53:44 +01:00
aXu-AP
cb88108d9f Readd rect support for Sprite2DPlugin converter
Readds support for rects for sprite to mesh/polygon converter.
Adds support for conversion from animation frame.
Fixes converter not taking offset into account.
Fixes 1 pixel shift when converting flipped sprites.
2023-11-12 11:49:37 +02:00
Rémi Verschelde
4e867b5835
Merge pull request #84762 from timothyqiu/snap-mode
Fix texture region editor not selecting restored snap mode
2023-11-11 23:06:24 +01:00
Rémi Verschelde
97a102caf6
Merge pull request #84052 from SaracenOne/animtree_readonly_context
Unpress buttons in AnimationTree when switching to read-only mode.
2023-11-11 23:05:37 +01:00
Haoyu Qiu
64fb22e17b Fix texture region editor not selecting restored snap mode 2023-11-12 01:41:51 +08:00
Rémi Verschelde
848f93f989
Merge pull request #84716 from YuriSizov/3d-resource-previews-are-out-to-get-you
Abort threaded preview generators on exit
2023-11-10 21:56:10 +01:00
Rémi Verschelde
96fa86f9a0
Merge pull request #84557 from TheSofox/undo-history-sync-fix
Fix for stopping the Undo History being desynchronised from actual Undo queue
2023-11-10 21:55:46 +01:00
Rémi Verschelde
bdd9034ad0
i18n: Sync translations with Weblate 2023-11-10 16:30:40 +01:00
Yuri Sizov
e90ea87b42 Abort threaded preview generators on exit 2023-11-10 15:31:43 +01:00
Sofox
662522ae5a Fix for stopping the Undo History being desynchronised from actual Undo queue. 2023-11-10 13:04:12 +00:00
Jordyfel
76c7190d21 Fix errors on file rename or move in the Filesystem Dock 2023-11-10 14:09:21 +02:00
Rémi Verschelde
8c53a72a49
Merge pull request #84661 from Sauermann/fix-cursor-in-advanced-importer
Fix stuck cursor in Advanced Scene Importer
2023-11-10 10:45:43 +01:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
Rémi Verschelde
38c3e5aae9
Merge pull request #82956 from Chtau/GDScript-external-Editor-Engine-crash
Fixes internal Script Editor crash with External Editor active
2023-11-10 10:43:58 +01:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks. 2023-11-09 20:04:40 +02:00
Rémi Verschelde
75d27e3893
Merge pull request #79832 from DarkMessiah/fix-autoload-settings
Fix undo methods for DELETE in EditorAutoloadSettings
2023-11-09 18:06:28 +01:00
kobewi
aff49d3a76 Fix missing arrows in integer vector properties 2023-11-09 17:35:15 +01:00
Markus Sauermann
75b4ea05a4 Fix stuck cursor in Advanced Scene Importer
Display an Arrow mouse cursor, while the mouse is moved within the
`SubViewportContainer` of the Advanced Scene Importer.
2023-11-09 12:50:13 +01:00
Rémi Verschelde
d1381bbca2
Merge pull request #84625 from KoBeWi/yeet_sprite_node()
Remove AnimatedSprite pointer when clearing editor
2023-11-09 11:48:12 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
432c75d6af
Merge pull request #83081 from Rindbee/fix-wrong-split
Fix `EditorFileSystemDirectory::get_file_deps()` may return wrong result
2023-11-09 11:45:21 +01:00
Rémi Verschelde
e5bacbc471
Merge pull request #84628 from KoBeWi/no_meta_only_path
Don't store shader edit path in metadata
2023-11-08 19:18:55 +01:00
kobewi
9c810ef061 Don't store shader edit path in metadata 2023-11-08 19:14:16 +01:00
kobewi
55f7d493ee Remove AnimatedSprite pointer when clearing editor 2023-11-08 18:09:42 +01:00
Yuri Sizov
b04b546092 Fix node names of submenu items across the editor
Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
Yuri Sizov
e7dba3b064 Correctly set up shortcut context in the shader editor 2023-11-08 13:07:31 +01:00
Saracen
7559eb1667 Script path type support in editor:
Allow script path type hints to be used in drag and drop
and scene tree popup.
2023-11-08 00:18:40 +00:00
Juan Linietsky
c430ff2396 Comment the shader template light function by default
This is a minor usability tweak.

The light functions replace the default ones, so even if empty
they will avoid the current shader to have proper lighting and
users will have no idea why.

Code was changed to have the shader function commented by default,
indicating that uncommenting replaces the default function.
2023-11-07 23:20:45 +01:00
aXu-AP
1ee4aa11b6 Add zoom controls to Sprite2DPlugin 2023-11-07 20:30:33 +02:00
Michael Alexsander
0f37ee8e9a
Allow to load multiple animation/libraries at once in the animation manager 2023-11-07 11:00:45 -03:00
Yuri Sizov
3e7f638d7b Merge pull request #84570 from clayjohn/editor-headless-scan
Scan the filesystem in the first frame when using headless mode
2023-11-07 12:54:41 +01:00
Yuri Sizov
a956f2f21c Merge pull request #84551 from KoBeWi/manage_animations_like_a_proper_human_being
Change AnimationLibEditor's mixer to actual Mixer
2023-11-07 12:54:38 +01:00
clayjohn
95fbb2ecb2 Scan the filesystem in the first frame when using headless mode 2023-11-07 10:46:56 +01:00
Hugo Locurcio
079f1c8ead
Display a revert icon on ColorPicker's old sample
This denotes that the color can be clicked to revert to the old color.
2023-11-07 10:04:39 +01:00
kobewi
01bd005a1f Change AnimationLibEditor's mixer to actual Mixer 2023-11-06 23:27:44 +01:00
Nikita Krasnov
c0a18e17ba Fix pressing Enter being ignored in "Create Shader" dialogue 2023-11-06 19:20:18 +03:00
Juan Manuel Costello
aa2522edcd Fix material drop 2023-11-06 12:57:19 -03:00
Yuri Sizov
14cc639bc3 Merge pull request #81018 from jsjtxietian/return-use-friendly-info-in-scriptStackVariable-serialize
Fix `_get_debug_tooltip` crash if tooltip string is too large
2023-11-06 15:43:21 +01:00
Yuri Sizov
fae8ace6fb Merge pull request #84361 from YuriSizov/editor-fix-sprite2d-regional-issues
Prevent crash and error spam related to Sprite2D with a region
2023-11-06 13:23:11 +01:00
Yuri Sizov
3c68ab679a Merge pull request #84271 from aaronfranke/gltf-compat-version
Implement glTF compat version system for files from older Godot versions
2023-11-06 13:23:07 +01:00
Yuri Sizov
8b11ae9cf5 Merge pull request #83596 from SaracenOne/node_copy_paste_fix
Fix ownership bugs in node copy and pasting.
2023-11-06 13:23:03 +01:00
Yuri Sizov
a8bcbff59f Merge pull request #82133 from MewPurPur/svg-tweaks
Optimize and tweak some SVGs, improve consistency between icons, and fix broken masks in light mode
2023-11-06 13:22:59 +01:00
jsjtxietian
155d738163 Fix _get_debug_tooltip will crash if tooltip string is too large 2023-11-06 20:09:17 +08:00
jsjtxietian
8f6e8ef0d7 clean unnecessay copy detected by clang-tidy 2023-11-06 16:22:32 +08:00
Saracen
26576cc210 Fix ownership bugs in node copy and pasting. 2023-11-04 20:14:09 +00:00
MewPurPur
03d1830176 Optimize, tweak, improve consistency in SVG icons, and fix masks in light mode 2023-11-04 17:36:18 +02:00
Yuri Sizov
111a5e90da Prevent crash and error spam related to Sprite2D with a region 2023-11-04 13:03:28 +01:00
Aaron Franke
58076b9ccb
Implement glTF compat version system for files from older Godot versions 2023-11-03 12:07:25 -05:00
Yuri Sizov
5ee983188d Merge pull request #84404 from MewPurPur/engine-config-old-icon-convention
Fix engine configuration icons using old convention
2023-11-03 12:52:37 +01:00
Yuri Sizov
64705bc3af Merge pull request #84374 from AThousandShips/format_fix
Fix inverted condition when unwrapping lightmap
2023-11-03 12:52:28 +01:00
Yuri Sizov
c929f79f99 Merge pull request #84282 from SaracenOne/animation_rename
Fix perform_node_renames handling of AnimationMixers track paths
2023-11-03 12:52:24 +01:00
Yuri Sizov
330d22e99a Merge pull request #84217 from SaracenOne/fix_filesystem_rename_crash
Fix file rename crash after toggling split mode.
2023-11-03 12:52:20 +01:00
Yuri Sizov
802813d8f9 Merge pull request #83036 from jsjtxietian/move-animation-slice-processing-to-_post_fix_animations
Move animation slice processing to `_post_fix_animations`
2023-11-03 12:52:08 +01:00
MewPurPur
e0399689f4 Fix engine configuration icons using old convention 2023-11-03 12:50:12 +02:00
Saracen
4f0790a214 Fix perform_node_renames handling of AnimationMixers track paths 2023-11-02 21:38:32 +00:00
Saracen
7fea0cef4c Fix file rename crash after toggling split mode. 2023-11-02 21:29:01 +00:00
Yuri Sizov
b733901e9e Merge pull request #84354 from RandomShaper/gdext_no_cache_doc
Polish & fix editor help cache generation
2023-11-02 20:34:22 +01:00
A Thousand Ships
2cb94fa362 Fix inverted condition when unwrapping lightmap 2023-11-02 18:33:58 +01:00
Pedro J. Estébanez
a1d8fc1af9 Polish & fix editor help cache generation
- Isolated the generation of extensions's docs. They're now not cached and refreshed as needed.
- Removed superfluous sorting of the class list.
- Removed some superfluous/unused elements.
- Renamed some items for clarity.
2023-11-02 13:46:37 +01:00
Rémi Verschelde
44a54f4500
Merge pull request #84252 from clayjohn/ensure_tangents
Enhance checks and user experience around tangent arrays in meshes.
2023-11-02 09:11:32 +01:00
Rémi Verschelde
64bb27aefd
Merge pull request #83600 from jsjtxietian/make-translation-import-more-robust
Make translation importer skip not-supported lang tag, make it more robust
2023-11-02 09:11:00 +01:00
clayjohn
d1043a5f93 Enhance checks and user experience around tangents.
Ensure `ensure_tangents` option actually creates tangent array. Even if it is just a dummy array.

