Michael Alexsander Silva Dias
2773c12156
Add disabled theme to TextEdit.
2017-12-01 01:32:26 -02:00
Daniel J. Ramirez
4b80bc3303
Fixed editor settings disappearing (caused by uninitialized variable).
2017-11-29 22:04:41 -06:00
Rémi Verschelde
47d397579b
i18n: Sync translation templates with current source
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[ci skip]
2017-11-29 09:51:00 +01:00
Rémi Verschelde
23aa51fc94
i18n: Sync translations with Weblate
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Adds Afrikaans, Hebrew, Hindi, Swedish, Ukrainian and Vietnamese.
2017-11-29 09:49:45 +01:00
Rémi Verschelde
aac4cde229
Merge pull request #13367 from Krakean/inspector_collapseexpand_corrections
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Small corrections to Inspector collapse/expand feature
2017-11-29 09:07:36 +01:00
Rémi Verschelde
6110235bd4
Merge pull request #13390 from poke1024/opteditorhelp
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Make editor help select shortest (best) instead of first match
2017-11-29 08:58:56 +01:00
Rémi Verschelde
76725b6c1f
Merge pull request #13387 from rraallvv/refactor
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Add target helper functions and refactor (master)
2017-11-29 08:54:59 +01:00
Bernhard Liebl
d6a95e154a
Make editor help select shortest (best) instead of first match
2017-11-29 07:20:11 +01:00
Ian
e718dd12be
moving open scenes in filesystem update dependencies fix
2017-11-28 22:25:11 -05:00
Rhody Lugo
a65c0939fd
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
Dmitry Koteroff
45c5a865c2
Small fixes to #13233
2017-11-28 16:53:40 +03:00
Rhody Lugo
a4a222d62d
use the same cache for all branches for appveyor
2017-11-28 03:23:33 -04:00
Rémi Verschelde
9a406da44e
Merge pull request #13342 from Noshyaar/just_godot
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EditorAbout: single-column'd some section, monospace
2017-11-27 23:03:43 +01:00
Dmitry Koteroff
ad351a29db
Some improvements to file/dir open/save dialogs:
...
1. Removed "..", instead you now will see "Select Current Folder" and "Select this Folder" buttons.
2. Added "go to parent folder" (^) button to Save a File dialog.
3. Tree.cpp: "nothing_selected" signal has been re-made (previous implementation, merged in #13308 , wasn't optimal in context of performance)
4. Fixed issue in Project Export dialog: MODE_SAVE_FILE wasn't set when you click "Export".
5. Now you can deselect items by clicking on empty space in Open a Directory dialog.
2017-11-27 22:39:36 +01:00
Poommetee Ketson
499e1b7a80
EditorAbout: single-column'd some section, monospace
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- Show ItemLists in single column if not enough item, or is a
special section (Gold/Platinum sponsors)
- Add a space before and after names so that it looks a bit
better for long names adjacent to another
- License text in monospace
2017-11-27 23:27:43 +07:00
Matthias Hoelzl
2beadf7ac0
Fix displacement for centered tilemaps
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- Fixes tile and collision placement for tilemaps with
`tile_origin` set to `TILE_ORIGIN_CENTER`.
- Also fixes a bug in the offset computation for collision shapes
with `flip_v` flag set to true if `tile_origin` is
`TILE_ORIGIN_BOTTOM_LEFT`.
2017-11-27 15:12:30 +01:00
Bernhard Liebl
91b8b94635
add "add point" and "select point" handles to polygon 2d editor
2017-11-27 14:01:34 +01:00
Rémi Verschelde
17b4f43e0e
Merge pull request #13308 from Krakean/scenetreedock_additemsdeselect
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Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-27 13:04:20 +01:00
bncastle
30d409edc1
Focus on sprite animation list after adding a new one to allow renaming with f2
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After adding a new sprite animation, focus on the sprite animation list
to allow renaming the animation with f2 instead of having to click on
the sprite name again.
