Commit graph

10086 commits

Author SHA1 Message Date
Micky
78574dd6a9 Overhaul NodePath documentation 2024-01-15 18:00:45 +01:00
Hugo Locurcio
cd3078e45b
makerst: Suggest using [code skip-lint] to skip warnings if intended 2024-01-15 15:09:21 +01:00
Hugo Locurcio
4a11d48420
Handle clickable [url] tags in print_rich() editor output log
Since this uses `OS.shell_open()`, this allows the use of any standard URL
including `file://` paths, `mailto:`, custom protocols set up by the user, etc.
2024-01-15 14:54:13 +01:00
Yuri Sizov
bba3c70722 Add code sample language parity check to make_rst.py 2024-01-15 14:38:04 +01:00
Rémi Verschelde
378b3ca3ba
Merge pull request #87011 from Mickeon/missing-description-primitive-mesh
Add missing descriptions to PrimitiveMesh and SoftBody3D
2024-01-15 13:26:38 +01:00
Rémi Verschelde
03767fbf3b
Merge pull request #86446 from reduz/transient-to-focused
Implement a `transient_to_focused` Window mode
2024-01-15 13:25:00 +01:00
31
698c67d540 Include animation.length in Animation example
The length of an Animation isn't automatically set by adding keys, and
it must be set manually. The existing example only has keys up to 0.5s,
so the default value of 1.0s may be acceptable. However, this results in
unexpected behavior for anyone who makes an animation longer than 1.0s.
Include animation.length in the example because it's important.

Also, increase the key position to 2.0s so it won't be confusing that
the assignment is somewhat redundant.
2024-01-14 10:29:02 -08:00
Juan Linietsky
15144c24bd Implement a transient_to_focused mode
This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.

This deprecates the "unparent_when_invisible" function introduced by #76025.
2024-01-14 18:51:44 +01:00
Jakub Marcowski
06534f8ad5 Add deprecation notice to a duplicate method of class Window 2024-01-12 18:18:28 +01:00
Rémi Verschelde
bf4fb987e6
Merge pull request #87035 from Mickeon/deprecate-RenderingServer-has-feature
Deprecate RenderingServer's `has_feature` and Features enum
2024-01-11 17:41:50 +01:00
Rémi Verschelde
ea83a12ba2
Merge pull request #86968 from Mickeon/reduz-mystery-meat
Add class reference documentation for GDExtension & GDExtensionManager
2024-01-11 17:41:01 +01:00
Rémi Verschelde
cab27498bd
Merge pull request #86957 from RandomShaper/mt_mends
A couple of enhancements to user-visible threading semantics
2024-01-11 17:40:37 +01:00
Rémi Verschelde
880c12004b
Merge pull request #86881 from AThousandShips/gizmo_fix
[Editor] Add missing virtual bind to `EditorNode3DGizmo(Plugin)`
2024-01-11 17:39:48 +01:00
Micky
967a121c8b Add descriptions to a few RenderingDevice's PipelineDynamicStateFlags 2024-01-11 17:39:31 +01:00
Rémi Verschelde
339a793fa2
Merge pull request #86639 from Mickeon/please-this-took-me-15-minutes-can-we-merge-it-before-2025
Fixing few reports to String's documentation
2024-01-11 17:38:35 +01:00
Rémi Verschelde
dc79e956b6
Merge pull request #86587 from RandomShaper/wtp_enhance
Enhance & fix `WorkerThreadPool`
2024-01-11 17:38:09 +01:00
Rémi Verschelde
50f68ed704
Merge pull request #84886 from Calinou/doc-window-resizable
Document changing the window's resizable status at runtime
2024-01-11 17:35:14 +01:00
Rémi Verschelde
f3fc35eb17
Merge pull request #81506 from twobitadder/reparent_keep_owner
Fix `reparent()` losing owner
2024-01-11 17:34:19 +01:00
mnemoli
a407219693 Add Viewport setting for picking only first-encountered CanvasItem physics object 2024-01-11 14:18:37 +00:00
Micky
c4d7d7c02e Add documentation for GDExtension & GDExtensionManager 2024-01-10 22:02:23 +01:00
Micky
8be1baf732 Add miscellaneous documentation to some classes 2024-01-10 16:52:47 +01:00
Micky
9bbb2bc0f1 Add documentation to PhysicsDirectBodyState2DExtension 2024-01-10 14:32:45 +01:00
Micky
63a08f2493 Deprecate RenderingServer's has_feature and Features enum 2024-01-10 12:26:04 +01:00
Micky
46b0f3e9d6 Fixing some reports to String's documentation
Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734
2024-01-10 12:21:08 +01:00
Rémi Verschelde
3524346689
Merge pull request #87024 from jsjtxietian/CollisionPolygon2D-polygon
Mention `CollisionPolygon2D.polygon` is local to the given CollisionPolygon2D
2024-01-10 12:03:50 +01:00
Rémi Verschelde
74f3d168c8
Merge pull request #87022 from DarioSamo/clear_region_continue_fix
Fix incorrect mapping of initial action as clear region continue to clear.
2024-01-10 12:03:45 +01:00
Rémi Verschelde
af7eae9f50
Merge pull request #86997 from Mickeon/documentation-image
Add missing descriptions for Image's documentation
2024-01-10 12:03:41 +01:00
jsjtxietian
f5409dc132 Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D 2024-01-10 11:14:57 +08:00
Dario
80eacf1b7a Fix incorrect mapping of initial action as clear region continue to clear. 2024-01-09 22:03:21 -03:00
Micky
b7eee9de65 Add documentation to PhysicsServer2DExtension 2024-01-09 22:34:08 +01:00
Micky
e01b91777a Add missing descriptions for Image's documentation 2024-01-09 19:37:37 +01:00
Rémi Verschelde
60865dab6b
Merge pull request #85336 from DevPoodle/rduniform-descriptions
Add descriptions to all RDUniform methods
2024-01-09 17:56:44 +01:00
Rémi Verschelde
2bbe1e8e2c
Merge pull request #85468 from RedMser/audio-capture-record-confusion
Clarify difference between Capture and Record audio effects
2024-01-09 17:47:08 +01:00
Micky
a33777d49d Add missing descriptions to PrimitiveMesh and SoftBody3D 2024-01-09 17:31:12 +01:00
Pedro J. Estébanez
acac31ba5c Allow EditorImportPlugin to override can_import_threaded() 2024-01-09 17:30:24 +01:00
Dario
cc4d39b0c1 Acyclic Command Graph for RenderingDevice.
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
Rémi Verschelde
a7e347482b
Merge pull request #86687 from TokageItLab/AnimationMixer-remove-object-pointer
Fix TrackCache conflict when tracks have same name but different type
2024-01-08 14:52:30 +01:00
Rémi Verschelde
129332e3b9
Merge pull request #82468 from kitbdev/tabcontainer-bottom
Option to put TabContainer tabs at bottom
2024-01-08 14:51:37 +01:00
Silc Lizard (Tokage) Renew
a51958a2a0 Remove Object pointer/solve types conflict in AnimationTrackCache
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Pedro J. Estébanez
9444d297ed WorkerThreadPool: Overhaul scheduling and synchronization
This commits rewrites the sync logic in a way that the
`use_system_threads_for_low_priority_tasks` setting, which was added due to
the lack of a cross-platform wait-for-multiple-objects functionality, can be
removed (it's as if it was effectively hardcoded to `false`).

With the new implementation, we have the best of both worlds: threads don't
have to poll, plus no bespoke threads are used.

In addition, regarding deadlock prevention, since not every possible case of
wait-deadlock could be avoided, this commits removes the current best-effort
avoidance mechanisms and keeps only a simple, pessimistic way of detection.

It turns out that the only current user of deadlock prevention, ResourceLoader,
works fine with it and so every possible situation in resource loading is now
properly handled, with no possibilities of deadlocking. There's a comment in
the code with further details.

Lastly, a potential for load tasks never being awaited/disposed is cleared.
2024-01-08 12:45:42 +01:00
Rémi Verschelde
07f5dac81a
Merge pull request #86895 from Mickeon/documentation-textserver-missing-descriptions
Add missing descriptions to TextServer's constants
2024-01-08 12:01:07 +01:00
Rémi Verschelde
f5e2529584
Merge pull request #86848 from Mickeon/documentation-canvas-texture-note
Specify how CanvasTexture does not work in 3D
2024-01-08 11:58:43 +01:00
Rémi Verschelde
ff79ec75de
Merge pull request #86349 from DSteve595/patch-1
Clarify doc: `Node.get_child` returns null for invalid index
2024-01-08 11:53:04 +01:00
Mansur Isaev
631d722674
Add set_slot_custom_icon and get_slot_custom_icon to GraphNode 2024-01-08 08:30:10 +01:00
Micky
e03f2b65c2 Fill the documentation of a few overlooked classes 2024-01-07 17:51:04 +01:00
A Thousand Ships
c909354396
Clarify that Callable will not be encoded with var_to_bytes 2024-01-07 14:10:36 +01:00
A Thousand Ships
4850b866e8
Clarify PackedByteArray.decompress* limitations with external data 2024-01-07 13:34:39 +01:00
Steven Schoen
3c416f3a64 Clarify Node doc: get_child returns null for invalid index 2024-01-07 00:01:03 -04:00
kit
f6a212837b TabContainer bottom position 2024-01-06 15:31:08 -05:00
Micky
d3150c9c8f Add missing descriptions to TextServer's constants 2024-01-06 19:06:48 +01:00
A Thousand Ships
c794ce195b
[Editor] Add missing virtual bind to EditorNode3DGizmo(Plugin)
Method `_begin_handle_action` was not bound
2024-01-06 17:27:50 +01:00
Micky
8ca47c981d Add a few notes to Sprite3D's documentation 2024-01-06 12:54:18 +01:00
Micky
52d062560b Specify how CanvasTexture does not work in 3D 2024-01-06 01:43:40 +01:00
Micky
1310dd0730 Add documentation to JavaClass & JavaClassWrapper 2024-01-05 19:54:25 +01:00
Rémi Verschelde
89cc635c05
Merge pull request #86820 from sepTN/fix-typos-3
Fix various typos in documentation
2024-01-05 12:06:45 +01:00
Rémi Verschelde
e59b4deec0
Merge pull request #84140 from HexagonNico/quaternion-docs
Complete the docs for Quaternion
2024-01-05 12:03:31 +01:00
Rémi Verschelde
85e999dc5e
Merge pull request #64908 from marcinn/lightmap-gi-texel-scale
Add `texel_scale` property to LightmapGI
2024-01-05 12:01:49 +01:00
Nico
d67e7f8729 Complete the docs for Quaternion 2024-01-05 11:31:59 +01:00
Septian
d3e7b8c8a8 Fix various typos in documentation 2024-01-05 15:47:58 +07:00
Rémi Verschelde
179dfdc8d7
Merge pull request #86742 from paulloz/doc/dotnet-basis-examples
Add C# examples in `Basis.xml`
2024-01-04 18:05:44 +01:00
Rémi Verschelde
acd37f98c0
Merge pull request #83353 from Chubercik/expose_delaunay_3d
Expose 3D Delaunay tetrahedralization in `Geometry3D`
2024-01-04 16:39:23 +01:00
Rémi Verschelde
c772a5b050
Merge pull request #78960 from kleonc/inspector-follow-focus
Make editor inspector follow focus
2024-01-04 16:38:46 +01:00
Rémi Verschelde
b88eddb682
Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2024-01-04 16:38:38 +01:00
Marcin Nowak
eea2ad4019 Add texel_scale property to LightmapGI 2024-01-04 16:24:19 +01:00
Rémi Verschelde
18e9133d5a
Merge pull request #86364 from aaronfranke/basis-divide
Add and expose Basis/Transform2D/3D division by float operator
2024-01-04 14:26:16 +01:00
Rémi Verschelde
574e076f51
Merge pull request #84666 from MewPurPur/document-resize-performance
Add performance note to `Array.resize()`
2024-01-04 14:26:11 +01:00
Rémi Verschelde
bbfcfe50da
Merge pull request #81267 from Chaosus/astargrid_isometric_mode
Add isometric cell shape mode to `AStarGrid2D`.
2024-01-04 14:25:00 +01:00
Rémi Verschelde
ea3e3b088a
Merge pull request #80282 from Mickeon/doc-peeves-ostrich
Overhaul OS documentation
2024-01-04 14:24:39 +01:00
Micky
465e843d40 Overhaul OS documentation 2024-01-04 12:37:56 +01:00
Rémi Verschelde
91f0789efb
Merge pull request #85240 from krazy-j/nodepath-get-name-documentation
Fix example in `NodePath.get_name()` documentation
2024-01-03 15:43:16 +01:00
Rémi Verschelde
9a7207928a
Merge pull request #84656 from AThousandShips/clamp_detail
Clarify that `@GlobalScope.clamp` does not do component-wise clamping
2024-01-03 15:42:25 +01:00
Rémi Verschelde
73c5deff76
Merge pull request #82916 from jsjtxietian/update-scene-tree-tooltip-after-editor-description-chnage
Support updating tooltip immediately after editor description change
2024-01-03 15:41:31 +01:00
Rémi Verschelde
9561160a6a
Merge pull request #80094 from Sauermann/fix-window-sizechange-doc
Explain which nodes receive `NOTIFICATION_WM_SIZE_CHANGED`
2024-01-03 15:40:11 +01:00
Rémi Verschelde
078ed369f1
Merge pull request #68560 from Mickeon/doc-peeves-nodeworthy
Overhaul Node Documentation
2024-01-03 15:39:21 +01:00
Paul Joannon
8b5894843c
Add C# examples in Basis.xml
Follow up to #86664
2024-01-03 11:54:55 +01:00
Rémi Verschelde
f38076e15c
Merge pull request #86664 from Mickeon/doc-peeves-basis-examples
Add code examples to Basis' documentation
2024-01-03 10:13:50 +01:00
Rémi Verschelde
a6dc1b3907
Merge pull request #84527 from Calinou/colorpicker-display-revert-icon
Display a revert icon on ColorPicker's old sample
2024-01-03 09:59:06 +01:00
Rémi Verschelde
22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
Rémi Verschelde
c10251af59
Merge pull request #86685 from jsjtxietian/update-get-image-doc
Update `get_image` doc to mention that it will return an empty image with invalid texture
2024-01-02 18:06:21 +01:00
Rémi Verschelde
b4b96ab4e3
Merge pull request #86672 from qwofford/qwofford/issue85805
Fix incorrect VehicleWheel3D Roll Influence description
2024-01-02 18:06:13 +01:00
Rémi Verschelde
dc95a3de56
Merge pull request #86666 from Mickeon/merge-this-before-2024-i-bet-you-wont
Link to mentioned articles in the docs instead of just naming them
2024-01-02 18:06:09 +01:00
Rémi Verschelde
7fc37a8981
Merge pull request #86649 from SGiygas/patch-1
Correct C# syntax in `_validate_property` example for the Object class
2024-01-02 18:06:06 +01:00
Rémi Verschelde
14b1bb47a7
Merge pull request #86570 from RandomShaper/remove_traces_of_rid_prealloc
Remove traces of the extinct RID preallocate feature
2024-01-02 18:05:41 +01:00
Rémi Verschelde
cf519ab898
Merge pull request #86551 from bruvzg/agility_dynamic_load
[D3D12] Dynamically load Agility SDK.
2024-01-02 18:05:33 +01:00
Rémi Verschelde
1f1a971bf4
Merge pull request #86549 from sepTN/fix-docs-typos2
Fix various typos in documentation
2024-01-02 18:05:30 +01:00
Rémi Verschelde
3dae50aa4f
Merge pull request #86520 from touilleMan/fix-ScriptLanguageExtension-_find_function-documentation
Fix `ScriptLanguageExtension::_find_function` documentation
2024-01-02 18:05:26 +01:00
Rémi Verschelde
b5c6e870e8
Merge pull request #82264 from dalexeev/core-builtin-methods-as-callables
Core: Allow methods of built-in `Variant` types to be used as Callables
2024-01-02 18:05:05 +01:00
Micky
78c9e2c53a Link to the "article" in the docs instead of saying "article" 2024-01-02 16:38:39 +01:00
bruvzg
126a763f7a
[D3D12] Dynamically load Agility SDK. 2024-01-02 17:15:59 +02:00
jsjtxietian
d73312d5e9 Update get_image doc to mention that it will return an empty image with invalid texture 2024-01-02 11:31:38 +08:00
Micky
e88a819194 Add more examples to Basis' Documentation 2024-01-01 19:32:01 +01:00
Quincy Wofford
c979d02db2 corrected tooltip information Roll Influence property of VehicleWheel3D 2023-12-31 15:10:46 -07:00
Gwen
e40b23c619
Correct C# syntax in _validate_property example for the Object class 2023-12-30 19:13:58 +01:00
Micky
292982a78f Overhaul AudioStreamPlayer's documentation 2023-12-30 13:20:02 +01:00
Pedro J. Estébanez
c217041afd Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
Septian
d83cad6d9b Fix various typos in documentation 2023-12-27 20:37:37 +07:00
A Thousand Ships
e7dbb7a267 Clarify that @GlobalScope.clamp does not do component-wise clamping 2023-12-26 22:16:34 +01:00
Emmanuel Leblond
0124b513cd
Fix ScriptLanguageExtension::_find_function documentation 2023-12-26 14:05:53 +01:00
Yuri Sizov
b4fe310f7d Merge pull request #86377 from timothyqiu/slider-drag
Emit slider's `drag_started` signal before the first value change
2023-12-22 17:20:05 +01:00
Yuri Sizov
84d4889fa0 Merge pull request #86345 from brno32/outline-size-docs
Add note that a large value for `Label.outline_size` is not recommended
2023-12-22 17:20:02 +01:00
Yuri Sizov
13d34d6a2b Merge pull request #85923 from Calinou/editor-filesystem-dock-add-open-in-terminal
Add a editor FileSystem dock action to open a terminal in selected folder
2023-12-22 17:19:53 +01:00
Haoyu Qiu
58db3e5d7b Emit slider's drag_started signal before the first value change 2023-12-21 11:23:35 +08:00
Aaron Franke
c77ae051d5
Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
Yuri Sizov
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez
12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
Alex Drozd
daa8942f41 Add note that a large value for outline_size is not recommended 2023-12-20 17:55:23 +01:00
Yuri Sizov
ed5a54d797 Merge pull request #86326 from MichaelMacha/patch-1
Remove pointer to deprecated class page from Skeleton3D
2023-12-20 15:08:14 +01:00
Yuri Sizov
e11e0a7f07 Merge pull request #84734 from Anutrix/node-doc-11112023
Add description to `AnimationNodeStateMachine.replace_node`
2023-12-20 15:07:36 +01:00
Yuri Sizov
bc6be82f5a Merge pull request #81260 from KoBeWi/min_maxing_particle_editing
Improve editing of min/max particle properties
2023-12-20 15:07:25 +01:00
kobewi
ce9fec9b4d Improve editing of min/max particle properties 2023-12-20 06:31:08 +01:00
Yuri Sizov
3ce73e5d41 Merge pull request #86331 from Calinou/doc-richtexteffect
Improve RichTextLabel `install_effect()` documentation
2023-12-19 20:33:13 +01:00
Yuri Sizov
dee2604d99 Merge pull request #84729 from nickyfoo/add-navigationserver-getters
Add missing getters to navigation servers
2023-12-19 20:32:46 +01:00
Yuri Sizov
179b8c7973 Merge pull request #84185 from bruvzg/lbl_char_rects
[Label] Add get_character_bounds method to get bounding rectangles of the characters.
2023-12-19 20:32:39 +01:00
Yuri Sizov
b9dff50282 Merge pull request #83785 from Geometror/graphedit-dotted-grid
Add dotted grid to GraphEdit
2023-12-19 20:32:35 +01:00
Nicholas Foo
e7ee672120 Add getters to navigation servers
Add virtual functions and bind to navigation servers
Implement getters
Add documentation
2023-12-19 19:51:49 +01:00
msreis
f1cc14d525 Fix missing time for some script functions in profiler
Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.

