Commit graph

1922 commits

Author SHA1 Message Date
Gilles Roudiere
0d35d4d53b Replace GUI anchor type by a float between 0 and 1 2017-08-13 21:20:13 +02:00
kbake
a72d17cf11 Scroll bars now look different on press 2017-08-12 17:46:26 -04:00
Ignacio Etcheverry
1a04917fea Fixes ItemList::is_same_column_width() return type 2017-08-11 13:34:06 +02:00
Rémi Verschelde
ff2cb35b90 Merge pull request #10247 from djrm/pr_bus_fixes
Fixes to buses editor
2017-08-11 10:43:30 +02:00
Rémi Verschelde
066fb4d5f9 Merge pull request #10238 from Hinsbart/resource_rmb
Inspector: Right click on resource opens sub-menu.
2017-08-11 10:42:29 +02:00
Rémi Verschelde
f67a8d715c Merge pull request #10193 from kubecz3k/tab-click-signal
tab_clicked signal for Tabs
2017-08-11 10:39:04 +02:00
Rémi Verschelde
5cb09d31d8 Merge pull request #10142 from bruvzg/3.0-osx-ime
Add IME support (macOS)
2017-08-11 10:35:10 +02:00
Daniel J. Ramirez
9b41333340 Fixes to buses editor
Fixed unselectable bus
Added bus options button
2017-08-10 18:07:24 -05:00
Andreas Haas
9d593481f6
Inspector: Right click on resource opens sub-menu.
Fixes #9052
2017-08-10 21:02:31 +02:00
Ignacio Etcheverry
78619a5866 Fixes method definitions with extra number of arguments 2017-08-10 07:17:51 +02:00
Ignacio Etcheverry
2f290038d6 Removes type information from method binds 2017-08-10 07:17:50 +02:00
Ignacio Etcheverry
1e74f27f8f Adds missing type information to virtual method binds 2017-08-10 07:17:50 +02:00
bruvzg
8aa86cb9bc Implement NSTextInputClient protocol for IME 2017-08-09 19:09:33 +03:00
Jakub Grzesik
7e82ff1d70 tab_clicked signal for Tabs 2017-08-09 09:41:26 +02:00
Juan Linietsky
db7f491833 Fixes node selection, and properly ignore mouse on inner comment node body, closes #6298 2017-08-08 10:59:45 -03:00
Rémi Verschelde
3121b3a4f4 Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
2017-08-07 14:59:39 +02:00
Rémi Verschelde
309c0cb01b Merge pull request #10113 from kubecz3k/tab-signal
'tab_changed' signal after using 'set_current_tab'
2017-08-07 14:53:29 +02:00
Indah Sylvia
5ae78fdf6a Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
Bojidar Marinov
7b7c7c8dc0
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Closes #7695
2017-08-06 16:26:07 +03:00
Juan Linietsky
435bedd9ef Merge pull request #10116 from neikeq/prop_method_ambiguities
Renames properties and methods to avoid ambiguities
2017-08-05 17:55:43 -03:00
Ignacio Etcheverry
e82270e8d0 Renames properties and methods to avoid ambiguities
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
2017-08-05 22:52:58 +02:00
Jakub Grzesik
63ddad98f5 'tab_changed' signal after using 'set_current_tab'
closes #10051
2017-08-05 17:56:00 +02:00
Rémi Verschelde
c936e9946e Merge pull request #10046 from Hinsbart/script_open_resource
ScriptEditor: ctrl+click can open scenes & resources.
2017-08-03 13:37:25 +02:00
Andreas Haas
aef974e7a8
ItemList: Remove redundant Vector2 initializations. 2017-08-02 21:49:06 +02:00
Andreas Haas
708ddb05af
ScriptEditor: ctrl+click can open scenes/resources.
Closes #9654
2017-08-02 19:23:57 +02:00
Rémi Verschelde
6dd1cdc9db Merge pull request #10027 from Noshyaar/pr-tree
Tree: fix index error with expanded column
2017-08-01 22:28:56 +02:00
Rémi Verschelde
64b47574af Merge pull request #10021 from Noshyaar/pr-mb
MenuButton: defer grab_click_focus until button_up
2017-08-01 22:28:28 +02:00
Rémi Verschelde
7aa802e770 Merge pull request #10019 from Paulb23/ctrl_backspace_issue_6546
Made delete next and prev consistent to other editors, issue 6546
2017-08-01 22:27:35 +02:00
Poommetee Ketson
bff9518483 Tree: fix index error with expanded column 2017-08-02 03:12:02 +07:00
Poommetee Ketson
49ec6c4380 MenuButton: defer grab_click_focus until button_up 2017-08-02 00:43:25 +07:00
Paulb23
0018894456 made delete next and prev consistent to other editors,issue 6546 2017-08-01 18:40:43 +01:00
Rémi Verschelde
85088275c5 Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
Texture region now updates when changing an Atlas region rect
2017-08-01 00:15:37 +02:00
Geequlim
0b11062d93 Fix property type expose of Control.stretch_ratio.
Fix set integer value from inspector to round instead of floor.
2017-07-31 14:15:38 +08:00
Rémi Verschelde
1b5a6a800c Merge pull request #9937 from AlexHolly/tabs-add-tab-defaults
fix missing DEFVAL
2017-07-28 11:16:08 +02:00
AlexHolly
4062456c41 fix missing DEFVAL 2017-07-28 04:00:03 +02:00
Daniel J. Ramirez
707bb96fa8 Do not allow multiple data connections to the same data input slot, fixes #6357.Improved curve rendering when nodes are close. 2017-07-27 16:39:53 -05:00
Geequlim
407c082810 Fix the resize mode of TextureButton cannot be saved into resource files. 2017-07-26 13:39:14 +08:00
Poommetee Ketson
f471afa4a5 Label: update min size when regenerate wordcache 2017-07-25 17:06:16 +07:00
Rémi Verschelde
bf8119f966 Merge pull request #9746 from Noshyaar/label
Label: add auto_height
2017-07-24 23:05:05 +02:00
Rémi Verschelde
374cffaa11 Merge pull request #9764 from Noshyaar/pr-fix2
Add object type hint for docs
2017-07-24 08:07:32 +02:00
Poommetee Ketson
2777f81d29 Add object type hint for docs 2017-07-23 18:57:03 +07:00
Rémi Verschelde
537cd79fc8 Merge pull request #9773 from Noshyaar/pr-tabs
Tabs: expose tab_close_display_policy property
2017-07-23 13:13:53 +02:00
Rémi Verschelde
e3aa9b5191 Merge pull request #9706 from djrm/theme_fixes
Icons can now be added inside line edits (Search icon).
2017-07-23 13:03:53 +02:00
Poommetee Ketson
3ec47b4c6e Tabs: expose tab_close_display_policy property 2017-07-23 16:12:19 +07:00
Rémi Verschelde
f0ab3283c0 Merge pull request #9749 from kubecz3k/animtree-slider-fix
AnimationTree nodes sliders fixes
2017-07-22 13:46:36 +02:00
Jakub Grzesik
0fc4b04f51 AnimationTree nodes sliders fixes 2017-07-21 13:57:46 +02:00
Poommetee Ketson
85bade0c85 Label: add auto_height 2017-07-21 17:20:19 +07:00
Poommetee Ketson
47c4777ccf Enhanched About dialog, Add ItemList auto_height
Add set/has_auto_height for ItemList to automatically set minimum
size by content.
Add hash to About dialog.
Resize About dialog so that dev list appears in 3 columns.
2017-07-21 14:18:40 +07:00
Juan Linietsky
25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Daniel J. Ramirez
95f55c8f0d Icons can now be added inside line edits (Search icon).
Fixed window title bar margins.

fixed compilation error
2017-07-19 13:23:16 -05:00
Rémi Verschelde
c5ba9d9b7c Merge pull request #9703 from Noshyaar/docs
Add object type hint for docs
2017-07-19 10:00:20 +02:00
Poommetee Ketson
49c7620326 Add object type hint for docs 2017-07-19 02:03:34 +07:00
Rémi Verschelde
9cf72d0ae1 Merge pull request #9700 from djrm/button_fixes
Fixed button flat behavior when not in normal state.
2017-07-18 18:14:23 +02:00
Rémi Verschelde
1bed4c6783 Merge pull request #9629 from kubecz3k/tabs-addons
Tabs enhancements: get_tab_rect(), move_tab()
2017-07-18 18:12:26 +02:00
Daniel J. Ramirez
337c1238b9 Fixed button flat behavior when not in normal state.
Also changed some buttons to flat mode
2017-07-18 11:03:06 -05:00
Jakub Grzesik
b5de36b29d Tabs enhancements: get_tab_rect(), move_tab_from_to()
exposed: get_tab_rect(tab_idx)
new and exposed: move_tab_from_to(idx_from, idx_to)
2017-07-18 17:57:02 +02:00
Rémi Verschelde
0afa77a8a2 Merge pull request #9689 from djrm/theme_fixes
Added separators using StyleBoxLine, some theme style fixes
2017-07-18 14:06:04 +02:00
Rémi Verschelde
e21ea393ea Merge pull request #9688 from djrm/slider_fix
Fixed slider centering when using SIZE_EXPAND_FILL.
2017-07-18 14:05:54 +02:00
Daniel J. Ramirez
79d85b7ff6 Fixed slider centering when using SIZE_EXPAND_FILL. 2017-07-18 01:50:01 -05:00
Daniel J. Ramirez
17c3422431 Added separators using StyleBoxLine, some theme style fixes, added variant icon 2017-07-18 01:09:19 -05:00
Rémi Verschelde
5a42bbaace Merge pull request #9482 from Noshyaar/pr-ramp
Fix shrunk ColorPickers
2017-07-18 07:52:32 +02:00
Poommetee Ketson
668d00ff2d Fix ColorPicker to use theme constants 2017-07-18 09:43:16 +07:00
Juan Linietsky
69a4ea34c4 Change label so they appear vertically alligned on fill 2017-07-17 22:47:00 -03:00
Rémi Verschelde
2b8342e308 Merge pull request #9652 from djrm/theme_fixes
Improvements and fixes for the default theme.
2017-07-17 22:36:00 +02:00
Poommetee Ketson
9be034a8cd LineEdit: don't undo uneditable LineEdit 2017-07-17 20:00:01 +07:00
Rémi Verschelde
4fe63ed7a3 Merge pull request #9642 from kubecz3k/checkbox-fix
Fix uncheckable checkboxes in RMB menu. closes #9625
2017-07-17 12:05:29 +02:00
Daniel J. Ramirez
a3c2d9a6bd Improvements and fixes for the default theme.
Added customizable border size and window highlight.
2017-07-16 13:23:59 -05:00
Juan Linietsky
2e73be99d8 Lots of work on Audio & Physics engine:
-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
2017-07-15 08:32:34 -03:00
Jakub Grzesik
7f31cbda4f Fix uncheckable checkboxes in RMB menu. closes #9625 2017-07-14 10:59:11 +02:00
Rémi Verschelde
0ee47fefbe Merge pull request #9627 from Noshyaar/dialog
AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized
2017-07-13 11:51:46 +02:00
Poommetee Ketson
b5b4abb56d AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized 2017-07-13 15:57:24 +07:00
Poommetee Ketson
e2dd495ff2 Control: save SIZE_FILL size flag property 2017-07-13 13:50:15 +07:00
Rémi Verschelde
a5bb77d523 Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor
IME window follow the input cursor.
2017-07-11 17:07:14 +02:00
ducdetronquito
074801e7a9 [#7212] Fixed missing 'Variant' return values in documentation. 2017-07-11 13:25:51 +02:00
geequlim
7358766ff6 IME window follow the input cursor.
Abstruct set_ime_position to OS class.
Update ime position for LineEdit and TextEdit.
2017-07-11 18:36:20 +08:00
Thomas Herzog
34edac54e3 Merge pull request #9510 from kubecz3k/tab-reposition
ability to reposition scene tabs with drag & drop
2017-07-11 00:11:03 +02:00
Thomas Herzog
e5334fdd29 Merge pull request #9586 from Noshyaar/slider
Slider: add set/is_editable
2017-07-11 00:08:54 +02:00
Thomas Herzog
e2e6c2ba43 Merge pull request #9521 from AlexHolly/control-posi-to-posr
removed floor so that global pos works with scale in control
2017-07-11 00:00:43 +02:00
Poommetee Ketson
0c66078bcb Slider: add set/is_editable 2017-07-11 02:48:55 +07:00
Jakub Grzesik
29c2aabdaf ability to reposition scene tabs with drag & drop 2017-07-10 10:31:15 +02:00
Rémi Verschelde
0bf88e4b38 Merge pull request #9489 from TwistedTwigleg/Additional_functions_for_Label_and_RichTextLabel
Added additional functions to RichTextLabel
2017-07-08 23:53:25 +02:00
alexholly
3b5ac579a9 removed floor so that global pos works with scale 2017-07-08 21:04:04 +02:00
TwistedTwigleg
d649140b9b Added additional functions to RichTextLabel:
* Added set_text function to RichTextLabel
* Added percent_visible attributes and functions to RichTextLabel
This should make switching from Label to RichTextLabel easier.
2017-07-08 14:05:18 -04:00
Juan Linietsky
7c679dd830 More fill modes for containers, closes #9504 2017-07-06 19:06:55 -03:00
Juan Linietsky
bd9d98c172 Ability to set rotation and scaling pivot for controls. 2017-07-06 17:42:44 -03:00
Juan Linietsky
fd9b4ba6e6 -Ability for controls to grow the left/top when anchored. This makes anchoring controls to the right/bottom easier when they are resized. 2017-07-06 13:30:24 -03:00
Poommetee Ketson
3aff102fc3 ItemList: expose methods, in-editor items editing support 2017-07-04 20:12:33 +07:00
Juan Linietsky
2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc.
-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30 21:35:05 -03:00
Robert Hernandez
f0f407e76e Texture region now updates when changing an Atlas
- Removed atlas_changed signal for AtlasTexture
- Changes are now handled by _notify_change
- Removed unneccesary signal connections
- Texture preview now updates in real-time

Fixed TextureRegionEditor constantly regenerating
2017-06-29 10:49:24 -04:00
Juan Linietsky
db3b05d289 Reworked translation system
-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
2017-06-28 17:01:35 -03:00
toger5
b941931c95 tree fix drawing order for header +
- the collapse arrow gets drawn after the background so its not hidden underneath anymore
 - custom_bg_color no offset anymore
2017-06-25 17:12:36 -07:00
Juan Linietsky
760cdbe1a3 -Added folding to property editor, persistent on objects it edits
-Some changes to tree to support this properly
2017-06-25 17:31:22 -03:00
Poommetee Ketson
e3998528e0 BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
Rémi Verschelde
44c7210387 Merge pull request #9249 from Noshyaar/pr-colorpick
ColorPicker: fix DPI, hue & color update issues
2017-06-24 23:02:02 +02:00
geequlim
81afb275eb Add statements for script types of RichTextLabel 2017-06-24 14:18:23 +08:00
Juan Linietsky
3f2cd75c6f Fix shortcuts, make them visible again and work. 2017-06-22 19:57:59 -03:00
Juan Linietsky
f27d2a3355 -Moved NinePatch to shader, saves a ton of draw calls rendering UI
-Implemented missing stretch modes, now tile and tile fit work
2017-06-21 23:37:25 -03:00
Thomas Herzog
86407aebc5 Merge pull request #8407 from Jylhis/popup_item_select_hide
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Poommetee Ketson
443e58e88c ColorPicker: fix DPI, hue & color update issues 2017-06-20 04:00:05 +07:00
Mariano Suligoy
f5185e7ba6 Fix ColorPicker's screen pick functionality 2017-06-19 09:23:57 -03:00
Juan Linietsky
b19225bfce -Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
Rémi Verschelde
3e7bbf2ca3 Merge pull request #9196 from volzhs/scene-tab
Enhance scene tabs
2017-06-16 08:14:45 +02:00
volzhs
fc2fe7ebd1 Enhance scene tabs
- show scene thumbnail on hover
- resize if has many tabs
- show full scene file name with current edited scene
- can be customized EditorSettings > Interface > Scene Tab
- close scene with mouse middle button
2017-06-16 13:21:05 +09:00
remorse107
61feec28cf Color Picker Fixed Appearance
Corrected bug with color picker hue section and with the wrong color array being sent to the 256x256 palette selector.

Color Picker Fixed Appearance and clang Format
2017-06-15 06:32:57 -05:00
Juan Linietsky
c1df35037f get rid of button array 2017-06-14 18:27:44 -03:00
Karroffel
23c5fa8687 renamed occurances of ColorRamp with Gradient
ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
2017-06-14 01:24:04 +02:00
Juan Linietsky
42b2d52c88 Properly adjust the visible editor rect and make limits respected, closes #8328 2017-06-12 16:19:12 -03:00
Juan Linietsky
bcc435094d Restired multithread support in OSX and Windows, should stop the crashes. 2017-06-10 10:15:33 -03:00
Rémi Verschelde
606b4ee9df Merge pull request #9051 from toger5/fixedScriptEditorListSeperation
fixed spacing for script editor script list
2017-06-08 07:34:27 +02:00
toger5
50e5c7f980 fixed overlapping of temp. colors (script editor)
+ added a little bit more spacing to the scripts in the script list.
the temp colors now expand to the vseperation, instead of having the same size than the stylebox
2017-06-07 02:41:08 -07:00
Rémi Verschelde
897d6377b7 Revert "Fix text warp in color blocks with CJK"
This reverts commit cd778e00dc.