Allow mesh to generate its own tangents when using compression. This allows users to compress meshes without tangents.

Warn users if they are trying to read from tangents without providing tangents.
2023-11-01 22:40:42 +01:00
Rémi Verschelde
98baac7172
Merge pull request #84200 from clayjohn/surface-upgrade-tool-rework
Overhaul the SurfaceUpgradeTool
2023-11-01 22:32:09 +01:00
Haoyu Qiu
3f00d713b8 Allow dragging editable children
But not allow dropping inside the scene tree editor.
2023-11-01 23:54:38 +08:00
clayjohn
be386e1876 Overhaul the SurfaceUpgradeTool
This defers the update to a fresh restart of the editor (to ensure we aren't mid way through loading scenes anymore.

It also ensures that the popup can't be used by multiple threads at once

Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-11-01 15:32:54 +01:00
Rémi Verschelde
b797f6cb83
Merge pull request #84302 from YuriSizov/editor-forget-about-file-dialogs-willya
Disconnect `EditorNode` from file dialogs on destruction
2023-11-01 15:13:18 +01:00
Rémi Verschelde
2d64e52b08
Merge pull request #84296 from bruvzg/ver_validate
[Export] Improve app / file version validation.
2023-11-01 15:12:07 +01:00
Rémi Verschelde
8a403e7432
Merge pull request #84291 from jsjtxietian/fix-import-default-save-failed
Fix press save in Import Defaults did not save the changed setting
2023-11-01 15:11:43 +01:00
Yuri Sizov
8c39a2d169 Disconnect EditorNode from file dialogs on destruction 2023-11-01 13:01:28 +01:00
bruvzg
a0bd5f8568
[Export] Improve app / file version validation. 2023-11-01 11:25:44 +02:00
jsjtxietian
255db4df68 Fix press save in Import Defaults did not save the changed setting 2023-11-01 15:45:51 +08:00
Hayden Leete
887fd08260 preserve inspector focus when opening script 2023-11-01 18:19:27 +13:00
Rémi Verschelde
8fc215893a
Merge pull request #84257 from KoBeWi/eradicate_folding_2-coiled_agony_returns_under_moonlight
Make remote inspector groups not foldable
2023-10-31 20:16:40 +01:00
Rémi Verschelde
7c2acfdf17
Merge pull request #84208 from YuriSizov/editor-animation-that-pops
Avoid popping up dialogs excessively in the Animation editor
2023-10-31 20:16:16 +01:00
Rémi Verschelde
f1f92bdb30
Merge pull request #84049 from kleonc/node3d-editor-plugin-snapping
Fix some `Node3DEditor` snapping issues
2023-10-31 20:15:30 +01:00
aXu-AP
414d84b159 Fix nodes being deselected upon reparenting 2023-10-31 21:15:04 +02:00
kobewi
a92ed50777 Make remote inspector groups not foldable 2023-10-31 17:29:53 +01:00
Rémi Verschelde
6271f91a8f
Merge pull request #84218 from SaracenOne/naming_conflict_crash
Fix crash on rename collision in thumbnail grid
2023-10-31 13:46:38 +01:00
Yuri Sizov
60355889f8 Avoid popping up dialogs excessively in the Animation editor 2023-10-31 11:54:02 +01:00
Saracen
c640018b88 Fix crash on rename collision in thumbnail grid 2023-10-30 22:52:12 +00:00
Rémi Verschelde
ec5bfbd176
Merge pull request #82707 from BrianMacIntosh/find-highlight-fix
Search terms are now highlighted when the bar opens with a selection.
2023-10-30 23:17:45 +01:00
Rémi Verschelde
ca6b404739
Merge pull request #79725 from Calinou/editor-export-mode-clarify-heading
Improve headings for the export mode in the Export dialog
2023-10-30 23:16:54 +01:00
Brian MacIntosh
0d7db935aa Search terms are now highlighted when the bar opens with a selection.
This is achieved by triggering a search when the bar opens. This is slightly inefficient but cleanly updates everything that's dependent on the search and reduces code duplication.
2023-10-30 10:21:25 -07:00
Rémi Verschelde
8f0b742a9a
Merge pull request #83576 from raulsntos/fix-80883
Enable new addon after hiding ProjectSettings
2023-10-30 17:47:23 +01:00
Rémi Verschelde
dcde5ba25a
Merge pull request #84129 from SaracenOne/better_warning_for_track_hint_fail
Add descriptive warning for animation track hint fails.
2023-10-30 16:27:03 +01:00
Rémi Verschelde
55fca13dc5
Merge pull request #82570 from 100gold/preprocessor_in_vshader_editor
Add preprocessor pass on visual shader when showing generated code
2023-10-30 16:25:51 +01:00
Rémi Verschelde
a7c81f4275
Merge pull request #73981 from stmSi/fix-filter-files-shortcut-input-not-handling
Fix Filter Files shortcut input is not properly handled
2023-10-30 16:25:24 +01:00
kit
a2674463fa fix dock visibility issues 2023-10-30 10:52:07 -04:00
Saracen
8db9884dd5 Add descriptive warning for animation track hint fails. 2023-10-30 14:34:15 +00:00
Rémi Verschelde
030dcedf93
Merge pull request #84170 from SaracenOne/update_anim_timeline_label
Fix AnimationTimeline time not updating when dragged.
2023-10-30 13:57:16 +01:00
Rémi Verschelde
e2c79bcb95
Merge pull request #82471 from SaracenOne/recache_bone_attachment
Reimport bone attachment fixes
2023-10-30 10:18:00 +01:00
Saracen
d9950e2370 Fix AnimationTimeline time not updating when dragged. 2023-10-30 01:59:54 +00:00
100gold
0486d40f14 Add preprocessor pass on visual shader when showing generated code 2023-10-29 19:12:08 +03:00
Rémi Verschelde
b096174259
Merge pull request #84064 from jsjtxietian/fix-save-in-text-shader-editor-pass-through
Add save shortcut for text shader editor to prevent it propagating to scene
2023-10-28 18:35:21 +02:00
Rémi Verschelde
dc3a643541
Merge pull request #83934 from KoBeWi/give_back_animations_to_animation_editor
Fix animation track paths updated by scene dock
2023-10-28 18:34:10 +02:00
Rémi Verschelde
e7a25b262c
Merge pull request #83370 from SaracenOne/unique_name_subscene
Remove toggling of unique names in subscenes
