Rémi Verschelde
55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
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Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
samHFIT
5e28fa53c4
Fixes issue #25822
2019-02-12 12:30:56 -05:00
Rémi Verschelde
8b77dac56e
Merge pull request #25827 from merumelu/audio-bus-tooltip
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EditorAudioBuses: Fix wrong tooltip for "Add Bus"
2019-02-12 17:25:20 +01:00
Rémi Verschelde
c5dcbeb160
Scene: Ensure classes match their header filename
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Also drop some unused files.
Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`
Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
merumelu
5634f627da
EditorAudioBuses: Fix wrong tooltip for "Add Bus"
2019-02-12 17:13:02 +01:00
merumelu
32b9aedd88
PluginConfigDialog: Slight usability changes
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- Set focus to the first LineEdit instead of the confirm button.
- Default to GDScript rather than whatever language was first
registered with the ScriptServer.
2019-02-12 16:18:31 +01:00
Rémi Verschelde
b7cc2bb1e2
Core: Ensure classes match their header filename
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Also drop some unused files.
Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`
Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde
c95308e70f
Merge pull request #25819 from YeldhamDev/project_manager_cleanup
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Minor cleanup in the Project Manager
2019-02-12 12:21:26 +01:00
Michael Alexsander Silva Dias
da45f1bf85
Minor cleanup in the Project Manager
2019-02-12 08:25:09 -02:00
Rémi Verschelde
c5a526840e
Merge pull request #25778 from YeldhamDev/add_disabled_tab_style
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Add disabled tab style
2019-02-12 11:25:01 +01:00
qarmin
a14733be3f
Add button in Project Manager to remove all missing projects
2019-02-11 17:44:23 +01:00
Michael Alexsander Silva Dias
3a70020c98
Cleanup editor's top bar of old nodes
2019-02-11 02:18:54 -02:00
Michael Alexsander Silva Dias
e322fd140e
Add disabled tab style
2019-02-10 18:12:17 -02:00
Michael Alexsander Silva Dias
4fd7115e13
General cleanup of script and doc search bars
2019-02-10 14:18:08 -02:00
Rémi Verschelde
f614f15506
doc: Misc formatting fixes
2019-02-10 13:30:48 +01:00
Rémi Verschelde
ba0a4a942e
i18n: Sync translation template with current source
2019-02-10 13:19:03 +01:00
Rémi Verschelde
dc239b47b3
i18n: Sync translations with Weblate
2019-02-10 13:03:59 +01:00
Rémi Verschelde
33b64ec3fd
Merge pull request #25739 from qarmin/fix_scan_folders_after_deleting
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Fix rescan files and folders after deleting them
2019-02-09 20:37:59 +01:00
Rémi Verschelde
5fa5678eb7
Merge pull request #25736 from qarmin/fix_sprie_frames_editor
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Fix latest regression error in SpriteFramesEditor
2019-02-09 18:27:40 +01:00
Rémi Verschelde
ae1ac55409
Merge pull request #25712 from QbieShay/issue_25609
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Root node of a scene is now selected when the scene is opened.
2019-02-09 18:22:28 +01:00
Rémi Verschelde
7d5c6f4c7a
Merge pull request #25710 from Calinou/add-hint-output-font-size
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Add a setting hint for the Output panel font size
2019-02-09 17:46:39 +01:00
qarmin
5b9662a2c5
Rescan files and folders deleting them
2019-02-09 14:36:16 +01:00
qarmin
c8f084b0d5
Fix latest regression error in SpriteFramesEditor
2019-02-09 12:50:19 +01:00
qarmin
a0fb4f2b5d
Clearch SearchBox when unclick SearchButton
2019-02-08 23:59:51 +01:00
QbieShay
fe046de216
Root node of a scene is now selected when the scene is opened.
2019-02-08 22:50:39 +01:00
Rémi Verschelde
8253cdbda3
Merge pull request #25692 from YeldhamDev/spriteframes_editor_changes
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Small changes to the SpriteFrames editor
2019-02-08 19:52:20 +01:00
Rémi Verschelde
865d7983e0
Merge pull request #25701 from Chaosus/fix_particles_gizmo
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Fix undo for Particles 3D gizmo
2019-02-08 19:51:40 +01:00
Hugo Locurcio
07e87f6ec0
Add a setting hint for the Output panel font size
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This closes #21237 .
2019-02-08 19:34:43 +01:00
Erik
a83877a8e8
Moves cursor to and selects "new_script" in Create Script dialog
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When Create Script dialog pops up, the cursor in the Path LineEdit is
moved to the "new_script" name placeholder and it is selected.
2019-02-08 18:42:05 +01:00
Rémi Verschelde
5e837b3f13
Merge pull request #25552 from groud/better_error_message
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Displays errors and warnings in a better way in the script editor
2019-02-08 17:03:55 +01:00
Chaosus
43a3db4c00
Fix undo for Particles 3D gizmo
2019-02-08 14:26:52 +03:00
Rémi Verschelde
da18307a53
Merge pull request #25562 from IronicallySerious/fix-empty-project
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Fix prompt for empty project files when loaded
2019-02-08 12:16:01 +01:00
Rémi Verschelde
39bc758bb5
Merge pull request #25549 from Zylann/fix_game_font_size_forced_to_13
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Don't modify font which could potentially not be the editor one yet
2019-02-08 12:13:05 +01:00
Rémi Verschelde
15a5c97591
Merge pull request #25546 from Zylann/fix_garbage_log_pointer
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Fixed uninitialized pointer access due to THEME_CHANGED notification
2019-02-08 12:11:16 +01:00
Rémi Verschelde
6958953ffa
Merge pull request #25515 from Zylann/search_bar_bottom
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Moved script editor search bar to the bottom
2019-02-08 11:36:16 +01:00
Rémi Verschelde
4ddefe9142
Merge pull request #25467 from fire/folding_spam
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Add check in folding to see if the nodepath exists to avoid message spam and expose get_node_or_null
2019-02-08 10:13:36 +01:00
Michael Alexsander Silva Dias
d3082c99b5
Small changes to the SpriteFrames editor
2019-02-07 22:54:59 -02:00
Twarit
56f4d59962
Fix prompt for empty project files when loaded
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Fixes #25541
2019-02-06 17:21:19 +05:30
hsandt
49b4faf43a
[Code Editor] Fixed toggle_inline_comment moving cursor position by 1 even with longer delimiter like "//"
2019-02-04 20:23:48 +01:00
hsandt
5165a90ef6
[Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_TOGGLE_COMMENT case
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CodeEditor::toggle_inline_comment is now used by both ScriptTextEditor and ShaderEditor
2019-02-04 20:21:08 +01:00
Gilles Roudière
5f981d7fef
Displays errors and warnings in a better way in the script editor
2019-02-01 17:20:59 +01:00
Marc Gilleron
81a5eb4d18
Don't modify font which could potentially not be the editor one yet
2019-02-01 16:59:55 +01:00
Marc Gilleron
fb2eb66e40
Fixed uninitialized log member due to THEME_CHANGED notification
2019-02-01 15:30:44 +01:00
Rémi Verschelde
58de384978
Merge pull request #25540 from JFonS/remove_gizmo_errors
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Fix gizmo errors on "Align with view"
2019-02-01 14:12:37 +01:00
JFonS
2232d3336e
Fix gizmo errors on "Align with view"
2019-02-01 12:16:05 +01:00
Marc Gilleron
ae9a23e36c
Moved script editor search bar to the bottom, so it doesn't shift everything down
2019-01-31 16:44:40 +01:00
K. S. Ernest (iFire) Lee
b83c3827f3
Add check in folding to see if the nodepath exists to avoid message spam.
2019-01-30 20:19:44 -08:00
Gilles Roudiere
96f25c8b67
Move some tilemap options to the toolbar
2019-01-30 16:06:40 +01:00
Rémi Verschelde
c21ca98e4c
Merge pull request #25469 from ankitpriyarup/master
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Fixes error when new name contains only unallowed characters
2019-01-30 12:05:35 +01:00
Ankit Priyarup
ee560dd987
Invalid node name should check if new_name is empty then cancel rename, fixes 25226
2019-01-29 22:21:50 +05:30
volzhs
1c14da3273
Remove unnecessary call VS::get_singleton() twice
2019-01-29 02:55:13 +09:00
Rémi Verschelde
70689ebffd
Remove unused iostream includes
2019-01-28 12:16:22 +01:00
Juan Linietsky
98ffb6b37e
Instantiate global classes properly, fixes #20857
2019-01-27 18:18:54 -03:00
Rémi Verschelde
2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
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Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS
e90fb5b0ab
Minor fixes and documentation for Spatial Gizmos
2019-01-27 18:40:01 +01:00
Rémi Verschelde
4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
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Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Rémi Verschelde
1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
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Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Rémi Verschelde
86e1de71df
Merge pull request #25383 from akien-mga/editorinspector-property_changed_update_all
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Fix EditorInspector property_changed argument mismatch
2019-01-27 17:58:12 +01:00
Juan Linietsky
a089061120
Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378 .
2019-01-27 13:41:47 -03:00
Rémi Verschelde
563139e5f3
Fix EditorInspector property_changed argument mismatch
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Bug introduced in #21701 , missed in 541422a4a2
.
2019-01-27 17:37:24 +01:00
Gilles Roudiere
d3619f8743
Disables the Layout menu when a Control node is child of a container
2019-01-27 16:36:10 +01:00
Gilles Roudiere
3cfd80b0bf
Fixes the pivot setting with control nodes
2019-01-27 15:51:45 +01:00
Michael Alexsander Silva Dias
182f26fe5e
Make some small enhancements to the ColorPicker
2019-01-27 12:44:39 -02:00
Rémi Verschelde
c3b0ee5941
Fix code style issues
2019-01-26 22:35:31 +01:00
Rémi Verschelde
16fa788510
i18n: Sync translation template with current source
2019-01-26 22:27:36 +01:00
Rémi Verschelde
8cc9bf5969
i18n: Sync translations with Weblate
2019-01-26 22:24:25 +01:00
Rémi Verschelde
d9268265dc
Merge pull request #25354 from Ranoller/patch-5
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Profiler list functions from max to less expensive
2019-01-26 20:44:10 +01:00
Juan Linietsky
ed1b9c1f15
Avoid crash in import (though model still does not work well), fixes #19346
2019-01-26 16:32:05 -03:00
Ranoller
d7c72dc2d1
Profiler list functions from max to less expensive
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Solves https://github.com/godotengine/godot/issues/25328 and partially https://github.com/godotengine/godot/issues/5682
2019-01-26 19:54:04 +01:00
Rémi Verschelde
1365bed8ed
Merge pull request #25338 from DualMatrix/search_inaccurate
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Fixed Recent/Favorite in Create Node dialog not selecting right node
2019-01-26 14:24:35 +01:00
DualMatrix
e3648c0a79
Fixed Recent/Favorite in Create Node dialog not selecting right node
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Fixes #6535
2019-01-26 13:52:53 +01:00
Rémi Verschelde
35c1694c04
Merge pull request #24923 from groud/add_color_audio_buses_buttons
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Adds color to the audio buses buttons
2019-01-26 12:02:24 +01:00
Rémi Verschelde
6e600706e9
Merge pull request #25237 from eska014/pjmgr-rasterizerselect
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Add renderer selection to New Project dialog
2019-01-26 00:14:45 +01:00
Juan Linietsky
b3335e943b
Implement missing autorestart in oneshot node, closes #22238
2019-01-25 18:15:29 -03:00
Juan Linietsky
b0758b2d73
Stop preview generator before reimporting resources with different type.