That commit introduced regressions for non-CJK languages are discussed
in #8952. Fixes #9078.
2017-06-07 07:38:53 +02:00
Andreas Haas
9e5efa4abd
GraphNode: Remove debug print. 2017-06-06 21:19:55 +02:00
Poommetee Ketson
5fd458e03a Fix build error 2017-06-05 21:19:54 +07:00
Rémi Verschelde
f8d7670e82 Merge pull request #9038 from AlexHolly/rect2-rename-pos
renamed all Rect2.pos to Rect2.position
2017-06-05 15:52:05 +02:00
Juan Linietsky
01198cb896 Removed stupid right arrow to edit resource. Now simply click it.. 2017-06-04 20:35:45 -03:00
alexholly
a3c90b0293 renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
Andreas Haas
9bc5348961
InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
Juan Linietsky
bb20f230ad -Added .hdr format support
-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28 21:48:05 -03:00
Kristupas Stumbrys
0251e9eb01 Fixing typo for rect_position in _change_notify call for Control 2017-05-28 16:38:22 +03:00
Geequlim
b93fce1c18 Fix text warp in color blocks with CJK
(cherry picked from commit cd778e00dc)
2017-05-27 11:37:33 +02:00
Sean Bohan
cba62864c8 Fix item list scroll speed.
Remove the extra `set_val` action after the proper one, so the right scroll value won’t get overrided any more.

(cherry picked from commit 064dce7a4c)
2017-05-27 11:37:33 +02:00
Juan Linietsky
afcce9eb12 -Fix the "set_val" call deferred, it was the only one.. closes #8742
-Removed redundant bind in input_event
2017-05-23 09:06:22 -03:00
Rémi Verschelde
a6122ce68b Merge pull request #8862 from volzhs/editor-theme-margin
Fit grid with label and component of editor
2017-05-22 15:16:57 +02:00
volzhs
a2ad2eedbb Fit grid with label and component of editor 2017-05-22 20:25:19 +09:00
toger5
955615a3c3 fixed crash when dragging to change color in color picker 2017-05-21 19:11:11 -07:00
Juan Linietsky
5b3709d309 Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
Rémi Verschelde
231511b2a6 Merge pull request #8631 from volzhs/editor-theme-custom
New customizable editor theme
2017-05-20 07:16:11 +02:00
yanorax
7b00ad22b9 Add column_title_pressed signal to Tree node
The Tree node column/table form is missing the ability to
capture column title clicks easily.

Adding this functionality will give us the ability to
create functions such as sort by column, which is a common
table manipulation ability in games/apps.

https://godotengine.org/qa/7699
2017-05-18 13:12:27 +10:00
Juan Linietsky
98a3296702 Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
Rémi Verschelde
27dd415196 Merge pull request #8759 from AlexHoratio/master
Fixed #8526, popup menu width now responds to submenu icon
2017-05-15 08:00:50 +02:00
AlexHoratio
69359f2220 Fixed #8526, popup menu width now responds to submenu icon 2017-05-14 18:55:55 +01:00
Damian Day
f2564ca97f Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSystemDirectory
Make EditorFileDialog, FileDialog and EditorFileSystemDirectory alphanumerical sorting more natural

Added a new method 'naturalnocasecmp_to' and comparator 'NaturalNoCaseComparator' to String.

Fixes #8712.
2017-05-12 13:02:25 +01:00
volzhs
bb81293047 New customizable editor theme 2017-05-09 17:46:54 +09:00
toger5
304a1f5b5a Implemented scrolling factor for smooth trackpad scrolling
Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.
2017-05-07 14:23:56 +02:00
Andreas Haas
def41b9856
Tree: Clear search string on selection.
The Tree node has the ability to jump to a specific item by typing the first few chars of it's name.
But on selection ('item_activated' signal), it didn't clear the search string used for that. It was especially annoying in `FileDialog`s and has been bugging me for
ages :P

With this, you can traverse a directory structure in a FileDiag quickly with the keyboard (like you'd expect from pretty much any modern file browser) :)
2017-05-04 22:08:09 +02:00
Poommetee Ketson
e64c473bc9 LineEdit: fix placeholder text affected by secret 2017-05-03 19:23:36 +07:00
volzhs
17e8e343fb Revert "Add new editor and default theme (WIP)"
This reverts commit f045efe007.
2017-05-03 06:19:15 +09:00
Marc Gilleron
d78efddbf5 Fix #8617 WindowDialog with custom panel background crashes godot 2017-05-02 02:18:50 +02:00
Rémi Verschelde
2feb24953c Merge pull request #8520 from Hinsbart/tree_tooltips
Tree: Ability to add tooltips to TreeItem buttons.
2017-04-27 08:10:11 +02:00
Daniel J. Ramirez
f045efe007 Add new editor and default theme (WIP) 2017-04-27 08:04:57 +02:00
Andreas Haas
29999942a2
Tree: Ability to add tooltips to TreeItem buttons.
Adds a tooltip parameter to `TreeItem::add_button()` and set a few tooltips in the Project settings and SceneTree dock.
2017-04-26 19:14:35 +02:00
Rémi Verschelde
5939a9b8e8 Merge pull request #8343 from volzhs/prevent_uncheck
Prevent to uncheck selected item with button group
2017-04-24 11:19:14 +02:00
Rémi Verschelde
22b9c0207b Merge pull request #8417 from neikeq/hello-there
External editor improvements and fixes
2017-04-20 02:20:04 +02:00
Rémi Verschelde
c88f56be64 Merge pull request #8376 from RayKoopa/fix_stylebox_expand_margin
Respect the expand margin for StyleBoxTextures again.
2017-04-20 02:10:55 +02:00
Paulb23
84bca4e72f Added support for space indentation 2017-04-18 12:30:46 +01:00
Ignacio Etcheverry
4b8568006d External editor improvements and fixes
Notable changes:

- Now ScriptLanguages have the option to override the global external editor setting.
If `ScriptLanguage::open_in_external_editor()` returns `ERR_UNAVAILABLE` (which it does by default), then the global external editor option will be used.
- Added formatting to the external editor execution arguments. Now it's possible to write something like this: `{project} -g {file}:{line}:{col}`.
- `VisualScript::get_member_line()` now can return the line of functions (well, it returns the id of the _Function_ node of the function). I guess there is nothing else we can get a "line" from.

Fixes:

- Fixes a bug where `ScriptEditor::script_goto_method()` would not work if the script is not already open in the built-in editor.
- Fixes wrong DEFVAL for `cursor_set_column` and `cursor_set_line` in TextEdit.
- `Script::get_member_line()` now returns -1 ("found nothing") by default.
2017-04-17 01:51:30 +02:00
Jylhis
8ccb9d13c3 Update PopupMenu hiding
Make PopupMenu hiding distinguish between checkable item and non checkable
item.
2017-04-14 15:00:38 +03:00
Ray Koopa
75f684bc17 Respect the expand margin for StyleBoTextures again. 2017-04-13 10:37:22 +02:00
Sergey Pusnei
8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
volzhs
706ca4efd6 Prevent to uncheck selected item with button group 2017-04-10 13:57:24 +09:00
Rémi Verschelde
df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
supaiku
d51fe99a8b Fix highlight typo 2017-04-06 17:35:08 +02:00
Rémi Verschelde
4d3ed11212 Merge pull request #8248 from Hinsbart/fix_notify_renames
Fix more property names in _change_notify calls.
2017-04-04 00:21:12 +02:00
Andreas Haas
0a287cfe4c
Fix more property names in _change_notify calls. 2017-04-03 18:35:15 +02:00
Rémi Verschelde
1bd3648bb0 Merge pull request #8211 from robertdhernandez/NinePatch-Fix
[3.0] Fixed NinePatchRect/StyleBoxTexture incorrectly drawing AtlasTexture
2017-04-03 14:41:53 +02:00
Robert Hernandez
8078b5ecf6 Fixed Node2D/Control not updating properties 2017-04-01 20:13:52 -04:00
Robert Hernandez
7a428206fe Fixed WindowDialog not aligning properly 2017-03-31 01:48:02 -04:00
Robert Hernandez
a4a12a2b7b Fixed AtlasTexture being incorrectly
Fixed StyleBoxTexture and NinePatchRect drawing the entire texture of an
AtlasTexture.
2017-03-30 21:09:25 -04:00
Rémi Verschelde
debeee56f7 Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
2017-03-24 21:45:31 +01:00
Rémi Verschelde
3cf4103a89 Merge pull request #8023 from CrazyGuy108/master
List Control::has_point as a virtual method
2017-03-18 10:36:55 +01:00
Rémi Verschelde
3ceefab232 Merge pull request #8020 from karroffel/class-db-inconsistency
fixed ClassDB inconsistencies
2017-03-15 19:09:43 +01:00
CrazyGuy108
9589936d6e
List Control::has_point as a virtual method
According to Issue #8018, a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h.

classes.xml was updated to also list this method in Control.
2017-03-14 19:08:13 -07:00
Karroffel
6ab3213a55 fixed ClassDB inconsistencies
fixes #7960
2017-03-13 21:17:31 +01:00
Andreas Haas
a2776af672
WindowDialog: Fix crash when running as ProjectManager
Fixes a bug introduced in #7970
2017-03-13 16:05:18 +01:00
Andreas Haas
9080232f17
Editor: Dim UI when a WindowDialog is shown.
Darkens the editor on WindowDialog popup.

This adds the following new Editor settings:

- interface/dim_editor_on_dialog_popup (true) # Enable/Disable editor dimming
- interface/dim_amount (0.6) # Percentage of how much the editor will be darkened (0-1)
- interface/dim_transition_time # The duration (in seconds) of the color blending effect (0-1), 0 is instant.

Please test this thoroughly, I haven't yet seen a case where it fails to work properly but I'm sure I didn't test all
windows of the editor :P
2017-03-06 20:14:41 +01:00
Rémi Verschelde
5dbf1809c6 A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
Rémi Verschelde
e1c1d7d1d7 Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
Rémi Verschelde
49c065d29c Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
2017-03-05 14:21:25 +01:00
Rémi Verschelde
630158c992 Merge pull request #7916 from RebelliousX/tab_container
TabContainer's signal changes (v3)
2017-03-05 12:03:09 +01:00
Thaer Razeq
c9bda06dfd - tab_changed signal emits only by selecting a different tab.
- Added `tab_selected` signal. Which emits a signal by selecting any tab, if current tab is selected again.
- Added `get_previous_tab()`. Which returns the previous shown tab. **Note:** only `tab_changed` can modify previous tab index.
- Add documentation for the added function and signals. Fix a typo too.
2017-03-05 02:47:09 -06:00
Rémi Verschelde
723f74c851 Merge pull request #7929 from RayKoopa/editor_resizable_dialogs
Resizable editor / project settings dialogs & save their bounds
2017-03-04 17:04:27 +01:00
Ray Koopa
7623fd10bf Make Editor, Export and Project settings dialogs resizable and store their bounds 2017-03-03 18:45:53 +01:00
volzhs
66b7586fb0 Fix wrong TreeItem reference after reconstructing 2017-03-03 04:01:04 +09:00
Ray Koopa
e07aa5deb8 Added functionality for resizable dialogs. 2017-03-01 23:40:10 +01:00
Thaer Razeq
f50488a361 Various fixes detected using PVS-Studio static analyzer.
- Add FIXME tags comments to some unfixed potential bugs
- Remove some checks (always false: unsigned never < 0)
- Fix some if statements based on reviews.
- Bunch of missing `else` statements
2017-02-28 07:52:02 -06:00
Ray Koopa
5cf063ca9d Add disabled tabs 2017-02-27 19:07:50 +01:00
Ray Koopa
fc9077a213 Fix several drawing and logic issues in TabContainer 2017-02-27 15:47:47 +01:00
Rémi Verschelde
3de1415b6a Merge pull request #7653 from Dumbeldor/RichTextLabel_remove_line
RichTextLabel add function remove_line
2017-02-26 21:16:30 +01:00
Rémi Verschelde
4d6a3cf7fc Merge pull request #7874 from volzhs/issue-7820-master
Fix crash when click icon while editing node name
2017-02-26 20:28:00 +01:00
Rémi Verschelde
caa74b70e7 Merge pull request #7831 from volzhs/tr-buttonarray-3
Translate ButtonArray text
2017-02-26 20:15:33 +01:00
volzhs
3ae0ffa182 Fix crash when click icon while editing node name 2017-02-23 02:20:46 +09:00
Juan Linietsky
de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
-.pck and .zip exporting redone, seems to be working..
2017-02-21 00:06:30 -03:00
Juan Linietsky
f6950956bd Editor Export Settings Dialog is completed!! Now on to make some exporters.. 2017-02-19 23:21:35 -03:00
volzhs
57ed6ef741 Translate ButtonArray text 2017-02-18 00:20:55 +09:00
Vincent
c20b186e73 RichTextLabel add function remove_line 2017-02-16 20:36:25 +01:00
Andreas Haas
dd4c2709e4
Spinbox: don't ignore double clicks.
Fixes the problem with spinboxes not updating when clicking too fast.
2017-02-14 00:57:49 +01:00
Rémi Verschelde
ea7e8c8e86 Merge pull request #7795 from hpvb/rename-md-macro
Rename the _MD macro to D_METHOD
2017-02-13 15:46:17 +01:00
geequlim
4ebc30e303 Fix compile error with TextureButton
Export TextureButton::ResizeMode as its own enum values
2017-02-13 21:17:47 +08:00
Hein-Pieter van Braam
411ee71b4d Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer

This is a step towards fixing #56
2017-02-13 12:50:02 +01:00
Hein-Pieter van Braam
0f687f0ccb Remove use of _SCS from ADD_METHOD
This saves typing and is a step towards fixing #56
2017-02-13 10:37:47 +01:00
Rémi Verschelde
b2db9279fa Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3
Enhance TextureButton and TextureRect with resize
2017-02-12 23:22:41 +01:00
geequlim
ab375117ba Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode
Make TextureButton to the same resize behavior with TextureRect
2017-02-09 22:52:52 +08:00
kbake
1169f4e040 Selected text is now deselected on ctrl+home/end
This fixes Issue #7694 and also the error mentioned in the comments of that issue.
2017-02-03 02:01:41 -05:00
Pawel Kowal
b602096b9b Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolling is enabled
(cherry picked from commit e9316a009e)
2017-02-02 08:24:37 +01:00
Paulb23
6b42cd5fe6 Fixed line lenght guideline drawing with color option 2017-01-28 14:36:57 +00:00
Rémi Verschelde
5ec3b5f2c9 Merge pull request #7604 from RayKoopa/gui_button_style_pressed
Respect style boxes for Button states other than "normal"
2017-01-23 07:55:24 +01:00
Juan Linietsky
0aa7242624 WIP new AudioServer, with buses, effects, etc. 2017-01-21 19:01:00 -03:00
Ray Koopa
2baeb531e6 Respect style boxes for Button states other than "normal" 2017-01-21 23:00:59 +01:00
Ferenc Arn
6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
Also inlined some more math functions.
2017-01-16 13:36:33 -06:00
Rémi Verschelde
f44ee891be Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
Juan Linietsky
b400c69cd4 Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
Juan Linietsky
dcb95ec147 removed duplicated functions in class hierarchy that were bound more than once
added a check to detect this case in the future
2017-01-14 11:10:42 -03:00
Rémi Verschelde
93ab45b6b5 Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
2017-01-14 14:52:23 +01:00
Rémi Verschelde
7b9f2d9929 Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
2017-01-14 10:52:54 +01:00
Juan Linietsky
de8cc309d6 Renamed button functions to be more verboes, same with Range unit value -> ratio 2017-01-13 14:08:30 -03:00
Juan Linietsky
e53c247cb1 Created new Engine singleton, and moved engine related OS functions to it. 2017-01-13 12:51:14 -03:00
Juan Linietsky
04c749a1f0 New API for visibility in both CanvasItem and Spatial
visible (property) - access set_visible(bool) is_visible()
is_visible_in_tree() - true when visible and parents visible
show() hide() - for convenience
2017-01-13 10:45:50 -03:00
Juan Linietsky
da477b76a9 some class renames
TextureFrame -> TextureRect
Patch9Frame -> NinePatchRect
ColorFrame -> ColorRect
2017-01-12 18:28:12 -03:00
Juan Linietsky
5afaf84ae1 Added a list of signals to rename, this should become a header eventually 2017-01-12 00:54:21 -03:00
Juan Linietsky
83cb84753f Renamed most signals so they refer to:
-An action being requested to the user in present tense: (ie, draw, gui_input, etc)
-A notification that an action happened, in past tense (ie, area_entered, modal_closed, etc).
2017-01-12 00:51:08 -03:00
Juan Linietsky
f698e2be4f Proper inheritance checking when requesting theem resources 2017-01-11 18:29:59 -03:00
Juan Linietsky
bc26f90581 Type renames:
Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
2017-01-11 00:52:51 -03:00
Juan Linietsky
f3f4a11cfb - _ready() callback only happens once now, if you want to receive it again, use request_ready()
- C++ Nodes mostly do an internal process callback, so it does not conflict with users willing to use their own process callbacks
- callbacks such as _input, _process, _fixed_process _unhandled_input, _unhandled_key_input do not requiere calling a function to enable them. They are enabled automatically if found on the script.
2017-01-10 18:04:33 -03:00
Juan Linietsky
48097f6df3 Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
Juan Linietsky
a503f8aadc Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
This means that each time this scene is instanced, the resource will be unique!
As such, thanks to this, the following features were implemented:
-ButtonGroup is no longer a control, it's now a resource local to the scene
-ViewportTexture can be created from the editor and set to any object, making ViewportSprite and other kind of nodes obsolete!
2017-01-10 01:07:03 -03:00
Juan Linietsky
1f8451001d -Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
-Added a NOTIFICATION_TRANSLATION_CHANGED for controls that need custom code
-Sorry, editor will not update automatically because it uses a different translatio method.
2017-01-09 16:43:44 -03:00
Juan Linietsky
e9bb65db81 -All types have editable script now in properties
-Changed clip to a property in Control which can be set by the user
2017-01-09 15:50:59 -03:00
Juan Linietsky
13cdccf23b Variant INT and REAL are now 64 bits (other types remain at 32) 2017-01-08 20:58:39 -03:00
Juan Linietsky
94ee7798ce -removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter 2017-01-08 19:54:19 -03:00
Juan Linietsky
4fd464a4c5 Removed ratio anchoring (will have to fix multiple 3D views later..) 2017-01-08 19:12:24 -03:00
Juan Linietsky
de73297883 Swapped expand and fill flag bits, so scenes don't save this property by default 2017-01-08 19:12:24 -03:00
Juan Linietsky
fa170cbc58 PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188 2017-01-08 18:18:54 -03:00
Juan Linietsky
a464afb4e7 Removed the "released" signal from button, it's pointless now that button_down and button_up exist. 2017-01-08 17:27:48 -03:00
Juan Linietsky
547a57777b renamed joystick to joypad everywhere around source code! 2017-01-08 17:06:33 -03:00
Juan Linietsky
920947f297 renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
Juan Linietsky
8ecc34bfae removed unnecesary modulate funtions, which were superseded by self_modulate 2017-01-08 12:31:14 -03:00
Juan Linietsky
8963ca3d17 Fix code completion for new getnode syntax 2017-01-08 03:01:52 -03:00
Juan Linietsky
2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
Juan Linietsky
99ceddd11e Editor settings categories are now tidy and beautiful! 2017-01-05 19:41:36 -03:00
Juan Linietsky
495d059a74 Merge branch 'master' of https://github.com/godotengine/godot 2017-01-05 09:18:03 -03:00
Juan Linietsky
0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this
-Renamed Globals singleton to GlobalConfig, makes more sense.
-Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
2017-01-05 09:16:00 -03:00
Juan Linietsky
d8e54b1e26 Merge pull request #7431 from MarianoGnu/gles3
Fix Color Picker
2017-01-04 20:28:28 -03:00
Juan Linietsky
b085c40edf -Conversion of most properties to a simpler syntax, easier to use by script
-Modified help to display properties