Fixes #23715, #40251, #29049
2023-12-19 19:42:21 +01:00
Hugo Locurcio
78fff7292c
Improve RichTextLabel install_effect() documentation 2023-12-19 17:29:49 +01:00
Hugo Locurcio
0e97acff84
Add a editor FileSystem dock action to open a terminal in selected folder
This is useful to enter some commands without having to open a separate
terminal and `cd` to the project folder.
2023-12-19 15:04:02 +01:00
Yuri Sizov
02d4579fa2 Merge pull request #85000 from bruvzg/ed_ui_direction
[Editor] Add option to override editor UI layout direction.
2023-12-19 13:01:35 +01:00
Yuri Sizov
1ecba5d341 Merge pull request #84940 from Calinou/editor-textureprogressbar-inspector-hide-properties
Hide ineffective TextureProgressBar properties in the editor
2023-12-19 13:01:30 +01:00
Yuri Sizov
7aae85edfd Merge pull request #84845 from DarkMessiah/tree-disabled-checkbox
Implement disabled state for Checkbox in Tree
2023-12-19 13:01:25 +01:00
Yuri Sizov
76fdc0adad Merge pull request #84708 from bruvzg/winink_def
[Windows] Make Windows Ink tablet API default, add dummy driver to disable tablet input.
2023-12-19 13:01:14 +01:00
Yuri Sizov
714e27393a Merge pull request #84652 from timothyqiu/enum-pun
Avoid punning enum names in documentation
2023-12-19 13:01:10 +01:00
bruvzg
e9c219cff2
[Label] Add get_character_bounds method to get bounding rectangles of the characters. 2023-12-19 13:53:21 +02:00
Michael Macha
0e52ffeb69
Remove pointer to deprecated class page, from Skeleton3D
SkeletonIK3D is now deprecated, but Skeleton3D is recommending looking into its use for complicated inverse kinematics. What's worse, the removed line is not perfectly clear for non-developers and people less experienced with the engine, and could still stand to be improved.
2023-12-19 04:46:34 -07:00
bruvzg
e01b22a69d
[Windows] Make Windows Ink tablet API default, add dummy driver to disable tablet input. 2023-12-18 22:36:54 +02:00
Yuri Sizov
a4d789370f Merge pull request #85966 from Kimau/claire/expose_mouseover
Expose a method to get hovered Control in Viewport
2023-12-18 18:17:57 +01:00
Yuri Sizov
644e236e5c Merge pull request #83987 from bruvzg/macos_window_and_help
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-18 18:17:41 +01:00
Yuri Sizov
80c3ed6845 Merge pull request #80487 from theraot/expose_set_global_name
Expose `Script.get_global_name()`
2023-12-18 18:17:30 +01:00
A Thousand Ships
0081a50e32 Prevent mapping areas with invalid IDs for Area2D/3D
This occurs when areas are created directly from the servers, and no
instance is linked.
2023-12-18 16:02:46 +01:00
Alfonso J. Ramos
e7e35e8366 Expose Script.get_global_name() 2023-12-18 15:13:09 +01:00
Claire Blackshaw
fe7725239e Expose a method to get hovered Control in Viewport 2023-12-18 14:53:52 +01:00
Yuri Sizov
9c425c592f Merge pull request #86161 from ZeferinoI/patch-1
Update the description of the method get_connection_list in GraphEdit
2023-12-16 17:50:01 +01:00
Yuri Sizov
1e86ce0b40 Merge pull request #85317 from miv391/fix-breaking-frame-index-in-sprites
Fix invalid `frame` index when Sprite2D's `hframes` or `vframes` has been changed
2023-12-16 17:49:38 +01:00
Yuri Sizov
4b258ccdd3 Merge pull request #82884 from KoBeWi/commit_message_cached,_please_refresh
Clarify some descriptions regarding resource cache
2023-12-16 17:49:20 +01:00
Yuri Sizov
d02b368fd6 Merge pull request #78095 from aaronfranke/dict-get-or-set-default
Add a `get_or_add` method to Dictionary
2023-12-16 17:49:10 +01:00
Mika Viskari
484c5b5aff Fix invalid frame index when Sprite2D's hframes or vframes has been changed 2023-12-15 20:32:18 +02:00
Yuri Sizov
302e41c264 Merge pull request #82561 from ershn/fix_navigation_agents_is_target_reached_behavior
Make `target_desired_distance` affect the navigation of `NavigationAgent2D/3D`
2023-12-14 21:22:35 +01:00
Yuri Sizov
4cf6325aa1 Merge pull request #84660 from groud/better_tileset_polygons
Move tile transforms handling cache to TileData
2023-12-14 17:38:14 +01:00
Yuri Sizov
16d1d85a56 Merge pull request #78206 from alula/node-count-in-group
Add SceneTree.get_node_count_in_group()
2023-12-14 17:38:00 +01:00
ZeferinoI
53ab38a34e
Update the description of the method get_connection_line in GraphEdit.xml
The form should be like { from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }
2023-12-14 23:09:43 +08:00
bruvzg
0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization. 2023-12-13 23:20:05 +02:00
nlupugla
cd221c1816 Added NodePath::slice method. 2023-12-13 13:30:28 -05:00
Gilles Roudière
18fe0bd025 Move tile transforms handling cache to TileData 2023-12-13 17:44:59 +01:00
Rémi Verschelde
d3414d80bf
Merge pull request #86081 from KoTeYkA23/bindings-for-emulated-input-events
Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 10:33:36 +01:00
Rémi Verschelde
28220a3405
Merge pull request #86071 from Calinou/doc-time-scale-audioserver
Document `AudioServer.playback_speed_scale` in `Engine.time_scale`
2023-12-13 10:33:12 +01:00
CaTaTo
075a54bbcf Add bindings for setting and getting emulation mouse from touch and touch from mouse in input 2023-12-13 08:07:36 +03:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385 Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00
Hugo Locurcio
ce2a7f3253
Document AudioServer.playback_speed_scale in Engine.time_scale
This also documents `physics_ticks_per_second` not being automatically
adjusted, which can be important when speeding up simulation.
2023-12-12 13:13:05 +01:00
Rémi Verschelde
342531597b
Merge pull request #85811 from clayjohn/2D-render-info
Implement render info counters for the 2D renderer
2023-12-12 10:41:06 +01:00
Rémi Verschelde
4943b6e6b3
Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling
Transform mesh's AABB to skeleton's space when calculating mesh's bounds
2023-12-12 00:16:51 +01:00
Rémi Verschelde
5529d32b56
Merge pull request #83938 from clayjohn/sky-exposure
Expose `energy_multiplier` to remaining SkyMaterials
2023-12-12 00:16:25 +01:00
Rémi Verschelde
4e2350b1af
Merge pull request #82661 from bruvzg/custom_ellipsis
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-12 00:15:34 +01:00
Rémi Verschelde
9eb47ce361
Merge pull request #75098 from smix8/map_random_point_queries_4.x
Add NavigationServer random point queries
2023-12-12 00:15:05 +01:00
Rémi Verschelde
6882e5042d
i18n: Sync translations with Weblate
(cherry picked from commit 1dee633c91)
2023-12-11 22:10:21 +01:00
kobewi
a1aa1a468f Clarify some descriptions regarding resource cache 2023-12-10 20:30:01 +01:00
ShirenY
27f71c4e78 Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2023-12-09 11:41:15 +08:00
Yuri Sizov
7798ea773b Merge pull request #85717 from thmasn/master
Explain parameter usage in GPUParticles3D and GPUParticles2D
2023-12-08 16:58:34 +01:00
Yuri Sizov
dfe0f584b4 Merge pull request #82953 from jsjtxietian/document-forcedraw-can-only-be-called-from-main-thread
Add thread guard for `force_draw` and update related documentation
2023-12-08 15:22:53 +01:00
smix8
64a56245d8 Add NavigationServer random point queries
Adds query functions to get random points on navigation mesh to the NavigationServer.
2023-12-08 00:18:05 +01:00
Rémi Verschelde
a311a4b162
Merge pull request #83976 from BastiaanOlij/gles3_msaa_scaler
Add 3D MSAA and scaling support to GLES3
2023-12-07 14:36:42 +01:00
Rémi Verschelde
d5ad37afcd
i18n: Sync translations with Weblate
(cherry picked from commit daeb1c7292)
2023-12-07 11:13:54 +01:00
Haoyu Qiu
9c83d3db5b Fix missing heading in translated online class reference 2023-12-07 11:35:06 +08:00
clayjohn
528b4a3283 Implement render info counters for the 2D renderer
This provides information for the debug monitors
2023-12-06 14:39:33 -07:00
Mel Collins
4359dc4ecc Clarify Shapecast safe/unsafe fraction difference 2023-12-06 22:25:15 +01:00
Aaron Franke
437586bf31
Add a get_or_add method to Dictionary 2023-12-06 11:43:58 -06:00
Mikael Klasson
4986d6d317 Fix invalid Python escape sequences 2023-12-06 11:51:41 +09:00
thmasn
def5545b39 Explain parameter usage in GPUParticles3D.xml and GPUParticles2D.xml
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-05 20:56:38 +01:00
Rémi Verschelde
708efe9b94
Merge pull request #85491 from BNTFryingPan/editor-icon-color-docs
Fix documentation for `icon_and_font_color` editor setting
2023-12-05 15:15:39 +01:00
Rémi Verschelde
c4f872e38e
Merge pull request #85599 from addmix/CameraAttributesPhysical-docs
Improve documentation for `CameraAttributesPhysical.exposure_shutter_speed`
2023-12-05 13:05:32 +01:00
addmix
b7b0022c7a Improve documentation for CameraAttributesPhysical.exposure_shutter_speed 2023-12-04 17:35:31 -07:00
Bastiaan Olij
caddce14dd Add 3D MSAA and scaling support to GLES3 2023-12-05 10:01:00 +11:00
Rémi Verschelde
f444818c7e
Merge pull request #84794 from akien-mga/videoplayer-fix-reloading-translation-remapped-stream
VideoPlayer: Fix reloading translation remapped stream
2023-12-04 23:05:15 +01:00
Rémi Verschelde
628af13338
Merge pull request #83907 from Calinou/doc-texture-filter
Improve and clarify texture filtering documentation
2023-12-04 23:00:28 +01:00
Rémi Verschelde
4bd5ffd669
Merge pull request #83812 from smix8/navregion_properties
Fix missing NavigationRegion property updates in constructor
2023-12-04 22:59:13 +01:00
Rémi Verschelde
9be2f25c57
Merge pull request #83802 from smix8/navlink_properties
Fix missing NavigationLink property updates in constructor
2023-12-04 22:58:49 +01:00
smix8
25bf20d7a5 Fix missing NavigationRegion property updates in constructor
Fixes missing NavigationRegion property updates in constructor.
2023-12-04 19:50:17 +01:00
bruvzg
56579f397d
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback. 2023-12-04 08:21:42 +02:00
Frying☆Pan
de59872db8 fix documentation for icon_and_font_color editor setting 2023-11-30 14:00:07 -05:00
Rémi Verschelde
c17d73f140
i18n: Sync translations with Weblate 2023-11-29 17:21:35 +01:00
Ershn
fce16b6662 Make target_desired_distance affect the navigation of NavigationAgent2D/3D
When the target is reachable, stop the navigation only when the target is reached.
2023-11-29 23:48:54 +09:00
RedMser
61570884bf Clarify difference of Capture and Record effects 2023-11-28 13:59:12 +01:00
DevPoodle
45ae95c2be Add descriptions to all RDUniform methods 2023-11-26 08:15:46 -08:00
Pedro J. Estébanez
ab01dc5a48 Enhance SceneTree.change_scene*() methods' docs 2023-11-24 11:25:21 +01:00
Krazy_J
b359f8e6f5
Fix example in NodePath.get_name() documentation
The output of `node_path.get_name(2)` is stated to be `Sprite`,
but the actual output is `Sprite2D`.
2023-11-22 14:07:17 -06:00
Rémi Verschelde
7022271291
i18n: Sync translations with Weblate 2023-11-21 16:08:36 +01:00
风青山
ed0e6e87fd Fix translation po file not found when make rst
The parsed language parameters contain unstripped spaces. This will
generate a wrong path.

Provide a `TOOLSOPT` to allow overriding the default values of
parameters of the `make_rst.py` script.