2019-01-25 17:27:50 -03:00
Juan Linietsky
5bd3f72878
Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874
2019-01-25 17:23:56 -03:00
Juan Linietsky
853f985b63
Make sub-inspectors not listen to node removals, since they never edit nodes. Fixes #23554
2019-01-25 15:14:56 -03:00
Juan Linietsky
32fa136cc7
Ability to keep images in ImageTexture cached while using editor, fixes #25243
2019-01-25 13:40:23 -03:00
Rémi Verschelde
c298b5267a
Merge pull request #25306 from DualMatrix/no_showup
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Fixed function names of built-in scripts not showing up in debugger
2019-01-25 14:41:23 +01:00
DualMatrix
f119e0b156
Fixed function names of built-in scripts not showing up in debugger
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Fixes #25198
2019-01-25 12:54:50 +01:00
qarmin
6c159acf47
Add third point to move Rectangle Shape 2D in two axis
2019-01-25 09:49:28 +01:00
Leon Krause
12bdb46706
Add renderer selection to New Project dialog
2019-01-25 01:49:55 +01:00
groud
cb37de33ad
Adds color to the audio buses buttons
2019-01-24 23:02:53 +01:00
groud
8676370aa5
Fixes Node2D selection not adapting to editor zoom level
2019-01-24 20:43:11 +01:00
Rémi Verschelde
3551e3478a
Merge pull request #25260 from neikeq/qq
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PluginConfigDialog: Add partial support for more script language
2019-01-23 15:41:11 +01:00
Ignacio Etcheverry
504508e61c
PluginConfigDialog: Add partial support for more script language
2019-01-23 14:54:33 +01:00
Marcin Zawiejski
e53c5d858a
Fix global settings consistency
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Fixes #25161
2019-01-23 00:09:22 +01:00
Juan Linietsky
cd45f05f7e
Forbid making root on inherited scenes, closes #24484
2019-01-22 13:49:03 -03:00
Juan Linietsky
c70c43c888
Make inspector gain focus on refresh only if it has it, fixes #24979 , closes #25053
2019-01-22 12:29:26 -03:00
Rémi Verschelde
4a184a79e0
Merge pull request #25215 from akien-mga/scripteditor-goto-line
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Fix going to script line on VisualScript errors
2019-01-22 12:19:15 +01:00
Rémi Verschelde
8cc83accd3
Merge pull request #25195 from YeldhamDev/texregion_editor_sprite3d
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Make the Texture Region Editor able to edit regions of Sprite3Ds
2019-01-22 11:44:12 +01:00
Rémi Verschelde
79a4c41b22
Fix going to script line on VisualScript errors
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Fixes #18103 , which was a regression from #16888 .
2019-01-22 10:55:55 +01:00
Juan Linietsky
6fa632b821
Add function to obtain filesystem type from DirAccess.
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Change EditorFileSystem to not use directory modification times on FAT32, fixes #20946
2019-01-21 18:06:14 -03:00
Rémi Verschelde
100154a131
i18n: Sync translation template with current source
2019-01-21 20:36:37 +01:00
Rémi Verschelde
f1f65d9c05
i18n: Sync translations with Weblate
2019-01-21 20:35:16 +01:00
Michael Alexsander Silva Dias
f1cd587bbd
Make the Texture Region Editor able to edit regions of Sprite3Ds
2019-01-21 16:52:57 -02:00
Rémi Verschelde
2323464f5e
ExportDialog: Make error messages translatable
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Also fix missing newlines that caused #24202 .
2019-01-21 18:34:53 +01:00
Rémi Verschelde
26cf4fed6e
Merge pull request #25163 from ankitpriyarup/master
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Disable autowrap for export dialog errors
2019-01-21 18:07:35 +01:00
Ankit Priyarup
7e6edee193
Disable autowrap for export dialog errors
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Fixes #25065
2019-01-21 18:01:40 +05:30
Hugo Locurcio
f9d0bc1858
Make "Export with Debug" more visible in the Export dialog
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This swaps out the CheckButton with a CheckBox, which has two benefits:
- The checkbox icon appears to the left of the text, which moves it
closer from the text. This makes it more easily noticeable, as
it also appears below the "File:" text now.
- It follows the UI convention of using checkboxes for options that
do not bear an immediate effect, unlike CheckButtons which are
expected to have an immediate effect when toggled.
This closes #25170 .
2019-01-20 23:53:42 +01:00
Rémi Verschelde
632ff1634b
Merge pull request #25110 from groud/display_pivot
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Displays the pivot all the time and rotate the icon
2019-01-19 09:39:33 +01:00
groud
056ea997e5
Displays the pivot all the time and rotate the icon
2019-01-18 19:30:45 +01:00
Melvin Winstroem-Moeller
b2abbeca4b
Editor source status font size, fixes #25039
2019-01-18 19:20:35 +01:00
Juan Linietsky
541422a4a2
Clean up and fix issues after merging #21701 , closes #21104
2019-01-18 13:01:24 -03:00
Juan Linietsky
580bebda52
Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change
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Fix multiselect change property
2019-01-18 12:37:50 -03:00
Rémi Verschelde
798246c34b
Merge pull request #25076 from groud/fix_filesystem_dock
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Fixes crash in the Filesystem dock
2019-01-17 22:54:42 +01:00
groud
d4de7cf186
Fixes crash in the Filesystem dock
2019-01-17 20:48:46 +01:00
Juan Linietsky
e0336996ce
Add some checks to avoid disaster when making a node the scene root. Fixes #24484
2019-01-17 15:26:38 -03:00
Juan Linietsky
5e709baba1
Fix keying resource properties, closes #24690
2019-01-17 12:30:34 -03:00
Rémi Verschelde
e4f1b995cc
Fix radio buttons support in ItemListEditorPlugin
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This was missed in bf14a6deff
.
2019-01-17 16:14:01 +01:00
Juan Linietsky
e8d31cc765
Perform a cleaner exit for resource preview, fixes #24206
2019-01-17 09:09:39 -03:00
Rémi Verschelde
07e2046980
Merge pull request #24924 from danilo2205/rename-oriented-path-follow
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Merge OrientedPathFollow into PathFollow
2019-01-16 19:24:44 +01:00
Danilo Villa (Davi)
e74a3add9c
Rename OrientedPathFollow to PathFollowOriented
2019-01-16 14:32:18 -02:00
jlahman
b8a524efa3
Fix order of a nullptr test in canvas item editor
2019-01-16 01:11:11 -05:00
Juan Linietsky
96445cd90e
Clear internal vertex counter when redrawing polygons, closes #24862 .
2019-01-15 15:43:55 -03:00
Rémi Verschelde
fadaeb06c0
Merge pull request #24909 from xDGameStudios/array_static_types
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Disallow changing array element types, when using hint (inspector fix)
2019-01-15 13:22:43 +01:00
Juan Linietsky
95a5803c92
wtf
2019-01-14 15:52:43 -03:00
Juan Linietsky
91290f0ded
Added a flag to specify an exported node path must be supplied from scene root, fixes #24412
2019-01-14 15:46:56 -03:00
Juan Linietsky
6f884cc884
Use SceneTreeDock to replace particles node properly, fixes #24162
2019-01-14 13:41:54 -03:00
Juan Linietsky
f4ac678d58
Removed ancient code for set_edited that was doing nothing.
2019-01-14 12:44:16 -03:00
Rémi Verschelde
0222841357
i18n: Sync translation template with current source
2019-01-14 16:42:58 +01:00
Rémi Verschelde
19c562991c
i18n: Sync translations with Weblate
2019-01-14 16:42:57 +01:00
Rémi Verschelde
577659cb1b
Merge pull request #24981 from akien-mga/property-editor-rid
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Add EditorPropertyRID as read-only label showing RID
2019-01-14 15:53:39 +01:00
Juan Linietsky
4bb0080b3d
Do not allow adding tasks while in the middle of flushing a message queue
2019-01-14 11:00:05 -03:00
Rémi Verschelde
0b48484d49
Add EditorPropertyRID as read-only label showing RID
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Fixes #24827 .
2019-01-14 11:50:42 +01:00
Guilherme Felipe
771fbd282a
Show play position of sub state machine
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Sub state machine now show the play position of the current state
playing.
2019-01-13 16:00:33 -02:00
Wilson E. Alvarez
4a15f5522d
Fixed null editor icon crash
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Fixes #24932
2019-01-13 09:28:56 -05:00
Rémi Verschelde
bf799246fd
Merge pull request #24914 from volzhs/export-split
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Use HSplit to resize presets and options panel on Export window
2019-01-11 18:09:57 +01:00
volzhs
87305a0f54
Use HSplit to resize presets and options panel on Export window
2019-01-12 01:54:00 +09:00
xDGameStudios
f9788f75e5
Add static types to arrays (inspector fix)
2019-01-11 13:31:08 +00:00
Rémi Verschelde
8972c05e80
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
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Fix UndoRedo operations for the new features in the Polygon2D UV Editor
2019-01-11 10:08:05 +01:00
Juan Linietsky
2cd15849f9
Fixes to auto triangle editing in BlendSpace2D
2019-01-10 21:40:46 -03:00
Michael Alexsander Silva Dias
7cef10a503
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
2019-01-10 22:20:06 -02:00
groud
c48f92e394
Fixes 2D bones selection
2019-01-09 20:55:04 +01:00
Guilherme Felipe
c7d4807b7b
Hides error_panel of state machine on the first time.
2019-01-09 15:16:41 -02:00
x2f
b50fa06c6d
Fix for issue #24810 (find in files logic)
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Match case check box was used for whole words as well as match case.
2019-01-09 00:23:46 -05:00
Juan Linietsky
e46f28e02d
Removed splits in Polygon editor, replace by internal vertices and polygon support.
2019-01-08 19:11:08 -03:00
Rémi Verschelde
d8c40bccbb
Merge pull request #24831 from clayjohn/fix_nested_docs_tooltip
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Make tooltips display for nested resources
2019-01-08 09:11:03 +01:00
clayjohn
9d162f9fbe
make tooltips display for subinspectors
2019-01-07 20:38:03 -08:00
Rémi Verschelde
ac8ae09bc3
i18n: Sync translation template with current source
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Misc fixes to source strings.
2019-01-07 16:57:52 +01:00
Rémi Verschelde
d2b17d8d60
i18n: Sync translations with Weblate
2019-01-07 16:42:05 +01:00
Rémi Verschelde
db33b03f49
Merge pull request #24814 from YeldhamDev/animtree_editor_statemach_scrolls
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Move scrolls in the StateMachine editor inside the panel
2019-01-07 15:11:05 +01:00
Michael Alexsander Silva Dias
67ac8fe359
Move scrolls in the StateMachine editor inside the panel
2019-01-07 00:21:48 -02:00
Guilherme Felipe
59df3ca911
Fix state machine scroll
2019-01-06 12:35:12 -02:00
Rémi Verschelde
021421e180
Merge pull request #24782 from SoIAS/duplicated_code_24781
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Removed duplicated code in animation_track_editor.cpp
2019-01-05 11:29:09 +01:00
Dawid Wdowiak
855a82211f
Removed duplicated code
2019-01-04 22:18:54 +01:00
Rémi Verschelde
495e40cff8
Revert "Fix blend tree generating wrong node names"
2019-01-04 19:45:39 +01:00
Rémi Verschelde
5809be9641
Merge pull request #24582 from Xrayez/script-encrypt
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Bring back script encryption in export preset
2019-01-04 16:34:38 +01:00
Rémi Verschelde
d54894ffae
Merge pull request #24647 from WindyDarian/gltf_morph_fix
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Fix for blend shape incorrectly scaling skinned gltf mesh
2019-01-04 15:21:38 +01:00
Timo Schwarzer
163e0e3ebd
Add thumbnails to LargeTexture
2019-01-03 13:09:25 +01:00
Chaosus
be2bc4dab8
Improved script attachment/removal a bit
2019-01-02 16:56:11 +03:00
Rémi Verschelde
f1d1ecb383
Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix
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Fix incorrect grid snapping in TileSet editor with separation
2019-01-01 19:04:04 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
d1f3b622f0
Fix missing/malformed license headers
2019-01-01 12:46:36 +01:00
Michael Alexsander Silva Dias
07fdd2c702
Fix incorrect grid snapping in TileSet editor with separation
2018-12-31 13:36:51 -02:00
Chaosus
b26d2ac190
Fix "method not found" error when script is removed from object
2018-12-31 12:09:08 +03:00
Dawid Wdowiak
131001a4fb
Fixed a property warning when loading a correct resource type
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Fixed warning when loading a correct resource type to a property that could take more than one resource type.