GDScript can still not make use of them, though.
2017-01-04 01:16:14 -03:00
Juan Linietsky
3fae505128 Begin modifying properties to make them more friendly to script and doc. 2017-01-03 00:38:16 -03:00
Juan Linietsky
118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00
Juan Linietsky
ce26eb74bc Merge branch 'master' of https://github.com/godotengine/godot 2017-01-02 19:12:25 -03:00
Rémi Verschelde
3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :)
2017-01-02 21:52:26 +01:00
Rémi Verschelde
b530904038 Merge pull request #7341 from bruno-ortiz/master
Bugfixes for Tree node
2017-01-02 15:53:43 +01:00
Rémi Verschelde
f50afe81d8 Merge pull request #7385 from bojidar-bg/tree-range-drag-lock
Fix #7098 by not accepting right clicks while dragging the range
2017-01-02 14:38:25 +01:00
Bruno Ortiz
4b9a96859b Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_selected is now properly emitted 2017-01-02 11:26:37 -02:00
Rémi Verschelde
3e1b5ad223 Merge pull request #7382 from volzhs/fix-visibility
Able to change visibility when ancestor node is hidden
2017-01-02 14:17:42 +01:00
Rémi Verschelde
1a2a57e2ee Merge pull request #7376 from volzhs/scroll-horizontal
Scroll horizontally with mouse wheel when horizontal enabled only
2017-01-02 13:52:31 +01:00
Rémi Verschelde
0cf34cb3af Merge pull request #7372 from chanon/master
Fix ColorPicker not correctly updating after pasting hex html color
2017-01-02 13:48:03 +01:00
Rémi Verschelde
c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
Bojidar Marinov
d40eb1565e
Fix #7098 by not accepting right clicks while dragging the range 2016-12-28 23:20:54 +02:00
volzhs
f33e21e7af Show visual notice for visibility on Scene Dock 2016-12-28 22:12:08 +09:00
volzhs
22b76511fb Scroll horizontally with mouse wheel when horizontal enabled only 2016-12-27 16:32:22 +09:00
chanon
0bf5d86546 fix ColorPicker not correctly updating after pasting hex html color 2016-12-26 15:38:48 +07:00
Rémi Verschelde
0f76c47be3 Merge pull request #7349 from volzhs/fix-richtextlabel
Fix duplicated string on RichTextLabel if starts with '\n'
2016-12-23 16:00:21 +01:00
Rémi Verschelde
2b847d2a2e Merge pull request #7330 from darkfoxprime/#7326-fix-whole-word-search
Fix search to find "whole" words at end of line
2016-12-23 15:52:21 +01:00
Ivan P. Skodje
da950cd0f2 PopupMenu upgrade: Hide on item selection (#7306)
* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item

* Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory
2016-12-23 15:43:45 +01:00
volzhs
0ecc968c5c Fix duplicated string on RichTextLabel if starts with '\n'
Fix #6212, #3773
2016-12-22 08:52:57 +09:00
Johnson Earls
d1cf29fe99 Fix search to find "whole" words at end of line
Fix `_get_column_pos_of_word` so that the `SEARCH_WHOLE_WORDS` flag will properly find words that are at the end of a line.

Fixes #7326 .
2016-12-18 06:19:22 -08:00
Rémi Verschelde
8e4f10a3a1 Merge pull request #7200 from volzhs/fix-anim-scroll
Fix scroll bar moving in AnimationPlayer editor
2016-11-28 15:32:27 +01:00
Rémi Verschelde
bb1201af1f Merge pull request #7198 from volzhs/fix-color-picker
Fix color selected with mouse scroll
2016-11-28 15:32:06 +01:00
Rémi Verschelde
895b29978b Merge pull request #7184 from volzhs/spinbox
Prevent Spinbox value update while not focused or disabled
2016-11-28 15:28:55 +01:00
Rémi Verschelde
39fede4b17 Merge pull request #7157 from leezh/buttonarray_fixes
Flat button support in ButtonArray. Fixes #7153
2016-11-28 15:20:07 +01:00
volzhs
babc5048dd Fix scroll bar moving in AnimationPlayer editor
Fix #7196
2016-11-28 02:41:47 +09:00
volzhs
d9048309e4 Fix color selected with mouse scroll
Fix #7192
2016-11-28 01:58:01 +09:00
volzhs
4df33cbcb3 Prevent Spinbox value update while not focused or disabled 2016-11-25 03:15:42 +09:00
Rémi Verschelde
9e2d09f580 Merge pull request #7145 from avril-gh/fixes-6464-lost-icons
fixes #6464 lost icons in dock and file dialog, also #6443 , #6302
2016-11-21 12:01:23 +01:00
Zher Huei Lee
4b7443aeea Flat button support in ButtonArray. Fixes #7153 2016-11-19 21:48:39 +08:00
Avril
958dbc1173 fixes #6464 lost icons in dock and file dialog, also #6443 , #6302
Fixes lost icons in docks, file manager, sample library, settings and
various other places.
2016-11-18 06:13:36 +01:00
volzhs
ff4f04e878 Select exactly matched file automatically in FileDialog 2016-11-17 03:39:30 +09:00
George Marques
e167c664c8 Merge pull request #7109 from volzhs/emit-signal-from-set
Emit "*_changed" signal in set_*
2016-11-14 13:46:28 -02:00
Rémi Verschelde
715ab48a54 Merge pull request #7107 from eska014/wasm
Some WebAssembly stuff
2016-11-14 08:26:24 +01:00
volzhs
384625aa31 Emit "*_changed" signal in set_* 2016-11-14 04:21:29 +09:00
eska
31f929caa2 Clarify a NULL comparison
'TreeItem::get_children()' does not return the child count, but rather
a pointer to the children.

This comparison caused an error during WebAssembly builds using the
LLVM backend path.
2016-11-13 15:27:17 +01:00
Rémi Verschelde
34f0ce1168 Merge pull request #6833 from Elinvention/master
Make the step property useful for sliders
2016-11-11 10:46:17 +01:00
Rémi Verschelde
7d1230a266 Merge pull request #7052 from Paulb23/text_edit_color_uniformation
Made background and symbol color follow the color API
2016-11-09 15:47:15 +01:00
volzhs
c0e87f2a24 Fix Label valign position
Fix #7055
2016-11-07 20:15:21 +09:00
Paulb23
7b036a94bf Caret blink will no longer cause redraw without focus, issue 6167 2016-11-06 14:15:59 +00:00
Paulb23
0e2c15e91a Made background and symbol color follow the color API 2016-11-06 13:50:23 +00:00
Rémi Verschelde
c099b32b6c Merge pull request #7036 from volzhs/spinbox-prefix
Fix updating value of SpinBox with prefix
2016-11-06 12:07:54 +01:00
Rémi Verschelde
20a33e809e Merge pull request #7009 from volzhs/fix-double-click
Fix to focus or rename node by double click
2016-11-06 12:02:51 +01:00
volzhs
80b6507071 Fix updating value of SpinBox with prefix 2016-11-05 02:34:19 +09:00
ScotFlux
8639d6e806 fix a tiny typo 2016-11-04 01:50:21 +06:00
Rémi Verschelde
6abe49f88d Merge pull request #7004 from volzhs/fix-itemlist
Fix to fit stylebox with ItemList
2016-11-02 22:10:30 +01:00
volzhs
fd9aebd4fa Fix to focus or rename node by double click 2016-11-01 22:26:29 +09:00
Rémi Verschelde
d4c17700aa style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-01 00:35:16 +01:00
volzhs
4c9b00b508 Fix to fit stylebox with ItemList 2016-11-01 07:45:37 +09:00
volzhs
8d5644c4b2 Fix Accept/ConfirmationDialog UI broken 2016-10-31 03:42:30 +09:00
volzhs
3f15a65307 Revert "Place child control under label in AcceptDialog."
This reverts commit 3ef2722904.
2016-10-31 03:40:52 +09:00
Rémi Verschelde
0aebddafc1 Revert "make Container node aware of Size Flags"
This reverts commit 6ed15e995d.
Fixes #6974.
2016-10-30 15:14:28 +01:00
Juan Linietsky
ab4126f510 Merge branch 'master' of https://github.com/godotengine/godot 2016-10-30 09:00:45 -03:00
Rémi Verschelde
21828209ec Merge pull request #6950 from rdb/master
Add "Never" underline mode to LinkButton
2016-10-30 12:11:49 +01:00
Rémi Verschelde
a23d8eafa3 Merge pull request #6928 from razvanc-r/fix-container
make Container node aware of Size Flags
2016-10-30 12:06:30 +01:00
Rémi Verschelde
426ff9e7ac Merge pull request #6614 from TheKK/issue5989
Make FileDialog directory selection less misleading
2016-10-30 10:46:01 +01:00
rdb
d517bc908f Add "Never" underline mode to LinkButton 2016-10-28 10:52:57 +02:00
Răzvan Cosmin Rădulescu
6ed15e995d make Container node aware of Size Flags 2016-10-26 11:45:16 +02:00
Mariano Suligoy
6d38f79dc5 Fix Color Picker
Replace shaders with procedurally generated controls
2016-10-19 19:43:49 -03:00
Rémi Verschelde
e96c49f849 Merge pull request #6850 from akien-mga/pr-scsub-shebang
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:13:18 +02:00
Rémi Verschelde
fc8ccd5b8c SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Rémi Verschelde
048bffd13a Merge pull request #6806 from leezh/button_array_fixes
ButtonArray fixes and improvements
2016-10-17 10:05:42 +02:00
Rémi Verschelde
02feb4545e Merge pull request #6748 from mateka/issue-6199
Place child dialog contents under label in AcceptDialog
2016-10-17 09:55:00 +02:00
Rémi Verschelde
15e324b147 Merge pull request #6739 from bvbfan/patch-3
Button focus hovering
2016-10-17 09:53:52 +02:00
Elia Argentieri
0955371447 Make the step property useful for sliders as described in #5773 2016-10-15 18:22:48 +02:00
volzhs
7f6c28e97f Fix GraphEdit connection wire when resizing GraphNode 2016-10-15 03:11:26 +09:00
George Marques
6ca2128ff8 Merge pull request #6807 from volzhs/buttongroup-signal
Add "button_selected" signal to ButtonGroup
2016-10-14 14:43:18 -03:00
Zher Huei Lee
38caa4ef91 Added support for tooltips in ButtonArray. Fixes #6597 2016-10-14 18:11:52 +01:00
Rémi Verschelde
44e0071d0f Merge pull request #6780 from RandomShaper/space-padded-line-numbers
Allow turning off zero-padding for line numbers
2016-10-14 18:09:27 +02:00
George Marques
98ad32c167 Merge pull request #6809 from volzhs/graphedit-zoom
Fix GraphEdit connection wire when zoom in/out
2016-10-13 13:09:18 -03:00
Pedro J. Estébanez
00b3af246b Allow turing off zero-padding for line numbers 2016-10-13 11:43:42 +02:00
volzhs
6227e38ec6 Fix GraphEdit connection wire when zoom in/out 2016-10-13 12:11:29 +09:00
volzhs
870ed6f2fa Add "button_selected" signal to ButtonGroup 2016-10-13 09:58:06 +09:00
volzhs
06903c7ad2 Expose resizable property of GraphNode in inspector 2016-10-13 08:24:25 +09:00
Zher Huei Lee
f5830e0973 Fixes for ButtonArray
Fixed hover sometimes not resetting when mouse leaves widget.
Fixed text position not taking into account stylebox's content margins.
2016-10-12 22:54:04 +01:00
Rémi Verschelde
0f587c460e Merge pull request #6778 from Hinsbart/completion_z
Fix Script Editor drawing over Dialogs.
2016-10-11 09:10:39 +02:00
Juan Linietsky
1527cf8c0d 2D Shaders are working again using the new syntax, though all is buggy in general 2016-10-10 18:31:01 -03:00
Andreas Haas
f73b501d6f
Fix Script Editor drawing over Dialogs.
Resets the z-index when focus is lost and the completion is shown.

Fixes #6769
2016-10-10 13:24:46 +02:00
Pedro J. Estébanez
d9c1729a8f Add line length guideline to code editors 2016-10-10 10:39:58 +02:00
Anthony Fieroni
6d21fd42d3 Button focus hovering
Signed-off-by: Anthony Fieroni bvbfan@abv.bg
2016-10-10 10:34:18 +03:00
Mateusz Adamczyk
3ef2722904 Place child control under label in AcceptDialog.
Fixes #6199.
2016-10-09 15:00:35 +02:00
Rémi Verschelde
6f9023c9a6 Merge pull request #6717 from Hinsbart/focus_crash
Prevent crash on focus change when no valid next control has been found.
2016-10-09 14:41:22 +02:00
Rémi Verschelde
9eb54e5b6e Merge pull request #6716 from Hinsbart/completion_fix
Fix code completion drawing under other gui elements.
2016-10-09 14:40:11 +02:00
Rémi Verschelde
a4f3d93136 Merge pull request #6707 from volzhs/graphnode
Expose selected value of GraphNode
2016-10-09 14:37:21 +02:00
Rémi Verschelde
369865f01a Merge pull request #6705 from volzhs/graphedit
Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-09 14:35:24 +02:00
Rémi Verschelde
fb856e532e Merge pull request #6673 from J08nY/issue-update-spinner
Fix #6653, add an option to stop the update spinner from spinning
2016-10-09 14:06:59 +02:00
Rémi Verschelde
28b0e9a56c Merge pull request #6553 from pkowal1982/treecheckbox
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-10-09 13:54:36 +02:00
Andreas Haas
6dfa405eac
Fix code completion drawing under other gui elements.
Raises the z-index of the Script editor when the completion is shown.

fixes #1257
fixes #6690
2016-10-05 10:19:52 +02:00
Andreas Haas
8dd026e4f9
Prevent crash on focus change when no valid next control has been found.
Fixes the crash discussed in #6714.
2016-10-05 08:56:58 +02:00
Juan Linietsky
cf5778e51a -Added ViewportContainer, this is the only way to make viewports show up in GUI now
-2D editing now seems to work
-Added some functions and refactoring to Viewport
2016-10-05 01:26:35 -03:00
volzhs
7d74e3c39f Expose selected value of GraphNode 2016-10-05 02:00:58 +09:00
volzhs
83278a1ac4 Fix GraphEdit grab random node when delete or deselect by clicking empty space 2016-10-05 01:10:49 +09:00
Juan Linietsky
22d83bc9f6 Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
Rémi Verschelde
ad280e7bfc Merge pull request #6640 from Hinsbart/color_picker
Add inline ColorPicker to Script text editor.
2016-10-03 12:00:10 +02:00
Rémi Verschelde
c939be8859 Merge pull request #6634 from zaps166/fix-resampler-crash
Don't crash when video is stopped and played again
2016-10-03 11:59:55 +02:00
Rémi Verschelde
03ee749989 Merge pull request #6529 from pkowal1982/scrolltree
Add scrolling to Tree control in Drag and Drop mode
2016-10-03 11:44:32 +02:00
Rémi Verschelde
9c4c1733b4 Merge pull request #6513 from Brickcaster/master
Fix for issue #6496: ItemList does not immediately scroll down to section
2016-10-03 11:39:16 +02:00
J08nY
6b283ae293
PopupMenu: added toggle_item_checked and exposed set_item_tooltip and get_item_tooltip 2016-10-01 16:50:53 +02:00
Andreas Haas
f81d009525
Add inline ColorPicker to Script text editor.
Adds an option to the script editor context menu that lets you open
a ColorPicker in order to easily edit `Color()` constructors.
To do this, right click on the word `Color` and select `Pick Color`.

A side effect of this change is that the script editor now has its own
context menu instead of re-using the one from TextEdit.
It's now possible to indent left/right and to toggle comments via this menu.
I also felt free to make it more context-sensitive than before:
Now "Cut" and "Copy" will only be shown if text has actually been selected.