2023-10-28 18:33:42 +02:00
Jonathan Nicholl
1419eefcc6 Allow changing keys for imported AnimationLibraries in the editor 2023-10-28 08:35:01 -04:00
Rémi Verschelde
ba1bd6fc15
Merge pull request #84077 from KoBeWi/this_path_is_valid_change_my_mind
Ignore path error for built-in scripts/shaders
2023-10-28 12:32:01 +02:00
Rémi Verschelde
b6c941fe9c
Merge pull request #83822 from jsjtxietian/fix-can-not-uncomment-in-text-shader-editor
Fix unable to uncomment code in text shader editor
2023-10-28 12:31:14 +02:00
Rémi Verschelde
fe64786a91
Merge pull request #83498 from SaracenOne/mesh_unwrap_rules
Mesh instance UV2 unwrapping improvements
2023-10-28 12:30:22 +02:00
Saracen
e865bad06a Mesh instance UV2 unwrapping improvements:
Enforce foreign resource modification rules.
Add more helpful error handling for ArrayMesh unwrapping.
2023-10-28 03:04:15 +01:00
Saracen
29c2615352 Remove toggling of unique names in subscenes 2023-10-28 02:55:45 +01:00
kobewi
a7fa34db1d Ignore path error for built-in scripts/shaders 2023-10-27 21:49:34 +02:00
Saracen
4b671eec0e Reimport bone attachment fixes:
Assign bone_idx to GLTF importer to fix serialization.
Notifies Skeletons and BoneAttachments when reimporting.
Removes usage of NOTIFICATION_NODE_RECACHE_REQUESTED
2023-10-27 20:34:01 +01:00
aXu-AP
d7e5c25e4a Fix UV editor not using texture transform 2023-10-27 22:33:37 +03:00
aXu-AP
aa3568b8dd Fix 2D bone weight editor not accounting for offset
Skeleton was shown in wrong place in Polygon2D UV editor's bone painting mode.
2023-10-27 20:37:23 +03:00
jsjtxietian
775adc0a6d Add save shortcut for text shader editor to prevent it propagated to scene
when hit ctrl s in the shader editor
2023-10-28 00:53:03 +08:00
Rémi Verschelde
b662d232a2
Merge pull request #84055 from smix8/navobstacle_editor
Fix NavigationObstacle3DEditor parenting error
2023-10-27 17:46:11 +02:00
Rémi Verschelde
a725e847ea
Merge pull request #83868 from KoBeWi/−5_just_because
Remove margins from editor scrollbars
2023-10-27 17:45:20 +02:00
smix8
e8caa0aa92 Fix NavigationObstacle3DEditor parenting error
Fixes NavigationObstacle3DEditor parenting error.
2023-10-27 15:43:28 +02:00
Saracen
0e545d9e88 Unpress buttons in AnimationTree when switching to read-only mode. 2023-10-27 13:39:08 +01:00
Rémi Verschelde
ba79e53dd0
Merge pull request #84048 from SaracenOne/extra_readonly_info
Add read-only info to resource embedded in other scenes.
2023-10-27 13:33:53 +02:00
Rémi Verschelde
ac864d67d0
Merge pull request #84011 from YuriSizov/editor-limit-icon-sizes-in-more-hidden-places
Limit custom icons size in various editor widgets
2023-10-27 13:33:03 +02:00
Saracen
ada1f66fc1 Add read-only info to resource embedded in other scenes. 2023-10-27 12:01:22 +01:00
kleonc
74a35526e0 Fix some Node3DEditor snapping issues 2023-10-27 13:00:49 +02:00
Rémi Verschelde
dd74ffde95
Merge pull request #84022 from SaracenOne/validate_renames
Add foreign validation warning for rename actions.
2023-10-27 11:39:20 +02:00
Rémi Verschelde
d88ef223e3
Merge pull request #82853 from KoBeWi/line_surgery
Prioritize points in polygon editor hover
2023-10-27 11:36:09 +02:00
Rémi Verschelde
8919d1c2b5
Merge pull request #82806 from Vilcrow/fix-ensure-selected-visible
Fix checking the visibility condition of selected file in the Godot editor's dock
2023-10-27 11:35:40 +02:00
Saracen
5deff6c2dd Add foreign validation warning for rename actions. 2023-10-26 22:14:48 +01:00
Yuri Sizov
6e20c78c20 Limit custom icons size in various editor widgets 2023-10-26 17:56:09 +02:00
kit
473c209fcd Only update EditorSceneTabs tabs when necessary 2023-10-26 11:13:39 -04:00
kobewi
7cffb30254 Prioritize points in polygon editor hover 2023-10-26 16:03:55 +02:00
Rémi Verschelde
80e5484a82
Merge pull request #83941 from Jordyfel/hashset-not-vector
Use Hashset for dependency list when moving
2023-10-26 16:01:21 +02:00
Rémi Verschelde
4f138db264
Merge pull request #83764 from timothyqiu/suffix-only
Fix infinite loop when importing 3D object named "-colonly"
2023-10-26 16:00:08 +02:00
Rémi Verschelde
34b1c0e40b
Merge pull request #83487 from KoBeWi/crash_that_does_not_exist
Prevent crash when creating custom file tooltip
2023-10-26 15:59:19 +02:00
Rémi Verschelde
346459e9fb
Merge pull request #83986 from SaracenOne/skeleton_bones_renamed_check
Add method check for `_notify_skeleton_bones_renamed`.
2023-10-26 12:10:32 +02:00
Saracen
d0e5bff542 Add method check for _notify_skeleton_bones_renamed. 2023-10-26 10:22:59 +01:00
Rémi Verschelde
53a894e520
Merge pull request #83964 from SaracenOne/skeleton_reimport_crashfix
Fix crash when reimporting with Skeleton3D selected.
2023-10-26 09:00:45 +02:00
Rémi Verschelde
27679dbfa4
Merge pull request #83937 from Jordyfel/potential-crash-on-move
Fix potential crash on failed move
2023-10-26 08:59:10 +02:00
Rémi Verschelde
9f20a4a391
Merge pull request #81510 from garychia/unedit_created_script
SceneTreeDock: Avoid changing the currently edited object when attaching a script
2023-10-26 08:57:01 +02:00
S.V.I. Vilcrow
1ec2272e0b Fix checking the visibility condition of selected file in the Godot editor's dock. 2023-10-25 23:13:18 +03:00
Saracen
ed083a9fbe Fix crash when reimporting with Skeleton3D selected. 2023-10-25 21:10:57 +01:00
Jordyfel
50b7387a3f Use Hashset for dependency list when moving 2023-10-25 21:05:53 +03:00
J. N. Witch
d832f62a01 Introduce a "Gizmos" submenu for toggling visibility of gizmos in 2D editor
instead of standalone checkboxes like "Show Group And Lock Gizmos".