2018-12-30 19:04:49 +01:00
Rémi Verschelde
ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
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Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
Rémi Verschelde
1d7b69ebbc
Merge pull request #24664 from SoIAS/graph_node_headers_statemachine-24458
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Removed graph node headers from state machine nodes
2018-12-30 14:06:58 +01:00
Michael Alexsander Silva Dias
4a91f94c13
Add undo-redo to the TileSet editor, and other improvements
2018-12-30 10:54:03 -02:00
Dawid Wdowiak
58ae20f239
Removed graph node headers from state machine nodes
2018-12-30 09:25:13 +01:00
Windy Darian
d9d6119b6e
Partial fix for blend shape with gltf
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This fixes https://github.com/godotengine/godot/issues/20377 , where blend shape scales the mesh if the mesh is also skinned.
The issue was that the blend shape was trying to blend using BLEND_SHAPE_MODE_RELATIVE (directly adding everything in morph shape as displacement), while bone weights were copied in the morph shape, which resulted in 2x bone weights causing mesh to become bigger when blended.
Setting the blend mode to BLEND_SHAPE_MODE_NORMALIZED while guaranteeing the data is correct fixes the issue (previously treating gltf2's morph displacement data as blend target data). Ideally we still want to use BLEND_SHAPE_MODE_RELATIVE since it may need much less data, but that seems to require a larger refactor?
2018-12-29 01:13:35 -05:00
Rémi Verschelde
2e39e38c10
doc: Sync classref with current source
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Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
Rémi Verschelde
9c7ca687b2
Make error more explicit when OBJ/MTL files are missing
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Fixes #24595 .
2018-12-27 10:39:43 +01:00
Erik
4f5f868b8a
Made clone (CTRL+B) in code editor clone only the selection.
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In code editor, when code is selected, cloning (CTRL+B) now clones only the selected code. The code is cloned to
the end of selection. The previous behaviour was to clone the full line which the selection "touches" to the new
line after the end of selection.
2018-12-25 15:52:38 +01:00
Michael Alexsander Silva Dias
8aad7ef016
General fixes for the TileSet editor
2018-12-24 18:27:43 -02:00
Andrii Doroshenko (Xrayez)
ba13a2bc05
Bring back script encryption in export preset
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Retrieved working implementation from 2.1 branch and adapted to
existing export preset system.
Added Script tab in export preset to export script as raw text,
compiled, or encrypted (same as in 2.1). The script encryption key is
visually validated. The script export mode and the key is saved per
per preset in `export_presets.cfg`, so it makes sense to ignore this
file in version control system.
Each custom exporting procedure can retrieve an export preset set
during project exporting. Refactored project export dialog a bit to
allow easier code comprehension.
2018-12-24 17:16:14 +02:00
Guilherme Felipe
8a202bc223
Fix blend tree generating wrong node names
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Now it's possible to connect nodes again.
2018-12-22 12:18:04 -02:00
JFonS
6b15b4f904
Expose the new gizmo plugin system to scripting
2018-12-21 23:56:39 +01:00
Rémi Verschelde
616beb1041
ProjectManager: Warn when projects have different config_version
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When opening projects for edition through the project manager, the
following checks are now done:
1. If the config_version is lower than the one used by the current
engine version, users are asked if they want to convert to the new
format or abort editing. Fixes #20626 .
2. If the config_version is higher than the expected one (project
from a more recent and incompatible engine version), projects are
grayed out and can't be edited. Fixes #18758 .
When editing from the command line, the behaviour is unchanged:
projects in situation (1) are automatically converted, while projects
in situation (2) show an error message (made more explicit).
The "Run" option from the project manager was not changed, so it will
still run (1) projects without converting them, and fail running (2)
projects.
Co-authored-by: groud <gilles.roudiere@gmail.com>
2018-12-21 12:45:27 +01:00
Rémi Verschelde
be8c0d57c5
Merge pull request #24519 from Chaosus/error_label_fix
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Change LinkLabel back to Label in error status bar
2018-12-21 10:14:04 +01:00
Rémi Verschelde
f09956c86c
Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw
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Fix small drawing error in TileSet editor
2018-12-21 10:09:00 +01:00
Chaosus
260b5818f1
Change LinkLabel back to Label in error status bar
2018-12-21 11:39:54 +03:00
Michael Alexsander Silva Dias
daf54133c2
Fix small drawing error in TileSet editor
2018-12-20 19:52:56 -02:00
Guilherme Felipe
21bad78bd8
Fixes for TileSetEditor and TileMapEditor
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[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE
[TileMapEditor] Hide "Disable autotile" if the selected tile isn't
autotile
Fix #22756 , don't update bitmask when tilemode is ATLAS_TILE
2018-12-20 15:31:45 -02:00
Rémi Verschelde
e8cdbf99e9
CodeEditor: Drop unused enable_complete_timer variable
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Its use was removed in 1039ba9ffb
.
2018-12-19 20:31:55 +01:00
Rémi Verschelde
26058376aa
Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemap
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Fix copy/paste for TileMap
2018-12-19 08:43:52 +01:00
Guilherme Felipe
06a929ace7
Fix copy/paste for TileMap
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Fix #24440
2018-12-18 22:48:59 -02:00
Rémi Verschelde
3c999ae1a1
Merge pull request #24451 from mateusfccp/animation_editor_curve_tangent_different_color
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Change color of AnimationPlayer curve to "highlight"
2018-12-18 18:56:05 +01:00
Michael Alexsander Silva Dias
2b278a5336
Small fixes for the AnimationTree editor
2018-12-18 15:24:22 -02:00
Mateus Felipe C. C. Pinto
e7968954e8
Change color of AnimationPlayer curve to "highlight"
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This is to be consistent with Curve editor and to be less confusing
related to tangent lines color.
2018-12-18 13:46:03 -02:00
Mateus Felipe C. C. Pinto
ca1935d6f7
Add settings for single-quotes on completion
2018-12-18 12:48:36 -02:00
Rémi Verschelde
1039ba9ffb
EditorSettings: Remove enable_code_completion_delay
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It was badly named (it disables code completion, not just the delay), and also
badly implemented (not preventing the timer for running, but just preventing it
to show the autocompletion).
It could be readded with a proper name and cleaner implementation if there's an
actual need for it.
Supersedes #24407 and closes #24352 .
2018-12-18 10:06:38 +01:00
Rémi Verschelde
1621270f26
Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes
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General fixes for the AnimationTree editor
2018-12-18 09:08:10 +01:00
Rémi Verschelde
75c6ad9756
Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumb
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Fix bread crumb of AnimationTree
2018-12-18 09:06:57 +01:00
Michael Alexsander Silva Dias
3c9ce2406b
Make the AnimationTree editor's path section more obvious
2018-12-17 23:52:14 -02:00
Michael Alexsander Silva Dias
b86b497cec
General fixes for the AnimationTree editor
2018-12-17 21:03:58 -02:00
Guilherme Felipe
317561863d
Fix bread crumb of AnimationTree
2018-12-17 17:08:41 -02:00
Rémi Verschelde
28b10ea668
Fix sometimes uninitialized variable warning raised by Xcode 9.4.1
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Fixes this warning raised by Travis CI on macOS:
```
editor/plugins/polygon_2d_editor_plugin.cpp:95:6: warning: variable 'skeleton' is used uninitialized whenever 'if' condition is true [-Wsometimes-uninitialized]
if (!node->has_node(node->get_skeleton())) {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:106:7: note: uninitialized use occurs here
if (!skeleton) {
^~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:95:2: note: remove the 'if' if its condition is always false
if (!node->has_node(node->get_skeleton())) {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:94:22: note: initialize the variable 'skeleton' to silence this warning
Skeleton2D *skeleton;
^
= NULL
```
2018-12-17 12:28:11 +01:00
Rémi Verschelde
38f8269e1b
Merge pull request #24410 from YeldhamDev/graph_editors_title_fix
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Fix titles in graph editors being invisible when headers are enabled
2018-12-17 08:10:20 +01:00
Michael Alexsander Silva Dias
9d4a996a08
Fix titles in graph editors being invisible when headers are enabled
2018-12-16 23:18:04 -02:00
Alexandre LittleWhite Laurent
ca90dd302b
Change global timestamp behaviour earlier
2018-12-16 23:39:17 +01:00
Rémi Verschelde
74bf67c3a6
Ensure cursor is visible when EditorSpinSlider exits the tree
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Supersedes and closes #22581 .
2018-12-16 23:20:03 +01:00
Rémi Verschelde
4cf2d5bffe
Merge pull request #24405 from guilhermefelipecgs/fix_undo_fsm
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Fix "undo" of the state machine losing node's position
2018-12-16 21:30:32 +01:00
Guilherme Felipe
bcd2659a2f
Fix "undo" of the state machine losing node's position
2018-12-16 18:06:26 -02:00
Rémi Verschelde
169db6abdd
Merge pull request #24397 from volzhs/builtin-script
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Create built-in script properly
2018-12-16 15:51:06 +01:00
Rémi Verschelde
9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
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Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Rémi Verschelde
3914bdb82e
Merge pull request #24376 from Calinou/tweak-editor-status-colors
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Tweak editor status colors (success, warning, error)
2018-12-16 14:06:43 +01:00
Rémi Verschelde
d3debe18b5
Merge pull request #24308 from mineevgleb/#24303-persist-project-sorting-order
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#24303 : remember sorting order in the project manager
2018-12-16 14:00:44 +01:00
volzhs
d072d5ed14
Create built-in script properly
2018-12-16 18:31:43 +09:00
Hugo Locurcio
1e56b4dd62
Tweak editor status colors (success, warning, error)
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Some of the previous colors were "overbright" in the sense that
some of their components were above 1, causing font anti-aliasing
to look bad.
These new colors should be easier on the eyes while fitting better
with the rest of the editor's color palette.
2018-12-15 18:09:52 +01:00
Gleb Mineev
b675a3f745
24303: remember sorting order in the project manager
2018-12-15 17:38:49 +01:00
Marc Gilleron
065e2670af
Added basic support for custom resource savers and loaders
2018-12-15 05:34:53 +00:00
Rémi Verschelde
7ac67bfec1
Merge pull request #23464 from GameCoderStudios/master
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Ability to pick child nodes of scenes instances marked with "Editable…
2018-12-14 18:41:47 +01:00
Rémi Verschelde
7e4e9e95e4
Merge pull request #24333 from YeldhamDev/filechooser_folder_icon
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Change EditorLineEditFileChooser to use the "Folder" icon
2018-12-14 08:56:57 +01:00
Rémi Verschelde
491743d670
Merge pull request #24331 from mineevgleb/resource-undo-redo
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#23231 : make resource changes in a nested inspector undoable
2018-12-14 08:56:42 +01:00
Michael Alexsander Silva Dias
0e894a160c
Change EditorLineEditFileChooser to use the "Folder" icon
2018-12-13 19:39:51 -02:00
Gleb Mineev
2e4752bdba
#23231 : make resource changes in a nested inspector undoable
2018-12-13 22:35:16 +01:00
Marc Gilleron
1f1ab997b6
Re-add missing save resource button in the inspector
2018-12-13 21:24:25 +00:00
Rémi Verschelde
2f31d31c23
Revert "Use more subtle indentation guides in the script editor"
2018-12-13 19:57:34 +01:00
Rémi Verschelde
17c3c64a80
i18n: Sync translation template with current source
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Also French translation update and misc fixes to source strings.
2018-12-13 14:47:24 +01:00
Rémi Verschelde
d0d52606a7
i18n: Sync translations with Weblate
2018-12-13 13:49:46 +01:00
Rémi Verschelde
4d27b1fe4f
Merge pull request #24109 from remorse107/godotengine-path2d-editor-fix
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Fixed Path2D Plugin Editor so segments can be split.
2018-12-12 16:02:55 +01:00
Rémi Verschelde
31349eec8e
Merge pull request #24203 from qichunren/fix_export_dialog_layout
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Fix ExportDialog layout out of boundary when select a template.