The xml generated by `godot --doctool -l LANG` can be checked for
errors using `make xml-check LANGARG=LANG`, which may be useful for
checking errors in po files.
2023-11-19 11:29:46 +08:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction. 2023-11-17 14:56:45 +02:00
Hugo Locurcio
c7f6504105
makerst: Disallow user-contributed notes on the class index page
User-contributed notes are still allowed on individual class pages.
2023-11-17 10:51:29 +01:00
Rémi Verschelde
80e1672836
i18n: Sync translations with Weblate 2023-11-16 17:38:43 +01:00
Hugo Locurcio
ab8c9b678f
Document the upsides and downsides of packed arrays versus typed arrays 2023-11-15 23:30:47 +01:00
Hugo Locurcio
9f1870ec49
Hide ineffective TextureProgressBar properties in the editor
Radial fill properties only have an effect when using a radial fill mode.
Stretch margin properties only have an effet when Nine Patch Stretch
is enabled.
2023-11-15 18:35:54 +01:00
Stanislav Labzyuk
ff8797e980 Implement disabled state for Checkbox in Tree 2023-11-15 17:13:34 +01:00
jsjtxietian
4680ced5fa support updating tooltip after editor description change 2023-11-15 14:27:49 +08:00
Markus Sauermann
8ac2e2ac20 Mark SubViewportContainer::_propagate_input_event experimental
The function got introduced during 4.2-dev and it was discussed, if it
could be implemented in a way that also allows InputEvent filtering
during `Node._process`. Let's keep this function experimental for the
moment, in case we implement a general solution.
2023-11-14 21:34:46 +01:00
Hendrik Brucker
1a8e676131 Add different grid patterns to GraphEdit 2023-11-14 19:48:31 +01:00
Hugo Locurcio
47cadda3ad
Improve and clarify texture filtering documentation
- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
  (it uses trilinear filtering by default, like linear mipmap).
2023-11-14 15:18:03 +01:00
Hugo Locurcio
d6768a17fa
Document changing the window's resizable status at runtime 2023-11-14 15:02:25 +01:00
Rémi Verschelde
70ec97aadf
Merge pull request #84844 from Calinou/doc-runtime-loading-image
Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:17:31 +01:00
Hugo Locurcio
e5270c0db2
Link to runtime loading/saving tutorial and improve Image documentation 2023-11-14 12:05:54 +01:00
Markus Sauermann
361aa909da Explain which nodes receive NOTIFICATION_WM_SIZE_CHANGED 2023-11-13 17:32:39 +01:00
kobewi
4296f0a771 Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
Rémi Verschelde
7d0c561e02
VideoPlayer: Fix reloading translation remapped stream
Fixes #43917.
2023-11-12 15:22:16 +01:00
Rémi Verschelde
5abeb043d0
Merge pull request #84784 from timothyqiu/recturns
Fix typo in `TextureServer.font_get_face_index()` description
2023-11-12 12:16:18 +01:00
Micky
b5ca06c9ca Overhaul Node Documentation 2023-11-12 12:10:27 +01:00
Hugo Locurcio
a63556212d
Don't apply frame delay project setting to the editor
This appears to already be the case for the Max FPS project setting.
2023-11-12 12:09:39 +01:00
Haoyu Qiu
2717fc6c0f Fix typo in TextureServer.font_get_face_index description 2023-11-12 17:07:09 +08:00
Rémi Verschelde
8179ad558a
Merge pull request #82942 from timothyqiu/circulation
Explain circular references and how to break them
2023-11-11 23:05:11 +01:00
Anutrix
3c82f4a371 Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement 2023-11-11 21:17:19 +05:30
Anutrix
66134fd0f4 Added description to AnimationNodeStateMachine.replace_node 2023-11-11 20:43:58 +05:30
Haoyu Qiu
b2dcef4928 Explain circular references and how to break them
Also improves the documentation of `weakref`.
2023-11-11 10:07:48 +08:00
Rémi Verschelde
76d9521801
Merge pull request #82863 from HexagonNico/docs_get_tree
Specify the behaviour of `get_tree()` when the node is not in the scene tree
2023-11-10 21:54:56 +01:00
Rémi Verschelde
60e46cfeed
Merge pull request #81697 from nathanjf/master
Add missing documentation for `Skeleton3D` methods
2023-11-10 21:53:14 +01:00
Markus Sauermann
0baebed41a
Document that Input.is_action_* should not be used during input-handling
In most cases `InputEvent.is_action*` is more appropriate during input-handling.
2023-11-10 21:34:50 +01:00
Nico
ee9c8cb296 Specify the behaviour of get_tree when the node is not in the scene tree 2023-11-10 20:24:53 +01:00
Nathan Frank
13e2e4e5d8 Add missing documentation for Skeleton3D methods
Adds description for get/set pose position/rotation/scale.
2023-11-10 19:07:04 +01:00
Rémi Verschelde
bdd9034ad0
i18n: Sync translations with Weblate 2023-11-10 16:30:40 +01:00
Yuri Sizov
d9c980f1cf Fix a property reference in EditorSpinSlider 2023-11-10 15:30:16 +01:00
jsjtxietian
b88b84ce18 Add thread guard for force_draw and update relared doc
force_draw must be called from main thread
2023-11-10 18:57:31 +08:00
Rémi Verschelde
7f49389c4b
Merge pull request #84698 from RandomShaper/fix_doccy
Fix link in the docs about ResourceImporterTextureAtlas
2023-11-10 10:46:30 +01:00
Rémi Verschelde
4eae6f8028
Merge pull request #84669 from akien-mga/doc-displayserver-dont-mess-with-windows
doc: Clarify that `DisplayServer.window_set_*_callback` aren't supported on Window nodes
2023-11-10 10:46:06 +01:00
Rémi Verschelde
804c1926c9
Merge pull request #84648 from NiftyHat/patch-1
Add C# example for the AudioStreamGenerator code snippet
2023-11-10 10:45:20 +01:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
Pedro J. Estébanez
29a4707fa5 Fix link in the docs about ResourceImporterTextureAtlas 2023-11-10 09:51:11 +01:00
Duncan "NiftyHat" Saunders
496eaafe49
Add C# example for the AudioStreamGenerator code snippet 2023-11-10 09:28:35 +01:00
MewPurPur
80b636069a Add performance note to Array.resize() 2023-11-10 00:41:39 +02:00
bruvzg
173b84127b
[Windows] Add some AMD GPUs to the OpenGL blocklist. 2023-11-09 20:11:04 +02:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks. 2023-11-09 20:04:40 +02:00
Rémi Verschelde
02e52da774
Merge pull request #84667 from timothyqiu/semi-redundant
Remove a redundant semicolon from `max_fps` documentation
2023-11-09 18:10:11 +01:00
Rémi Verschelde
d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Rémi Verschelde
25e650ab61
Merge pull request #83388 from jsjtxietian/document-resource-saver-uid
Document UID behavior in ResourceSaver's save function
2023-11-09 18:07:41 +01:00
Rémi Verschelde
9ff5ee79b8
Merge pull request #82991 from jsjtxietian/update-doc-for-draw-poly-line
Update `draw_polyline` documentation to clarify negative width behavior
2023-11-09 18:07:16 +01:00
Rémi Verschelde
95a42aeb96
Merge pull request #82092 from jitspoe/master.pr_physical_keycode_doc_fix
Fix documentation on how to get the keycode string from a `physical_keycode`
2023-11-09 18:06:51 +01:00
kobewi
aff49d3a76 Fix missing arrows in integer vector properties 2023-11-09 17:35:15 +01:00
Rémi Verschelde
354c622aa7
doc: Clarify that DisplayServer.window_set_*_callback aren't supported on Window nodes 2023-11-09 17:23:38 +01:00
Haoyu Qiu
d6bd0e1289 Remove a redundant semicolon from max_fps documentation 2023-11-09 22:18:01 +08:00
kit
d24d73ba31 Make mouse-enter/exit notifications match mouse event propagation
`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.

In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.

Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
jitspoe
1e01fcd038
Fix documentation on how to get the keycode string from a physical_keycode
Fixes #82091.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-11-09 13:03:29 +01:00
Rémi Verschelde
e769a75640
Merge pull request #84618 from YuriSizov/docs-resolve-method-reference-collisions
Resolve collisions in reference anchors added for methods
2023-11-09 11:47:48 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
b153f4868a
Merge pull request #84567 from timothyqiu/shapecast-doc
Sync changes between ShapeCast and RayCast class references
2023-11-09 11:47:00 +01:00
Rémi Verschelde
aaafc69132
Merge pull request #84513 from bruvzg/x11_fallback_and_spam
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-09 11:46:36 +01:00
Haoyu Qiu
cc3984f359 Avoid punning enum names in documentation 2023-11-09 17:16:30 +08:00
Yuri Sizov
0924ae0167 Resolve collisions in reference anchors added for methods
While the anchors themselves were sufficiently unique,
when converted to HTML all underscore characters are
replaced. This created collisions between, say, Object._get and
Object.get, where the latter would get a generic unique
anchor identifier, e.g. id1.
2023-11-08 15:16:35 +01:00
Yuri Sizov
b04b546092 Fix node names of submenu items across the editor
Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
clayjohn
a74cfc2629 Use default samplers in base uniform set when rendering to reflection probes 2023-11-07 17:46:05 +01:00
Yuri Sizov
326899226f Merge pull request #84408 from m4gr3d/update_input_event_magnify_gesture_android_description
Update the description for the `InputEventMagnifyGesture` and `InputEventPanGesture` gestures
2023-11-07 12:54:17 +01:00
Hugo Locurcio
079f1c8ead
Display a revert icon on ColorPicker's old sample
This denotes that the color can be clicked to revert to the old color.
2023-11-07 10:04:39 +01:00
Haoyu Qiu
aca6855ef2 Sync changes between ShapeCast and RayCast class references 2023-11-07 16:49:51 +08:00
Fredia Huya-Kouadio
b737ac1e1d Update the description for the InputEventMagnifyGesture and InputEventPanGesture gestures
Mention the requirement to enable those gestures on Android
2023-11-06 11:02:39 -08:00
Yuri Sizov
d3e9033868 Merge pull request #83931 from clayjohn/DOCS-material
Fill out Material documentation and clarify `render_priority` and `next_pass` sorting
2023-11-06 15:43:25 +01:00
Yuri Sizov
b7449a3d1a Merge pull request #84419 from YuriSizov/core-remove-orphan-notification
Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 13:23:21 +01:00
Yuri Sizov
e5f1cbfe2a Merge pull request #84376 from YuriSizov/animation-unexpose-internal-property
Unexpose internal data property of `AnimationLibrary`
2023-11-06 13:23:15 +01:00
Yuri Sizov
623b905d2e Remove unused NOTIFICATION_NODE_RECACHE_REQUESTED notification 2023-11-06 12:16:32 +01:00
bruvzg
f3d4f5a77e
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
Yuri Sizov
e7c3a0540a Merge pull request #83435 from trevyn/get_skips
Document `AudioStreamGeneratorPlayback.get_skips()`
2023-11-03 12:52:12 +01:00
trevyn
7c2e37e5dd Document AudioStreamGeneratorPlayback.get_skips()
Co-Authored-By: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-11-02 21:54:07 +02:00
Yuri Sizov
0b2f8ee036 Merge pull request #84283 from jsjtxietian/update-add_submenu-doc
Update `add_submenu_item` doc to mention that submenu should already exist
2023-11-02 20:34:11 +01:00
Yuri Sizov
f2de1137d9 Unexpose internal data property of AnimationLibrary 2023-11-02 18:57:39 +01:00
jsjtxietian
34c27021e0 Update add_submenu doc to mention that submenu should already exist 2023-11-02 11:02:13 +08:00
curious-broccoli
385f4cb572
Fix sentence in RandomNumberGenerator.xml 2023-11-01 21:37:01 +01:00
Rémi Verschelde
1267c58422
Merge pull request #84301 from jsjtxietian/improve-get_time_zone_from_system-doc
Clarify that `get_time_zone_from_system` will return a localized timezone name
2023-11-01 15:12:54 +01:00
Rémi Verschelde
1ea46ad4c3
Merge pull request #84276 from Chubercik/velocity_pivot_desc
Add a description for the `velocity_pivot` parameter
2023-11-01 15:10:56 +01:00
Rémi Verschelde
8ce31989ff
Merge pull request #84226 from Agaanii/patch-1
Fix documentation in MultiplayerAPIExtension
2023-11-01 15:10:33 +01:00
jsjtxietian
fd751f9b21 Clarify get_time_zone_from_system will return a localized timezone name 2023-11-01 19:47:30 +08:00
Boris The Brave
a390996a61
Document that resource_name is not always supported
Closes #82333.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-11-01 10:43:41 +01:00
Jakub Marcowski
201e5bab35
Add a description for the velocity_pivot parameter 2023-11-01 03:15:05 +01:00
Matt Loesby
c10921b5d1 Fix documentation in MultiplayerAPIExtension
Fix documentation in MultiplayerAPIExtension.xml

In implementing a MultiplayerAPIExtension, I found that the example from documentation did not function even in the Multiplayer tutorial example.

Eventually, I found that the issue was that base_multiplayer will not poll unless told to by the LogMultiplayer implementation.