Add option to toggle visibility of Position gizmos.
2023-10-25 12:41:37 +00:00
Jordyfel
85144f0cd1 Fix potential crash on failed move. 2023-10-25 14:52:34 +03:00
kobewi
294ce2d2a7 Fix animation track paths updated by scene dock 2023-10-25 12:34:50 +02:00
Rémi Verschelde
074297d945
Merge pull request #83745 from quirkylemon/clamped-description-text
Clamp the height of description text for property selectors
2023-10-25 10:29:33 +02:00
Rémi Verschelde
cd46addfca
Merge pull request #83597 from SaracenOne/duplicate_foreign_nodes
Support duplication of foreign nodes.
2023-10-25 10:28:45 +02:00
Rémi Verschelde
f021d33940
Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
Reset SDFGI when changing editor scene tabs
2023-10-25 10:27:03 +02:00
clayjohn
5591f289d7 Uses screen-aligned quads for origin lines to avoid issues on NVidia
While we are add it, use alpha-antialised lines to make them look nice
2023-10-24 18:02:36 +02:00
Rémi Verschelde
261fe7ce6a
Merge pull request #83704 from clayjohn/misc-mesh-fixes
Some more fixes for compressed meshes
2023-10-24 10:54:23 +02:00
Rémi Verschelde
bc5d5978ea
Merge pull request #83695 from YuriSizov/core-lock-and-key
Improve threading in ClassDB and EditorHelp
2023-10-24 10:54:19 +02:00
Rémi Verschelde
f41e07bfe6
Merge pull request #81737 from Mickeon/fix-connection-inherited-packed-scene
Fix internal `CONNECT_INHERITED` being saved in PackedScene & Make Local
2023-10-24 10:53:37 +02:00
clayjohn
8f9cd4e1e3 Some more fixes for compressed meshes
This cleans up a few more cases of uint32_t->uint64_t

Importantly this fixes an edge case in the axis-angle compression by
using the pre-existing Basis methods instead
2023-10-24 09:38:12 +02:00
jsjtxietian
961381cad5 Fix unable to uncomment code in text shader editor 2023-10-24 11:23:59 +08:00
kobewi
a3172ae8c5 Remove margins from editor scrollbars 2023-10-24 02:06:23 +02:00
Rémi Verschelde
50d17f6b8c
Merge pull request #83613 from clayjohn/surface_upgrade_tool
Add an editor tool to automatically upgrade and re-save meshes
2023-10-24 00:10:37 +02:00
clayjohn
318ef8461f Implementation of tool to automatically upgrade and re-save meshes 2023-10-23 22:39:48 +02:00
QuirkyLemon
faccc8e225 Clamps the height of description text for property selectors 2023-10-23 10:54:24 -05:00
Rémi Verschelde
5e8bf6addf
Merge pull request #83815 from timothyqiu/as
Fix "as" capitalization in editor strings
2023-10-23 12:43:15 +02:00
Rémi Verschelde
fe45e4ec7c
Merge pull request #83790 from OppositeNor/fix_tileset_out_of_screen
Fix TileSet painting options appear out of screen
2023-10-23 12:42:52 +02:00
Rémi Verschelde
943b7419cb
Merge pull request #83776 from SaracenOne/bezier_track_scroll
Add vertical scrolling to bézier track editor.
2023-10-23 12:41:17 +02:00
Rémi Verschelde
e2dc96b66b
Merge pull request #83637 from kitbdev/tab-drag-fix
Fix `TabBar` and `TabContainer` dragging issues
2023-10-23 12:40:54 +02:00
Rémi Verschelde
d08d3e95c8
Merge pull request #83507 from timothyqiu/abt-close
Readd close button for nodes in `AnimationNodeBlendTree` editor
2023-10-23 12:40:30 +02:00
Rémi Verschelde
e19acaab47
Merge pull request #82486 from timothyqiu/the-node-who-lived
Fix "Some nodes are referenced by animation tracks" when deleting instance
2023-10-23 12:39:15 +02:00
DennisManaa
1a1c542836 Implement automatic translation for ItemList 2023-10-23 10:14:08 +02:00
Haoyu Qiu
2413952a4c Fix "as" capitalization in editor strings 2023-10-23 16:10:05 +08:00
Haoyu Qiu
920e53cacb Readd close button for nodes in AnimationNodeBlendTree editor 2023-10-23 11:11:51 +08:00
kit
701c8d8323 Fix tab dragging issues 2023-10-22 13:58:31 -04:00
OppositeNor
8f26cdcaef Fix tileset out of screen 2023-10-22 13:39:14 -04:00
Saracen
79f9d230b8 Add vertical scrolling to bézier track editor. 2023-10-22 13:51:12 +01:00
Rémi Verschelde
6bf936c4cc
Merge pull request #82667 from kleonc/canvas-item-editor-drag-moving-transforms-fix
Fix transform calculations for drag-moving CanvasItems in editor
2023-10-22 12:11:28 +02:00
Haoyu Qiu
c19bf7cda9 Fix infinite loop when importing 3D object named "-colonly" 2023-10-22 11:31:28 +08:00
风青山
90768f1f7f Fix unexpected behaviors of using Duplicate To on folders
Fix folder not being copied when empty.
Fix Keep Both would generate wrong paths when copying folders.
2023-10-22 06:22:38 +08:00
BlueCube3310
67a3ef6aca Optimize Path3DGizmo mesh generation 2023-10-21 19:03:57 +02:00
Guilherme
7a76d5e6ea Fix wrong shader rename
Co-authored-by: BrunoArmondBraga <abraga3547bruno@gmail.com>
2023-10-20 22:40:41 -03:00
Yuri Sizov
9b03fb36f9 Improve threading in ClassDB and EditorHelp 2023-10-20 22:14:04 +02:00
Yuri Sizov
cd31407cb3 Clean up some Editor, OpenXR, VideoStream code
- EditorNode has excessive and pointless checks for Input singleton.
- EditorNode initialization order is a bit awkward.
- OpenXR binds a method that doesn't need that (for call deferred).
- VideoStream has a formatting error.
2023-10-20 17:54:39 +02:00
Rémi Verschelde
365507fcf3
Merge pull request #83659 from aXu-AP/uv-edit-transform-points-undo
Fix Polygon2D undo on transforming vertices
2023-10-20 15:13:26 +02:00
Rémi Verschelde
68a183a2d9
Merge pull request #83626 from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-20 15:12:11 +02:00
Rémi Verschelde
15955e5d9e
Merge pull request #83512 from zaevi/fix_remove_from_floating_dock
Editor: Fix `remove_control_from_dock` fails when dock is floating.
2023-10-20 15:08:40 +02:00
aXu-AP
76f81cfc21 Fix Polygon2D undo on transforming vertices
Fix: Action not committed to history when transforming all points in UV editor's Points mode.
2023-10-20 11:59:09 +03:00
jsjtxietian
0099791fc0 Make translation importer skip not-supported lang tag
Also give better warning.
2023-10-20 16:17:29 +08:00
Yuri Sizov
215e036600 Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
Rémi Verschelde
2714a738f8
Merge pull request #83562 from YuriSizov/core-our-vessel-is-not-seaworthy
Fix StringName leaks in GDExtension, core, and editor themes
2023-10-18 21:33:16 +02:00
Raul Santos
cd05b3de19
C#: Disable "Activate now" when creating addons
Since C# is a compiled language and doesn't support activating the plugin immediately after creating it, the "Activate now" option is disabled and a warning explains why.
2023-10-18 21:31:16 +02:00
Raul Santos
7b34fa8dd2
Enable new addon after hiding ProjectSettings
- Enabling newly created addons can show a warning dialog, doing so before hiding the `ProjectSettingsEditor` dialog causes rendering glitches.
- Remove unused `PuginConfigDialog` in `EditorNode`. The one actually being used is an instance in `EditorPluginSettings`.
2023-10-18 20:20:46 +02:00
Saracen
9d6f570c28 Support duplication of foreign nodes. 2023-10-18 17:00:47 +01:00
Yuri Sizov
582ed157b5 Fix StringName leaks in GDExtension, core, and editor themes 2023-10-18 17:36:20 +02:00
Rémi Verschelde
7f884b4e00
Merge pull request #82537 from KoBeWi/the_files_are_back_on_the_menu
Don't remove favorite files in EditorFileDialog
2023-10-18 16:55:06 +02:00
Rémi Verschelde
f7da96add3
Merge pull request #83534 from SaracenOne/blend_tree_auto_disconnect
Automatic reconnection of nodes in blend tree.
2023-10-18 16:55:02 +02:00
Rémi Verschelde
5fd3354655
Merge pull request #81643 from Rindbee/defer-rebuild-the-animations-tree-in-SpriteFramesEditor
Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
2023-10-18 16:54:40 +02:00
Saracen
65016c393f Automatic reconnection of nodes in blend tree. 2023-10-18 03:19:02 +01:00
kobewi
825a18e980 Don't remove favorite files in EditorFileDialog 2023-10-18 02:06:01 +02:00
风青山
2642c6851f Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
Previously, clicking the LMB while renaming an animation could cause
`SpriteFramesEditor::_update_library(false)` to be called during
`Tree::propagate_mouse_event()`. This may cause a crash.