2018-12-12 16:00:49 +01:00
Rémi Verschelde
4fe5a1dbef
Merge pull request #24214 from marcelofg55/editor_audio_buses_fix
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Fix EditorAudioBuses not updating when changing to a device with different channels
2018-12-12 13:55:21 +01:00
Rémi Verschelde
c8a5400654
Merge pull request #24241 from Rubonnek/move-to-initializer-list
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Moved member variables to initializer list
2018-12-12 09:25:34 +01:00
Rémi Verschelde
ecc5888674
Merge pull request #24293 from akien-mga/editorsettings-cleanup
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Better code organization in EditorSettings::_load_defaults and cleanup of unused settings.
2018-12-12 09:22:49 +01:00
Rémi Verschelde
77dd0561ef
EditorSettings: Remove unused settings from initial set
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Fixes #24291 .
2018-12-12 08:31:31 +01:00
Rémi Verschelde
fe68f53298
Code style: Sort EditorSettings initial set by section
2018-12-12 08:18:28 +01:00
Wilson E. Alvarez
08f22f1cf0
Moved member variables to initializer list
2018-12-11 18:33:01 -05:00
Marcelo Fernandez
792786b4b7
Fix EditorAudioBuses not updating when changing to a device with different channels
2018-12-11 19:54:52 -03:00
Michael Alexsander Silva Dias
8f9447310d
Enable toggle behaviour for buttons that trigger popups
2018-12-11 19:23:26 -02:00
Rémi Verschelde
5ff403b3b0
Merge pull request #23361 from mrcdk/wav_loop_backward
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Add backward looping support to AudioStreamSample (wav files)
2018-12-11 18:43:18 +01:00
Rémi Verschelde
55089d0b1a
Merge pull request #24224 from BastiaanOlij/flip_bitangent
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Reverse bitangent on everythings
2018-12-11 15:21:43 +01:00
Rémi Verschelde
1a82877acc
Merge pull request #24278 from MarianoGnu/script_editor
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Fix "index -1 out of range" error spam. Fixes #24277
2018-12-11 14:06:08 +01:00
Mariano Suligoy
1884952ae3
Fix "index -1 out of range" error spam when the Editor is using translations. Fixes #24277
2018-12-11 08:26:36 -03:00
qichunren
99f9af868a
Fix ExportDialog layout out of boundary when select a template.
2018-12-11 16:13:14 +08:00
Michael Alexsander Silva Dias
133031c65e
Fix "blocked > 0" error when selecting an item in the Search Help dialog
2018-12-11 00:43:13 -02:00
Andrii Doroshenko (Xrayez)
feb12559e6
Properly reselect duplicated visual shader nodes
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This makes it much easier to drag duplicated nodes away from original ones.
2018-12-10 14:20:58 +02:00
Rémi Verschelde
bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
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Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
Rémi Verschelde
3a312dbd32
Merge pull request #20725 from Calinou/textedit-subtle-indent-guides
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Use more subtle indentation guides in the script editor
2018-12-09 23:10:32 +01:00
Rémi Verschelde
dc54ee18ae
Merge pull request #24236 from Xrayez/fix-20212
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Fix duplicating visual shader nodes
2018-12-09 21:45:05 +01:00
Michael Alexsander Silva Dias
bc9cb0e6cd
Cleanup some unused controls in the editor's top bar
2018-12-09 17:51:30 -02:00
Andrii Doroshenko (Xrayez)
86eb6951c7
Fix duplicating visual shader nodes
2018-12-09 15:37:57 +02:00
Michael Alexsander Silva Dias
1bb14971e5
Minor changes to the File menu in the Script Editor
2018-12-08 15:59:15 -02:00
Bastiaan Olij
fa63a0fe83
Reverse bitangent on everythings to ensure default normal map behavriour is consistent
2018-12-08 13:43:46 +11:00
Rémi Verschelde
4191e5316b
Merge pull request #22437 from DualMatrix/wrong_prop_warning
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Added warning when trying to load resource of wrong type in editor.
2018-12-07 23:17:43 +01:00
Rémi Verschelde
9b78147bce
Merge pull request #22535 from DualMatrix/editor_value_cap
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Fixed editor inspector ranges capping values at 65535.
2018-12-07 23:15:48 +01:00
Rémi Verschelde
49ac23e29f
Merge pull request #19914 from guilhermefelipecgs/add_z_index_autotile
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Add Z-Index for Autotile
2018-12-07 22:33:06 +01:00
Guilherme Felipe
69f6f787c0
Add Z-Index for Autotile
2018-12-07 18:42:56 -02:00
Marcelo Fernandez
087401b33f
Fix custom features missing when _export_begin is called
2018-12-07 16:29:47 -03:00
Marcelo Fernandez
3daf1a8744
EditorExportPlugin now calls _export_end() when export ends if scripted
2018-12-07 15:05:10 -03:00
Robert Morse
bce3599bd7
Fixed an issue with the Path2D plugin editor not supporting the capability to split curves as its toolbar buttons originally advertised.
2018-12-07 08:27:36 -06:00
Rémi Verschelde
c2e96c65b3
Merge pull request #23327 from YeldhamDev/search_shaders
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Added "shader" filter to "Find in Files"
2018-12-07 15:11:32 +01:00
Rémi Verschelde
e4a2003b98
Merge pull request #22323 from williamd1k0/ignore-main-scene
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Editor: Skip loading main scene if restore_scenes_on_load is used
2018-12-07 15:08:34 +01:00
Rémi Verschelde
cac8cc8052
Merge pull request #24205 from YeldhamDev/tileset_context_hide_script
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Hide "Script" section in the "TilesetEditorContext"
2018-12-07 07:47:02 +01:00
Michael Alexsander Silva Dias
d514ac405b
Hide "Script" section in the "TilesetEditorContext"
2018-12-07 02:18:02 -02:00
groud
c6329b4569
Add signals for files move/delete/rename to FileSystemDock
2018-12-06 21:35:21 +01:00
Rémi Verschelde
ce3f3a9f82
Merge pull request #24194 from bojidar-bg/23567-fix-message-queue-overflow
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Make thumbnail cache less tasking on the message queue
2018-12-06 20:31:08 +01:00
Thomas Winderweedle
f2e7a650c7
Clear application/run/main_scene if that file is deleted
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Fixes #22473
2018-12-06 16:28:27 +01:00
Rémi Verschelde
3f1bec5887
Merge pull request #23977 from YeldhamDev/editor_plugins_improvements
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General enhancements to the Polygon2D, TextureRegion, and TileSet editors
2018-12-06 16:26:16 +01:00
Bojidar Marinov
68e69fd45b
Make thumbnail cache less tasking on the message queue
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Fixes #23567
2018-12-06 17:25:57 +02:00
Rémi Verschelde
7198f5da9b
Merge pull request #23608 from RySchmitt/fix_spin_slider
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Improve dragging behavior of editor_spin_slider
2018-12-06 15:39:09 +01:00
Rémi Verschelde
a0a9553cbe
Merge pull request #23673 from marcelofg55/export_path_3
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Export Path now has a folder icon to select the path
2018-12-06 15:33:04 +01:00
Rémi Verschelde
c084340216
Merge pull request #23935 from helenaMontenegro/master
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Add sorting to the project manager
2018-12-06 14:14:08 +01:00
Rémi Verschelde
efefe0be95
Merge pull request #23982 from qichunren/fixed_line_edit_lost_focus_when_create_new_project
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Fixed project name line edit focus lost when open project-create dialog.
2018-12-06 14:06:43 +01:00
David Kennedy
29284f628c
Fixes editor crashing when editing autotiles issue #24004
2018-12-06 07:15:48 -03:00
Michael Alexsander Silva Dias
e4d0ecce7a
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
2018-12-06 03:29:27 -02:00
Rémi Verschelde
21dea10116
Merge pull request #24159 from YeldhamDev/dialog_size_metadata
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Move "Dialog Bounds" from the Editor Settings to project's metadata
2018-12-05 16:19:18 +01:00
Rémi Verschelde
99640ac583
Merge pull request #24165 from YeldhamDev/light_occluder_reuse_polygon
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Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own
2018-12-05 08:59:29 +01:00
Rémi Verschelde
31384a56b5
Merge pull request #24160 from YeldhamDev/graph_tooltips
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Add tooltips to GraphEdit node
2018-12-05 08:57:19 +01:00
Rémi Verschelde
89f8b84c47
i18n: Sync translation template with current source
2018-12-04 23:22:18 +01:00
Rémi Verschelde
b7782f182a
i18n: Sync translations with Weblate
2018-12-04 23:21:00 +01:00
Michael Alexsander Silva Dias
53764a5ee6
Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own
2018-12-04 18:25:19 -02:00
Michael Alexsander Silva Dias
3ae5eec366
Add tooltips to GraphEdit node
2018-12-04 15:00:27 -02:00
Michael Alexsander Silva Dias
63dc20a827
Move "Dialog Bounds" from the Editor Settings to project's metadata
2018-12-04 13:55:24 -02:00
Rémi Verschelde
e4ebe3db26
Merge pull request #24129 from mrcdk/export_array_with_arguments
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Arrays now parse the hint_string in the new inspector.
2018-12-04 10:59:19 +01:00
MrCdK
9c91cc00ea
Arrays now parse the hint_string in the new inspector.
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Also, if a hint_string is given, when changing the size of an Array the new elements are initialized to the default value of that type hint.
2018-12-03 19:05:22 +01:00
Rémi Verschelde
6f9aa8727c
Merge pull request #23991 from glaforte/bugfix/19195
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Generate the tangents without de-indexing and re-indexing the vertices.
2018-12-03 17:35:50 +01:00
asheraryam
79ca8e7305
Use filename as fallback instead of the class name for mesh instance loaded by dragging from file to editor.
2018-12-02 23:41:09 +02:00
Rémi Verschelde
8dd00ed176
Merge pull request #24117 from Paulb23/txt_file_last_modified_time
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Fix text files constantly asking for reload as no last modified time
2018-12-02 21:45:24 +01:00
Rémi Verschelde
f730d183c7
Merge pull request #24085 from guilhermefelipecgs/fix_layout
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Fix key icon overlapping revert icon
2018-12-02 18:09:34 +01:00
Paulb23
69fe17639e
Fix text files constantly asking for reload as no last modified time
2018-12-02 16:24:23 +00:00
Guilherme Felipe
2015c74104
Fix key icon overlapping revert icon
2018-11-30 14:00:04 -02:00
Michael Alexsander Silva Dias
2823251c2f
Fix ItemList editor not hiding on node removal
2018-11-30 01:59:29 -02:00
Rémi Verschelde
c608d770d8
Merge pull request #24036 from glaforte/bugfix/18790
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Changes the check for a singular matrix to use the scale vector.
2018-11-28 15:18:08 +01:00
Guillaume Laforte
fdb1fe6b92
Changes the check for a singular matrix to use the scale vector.
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The check for the determinant does not have enough precision when used with a 0.01 uniform scale.
2018-11-28 08:56:01 -05:00
Rémi Verschelde
06db076fc6
Merge pull request #24025 from aaronfranke/analyzer-errors
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Fix many errors found by PVS-Studio
2018-11-28 14:08:50 +01:00
Juan Linietsky
ab9bbce311
Disable progress dialog on export from command line, stab at fixing #24031
2018-11-28 08:46:26 -03:00
Aaron Franke
cb01268562
Fix many errors found by PVS-Studio
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Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28 05:03:24 -05:00
Rémi Verschelde
aa08ef2bed
Merge pull request #23924 from Kanabenki/font-size-update
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Display font size with zoom in code editor and refresh on settings change
2018-11-28 10:39:56 +01:00
Rémi Verschelde
dd06f6ee70
Fix style issues and signature mismatch
2018-11-28 10:21:07 +01:00
Juan Linietsky
616b91b498
Added test to avoid saving cyclic scene instancing, fixes #9686
2018-11-27 18:56:31 -03:00
Juan Linietsky
e6bc152de8
NORMALMAP was not working (no normal being used detected), fixes #9263
2018-11-27 18:05:20 -03:00
Rémi Verschelde
a92e885e55
Merge pull request #23992 from YeldhamDev/editor_help_scroll_value
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Restore previous scroll position when reopening the search help dialog with a old search
2018-11-26 17:28:33 +01:00
Rémi Verschelde
24c38628b5
i18n: Sync translation template with current source
2018-11-26 17:25:11 +01:00
Rémi Verschelde
f0c7a545db
i18n: Sync translations with Weblate
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Adds initial translations for Malayalam and Sinhala.