I also added default shortcuts for indent left/right. (alt + left/right)

Closes #6232
2016-09-29 09:12:45 +02:00
Pawel Kowal
3edc0a4832 LineEdit long indicator, fix #6624 2016-09-28 22:05:34 +02:00
Błażej Szczygieł
5585bc1c38 Don't crash when video is stopped and played again 2016-09-28 13:39:06 +02:00
Ying-Ruei Liang(KK)
241e2594f1 Show '.' in the tree of file_dialog 2016-09-26 16:04:15 +08:00
Pawel Kowal
dd4f2a2ccb Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK 2016-09-19 23:07:24 +02:00
Andreas Haas
9c71e5a9df
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.
Fixes #6466
2016-09-19 14:17:48 +02:00
Juan Linietsky
8b15b26eed Click the inspected objet name to see all subresources. 2016-09-17 19:01:47 -03:00
Pawel Kowal
9e5aaa27bc Add scrolling to Tree control in Drag and Drop mode 2016-09-17 21:29:55 +02:00
Brickcaster
cc7bc07e33 Fix for issue #6496
Canged order of NOTIFICATION_DRAW to update scrollbar before scrollbar
is checked to see which list elements to display.
2016-09-16 11:25:07 -04:00
sanikoyes
b548ef0009 fix ScrollContainer cannot scroll when scroll bar is hidden 2016-09-13 11:50:41 +08:00
Juan Linietsky
37f1e86108 Do ctrl-click on any code identifier to go to definiton or help page. 2016-09-12 10:53:31 -03:00
Juan Linietsky
b874cede20 Add argument options for the theme override functions in Control 2016-09-11 11:48:31 -03:00
Juan Linietsky
95eb7466df -Added a ColorFrame control, kind of like Texture but for color.
-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky
1bf684cea2 -Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
-Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Juan Linietsky
65b93d177e -Added bindings to the resource filesystem for editor
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
fc61eb37ce Merge pull request #5920 from 29jm/fix-warnings
Fix some more warnings
2016-09-10 12:21:02 -03:00
Juan Linietsky
026c7913cf Merge pull request #5942 from pkowal1982/scroll
ScrollContainer expand children bug fix
2016-09-10 12:14:33 -03:00
Paulb23
63fd8f863b Added get_v_scroll to item list, issue 5343 2016-09-09 15:20:57 +01:00
George Marques
c73bef1562 Merge pull request #6423 from bebae/issue-6143
fixed wrong placement of AcceptDialog Buttons issue-6143
2016-09-07 23:47:48 -03:00
MarianoGNU
ae4f7cbc2c Explicitly initialize TextureProgress's initial angle value.
(Hopefully)
Fixes #3856
Fixes #6426
Fixes #6344
2016-09-07 20:00:10 -03:00
bebae
dd9189aac4 fixed wrong placement of AcceptDialog Buttons issue-6143 2016-09-07 20:49:53 +02:00
Rémi Verschelde
a40309b532 Merge pull request #6420 from Paulb23/itemlist_tooltip_disable_issue_6240
Itemlist tooltip disable issue 6240
2016-09-07 20:42:26 +02:00
Paulb23
62a968b1c6 Ability to disable item list tooltip, issue 6240 2016-09-07 18:13:22 +01:00
Rémi Verschelde
b48e6230f4 LineEdit: Quick fix to set_expand_to_text_length argument name 2016-09-07 08:52:42 +02:00
Juan Linietsky
405f6af79c -Added diectly editable expressions on node to VSEditor, closes #6392
-Added ability for LineEdit to expand to fit text
2016-09-06 20:34:24 -03:00
Juan Linietsky
181fdce1e9 Better snapping for graph ports, closes #6394 2016-09-06 19:55:22 -03:00
Rémi Verschelde
eb1b71180e Merge pull request #6372 from waldson/master
Fixes LineEdit text selection with mouse selecting more than intended
2016-09-05 07:46:02 +02:00
Juan Linietsky
5028d7510d Connection hints when connecting to empty space. 2016-09-03 14:58:23 -03:00
Waldson Patrício
3d84973184 Fixes LineEdit text selection with mouse selecting more than intended 2016-09-02 13:04:15 -03:00
Juan Linietsky
b780679302 -Added focus to comment node
-Make comment node not grab focus on main area
2016-09-02 12:03:49 -03:00
Juan Linietsky
fb4d6d1db0 More visual script improvements
-Added anti-aliasing on lines
-Improved draw performance enormously
-Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
2016-08-30 23:46:41 -03:00
Rémi Verschelde
41ee85b6a0 Merge pull request #5262 from vnen/button-signals
Add button_down and button_up signals
2016-08-30 16:49:12 +02:00
Rémi Verschelde
622bf389f2 Merge pull request #6264 from MasonAsh/issue-6263
Fix sliders incorrectly calculating value on click
2016-08-29 19:05:32 +02:00
Rémi Verschelde
01d5163b6f Merge pull request #6220 from volzhs/issue-5789
Make LineEdit not to cover whole line when rename node
2016-08-29 19:04:49 +02:00
Rémi Verschelde
23cb5efe7c Merge pull request #5956 from djrm/tree_behavior
Double click on scene tree element to focus currently selected node
2016-08-29 18:28:05 +02:00
Rémi Verschelde
6c674375e5 Merge pull request #6249 from volzhs/issue-6121
Show last added action on Input Map
2016-08-28 12:02:08 +02:00
volzhs
2e5a4cb5ca Show last added action on Input Map and implement InputEvent "==" 2016-08-28 15:18:13 +09:00
Daniel J. Ramirez
70c9979cce Double click on scene tree element to focus currently selected node
In 3D it will focus in the first viewport
Enable double click for trees
2016-08-27 17:15:49 -05:00
George Marques
8a1b1ab6d6
Add button_down and button_up signals 2016-08-26 21:57:52 -03:00
Juan Linietsky
9c6175db11 More visual script work
-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
2016-08-25 17:45:20 -03:00
Mason Ashbridge
fb54ba6397 Slider value accounts for grabber offset 2016-08-24 03:17:54 -04:00
Juan Linietsky
ad8f208bdb Proper function/property selection in visual script editing for property.
This one has an ordered list, built-in description, search, etc.
2016-08-23 19:29:07 -03:00
Juan Linietsky
231c72b5eb prettier connections for graph edit 2016-08-23 10:15:47 -03:00
volzhs
ff22db3b21 Make LineEdit not to cover whole line when rename node 2016-08-23 05:46:11 +09:00
Johan Manuel
67b29e3b9e Fix some warnings about misleading indentation 2016-08-13 13:21:35 +02:00
Rémi Verschelde
b9e8bddf19 Merge pull request #6132 from neikeq/pr-issue-6123
Confirm code completion with numpad key ENTER
2016-08-12 13:45:55 +02:00
Ignacio Etcheverry
e9f9e00bd9 Confirm code completion with numpad key ENTER 2016-08-12 13:37:10 +02:00
Juan Linietsky
9890c1d2ca Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
Juan Linietsky
259418f827 VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
Juan Linietsky
6ed5d48d0c Concluded base visual scripting! can edit but not run though. 2016-08-04 00:05:35 -03:00
Juan Linietsky
3d1d190dcd Merge branch 'master' of https://github.com/godotengine/godot 2016-08-02 19:11:47 -03:00
Juan Linietsky
ad313097eb WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
Zher Huei Lee
af6ef01c69 Added extra spacing support for DynamicFont
Side effect is that label min-size will now take into account
kerning.
2016-08-02 11:05:20 +01:00
Paulb23
740dea7de7 Exposed enable syntax highlighting to properties 2016-07-28 15:47:47 +01:00
Pawel Kowal
853161a000 ScrollContainer expand children bug fix 2016-07-27 20:24:10 +02:00
Ignacio Etcheverry
35cb8ff89e LineEdit: Fix event handled as text when a mod key is pressed 2016-07-27 19:32:46 +02:00
Juan Linietsky
542bd81e76 Merge pull request #5926 from akien-mga/pr-graphedit-drag
Fix GraphEdit dragging issues at scales != 1
2016-07-26 18:49:51 -03:00
Rémi Verschelde
60e19f7751 Fix GraphEdit dragging issues at scales != 1
Works around the issue originally described in #5907 (that was then
hijacked to describe the broader issue it exposes).
2016-07-26 23:19:41 +02:00
Juan Linietsky
9151eb591d Changed the way the step decimals are computed to a safer way, fixes many issues. 2016-07-26 17:25:10 -03:00
Juan Linietsky
0b75f894c3 Merge pull request #5746 from Ovnuniarchos/FileDialogExposed
Corrections and additions to FileDialog
2016-07-24 12:36:05 -03:00
Rémi Verschelde
8fbe804bd1 Merge pull request #5884 from 29jm/fix-crash-graphnode
Fix crash when GraphNode wasn't a child of a Control
2016-07-24 00:37:20 +02:00
Johan Manuel
580b4465c6 Fix crash when GraphNode wasn't a child of a Control 2016-07-24 00:25:32 +02:00
Rémi Verschelde
ebefdaa598 Merge pull request #5737 from neikeq/pr-issue-5269
TextEdit: Scroll search results to the center
2016-07-23 22:54:32 +02:00
MarianoGNU
f00e0b589f Fix pick color from screen. Closes #5853 2016-07-22 20:35:12 -03:00
Johan Manuel
1a1342670e Fix ItemList.clear() not removing separators 2016-07-22 16:45:57 +02:00
Robert Lewicki
b1df9e016c Fixed ItemList indexing bug while selecting items.
Also added functionality for unselecting items in itemlist while clicking in empty space.
Fixes #5772.
2016-07-22 16:28:37 +02:00
Rémi Verschelde
51b03f0bf5 Fix binding for ItemList.sort_items_by_text
Also forces to recompute the cached rect for all items.
Fixes #5799
2016-07-22 08:08:17 +02:00
Juan Linietsky
93c3c801db properly implement item disabling, fixes #5683 2016-07-21 18:24:56 -03:00
Rémi Verschelde
40d78c2144 Merge pull request #5829 from 29jm/master
Fix the rotation not updating in the inspector with Controls
2016-07-21 09:09:58 +02:00
Rémi Verschelde
750b973ee4 Merge pull request #5200 from neikeq/sc-CanvasItemEditor
Implement ShortCuts in CanvasItemEditor
2016-07-21 09:02:01 +02:00
Ignacio Etcheverry
fc16954fa2 TextEdit: Center search results 2016-07-21 03:40:08 +02:00
Ignacio Etcheverry
4e82f9ffcf Implement missing ShortCuts in CanvasItemEditor 2016-07-21 03:28:41 +02:00
Johan Manuel
fc4ace3120 Fix the rotation not updating in the inspector with Controls 2016-07-21 00:26:36 +02:00
Rémi Verschelde
17f86eee33 Merge pull request #5792 from neikeq/pr-issue-3868
Label: Added `get_visible_line_count` method
2016-07-19 07:38:06 +02:00
Rémi Verschelde
569541bafc Merge pull request #5790 from neikeq/pr-issue-1149
MenuButton: Fix event propagation with dialogs
2016-07-19 07:36:25 +02:00
Juan Linietsky
b49476a011 Merge pull request #5731 from neikeq/pr-issue-5642
LineEdit: Fix rtl scrolling with mouse drag selection
2016-07-18 19:29:24 -03:00
Ignacio Etcheverry
78819b6b54 Label: Added get_visible_line_count method 2016-07-18 23:33:06 +02:00
Ignacio Etcheverry
c45837cf3f MenuButton: Fix event propagation with dialogs 2016-07-18 23:06:14 +02:00
Juan Linietsky
f10bd217a2 properly fixed notificaitons for theme changed, closes #5774 2016-07-18 16:41:59 -03:00
Rémi Verschelde
e91bd708d9 Merge pull request #5777 from Paulb23/caret_stretching
Fixed caret width on tabs
2016-07-18 16:57:12 +02:00
Rémi Verschelde
f53e7efefe Merge pull request #5527 from djrm/color_picker_fixes
Color picker fixes
2016-07-18 16:43:41 +02:00
Paulb23
5505f0c776 Fixed caret width on tabs 2016-07-18 15:15:40 +01:00
Rémi Verschelde
4958963abe Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
TreeItem.set_button exposed.
2016-07-18 00:53:39 +02:00
Rémi Verschelde
62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde
7b28976af5 Merge pull request #5755 from TheHX/issue-5716
Fix empty reference pages after restarting Godot
2016-07-17 19:06:03 +02:00
Franklin Sobrinho
18f165b494 Fix empty reference pages after restarting Godot 2016-07-17 13:29:50 -03:00
Rémi Verschelde
22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Ovnuniarchos
3698332f6b Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list. 2016-07-17 03:00:51 +02:00
Ovnuniarchos
10be575aa1 TreeItem.set_button exposed. 2016-07-16 22:36:19 +02:00
Ignacio Etcheverry
671c21dce7 MenuButton: Fix regression 2016-07-16 15:16:26 +02:00
Ignacio Etcheverry
f9d1e03018 MenuButton: Avoid event propagation if handled as hotkey 2016-07-16 14:36:55 +02:00
Ignacio Etcheverry
71ee8eeb3f LineEdit: Fix rtl scrolling with mouse drag selection 2016-07-15 22:57:46 +02:00
Daniel J. Ramirez
7b846d62ac Color picker fixes:
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
 - fixed HS bars going outside the control area
 - fixed color text field changing to hex mode even if script mode was selected
2016-07-15 13:33:01 -05:00
Paulb23
b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Paulb23
54f720ac06 Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
Rémi Verschelde
c0e6395526 Merge pull request #5638 from TheHX/tree-buttons
Fix tree drawing the pressed stylebox in all buttons in the column
2016-07-12 07:28:02 +02:00
Paulb23
28356a7d63 Expose highlight all occurrences 2016-07-11 15:20:01 +01:00
Paulb23
21385d9ecb Expose show line numbers 2016-07-11 15:11:35 +01:00
Paulb23
a9956be63d Added completion font colors 2016-07-11 14:25:56 +01:00
Franklin Sobrinho
5708006340 Fix tree drawing the pressed stylebox in all buttons in the column 2016-07-10 19:03:43 -03:00
Rémi Verschelde
d37ef5990b Merge pull request #5627 from Paulb23/fixed_highlighting_highlighted_section
Fixed highlight all occurrences highlighing highlighted section
2016-07-10 19:42:56 +02:00
Juan Linietsky
7af77e1b7b Merge pull request #5606 from akien-mga/pr-rtl-raw-text
RichTextLabel: Fix adding raw text when bbcode is disabled
2016-07-10 13:07:04 -03:00
Juan Linietsky
5bb552273b Merge pull request #5489 from jejung/richtextlabel-get_text
RichTextLabel-get_text
2016-07-10 12:38:28 -03:00
Paulb23
d43adcbb1e Fixed highlight all occurrences highlighing highlighted section 2016-07-10 16:10:54 +01:00
Ovnuniarchos
061cadcae5 LineEdit placeholder now accepts translated strings. 2016-07-10 00:39:17 +02:00
Juan Linietsky
864c0e84de line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
2016-07-09 14:56:08 -03:00
Juan Linietsky
1d6be8b00d Changed tree so shift-selection skips folded children, closes #5515 2016-07-09 13:15:45 -03:00
Rémi Verschelde
3816fe9d19 RichTextLabel: Fix adding raw text when bbcode is disabled
Fixes #5605.
2016-07-09 14:26:49 +02:00
Rémi Verschelde
454b210242 Remove unused variables (third pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:16:21 +02:00
Franklin Sobrinho
5c3c87206b Fix TreeItem range editing by dragging on the inspector 2016-07-04 12:14:49 -03:00
George Marques
55b8a353f5
Fix completion string check when column = 0 2016-07-03 18:49:58 -03:00
George Marques
ec18b97f5c
Stop completion when the match is perfect
to avoid the completion insisting showing up after a completion.
2016-07-03 11:34:23 -03:00
George Marques
805b668d7f
Fix code completion sorting 2016-07-03 11:32:30 -03:00
Juan Linietsky
ec94dd7eee Fixed the order of input, reverts #4384, closes #5361 2016-07-01 11:42:09 -03:00
Juan Linietsky
8cbb154466 Color picker was getting too much focus, made it get not as much focus.
This abuse of focus was the original culprit of #5354
2016-07-01 10:55:35 -03:00
Juan Linietsky
f6725f9768 throw error if GridContainer::set_columns goes below 1, closes #5316 2016-06-30 18:54:54 -03:00
Juan Linietsky
89bb72b2d3 Only emit item_selected once per Tree row, closes #5280 2016-06-30 17:52:32 -03:00
Paulb23
050a514799 Fixed signal connection prints when moving docks, issue 5498 2016-06-30 15:12:14 +01:00
Rémi Verschelde
a99ca66ce5 Merge pull request #5449 from sanikoyes/Pr-placeholder-line-edit
Add placeholder property for line_edit
2016-06-30 08:06:26 +02:00
Rémi Verschelde
da2f7e3c38 Merge pull request #5419 from djrm/shortcuts
Shortcuts for script switching in script Mode
2016-06-30 08:04:26 +02:00
Rémi Verschelde
fcf6977610 Merge pull request #5487 from Paulb23/function_highlighting_issue_5454
Fixed function highlighting with spaces
2016-06-30 07:57:31 +02:00
Juan Linietsky
fe5ee68489 Merge pull request #5429 from Paulb23/selected_text_highlighting_issue_5199
Fixed selected text turning black, issue 5199
2016-06-29 18:31:47 -03:00
Jean Jung
aeb5365e84 Adding support to get the raw text without formatting information from a RichTextLabel. 2016-06-29 12:43:51 -03:00
Paulb23
484f4d8dec Fixed function highlighting with spaces 2016-06-29 15:29:22 +01:00
Jean Jung
2fd9b77828 itemlist-get_selected_items 2016-06-28 14:09:17 -03:00
sanikoyes
c702981d57 add placeholder alpha property 2016-06-28 11:45:17 +08:00
Juan Linietsky
ba5bc57816 Figured out a way to fix event propagation for shortcuts and some other cases so they properly stop shortcuts if a modal window is open, closes #4848 2016-06-27 20:14:59 -03:00
Juan Linietsky
88e28af5e3 Add a small workaround to avoid modal tabs to be closed if they are spawned in the same frame, closes #3837 2016-06-27 11:22:13 -03:00
Juan Linietsky
e2d208f122 Ability to rotate controls using tool, closes #3800 2016-06-27 10:47:51 -03:00
sanikoyes
081c400ac6 Add placeholder property for line_edit
this useful for user input tip
2016-06-27 19:47:40 +08:00
Paulb23
7f98f37f13 Fixed selected text turning black, issue 5199 2016-06-26 16:38:16 +01:00
Daniel J. Ramirez
8f259ff5ca Shortcuts for script switching in script Mode 2016-06-26 10:21:02 -05:00
Rémi Verschelde
b02d67be30 Merge pull request #5307 from MarianoGnu/master
TextureRegion improvements
2016-06-26 09:43:45 +02:00
Rémi Verschelde
06c6516604 Merge pull request #5379 from neikeq/pr-issue-5375
Fix weird deselection behaviour with text field
2016-06-24 21:14:47 +02:00
Rémi Verschelde
118f54aeeb Merge pull request #5328 from Paulb23/line_edit_caret
Added caret blink to line edit
2016-06-24 21:13:26 +02:00
Ignacio Etcheverry
f1e7552722 Fix weird deselection behaviour with text field
- TextEdit will now deselect if Ctrl+Left/Right is pressed
- TextEdit and LineEdit no longer deselect text when Alt is pressed (except with Apple style keys)
2016-06-24 14:26:40 +02:00
Juan Linietsky
9e0b6057e7 Make button aware of it being dragged and reset state, closes #4178 2016-06-23 18:20:39 -03:00
Juan Linietsky
a8f8f52b19 Fix issue saving flags (size fill expand), fixes #4176 2016-06-23 17:03:34 -03:00
Paulb23
4f54e72189 Added setting to toggle line edit caret blink 2016-06-22 13:26:44 +01:00
Paulb23
e09e036565 Line edit caret no longer draws on focus loss 2016-06-22 13:26:44 +01:00
Paulb23
e65eba664f Added caret blink to line edit 2016-06-22 13:20:48 +01:00
Rémi Verschelde
87cb3629f2 Merge pull request #5344 from Paulb23/code_completion_colors
Code completion box colors
2016-06-22 07:51:33 +02:00
Paulb23
45f0dec55c Added code completion existing color setting 2016-06-21 17:34:38 +01:00
Paulb23
706895a922 Added code completion selected color setting 2016-06-21 17:21:55 +01:00
Paulb23
a40cb680ca Added code completion background color setting 2016-06-21 16:50:31 +01:00
MarianoGNU
79c500bee1 Modify margins with mouse input 2016-06-20 17:06:19 -03:00
Paulb23
8f6b56cfda Fixed caret not drawing on focus regain 2016-06-20 20:29:58 +01:00
Rémi Verschelde
3668768463 Merge pull request #5196 from vnen/similarity-code-completion
Improve code completion search
2016-06-20 13:37:24 +02:00
Paulb23
8cbd0b9ae3 Text Edit no longer draws caret on focus loss 2016-06-19 16:11:16 +01:00
George Marques
66e7ddb55b
Improve code completion search
- List completion by subsequence match.
- Case insensitive.
- Sort completion list by similarity.
2016-06-19 11:43:47 -03:00
George Marques
831ae2d510
Fix TextEdit cursor position after undo remove text
It was going to where the text started, now it goes to where the text
ends.
2016-06-19 11:43:47 -03:00
Rémi Verschelde
b9f944ed5c Merge pull request #5271 from neikeq/pr-issue-1004
LineEdit cursor fixes and improvements
2016-06-19 13:06:31 +02:00
Rémi Verschelde
c7b425ed9c Merge pull request #5259 from neikeq/pr-textedit-zoom
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
2016-06-19 13:04:20 +02:00
Rémi Verschelde
360cebaf23 Merge pull request #5234 from Paulb23/fix_error_tab_print
Fixed error: set_current_tab print on project open
2016-06-19 13:00:12 +02:00
Juan Linietsky
400febf585 Add function to get the color picker dialog from ColorPickerButton, closes #4415 2016-06-19 02:08:22 -03:00
Ignacio Etcheverry
4928cc34eb LineEdit: Word jumping and OSX hotkeys 2016-06-18 20:53:46 +02:00
Rémi Verschelde
b7dbf9207a Drop empty files that are not used anywhere
Part of #5272
2016-06-18 19:46:30 +02:00
Ignacio Etcheverry
bc9f9b1c6a TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down 2016-06-18 18:47:11 +02:00
Juan Linietsky
adc13e9027 Make ".." always appear even if dir is unlistable (likely lacking permissions), closes #1938 2016-06-18 12:51:27 -03:00
Ignacio Etcheverry
99612207b7 LineEdit: Fix and improve selection behaviour 2016-06-18 16:14:43 +02:00
Rémi Verschelde
a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Błażej Szczygieł
aebad5de5f Fix Theora video playback without a Vorbis stream
- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.