I also corrected a spelling issue and a few out-of-date return types.
2023-10-31 18:39:45 -06:00
Rémi Verschelde
799d30c306
Merge pull request #83753 from bruvzg/mac_angle_fb
[macOS] Fallback to native OpenGL renderer if ANGLE initialization failed.
2023-10-31 20:14:42 +01:00
Rémi Verschelde
c942297410
Merge pull request #84224 from ershn/patch-1
Add missing word in `NOTIFICATION_POST_ENTER_TREE` documentation
2023-10-31 13:47:25 +01:00
Rémi Verschelde
cf16c69e7d
Merge pull request #82609 from jsjtxietian/document-localized-timezone-name
Document `get_time_zone_from_system` will return a localized timezone name
2023-10-31 13:46:14 +01:00
Rémi Verschelde
a4efb5a974
Merge pull request #81622 from Calinou/doc-dictionary-merge
Add an example for `Dictionary.merge()`, mention lack of recursion
2023-10-31 13:45:47 +01:00
Hugo Locurcio
0396e12a47
Add an example for Dictionary.merge(), mention lack of recursion 2023-10-31 10:16:11 +01:00
jsjtxietian
5eeb1518a8 Document get_time_zone_from_system will return a localized timezone name 2023-10-31 12:29:10 +08:00
Steven Le Boëdec
47258411da
Add missing word in NOTIFICATION_POST_ENTER_TREE documentation 2023-10-31 09:07:00 +09:00
Rémi Verschelde
17a575625e
Merge pull request #84159 from clayjohn/uv-compression
Fix multiple issues with UV compression
2023-10-30 23:19:45 +01:00
Rémi Verschelde
608226a097
Merge pull request #82801 from allenwp/82587-untyped-declaration-usability
Add a recommendation to turn on type hints with untyped declaration warning
2023-10-30 23:18:10 +01:00
Rémi Verschelde
be8761a801
Merge pull request #81176 from Jordyfel/integer-scaling-docs
Document integer scaling functionality and limitation
2023-10-30 23:17:21 +01:00
Rémi Verschelde
fa54bc3eca
Merge pull request #79571 from Calinou/doc-richtextlabel-padding
Clarify the purpose of RichTextLabel text highlight padding
2023-10-30 23:16:24 +01:00
clayjohn
3f5c16dd9e Fix multiple issues with UV compression 2023-10-30 23:11:34 +01:00
Allen Pestaluky
ede91c9f89 Added recommendation to turn on Add Type Hints with Untyped Declaration warning
Fixes #82587 by improving usability of the untyped_declaration warning. This adds a note to the documentation that recommends turning on EditorSettings.text_editor/completion/add_type_hints when the untyped declaration warning is set to warn or error.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-10-30 15:46:57 -04:00
Rémi Verschelde
acbc341a58
OpenGL: Fix uninitialized memory usage for GPUPartciles interp_to_end
Fixes #84072.
2023-10-30 15:08:24 +01:00
Rémi Verschelde
6fe7a5e8d7
Merge pull request #84111 from EgeYildir/patch-1
doc: Fix typo in ConcavePolygonShape2D/3D description
2023-10-30 10:19:20 +01:00
Ege Yıldır
0573122605 doc: Fix typo in ConcavePolygonShape2D/3D description 2023-10-29 17:27:47 +03:00
Rémi Verschelde
e2645d8a52
Merge pull request #84109 from clayjohn/disable-disable_2d
Revert "Add a Disable 2D property to Viewport"
2023-10-28 18:36:09 +02:00
Rémi Verschelde
3f045951ed
Merge pull request #84101 from programneer/incorrect-window-width-override
Fixed `window_width_override` description
2023-10-28 12:33:13 +02:00
Rémi Verschelde
17da2c5b53
Merge pull request #83963 from YeldhamDev/try_active_tabs_first
Fix disabled tabs being selected when removing the current one
2023-10-28 12:31:38 +02:00
Kacper Gibas
df0d83f856 Fixed window_width_override description 2023-10-28 09:40:36 +02:00
Andrés Botero
acae382010 Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D 2023-10-28 01:23:38 -05:00
Rémi Verschelde
bcf8a21e5f
Merge pull request #83636 from AThousandShips/scroll_doc
Clarify `NOTIFICATION_SCROLL_BEGIN/END` behavior
2023-10-27 21:40:00 +02:00
clayjohn
f672198f5e Revert "Add a Disable 2D property to Viewport"
This reverts commit f6cc2603a1.
2023-10-27 14:45:59 +02:00
Danil Alexeev
6e996a597f
GDScript: Fix UNSAFE_CAST warning 2023-10-27 12:42:00 +03:00
Rémi Verschelde
73130a20f3
Merge pull request #83916 from Calinou/doc-particles-collision-subemitters
Improve documentation related for particle subemitters, collision and attractors
2023-10-27 11:37:45 +02:00
twobit
b4aa6ad36e Fix reparent losing owner if relationship to original owner is not broken 2023-10-26 13:08:05 -04:00
Rémi Verschelde
bf46ee144d
Merge pull request #77788 from gongpha/stop-posting-about-(re)importing-assets-whatever-dot-exr
Avoid reimporting lightmap textures every getter call
2023-10-26 15:57:46 +02:00
Michael Alexsander
c3fc87964f
Fix disabled tabs being selected when removing the current one 2023-10-25 16:46:54 -03:00
Hugo Locurcio
22e42c1826
Improve documentation related for particle subemitters, collision and attractors
This also describes how to set up particle flipbook animation in
GPUParticles2D's texture property.
2023-10-25 20:44:12 +02:00
Danil Alexeev
b04263644c
Core: Allow methods of built-in Variant types to be used as Callables 2023-10-25 15:53:52 +03:00
clayjohn
9251821c97 Expose energy_multiplier to PanoramaSkyMaterial and ProceduralSkyMaterial
These are needed to tweak sky exposure separately from background
2023-10-25 14:12:22 +02:00
clayjohn
6a663959a6 Fill out Material documentation and clarify render_priority and next_pass sorting 2023-10-25 10:58:06 +02:00
Rémi Verschelde
bef514559a
Merge pull request #82906 from LinuxUserGD/patch-1
Add `sdf_collision` property description to LightOccluder2D
2023-10-25 10:27:56 +02:00
Rémi Verschelde
c0f00be870
Merge pull request #81936 from detomon/update-renderingdevice-doc
Fix required parameter values for 2D textures in `RenderingDevice.texture_clear()`
2023-10-25 10:27:32 +02:00
Rémi Verschelde
ea0ab441c8
Merge pull request #83861 from Calinou/lightmapgi-fix-editor-only-sky-only
Fix LightmapGI taking editor-only and sky-only lights into account
2023-10-24 10:54:56 +02:00
Rémi Verschelde
6ead61ab1e
Merge pull request #83839 from todeskurve/todeskurve-patch-ImmediateMesh.xml
Add C# Example to ImmediateMesh.xml
2023-10-24 10:54:45 +02:00
Rémi Verschelde
c20e948a2b
Merge pull request #83441 from AThousandShips/anim_doc
Fix description of `Animation::copy_track`
2023-10-24 10:54:08 +02:00
Hugo Locurcio
e4d846378b
Fix LightmapGI taking editor-only and sky-only lights into account
These lights are not visible when running the project (or at all),
so they shouldn't affect the lightmap baking process.
2023-10-23 22:56:17 +02:00
todeskurve
db26963938
Add C# Example to ImmediateMesh.xml 2023-10-23 14:50:07 +02:00
Theraot
8777c05817 Expanded documentation for vector slide and project 2023-10-23 06:16:07 -05:00
smix8
2f1668804c Fix missing NavigationLink property updates in constructor
Fixes missing NavigationLink property updates in constructor.
2023-10-23 01:43:55 +02:00
kit
701c8d8323 Fix tab dragging issues 2023-10-22 13:58:31 -04:00
Rémi Verschelde
8c25a98fdf
Merge pull request #83768 from programneer/incorrect-physics-jitter
ProjectSettings: Fix description of physics jitter
2023-10-22 12:13:52 +02:00
Kongfa Waroros
c165f0cf2e Avoid reimporting lightmap textures every getter call 2023-10-22 16:32:08 +07:00
Kacper Gibas
c724368b7d Fix description of physics jitter 2023-10-22 11:12:21 +02:00
bruvzg
590c353707
[macOS] Fallback to native OpenGL renderer if ANGLE initialization failed. Remove platform specific renderer config values from docs. 2023-10-21 22:09:35 +03:00
smix8
b7be45279d Solve race condition between AThousandShips and Akien
Solves race condition between AThousandShips and Akien.
2023-10-21 19:04:41 +02:00
smix8
4771431b28 Fix NavigationAgent3D stored y-axis velocity and make it optional
Fixes NavigationAgent3D stored y-axis velocity and makes it optional.
2023-10-21 01:11:26 +02:00
Rémi Verschelde
d99285db6a
Merge pull request #83609 from k0T0z/fix-csharp-syntax-error-in-web-doc
Fix Object class C# syntax error
2023-10-20 15:10:38 +02:00
Rémi Verschelde
34e3fa5ec7
Merge pull request #83602 from copytime/patch-1
Doc: Change return type of `_Set` method from `void` to `bool` in C# code example
2023-10-20 15:09:51 +02:00
A Thousand Ships
44f62a4f97 Clarify NOTIFICATION_SCROLL_BEGIN/END behavior
Documents that these notifications are only sent for touch events.
2023-10-19 22:33:57 +02:00
jsjtxietian
6950aab078 Make LineEdit secret character easier to change and enter
1. Allow values longer than 1 character in the property,
    but trim characters after the first one.
2. Allow empty strings, this acts like if a space was used as a secret character,
    so that an error isn't printed when you erase all characters in the property.
2023-10-19 21:32:38 +08:00
CopyTIME
458cb99966 Change return type of "_Set" method in csharp code example
Add "return false" to GDScript code example of _Set method
2023-10-19 18:52:11 +08:00
Saif Kandil
74efbde7df Fix Object class C# syntax error
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-19 13:43:54 +03:00
Saif Kandil
df5b5243f1 enhance ParticleProcessMaterial.xml documentation
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-19 12:50:28 +03:00
Rémi Verschelde
dce1aab174
Merge pull request #83514 from kleonc/docs-multiplication-operators-doing-xform_inv-csharp
Clarify C# docs for operators performing `xform_inv`
2023-10-18 00:06:02 +02:00
Rémi Verschelde
024172b4eb
Merge pull request #82409 from KoBeWi/3_in_1
Document, cleanup and fix some theme properties
2023-10-18 00:00:36 +02:00
Rémi Verschelde
0181983ad4
Merge pull request #81774 from MewPurPur/improve-visible-on-screen-class-docs
Improve VisibleOnScreen classes' docs
2023-10-18 00:00:11 +02:00
kleonc
408de3b091 Clarify C# docs for operators performing xform_inv 2023-10-17 19:49:42 +02:00
MewPurPur
53d0ba2913 Improve VisibleOnScreen classes docs 2023-10-17 19:29:16 +03:00
Rémi Verschelde
8ff8d41f0b
Merge pull request #83461 from kleonc/docs-multiplication-operators-doing-xform_inv
Clarify docs for operators performing `xform_inv`
2023-10-17 16:13:09 +02:00
Rémi Verschelde
e6d488f233
Merge pull request #81196 from georgwacker/add-audiosession-options
Add project settings for AVAudioSessionCategory on iOS
2023-10-17 16:12:49 +02:00
Georg Wacker
fcc500ea41 Add project settings for AVAudioSessionCategory on iOS 2023-10-17 12:35:49 +02:00
kleonc
a8c62c5928 Clarify docs for operators performing xform_inv 2023-10-16 21:52:02 +02:00
A Thousand Ships
9d23956b28 Fix description of Animation::copy_track
The documentation stated the track was added to this, instead of
`to_animation`
2023-10-16 14:37:19 +02:00
Danil Alexeev
0c2202c56e
GDScript: Fix incorrect error message for utility functions 2023-10-16 14:09:57 +03:00
Jakub Marcowski
bc78c832e9 Expose 3D Delaunay tetrahedralization in Geometry3D 2023-10-16 11:48:49 +02:00
jsjtxietian
161a4b9d60 Document UID behavior in ResourceSaver's save function 2023-10-15 22:19:44 +08:00
Rémi Verschelde
1d3854665f
Merge pull request #83273 from groud/disable_tilemap_navigation
Allow disabling the built-in tilemap navigation
2023-10-13 22:19:48 +02:00
Rémi Verschelde
348c1ff96b
Merge pull request #83266 from bruvzg/linux_case_check
[Linux] Implement DirAccess.is_case_sensitive for EXT4 and F2FS.
2023-10-13 22:19:24 +02:00
Dario
a9a197d2dc Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
Port over the logic from Godot 3.5 for indirect lighting. This should fix many issues about indirect bounces causing more energy and improve the overall quality of the result.
2023-10-13 14:33:55 -03:00
Gilles Roudière
c820c8d1e6 Allow disabling the built-in tilemap navigation 2023-10-13 17:42:28 +02:00
bruvzg
54eae6221a
[Linux] Implement DirAccess.is_case_sensitive for EXT4 and F2FS. 2023-10-13 15:48:03 +03:00
Rémi Verschelde
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
bruvzg
9a1e0e4aef
[Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
Rémi Verschelde
1eabeb620b
Merge pull request #83038 from jsjtxietian/update-doc-mention-spinbox-reset-habeviour
Update SpinBox documentation to include resetting to min/max behaviour
2023-10-13 11:43:59 +02:00
kobewi
58f4984d60 Add set_custom_interpolator() to PropertyTweener 2023-10-12 16:41:51 +02:00
Jakub Marcowski
cb954c6bab Implement Vector2i/3i/4i methods: distance_to and distance_squared_to 2023-10-12 13:46:49 +02:00
Rémi Verschelde
3126001ef0
Merge pull request #83013 from RobTheFiveNine/documentation/start_button
Add documentation on which buttons JOY_BUTTON_START corresponds to
2023-10-11 22:44:11 +02:00
Rémi Verschelde
efc0b08371
Merge pull request #82832 from bruvzg/oidn_external_exe
Re-add optional OIDN denoise as an external executable.
2023-10-11 22:38:18 +02:00
Rémi Verschelde
587f084200
Merge pull request #82595 from paulloz/fix-fileaccess-error-handling
Error handling for `FileAccess.get_file_as_*`
2023-10-11 22:37:54 +02:00
Rémi Verschelde
357a57b828
Merge pull request #82557 from RadiantUwU/patch-2
Fix `RefCounted.unreference()` documentation providing wrong info.
2023-10-11 22:37:30 +02:00
bruvzg
899e56de5d
Re-add optional OIDN denoise as an external executable. 2023-10-11 19:52:18 +03:00
Paul Joannon
bf3f6e3b55
Error handling for FileAccess.get_file_as_*
- Assign last error in said `FileAccess.get_file_as_bytes` and `FileAccess.get_file_as_string`
- Document error handling for said methods
2023-10-11 18:52:16 +02:00
Radiant
098c445f75 Fix RefCounted.unreference() documentation providing wrong info. 2023-10-11 11:27:25 +03:00
Rémi Verschelde
4b7cc99bc1
Merge pull request #79169 from reduz/debug-canvas-item-redraw
Debug CanvasItem redraw
2023-10-11 08:40:05 +02:00
Rémi Verschelde
55282ddc10
Merge pull request #79527 from QbieShay/qbe/particles-rework
Particle internal refactor and additions for more artistic control
2023-10-10 22:48:50 +02:00
QbieShay
c228fe1a0d Particle internal refactor and additions for more artistic control
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: Mew Pur Pur <85438892+MewPurPur@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2023-10-10 20:03:35 +02:00
Rémi Verschelde
1fe7f8a96c
Merge pull request #82893 from m4gr3d/godot_android_lib_improvements
Cleanups and improvements to the Godot Android library api
2023-10-10 09:11:53 +02:00
Rémi Verschelde
62e7e1618e
Merge pull request #83066 from imaperson/add-semicolon-to-os-case
Add semicolon to OS documentation case statement.
2023-10-09 23:25:39 +02:00
Rémi Verschelde
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
Rex Robinson
a8226a7e04 Add semicolon to OS case statement. 2023-10-09 16:43:43 -04:00
Rémi Verschelde
8384efe21b
Merge pull request #82969 from Calinou/viewport-add-disable-2d
Add a Disable 2D property to Viewport
2023-10-09 15:35:08 +02:00
Rémi Verschelde
ed761780b4
Merge pull request #82883 from ShatReal/fix-input-typo
Fixed a missing word
2023-10-09 15:33:26 +02:00
jsjtxietian
47b78d04bb Update SpinBox documentation to include resetting to min/max behaviour 2023-10-09 19:20:52 +08:00
bruvzg
97bcd8a631 Add method to check if filesystem is case sensitive. 2023-10-09 11:00:15 +03:00
RobTheFiveNine
5da63c5358
Add documentation on which buttons JOY_BUTTON_START corresponds to 2023-10-08 21:33:22 +01:00
Danil Alexeev
de7cbe8789
Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
Fredia Huya-Kouadio
2951c162ed Cleanups and improvements to the Godot Android library api:
- Provide api to retrieve the running Godot instance from a GodotHost
- Provide api for the GodotHost to register runtime GodotPlugin instances
- Hide the GodotService class until it's completed
- Include project setting to enable long press for Android devices
- Include project setting to enable pan and scale gestures on Android devices
2023-10-08 05:30:38 -07:00
jsjtxietian
d452fb61aa Update draw_polyline documentation to clarify negative width behavior 2023-10-08 17:06:59 +08:00
Hugo Locurcio
f6cc2603a1
Add a Disable 2D property to Viewport
This is the 2D counterpart to the existing Disable 3D property.
Its functionality is already internally implemented and used,
but it wasn't exposed.
2023-10-07 17:19:15 +02:00
Linux User
72c2d7d0da
Add sdf_collision property description to LightOccluder2D 2023-10-06 12:10:13 +02:00
Matthew
9e455f424a
Merge pull request #80872 from aaronfranke/split-importing-3d-scenes
Update Importing 3D scenes links to match splitting PR
2023-10-05 23:02:28 -04:00
Emily
3f7025b2ed Fixed a missing word 2023-10-05 16:19:48 -07:00
clayjohn
51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format.
This allows Godot to automatically compress meshes to save a lot of bandwidth.

In general, this requires no interaction from the user and should result in
no noticable quality loss.

This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.

Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
Rémi Verschelde
d31794c4a2
Merge pull request #82849 from KoBeWi/change_dir_to_parallel_universe
Clarify `change_dir()` and access scopes
2023-10-05 16:33:52 +02:00
Rémi Verschelde
3b70e30e9b
Merge pull request #77072 from vPumpking/get-tree-string
Add `Node.get_tree_string` and `Node.get_tree_string_pretty`
2023-10-05 16:32:12 +02:00
kobewi
75eaefe7a4 Clarify change_dir() and access scopes 2023-10-05 15:00:22 +02:00
Danil Alexeev
ed0b3c08e1
Core: Fix Object::has_method() for script static methods 2023-10-04 19:44:32 +03:00
Rémi Verschelde
7f0b25e057
Merge pull request #82748 from sepTN/than-then-typo
Fix typos in documentation: `than/then` and `loose/lose`
2023-10-04 15:44:52 +02:00
Rémi Verschelde
d7bca20359
Merge pull request #82722 from BastiaanOlij/openxr_fix_hand_tracking_issues
OpenXR: Fix small hand tracking issues
2023-10-04 15:43:18 +02:00
Rémi Verschelde
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
Rémi Verschelde
d5db0e5032
Merge pull request #81218 from bruvzg/_temp_fs
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-04 15:34:16 +02:00
bruvzg
d1aaa914f3
[macOS] Add about_to_open and popup_hide callback for the global menus, move part of logic to the PopupMenu to allow live menu modification. 2023-10-04 09:49:51 +03:00
Bastiaan Olij
c60ef33175 OpenXR Fix small hand tracking issues 2023-10-04 13:18:31 +11:00
Septian
81276e78f2 Fix typos in documentation: than/then and loose/lose 2023-10-04 04:51:48 +07:00
Yuri Roubinski
04bb89c0bd Add isometric cell shape mode to AStarGrid2D. 2023-10-03 21:04:03 +03:00
bruvzg
43e4708dff
[Native File Dialogs] Improve filter list handling, add selected filter to the callback. 2023-10-03 19:26:16 +03:00
Rémi Verschelde
954a3b337d
Merge pull request #82724 from AThousandShips/grid_doc
Clarify `AStarGrid2D.is_in_bounds` functionality
2023-10-03 17:27:29 +02:00
Rémi Verschelde
3a5d524287
Merge pull request #82614 from m4gr3d/openxr_eye_gaze_interaction
Add support for the OpenXR Eye gaze interaction extension
2023-10-03 17:25:52 +02:00
Rémi Verschelde
19c72e847d
Merge pull request #82544 from MewPurPur/improve-ray-docs
Improve SeparationRayShape docs
2023-10-03 17:24:58 +02:00
Rémi Verschelde
9af1983af2
Merge pull request #82475 from bruvzg/ts_spacing_var
[TextServer] Store font extra spacing variations without making a full copy of font.
2023-10-03 17:23:43 +02:00
Rémi Verschelde
30bc077756
Merge pull request #82364 from bruvzg/angle_lists_and_defaults
[ANGLE] Add fallback control options and defaults.
2023-10-03 17:22:53 +02:00
Rémi Verschelde
0358abbeba
Merge pull request #82179 from bruvzg/mode_docs
[Docs] Update and sync Window and DisplayServer window mode descriptions.
2023-10-03 17:22:05 +02:00
Rémi Verschelde
530e01b478
Merge pull request #80409 from bruvzg/est_title_size
[DisplayServer] Add method to estimate window title bar size.
2023-10-03 17:12:18 +02:00
Rémi Verschelde
9e8a93a5a9
Merge pull request #78762 from Sauermann/fix-svc-event-filter
Enable `InputEvent`-filtering in `SubViewportContainer`
2023-10-03 17:10:34 +02:00
Rémi Verschelde
e64fce3bf4
Merge pull request #69624 from Kubulambula/add-typeof_string()-utility
Add `type_string()` utility
2023-10-03 17:10:05 +02:00
A Thousand Ships
55a3d148f0 Clarify AStarGrid2D.is_in_bounds functionality 2023-10-03 15:51:49 +02:00
Yuri Sizov
cc0eebd9d8 Validate code tags for class and member references
This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.

Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
bruvzg
ac3fc2a8a1
[ANGLE] Add fallback control options and defaults.
[macOS] Use ANGLE by default if engine is built with statically linked ANGLE.
[Windows] Add option enable/disable fallback to ANGLE and option force specific GPU to always use ANGLE.
2023-10-03 16:23:43 +03:00
bruvzg
72e2e47059
[DisplayServer] Add method to estimate window title bar size. 2023-10-03 16:13:52 +03:00
Bastiaan Olij
9e56e7a3ce Add support for the OpenXR Eye gaze interaction extension
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-10-02 14:02:23 -07:00
bruvzg
c8df5e7291
[Docs] Update and sync Window and DisplayServer window mode descriptions. 2023-10-02 23:47:32 +03:00
Yuri Sizov
a2f90d565a
Merge pull request #82681 from akien-mga/doc-Node3DGizmo
Add docs for Node3DGizmo to clarify its link to EditorNode3DGizmo
2023-10-02 19:59:16 +02:00
Markus Sauermann
781cecdc23 Enable filtering InputEvent-sending in SubViewportContainer
Introduce an user overridable function, that allows filtering, if
an `InputEvent` should be sent to `SubViewport` children.
2023-10-02 19:51:49 +02:00
Rémi Verschelde
9215b03429
i18n: Sync translations with Weblate (first 4.2 sync) 2023-10-02 17:42:35 +02:00
Jakub Janšta
74c937079c Add type_string() utility 2023-10-02 17:41:20 +02:00
Rémi Verschelde
c7630b3755
Add docs for Node3DGizmo to clarify its link to EditorNode3DGizmo
Fixes #82654.
2023-10-02 16:17:16 +02:00
Rémi Verschelde
57a6813bb8
Merge pull request #81582 from YuriSizov/graph-toolbarniceness
Make `GraphEdit` toolbar more customizable
2023-10-02 15:18:42 +02:00
Rémi Verschelde
365ee4196c
Merge pull request #68696 from TokisanGames/expose_editor_viewports
Expose editor viewports in EditorInterface
2023-10-02 15:18:25 +02:00
Yuri Sizov
b07c664af9 Make GraphEdit toolbar more customizable
Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
Rémi Verschelde
5e19247c72
Merge pull request #82671 from Flynsarmy/the_humble_comma
Improve `NavigationAgent3D.target_position` documentation readability
2023-10-02 13:17:06 +02:00
Rémi Verschelde
5fe97c5844
Merge pull request #82441 from akien-mga/web-clarify-get_unique_id
Web: Clarify that `OS.get_unique_id` is not supported
2023-10-02 13:16:31 +02:00
Rémi Verschelde
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00
Flyn San
5391fe6d82 Improve NavigationAgent3D.target_position documentation readability
Improve NavigationAgent2D.target_position documentation readability
2023-10-02 20:33:00 +10:00
etti
3a39de4e2f Add rotate_toward and angle_difference to GDScript and C# 2023-10-01 22:19:42 +02:00
Cory Petkovsek
110130bb69 Expose editor viewports 2023-10-01 22:04:17 +07:00
MewPurPur
c4db6e1a58 Improve SeparationRayShape docs 2023-09-29 22:18:00 +03:00
Chris Ridenour
313ac98c83
Fix metadata name in MovieWriter.xml
Fixes the generated class docs for MovieWrite to match #66156.
2023-09-29 14:09:04 -04:00
Rémi Verschelde
55ba576c58
Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 19:45:54 +02:00
Rémi Verschelde
2a7c0ce638
Merge pull request #80970 from curious-broccoli/configfile-error
Rephrase ConfigFile class methods error description
2023-09-29 19:45:30 +02:00
detomon
48c2012dc2 Fix required parameter values for 2D textures in RenderingDevice.texture_clear() 2023-09-29 16:14:31 +02:00
Rémi Verschelde
fe8a58b9d7
Merge pull request #82499 from Calinou/doc-surface-override-material
Clarify difference between surface material and surface override material
2023-09-29 10:21:06 +02:00
Rémi Verschelde
94377f50b2
Merge pull request #80813 from TokageItLab/rework-animation-manager
Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
2023-09-29 10:20:16 +02:00
Yuri Roubinski
4575cc0c6f Implement drop-down list properties to the custom visual shader nodes 2023-09-29 10:55:05 +03:00
Silc Lizard (Tokage) Renew
1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
Hugo Locurcio
f4fd6d0d99
Clarify difference between surface material and surface override material 2023-09-28 23:18:26 +02:00
bruvzg
4a167fc740
[TextServer] Store font extra spacing variations without making a full copy of font. 2023-09-28 10:45:09 +03:00
Yuri Sizov
aa82cccc41 Merge pull request #81659 from DarioSamo/nlm-denoiser
Replace OIDN denoiser in Lightmapper with a JNLM denoiser compute shader.
2023-09-27 19:08:01 +02:00
Rémi Verschelde
0a10f09ce4
Web: Clarify that OS.get_unique_id is not supported
Remove the base error message in `OS`, we no longer really error out this
way for not implemented methods. Instead, each platform should override them
to provide the context they want.

Fixes #82439.
2023-09-27 15:17:45 +02:00
Rémi Verschelde
048abcb2bb
Merge pull request #82384 from YeldhamDev/corner_cases_man_i_swear
Make hovered tabs be drawn with the unselected's width at minimum
2023-09-27 14:03:43 +02:00
Rémi Verschelde
19057c07bc
Merge pull request #67080 from Mickeon/resource-virtual-local-to-scene-setup
Reimplement Resource.`_setup_local_to_scene` & deprecate signal
2023-09-27 14:03:28 +02:00
kobewi
cfb6d25d30 Document, cleanup and fix some theme properties 2023-09-27 00:06:15 +02:00
Rémi Verschelde
f14ed3067d
Merge pull request #81573 from YuriSizov/docs-use-theme-binds-in-help
Use bound theme properties for documentation
2023-09-26 22:46:10 +02:00
Aaron Franke
b0c1c24c38
Allow adding a custom side menu to EditorFileDialog 2023-09-26 14:03:18 -05:00
Michael Alexsander
decae848a8
Make hovered tabs be drawn with the unselected's width at minimum 2023-09-26 15:08:47 -03:00
Yuri Sizov
596dd726a1 Use bound theme properties for documentation 2023-09-26 18:48:51 +02:00
Yuri Sizov
378ab38b1f Rename close requests to delete requests in GraphEdit 2023-09-26 16:41:39 +02:00
Rémi Verschelde
9b0b441cf3
Merge pull request #82139 from dalexeev/gds-add-inferred-declaration-warning
GDScript: Add `INFERRED_DECLARATION` warning
2023-09-26 16:36:39 +02:00
Rémi Verschelde
eefe161549
Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
Update PinJoint2D API with angle limits and motor speed
2023-09-26 13:45:07 +02:00
Rémi Verschelde
93cf990cdb
Merge pull request #81564 from aaronfranke/doc-string-byte-array
Doc: Reference String <-> PackedByteArray conversions from each other
2023-09-26 13:45:02 +02:00
Rémi Verschelde
ca8b229e1c
Merge pull request #80410 from bruvzg/rtl_img_features
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent.
2023-09-26 13:44:46 +02:00
Rémi Verschelde
3ec673085b
Merge pull request #79523 from aaronfranke/is-conformal
Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
Rémi Verschelde
21cdedb79c
Merge pull request #77819 from 0xafbf/char-fx-tests
Make it possible to change character transform in RichTextEffect
2023-09-26 13:44:28 +02:00
Dragos Daian
0fcfb07246 Update PinJoint2D API with angle limits and motor speed
add enabled methods for motor and angular limits
use correct name to get joint
update copyright
2023-09-26 10:29:23 +02:00
bruvzg
bc6585a5a7
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent. 2023-09-26 09:39:51 +03:00
Rémi Verschelde
4443b8f474
Merge pull request #82230 from zaevi/dark-mode-android-ios
Support dark mode on Android and iOS.
2023-09-26 08:30:36 +02:00
Rémi Verschelde
b9c36c930b
Merge pull request #81270 from Sauermann/fix-canvas-layer-index-doc
Improve canvas layer index documentation
2023-09-26 08:18:49 +02:00
Rémi Verschelde
7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
Rémi Verschelde
55dfbd7761
Merge pull request #80284 from dsnopek/gdextension-hot-reload
Implement reloading of GDExtensions
2023-09-26 08:17:28 +02:00
Rémi Verschelde
79805262f1
Merge pull request #77829 from AThousandShips/mp_fix
Disallow nested custom multiplayers in `SceneTree`
2023-09-26 08:17:02 +02:00
David Snopek
2733a6f762 Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
Zae
428eb1309a Support dark mode on Android and iOS. 2023-09-26 11:00:04 +08:00
PucklaMotzer09
d2e651f403 Add Duplicate Lines shortcut to CodeTextEditor
This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
Rémi Verschelde
023b6b30c1
Merge pull request #73813 from groud/improve_y_sort_performances
Greatly improve Y-sort performance on TileMaps
2023-09-25 22:47:22 +02:00
Dario
1b2b726502 Replace OIDN denoiser with a JNLM denoiser compute shader implementation. 2023-09-25 14:53:45 -03:00
smix8
0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Gilles Roudière
30b94bb8ab Improve TileMap Y-sorting performance 2023-09-25 18:49:04 +02:00
Rémi Verschelde
e4cfd4e26a
Merge pull request #82195 from AThousandShips/radian_fix
Replace `radians` range hint with `radians_as_degrees`
2023-09-25 17:18:38 +02:00
Rémi Verschelde
cd39da2df7
Merge pull request #81197 from DarioSamo/fsr2-rd
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 17:18:12 +02:00
Rémi Verschelde
d759f91f8d
Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support
C#: Add abstract class support
2023-09-25 17:18:05 +02:00
Rémi Verschelde
9fdf24fa67
Merge pull request #80881 from BastiaanOlij/openxr_foveation_ext
Implement OpenXR Foveated rendering support
2023-09-25 17:18:00 +02:00
Rémi Verschelde
91420573c0
Merge pull request #79965 from KoBeWi/popup_menu_sidequest
Free submenu children when clearing PopupMenu
2023-09-25 17:17:55 +02:00
Rémi Verschelde
c57d9f3483
Merge pull request #79104 from DrRevert/focusable_tabs_refactor
Allow to focus individual tabs in `TabBar`/`TabContainer`
2023-09-25 17:17:51 +02:00
Rémi Verschelde
1a0e653d7f
Merge pull request #78573 from dalexeev/editor-create-script-class-name
Editor: Remove unused Class Name field from Create Script dialog
2023-09-25 17:17:46 +02:00
Rémi Verschelde
3408aab7c6
Merge pull request #76027 from AThousandShips/focus_direction
Expose finding valid focus neighbors of a `Control` by side
2023-09-25 17:17:33 +02:00
kobewi
df24882f9a Free submenu children when clearing PopupMenu 2023-09-25 16:45:41 +02:00
Dario
057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
A Thousand Ships
a5fe392b78 Disallow nested custom multiplayers in SceneTree
Enables clearing the custom multiplayer
2023-09-25 14:59:05 +02:00
Bastiaan Olij
d7d334158a Implement OpenXR Foveated rendering support 2023-09-25 17:12:20 +10:00
A Thousand Ships
e45927b2f2 Replace radians range hint with radians_as_degrees 2023-09-25 08:50:19 +02:00
Rémi Verschelde
64cde8ae8b
Merge pull request #82168 from Supreeeme/ext-fix
Expose `texture_create_from_extension` to GDExtension
2023-09-24 23:34:06 +02:00
Rémi Verschelde
317b925d97
Merge pull request #82050 from chokomancarr/patch-1
docs: Fix incorrect GL format code for 16 bit float formats
2023-09-24 23:33:18 +02:00
Rémi Verschelde
684effb6b4
Merge pull request #81425 from Rubonnek/expose-inspector-methods-master
Expose `EditorInspector::get_edited_object` to GDScript
2023-09-24 23:31:43 +02:00
Rémi Verschelde
42fb795eb8
Merge pull request #80227 from raulsntos/get_tab_bar
Expose the `TabBar` of a `TabContainer`
2023-09-24 23:30:56 +02:00
Rémi Verschelde
98747a9040
Merge pull request #78803 from EMBYRDEV/additional-mesh-import-options
Add layer, shadow and visibility range options to the Scene importer
2023-09-24 23:30:30 +02:00
Aaron Franke
ff23d27427
Update Importing 3D scenes link to match splitting PR
See https://github.com/godotengine/godot-docs/pull/7830
2023-09-23 16:53:18 -05:00
Shawn Wallace
b12ed82c04 Expose texture_create_from_extension to GDExtension 2023-09-23 16:57:12 -04:00
Wilson E. Alvarez
c844988e40
Expose EditorInspector::get_edited_object to GDScript 2023-09-23 09:47:07 -04:00
Danil Alexeev
4ce27301d3
GDScript: Add INFERRED_DECLARATION warning 2023-09-22 23:13:52 +03:00
Rémi Verschelde
bafcd32f15
Merge pull request #81716 from akien-mga/web-disable-raycast-embree
Web: Disable raycast module by default (no occlusion culling)
2023-09-22 22:03:55 +02:00
Raul Santos
408a08f2c1
Expose the TabBar of a TabContainer
Add `TabContainer::get_tab_bar` method to retrieve the `TabBar` of a `TabContainer`.
2023-09-22 20:08:28 +02:00
chokomancarr
4a2de1e17a
fix incorrect GL format code for 16 bit float formats
For FORMAT_XXXH half-precision format constants, the description uses GL_XXX32F, which is incorrect.
This fixes it to GL_XXX16F to align with the intended precision.
2023-09-21 21:49:01 +08:00
Rémi Verschelde
1094239f56
Merge pull request #81249 from beyarkay/patch-1
[docs] Update AABB `get_support` description
2023-09-21 14:24:59 +02:00
bruvzg
1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
2023-09-21 14:21:00 +03:00
Rémi Verschelde
0c71c7cc6f
Merge pull request #81967 from Jordyfel/physics-doc
Fix example in gravity project settings doc
2023-09-20 18:55:21 +02:00
beyarkay
73fb7f0fc0 [docs] update AABB get_support description
This is a simple documentation edit. It updates the description of the
get_support method in AABB to explain what a support point is.
2023-09-20 16:38:43 +02:00
Rémi Verschelde
52104ded69
Merge pull request #81298 from mihe/soft-body-rendering-handler
Fix bindings of `PhysicsServer3DRenderingServerHandler`
2023-09-20 15:18:24 +02:00
Mikael Hermansson
ee9f41a12d Fix bindings of PhysicsServer3DRenderingServerHandler 2023-09-20 12:24:32 +02:00
Jordyfel
197d57af79 Fix gravity project settings doc. 2023-09-20 10:38:00 +03:00
bitsawer
16c3a19d91 Expose and document Image.get_mipmap_count() 2023-09-19 14:34:59 +03:00
Markus Sauermann
fffbb42a24 Improve canvas layer index documentation
Document special case of identical canvas layer index.
2023-09-18 21:33:31 +02:00
Micky
e261d62ea8 Tweaks to ViewportTexture's Documentation 2023-09-18 15:08:43 +02:00
Rémi Verschelde
e3e2528ba7
Merge pull request #81834 from MewPurPur/canvas-texture-icon
Add CanvasTexture icon
2023-09-18 10:38:32 +02:00
MewPurPur
c7094d5172 Add CanvasTexture icon 2023-09-18 11:05:03 +03:00
Arkadiusz Marcin Kołek
18811ac814 Allow to focus individual tabs in TabBar/TabContainer 2023-09-17 18:49:48 +02:00
Rémi Verschelde
7bb80b1525
Merge pull request #81741 from KoBeWi/vectoring_to_the_MAXXX
Add `Vector2/3/4i.MAX` and `MIN`
2023-09-17 14:47:52 +02:00
Rémi Verschelde
04d2aa61a3
Merge pull request #81641 from MewPurPur/bus-go-brrrr-2
Add a `bus_renamed` AudioServer signal
2023-09-17 14:47:29 +02:00
Rémi Verschelde
f4d85d58f7
Merge pull request #80736 from Ughuuu/add-get-rid-to-joints
Expose the `get_rid` method of Joint2D and Joint3D
2023-09-17 14:47:04 +02:00
Rémi Verschelde
4a48fd4b9f
Merge pull request #63634 from Spartan322/itemlist-predraw-size
Expose and rename ItemList's `_check_shape_changed` to `force_update_list_size`
2023-09-17 14:45:19 +02:00
kobewi
adc930baee Add Vector2/3/4i.MAX and MIN 2023-09-16 21:52:13 +02:00
Rémi Verschelde
33b95f06e2
Merge pull request #80972 from KoBeWi/settings_from_nowhere
Cleanup some `GLOBAL_DEF`s
2023-09-16 21:22:04 +02:00
Rémi Verschelde
4c01c62233
Merge pull request #79182 from MewPurPur/polyline-close
Add closed property to Line2D
2023-09-16 21:20:47 +02:00
Rémi Verschelde
8c40edf8c0
Web: Disable raycast module by default (no occlusion culling)
This means no CPU occlusion culling (and not compiling Embree), unless
you compile custom export templates with `module_raycast_enabled=yes`.