2018-11-26 17:23:42 +01:00
Michael Alexsander Silva Dias
78b9b7c42b
Restore previous scroll position when reopening the search help dialog with a old search
2018-11-26 13:40:59 -02:00
Guillaume Laforte
675dc00d04
Generate the tangents without de-indexing and re-indexing the vertices.
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The support for shape keys / blend shapes depends on a consistent order for the vertices.
Fixes https://github.com/godotengine/godot/issues/19195 .
2018-11-26 10:09:52 -05:00
Rémi Verschelde
af92b7dc14
Merge pull request #23060 from willnationsdev/inherit-non-class-script
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Fix Script -> Script Class not in CreateDialog
2018-11-26 10:52:52 +01:00
qichunren
1986cc1118
Fixed project name line edit focus lost when open project-create dialog.
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This also select default project name text for convenience.
2018-11-26 15:56:34 +08:00
Juan Linietsky
815557c812
Do not normalize normal map when disabled, fixes #20761
2018-11-25 17:05:35 -03:00
Juan Linietsky
0d69da8c0e
Rewrite code for unfolding and make it automatic on scene load, which works better.
2018-11-25 10:47:33 -03:00
Alexander Holland
66d8ce0c05
Fix multiselect change property
2018-11-24 10:13:14 +01:00
helenaMontenegro
911cf63eb8
Add sorting to project manager. Fixes #8794 .
2018-11-23 23:53:21 +00:00
Juan Linietsky
cdafb7bce2
Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950
2018-11-22 22:23:19 -03:00
Michael Alexsander Silva Dias
4abd90cdff
Make the buttons in the unified help dialog not steal focus
2018-11-22 21:20:57 -02:00
Rémi Verschelde
f673bd017d
Merge pull request #23885 from glaforte/bugfix/22848-attempt2
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Avoids error messages when importing zero scale transforms in the COLLADA importer
2018-11-22 23:30:19 +01:00
Rémi Verschelde
20b6f104ff
Merge pull request #23907 from YeldhamDev/unified_help_fixes
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General fixes for the new unified help search
2018-11-22 23:29:55 +01:00
Michael Alexsander Silva Dias
2049efc1e3
General fixes for the new unified help search
2018-11-22 19:41:10 -02:00
Juan Linietsky
9efc6d85d8
Do not crash on invalid file, closes #21083
2018-11-22 17:27:01 -03:00
Kanabenki
9dc15bae7c
Display font size with zoom in code editor and refresh on settings change
2018-11-22 16:22:55 +01:00
Rémi Verschelde
da31d63f76
Merge pull request #23680 from YeldhamDev/unified_help_search_revived
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Unified Class and Reference Search 2: Resurrection
2018-11-22 16:16:52 +01:00
Rémi Verschelde
edbecf5908
Merge pull request #23875 from Chaosus/error_btn
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Allows user to click on error line in status bar to jump into error.
2018-11-22 16:06:39 +01:00
Chaosus
1129d83272
Allows user to click on error line to jump into error.
2018-11-22 11:55:36 +03:00
Juan Linietsky
a2a606794c
Ensure array and dict editors show edited object IDs, fixes #20225
2018-11-21 22:10:58 -03:00
Rémi Verschelde
9e628264b6
Merge pull request #23890 from qarmin/more_accurate_svg_scale
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Make SVG scale more accurate
2018-11-21 21:38:56 +01:00
Juan Linietsky
9018e8b132
Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135
2018-11-21 16:07:24 -03:00
qarmin
82ab28e0d2
Make SVG scale more accurate
2018-11-21 19:06:38 +01:00
Guillaume Laforte
3f22f8d1f0
Avoids spamming the user when the COLLADA importer detects a singular basis during the animation import.
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Fixes https://github.com/godotengine/godot/issues/22848 .
2018-11-21 10:15:08 -05:00
Juan Linietsky
894163a945
Make it smarter to infer paths from history data, closes #20005
2018-11-21 09:22:47 -03:00
Max Hilbrunner
998d3a30a5
Merge pull request #22983 from Ashafix/master
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Better error message for malformed plugins
2018-11-21 12:18:15 +01:00
Juan Linietsky
da0ec37aa9
Reworked how non-imported resources are reloaded on change, fixes #19852
2018-11-20 21:48:48 -03:00
Ray Koopa
fddffa9eb8
Unify editor class and reference search
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Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-20 20:52:27 -02:00
Michael Alexsander Silva Dias
da7d3c5a58
Make opening menus with the same parent on mouse focus explicit
2018-11-20 20:37:45 -02:00
Rémi Verschelde
7439e55812
Merge pull request #23645 from Calinou/add-dynamicfont-antialias-option
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Add a property to control DynamicFont anti-aliasing
2018-11-20 15:02:29 +01:00
Rémi Verschelde
90dd3774a3
Merge pull request #23802 from JFonS/add_save_option
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Add Save option to resource property menu
2018-11-20 14:15:31 +01:00
Rémi Verschelde
477e89a8a2
Merge pull request #23760 from BastiaanOlij/fix_tangent_direction
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Fixing tangent and binormal logic
2018-11-20 14:13:36 +01:00
Rémi Verschelde
57b634ad3d
Merge pull request #23813 from JFonS/change_gizmo_default
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Change default gizmo visibility and icons
2018-11-20 08:50:18 +01:00
Rémi Verschelde
16a2c31e53
Merge pull request #23812 from YeldhamDev/clear_history_version_optional
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Add argument to UndoRedo's "clear_history()" to not increase the version
2018-11-20 08:49:17 +01:00
Bastiaan Olij
bcef4b8dc6
Fixing tangent and binormal logic
2018-11-19 22:27:05 +11:00
Michael Alexsander Silva Dias
7144e2fde4
Add more places to hide guides if relationship lines are enabled
2018-11-19 03:05:01 -02:00
Juan Linietsky
0f7a86ca52
If using relationship lines (now default) hide guides.
2018-11-18 22:00:31 -03:00
Juan Linietsky
dc33d25fec
Make sure inbetween lines in inspector can't be clicked, fixes #19014
2018-11-18 21:52:01 -03:00
Juan Linietsky
c12de11c44
Ensure multinode undo redo merges ends for operation, fixes #19010
2018-11-18 21:43:22 -03:00
Juan Linietsky
079c2630e2
Make sure RMB also works for resource editor in inspector, fixes #18994
2018-11-18 21:30:08 -03:00
Michael Alexsander Silva Dias
6ba94d5ca0
Add argument to UndoRedo's "clear_history()" to not increase the version
2018-11-18 19:46:35 -02:00
JFonS
e5a4fa5281
Change default gizmo visibility and icons
2018-11-18 22:01:09 +01:00
Juan Linietsky
455f297671
Properly reset canvas state after drawing, fixes #18860
2018-11-18 16:34:20 -03:00
JFonS
dbca3b81ba
Add Save option to resource property menu
2018-11-18 15:17:04 +01:00
Wilson E. Alvarez
f8e0051420
Removed unnecessary assignments
2018-11-17 20:40:55 -05:00
Rémi Verschelde
9eb4b6d91a
Merge pull request #23748 from groud/fix_drag_and_drop_canvas_items
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Fixes drag and drog of image files on scaled nodes
2018-11-17 17:20:50 +01:00
Rémi Verschelde
563356109b
Fixup to previous commit, missed one occurrence
2018-11-17 16:24:34 +01:00
Rémi Verschelde
efd4228892
EditorSettings: Rename invert_y-axis to invert_y_axis for consistency
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No other option uses a dash in its identifier.
2018-11-17 16:19:02 +01:00
groud
60f2e94c08
Fixes drag and drog of image files on scaled nodes
2018-11-16 16:55:28 +01:00
DrNochi
911d3a4586
Check if setting exists to prevent warning
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Fixes #23332
2018-11-16 15:26:55 +01:00
Juan Linietsky
7c00f0599e
Add proper warnings when attempting to create a ViewporTexture in a resource that is not fit for it. Closes #16006 .
2018-11-14 11:33:39 -03:00
Juan Linietsky
7f347cc31a
It is now possible to cancel on 2D polygon editor. RMB (previously close) and ESC will cancel polygon. Closes #15474
2018-11-13 18:50:54 -03:00
Marcelo Fernandez
e49a090919
Export Path now has a folder icon to select the path
2018-11-12 16:04:58 -03:00
Marcelo Fernandez
aaa650e14a
Fix missing bind for _export_path_changed
2018-11-12 11:38:26 -03:00
Rémi Verschelde
d1858cd729
Merge pull request #23655 from ibrahn/uninit-cleanup-plugins
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Fixed various uninitialised member variables in editor plugins.
2018-11-12 08:56:07 +01:00
Rémi Verschelde
a05f136fb0
Merge pull request #23654 from YeldhamDev/remove_unused_debug_var
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Remove unused variable in ScriptEditorDebugger
2018-11-12 08:53:28 +01:00
Rémi Verschelde
8dfe786406
Merge pull request #23649 from willnationsdev/fix-scene-icons
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Fix scene dock not showing custom icons
2018-11-12 08:19:40 +01:00
Michael Alexsander Silva Dias
8a08a9fb6a
Remove unused variable in ScriptEditorDebugger
2018-11-11 15:35:09 -02:00
Ibrahn Sahir
ed337085cf
Fixed various uninitialised member variables in editor plugins.
2018-11-11 17:32:47 +00:00
Juan Linietsky
d16ce4a8ed
Many fixes to script editor remote debugger, closes #13346
2018-11-11 09:16:27 -03:00
Will Nations
33e18ab2b5
Fix scene dock not showing custom icons
2018-11-10 22:46:20 -06:00
Hugo Locurcio
fd89464d45
Add a property to control DynamicFont anti-aliasing
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- Editor font anti-aliasing can now be disabled in the Editor Settings.
- DynamicFonts used in projects can now have their anti-aliasing
disabled in their DynamicFontData child. Changes will be visible
upon reloading the scene in the editor.
2018-11-10 22:07:32 +01:00
Rémi Verschelde
35e533f34f
Merge pull request #23597 from vnen/network-fs-fix
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Fix deploy with network filesystem
2018-11-10 21:54:14 +01:00
Rémi Verschelde
f2873e5d06
Merge pull request #23638 from DualMatrix/tileset_spam
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Fixed error spam when deleting cell in tileset
2018-11-10 21:53:11 +01:00
DualMatrix
b6c386a3b0
Fixed error spam when deleting cell in tileset
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Fixes #23556 and should fix #21549
2018-11-10 18:52:52 +01:00
George Marques
9fac01e410
Fix deploy with network filesystem
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Also make some prints only happen in verbose mode.
2018-11-10 10:51:31 -02:00
Juan Linietsky
eb2d7228cd
Make TextureRegion grid settings occupy less space, closes #12679
2018-11-10 08:08:27 -03:00
Rémi Verschelde
a16d9c6ab6
Merge pull request #23476 from marcelofg55/export_all
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Add an Export All button to the Export dialog
2018-11-09 16:55:04 +01:00
Rémi Verschelde
d4c62e714c
Merge pull request #23578 from Liangdi/master
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fix tile set editor crash when drawing polygon shapes
2018-11-09 15:57:31 +01:00
Rémi Verschelde
ffe5723fde
Merge pull request #23614 from DualMatrix/snappy
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AnimationPlayer, snap absolute position instead of motion.
2018-11-09 15:56:32 +01:00
DualMatrix
e4e8fc6314
AnimationPlayer, snap absolute position instead of motion.