We can defer updates to the editor interface to avoid calling
`Tree::create_item()` at the wrong time.

Enables `SpriteFramesEditor::_select_animation()` to be able to undo/redo
2023-10-18 06:46:03 +08:00
Rémi Verschelde
e06d09228b
Merge pull request #83251 from Rindbee/fix-current_edited_scene-wrong-move
Fix saving wrong edited scene state when switching scene tabs
2023-10-18 00:01:24 +02:00
Rémi Verschelde
060816c3a4
Merge pull request #82858 from KoBeWi/read_between_the_comments
Provide translation strings for folder colors
2023-10-18 00:01:00 +02:00
Zae
acf0d395c8 Editor: Fix remove_control_from_dock fails when dock is floating. 2023-10-18 01:14:26 +08:00
风青山
225a5e225f Fix saving wrong edited scene state when switching scene tabs
When creating a new scene, the scene tab will actually switch to the newly created one.
Also worth noting that switching scene tabs saves state (by `save_edited_scene_state`).

When trying New Scene again, the previously empty scene tab will be removed.

So the correct logic is: switch the tab save state first, and then remove the previous
empty scene tab. To prevent `current_edited_scene` from being incorrect when saving state.
2023-10-17 22:52:44 +08:00
Rémi Verschelde
30f2a6d611
Merge pull request #83501 from AThousandShips/tabs_shortcut
Fix shortcut input for `EditorSceneTabs`
2023-10-17 16:13:16 +02:00
A Thousand Ships
a1e47c3a87 Fix shortcut input for EditorSceneTabs 2023-10-17 15:49:53 +02:00
kobewi
ef4c214703 Prevent crash when creating custom file tooltip 2023-10-17 11:39:15 +02:00
kobewi
d9afa1dd58 Fix close button in FindReplaceBar 2023-10-16 21:51:37 +02:00
Rémi Verschelde
8ac05d3cb6
Merge pull request #83447 from raulsntos/editor-iconography-2
Set `icon_max_width` in the ConnectionsDock tree
2023-10-16 18:45:38 +02:00
Raul Santos
38f1df15f0
Set icon_max_width in the ConnectionsDock tree 2023-10-16 18:04:08 +02:00
Rémi Verschelde
a60fc7f7c8
Merge pull request #83382 from Lunarisnia/fix/diff-comment-delimiter
Fix multiple comment delimiter break toggle comment shortcut
2023-10-16 14:43:10 +02:00
Rémi Verschelde
391897bc44
Merge pull request #83335 from KoBeWi/focusing_search_power
Fix FindReplaceBar focus problems
2023-10-16 14:42:47 +02:00
Rémi Verschelde
3d9ce123fa
Merge pull request #83386 from SaracenOne/make_local_inherited
Disallow 'Make Local' command on inherited nodes.
2023-10-16 13:00:59 +02:00
Rémi Verschelde
0258fa4db9
Merge pull request #83137 from jsjtxietian/close-shader-file-in-visual-editor-when-delete-file
Close shader in Shader Editor tab when deleting shader file in FileSystem panel
2023-10-16 12:59:49 +02:00
jsjtxietian
15e66ccb9b Close shader in Shader Editor tab when deleting shader file in FileSystem panel 2023-10-16 18:50:56 +08:00
Pedro J. Estébanez
5671e47d20 Fix onion skinning internals activating audio/method/animation tracks 2023-10-16 11:47:14 +02:00
Lunarisnia
85d592dbf0 Fix multiple comment delimiter break toggle comment shortcut 2023-10-16 16:43:49 +07:00
kobewi
c09a43abd7 Fix FindReplaceBar focus problems 2023-10-16 11:12:49 +02:00
Rémi Verschelde
7211c03ba5
Merge pull request #83402 from YeldhamDev/edit_transitions_hide
Disable "Edit Transitions..." item if no animations are present
2023-10-16 10:43:02 +02:00
Rémi Verschelde
81f4953c3a
Merge pull request #83263 from KoBeWi/invalid_node﹖oh_no…_anyway
Don't try updating wrong NodePaths in resources
2023-10-16 10:40:36 +02:00
Rémi Verschelde
50620c7361
Merge pull request #82937 from Calinou/editor-primitivemesh-unwrap-uv2
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
2023-10-16 10:39:23 +02:00
Rémi Verschelde
c2d410a19e
Merge pull request #82868 from SaracenOne/multi_session_debugger_fixes
Fix debugger behaviour with multi-session debugging
2023-10-16 10:38:58 +02:00
Rémi Verschelde
e897a46a5f
Merge pull request #82627 from kleonc/animation-editor-audio-clip-offset-sliders-limit-to-length
Limit animation audio clip inspector offset sliders to clip length
2023-10-16 10:38:08 +02:00
trollodel
9ae48c72b4 Keep focus on floating window when showing ProgressDialog 2023-10-15 22:13:13 +02:00
Michael Alexsander
2102d09812
Disable "Edit Transitions..." item if no animations are present 2023-10-15 12:28:04 -03:00
Saracen
0f36040321 Disallow 'Make Local' command on inherited nodes. 2023-10-15 13:35:19 +01:00
detomon
46253bd9e9 Fix creating and updating plugin with dot in folder name 2023-10-14 14:36:16 +02:00
Rémi Verschelde
fc6d6b2c00
Merge pull request #82381 from dervus/issue-81916
Fix grid snapping for box shape gizmos
2023-10-13 22:16:39 +02:00
Vladimir Zapparov
088cf59e7a Fix grid snapping for box shape gizmos