This reduces the memory footprint significantly, and binary size.

Fixes #70621.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-09-16 21:00:04 +02:00
398utubzyt
2df37a237a C#: Abstract script class support 2023-09-15 20:35:25 -07:00
kobewi
cd0aaab48c Cleanup some GLOBAL_DEFs 2023-09-15 21:32:23 +02:00
Yuri Sizov
51a196ef5b Merge pull request #81672 from KoBeWi/PNG_is_love_PNG_is_life
Add note about format to splash image description
2023-09-15 19:48:41 +02:00
Yuri Sizov
b797fa18c8 Merge pull request #81621 from PrecisionRender/fix-popup-menu-accelerators
Expose `PopupMenu` `activate_item_by_event` method
2023-09-15 19:48:27 +02:00
Yuri Sizov
df6cd37a69 Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Fix accessing editor theme items throughout the UI
2023-09-15 19:48:14 +02:00
vPumpking
bd575c5fe5 Add 'get_tree_string()' and 'get_tree_string_pretty()' to Node class to complement printing methods 2023-09-15 19:18:53 +02:00
George L. Albany
421e8c5455
Expose force_update_list_size
Rename ItemList::_check_shape_changed to force_update_list_size

`force_update_list_size` is especially useful for updating the auto_height_value early
2023-09-15 13:18:02 -04:00
PrecisionRender
76fad10978 Expose PopupMenu activate_item_by_event method 2023-09-15 10:27:49 -05:00
Yuri Sizov
8ecc0c4f47 Fix accessing editor theme items throughout the UI
This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
MewPurPur
f29b6e73c2 Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
kobewi
f1ecb97161 Add note about format to splash image description 2023-09-15 02:07:09 +02:00
Yuri Sizov
b467afe65d Merge pull request #81634 from lyuma/generate_lod_deprecate
Add missing is_deprecated flag on the SurfaceTool.generate_lod function.
2023-09-14 15:22:03 +02:00
Yuri Sizov
495b89ece9 Merge pull request #81561 from BastiaanOlij/fix_openxr_blend_modes
Fix issue with OpenXR environment blend mode not being applied properly
2023-09-14 15:21:49 +02:00
Yuri Sizov
223fc3cdd3 Merge pull request #81440 from ryanabx/features/warn-strict-supertype-only
Remove `REDUNDANT_FOR_VARIABLE_TYPE` warning
2023-09-14 15:21:33 +02:00
Yuri Sizov
30178b2b8d Merge pull request #42100 from groud/document_unhandled_key_input
Document when to use `_unhandled_key_input` over `_unhandled_input`
2023-09-14 15:21:10 +02:00
Lyuma
8153739df9 Add missing is_deprecated flag on the SurfaceTool.generate_lod function. 2023-09-13 22:23:05 -07:00
Aaron Franke
56806ffeed
Add is_conformal method to Basis and Transform2D 2023-09-13 17:20:30 -05:00
Bastiaan Olij
3806d964e3 Fix issue with OpenXR environment blend mode not being applied properly 2023-09-13 14:07:23 +10:00
ryanabx
ceda960131 Remove REDUNDANT_FOR_VARIABLE_TYPE
Remove REDUNDANT_FOR_VARIABLE_TYPE
2023-09-12 20:04:32 -05:00
Gilles Roudière
bc33add262 Document why use either _unhandled_key_input, _shortcut_input or _unhandled_input 2023-09-12 13:18:07 +02:00
Rémi Verschelde
98b50eb308
Merge pull request #81565 from timothyqiu/typos
Fix typos in EditorDebuggerPlugin and RDShaderSPIRV classref
2023-09-12 12:02:50 +02:00
Rémi Verschelde
38ca83e16f
Merge pull request #81464 from AcatXIo/fix-sign-nan
Fix `SIGN(NAN)` returning 1
2023-09-12 12:01:39 +02:00
Rémi Verschelde
475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
Danil Alexeev
26ce861910
Editor: Remove unused Class Name field from Create Script dialog 2023-09-12 12:49:56 +03:00
Aaron Franke
7e3e13fc66
Doc: Reference String <-> PackedByteArray conversions from each other 2023-09-12 03:43:01 -05:00
Haoyu Qiu
2c59c59270 Fix typos in EditorDebuggerPlugin and RDShaderSPIRV classref 2023-09-12 16:16:32 +08:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Rémi Verschelde
7471ac2c4d
Merge pull request #81543 from DarioSamo/lightmap-size-crash-fix
Propagate error correctly when max texture size for lightmaps is too small.
2023-09-12 08:50:45 +02:00
Rémi Verschelde
0545ed5c71
Merge pull request #81355 from ryanabx/features/enforce-static-typing
Add an optional `untyped_declaration` warning
2023-09-12 08:49:57 +02:00
Jean-Michel Bernard
67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
ryanabx
14edf044af Add "untyped_declaration" warning 2023-09-11 09:39:10 -05:00
Rémi Verschelde
218a27a859
Merge pull request #81517 from Calinou/doc-scrollcontainer-signal-touch-only
Document ScrollContainer signals being emitted for touch events only
2023-09-11 15:40:28 +02:00
Rémi Verschelde
b84061ba2a
Merge pull request #70080 from aaronfranke/type-convert
Add a type conversion method to Variant Utility and expose to scripting
2023-09-11 15:34:59 +02:00
Dario
7dfb854556 Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.
2023-09-11 09:14:39 -03:00
MewPurPur
e39875a20d Add closed property to Line2D 2023-09-11 11:28:25 +03:00
Hugo Locurcio
d01184fbb7
Document ScrollContainer signals being emitted for touch events only 2023-09-10 18:26:13 +02:00
Micky
79ce0c6e80 Reimplement Resource._local_to_scene_setup & remove workaround
Reimplements the virtual method _setup_local_to_scene, lost in #51970

Also deprecates the redundant `setup_local_to_scene_requested` signal.
2023-09-09 13:51:12 +02:00
AcatXIo
7d69a5ba50 Fix sign(NAN) returning 1.
Fixes #79036. sign(NAN) now returns 0.
This should not impact performance much in any way.
Adds a test for the NAN case. Updates the documentation to clarify the new behavior.
2023-09-09 11:30:11 +02:00
kobewi
a9f3154da3 Add per-tile flipping and transposing 2023-09-09 00:56:38 +02:00
Rémi Verschelde
5fef875cd8
Merge pull request #81070 from groud/improve_tilemap_performances
Improve TileMap performances by using quadrants only for rendering
2023-09-08 23:13:56 +02:00
Aaron Franke
6f7eccc758
Add a type conversion method to Variant Utility and expose to scripting 2023-09-08 10:12:48 -05:00
Gilles Roudière
8c1e28237b Improve TileMap performances by using quadrants only for rendering 2023-09-08 15:33:43 +02:00
Rémi Verschelde
8c1817f755
i18n: Sync translations with Weblate
(cherry picked from commit f2c8eea60e)
2023-09-08 12:12:18 +02:00
Rémi Verschelde
b4cf5c51ca
Merge pull request #81445 from timothyqiu/default-layout
Fix description of dock slot usage in the documentation
2023-09-08 11:54:25 +02:00
Haoyu Qiu
6cdf5eff21 Fix description of dock slot usage in the documentation 2023-09-08 17:52:15 +08:00
Rémi Verschelde
b39303abae
Merge pull request #81430 from aaronfranke/export-platform-os-name
Expose `EditorExportPlatform::get_os_name()`
2023-09-08 11:50:46 +02:00
Rémi Verschelde
6c4266271d
Merge pull request #67082 from Mickeon/resource-screw-you-setup-local-to-scene
Deprecate Resource.`setup_local_to_scene`
2023-09-08 11:50:37 +02:00
Aaron Franke
c1c0ee3faf
Expose EditorExportPlatform::get_os_name() 2023-09-07 12:28:09 -05:00
Hendrik Brucker
5afe78bd9c Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
2023-09-07 17:29:06 +02:00
Rémi Verschelde
8de6405288
UWP: Remove platform port, needs to be redone from scratch for 4.x
The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.

So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
2023-09-07 15:01:59 +02:00
Micky
0af2467029 Unexpose Resource.setup_local_to_scene
Good riddance.

Also modifies a note in ViewportTexture
2023-09-06 23:38:42 +02:00
Yuri Sizov
16957fd35b Merge pull request #81286 from lemilonkh/unshaded-materials-ignore-fog
Implement render mode `fog_disabled` and BaseMaterial3D setting Disable Fog
2023-09-06 14:49:16 +02:00
Milan Gruner
45a33cc749 Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
Haoyu Qiu
4675e047bb Fix unmatched brackets in the documentation 2023-09-05 15:57:39 +08:00
Rémi Verschelde
f05c7f6d68
Merge pull request #81239 from Malcolmnixon/xr-tracking-signals
Add XR tracking state-change signals
2023-09-04 09:08:59 +02:00
Rémi Verschelde
dd4fae6162
Merge pull request #74809 from Chaosus/completion_color_xyzw
Add coloring for completion of vector components
2023-09-04 09:06:57 +02:00
Malcolm Nixon
22de1b31b5 Added XR tracking-state change signals
Add "pose_lost_tracking" signal to XRPositionalTracker.
Add "tracking_changed" signal to XRNode3D.
2023-09-03 12:17:16 -04:00
Rémi Verschelde
7dc14db283
Merge pull request #81232 from wlsnmrk/lineedit-reference-typos
Fix typos in LineEdit documentation
2023-09-02 14:32:10 +02:00
Rémi Verschelde
b842c73acc
Merge pull request #81228 from raulsntos/docs/code_to_constants
Use `[constant]` instead of `[code]` when possible
2023-09-02 14:31:46 +02:00
Rémi Verschelde
865879faf9
Merge pull request #81227 from raulsntos/docs/int
Fix int's C# documentation
2023-09-02 14:31:23 +02:00
Rémi Verschelde
f383249f6f
Merge pull request #81212 from mateuseap/fix/meshDataToolClassReference
Fix misleading description of `MeshDataTool.get_vertex()` method
2023-09-02 14:31:00 +02:00
Mark Wilson
5f9d5a0cea Docs: Fix typos for LineEdit reference 2023-09-01 12:22:10 -04:00
Raul Santos
0897a795c3
Fix int's C# documentation
- There's no implicit conversion from `double` to `int`, a cast was missing.
- The example about literals in GDScript also applies to C# (with the same syntax even).
2023-09-01 17:00:09 +02:00
Raul Santos
03add1f6d8
Use [constant] instead of [code] when possible 2023-09-01 16:57:53 +02:00
Rémi Verschelde
e3522e0d85
Merge pull request #81190 from timothyqiu/nav-agent-3d-doc
Fix typos in NavigationAgent3D documentation
2023-09-01 16:02:59 +02:00
Rémi Verschelde
fa3072f625
Merge pull request #81087 from mateuseap/docs/tweenClassReference
Add a note about `SceneTree.create_tween()` method
2023-09-01 16:01:47 +02:00
Mateus Elias
fe45774f59 Fix misleading description of MeshDataTool.get_vertex() method 2023-08-31 21:13:34 -03:00
Jcrespo
528a76486c Add inverse hyperbolic functions asinh(), acosh() & atanh()
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
Mateus Elias
5030549c7b Add a note about create_tween() method of SceneTree class
Add note regarding SceneTree.create_tween() method behavior.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-08-31 17:50:15 -03:00
Haoyu Qiu
2fcfe99059 Fix typos in NavigationAgent3D documentation 2023-08-31 17:30:19 +08:00
Jordyfel
868a26d0ac Document integer scaling functionality and limitation. 2023-08-30 21:19:25 +03:00
Yuri Rubinsky
35802374ac Add coloring for completion of vector components 2023-08-30 21:13:25 +03:00
Rémi Verschelde
d4465dbef4
Merge pull request #81084 from MewPurPur/improve-line2d-docs
Improve Line2D documentation
2023-08-30 08:46:15 +02:00
Rémi Verschelde
cfe9cd5cae
Merge pull request #81126 from clayjohn/revert-dds-runtime
Revert "Implement loading DDS textures at run-time"
2023-08-29 18:42:56 +02:00
AcatXIo
45aa5bfe3c Grammatical improvements for the RayCast 2D and 3D class references. 2023-08-29 16:33:45 +02:00
Rémi Verschelde
922689c801
Merge pull request #81127 from KoBeWi/errors_begone
Prevent errors if Tween callback's object is freed
2023-08-29 15:07:35 +02:00
Rémi Verschelde
76bc5a6554
Merge pull request #80859 from KoBeWi/prepare_for_action_and_make_it_double
Fix action state when multiple events are assigned
2023-08-29 15:06:02 +02:00
kobewi
598d9972c8 Prevent errors if Tween callback's object is freed 2023-08-29 14:50:53 +02:00
clayjohn
0045dc204c Revert "Implement loading DDS textures at run-time"
This reverts commit 34ab1c8a36.
2023-08-29 14:25:16 +02:00
MewPurPur
39f50da2ca Improve Line2D documentation 2023-08-29 15:02:26 +03:00
Rémi Verschelde
247c3548d8
Merge pull request #81097 from AcatXIo/grammar-enhancements
Some grammar and punctuation enhancements in the class reference.
2023-08-29 12:48:42 +02:00
Rémi Verschelde
8dfd9d39a6
Merge pull request #81093 from mateuseap/docs/objectClassReference
Improve `Object.get_property_list()` method description
2023-08-29 12:48:19 +02:00
Rémi Verschelde
c52c830c9f
Merge pull request #81088 from mateuseap/docs/meshDataToolClassReference
Improve `MeshDataTool.get_face_vertex()` method description
2023-08-29 12:47:31 +02:00
Rémi Verschelde
f061200405
Merge pull request #80997 from MewPurPur/improve-xml-parser-docs
Improve XMLParser's documentation
2023-08-29 12:45:09 +02:00
Rémi Verschelde
bec94a6210
Merge pull request #80716 from ARez2/add-rd-method-descriptions
Add missing RenderingDevice method descriptions
2023-08-29 12:44:21 +02:00
Rémi Verschelde
4b69e8be85
Merge pull request #80688 from DarioSamo/gpu-particles-motion-vectors
Add motion vector support for GPU 3D Particles
2023-08-29 12:43:58 +02:00
Rémi Verschelde
76d318dbd1
Merge pull request #75778 from KoBeWi/_vp
Expose `_validate_property()` for scripting
2023-08-29 12:41:27 +02:00
Rémi Verschelde
91c5273ec5
Merge pull request #75656 from YuriSizov/core-iconic-builtins
Add a script method to get its class icon
2023-08-29 12:41:03 +02:00
ARez
bd4d43023d Add missing RenderingDevice method descriptions 2023-08-29 12:32:29 +02:00
Mateus Elias
6020e34757 Improve Object.get_property_list() method description 2023-08-29 07:11:11 -03:00
Mateus Elias
adb0d0ea58 Improve MeshDataTool.get_face_vertex() method description
Improve MeshDataTool.get_face_vertex() method description and also add an example code.