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Fixes #22663
2018-11-09 12:35:49 +01:00
Rémi Verschelde
4e1995c29b
Remove junk SCons file
2018-11-09 11:51:38 +01:00
Rémi Verschelde
eef2625ae5
Merge pull request #23059 from groud/change_ci_selection
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Allow the Container children selection but don't allow them to move
2018-11-09 10:04:34 +01:00
Ryan Schmitt
e890a7d627
Improve dragging behavior of editor_spin_slider
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Fixes issues with changing the size or position of a Rect. Fixes #23011
2018-11-08 19:48:44 -08:00
DualMatrix
8286975d16
Made AnimationPlayer timeline only advance when keyframing frame variables
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Fixes #23330
2018-11-08 21:46:34 +01:00
Juan Linietsky
531dc2f435
Proper time tracking in AnimationNodeAnimation, closes #22887
2018-11-08 16:51:45 -03:00
Juan Linietsky
f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
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-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
Liangdi
5116c009c9
fix tile set editor crash when drawing polygon shapes
2018-11-08 02:10:13 +08:00
groud
0ec448d21d
Fixes icons in itemlist not working
2018-11-07 18:29:24 +01:00
Rémi Verschelde
de0d306558
Merge pull request #23383 from groud/better_tilemap_transform
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Enhance the tilemap transform buttons
2018-11-06 22:27:29 +01:00
Rémi Verschelde
90d43084c2
Merge pull request #23526 from Mintormo/fix-23480
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(#23480 ) Fixed problem with wrong directory path
2018-11-06 22:14:14 +01:00
Rémi Verschelde
8739f4b6e2
Merge pull request #23543 from marcelofg55/export_path2
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Preset saved export path is now shown on the Export window
2018-11-06 22:09:33 +01:00
groud
742a9d9023
Fixes uniform scaling issues (for real this time)
2018-11-06 21:51:48 +01:00
Marcelo Fernandez
4755a3beed
Preset saved export path is now shown on the Export window
2018-11-05 22:01:34 -03:00
groud
c2b6a900fc
Fixes uniform scaling weird behavior
2018-11-05 23:31:57 +01:00
Mintormo
69bca28271
( #23480 ) Wrong directory path in filesystem dock when creating script.
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When creating script and file selected in filesystem dock,
between file name and directory path there is no "/" symbol.
This commit fix that bug.
2018-11-05 17:27:48 +03:00
Michael Alexsander Silva Dias
f6d137d3d0
Added "shader" filter to "Find in Files"
2018-11-05 12:13:08 -02:00
Rémi Verschelde
d4028a3f50
Merge pull request #23522 from YeldhamDev/find_files_dialog_fixup
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General fixup of the "Find in Files" dialog
2018-11-05 14:52:45 +01:00
Rémi Verschelde
06a133bdd1
Merge pull request #23518 from volzhs/confirmed_already_connected
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Fix error with a specific dock layout
2018-11-05 13:06:27 +01:00
Rémi Verschelde
118c78372e
Merge pull request #23523 from akien-mga/docs-https-latest
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doc: Use HTTPS for docs.godotengine.org and point to latest branch
2018-11-05 09:39:20 +01:00
Rémi Verschelde
fcd761e889
Merge pull request #23519 from Rubonnek/remove-unnecessary-assignments
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Removed unnecessary assignments
2018-11-05 09:05:03 +01:00
Rémi Verschelde
5f8af252e8
doc: Use HTTPS for docs.godotengine.org and point to latest branch
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Fixes #23509 .
2018-11-05 08:46:27 +01:00
Rémi Verschelde
935537c531
Merge pull request #23508 from Paulb23/clone_last_line_issue_21811
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Fix clone line undo history and extra new line, issue 21811
2018-11-05 08:38:42 +01:00
Rémi Verschelde
4c63772f54
Merge pull request #22622 from JFonS/fix_particle_animation
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
2018-11-05 07:59:30 +01:00
Michael Alexsander Silva Dias
e030317b6c
General fixup of the "Find in Files" dialog
2018-11-05 04:51:34 -02:00
Wilson E. Alvarez
71df4caf8f
Removed unnecessary assignments
2018-11-04 22:19:30 -05:00
volzhs
9f62f79dbb
Fix error with a specific dock layout
2018-11-05 11:45:25 +09:00
Rémi Verschelde
19f1ddb708
Merge pull request #23481 from groud/fix_extends_not_updating
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Fixes CollisionShape extends not updating when draggind handles
2018-11-04 22:04:52 +01:00
Rémi Verschelde
2cf33bc5f1
Merge pull request #23479 from groud/fix_search_rmb_options
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Hide some RMB options in the filesystem dock when files are searched
2018-11-04 22:03:48 +01:00
Paulb23
6c54cb8bff
Fix clone line undo history and extra new line, issue 21811
2018-11-04 18:33:16 +00:00
JFonS
85ce4a67ed
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.
Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
Marcelo Fernandez
c0766e9503
Add an Export All button to the Export dialog
2018-11-03 21:19:12 -03:00
groud
952f3004f1
Fixes CollisionShape extends not updating when draggind handles
2018-11-03 19:15:10 +01:00
groud
a821de2275
Hide some RMB options in the filesystem dock when files are searched
2018-11-03 18:37:57 +01:00
Angeloss
c15919fd6b
Ability to pick child nodes of scenes instances marked with "Editable children" to the "Add animation track/Pick node to be animated" dialog.
2018-11-02 17:29:03 -06:00
Jared
f115f00ec6
Allow plugin scene change signal to report null for empty scenes.
2018-11-03 00:11:02 +02:00
Juan Linietsky
03563c8ddf
Merge pull request #23061 from groud/remove_thumbnail_view
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Remove the thumnail-only view from the filesystem dock
2018-11-02 13:09:09 -03:00
Juan Linietsky
08612e1cfd
No longer force mipmaps on import of VRAM textures, closes #10221
2018-11-02 12:26:11 -03:00
Juan Linietsky
9b2c441ae3
Merge pull request #22625 from allkhor/cleanup_history_from_remote_nodes
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Cleanup the editor history from remote nodes after the scene stopped.
2018-11-02 11:32:36 -03:00
Rémi Verschelde
a3501c096f
Merge pull request #21897 from Calinou/3d-display-camera-coordinates
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Display camera coordinates in the 3D viewport's information pane
2018-11-02 11:33:22 +01:00
Rémi Verschelde
5beaea9891
Merge pull request #23389 from marcelofg55/multiple_ext
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Export for OS X on OS X now lets you select .dmg or .zip
2018-11-02 11:07:18 +01:00
Pedro J. Estébanez
d856ec611a
Let TileSet editor sanitize out tiles with wrong textures
2018-11-02 04:54:28 +01:00
Pedro J. Estébanez
d2b0f69a64
Let user fix dependencies in resources
2018-11-02 04:44:40 +01:00
Juan Linietsky
0e27af280c
Merge pull request #22817 from DualMatrix/animation_group
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Made AnimationPlayer track groups update after changing path
2018-11-01 20:05:49 -03:00
Rémi Verschelde
91e5782795
Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
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Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
Juan Linietsky
755249f7d9
Merge pull request #22311 from Xrayez/fix-22037
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Fix blend tree editor updating invalid blend tree node graph
2018-11-01 16:59:48 -03:00
Juan Linietsky
74d895425d
Merge pull request #23313 from DavidSichma/viewport-reassign
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Handling NodePaths in in-place Editor for Resources
2018-11-01 13:59:59 -03:00
Marcelo Fernandez
d51999f11d
Export for OS X on OS X now lets you select .dmg or .zip
2018-11-01 10:08:26 -03:00
Rémi Verschelde
9000b1a75d
Merge pull request #22938 from groud/open_spriteframes_on_animatedsprites_edit
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Opens the SpriteFrames editor when editing an AnimatedSprite
2018-11-01 10:49:38 +01:00
Rémi Verschelde
3282539e81
Merge pull request #22977 from CakHuri/draw_relationship_lines-ON
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Made 'draw relationship lines' (at Editor Settings) enabled by default.
2018-11-01 10:46:15 +01:00
Rémi Verschelde
c7928bc27f
Merge pull request #23195 from Liangdi/master
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support New TileSet Editor zooming use CTRL/CMD + MouseWheel
2018-11-01 10:37:27 +01:00
Rémi Verschelde
21dc20cd07
Merge pull request #23380 from volzhs/hide_attach_script
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Hide "Attach Script" if node has one
2018-11-01 10:13:44 +01:00
Rémi Verschelde
8a4045358e
Merge pull request #23405 from YeldhamDev/remove_folding_print
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Remove "save folding for:" message when saving
2018-10-31 10:06:05 +01:00
Rémi Verschelde
3439196eed
Merge pull request #23381 from Alien1993/renaming_tree_nodes
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Warning dialog is now shown if trying to set Node name to empty string
2018-10-31 09:57:45 +01:00
groud
0c2ebbe626
Add an overlay on editor to display error messages
2018-10-30 18:53:58 +01:00
Juan Linietsky
ad22ef28a9
Improve import dock usability when selecting multiple files, only change what was modified on re-import.
2018-10-30 13:12:21 -03:00
Michael Alexsander Silva Dias
df72ac5965
Remove "save folding for:" message when saving
2018-10-30 11:55:36 -03:00
groud
a05ef683a5
Allow the Container children selection but don't allow them to move
2018-10-30 14:56:55 +01:00
groud
bdb5282ea0
Enhance the tilemap transform buttons
2018-10-30 14:43:52 +01:00
Silvano Cerza
839f3d5eeb
Warning dialog is now shown if trying to set Node name to empty string
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If the user tried to change a Node name to an empty string in the Scene
Tree Editor an error would be returned to console, now a warning dialog
is shown with a clear message
2018-10-30 12:44:54 +01:00
Juan Linietsky
4761c6bb7b
Automatically unfold sections of properties that someone else edited (no local info exists).
2018-10-29 17:39:17 -03:00
Juan Linietsky
e647342140
Moved folding outside the resource files, now saved outside the project.
2018-10-29 16:37:09 -03:00
Rémi Verschelde
786ece2375
Merge pull request #23326 from YeldhamDev/search_results_fix
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Fix issues with the "Search Results" panel
2018-10-29 17:18:53 +01:00
Juan Linietsky
6cc116d415
Ability to revert any property, not just from inherited scenes or scripts.
2018-10-29 12:25:56 -03:00
volzhs
8f4e842b47
Hide "Attach Script" if node has one
2018-10-29 22:25:52 +09:00
Chaosus
4f4bbfbb85
Fix small visual bug in filesystem dock
2018-10-29 16:21:55 +03:00
Rémi Verschelde
0a80ceaf02
Merge pull request #23288 from willnationsdev/restore-clear-script
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Restore ClearScript btn w/ ExtendScript RMB link
2018-10-29 12:16:55 +01:00
Rémi Verschelde
69ccccaf71
Merge pull request #23322 from marcelofg55/export_path
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Save last export path when exporting
2018-10-29 12:08:50 +01:00
MrCdK
b2bfcb53d6
Add backward looping support to AudioStreamSample (wav files)
2018-10-28 19:37:14 +01:00
Marcelo Fernandez
5bdb9cf208
Add a duplicate button to duplicate presets
2018-10-28 15:13:38 -03:00
Michael Alexsander Silva Dias
ec00ec08aa
Fix issues with the "Search Results" panel
2018-10-27 22:48:09 -03:00
Marcelo Fernandez
9814446ea0
Save last export path when exporting
2018-10-27 10:53:05 -03:00
David Sichma
4e9c411229
Handling NodePaths in in-place Editor for Resources
2018-10-26 22:16:38 +02:00
Michael Alexsander Silva Dias
f3835282c4
Small capitalization fixes across the editor
2018-10-26 16:11:36 -03:00
Liangdi
aaa7f625df
support New TileSet Editor zooming use CTRL/CMD + MouseWheel
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fixed code style for clang-format
apply clang-format
2018-10-26 23:58:58 +08:00
groud
5536e7a8d4
Fixes the editor layout
2018-10-26 12:44:49 +02:00
Rémi Verschelde
13582354fd
Merge pull request #23290 from YeldhamDev/fix_default_layout
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Fix default layout dock sizes
2018-10-25 23:19:10 +02:00
Ashafix
9e36f5f6f8
Better error message for malformed plugins
2018-10-25 22:46:01 +02:00
Michael Alexsander Silva Dias
9765a8dc21
Fix default layout dock sizes
2018-10-25 17:21:23 -03:00
Rémi Verschelde
eeee47196c
Merge pull request #23262 from swenner/more-cppcheck-fixes
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More cppcheck fixes, fixes #22702
2018-10-25 21:12:14 +02:00
Simon Wenner
9fcf9ee813
fixed uninitialized variables and false positives found by CppCheck
2018-10-25 20:38:17 +02:00
Will Nations
b4e7299b72
Restore ClearScript btn w/ ExtendScript RMB link
2018-10-25 13:33:16 -05:00
Rémi Verschelde
3f23b2ecf4
Merge pull request #23017 from Calinou/increase-source-font-line-spacing
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Increase the source font's line spacing
2018-10-25 17:31:24 +02:00
Rémi Verschelde
0b2d1364c5
Merge pull request #23038 from DualMatrix/ugly_names
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Made NodePath property display path instead of object name if object is not named.