(cherry picked from commit 763b29f34e)
2016-06-18 00:49:55 +02:00
Juan Linietsky
65bcde0a7d TabContainer now reports proper minimum size, closes #4896 2016-06-17 18:38:40 -03:00
Juan Linietsky
6a68ce9c93 Fix bug in GridContainer not updating minimumsize when columns changes, fixes #4677 2016-06-17 16:40:40 -03:00
Juan Linietsky
55b83157e7 Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated.
closes #4622 , probably closes many other issues too
2016-06-17 16:01:30 -03:00
Paulb23
a3481ed1c7 Fixed error: set_current_tab print on project open 2016-06-15 18:19:34 +01:00
UgisBrekis
d97e46ffb6 Adds the ability to draw parent-children relationship lines in scene tree editor
Can be turned on/off in editor settings + line color change available as
well
2016-06-15 18:10:19 +01:00
Juan Linietsky
333de40180 does not fix the bug reported in #4326 and #4818,
but at least make sure it throws and error and does not crash
2016-06-14 08:57:00 -03:00
Juan Linietsky
c204170232 correctly wrap lines longer than width in richtextlabel, fixes #4735 2016-06-14 08:10:25 -03:00
Juan Linietsky
944c7e2603 fix crash when clearing dynamicfontdata, closes #4877 2016-06-13 22:24:11 -03:00
Juan Linietsky
4866713bc3 added a function CanvasItem.get_item_and_children_rect() , fixes #4738 2016-06-13 21:37:04 -03:00
Juan Linietsky
26d63b5594 propagate theme changes properly even through 2D nodes, fixes #4754 2016-06-13 21:11:24 -03:00
Juan Linietsky
28034190a9 Merge pull request #5176 from marcelofg55/master
Fixed overloaded virtual functions with const vs none warning
2016-06-13 15:45:13 -03:00
Juan Linietsky
be223c91f9 fixed tile map editor plugin, all previews are now the same size, closes #4983 2016-06-12 17:10:34 -03:00
Juan Linietsky
4667f9e61e Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907 2016-06-12 16:52:22 -03:00
Juan Linietsky
c1056a9bfb Fixed ancient bug that prevented proper theme editing, closes #4924 2016-06-12 15:31:38 -03:00
marcelofg55
3787856563 Fixed overloaded virtual functions with const vs none warning 2016-06-12 13:31:22 -03:00
Juan Linietsky
83bf8036de rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992 2016-06-12 12:05:21 -03:00
Juan Linietsky
1555608276 fix how some display values are shown, fixes #4953 2016-06-11 22:16:40 -03:00
Juan Linietsky
ef2f6a18d2 make sure tab is not visible in RichTextLabel, closes #5079 2016-06-11 20:04:00 -03:00
Juan Linietsky
f860915ae0 Made many built-in gdscript functions return more descriptive errors, closes #5150 2016-06-11 19:43:38 -03:00
Juan Linietsky
d5e2b59c84 Added options to keep scale and keep aspect centered to TextureFrame, closes #5114 2016-06-11 18:49:35 -03:00
Juan Linietsky
b5f2ea542a Merge pull request #5161 from neikeq/pr-imp-sc-tooltip
BaseButton: Add identifier for shortcut in tooltip
2016-06-11 17:01:15 -03:00
Ignacio Etcheverry
90b3f702bd BaseButton: Add identifier for shortcut in tooltip 2016-06-11 21:53:48 +02:00
Juan Linietsky
6b7ddce183 Fix last line of label being deleted by line spacing 2016-06-09 22:16:13 -03:00
Juan Linietsky
678563a3b9 Merge branch 'master' of https://github.com/godotengine/godot 2016-06-09 22:07:19 -03:00
Juan Linietsky
8266cf46b5 Reverted a PR i don't understand how to find but fixes #5097 2016-06-09 22:05:41 -03:00
Juan Linietsky
45d1ffd611 Revert "Fix min size bug of Label" 2016-06-09 21:57:38 -03:00
Paulb23
e260e3872c Caret blink no longer updates when hidden, issue 5100 2016-06-08 14:02:39 +01:00
Juan Linietsky
32fa1e3ee6 Merge pull request #5088 from Paulb23/breakpoint_marker_scaling
Improved breakpoint marker position, and scales with font size
2016-06-08 07:55:29 -03:00
DimOkGamer
9c762fef0f rtr instead ttr 2016-06-07 23:24:32 +03:00
DimOkGamer
ceae11ee29 Fixed localization in file dialogs
and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Paulb23
d66b034bd1 Improved breakpoint marker position, and scales with font size 2016-06-07 16:59:16 +01:00
Juan Linietsky
736b65e566 Merge pull request #4977 from SaracenOne/scripting_expose
Expose extra methods and constants to scripts
2016-06-06 20:27:40 -03:00
Juan Linietsky
be830d10c2 Merge pull request #5026 from Geequlim/patch9frame-extension
Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Paulb23
a0eb297cfc Fix error tab index out of size print, issue 4997 2016-06-06 20:25:19 +01:00
volzhs
f792f63b03 Fix min size bug of Label
caused by #5030
2016-06-06 00:09:02 +09:00
Juan Linietsky
cee94b6119 changed TTR for RTR 2016-06-05 00:25:15 -03:00
Juan Linietsky
c1028b9011 fix for travis 2016-06-04 21:45:50 -03:00
Juan Linietsky
007efb6a20 -customizable shortcuts in editor
-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
Geequlim
9546b2ffd4 Add plugin to pick texture region and patch margins for Patch9Frame 2016-06-05 00:45:53 +08:00
Geequlim
dc3cef7c4d Add texture region support for Patch9Frame 2016-06-05 00:45:53 +08:00
Geequlim
fdf914e53e Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
Saracen
b160a26abd Expose control theme element and override detection methods to scripting side. 2016-06-04 16:42:07 +01:00
Rémi Verschelde
f1cd33b539 Merge pull request #5030 from sanikoyes/Pr-fix-label-minsize
fix line_edit&label get min size bug&draw problem
2016-06-04 16:08:25 +02:00
Rémi Verschelde
cbba9c4506 Merge pull request #4300 from leezh/control_focus_mode
Exposed Control::focus_mode to the scene editor
2016-06-04 14:41:36 +02:00
sanikoyes
5f7b42cb87 fix line_edit&label get min size bug
fix line_edit draw char(x ofs_max)
2016-06-04 18:10:11 +08:00
Juan Linietsky
df139f57b3 Some cleanup to GDScript
separated GDFunction (VM) from GDScript in two different files
2016-05-31 22:33:43 -03:00
Rémi Verschelde
9418b81c74 Merge pull request #4916 from Paulb23/current_line_highlighting
Current line highlighting draws behind line numbers and breakpont gutter
2016-05-31 07:35:27 +02:00
Rémi Verschelde
78b4dcf84d Merge pull request #4920 from neikeq/pr-search-bar-fix
Fixed and improved search bar
2016-05-30 22:33:01 +02:00
Ignacio Etcheverry
7e4c58c563 Fixed and improved search bar
- Search no longer selects the results
- Return focus to the text editor when hiding the bar
- Fix connecting to invalid signal
- Update/redraw the text editor after searching
2016-05-30 18:15:41 +02:00
Paulb23
6ae126ef9b Current line draws behind line numbers and breakpont gutter 2016-05-30 16:28:31 +01:00
Geequlim
dde995a513 Make dialogs translatable 2016-05-30 22:23:53 +08:00
Juan Linietsky
9b1f8230ec -Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
Rémi Verschelde
c2b1315689 Merge pull request #4847 from Hinsbart/fix_icon_scale_new
Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29 18:39:05 +02:00
Rémi Verschelde
e8d5ff5169 Merge pull request #4823 from Paulb23/fix_backspace_selection_redo_crash
Fix crash when redoing backspace to clear selection
2016-05-29 18:34:31 +02:00
Rémi Verschelde
d3b46b6bf2 Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
Added breakpoint markers, issue 4750
2016-05-29 18:34:13 +02:00
Rémi Verschelde
6a7530c718 Merge pull request #4812 from neikeq/pr-search-bar
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 18:32:06 +02:00
Juan Linietsky
3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Ignacio Etcheverry
51be9beec9 ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar 2016-05-29 14:26:19 +02:00
Ignacio Etcheverry
aba972238e TextEdit: Improve search method to avoid overlapping results 2016-05-28 18:23:49 +02:00
Ignacio Etcheverry
65fa8f91ca TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hint 2016-05-28 18:22:54 +02:00
Bojidar Marinov
ab97718d8a Reorder tiles into nice columns 2016-05-27 22:42:51 +03:00
Andreas Haas
7c1594ee5a Use scalar to scale TileMap icons 2016-05-27 18:54:46 +02:00
Paulb23
4a5997ec1c Fix crash when redoing backspace to clear selection 2016-05-26 14:45:11 +01:00
Paulb23
72fda444d1 Added breakpoint markers, issue 4750 2016-05-26 14:17:14 +01:00
Andreas Haas
677b77036a Allow ItemList icons to stretch to max size. 2016-05-24 20:36:46 +02:00
Juan Linietsky
e843e74d39 General docks clean up
-Moved path box above in fs dock
-Remove up/down button and added reordering with DND of favorites
-Changed zoom icon to be centered vertically
-Made filter for files always visible
-Added some options to TextureFrame for better alignment/stretching
2016-05-23 23:24:32 -03:00
Juan Linietsky
d3495b128a -Improve resource previews
-Also fixed draw_texture_rect() tile parameter
2016-05-23 17:11:49 -03:00
Zher Huei Lee
0ccf153a15 GUI Focus mode improvements
Exposed `get_focus_mode()` to the script
Added `focus_mode` to the property panels for line-edit and sliders
Added `enabled_focus_mode` to the property panels for buttons

enabled_focus_mode is used when button is enabled/disabled
2016-05-23 15:08:50 +01:00
Juan Linietsky
a75f896338 First version of Profiler
It is now possible to profile GDScript as well as some parts of Godot
internals.
2016-05-21 21:18:16 -03:00
Juan Linietsky
c195c0df6b -Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
Rémi Verschelde
02f3e7e766 Merge pull request #4659 from Paulb23/hex_notation_highlighting
Fixed hex notation highlighting
2016-05-17 09:33:44 +02:00
Juan Linietsky
f93aaa9b78 Default editing popup for LineEdit and TextEdit 2016-05-16 20:25:17 -03:00
Juan Linietsky
f9d615ee87 Contextualized Scene Tree menu
-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock
2016-05-16 12:23:58 -03:00
Juan Linietsky
a2c4c17085 Experimental Right Mouse Button menu for SceneTree
Will eventually replace the buttons of that dock, so please test it!
2016-05-15 23:41:48 -03:00
Juan Linietsky
8b47e26f59 Changes to FileSystem Dock
-Replaced buttons for file actions fo RMB menu
-Added a split mode, if the dock is not sharing vertical space with
anything else
-imroved drag and drop support
2016-05-15 20:25:51 -03:00
Juan Linietsky
bed3efb17e New reworked AnimatedSprite!
-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library,  etc.
2016-05-14 23:48:45 -03:00
Paulb23
b2bf266ddc Fixed hex notation highlighting 2016-05-15 01:32:43 +01:00
Juan Linietsky
da7a9aae27 Merge pull request #4096 from neikeq/pr-margin-cont-imp
MarginContainer improvements
2016-05-13 13:13:12 -03:00
volzhs
81b4d38fa7 open directory or file when double click
fixes #4607
2016-05-13 01:22:19 +09:00
Juan Linietsky
0c57a58056 ability to drag scenes from filesystem to tree for instancing 2016-05-11 20:57:52 -03:00
Rémi Verschelde
b42c4cce0f Merge pull request #4627 from Paulb23/caret_blink_binds
Exposed caret blink to gdscript and properties
2016-05-11 19:05:55 +02:00
Paulb23
dc90cba42e Bind caret blink to gdscript and properties 2016-05-11 17:41:57 +01:00
Rémi Verschelde
7b471068cf Merge pull request #4612 from bojidar-bg/fix-anchor-builds
Fix #4588 (crash in Control::_set_anchor)
2016-05-11 17:46:29 +02:00
Juan Linietsky
d7318f6965 -begun implementing drag & drop editor wide
-filesystem dock dnd support
-property list dnd support
-scene tree dnd support
2016-05-11 11:59:03 -03:00
Rémi Verschelde
b9b423c1ee Merge pull request #4598 from Paulb23/caret_blink
Added caret blink to the text editor
2016-05-11 09:33:12 +02:00
Bojidar Marinov
0b572b35c2 Fix #4588 (crash Control::_set_anchor)
Thanks to @vnen for testing this
2016-05-10 20:23:58 +03:00
Rémi Verschelde
bc31be9812 Sync classes.xml with current sources
Also fix a typo in the binding of Control::set_drag_forwarding.
2016-05-09 22:20:35 +02:00
Paulb23
e03e7deb1b Added caret blink in text editor 2016-05-09 19:22:11 +01:00
Rémi Verschelde
0dfc4a2029 Merge pull request #4571 from akien-mga/pr-rot-deg
Rotation APIs: Better exposure for degrees methods
2016-05-09 19:08:06 +02:00
Paulb23
9e6234201b Fixed autocomlete strings not appearing for function arguments 2016-05-08 13:18:50 +01:00
Rémi Verschelde
59e68ae6d0 Merge pull request #4557 from Paulb23/autocomplete_truncate_issue_4554
Fixed autocomplete truncate, issue 4554
2016-05-07 20:19:40 +02:00
Paulb23
0a2b341d0a Fixed code completion after opening bracket, issue 3977 2016-05-07 12:01:56 +01:00
Rémi Verschelde
4eab767a6f Rotation APIs: Better exposure for degrees methods
Made public the various set/getters for rotations in degrees.
For consistency, renamed the exposed method names to remove the leading
underscore, and kept the old names with a deprecation warning.