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-29 05:27:04 -03:00
AcatXIo
637f10a3cd Some grammar and punctuation enhancements in the class reference. 2023-08-28 21:32:37 +02:00
Rémi Verschelde
ba1089689a
Merge pull request #80954 from bruvzg/sp_per_font
[Text Server] Store extra spacing of individual font variations.
2023-08-28 20:37:58 +02:00
Dario
293302ccd8 Add motion vector support for GPU 3D Particles.
Add the capability of resizing the transforms buffer for particles to be double its size and alternate where the current output is written to. Only works for particles that use index as their draw order.
2023-08-28 10:56:02 -03:00
MewPurPur
829ad86433 Improve XMLParser's documentation 2023-08-28 16:39:26 +03:00
kobewi
67db4693eb Expose _validate_property() for scripting 2023-08-28 15:18:48 +02:00
kobewi
52d41cc555 Add option to cleanup tiles outside the texture 2023-08-28 15:15:45 +02:00
Juan Linietsky
407b16ab00
Debug CanvasItem redraw
I wanted to add this tool for years and always forget. This command line option:

```
$ godot.exe -e --debug-canvas-item-redraw
```

Allows to see when a canvas item is redrawn. This helps find out if something
in the UI is refreshing in a way it should not. Examples as such:

* Signals causing more of the UI to redraw.
* Container resizing causes more UI elements to redraw.
* Something using a timer is redrawing all time time, which can go unnoticed.

To my surprise, the editor UI is redrawing very efficiently. There is some
weird stuff with the scene tabs, redrawing when the inspector changes but most
things for the most part are fine.
2023-08-28 12:53:56 +02:00
Rémi Verschelde
cd5c007628
Merge pull request #81054 from AttackButton/core-os-keyboard_cpp
Add missing YEN, SECTION and OPENURL names to keycode mappings
2023-08-28 12:11:35 +02:00
Rémi Verschelde
75bc6866a4
Merge pull request #81037 from AThousandShips/openxr_register
Ensure OpenXR classes are declared properly
2023-08-28 12:09:47 +02:00
A Thousand Ships
c23bd8b143 Ensure OpenXR classes are declared properly
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-08-28 09:37:04 +02:00
AttackButton
8908ac4e6e Add missing YEN, SECTION and OPENURL names to keycode mappings 2023-08-28 03:37:22 -03:00
Dragos Daian
f9435b6d72 Expose the get_rid method of Joint2D and Joint3D
update occurance of get_joint

Update documentation as per feedback.

update

update

Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-08-27 00:34:47 +03:00
Jordyfel
9819ffb166 Implement window center function. 2023-08-26 21:34:21 +03:00
kobewi
ad1abca668 Fix action state when multiple events are assigned 2023-08-25 23:10:27 +02:00
Yuri Sizov
e538843930 Merge pull request #80936 from curious-broccoli/fix-array-doc
Clarify Array class methods that return error
2023-08-25 14:59:00 +02:00
Yuri Sizov
4b208fec74 Merge pull request #80884 from timothyqiu/typo-fixes
Fix various typos in classref
2023-08-25 14:58:47 +02:00
Yuri Sizov
53af94ab33 Merge pull request #80475 from KoBeWi/that's_not_how_you_do_set
Fix example for `Object._set` documentation
2023-08-25 14:58:37 +02:00
Yuri Sizov
e21ded8f8f Merge pull request #80450 from KoBeWi/settings_freeze,_no_more_changes
Deprecate `project_settings_changed` signal
2023-08-25 14:58:32 +02:00
Danil Alexeev
07d23489f4
GUI: Fix text overlapping icon in Tree 2023-08-24 22:09:02 +03:00
curious-broccoli
653a455b58 Clarify ConfigFile class methods that return error
related to #80936
2023-08-24 18:16:46 +00:00
A Thousand Ships
e70b83c7a0 Expose finding valid focus neighbors of a Control by side
Exposes the functionality used for ui navigation
2023-08-24 18:25:35 +02:00
curious-broccoli
d8e7ce58ee Clarify Array class methods that return error
related to #47406
2023-08-24 14:11:56 +00:00
Yuri Sizov
2c77f07aaa Add a script method to get its class icon
Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
2023-08-24 13:05:41 +02:00
bruvzg
5453503697
[Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
Andrés Botero
eee95aff04 Add transform support to CharFXTransform
Use absolute transforms for CharFX

fix formatting
2023-08-23 00:18:37 -05:00
Haoyu Qiu
d026b37abd Fix various typos in classref 2023-08-22 18:05:50 +08:00
Rémi Verschelde
6758a7f8c0
Merge pull request #80875 from Sauermann/fix-picking-doc
Document mouse-picking limit of 64 objects
2023-08-22 09:09:35 +02:00
Rémi Verschelde
0024d2e541
Merge pull request #80851 from vitormaduro/master
Updated C# example of AddPropertyInfo
2023-08-22 09:09:24 +02:00
Markus Sauermann
765da0a365 Document mouse-picking limit of 64 objects 2023-08-22 08:45:55 +02:00
Rémi Verschelde
8e0346bade
Merge pull request #80848 from bruvzg/rtl_lang
[RTL] Adds "lang" tag to allow overriding language specific text rendering without starting a new paragraph.
2023-08-21 19:32:29 +02:00
Rémi Verschelde
cc01b28886
Merge pull request #80779 from Chaosus/cpuparticles_converter
Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
2023-08-21 19:26:48 +02:00
Rémi Verschelde
7d3bee73e4
Merge pull request #80247 from dalexeev/gds-for-loop-var-static-typing
GDScript: Add static typing for `for` loop variable
2023-08-21 19:26:32 +02:00
vitormaduro
694f280acd Updated C# example for method AddPropertyInfo 2023-08-21 13:27:50 -03:00
bruvzg
299808cc26
[RTL] Adds "lang" tag to allow overriding language specific text rendering without starting a new paragraph. 2023-08-21 14:56:43 +03:00
Rémi Verschelde
56dd0edf58
Merge pull request #80694 from novalis/pick-random-null
Document `pick_random` for empty arrays
2023-08-21 08:22:05 +02:00
Hugo Locurcio
469c462b76
Add missing tutorials to documentation classes 2023-08-19 20:29:24 +02:00
Rémi Verschelde
5444afae63
Merge pull request #76572 from acazuc/ktx_format_support
Add support for KTX image format so that we can use Basis Universal for GLTF
2023-08-19 13:00:35 +02:00
Yuri Roubinski
7fcb91f077 Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
acazuc
a00cf02241 Add support for KTX & KTX2 image format
Add support glTF KHR_texture_basisu extension
2023-08-19 10:27:29 +02:00
David Turner
30d4d1c6d1 Document pick_random for empty arrays 2023-08-18 17:01:23 -04:00
Rémi Verschelde
b51ee8b029
Merge pull request #80650 from bruvzg/comp_char_fix
[TextServer] Fix system font fallback and caret/selection behavior for composite characters.
2023-08-18 17:24:54 +02:00
Rémi Verschelde
a2a1ed1aac
Merge pull request #80576 from KurtBliss/master
Fixed editor filesystem/import properties not being caught by the doctool.
2023-08-18 15:43:58 +02:00
Rémi Verschelde
d81767495a
Merge pull request #80512 from mihe/global-basis
Add `global_basis` property to `Node3D`
2023-08-18 09:31:41 +02:00
Danil Alexeev
6c59ed9485
GDScript: Add static typing for for loop variable 2023-08-17 20:54:34 +03:00
Hugo Locurcio
6f1152bdbe
Add a --audio-output-latency command-line argument
This allows optimizing the audio output latency on higher-end CPUs,
especially in projects that do not expose a way to override this setting.
2023-08-17 14:45:17 +02:00
Rémi Verschelde
281b7b9fdf
i18n: Sync translations with Weblate
(cherry picked from commit 7a86ffc034)
2023-08-17 13:24:10 +02:00
Rémi Verschelde
d603040d4d
Merge pull request #78012 from Calinou/cli-add-max-fps-argument
Add a `--max-fps` command-line argument to set a FPS limit
2023-08-17 12:27:27 +02:00
Rémi Verschelde
c28cc5d5eb
Merge pull request #80698 from 0xafbf/0xafbf-patch-1
Fix empty XML tag doc in XMLParser.xml
2023-08-17 11:27:51 +02:00
Rémi Verschelde
391c51aa56
Merge pull request #80567 from Alex2782/keyboard_shortcut_guidelines
Change documentation spelling of macOS key 'Command' to match guidelines
2023-08-17 11:26:16 +02:00
Rémi Verschelde
0fff0b1054
Merge pull request #80203 from WhalesState/Dev2
Add shortcut handling to `OptionButton`
2023-08-17 11:24:14 +02:00
Rémi Verschelde
12a9ed0fbf
Merge pull request #80171 from RedMser/audio-randomizer-defaults
Simpler default values for AudioStreamRandomizer
2023-08-17 11:23:49 +02:00
Rémi Verschelde
c72b851dfb
Merge pull request #80104 from bruvzg/freedesktop_native_file_dialog
[Linux/Freedesktop] Implement native file selection dialog support.
2023-08-17 11:23:00 +02:00
Rémi Verschelde
37d213b24e
Merge pull request #79972 from smix8/navgenerator_multithreading_4.x
Add multi-threaded NavMesh baking to NavigationServer
2023-08-17 11:22:11 +02:00
Rémi Verschelde
4b11bc2b34
Merge pull request #36493 from KoBeWi/echo_menus
Add option to allow echo events in menu shortcuts
2023-08-17 11:18:50 +02:00
bruvzg
6cc314e0fa
[Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
Andrés Botero
3fdca75365
Fix empty XML tag doc in XMLParser.xml
Fix doc to show how an empty XML tag is appropiately closed.
2023-08-16 15:00:45 -05:00
Tomasz Chabora
3dd881b4e4 Add option to allow echo events in menu shortcuts 2023-08-16 16:59:17 +02:00
Rémi Verschelde
a278c1b98a
Merge pull request #80677 from KoBeWi/nodes_together_strong
Clarify existence of groups
2023-08-16 16:56:55 +02:00
Rémi Verschelde
77fd8f3416
Merge pull request #80673 from YeldhamDev/give_me_my_windows!
Allow to get a list of visible embedded `Window`s
2023-08-16 16:56:31 +02:00
Rémi Verschelde
acc965c09c
Merge pull request #80445 from Calinou/doc-video-adapter-web-fixed-model
Document `RenderingServer.get_video_adapter_name()` may report a fixed name
2023-08-16 16:55:43 +02:00
Rémi Verschelde
e31cb25d50
Merge pull request #79165 from Koyper/enable_missing_tree_title_font_settings
Enabled missing Tree title button font and font size theme settings
2023-08-16 16:54:55 +02:00
Rémi Verschelde
6203f56875
Merge pull request #78865 from MewPurPur/improve-docs-top-sections-VFX
Improve the top docs sections of VFX classes
2023-08-16 16:54:32 +02:00
Rémi Verschelde
20e24bd2bb
Merge pull request #78529 from Chaosus/string_reverse
Add `String.reverse` method
2023-08-16 16:53:40 +02:00
Michael Alexsander
de27df5da3
Allow to get a list of visible embedded Windows 2023-08-16 10:42:08 -03:00
Koyper
e84588987a Enabled missing Tree title button font and font size theme settings. 2023-08-16 08:10:31 -05:00
kobewi
0ce0c11b9e Clarify existence of groups 2023-08-16 11:03:18 +02:00
Rémi Verschelde
a7dc4c22a9
Merge pull request #80334 from Sauermann/fix-window-out-of-viewport-events
Fix nodes receiving mouse events in black bars of `Window`
2023-08-16 09:12:42 +02:00
Rémi Verschelde
20127ab693
Merge pull request #78871 from jitspoe/master.pr_compute_convex_mesh_points
Expose `compute_convex_mesh_points` function to GDScript
2023-08-16 09:11:53 +02:00
bruvzg
5d3fcc5766
[TextServer] Fix system font fallback and caret/selection behavior for composite characters. 2023-08-15 11:42:40 +03:00
jitspoe
541b021ab6 Expose compute_convex_mesh_points function to GDScript. 2023-08-14 22:37:21 -04:00
Rémi Verschelde
bbefba0264
Merge pull request #80608 from emmanuel-ferdman/wip
docs: Fix link to two's complement wiki page
2023-08-14 15:30:55 +02:00
Rémi Verschelde
30d564b14c
Merge pull request #80511 from Calinou/doc-projectsettings-version
Document behavior of the `application/config/version` project setting
2023-08-14 15:29:21 +02:00
KurtBliss
300ecfab89 Fixed editor filesystem/import properties not being caught by the doctool
Defined glft editor properties in editor_settings
Added documentation descriptions and entries
2023-08-14 06:06:28 -04:00
Emmanuel Ferdman
f000be3237
docs: fix link to two's complement wiki page
Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com>
2023-08-14 12:44:11 +03:00
Rémi Verschelde
e1bb9b523d
Merge pull request #80506 from sepTN/fix-lambda-get_method
Fix `get_method` from named lambda
2023-08-14 09:36:35 +02:00
Alexander Hartmann
6e2b311c33 Replaced Command with Cmd in documentation 2023-08-13 23:53:24 +02:00
kobewi
90160eff80 Fix _set example 2023-08-12 12:46:46 +02:00
MewPurPur
57d05ffc66 Improve the top docs sections of VFX classes 2023-08-11 21:17:04 +03:00
Septian
793cc080cb Fix get_method from named lambda 2023-08-11 20:31:08 +07:00
Mikael Hermansson
8be20c495c Add global_basis property to Node3D 2023-08-11 11:41:49 +02:00
Hugo Locurcio
cb0814f051
Document behavior of the application/config/version project setting
The alternative is to default to `1.0.0`, but this means that it
won't be saved to `project.godot` if the version number is equal to `1.0.0`.
2023-08-11 11:38:08 +02:00
Rémi Verschelde
33198d0df0
Merge pull request #75784 from Riteo/int-scale
Add content scale stretch modes, implement integer scaling
2023-08-11 10:32:11 +02:00
Riteo
87cfc415a3 Add content scale stretch modes, implement integer scaling
Integer scaling is achieved (after aspect expansion) by "lying" to the
stretching code about the window's size, telling it that it's always an
integer multiple of the viewport so that it only gets stretched to an
integer factor.