"Extruding" box face (i.e. moving it without holding Alt key) will now
always snap new box size exactly to the nearest snap step.
2023-10-13 17:34:59 +02:00
kobewi
a5c984412c Don't try updating wrong NodePaths in resources 2023-10-13 13:31:13 +02:00
Rémi Verschelde
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
bruvzg
9a1e0e4aef
[Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
Rémi Verschelde
37ee293be8
Merge pull request #83244 from KoBeWi/tile_map_is_now_tile_set_and_vice_versa
Swap TileMap and TileSet buttons
2023-10-13 11:47:55 +02:00
Rémi Verschelde
f6ff4159a7
Merge pull request #83233 from timothyqiu/babel
Disable port name auto translation in Visual Shader editor
2023-10-13 11:47:08 +02:00
Rémi Verschelde
cbb95bc8ab
Merge pull request #83211 from clayjohn/cleanup-mesh-stuff
Cleanup instances of using uint32_t for mesh formats
2023-10-13 11:46:20 +02:00
Rémi Verschelde
f9c0c608d4
Merge pull request #83210 from alfredbaudisch/manager-search-box-enter
Project Manager: Open project when "Enter" is pressed when the search box is focused
2023-10-13 11:45:56 +02:00
Rémi Verschelde
94a8d37d54
Merge pull request #83177 from timothyqiu/the-theme-identity
Don't auto translate theme type list
2023-10-13 11:44:22 +02:00
Rémi Verschelde
230bdda872
Merge pull request #82742 from kitbdev/empty-dock-layout
Fix loading floating dock layout
2023-10-13 11:43:35 +02:00
kobewi
291be2c66c Swap TileMap and TileSet 2023-10-13 09:55:24 +02:00
Alfred Reinold Baudisch
0c584ddde1 Handle "Enter" when the search box is focused 2023-10-13 08:54:35 +02:00
Haoyu Qiu
56f47cc129 Disable port name auto translation in Visual Shader editor 2023-10-13 11:07:05 +08:00
Clay
acb65377cd Cleanup instances of using uint32_t for mesh formats
And tidy up some leftovers from the attribute compression PR
2023-10-12 22:01:41 +02:00
Haoyu Qiu
26b21f110a Don't auto translate theme type list 2023-10-12 10:04:53 +08:00
Rémi Verschelde
25fa5eadd5
Merge pull request #82986 from OmarShehata/fix-external-editor-hot-reload
Fix external editor hot reload for GDScript
2023-10-11 22:38:42 +02:00
Rémi Verschelde
efc0b08371
Merge pull request #82832 from bruvzg/oidn_external_exe
Re-add optional OIDN denoise as an external executable.
2023-10-11 22:38:18 +02:00
Christoph Taucher
2929993575 Prevent the internal Script Editor from reloading
when the external Editor is active in the settings.

This prevents a crash from different race conditions
from edititing files in the external editor while the internal editor
tries to reload open file tabs.

Some conditions that cause the crash where:
* Syntax highlighting (gdscript_highlighter.cpp, syntax_highlighter.cpp)
* Code analysis (code_edit.cpp)
* ... and more
2023-10-11 21:41:09 +02:00
bruvzg
899e56de5d
Re-add optional OIDN denoise as an external executable. 2023-10-11 19:52:18 +03:00
kobewi
41fa6c32b4 Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
Rémi Verschelde
4b7cc99bc1
Merge pull request #79169 from reduz/debug-canvas-item-redraw
Debug CanvasItem redraw
2023-10-11 08:40:05 +02:00
Rémi Verschelde
b36e6dc9e9
Merge pull request #83101 from joao-pedro-braz/fix-find-in-files-selection-offset
Fix highlight rect in "Whole search" being slightly offseted
2023-10-10 22:51:17 +02:00
Rémi Verschelde
87460bdc3c
Merge pull request #83094 from dalexeev/editor-fix-some-editor-help-tooltip-issues
Editor: Fix some issues with `EditorHelpTooltip`
2023-10-10 22:50:05 +02:00
Danil Alexeev
f56532c577
Editor: Fix some issues with EditorHelpTooltip 2023-10-10 20:02:47 +03:00
Hugo Locurcio
936ad63709
Allow Ctrl + KP / and Ctrl + # to toggle comment in the script editor
This complements the existing Ctrl + K and Ctrl + / shortcuts.
2023-10-10 17:18:38 +02:00
Rémi Verschelde
fc64dfedfb
Merge pull request #80817 from garychia/reparent_node
Avoid creating any useless undo action when dragging nodes in place
2023-10-10 15:06:06 +02:00
João Pedro Braz
7945ca9378 Fix highlight in Search panel being offseted
This commit fixes the match highlight in the Find In Files
result panel being slightly offseted.
2023-10-10 09:08:54 -03:00
Rémi Verschelde
d80ce0c52a
Merge pull request #83093 from groud/fix_polygon_editor_undo_redo
Fixes undo/redo in tileset polygon editor
2023-10-10 12:34:46 +02:00
Gilles Roudière
8b608f3e6e Fixes undo/redo in tileset polygon editor 2023-10-10 10:33:05 +02:00
Rémi Verschelde
fb6dc8c630
Merge pull request #83076 from SaracenOne/make_rest_fixer_tracks_imported
Set new SkeletonRestFixer tracks as imported
2023-10-10 09:12:42 +02:00
风青山
203f3e700b Fix EditorFileSystemDirectory::get_file_deps() may return wrong results
Limit the maxsplit to `8` to get complete `deps`.