Fixes #4511.
2016-05-06 23:38:08 +02:00
Paulb23
accc2a195b Fixed autocomplete truncate, issue 4554 2016-05-05 16:27:05 +01:00
Rémi Verschelde
99e31e1005 Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Fix wrong return and argument types in documentation
2016-05-05 09:27:14 +02:00
Juan Linietsky
f909634832 -make sure single select after multi select works better
-fixed some warnings for OSX
2016-05-04 17:41:58 -03:00
Ignacio Etcheverry
1e752c0120 Fix wrong return and argument types in documentation 2016-05-04 15:35:09 +02:00
Juan Linietsky
dd69aeceac Merge remote-tracking branch 'origin/master' 2016-05-03 22:32:38 -03:00
Paulb23
084d0bef96 Autocomplete no longer shows duplicates, issue 1824 2016-05-03 19:48:35 +01:00
Juan Linietsky
c7e8def446 Add ability to send drag events to another object
will be documented/tested later
2016-05-03 11:10:28 -03:00
Rémi Verschelde
21c181bd3c Tabs: Fix align issue with right/close buttons
The stylebox around the close button was badly centered.
There were also bad margins applied when using right buttons.
2016-05-01 16:48:55 +02:00
Rémi Verschelde
8b32c80529 Tabs: cleanup code, no functional change
Some dead code removed, a few cosmetic changes.
2016-05-01 16:27:33 +02:00
Rémi Verschelde
8574489dd2 Tabs: Fix navigation buttons overlap when resizing
It was not taking into account the minimum width of the stylebox.
Fixed by factorizing some duplicate code.
2016-05-01 15:29:07 +02:00
Rémi Verschelde
bbaf296948 Tabs: Fix icon size not taken into account for offset
Fixes #4107.
2016-05-01 14:54:45 +02:00
Rémi Verschelde
ab7886ffc4 FileDialog: reset mkdir label after use (#4500)
Closes #1686.
2016-05-01 11:38:24 +02:00
Rémi Verschelde
6883325f92 math: Fix rounding error for 0 in Math::round (#4495)
Thus revert the previous workaround in commit b123bc4a2a.
Fixes #3221.
2016-05-01 11:37:46 +02:00
Franco Eusébio Garcia
a735573327 Add math/script expression evaluation in editor (#3620)
Rebase of #453
2016-05-01 10:33:32 +02:00
Geequlim
5c61e17c10 Add more documentations and fix AcceptDialog::add_cancel 2016-04-29 16:34:07 +08:00
Rémi Verschelde
45ffc053b5 Merge pull request #4462 from Paulb23/scroll_lines
Added scroll lines, issue #4243
2016-04-28 20:53:41 +02:00
Rémi Verschelde
3a4ec88b37 Classref: Document Button and ButtonArray
Also bind relevant constants and define some object types and better
argument names for the docs.
2016-04-28 00:10:17 +02:00
Paulb23
54244e0e1d Added scroll lines, issue 4243 2016-04-27 18:32:14 +01:00
Aren Villanueva
d75856146c Adds a remove class item option in the theme editor.
I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme.
2016-04-21 11:58:53 +10:00
Paulb23
8c328474f2 Setting to change line number color 2016-04-08 20:11:16 +01:00
sanikoyes
5ec7d3f264 Fix warn print when hide an control does not inside_tree 2016-04-07 15:46:38 +08:00
Rémi Verschelde
3e3f16fefc Merge pull request #4251 from Paulb23/block_indent_issue_3803
Fixed block indent inconsistency, issue #3803
2016-04-06 19:39:07 +02:00
Paulb23
93700676b5 Fixed block indent inconsistency, fixes issue 3803 2016-04-06 17:46:10 +01:00
Rémi Verschelde
d5191a610b Merge pull request #4248 from bojidar-bg/fix-launchmedia-for-bones
Fix Ctrl+LaunchMedia showing up as a shortcut for "Make Bones"
2016-04-06 18:43:15 +02:00
Rémi Verschelde
44446cf58b Merge pull request #4238 from Paulb23/caret_color
Ability to change the caret color
2016-04-06 18:42:32 +02:00
Rémi Verschelde
d6871ee847 Merge pull request #4234 from Paulb23/member_variable_syntax_highlighting
Member variable syntax highlighting
2016-04-06 18:42:13 +02:00
Bojidar Marinov
b7d79c93f4 Fix PopupMenu and MenuButton not activating items with shortcut inside submenus 2016-04-06 15:42:50 +03:00
Paul Batty
646e089782 Fixed text edit undo and redo operation interaction 2016-04-06 08:36:29 +02:00
Paulb23
c7519f091d Ability to change the caret color 2016-04-05 17:06:56 +01:00
Paulb23
fc9f9adcb2 Member variable syntax highlighting 2016-04-05 15:50:54 +01:00
Paulb23
971c3be52d Fixed 'complex' typo in method name 2016-04-05 14:30:00 +01:00
Paulb23
15f43149e1 Fixed undoing twice when removing selection 2016-04-05 13:52:18 +01:00
Rémi Verschelde
72825ecdca Merge pull request #4191 from leezh/progressbar_minsize
Progress bar minsize now checks percent_visible
2016-04-04 07:31:03 +02:00
Paulb23
a984adb5a6 Fixed insert mode interaction with auto complete 2016-04-03 15:21:16 +01:00
Paulb23
fe779d4386 Fixed insert mode removing first unselected character 2016-04-03 14:54:54 +01:00
Paul Batty
50aa78210c Function syntax highlighting 2016-04-02 21:46:42 +02:00
Paulb23
2b57cb94da Added insert mode to text editor 2016-04-01 13:48:38 +01:00
Zher Huei Lee
0bba09c4cb Progress bar minsize now checks percent_visible
Allows for really thin progress bars such as for pixel-art styles.
2016-03-31 12:58:07 +01:00
Paulb23
cd07badee3 Fixed numbers not highlighting after space 2016-03-26 22:03:27 +00:00
Rémi Verschelde
15d1fca061 Merge pull request #4102 from SaracenOne/dynamic_margin_properties
Dynamic property list for control margins
2016-03-23 09:36:18 +01:00
Rémi Verschelde
e8ee4f7973 Merge pull request #4115 from Paulb23/number_syntax_highlighting
Syntax highlighting for numbers
2016-03-22 07:34:08 +01:00
sanikoyes
0c6f089ce4 Fix GDScript crash when call show/hide in func _exit_tree 2016-03-22 12:46:33 +08:00
Paulb23
c844c2d604 Syntax highlighting for numbers 2016-03-21 15:45:38 +00:00
Ignacio Etcheverry
d38454b967 MarginContainer: Add top, right and bottom margins 2016-03-21 00:53:47 +01:00
Saracen
d8392dd117 Dynamic property list for control margins allowing floating point properties to be used with ratio anchors. 2016-03-20 05:59:18 +00:00
Rémi Verschelde
b8daa7e6e6 Merge pull request #4095 from neikeq/pr-bind-add_spacer
BoxContainer: Bind method add_spacer(bool)
2016-03-19 13:55:04 +01:00
Ignacio Etcheverry
0571f961a8 BoxContainer: Bind method add_spacer(bool) 2016-03-19 13:37:07 +01:00
Ignacio Etcheverry
abb720438f TextEdit: Fix Shift+Delete shortcut not calling cut() 2016-03-19 13:22:44 +01:00
Saracen
44fe74bfc3 Fix cursor getting locked on tree control if tree is cleared while modifying numerical element. 2016-03-17 23:10:09 +00:00
Paulb23
9c0e1524e5 Fixed highlighting when word occurs as substring first 2016-03-17 20:35:04 +00:00
Paulb23
4cc3fbeaff Fixed highliting with shift and mouse 2016-03-17 19:37:19 +00:00
Paulb23
b0488cacf2 Highlight all occurrences of selected word 2016-03-16 21:20:42 +00:00
Ignacio Etcheverry
fac027cb14 LineEdit/TextEdit: Add Shift+Delete shortcut for cut 2016-03-15 13:03:38 +01:00
Ignacio Etcheverry
4dfd0c1863 TextEdit: Fix inconsistent copy, cut and paste behaviour 2016-03-15 13:02:38 +01:00
Rémi Verschelde
c1a1adae28 Merge pull request #4051 from AlexHolly/fileeditor-open-any
(editor)filedialog open file and dir MODE_OPEN_ANY
2016-03-15 08:45:01 +01:00
Rémi Verschelde
c30bebd1d3 Merge pull request #4017 from Paulb23/set_tab_size
Added configurable tab size in the text editor.
2016-03-14 17:12:15 +01:00
Paulb23
9234bd3ff9 Added configuable tab size 2016-03-14 15:13:45 +00:00
Alexander Holland
751c1deef1 (editor)filedialog mode open any 2016-03-14 16:03:18 +01:00
Rémi Verschelde
8b9596b7bf Merge pull request #4035 from TheHX/item-list
Add icon region support for ItemList
2016-03-13 23:52:27 +01:00
Saracen
b2e471fd7c Undo and redo commands on text editor now affect internal version which fixes inconsistent file saving validation. 2016-03-13 20:08:12 +00:00
Franklin Sobrinho
1f07fe5502 Add icon region support for ItemList 2016-03-13 12:51:19 -03:00
Juan Linietsky
8b1dcbfe4d -Made editor support SSL certs by default (embedded them)
-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Bojidar Marinov
bac875be66 Fix a crash when running a game with Controls with a tools build
Regression from #3997

TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10 21:01:49 +02:00
Rémi Verschelde
aaad24e6fb Merge pull request #3865 from Marqin/coverity
[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10 16:15:49 +01:00
Bojidar Marinov
0e8a8d2cb1 Add option to keep margins when changing anchors, closes #3979
Amend: Fixed an issue for non-tool builds
Amend2: Same, just fixed doing nothing at some times
2016-03-09 21:14:17 +02:00
Hubert Jarosz
7b07bcaf44
fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
Hubert Jarosz
bf7f9244a9 fix two reading uninitialized pointers
fixed in:
tools/editor/project_settings.cpp
scene/gui/graph_edit.cpp
2016-03-09 00:16:56 +01:00
Hubert Jarosz
4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Juan Linietsky
9157a13aef Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Enabled scrolling past end of file in text editor.
2016-03-08 15:34:21 -03:00
Paulb23
f19eea2f2d Enabled scrolling past end of file 2016-03-07 02:32:51 +00:00
Martin Chuckeles
bd7f2590f1 Add special new line opening 2016-03-04 20:10:31 +01:00
Juan Linietsky
5a9b18b665 -Work on addon editor plugin (disabled by default)
-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04 11:10:48 -03:00
Martin Chuckeles
47206b409d Add editor settings for call hint placement
Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
2016-03-04 12:10:15 +01:00
Martin Chuckeles
26cc14e839 Hide hint if completion is active 2016-03-03 20:31:25 +01:00
Martin Chuckeles
03025f60b6 Move the call hint under the current line 2016-03-03 20:26:50 +01:00
Juan Linietsky
34c022a0a2 -Cleaned up GraphEdit, also fixes #3568 2016-02-08 16:28:12 -03:00
Juan Linietsky
9109e41a20 Property handle rotated controls in 2D editor, fixes #3613 2016-02-08 11:29:32 -03:00
Rémi Verschelde
f5433dc60d Merge pull request #3627 from lordadamson/master
renamed function get_video_texutre to get_video_texture
2016-02-08 11:21:58 +01:00
Adham Zahran
6be6d02daf renamed function get_video_texutre to get_video_texture 2016-02-08 12:11:26 +02:00
Rémi Verschelde
84fbe2d4cb Merge pull request #3409 from akien-mga/pr-script-tab-colour
Make custom_bg fit the whole "selected" area in ItemLists
2016-02-08 07:39:40 +01:00
MarianoGNU
11b3b68c3f Stop ColorPicker's narcissism ( fixes #3592 )
Also prevent alpha in guidelines.
2016-02-06 00:26:54 -03:00
MarianoGNU
614cf481ce ColorPicker: Prevent regenerating hsv values every time. Fixes #3492 2016-02-05 23:35:15 -03:00
hondres
df4faf8f33 support horizontal mouse wheel, use in text editor 2016-02-04 17:16:22 +01:00
Juan Linietsky
6349c50f5a -Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415 2016-02-02 20:44:42 -03:00
Juan Linietsky
ddf21735ba -remove the !inside_tree error, fixes grab focus error, closes #3521 2016-02-01 21:32:47 -03:00
Juan Linietsky
b587614653 Make sure variant parser recognizes "nil" for compatibility with old engine.cfg style cofig. Closes #3531 2016-02-01 19:01:06 -03:00
Juan Linietsky
dbcca7bea2 -Removed bizarre code introduced in a 2 years old PR, fixes #3483 2016-01-31 18:09:45 -03:00
Rémi Verschelde
0c7e7e2c28 Merge pull request #3470 from MarianoGnu/master
Get color constructor from ColorPicker
2016-01-27 19:08:22 +01:00
Franklin Sobrinho
05a85894da Fix Tree Slider disappearing when clicking on it 2016-01-27 12:24:49 -03:00
George Marques
38c557114b Remove strand debug print, fix #3473 2016-01-26 22:39:20 -02:00
MarianoGNU
c927409f25 Get color constructor from ColorPicker 2016-01-26 19:10:56 -03:00
Rémi Verschelde
600411b433 Merge pull request #3467 from MarianoGnu/master
Focus and select line edit every time color is changed. Fixes #2586
2016-01-26 21:48:53 +01:00
MarianoGNU
5d3fb49826 Focus and select line edit every time color is changed. Fixes #2586 2016-01-26 17:24:58 -03:00
Franklin Sobrinho
66eb28b945 Fix wrong position of LineEdit in Scene editor 2016-01-26 16:03:28 -03:00
Juan Linietsky
35a28f3442 -Take in consideration canvas layers for GUI input 2016-01-24 10:57:42 -03:00
Juan Linietsky
a2992d5955 -Forgot to add clips input to graphedit, fixes #3420 2016-01-23 18:49:26 -03:00
Juan Linietsky
5a1593951b -Added a "modal_close" signal for controls
-Used it to keep changes on lineedit when focused out
2016-01-23 11:45:36 -03:00
Juan Linietsky
579ec65d36 Revert "Tree and PropertyEditor confirm value change on focus loss" 2016-01-23 11:20:54 -03:00
Juan Linietsky
dfbc2dce17 -Improved tab visibility, fixes #3314 2016-01-22 20:19:57 -03:00
Rémi Verschelde
1120b6ae0d Make custom_bg fit the whole "selected" area in ItemLists
Closes #3096
2016-01-22 00:22:27 +01:00
Rémi Verschelde
23be1d8639 Merge pull request #3407 from TheHX/pr-issue-1717
Tree and PropertyEditor confirm value change on focus loss
2016-01-21 19:33:50 +01:00
Franklin Sobrinho
06cafeac0a Tree and PropertyEditor confirm value change on focus loss 2016-01-21 13:03:06 -03:00
Rémi Verschelde
432e7bf839 Merge pull request #3403 from neikeq/spinbox_hold_imp
Fix and improved Spinbox behaviour
2016-01-21 14:18:58 +01:00
Ignacio Etcheverry
bd6f7a411c Fix wrong local mouse pos when holding spinbox and improve behaviour 2016-01-21 14:09:30 +01:00
Rémi Verschelde
f2a397375e Merge pull request #3381 from MarianoGnu/graph_zoom
Add zoom to GraphEdit
2016-01-20 08:00:28 +01:00
Juan Linietsky
891e31b139 -Some fixes to drag and drop and canvas offset for GUI that were introduced after rewrite 2016-01-19 20:28:20 -03:00
MarianoGNU
76ee2035b6 Add a slider to handle zoom 2016-01-18 22:10:44 -03:00
MarianoGNU
c2aaeaaf5a Add zoom to GraphEdit
Also fix some responsiveness issues:
-Box selection no longer visible when connecting.
-Allow cancel connection with mouse's right button.
2016-01-18 20:41:37 -03:00
Ovnuniarchos
ded1acc33e New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
Rémi Verschelde
4481e8af5c Merge pull request #3358 from neikeq/issue_1123
F5 hotkey to refresh FileDialog/EditorFileDialog
2016-01-18 14:46:17 +01:00
Rémi Verschelde
c0b9634235 Merge pull request #2854 from MarianoGnu/color_picker
new ColorPicker
2016-01-18 13:52:51 +01:00
Juan Linietsky
74a48a0140 -Massive editor dialog cleanup
-Added a bottom menu list
2016-01-17 20:03:57 -03:00
Juan Linietsky
72fcb8a35b -Moved all the "root" input handling for GUI from individual Controls to Viewport.
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
2016-01-16 22:41:10 -03:00
MarianoGNU
e730d4b3d9 Add guide lines to visual editor. 2016-01-15 17:32:10 -03:00
MarianoGNU
d1ee2ab893 add screen color picking 2016-01-15 17:23:19 -03:00
MarianoGNU
ad2387f0be Add presets.
Also fix some bugs.