This approach works with all stretch and aspect modes and doesn't
require handling for each, only requiring to "loosen up" some
self-excluding conditions (in other words, replacing some `else if`s
with just `if`s) regarding viewport offset and margin calculation (black
bars).

Includes a tiny usability change that adds a range hint for the content
scale factor between 0.5 to 8.0.

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-08-10 19:45:47 +02:00
kobewi
fca3ab5564 Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00
Rémi Verschelde
5ba34564b9
Merge pull request #80474 from Sai-Suraj-27/spelling_error_fix
Fixed tiny spelling error in `doc\classes\NavigationAgent2D.xml`
2023-08-10 14:55:33 +02:00
Rémi Verschelde
b78d52b693
Merge pull request #75694 from YuriSizov/editor-hot-singleton-interfaces-in-your-area
Make `EditorInterface` accessible as a singleton
2023-08-10 14:53:35 +02:00
Rémi Verschelde
11cfb23798
Merge pull request #62038 from KoBeWi/ChangedSettings
Add `settings_changed` signal to ProjectSettings
2023-08-10 14:53:07 +02:00
Sai-Suraj-27
c2fd9b6d72 Fixed tiny spelling error in doc\classes\NavigationAgent2D.xml 2023-08-10 12:07:56 +05:30
Rémi Verschelde
d76b97e904
Merge pull request #80443 from lotuspar/lotuspar-patch-1
Consistency for NodePath doc code examples
2023-08-10 00:43:50 +02:00
Yuri Sizov
951ea2415b Make EditorInterface accessible as a singleton
- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
Rémi Verschelde
d255811443
Merge pull request #80404 from bruvzg/file_attribs
[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows.
2023-08-09 15:20:32 +02:00
Rémi Verschelde
f6b9d445b5
Merge pull request #80285 from YeldhamDev/just_a_little_bit
Further separate icon from text of buttons in both editor and default themes
2023-08-09 15:20:25 +02:00
Markus Sauermann
59c13fea5d Fix nodes receiving mouse events in black bars of Window
Previously for InputEvents there was no distinction between
Window-area and Viewport-area.
This was problematic in cases where stretching was used and the Window
contained black bars at the sides of the Viewport.
This PR separates the area of Window and Viewport regarding InputEvents.
2023-08-09 12:34:22 +02:00
Hugo Locurcio
c751f190c9
Document RenderingServer.get_video_adapter_name() may report a fixed name
Firefox will always report the user's GPU as a GeForce GTX 980 in
an attempt to make fingerprinting more difficult.
This is not the case in Chromium-based browsers though.
2023-08-09 11:43:22 +02:00
Gio
15aa04314d
Consistency for NodePath doc code examples
Just makes a code example in NodePath.xml similar to the others
2023-08-09 17:20:30 +08:00
kobewi
c5ec847aa0 Add settings_changed signal to ProjectSettings 2023-08-08 23:57:31 +02:00
bruvzg
8aa6f29b56
[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows. 2023-08-08 21:51:32 +03:00
Rémi Verschelde
1163dac9e3
Merge pull request #80215 from clayjohn/HDR-2D
Add option to enable HDR rendering in 2D
2023-08-08 16:57:33 +02:00
Michael Alexsander
98bdb56815
Further separate icon from text of buttons in both editor and default themes 2023-08-07 13:22:39 -03:00
smix8
8686e84b44 Add multi-threaded NavMesh baking to NavigationServer
Adds multi-threaded NavMesh baking to NavigationServer.
2023-08-07 17:14:37 +02:00
Rémi Verschelde
01758ea4ce
Merge pull request #80264 from AttackButton/doc-current_scene
Clarify `SceneTree.current_scene` functionality
2023-08-07 14:52:46 +02:00
Rémi Verschelde
5146096869
Merge pull request #80254 from marcospb19/edit-description-of-node3d-basis
Clarify relationship between `basis` and `transform` properties of `Node3D`
2023-08-07 14:51:11 +02:00
Rémi Verschelde
75976a282a
Merge pull request #79933 from SamDevelopsCode/softbody3d-documentation-update
Document `linear_stiffness` in SoftBody3D
2023-08-07 14:49:34 +02:00
Rémi Verschelde
7eb047a5ed
Merge pull request #79643 from smix8/navgenerator_4.x
Move navigation mesh baking to NavigationServer
2023-08-07 14:48:15 +02:00
Rémi Verschelde
5fc0d71ecd
Merge pull request #78266 from Faolan-Rad/master
Move registration of `fallbacks` property in the base Font class
2023-08-07 14:44:09 +02:00
Rémi Verschelde
3fa5a15a2c
Merge pull request #72091 from MewPurPur/fix-nearest-po2
Improve documentation of `nearest_po2()`
2023-08-07 14:42:49 +02:00
AttackButton
b02d25605d Clarify SceneTree.current_scene functionality 2023-08-07 14:34:20 +02:00
Faolan
b3b791350b
Move registration of fallbacks property in the base Font class 2023-08-07 13:46:44 +02:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
João Marcos
9e6da4e00e
Clarify relationship between basis and transform properties of Node3D 2023-08-07 12:13:22 +02:00
clayjohn
57eb762bae Add option to enable HDR rendering in 2D
This is needed to allow 2D to fully make use of 3D effects (e.g. glow), and can be used to substantially improve quality of 2D rendering at the cost of performance

Additionally, the 2D rendering pipeline is done in linear space (we skip linear_to_srgb conversion in 3D tonemapping) so the entire Viewport can be kept linear.
This is necessary for proper HDR screen support in the future.
2023-08-07 11:24:03 +02:00
samdevelopscode
7ca6e94c36 Add description for SoftBody3D linear_stiffness property 2023-08-07 01:20:06 -05:00
Yuri Sizov
dc6ea03101
Merge pull request #35555 from Calinou/add-version-project-setting
Add a "version" project setting and use it in new export presets
2023-08-04 21:01:15 +02:00
Rémi Verschelde
bf299233bc
Merge pull request #80245 from timothyqiu/float-color-alpha
Fix wrong example output of `float*Color` in classref
2023-08-04 16:59:31 +02:00
Rémi Verschelde
8e0c898fc3
Merge pull request #80243 from timothyqiu/classref-typos
Fix various typos in classref
2023-08-04 16:59:27 +02:00
Rémi Verschelde
b8fa19cc19
Merge pull request #79495 from Chaosus/astargrid_all_solid
Add a `fill_region` method to the `AStarGrid2D`
2023-08-04 16:59:11 +02:00
Haoyu Qiu
54f26c66ab Fix wrong example output of float*Color in classref 2023-08-04 17:00:40 +08:00
Haoyu Qiu
097c849395 Fix various typos in classref 2023-08-04 16:29:55 +08:00
Hugo Locurcio
ad4480bf2e
Add a "version" project setting and use it in new export presets
This makes it easy to retrieve the project version at runtime
for display purposes, while simplifying the export preset configuration.
You can now leave the version empty unless you need to override it on a per-preset
basis.

Since export presets save the values of default values to the `export_presets.cfg`
file, this change only affects export presets created after this commit was merged.
2023-08-04 10:29:33 +02:00
Luke Hubmayer-Werner
9e844cc0c8 PulseAudio: Remove get_latency() caching 2023-08-04 15:35:13 +09:30
Yuri Sizov
1610fc2ae7 Merge pull request #78539 from EIREXE/input-info
Add the ability to get per-platform information for joypads
2023-08-03 22:37:45 +02:00
Yuri Sizov
a56e960150 Merge pull request #71233 from PrecisionRender/barycentric-coords
Add ability to get face index and barycentric coordinates from raycast
2023-08-03 22:37:30 +02:00
smix8
744fa87da2 Move navigation mesh baking to NavigationServer
Moves navigation mesh baking to NavigationServer.
2023-08-03 19:49:07 +02:00
Rémi Verschelde
df57d0b569
Merge pull request #80141 from Mickeon/doc-peeves-boolwing
Overhaul bool documentation
2023-08-03 18:33:53 +02:00
Rémi Verschelde
c97e4a31ac
Merge pull request #80217 from Mickeon/oops-rects
Revert incorrect `Rect2.expand` description.
2023-08-03 15:12:45 +02:00
Micky
f17d3a66fe Revert incorrect Rect2.expand description.
Also affects Rect2i of course.
2023-08-03 14:59:07 +02:00
Rémi Verschelde
f9d960c925
Merge pull request #80178 from YeldhamDev/override_all_the_things
Expose `Window`'s `_get_contents_minimum_size()` to scripting
2023-08-03 14:46:52 +02:00
Rémi Verschelde
ae8f1015e0
Merge pull request #79064 from MewPurPur/rename-button-pressed-THIS-IS-NOT-A-COMPAT-BREAK
Rename `button_pressed` default signal binding to avoid shadowing
2023-08-03 14:46:39 +02:00
Mounir Tohami
2cec27a3f1 Add shortcut handling to OptionButton 2023-08-03 08:38:20 +00:00
Álex Román Núñez
3aa340d081 Add the ability to get per-platform information for joypads.
This adds the ability for games to obtain platform-specific information about joypads such as their vendor/product ID, their XInput gamepad index or the real name of the device before it gets swapped out by the gamecontrollerdb's name.

This PR also includes a rebased version of #76045, this is because this PR is intended to be mainly to help people implementing Steam Input, as having the gamepad index is essential.
2023-08-02 22:30:30 +02:00
PrecisionRender
af7f787c6e Add ability to get barycentric coordinates from ray 2023-08-02 15:16:44 -05:00
Michael Alexsander
f270163ab0
Expose Window's _get_contents_minimum_size() to scripting 2023-08-02 14:40:38 -03:00
RedMser
84a2778e28 Simpler default values for AudioStreamRandomizer 2023-08-02 17:20:40 +02:00
Rémi Verschelde
f5b2d7d393
Merge pull request #79774 from aaronfranke/scene-import-root-type-name
Improve overriding the root type or root name in the scene importer
2023-08-02 12:19:34 +02:00
Rémi Verschelde
d8cbb6d645
Merge pull request #79563 from danny88881/drag-and-drop-text-setting
Add drag'n'drop text option for `LineEdit` and `RichTextLabel`
2023-08-02 12:17:56 +02:00
Rémi Verschelde
2a9aaae8a5
Merge pull request #79293 from ItsNL/add-accept-dialog-close-on-unfocused
Check `FLAG_POPUP` to close an AcceptDialog when parent is focused
2023-08-02 12:17:06 +02:00
Rémi Verschelde
df616c9a17
Merge pull request #69816 from Mickeon/doc-peeves-rect2m
Overhaul Rect2 & Rect2i Documentation
2023-08-02 12:14:53 +02:00
Micky
69146f6b30 Overlay bool documentation 2023-08-02 09:54:20 +02:00
Aaron Franke
aa187d8d69
Improve overriding the root type or root name in the scene importer 2023-08-01 13:30:57 -05:00
Micky
ce95c83622 Overhaul Rect2 & Rect2i Documentation 2023-08-01 20:08:43 +02:00
Yuri Sizov
f37d192860 Merge pull request #80109 from timothyqiu/not-markdown
Fix invalid use of markdown syntax in classref
2023-08-01 20:04:00 +02:00
Yuri Sizov
defaac6058 Merge pull request #67791 from Sauermann/fix-visual-mouse-notifications
Refactor mouse_entered and mouse_exited signals
2023-08-01 20:03:33 +02:00
Yuri Sizov
f4b6bc0913 Merge pull request #79962 from viksl/update-tween-docs
Update C# example of `tween_method` with a parameter to the lambda method
2023-08-01 17:25:48 +02:00
Yuri Sizov
cc1ee3e599 Merge pull request #79911 from BastiaanOlij/fix_barrier_breakage
Add exceptions for breakage introduced in RD barriers
2023-08-01 17:25:40 +02:00
Yuri Sizov
1c40263665 Merge pull request #79606 from clayjohn/ShaderRD-compilation-groups
Shader rd compilation groups
2023-08-01 17:25:16 +02:00
Haoyu Qiu
c4b5161ed1 Fix invalid use of markdown syntax in classref
Also:
* changed `[b]true[/b]` to `[code]true[/code]`
* use `[i]` for mathematical constant "e"
* use `[b]` for button text & menu item text
* improve markups about "tap1" and "tap2" in AudioEffectDelay
2023-08-01 22:44:31 +08:00
Markus Sauermann
1c3c17c608 Refactor mouse_entered and mouse_exited notifications
The previous implementation for signals mouse_entered and mouse_exited
had shortcomings that relate to focused windows and pressed mouse buttons.
For example a Control can be hovered by mouse, even if it is occluded by
an embedded window.

This patch changes the behavior, so that Control and Viewport send
their mouse-enter/exit-notifications based solely on mouse position,
visible area, and input restrictions and not on which window has
focus or which mouse buttons are pressed. This implicitly also
changes when the mouse_entered and mouse_exited signals are sent.

This functionality can not be implemented as a part of
Viewport::_gui_input_event, because of its interplay with Windows and
because Viewport::_gui_input_event is based on input and not on
visibility.
2023-08-01 13:28:49 +02:00
Marcin Nowak
34ab1c8a36 Implement loading DDS textures at run-time 2023-07-31 21:31:26 +02:00
Yuri Sizov
dcd187da95 Merge pull request #80066 from timothyqiu/no-pun-intended
Avoid punning `[param enabled]` in documentation
2023-07-31 21:01:50 +02:00
Yuri Sizov
3de7dd902c Merge pull request #79880 from dalexeev/gds-fix-id-shadowing-below
GDScript: Fix bug with identifier shadowed below in current scope
2023-07-31 21:01:36 +02:00
Yuri Sizov
79d3468246 Merge pull request #79696 from reduz/call-on-render-thread
Add ability to call code on rendering thread
2023-07-31 21:01:21 +02:00
Haoyu Qiu
f3dc1bc7c2 Avoid punning [param enabled] in documentation 2023-07-31 00:31:23 +08:00
viksl
45b757e5df Update C# example of tween_method in Tween class with a parameter to the lambda method 2023-07-28 13:46:33 +02:00
detomon
d275a7487d Initialize MSDF parameters in BaseMaterial3D with default 2023-07-28 13:24:44 +02:00
Bastiaan Olij
10f796dae3 Add exceptions for breakage introduced in RD barriers and prevent future breakage 2023-07-28 14:21:34 +10:00
Hugo Locurcio
4cab77094a
Add a --max-fps command-line argument to set a FPS limit
This allows limiting framerate on any project, which is useful to
reduce power usage and latency with certain setups (such as VRR displays).

This is particularly useful in projects that do not expose a setting to change
the FPS limit. While external FPS limiters can be used, they can be cumbersome
to set up and result in increased input lag compared to a built-in FPS limiter.
2023-07-28 02:51:27 +02:00