2018-10-25 17:27:05 +02:00
Michael Alexsander Silva Dias
46d02bade4
Fix inconsistences in some buttons in the Canvas/Spatial editor menubar
2018-10-25 12:15:39 -03:00
Rémi Verschelde
8e391c1e22
Merge pull request #23071 from bfhobbes/use_quickopen_for_instance_child
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Use EditorQuickOpen dialog instead of EditorFileDialog when instancing a child scene.
2018-10-25 15:10:26 +02:00
Rémi Verschelde
ece9a0f400
Merge pull request #23114 from groud/allow_smaller_dock_width
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Allow the editor dock to have a lower width
2018-10-25 15:06:41 +02:00
Chaosus
ba9d29ec62
Fix segfault on editor close up
2018-10-25 13:33:46 +03:00
Rémi Verschelde
48c6844b00
Merge pull request #23171 from capnm/fix-orthogonal-mode-freelook
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Disable 'freelook' in the orthogonal mode.
2018-10-25 11:35:32 +02:00
Chaosus
354272d41f
Make theme changing no longer requires restart to be fully applied
2018-10-25 12:19:33 +03:00
Rémi Verschelde
bf737ee8da
Merge pull request #23211 from YeldhamDev/spatial_editor_preview_adjustment
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Readjust "Preview" button in Spatial editor
2018-10-25 10:58:50 +02:00
Rémi Verschelde
70454767ee
Merge pull request #23215 from Chaosus/filedock_update
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Updates filesystem dock when theme is changed
2018-10-25 10:55:25 +02:00
Rémi Verschelde
0be20bba47
Merge pull request #23245 from Alien1993/inherited_root_deletion
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Fixed user being unable to delete root Node if is an inherited Scene
2018-10-25 10:47:04 +02:00
M. Huri
b46ba24e3b
Repaired mistyped of 'its' on several files.
2018-10-25 07:19:21 +07:00
Hugo Locurcio
dee6a8b93c
Make editor tooltips wider and scale them on hiDPI displays
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This also changes the TTR() call to avoid creating a duplicate
("Property:" is already used in other places).
2018-10-24 20:05:48 +02:00
Rémi Verschelde
468c2999d0
Merge pull request #23161 from groud/fix_fav_in_open_dialog
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Fixes favorites not working in the open dialog
2018-10-24 19:01:47 +02:00
groud
ecec9b31c4
Fixes favorites not working in the open dialog
2018-10-24 17:06:07 +02:00
Silvano Cerza
7167394876
Fixed user being unable to delete root Node if is an inherited Scene
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User wasn't able to delete the root Node because it was being treated as
a foreign Node since it was an inherited Scene
2018-10-24 11:27:41 +02:00
Chaosus
3af11ff3d8
Update filesystem dock when theme changed
2018-10-23 12:37:00 +03:00
Martin Capitanio
808b46cfc2
Fix 'Align selection with view' in orthogonal mode
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Fixes #23096
2018-10-22 17:05:16 +02:00
Michael Alexsander Silva Dias
36575fe628
Readjust "Preview" button in Spatial editor
2018-10-21 23:06:27 -03:00
Rémi Verschelde
81c2ed61f6
Merge pull request #23196 from Paulb23/scene_tab_errors_issue_22890
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Scene tabs closing and thumbnail errors, issue 22890
2018-10-21 18:08:31 +02:00
Paulb23
642ba881ea
Don't create scene thumbnail before its saved, issue 22890
2018-10-21 15:55:58 +01:00
Rémi Verschelde
3ac0e8d0df
Merge pull request #23181 from Calinou/tweak-min-panel-sizes-hidpi
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Resize some editor panel minimum sizes on hiDPI displays
2018-10-21 11:26:58 +02:00
Timo
a94e25016b
Merge pull request #22972 from YeldhamDev/3d_view_perspective_button
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Make "Perspective" button look like a actual clickable button
2018-10-21 03:59:59 +02:00
Hugo Locurcio
f126b61748
Resize some editor panel minimum sizes on hiDPI displays
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This also increases the plugin description TextEdit's height,
so that 3 lines can be viewed instead of just 2 (leaving a few pixels
for the scroll bar).
2018-10-20 22:09:42 +02:00
Martin Capitanio
9548707298
Disable 'freelook' in the orthogonal mode.
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Fixes #23095
Thanks @aaronfranke for hints.
Fixes #23078
2018-10-20 12:49:33 +02:00
Rémi Verschelde
16b0191173
Merge pull request #23160 from groud/filesystem_favorites_fix
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Make folders clicked in the filesystem dock open the selected folder
2018-10-20 11:15:38 +02:00
groud
c029e82761
Make folders clicked in the filesystem dock open the selected folder
2018-10-19 22:43:48 +02:00
Will Nations
42300b2769
Add icon_script_extend & update the icon @runtime
2018-10-19 09:04:07 -05:00
Dualtagh Murray
b902a2f2a7
Fixing warnings generated by MSVC
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Fixes #22684 .
2018-10-19 11:45:24 +02:00
Rémi Verschelde
e1f4e60a42
Merge pull request #22849 from DualMatrix/update_key_edit
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Fixed Animation Keyframe inspector not displaying after moving key.
2018-10-19 11:24:10 +02:00
Rémi Verschelde
cb30b60de6
Merge pull request #23112 from groud/fix_viewport_not_updating
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Fixes viewport scrollbars not updating with plugins
2018-10-19 11:19:49 +02:00
Michael Alexsander Silva Dias
9d69c34990
Make "Perspective" button look like a actual clickable button
2018-10-18 22:36:59 -03:00
Silvano Cerza
0759760856
Enhanced error message on folder creation with invalid chars on Windows
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If the user tried to create folder with *, | or > in its name it would
return a generic error "Could not create folder."
Now the same message is shown when creating a folder with /, \\, :, *,
|, > or ending with . or an empty space.
2018-10-18 21:19:16 +02:00
groud
6cf13e881c
Allow the editor dock to have a lower width
2018-10-18 15:23:04 +02:00
groud
ced6f43455
Fixes viewport scrollbars not updating with plugins
2018-10-18 14:06:57 +02:00
Rémi Verschelde
ad47ec3952
Merge pull request #23000 from voithos/move-autoload
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Update autoload references when moving files.
2018-10-18 08:40:18 +02:00
Rémi Verschelde
0d8284d3d4
Merge pull request #23037 from SeleckyErik/issue-23036
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Hide header and footer in AssetLib when not necessary
2018-10-17 16:13:44 +02:00
Rémi Verschelde
b1cd673e18
Merge pull request #23074 from voithos/tooltips
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Add tooltip to skeleton menu button.
2018-10-17 14:41:11 +02:00
Zaven Muradyan
b58c46fc9c
Add tooltip to skeleton menu button.
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Fixes #23008 .
2018-10-17 00:53:29 -07:00
Andrew McDonald
66503465db
Use EditorQuickOpen dialog instead of EditorFileDialog when instancing a child scene.
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Addresses the bulk of #5180
2018-10-16 22:19:51 -07:00
Zaven Muradyan
ee74c7808b
Update autoload references when moving files.
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Prior to this, file references in autoload were not updated when a
script was moved or renamed. This adds extra logic to update the
autoload references when updating project settings.
Fixes #22995 .
2018-10-16 18:57:21 -07:00
Michael Alexsander Silva Dias
fc376d3db6
Switch unoptimized handlers from spatial editor viewport to optimized ones
2018-10-16 18:08:01 -03:00
groud
8f3becafeb
Remove the thumnail-only view from the filesystem dock
2018-10-16 22:08:00 +02:00
Will Nations
372f82e7a7
Fix Script -> Script Class not in CreateDialog
2018-10-16 13:47:12 -05:00
Rémi Verschelde
0dbe01483a
Merge pull request #22918 from DualMatrix/node_as_root_2
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Fixed setting node as root showing error and making invisible children visible.
2018-10-16 15:21:46 +02:00
Rémi Verschelde
49aa1be9b6
Merge pull request #22738 from akerudesu/script_comments
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Improve toggle comment function in script editor
2018-10-16 15:07:07 +02:00
Rémi Verschelde
5d4a073e98
Merge pull request #22885 from neikeq/issue-22122
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Hide numeric value for constants in EditorPropertyEnum
2018-10-16 15:01:03 +02:00
Rémi Verschelde
48d3d15e93
Merge pull request #23016 from QbieShay/fix_visibility_toggle
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Fixed visibility toggle with node selection
2018-10-16 14:34:22 +02:00
DualMatrix
eac36a0651
Fixed setting node as root showing error and making invisible children visible.
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Fixed setting node as root showing error and making invisible children visible.
2018-10-16 14:17:16 +02:00
Ignacio Etcheverry
57f46f7fcd
Fix enum values in the editor and hide enum numeric values in the Inspector
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- Hide numeric value of enum constants in the inspector (EditorPropertyEnum)
- EditorPropertyEnum, CustomPropertyEditor: Calculate values of enum constants correctly when only some of these constants have explicit values.
2018-10-15 23:48:54 +02:00
DualMatrix
be52063aaa
Made NodePath property display path instead of object name if object is autogenerated.
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This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes.
2018-10-15 23:42:00 +02:00
Erik
cd759c773d
Hide header and footer in AssetLib when not necessary
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Reduces visual clutter by hiding pages navigator header and footer in AssetLib if no results are
found or when results fit on one page one page.
Fix for issue #23036
2018-10-15 19:26:57 +02:00
Hugo Locurcio
976b3e3284
Increase the source font's line spacing
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This also increases line spacing in license texts in the editor's
About dialog.
2018-10-14 21:39:49 +02:00
QbieShay
9de3924fea
fixed visibility toggle with node selection
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before this PR toggling visibility of not selected nodes would toggle
the visibility of the whole selection.
This PR changes this behaviour, so if visibility is toggled on a node
that it is not selected, the visibility toggle will happen only on this
node.
No changes to the behaviour of when one of the selected nodes has
visibility toggled: they still toggle all together
2018-10-14 19:33:34 +02:00
Paulb23
d47b20acae
Fixed delete line being off by one, issue 22819
2018-10-13 18:30:23 +01:00
M. Huri
d4779c4ccf
Made 'draw relationship lines' (at Editor Settings) enabled by default.
2018-10-13 14:36:38 +07:00
Rémi Verschelde
43c28681ad
Merge pull request #22939 from merumelu/tileset-add-texture-fix
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TileSetEditor: Don't crash when adding invalid files
2018-10-12 12:09:54 +02:00
Rémi Verschelde
451e5fd051
Merge pull request #22915 from fire/visuals-shader-colour-constant-22906
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Fix for Visual Shader Editor #22906 : Cannot change color on Color Con…
2018-10-11 17:59:35 +02:00
merumelu
27596f6031
TileSetEditor: Don't crash when adding invalid files
2018-10-11 17:15:01 +02:00
groud
2b71f52831
Opens the SpriteFrames editor when editing an AnimatedSprite
2018-10-11 17:03:14 +02:00
allkhor
9fc71d3472
Cleanup the editor history from remote nodes after the scene stopped.
2018-10-11 20:02:55 +06:00
groud
f236507689
Fixes resources name not showing in the inspector
2018-10-11 11:23:48 +02:00
K. S. Ernest (iFire) Lee
6097a5af14
Fix for Visual Shader Editor #22906 : Cannot change color on Color Constant
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Revert line from 5f2f108908
2018-10-10 13:20:57 -07:00
Unknown
c3d40e42ce
Improve toggle comment function in script editor.