Fix a crash and a minor bug
2016-01-15 17:23:19 -03:00
MarianoGNU
1f3d6824c8 Move shaders to default theme and add shader_override related methods to Control class 2016-01-15 17:23:19 -03:00
MarianoGNU
dc7755ffcd Add a visual editor to color picker. 2016-01-15 17:23:19 -03:00
Ignacio Etcheverry
e80e450ee8 F5 hotkey to refresh FileDialog/EditorFileDialog 2016-01-15 21:19:16 +01:00
Ignacio Etcheverry
ccbf8b42f4 Fix LineEdit not capturing text input events 2016-01-14 16:26:22 +01:00
Juan Linietsky
c4cee22510 Properly fix tab scrolling, fixes #3128, fixes #3314 2016-01-13 07:39:31 -03:00
Rémi Verschelde
cbdcd99b85 Merge pull request #3257 from TheHX/pr-range-properties
Fix error caused by dragging a Range property
2016-01-11 11:50:50 +01:00
Juan Linietsky
6eb742d49f -Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102 2016-01-10 21:45:58 -03:00
Juan Linietsky
3a3ce982b0 removed this fix, which brought more problems than solutions 2016-01-10 00:26:35 -03:00
Rémi Verschelde
3ad263eafe Merge pull request #3279 from neikeq/issue_3259
Fix TextEdit caret being drawn when outside the visible region
2016-01-08 17:42:02 +01:00
Ignacio Etcheverry
02d1ef8ca6 Fix TextEdit caret drawn when outside the visible region 2016-01-08 17:33:42 +01:00
Richard Nespithal
b123bc4a2a do not return zero with minus-sign within range value, fixes #3221 2016-01-08 15:57:03 +01:00
Ignacio Etcheverry
6541f6418e TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and End 2016-01-07 22:59:23 +01:00
Ignacio Etcheverry
a825cfd932 TextEdit/LineEdit: Handle numpad arrows if NumLock is disabled 2016-01-07 21:51:47 +01:00
Rémi Verschelde
a0c39a4b33 Merge pull request #3191 from neikeq/filedialog_hotkeys
Add keyboard shortcut to toggle "show hidden files" in FileDialog
2016-01-07 07:50:26 +01:00
Franklin Sobrinho
a906bce9a0 Fix error caused by dragging a Range property 2016-01-06 09:58:22 -03:00
Rémi Verschelde
52e18accf2 Merge pull request #3159 from neikeq/tab_close_icon
Add tab close icon to the default theme
2016-01-06 11:58:52 +01:00
Juan Linietsky
b0b1da6950 Make buttons properly obey stylebox content marins, closes #2156 2016-01-02 15:51:41 -03:00
Ignacio Etcheverry
3ca800226e FileDialog: keyboard shortcut to toggle "show hidden files" 2016-01-02 12:58:38 +01:00
George Marques
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Juan Linietsky
d1a799f744 -fix range limit issue in Particles2D, closes #2411 2015-12-31 15:18:03 -03:00
reduz
974e5362bc -forgot a check for tools enabled, closes #3166 2015-12-29 12:14:02 -03:00
reduz
2f19260fb7 -restrict gui root from being removed while performing input, fixes #2578 2015-12-29 10:01:29 -03:00
reduz
45ad1024e1 make it easy to edit popupmenus, fixes #2595 2015-12-29 09:26:17 -03:00
reduz
0c6a4b47a6 -Allow negative texture scale in TextureButton, fixes #2956 2015-12-29 08:47:13 -03:00
Ignacio Etcheverry
563c761c8c Add tab close icon to the default theme 2015-12-29 12:09:41 +01:00
reduz
496cb49771 Fix proper ordering of project settings properties, also fixes inability to change order of autoloads 2015-12-28 18:04:22 -03:00
Rémi Verschelde
bfbde4dfd1 Merge pull request #3146 from akien-mga/pr-argument-names
Add missing argument names in GDScript bindings + related fixes
2015-12-28 12:26:36 +01:00
reduz
37cb0faedb Merge branch 'master' of https://github.com/okamstudio/godot 2015-12-28 01:41:12 -03:00
reduz
f613d546ed -fixed rich text label fill alignment, always works now
-made also sure it doesn't crash, fixes #2688
2015-12-28 01:40:23 -03:00
Rémi Verschelde
d4993b74fc Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
Rémi Verschelde
9fddc69769 Style fix for rounded_values methods in Range 2015-12-28 00:12:13 +01:00
Juan Linietsky
4dba503fc3 Merge pull request #3140 from neikeq/fix_refresh_icon
Add reload icon to FileDialog's default theme
2015-12-26 15:37:00 -03:00
Ariel Manzur
6387a8e01f fixes crash/deadlock when video is paused and unpaused, might affect audio sync tho 2015-12-26 15:39:49 -03:00
reduz
ddd66c8904 small optimization improvement to rich text label tables 2015-12-26 15:18:01 -03:00
Ignacio Etcheverry
84c5585afe Added reload icon to FileDialog's default theme 2015-12-26 19:15:22 +01:00
reduz
13964f59c1 -Added table support to RichTextLabel
-Made help more readable, closes #2851
2015-12-26 10:25:17 -03:00
Juan Linietsky
a1142225bf -split view of property editor and editor settings 2015-12-15 23:39:36 -03:00
Juan Linietsky
b12a2f456c -fixes to theora video ending sooner than expected, fixes #3066 2015-12-15 09:17:32 -03:00
Juan Linietsky
83e0e97214 -implement arrows on tabs, when too many tabs are present, fixes #2806 2015-12-14 10:24:28 -03:00
Rémi Verschelde
4018ea63c7 Merge pull request #3050 from eska014/fix-tree-cell-slider
Fix editor for TreeItem cells in range mode
2015-12-13 10:10:33 +01:00
Rémi Verschelde
75e88b8b9e Merge pull request #3049 from eska014/fix-exp-slider
Fix setting Sliders in exponential mode
2015-12-13 10:10:25 +01:00
Juan Linietsky
709de124c1 ability to export scene to zip 2015-12-13 01:08:36 -03:00
Juan Linietsky
11eaf019b3 ability to get video player texture 2015-12-12 20:05:26 -03:00
Juan Linietsky
890b462ffb added rotation and scale support to gui controls 2015-12-12 13:54:26 -03:00
Juan Linietsky
9a7ff65751 make popup emit index when id is not defined 2015-12-12 09:07:43 -03:00
eska
a028840ea5 Fix editing TreeItem cells in range mode
- Show slider when editing range mode tree cells per mouse input
- Hide slider after using keyboard controls to edit range mode tree cells
2015-12-10 23:53:19 +01:00
eska
5b03af6b73 Fix exponential sliders 2015-12-10 23:48:03 +01:00
Rémi Verschelde
5f3c87691e Merge pull request #3019 from neikeq/spinbox_timer
Spinbox update range on mouse held
2015-12-10 15:48:23 +01:00
neikeq
d4051e6eb9 Spinbox: increase/decrease with mouse held 2015-12-10 15:44:16 +01:00
neikeq
5f739a2660 TextEdit: Scroll while selecting with mouse idle 2015-12-09 19:56:47 +01:00
Rémi Verschelde
2cc60386d8 Merge pull request #3005 from TheHX/pr-file-dialog
Better hidden folders display preferences for editor file dialogs
2015-12-07 20:40:58 +01:00
neikeq
f499fb6fcf Fix LineEdit cursor 2015-12-07 20:31:21 +01:00
Franklin Sobrinho
42eef3cdc6 Better hidden folders display preferences for editor file dialogs 2015-12-06 19:35:31 -03:00
neikeq
71eaa2d547 Add refresh button to file dialogs 2015-12-04 19:33:30 +01:00
Rémi Verschelde
68d3438a93 Merge pull request #2975 from neikeq/help_scroll_top
Fix help view not scrolling to the top
2015-12-02 16:16:18 +01:00
neikeq
11b560d6d4 Fix help view not scrolling to the top 2015-12-02 14:01:46 +01:00
neikeq
c5698fc28e Fix RichTextLabel copy never called 2015-12-02 08:19:33 +01:00
koalefant
c93a005fb6 Script Editor: automatic indentation after a colon 2015-11-29 17:13:29 +01:00
Franklin Sobrinho
43e1b879d0 Add container automatic update when moving a child node 2015-11-28 13:05:39 -03:00
Franklin Sobrinho
493d3c22ca Fix editor help scroll to result 2015-11-27 20:11:49 -03:00
Juan Linietsky
b987d2113b 0theora compilation fixes 2015-11-25 00:28:03 -03:00
Rémi Verschelde
2fbc1445a5 Merge pull request #2870 from neikeq/submenu_pos_fix
Popup submenu position enhancement
2015-11-23 11:53:30 +01:00
neikeq
9797b6374b Popup submenu position enhancement 2015-11-22 15:53:22 +01:00
Franklin Sobrinho
5ef23812ac Add more properties to AcceptDialog 2015-11-20 18:25:01 -03:00
Franklin Sobrinho
bc3b5847b0 Fix SplitContainer bool properties 2015-11-19 09:56:04 -03:00
Juan Linietsky
b6084a8a62 Merge pull request #2364 from neikeq/textedit_select
Some TextEdit selection improvements
2015-11-19 00:30:39 -03:00
Juan Linietsky
0c3386b2ed Merge pull request #2707 from akien-mga/master
Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky
75922c57d6 Merge pull request #2635 from StraToN/tabs-buttons
Fixed bug : both tab buttons appearing hovered
2015-11-18 19:15:13 -03:00
Juan Linietsky
762a76630c Merge pull request #2638 from MarianoGnu/master
add missing default value
2015-11-18 19:14:37 -03:00
Juan Linietsky
a8f18e1bae Merge pull request #2639 from MarianoGnu/origin
Fix ButtonGroup broken layout
2015-11-18 19:14:25 -03:00
Juan Linietsky
b0d3c27d31 Merge pull request #2725 from SaracenOne/line_edit_alignment
nice!
2015-11-18 19:01:04 -03:00
Juan Linietsky
8bbde9e6cc Merge pull request #2730 from TheHX/fix_exp_property
Fix Range exp_edit property
2015-11-18 19:00:19 -03:00
Juan Linietsky
ee944e0da2 Merge pull request #2734 from neikeq/popupmenu_imp
Small PopupMenu behaviour changes
2015-11-18 18:59:56 -03:00
Juan Linietsky
b4f88eb4b6 Merge pull request #2735 from TheHX/fix_tree_checkbox
Fix Tree checkbox check/uncheck behavior
2015-11-18 18:59:02 -03:00
Juan Linietsky
ef6fab88be Merge pull request #2747 from MarianoGnu/line_edit
Add <Select All>(Ctrl+A) shortcut to LineEdit. Fixes #1094
2015-11-18 18:55:59 -03:00
Juan Linietsky
f2b43e3ec0 Merge pull request #2769 from TheHX/text_edit_improvements
Implement Ctrl + backspace/delete to delete words
2015-11-18 18:42:37 -03:00
Juan Linietsky
0bbe1e1657 Merge pull request #2779 from bojidar-bg/patch-5
Change popup_menu.cpp to deselect on .clear
2015-11-18 18:36:39 -03:00
Juan Linietsky
3974fbb852 -fixed tabs 2015-11-18 04:47:41 -03:00
Juan Linietsky
081a236c67 -Merged Script and Help tabs
-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
2015-11-17 09:46:08 -03:00
Juan Linietsky
8420c24f7f -better integration of ndee's theme 2015-11-13 20:56:44 -03:00
neikeq
ae65dfa4ec Small PopupMenu changes 2015-11-13 22:03:17 +01:00
Bojidar Marinov
bff8b04f52 Change popup_menu.cpp as proposed in #2011
Closes #2011
2015-11-13 12:16:55 +02:00
Franklin Sobrinho
222d112f49 Implement Ctrl + backspace/delete to delete words 2015-11-12 13:35:48 -03:00
neikeq
b70e2b754d TextEdit: Properly scroll vertically when selecting text with mouse drag 2015-11-07 16:04:32 +01:00
MarianoGNU
7828986b1c Add <Select All>(Ctrl+A) shortcut to LineEdit. 2015-11-06 19:02:57 -03:00
Franklin Sobrinho
8d48cf95b9 Add Tree checkbox check/uncheck behavior when pressing enter 2015-11-05 12:20:45 -03:00
Franklin Sobrinho
467ee040c4 Fix Range exp_edit property 2015-11-04 15:38:02 -03:00
Juan Linietsky
dde6396f22 more fixes 2015-11-04 09:54:23 -03:00
Saracen
e3c50ac63d Aligned line edit fix. 2015-11-02 17:37:49 +00:00
Saracen
0006f035eb Added alignment to LineEdit GUI control. 2015-11-02 17:37:47 +00:00
Rémi Verschelde
399b1b0474 Cosmetic fixes to SCons buildsystem
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
2015-11-01 20:53:26 +01:00
Juan Linietsky
8f84f4117c -Fixed a bug in scrollcontainer not respecting expand flag
If you relied on this, make sure the children of your scrollcontainer
is set to expand with the expand flag in either vertical or horizontal axis
2015-10-25 20:08:18 -03:00
Juan Linietsky
f6a790d58c Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-20 23:55:08 -03:00
Juan Linietsky
d241b2ec1b -work in progress implementation of NDEE's theme It's NOT DONE YET 2015-10-20 23:54:24 -03:00
MarianoGNU
6df7d92379 Fix ButtonGroup broken layout 2015-10-19 17:46:13 -03:00
MarianoGNU
bf4bb3e17b Clamp filling angle instead of normalize 2015-10-19 15:26:00 -03:00
MarianoGNU
4345009a0e add missing default value 2015-10-19 12:21:19 -03:00
Julian Murgia - StraToN
f256e421b5 Fixed minor bug : quicklty pointing alternatively Script button and Close button on a tab showed both buttons as hovered 2015-10-19 12:26:19 +02:00
MarianoGNU
ede0cf20bb Add fill_degrees to limitate radial filling 2015-10-18 01:21:53 -03:00
MarianoGNU
4452e26253 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 23:38:33 -03:00
MarianoGNU
68fb30aaea Add fill modes. Clockwise, Counter-CW and center-offset 2015-10-17 23:37:39 -03:00
Juan Linietsky
7d8f187c33 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 15:49:27 -03:00
Juan Linietsky
1db523d0bb Merge pull request #2274 from MarianoGnu/master
Improve Visual Shader Editor responsiveness
2015-10-17 15:31:23 -03:00
Juan Linietsky
6f9631fc51 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 12:48:47 -03:00
Juan Linietsky
be0f7563fb Merge pull request #1899 from guilhermefelipecgs/fix_#1897
Fix for scroll_to_line and search functions, fix #1897
2015-10-17 12:14:07 -03:00
Juan Linietsky
c22b627ee3 Merge pull request #2362 from AlexHolly/update-scene-tab-fix
[UI-FIX] - Update scene tabs on save
2015-10-17 10:51:45 -03:00
Juan Linietsky
c9ff40e140 Merge pull request #2380 from StraToN/tabs-buttons
Tab close button + display policies + application on Scenes Tabs
2015-10-17 10:46:32 -03:00
Juan Linietsky
63033aa646 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 10:30:08 -03:00
Juan Linietsky
ab22203791 misc cleanup 2015-10-17 10:29:54 -03:00
Juan Linietsky
0d2b28377f Merge pull request #2455 from firefly2442/hide-menu-fix
[UI fix] Hide opened menu when click on menu button
2015-10-17 10:28:20 -03:00
Juan Linietsky
7060eaaa1b Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheck
ran cppcheck, fixed cases where array index is used before limits check
2015-10-17 10:23:15 -03:00
MarianoGNU
a5ebb52500 Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts:
#	tools/editor/property_editor.cpp
2015-10-16 23:21:39 -03:00
Juan Linietsky
b3cda43a0f Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	platform/windows/detect.py
2015-10-13 01:19:32 -03:00
Juan Linietsky
52e756752e ability to change audio track in theora video 2015-10-13 01:17:54 -03:00
firefly2442
692216b86a ran cppcheck, fixed cases where array index is used before limits check 2015-10-12 09:45:44 -05:00
Juan Linietsky
c858515785 Fixed theora playback. Removed theoraplayer.
Still need to get proper audio output latency in some platforms.
2015-09-26 14:50:42 -03:00
Juan Linietsky
d5579b1506 Merge pull request #2458 from TheHX/text_edit_hscroll
Fix HScrollBar of TextEdit
2015-09-26 08:49:47 -03:00
eska
ce2faae2c5 Fix BaseButtons remaining pressed when hiding them while pressing them down 2015-09-26 03:06:42 +02:00
Juan Linietsky
52eebdc001 Merge pull request #2449 from leezh/label-valign-fix
reworked Label class
2015-09-25 11:29:49 -03:00
Juan Linietsky
447c319f2c Merge pull request #2502 from vnen/fix-itemlist-typo
Fix ItemList typo in binding
2015-09-25 11:27:50 -03:00
Zher Huei Lee
c38808b5b1 added alignment to BoxContainer
Allows aligning contents of VBoxContainer and HBoxcontainer without
having to insert expanding spacers.
2015-09-24 14:07:53 +01:00
George Marques
e6e9e83c2e
Fix typo in ItemList bindings 2015-09-21 14:08:10 -03:00
Franklin Sobrinho
26a715298e Fix HScrollBar of TextEdit, closes #2355 2015-09-09 13:44:31 -03:00
firefly2442
930cb97c7d hide opened menu when click on menu button 2015-09-08 22:48:22 -05:00
Zher Huei Lee
564f3e0302 fix minsize-related issues with Label
- fixed end of string adding to Label minsize
 - exposed set_clip_text() and is_clipping_text() to the script side
 - text would now never stick outside its boundaries
 - label min-height is now restricted by max_lines_visible
2015-09-08 10:17:28 +01:00
Zher Huei Lee
a0ba134643 added get_visible_characters() to Label 2015-09-07 22:56:16 +01:00
Zher Huei Lee
7c5cd0c296 reworked Label class
- no longer inherits Range - instead, more sensible
   function names controlling lines visible
 - more accurate vertical alignment
 - percent_visible preserved even after setting new text
2015-09-07 19:56:17 +01:00
Juan Linietsky
688047a4c9 -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
Mariano Javier Suligoy
553edf1f25 Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts:
#	scene/gui/spin_box.cpp
#	scene/gui/tree.cpp
2015-08-30 19:39:36 -03:00
Mariano Javier Suligoy
680402cebf Add missing icons, also make MSVC2010 happy 2015-08-30 19:37:23 -03:00
Juan Linietsky
947b283248 -fix compile issue (pow)
-ask user for track to call nodes when adding call track
2015-08-30 10:10:51 -03:00
Mariano Javier Suligoy
c688b55019 Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts:
#	tools/editor/property_editor.cpp
#	tools/editor/property_editor.h
2015-08-30 02:48:45 -03:00
Juan Linietsky
7bc9846f16 -multi-selection (shift-click) working in scene tree 2015-08-29 23:46:32 -03:00
Juan Linietsky
3a59747c62 -fixes to capture mode
-ability to drag spinboxes and tree ranges to change values, like in Unity or Unreal
2015-08-29 01:43:21 -03:00
Mariano Javier Suligoy
54291c655d Merge branch 'master' of https://github.com/okamstudio/godot 2015-08-24 21:33:00 -03:00
Juan Linietsky
f6e17e37e8 Added new NinePatch control (could be done before with Panel and Stylebox but this is easier)
Will you be brave enough to try it? :)
2015-08-24 09:39:16 -03:00
Juan Linietsky
07e9741425 **WARNING BEFORE PULLING**
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools.
If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :)