`deps` caches the return value of `ResourceLoader::get_dependencies()`,
which is also separated by "::".
"::" is quite popular as a splitter.
2023-10-10 10:51:01 +08:00
Saracen
96c3d0e73e Set new RestFixer tracks as imported 2023-10-09 23:43:37 +01:00
Rémi Verschelde
0e547bccd5
Merge pull request #83024 from SaracenOne/dependency_menu_fix
Fix dependency menu not showing up if scene failed to load.
2023-10-09 23:23:59 +02:00
Rémi Verschelde
98287fe607
Merge pull request #82075 from VedatGunel/fix-filesystem-rename-crash
Fix several issues with renaming in FileSystem dock
2023-10-09 23:22:47 +02:00
Rémi Verschelde
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
Vedat Gunel
ecb9ecee54 Fix several issues with renaming in FileSystem dock 2023-10-09 23:18:27 +03:00
Rémi Verschelde
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
Rémi Verschelde
a7fcde4dab
Merge pull request #82940 from Calinou/editor-tooltip-metadata
Tweak metadata property tooltip to avoid being misleading
2023-10-09 15:34:45 +02:00
Rémi Verschelde
15d08c6adb
Merge pull request #82924 from SaracenOne/rmb_breakpoint_menu_fix
Fix right-click menu position for the debugger breakpoint tree.
2023-10-09 15:34:15 +02:00
Rémi Verschelde
dffd320421
Merge pull request #82907 from mihe/gdext-failed-modal
Remove I/O error popup when failing to load/unload extension
2023-10-09 15:33:50 +02:00
Rémi Verschelde
7513ae6d06
Merge pull request #81812 from MewPurPur/zoomies
Incorporate min and max zoom limits into the EditorZoomWidget
2023-10-09 15:31:49 +02:00
jsjtxietian
3a85e4bbd5 Move animation slice processing to _post_fix_animations 2023-10-09 18:58:55 +08:00
bruvzg
97bcd8a631 Add method to check if filesystem is case sensitive. 2023-10-09 11:00:15 +03:00
Saracen
c0e872c05b Fix dependency menu not showing up if scene failed to load. 2023-10-09 03:15:46 +01:00
Danil Alexeev
de7cbe8789
Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
A Thousand Ships
f18aa00e85 Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
Omar Shehata
c25a2d832b Fix external editor hot reload 2023-10-07 22:14:54 -04:00
MewPurPur
44d782681c Incorporate min and max zoom limits into the EditorZoomWidget 2023-10-07 20:41:59 +03:00
RealMadvicius
e7a35d1521 Fix crash when clicking on "Interpolation Mode" with nonexistent node path
issue reference [https://github.com/godotengine/godot/issues/81769]
#81769 AnimationPlayer: Editor crashes when clicking on "Interpolation Mode" with nonexistent node path

- adding a nullptr check on a Node pointer obtained from get_node(NodePath) in case it is null now we wont execute the next instruction

> ClassDB::get_property_info(nd->get_class(), prop, &prop_info);

Which then prevents the crash
2023-10-07 11:34:02 +02:00
Hugo Locurcio
eb824dc6a5
Tweak metadata property tooltip to avoid being misleading 2023-10-07 03:08:16 +02:00
Hugo Locurcio
ac723b3e44
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
This makes it easier to discover the UV2 generation functionality
on primitive meshes.
2023-10-07 02:18:55 +02:00
Saracen
3700ce7318 Fix right-click menu position for the debugger breakpoint tree. 2023-10-06 19:47:19 +01:00
Saracen
3defc17646 Fix debugger behaviour with multi-session debugging:
Fixes script editor debug menu on sessions other than 1
Fixes breakpoint toggle from menu in sessions other than 1
Removes execution display when switching to non-breaked sessions
2023-10-06 19:20:37 +01:00
Rémi Verschelde
62ca46cea4
Merge pull request #82913 from timothyqiu/toasters
Fix garbled text in editor toasters
2023-10-06 16:51:01 +02:00
Rémi Verschelde
49e2bd9d5b
Merge pull request #81523 from KoBeWi/epic_self_roast
Allow contextual plugins to persist temporarily
2023-10-06 16:50:53 +02:00
Rémi Verschelde
7b999ee074
Merge pull request #81284 from YeldhamDev/this_one_was_in_the_backlog_for_a_while
Show doc tooltips when hovering properties in the theme editor
2023-10-06 16:50:48 +02:00
kobewi
a6de7a8a3f Allow contextual plugins to persist temporarily 2023-10-06 15:58:50 +02:00
Haoyu Qiu
3006394a69 Fix garbled text in editor toasters 2023-10-06 21:38:34 +08:00
Mikael Hermansson
1a80508d0f Remove I/O error popup when failing to load/unload extension 2023-10-06 13:57:53 +02:00
Rémi Verschelde
fba341ce44
Merge pull request #82901 from kleonc/sprite-base-3d-gizmo-plugin
Make gizmo plugin handle `SpriteBase3D` instead of `Sprite3D`
2023-10-06 12:53:13 +02:00
Rémi Verschelde
373c4b22d3
Fix various typos with codespell
Using 2.2.7.dev5+g2af65969.
2023-10-06 12:52:22 +02:00
kleonc
db6a8956b2 Make gizmo plugin handle SpriteBase3D instead of Sprite3D 2023-10-06 11:03:44 +02:00
jsjtxietian
b0ccd5c84f Prompt require editor restart to user when gizmo color changed 2023-10-06 15:02:03 +08:00
Rémi Verschelde
4c799d44d0
Merge pull request #82875 from SaracenOne/disconnect_button_disable
Disable disconnect button for inherited signals
2023-10-05 22:51:00 +02:00
Rémi Verschelde
f02695cc04
Merge pull request #81138 from clayjohn/attribute-compression
Vertex and attribute compression
2023-10-05 22:48:55 +02:00
Rémi Verschelde
642479db1e
Merge pull request #79872 from dalexeev/sprite-frames-editor-2
SpriteFrames Editor: Fix Frame Duration applied to wrong frame when switching frame
2023-10-05 22:48:04 +02:00
Rémi Verschelde
3cf1bc0a24
Merge pull request #79692 from dalexeev/sprite-frames-editor
SpriteFrames Editor: Fix FPS applied to two animations when switching animation
2023-10-05 22:47:37 +02:00
Saracen
054934fde3 Disable disconnect button for inherited signals 2023-10-05 19:10:51 +01:00
clayjohn
51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format.
This allows Godot to automatically compress meshes to save a lot of bandwidth.

In general, this requires no interaction from the user and should result in
no noticable quality loss.

This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.

Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
kobewi
47adf88ed0 Provide translation strings for folder colors 2023-10-05 17:21:48 +02:00
kobewi
5d85551ab3 Fix unsaved changes not getting discarded 2023-10-05 14:03:02 +02:00
kobewi
09b30be86d Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
Rémi Verschelde
aa554e8278
Merge pull request #82694 from BrianMacIntosh/master
"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
Rémi Verschelde
b9bf46de9e
Merge pull request #82067 from dalexeev/gds-docgen-fix-metatypes-and-values
GDScript DocGen: Fix and improve appearance of metatypes and values
2023-10-05 10:07:43 +02:00
Michael Alexsander
34e6b86134
Show doc tooltips when hovering properties in the theme editor 2023-10-04 11:53:08 -03:00
Rémi Verschelde
bfd78bb917
Merge pull request #82779 from emacser0/typo
Fix some typos in source
2023-10-04 15:46:29 +02:00
Rémi Verschelde
7a9947f7f5
Merge pull request #82754 from BrunoArmondBraga/wrong_extents_conversion
Removes extents to size conversion
2023-10-04 15:45:16 +02:00
kleonc
6f941cd8e3 Fix transform calculations for drag-moving CanvasItems in editor 2023-10-04 15:44:34 +02:00
Rémi Verschelde
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
Rémi Verschelde
d92c02002f
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
Tweak the region folding icons
2023-10-04 15:35:57 +02:00
Rémi Verschelde
03ff9fedb6
Merge pull request #82101 from bruvzg/x11_gles
[X11] Add support for using EGL/GLES instead of GLX.
2023-10-04 15:35:05 +02:00
Rémi Verschelde
bb30c8377c
Merge pull request #82051 from YeldhamDev/i_just_wanted_to_add_tooltips_to_theme_items_man
Revamp how documentation tooltips work
2023-10-04 15:34:40 +02:00
Rémi Verschelde
219a5eff6f
Merge pull request #80977 from ajreckof/Paste-Value-emptying-an-array-on-some-right-click-location
Fix paste value emptying an array on some right click location
2023-10-04 15:33:52 +02:00
Rémi Verschelde
5680d729f2
Merge pull request #80939 from RandomShaper/fix_onion
Revive onion skinning
2023-10-04 15:33:25 +02:00
Rémi Verschelde
7a0fc7e0c1
Merge pull request #75274 from KoBeWi/NodeTrail
Enhance NodePath property editing
2023-10-04 15:32:36 +02:00
bruvzg
af00c4a54a
[X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
emacser0
4c65ff52e4 Fix some typos in source. 2023-10-04 19:55:11 +09:00
BrunoArmondBraga
51cc34a99f Removes extents to size conversion
Co-authored-by: Guilhermev25 <guilhermeferreira2529@hotmail.com>
2023-10-03 19:06:47 -03:00
Michael Alexsander
ae91644c73
Revamp how documentation tooltips work 2023-10-03 17:40:51 -03:00
kit
349da99476 fix load floating dock layout 2023-10-03 15:36:53 -04:00
Rémi Verschelde
f5696c311c
Merge pull request #82728 from KoBeWi/king_icong
Fix node icons appearing too big in some cases
2023-10-03 17:27:53 +02:00
Rémi Verschelde
4e1fce3c6f
Merge pull request #82490 from NolanDC/fix_reimport_crash_for_non_loadable_assets
Avoid import dock cleanup for non-loadable assets
2023-10-03 17:24:07 +02:00
Rémi Verschelde
1376a5a0ce
Merge pull request #82103 from bruvzg/icu_export
[Export] Fix TextServer data export.
2023-10-03 17:21:41 +02:00
Rémi Verschelde
a3d6d60fe1
Merge pull request #81188 from the-sink/animation_player_things
Select node when clicked in AnimationPlayer timeline
2023-10-03 17:14:25 +02:00
Rémi Verschelde
cb4879a876
Merge pull request #80802 from xiongyaohua/path3d_gizmo_usability
Improve Path3D gizmo usability
2023-10-03 17:13:32 +02:00
Rémi Verschelde
c3046f4c0d
Merge pull request #80721 from tom95/resource-node-path-renaming
Recurse into resources to check for changed node paths
2023-10-03 17:12:44 +02:00
Rémi Verschelde
ff9b3dc730
Merge pull request #80241 from gamedevishard/filesystem_dock_hsplit
Horizontal split view for Filesystem Dock
2023-10-03 17:11:53 +02:00
Pedro J. Estébanez
071d8e5c9c Revive onion skinning
This also reverts commit 6bbc3cbf04.
2023-10-03 16:52:25 +02:00
kobewi
52b62921b0 Fix node icons appearing too big in some cases 2023-10-03 15:56:13 +02:00
Yuri Sizov
cc0eebd9d8 Validate code tags for class and member references
This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.

Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
Micky
021d92fece Fix internal CONNECT_INHERITED being saved in PackedScene & Make Local 2023-10-03 15:03:55 +02:00
AttackButton
93cccda827 Add a button to clear curve points in the Path2D editor 2023-10-03 09:33:38 -03:00
Yaohua Xiong
ce4f64524f Improve Path3D gizmo usability
Allow change tilt gizmo color and size in editor setting
2023-10-03 09:43:24 +08:00
Brian MacIntosh
676627e1d1 "Whole Words" search can detect word boundaries inside the search term.
For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
2023-10-02 13:47:59 -07:00
Tom Beckmann
42a3108902 recurse into resources to check for changed node paths 2023-10-02 22:00:02 +02:00
Rémi Verschelde
9215b03429
i18n: Sync translations with Weblate (first 4.2 sync) 2023-10-02 17:42:35 +02:00
Rémi Verschelde
57a6813bb8
Merge pull request #81582 from YuriSizov/graph-toolbarniceness
Make `GraphEdit` toolbar more customizable
2023-10-02 15:18:42 +02:00
Rémi Verschelde
2d6cee48f6
Merge pull request #80555 from GrammAcc/fix-80507
AssetLib: Fix long plugin names breaking the UI
2023-10-02 15:18:38 +02:00
Rémi Verschelde
365ee4196c
Merge pull request #68696 from TokisanGames/expose_editor_viewports
Expose editor viewports in EditorInterface
2023-10-02 15:18:25 +02:00
kobewi
cf36afd9d2 Enhance NodePath property editing 2023-10-02 14:50:38 +02:00
Yuri Sizov
b07c664af9 Make GraphEdit toolbar more customizable
Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
Rémi Verschelde
b926d32ca7
Merge pull request #82591 from Shnazzy/fix-rotation-order-advanced-import
Fixed the Advanced Import Settings window's 3D camera
2023-10-02 13:16:43 +02:00
Rémi Verschelde
1d6f37f80c
Merge pull request #82573 from Chaosus/fix_animationtree_crash
Fix crash when deleting the player in `AnimationPlayerEditorPlugin`
2023-10-02 13:16:35 +02:00
Rémi Verschelde
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00
Rémi Verschelde
0d4fe74043
Merge pull request #81007 from coumcashier/master
FileSystemDock: Don't update current path on rename when file list has focus
2023-10-02 13:15:57 +02:00
Rémi Verschelde
e95b7e84a4
Merge pull request #80844 from dalexeev/fix-callable-expected-argc
Fix expected argument count for `Callable` call errors
2023-10-02 13:15:53 +02:00
MewPurPur
05aaa04b4d Tweak the region folding icons 2023-10-02 04:55:16 +03:00
coumcashier
58af0688d3 rename: don't update current path when file list has focus
FileSystemDock: Don't update current path and path edit when the file list has focus.
So that when renaming from the file list, we don't cd into the renamed folder automatically.
2023-10-02 09:33:11 +11:00
kleonc
c1008c2471 Limit animation audio clip inspector offset sliders to clip length 2023-10-01 18:40:41 +02:00
Cory Petkovsek
110130bb69 Expose editor viewports 2023-10-01 22:04:17 +07:00
GrammAcc
d63a88bef1 AssetLib: Fix long plugin names breaking the UI
The UI was extending past the screen width when loading a page diplaying
a plugin with an especially long title in the asset store plugin.

I implemented a new `EditorAssetLibraryItem::clamp_width` method that
checks that the title text is not longer than the column width minus
some padding and truncates it if it is.

I also noticed that the nav buttons for paginated results were causing the UI to extend past
the screen width on higher editor scales since they were hardcoded to
show ten page buttons if there were enough results. I modified the
pagination slightly to display a dynamic number of nav buttons based on
the editor scale in order to fix this other cause of the same problem.

I had to use the font of the `title`, which is a `LinkButton` in order
to determine the text width, so I added a public getter `get_button_font` to the `LinkButton` class.
2023-09-30 18:16:39 -05:00
Rémi Verschelde
eb14308ebc
Merge pull request #82540 from jackwilsdon/fix-inspector-category-height
Use theme icon size when calculating category minimum size
2023-09-30 11:02:45 +02:00
Yuri Rubinsky
8980211c08 Fix crash when deleting the player in AnimationPlayerEditorPlugin 2023-09-30 09:53:12 +03:00
Shnazzy
17364e20b5 Fixed the Advanced Import Settings window's camera rotation order in the 3D viewport when moving the mouse. 2023-09-29 23:02:22 -04:00
Silc Lizard (Tokage) Renew
afe25937e4 Add useful functions to FilterEdit in AnimationBlendTreeEditor 2023-09-30 03:01:16 +09:00