2018-10-09 19:39:45 +02:00
Hugo Locurcio
f7848f234f
Improve the editor's Find in Files function
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- Disable Whole Words and Match Case by default
- Hide the Cancel button once the search is completed
- Pad line numbers to the right for more readable search results
2018-10-09 00:00:51 +02:00
DualMatrix
87f8077a70
Fixed Animation Keyframe inspector not displaying after moving key.
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Fixed Animation Keyframe inspector not displaying after moving key.
2018-10-08 12:43:44 +02:00
Rémi Verschelde
604810f611
Merge pull request #22771 from guilhermefelipecgs/fix_inspector_preview
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Fix inspector preview
2018-10-07 16:31:57 +02:00
Juan Linietsky
e0871b0f52
Baker fixes
2018-10-07 11:18:44 -03:00
Guilherme Felipe
a9ec69663f
Fix inspector preview
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Remove script preview to inspector dock
2018-10-07 10:41:56 -03:00
Rémi Verschelde
c5da418b0b
Merge pull request #22698 from Calinou/fix-find-files-hidpi
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Fix Find in Files font size on hiDPI displays
2018-10-07 11:43:39 +02:00
Rémi Verschelde
7aa580a84e
Merge pull request #22700 from Calinou/increase-itemlist-popupmenu-spacing
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Increase spacing slightly between ItemList and PopupMenu items
2018-10-07 11:43:17 +02:00
Rémi Verschelde
d4108573bf
Merge pull request #22705 from DualMatrix/debugging_the_debugger_grand_finale
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Cleaned up/Fixed some bugs in the remote inspector code.
2018-10-07 11:42:37 +02:00
Rémi Verschelde
32ee3bf092
Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"
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This reverts commit 2ae2735a7a
.
It also closes panels like the shader text editor when trying to
discard code completion tooltips. It could be readded with extra
care that modals like tooltips will take precedence and mark the
event as handled.
Fixes #17159 , fixes #20738 , closes #22727 .
2018-10-07 11:10:13 +02:00
Rémi Verschelde
bf6dcb9105
Merge pull request #22722 from akien-mga/fix-warnings
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Fix more "may be used initialized" warnings from GCC 7
2018-10-07 11:07:13 +02:00
Rémi Verschelde
eae742312f
Merge pull request #22770 from Chaosus/fix_inspector_theme
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Fix inspector color when theme changed
2018-10-07 11:02:59 +02:00
Rémi Verschelde
44d82b3a07
Merge pull request #22752 from aaronfranke/equals-redundant
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Remove redundant "== true" and "== false" code
2018-10-07 10:58:45 +02:00
DualMatrix
e99f16153e
Made AnimationPlayer track groups update after changing path
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Made AnimationPlayer track groups update after changing path
2018-10-07 01:36:21 +02:00
Hugo Locurcio
1a2f6cfcb5
Make the 3D viewport menu button easier to read
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This closes #22809 .
2018-10-06 23:00:33 +02:00
Aaron Franke
4f7b33cdcf
Remove redundant "== false" code
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Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00
Aaron Franke
37386f112b
Remove redundant "== true" code
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If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
Juan Linietsky
f12cb82e0f
Fixes to baker, restored xatlas and fixed bake options.
2018-10-05 19:00:32 -03:00
Rémi Verschelde
a41cf404a9
Merge pull request #22750 from williamd1k0/improve-resource-preloader
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Improve ResourcePreloader editor plugin
2018-10-05 22:00:04 +02:00
Hugo Locurcio
7063878243
Fix Find in Files font size on hiDPI displays
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This closes #22692 .
2018-10-05 21:37:26 +02:00
Chaosus
cd05ca4247
Fix inspector color when theme changed
2018-10-05 21:37:26 +03:00
William Tumeo
af10067727
Improve ResourcePreloader editor plugin
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Fix #22724 by adding an Open Resource button
Add a Remove button to each tree item
Remove the old Remove button and its useless code
Adjust columns min width
Remove Resource names and move icons to the left
Add a Resource icon fallback
2018-10-05 14:59:10 -03:00
qonnop
07d65204b4
Added noise texture icon, fixes #22704
2018-10-05 19:20:18 +02:00
Hugo Locurcio
4623bbbbe3
Increase spacing slightly between ItemList and PopupMenu items
2018-10-05 17:37:39 +02:00
Rémi Verschelde
88935d47a8
Merge pull request #22623 from dualtagh/22586
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22586: Dragging file icon on to another file causes "Error Moving" in FileSystem dock
2018-10-05 10:58:55 +02:00
Rémi Verschelde
0173cf6402
Merge pull request #22732 from DualMatrix/deselect
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Deselect recents when selecting favorites and vice versa in Create Node window.
2018-10-05 08:50:44 +02:00
DualMatrix
9b3c1f617f
Deselect recents when selecting favorites and vice versa in Create Node.
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Deselect recents when selecting favorites and vice versa in Create Node.
2018-10-04 22:31:48 +02:00
Dualtagh Murray
fc0ae1d94d
22586: Dragging file icon on to another file causes "Error Moving" in FileSystem dock
2018-10-04 20:38:36 +01:00
Rémi Verschelde
3e9740ac93
Fix more "may be used initialized" warnings from GCC 7
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Fixes the following GCC 7 warnings:
```
core/cowdata.h:269:47: warning: 'alloc_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/error_macros.h:163:26: warning: 'nearest_point' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1579:5: warning: 'colormap_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1582:12: warning: 'size_height' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1590:23: warning: 'size_width' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1599:29: warning: 'pixel_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/math/face3.cpp:207:15: warning: 'tri_max' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/math/face3.cpp:209:15: warning: 'tri_min' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_scene_gles3.cpp:665:22: warning: 'best_used_frame' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_storage_gles3.cpp:865:27: warning: 'blit_target' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_storage_gles3.cpp:980:29: warning: 'blit_target' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::frag_id' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::id' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::vert_id' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/script_editor_plugin.cpp:1980:31: warning: 'se' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/scene_tree_dock.cpp:840:30: warning: 'new_node' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'a1' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'lll' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'lul' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4260:9: warning: 'a2' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4261:9: warning: 'a3' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4265:3: warning: 'enable_lin' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4294:3: warning: 'enable_ang' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4311:34: warning: 'll' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4311:34: warning: 'ul' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1655:47: warning: 'cone_dirs' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1656:73: warning: 'cone_weights' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/gui/texture_progress.cpp:181:6: warning: 'cp' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/gui/texture_progress.cpp:181:6: warning: 'cq' may be used uninitialized in this function [-Wmaybe-uninitialized]
servers/physics/shape_sw.cpp:1056:19: warning: 'support_max' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-10-04 18:54:20 +02:00
Rémi Verschelde
8068d0217a
Merge pull request #22715 from groud/fix_tilemap_editor
...
Fixes tilemap editor offset tile selection
2018-10-04 18:20:29 +02:00
Simon Wenner
10718b0961
Fix some cppcheck errors
...
cppcheck: fix broken pre-processor statement
cppcheck: fix Uninitialized struct members in canvas editor plugin
cppcheck: fix uninitialized struct member: method_api.is_virtual
2018-10-04 18:16:04 +02:00
DualMatrix
c4ac2707dc
Cleaned up/Fixed some bugs in the remote inspector code.
...
Cleaned up/Fixed some bugs in the remote inspector code.
This makes some of my previous code cleaner while resolving a bunch of bugs.
2018-10-04 15:13:44 +02:00
groud
c7725aa98a
Fixes tilemap editor offset tile selection
2018-10-04 14:20:03 +02:00
Rémi Verschelde
181af9b484
Merge pull request #22713 from akien-mga/fix-warnings
...
Fix GCC 8 warnings about potentially unitialized variables
2018-10-04 14:19:05 +02:00
Rémi Verschelde
674b2567ae
Merge pull request #22693 from mineevgleb/fix-graphnode-title
...
#21661 : fixed GraphNode title offset
2018-10-04 13:25:25 +02:00
the 8th mage
f7a9866417
Fix TileMap editor drawing
...
the tile cursor did not follow the mouse cursor, and the tile grid was displayed wrong,
because the forward_canvas_draw_over_viewport function used the wrong xform and thus its
map_to_world is not the inverse of the mouse interactor world_to_map, making the tiles
draw from 0,0 of the screen instead of 0,0 of the tile map (which is in a different place)
2018-10-04 13:19:55 +02:00
Rémi Verschelde
f48ee838e7
Fix GCC 8 warnings about potentially unitialized variables
...
Fixes the following GCC 8 warnings:
```
core/image.cpp:730:44: warning: 'mip1_weight' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:293:20: warning: 'mip2' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:293:20: warning: 'mip1' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/audio_stream_preview.cpp:58:19: warning: 'vmax' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/audio_stream_preview.cpp:85:19: warning: 'vmin' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/editor_themes.cpp:306:53: warning: 'preset_contrast' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/animation_blend_space_2d_editor.cpp:459:27: warning: 'prev_idx' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/animation_blend_space_2d_editor.cpp:443:27: warning: 'prev_idx' may be used uninitialized in this function [-Wmaybe-uninitialized]
main/tests/test_oa_hash_map.cpp:57:29: warning: 'value' may be used uninitialized in this function [-Wmaybe-uninitialized]
modules/csg/csg.cpp:764:40: warning: 'max_angle' may be used uninitialized in this function [-Wmaybe-uninitialized]
modules/csg/csg_shape.cpp:1945:3: warning: 'face_count' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1593:8: warning: 'cone_aperture' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1592:6: warning: 'cone_dir_count' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/animation/animation_blend_space_2d.cpp:471:8: warning: 'mind' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/os/memory.cpp:94: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
core/os/memory.cpp:95: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
core/os/memory.cpp:98: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
```
2018-10-04 13:08:41 +02:00
swarnimarun
97ffdf74c3
Fixing create spatial root button
2018-10-04 06:06:58 +05:30
Gleb Mineev
746ad820cf
#21661 : fixed GraphNode title offset
2018-10-03 20:43:14 +02:00
Jean-François Michaud
00616360a3
Fix #22588 : missing preset save after removing a export preset.
2018-10-03 13:40:16 -04:00
Rémi Verschelde
dec20a987b
Fix some warnings raised by MSVC 2017
...
Disabled signed/unsigned warnings like for GCC/Clang
(warning C4018: '>=': signed/unsigned mismatch).
Fixes the following MSVC 2017 warnings:
```
core\image.cpp(999): warning C4804: '>': unsafe use of type 'bool' in operation
core\io\compression.cpp(178): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
editor\doc\doc_dump.cpp(226): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
scene/resources/material.h(289): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
scene/resources/material.h(298): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
editor\editor_themes.cpp(379): warning C4805: '==': unsafe mix of type 'int' and type 'bool' in operation
```
2018-10-03 17:34:56 +02:00
DualMatrix
19b6e601d8
Added warning when trying to load resource of wrong type in editor.
...
Added warning when trying to load resource of wrong type in editor.
2018-10-03 14:31:54 +02:00
Rémi Verschelde
c1cee80829
Merge pull request #22668 from groud/add_open_docs
...
Add a shortcut to the documentation in the scene tree RMB menu
2018-10-03 13:28:14 +02:00
Rémi Verschelde
93513ba818
Merge pull request #22598 from DualMatrix/animation_frame_next
...
Fixed animation editor not moving to next frame of sprites when editing.
2018-10-03 11:40:10 +02:00
groud
980aa276e3
Add a shortcut to the documentation in the scene tree RMB menu
2018-10-03 11:25:18 +02:00
Michael Alexsander Silva Dias
1316595c96
Remove "Doc Path" setting
2018-10-02 22:17:31 -03:00
Hugo Locurcio
9c1d4f9da2
Use more subtle indentation guides in the script editor
2018-10-03 00:00:25 +02:00
merumelu
9f76b6a5a5
PluginConfigDialog: pass subfolder name instead of plugin name on creation
...
Also add `_exit_tree` to the script template
2018-10-02 22:15:13 +02:00
William Tumeo
62218ea41b
Editor: Skip loading main scene if restore_scenes_on_load is used
2018-10-02 15:41:16 -03:00