Summary of Changes

-New Filesystem dock, with filesystem & tree view modes.
-New refactoring tools, to change or fix dependencies.
-Quick search dialog, to quickly search any file
2015-08-23 20:15:56 -03:00
Julian Murgia - StraToN
17fbd20673 Added close button to tab. Added 4 display policies for this close button (show always, show never, show active tab only, show hover). Set the scene tabs in editor to follow the hover policy. 2015-08-18 20:27:01 +02:00
neikeq
51fa997cb5 textedit selection improvements
allows using shift and pointer selection together, and selecting text while scrolling.
tried to make it as similar as possible to most editors.
2015-08-13 00:34:07 +02:00
Alexander Holland
cff2509ecd close all parent PopupMenus fix 2015-08-12 22:24:21 +02:00
Mariano Javier Suligoy
c88038228a Merge branch 'master' of https://github.com/okamstudio/godot 2015-08-03 17:28:33 -03:00
Mariano Javier Suligoy
d7279ddaf2 Delete selected nodes with the Delete key 2015-07-26 21:57:27 -03:00
Juan Linietsky
07c99e11f5 QOL, script buttons in scene tabs 2015-07-26 10:44:35 -03:00
Mariano Javier Suligoy
5ffd818fb1 Duplicate GraphNode(s) [Control+D] 2015-07-25 21:16:07 -03:00
Mariano Javier Suligoy
bdde79a3f4 Box selection for GraphNodes 2015-07-24 21:59:48 -03:00
Juan Linietsky
d50ebbb441 -added icons for root node types on tabs 2015-07-24 14:18:02 -03:00
Mariano Javier Suligoy
2a43778793 Fix tab indent 2015-07-20 22:15:06 -03:00
Mariano Javier Suligoy
bdd12744fe Select and move multiple nodes at once 2015-07-19 01:48:46 -03:00
Mariano Javier Suligoy
5b71fc45b7 Use popup menu to add new nodes to the shader graph editor in the last clicked location. 2015-07-16 22:38:12 -03:00
Juan Linietsky
95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
Juan Linietsky
2b64f73b04 more code completion improvements
-calltip dissapears with more types of keypresses or when pressing ')'
-properly looks into autoloaded scripts or nodes with another script for
script functions/variables/etc.
2015-06-27 15:52:39 -03:00
Juan Linietsky
a67486a39e improved get_node(), connect(), etc code completion.
-properly completes text arguments
-includes the "/root" autoloads
2015-06-26 01:14:49 -03:00
Juan Linietsky
8b61a3c358 Merge pull request #1907 from tommy3/show-hidden-files
set initial flag 'show_hidden_files' for file dialogs in project manager initialization
2015-06-23 00:01:55 -03:00
Juan Linietsky
46692cccf2 Merge pull request #2068 from Krzycho666/color_ramp
ColorRamp new features
2015-06-23 00:01:01 -03:00
Juan Linietsky
e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE*
-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
2015-06-22 00:04:15 -03:00
Juan Linietsky
8228fea02f missing changes 2015-06-14 02:13:47 -03:00
Juan Linietsky
9a58960d28 some editor window changes
-ability to make dock position configurable, and it gets saved
-editor starts maximized default
2015-06-13 22:12:53 -03:00
krzycho
936b6e69f6 founded and fixed a bug that freezed godot when deleting while grabbing color in ColorRamp 2015-06-11 05:18:13 +02:00
krzycho
394276c45f ColorRamp new features:
- hold alt and left-click to duplicate color
- hold shift while grabbing color node to snap selected one to the nearest one if close enough
2015-06-11 04:36:11 +02:00
Juan Linietsky
c76900beb8 draw button focus before text and icon
closes #2047
2015-06-08 10:36:27 -03:00
Juan Linietsky
7590f3db21 grid container supports separate h and v spacing
closes #2049
2015-06-08 10:36:26 -03:00
Juan Linietsky
c7af3146c8 Merge pull request #2007 from Krzycho666/master
Fixed ui_accept problem
2015-06-07 00:29:35 -03:00
Juan Linietsky
143265d4cb Merge pull request #1973 from Biliogadafr/ColorRamp
Replace color phases with color ramp for Particles2D. (need some review/guidance)
2015-06-07 00:26:35 -03:00
Juan Linietsky
b524b40fdc -fixed many memory initialization issues
-fixed deadlock on previews thread
-fixed compilation errors on unix
2015-06-06 22:06:58 -03:00
Juan Linietsky
6974823288 Merge remote-tracking branch 'origin/master'
Conflicts:
	tools/editor/io_plugins/editor_texture_import_plugin.cpp
2015-06-06 10:12:09 -03:00
Juan Linietsky
9acab32daa new file dialog!
-ItemList control for easier lists/thumbnails
-New file dialog, with support for thumbnails, favorites, recent places,
etc
-Moved .fscache out of the project, no more bugs due to committed/pulled
.fscache!
-Dir dialog now sorts directories
2015-06-06 09:44:38 -03:00
Juan Linietsky
ab99671bb8 -fixes to navigation, so edge-merging is more flexible on conflict
-add tab support to richtextlabel
-some click fixes to audio stream resampled
-ability to import largetextures (dialog)
2015-06-01 19:42:34 -03:00
krzycho
14c63565ec Fixed ui_accept problem. It's possible now to make a custom ui_accept action event and pull it. 2015-05-29 23:37:23 +02:00
Biliogadafr
df9d48d9b5 Replace color phases with color ramp for Particles2D. 2015-05-24 21:18:52 +03:00
Juan Linietsky
fec6aaffd8 more fixes
fix ctrl-a for some cases, mentioned in #1704
fix toggling visibility not updating, fixes #1923
2015-05-19 23:07:11 -03:00
Juan Linietsky
9f686563d0 fixed latin separation in label, broke it? for cjk
changed non-separatable character detection so latin works properly.
This is probably incorrect. If you speak chinese, korean or japanese,
please help me fix it.  closes #1935
2015-05-19 22:26:25 -03:00
Juan Linietsky
221443c5a2 more fixes
-only refuse to load an older file if version major is different, fixes
#1944
-fix drive letter default value, fixes #1939
2015-05-19 21:36:35 -03:00
Juan Linietsky
f220183e40 fix a crash situation when starting a thread and other small fixes 2015-05-18 12:45:53 -03:00
tommy3
282c392466 set initial flag 'show_hidden_files' for file dialogs in project manager initialization 2015-05-14 23:50:15 +02:00
Guilherme Felipe
53541c69d4 Fix for scroll_to_line and search functions, fix #1897
The function scroll_to_line(0) should return ERR_FAIL_INDEX because
the first line is 1.
2015-05-13 23:35:00 -03:00
Juan Linietsky
d1e4d6e997 -fix clip+center alignment on Button, fixes #1865 2015-05-09 18:29:55 -03:00
Juan Linietsky
65d48d6d39 -Added prints() function, fixes #1132, #1859
-Tabs work inside built-in log window, fixes #1867
2015-05-09 18:09:58 -03:00
Juan Linietsky
c99813dc38 Merge pull request #1826 from eehrich/master
Reviewed compiler warnings: fixed some bugs and formal stuff. (2nd try)
2015-05-07 20:02:54 -03:00
Juan Linietsky
9de37817bc -removed dynamic_cast on CheckBox, fixes #1830 2015-05-06 09:45:25 -03:00
ehriche
ac9263c680 clearified parenthesis of if construct 2015-05-06 01:39:42 +02:00
ehriche
897a1aade5 optional formal changes 2015-05-06 01:22:31 +02:00
Juan Linietsky
36932a0065 avoid crash on some cases of richtextlabel fill, but odd behavior persists, #1803 2015-05-05 00:37:06 -03:00
Juan Linietsky
74b0e0c296 fix crash in editor when using alt+arrows to indent, thanks adolson and romulox_x 2015-05-05 00:17:22 -03:00
Juan Linietsky
dce8a6c251 Merge pull request #1804 from ricpelo/ricpelo-patch-2
Wrong use of | instead of ||
2015-05-04 21:49:12 -03:00
Juan Linietsky
2a02d3f96f fix font import path on windows, closes #1675 2015-05-04 15:06:41 -03:00
Ricardo Pérez
f3542ff838 Wrong use of | instead of || 2015-05-04 19:54:17 +02:00
Juan Linietsky
d6d29f6d79 Merge pull request #1755 from dbsGen/master
Fixed some bugs in Label.
2015-05-03 22:55:58 -03:00
Biliogadafr
8e7973d660 Triple click doesn't select line if click was done on different lines. Fix #1727 2015-05-02 00:03:49 +03:00
Juan Linietsky
c45ffc2ca9 -fixed old condition in TextureFrame that caused bugs in materials, closes #1742 2015-05-01 12:16:51 -03:00
Juan Linietsky
4804462ee0 -Fixes from source code analyzizer, closes #1768 2015-05-01 10:44:08 -03:00
Gen
0bc5b7a146 Optimize the code. 2015-05-01 18:47:34 +08:00
Gen
c322eddffb fixed a autowrap bug when word is too length. 2015-04-30 12:47:05 +08:00
Gen
57d571a1c4 Update label.cpp 2015-04-30 00:03:19 +08:00
Gen
02d672753f space is only skipped when autowrap. 2015-04-29 23:43:39 +08:00
Gen
6fa342a1b0 record the number of space before a word. 2015-04-29 16:34:56 +08:00
Gen
ad358562e5 record the number of space before a words. 2015-04-29 16:34:25 +08:00
Juan Linietsky
7773d70f44 bad lookup in grid container corrected, cells are properly aligned again. Fixes #1462 2015-04-28 23:10:06 -03:00
Gen
dfc59d1e00 Update label.h 2015-04-28 23:07:41 +08:00
Gen
1a6012aff5 Update label.cpp 2015-04-28 23:06:34 +08:00
Juan Linietsky
65c96a71bd fix crash on exit for popup, fixes #1676 2015-04-26 15:42:02 -03:00
Juan Linietsky
1721ef17d6 disable apply modifiers by default in export flag 2015-04-22 18:20:29 -03:00
Juan Linietsky
93ce7d92c1 -Many fixes and demo for RichTexLabel
-Proper ability to edit BBCode in RTL.
2015-04-21 16:01:58 -03:00
Juan Linietsky
70752f3e4b -oops, duplicated text issue fix.. 2015-04-20 20:51:52 -03:00
Juan Linietsky
389d6ca0c7 disable undo properly after ctrl-i, fixes #1688 2015-04-18 16:57:01 -03:00
Juan Linietsky
4661a6e126 -try to avoid errors when path using ".." is present in script include, fixes #1703 2015-04-18 16:17:33 -03:00
Juan Linietsky
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
Juan Linietsky
1572238adb merging okam changes 2015-04-02 07:22:17 -03:00
Juan Linietsky
7ad7f2f6a9 android fixes, please test
(can' t build android atm)
2015-03-23 11:31:23 -03:00
Juan Linietsky
ffa556aeea Merge pull request #1402 from ElectricSolstice/editor_match_fix
Fixed issue #1377 about script editor parenthesis matching.
2015-03-22 15:02:15 -03:00
Juan Linietsky
6d813c81b8 Merge pull request #1460 from MarianoGnu/master
Create Checkbox class with support for Radio Buttons
2015-03-22 14:55:36 -03:00
Juan Linietsky
47efcff8bb Merge pull request #1535 from rollenrolm/hidden_files
New option to show/hide hidden files
2015-03-22 14:46:09 -03:00
Juan Linietsky
1e4841dc52 drag & drop demo (GUI) 2015-03-22 12:52:47 -03:00
rollenrolm
db0a71fc58 New option to show/hide hidden files 2015-03-21 18:33:32 +01:00
Juan Linietsky
acc6f3b285 signed distance field font support 2015-03-21 00:43:33 -03:00
Juan Linietsky
53e1694e1e New option to send canvas to render buffer
allows to use 3D environment effects for post processing such as Glow,
Bloom, HDR, etc. in 2D.
2015-03-16 01:14:59 -03:00
Juan Linietsky
09489e3a78 lot of work on 2D lighting and isometric maps
added a new demo, isometric_light that does full isometric sorting,
lights, shadows, etc.
2015-03-09 02:34:56 -03:00
Mariano Javier Suligoy
0bc7eb1d91 Fix C++11 compilation 2015-03-08 10:39:27 -03:00
Mariano Javier Suligoy
63006f6f6f Register CheckBox class to create it using editor. 2015-03-02 22:12:51 -03:00
Mariano Javier Suligoy
205ed6c9f5 Improve mechanism and fix radio icon rendering. 2015-03-01 16:45:13 -03:00
Mariano Javier Suligoy
e8e9f100e5 Add CheckBox control with theme edition and radio icon avaible. 2015-03-01 11:23:05 -03:00
ElectricSolstice
11a5949ec4 Fixed issue 1377 about script editor parenthesis matching. 2015-02-19 16:34:04 -08:00
Juan Linietsky
5ef3f7392f support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
Juan Linietsky
4333aa240c Godot UI is quick and snappy again!
Changed linked listed sort to use auxiliary memory
this fixes user interface performance issues.
2015-02-15 12:38:25 -03:00
Juan Linietsky
d2f86cc09b fixes to mouse warp
-can warp now from viewport and control, in their respective coordinate
systems
-warp is now local to the window on Windows and OSX.

IF YOU RUN OSX, PLEASE TEST THIS! And make sure it works!, new code is
in OS_OSX::warp_mouse_pos. I don't have OSX so i can't test!
2015-02-14 19:22:06 -03:00
Juan Linietsky
c5f509f238 New Navigation & Pathfinding support for 2D
-Added Navigation & NavigationPolygon nodes
-Added corresponding visual editor
-New pathfinding algorithm is modern and fast!
-Similar API to 3D Pathfinding (more coherent)
2015-02-14 12:10:15 -03:00
Juan Linietsky
67d357191f begin work on lighting system for 2D
nothing functional yet, just experimenting with API
2015-01-22 11:07:16 -03:00
Nathan Warden
cac555dc78 When overwriting a file with an auto added extension the file name is now set correctly. 2015-01-16 07:48:28 -05:00
Nathan Warden
7d2f359a0c File path in save dialog automatically appended with correct extension if not manually added by the user. 2015-01-14 18:05:57 -05:00
marynate
3a0f665c90 Total rows of text edit was calculated wrong, fixed issue #842 2015-01-13 17:16:56 +08:00
Juan Linietsky
544ce2a1db -Initial working(?) implementation of shaders for 2D. Lighting still not there though.
Check for reference:
https://github.com/okamstudio/godot/wiki/shader
2015-01-12 10:19:09 -03:00
Juan Linietsky
78f4b93703 Fixes to GraphEdit:
-Working area is bigger now, solves #1148
-Using Position now works, fixes #1141
-RGB ops now work, fixes #1139
-Missing bindings to GraphEdit and GraphNode added
-Shader Graph Editor Shows errors on cyclic links and missing connections
2015-01-08 00:41:34 -03:00
Juan Linietsky
7a0e4c822c -Visual Shader Editing Finished, PLEASE TEST! 2015-01-07 01:45:46 -03:00
Juan Linietsky
1ff0d5c4e5 -attempt to be friendlier on non english keyboards 2015-01-04 22:39:21 -03:00
Juan Linietsky
a8bcb96ad4 -Fix shortcuts for OSX code completion, fixes #1111
-Fixed how translation fallbacks works, fixes #1011
2015-01-04 11:03:31 -03:00
Juan Linietsky
f39473ae7a -Obscure bug in popups solved, fixes #1008 2015-01-03 23:27:11 -03:00
Juan Linietsky
0e1d70f637 -removed empty control 2015-01-03 16:55:07 -03:00
Juan Linietsky
ddf7457894 Merge branch 'master' of https://github.com/okamstudio/godot 2015-01-03 16:53:39 -03:00
Juan Linietsky
fbdd925d9b -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
Juan Linietsky
167c1027be -fixed bug on focus capture, now respets line/text edit
-when playing animations, property editor is now refreshed properly, fixes #1046
2015-01-03 15:39:01 -03:00
Juan Linietsky
6b5b95bb4e -added new code completion guess locations, closes #1032
-moved commandline fix to mingw-only, should fix #1064
2015-01-03 13:03:13 -03:00
romulox_x
c83a00c603 Changed texturebutton scale from float to Size2 2015-01-02 20:23:52 -08:00
Juan Linietsky
fa7a3ac0d3 removed deadcode 2015-01-03 00:25:21 -03:00
Juan Linietsky
0df45672e7 -ability to scale and modulate texturebutton, closes #818
-fixed bug in ordering of modal subwindows, closes #1001
2015-01-03 00:23:14 -03:00
Juan Linietsky
d722537154 -proper minimum size computation for TabContainer 2015-01-02 22:34:22 -03:00
Juan Linietsky
8a28af024e -fix TextEdit shift-click functionality past begin and end of selection (#1004) 2015-01-02 15:08:40 -03:00
Juan Linietsky
d88e192ae4 -fix readonly issues (#1018) 2015-01-02 14:27:21 -03:00
Juan Linietsky
f7f197c409 -ability to set default textures in shader (needed for visual shader editing)
-work in progress new graph system (will replace current one)
-crash fix in s3m loader (out of bounds acess)
-fixed vbox overriding of separation (fixes empty line between section tabs)
2014-12-21 11:42:44 -03:00
Juan Linietsky
9783f6fc96 Merge branch 'master' of https://github.com/okamstudio/godot 2014-12-20 12:32:32 -03:00