2017-11-26 20:54:26 -05:00
Rémi Verschelde
03a2cf2f94
Merge pull request #13240 from Krakean/fix_interpretcomma_as_decimalpoint
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Makes possible to interpret comma as decimal point in editor
2017-11-27 00:55:40 +01:00
Rémi Verschelde
2755eeb2f0
Merge pull request #13252 from Krakean/file_dialogs_small_tweaks
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A few adjustments to file/dir open dialogs
2017-11-27 00:23:15 +01:00
Rémi Verschelde
3b2e423c6f
Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes
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Tweak editor help font sizes for better readability
2017-11-26 21:17:25 +01:00
Dmitry Koteroff
a4109200aa
Makes possible to interpret comma as decimal point in editor
2017-11-26 23:08:16 +03:00
Rémi Verschelde
f041d2e8ec
Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2
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Inspector: Implemented a collapse/expand all (v2)
2017-11-26 20:57:59 +01:00
Rémi Verschelde
89313d8bfb
Merge pull request #13246 from volzhs/memory-format
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Better number format for memory usage
2017-11-26 20:34:35 +01:00
Rémi Verschelde
2879e6f7ce
Merge pull request #13247 from groud/fix_this_stupid_setting_I_added
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Remove option for the rulers graduations font size
2017-11-26 20:33:22 +01:00
Rémi Verschelde
dc3509b2aa
Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385
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Restore scenes on startup, issue 2385
2017-11-26 20:16:06 +01:00
Rémi Verschelde
ade39f5771
Merge pull request #13298 from YeldhamDev/translation_layout
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Fix not being able to select an editor layout created in another language
2017-11-26 19:47:17 +01:00
Juan Linietsky
c6f2db393e
Ask users to explore official projects when none is loaded.
2017-11-26 15:31:48 -03:00
Juan Linietsky
22415e5a31
Merge pull request #12572 from RandomShaper/onion-skinning
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Onion skinning
2017-11-26 15:13:35 -03:00
Dmitry Koteroff
b8b5bb6577
Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-26 18:30:48 +03:00
Michael Alexsander Silva Dias
8987f932d6
Fix not being able to select an editor layout created in another language.
2017-11-26 13:27:48 -02:00
Hugo Locurcio
e3fc6fcaa6
Tweak the default editor camera settings
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- The default FOV is now 70
- The default Z-near plane is now at 0.05 meters
2017-11-25 23:03:26 +01:00
Juan Linietsky
9738ebcda0
-Fixed height fog (was broken)
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-Make sure materials are named in OBJ importer, so they can be saved outside as resources.
2017-11-25 12:32:41 -03:00
Pedro J. Estébanez
d0e09d84f0
Implement onion skinning for the animation editor
2017-11-25 13:25:14 +01:00
Rémi Verschelde
faf5ac8d54
Merge pull request #13263 from sersoong/master-test
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3.0beta - Fixed doesn't close open a file window bug
2017-11-25 10:32:38 +01:00
sersoong
c8d6a3b6dc
Fix doesn't close open a file window bug
2017-11-25 13:03:43 +08:00
Juan Linietsky
66a8a07c2c
Add importer option to make meshes bakeable by default.
2017-11-25 01:29:35 -03:00
Juan Linietsky
bc2e8d99e5
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Pedro J. Estébanez
1964d5fddd
Improve/fix SpatialEditor state saving/restoring
2017-11-25 02:18:28 +01:00
Paulb23
76a53aa328
Restore scenes on startup, issue 2385
2017-11-24 23:32:54 +00:00
Juan Linietsky
2bc6db65c1
Fixes bug where enumeration is not being saved
2017-11-24 18:44:13 -03:00
Pedro J. Estébanez
3f31925b18
Universalize draw-over API for EditorPlugins
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- Now it is usable from both `CanvasItem` and `Spatial` editors.
- `EditorPlugin` API changes:
- `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`.
- `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get.
- New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types.
- New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying.
2017-11-24 21:24:15 +01:00
Hugo Locurcio
a86db9b347
Tweak editor help font sizes for better readability
2017-11-24 19:57:02 +01:00
Dmitry Koteroff
e3b0214f40
A few small adjustments to file dialogs:
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a) Added Backspace key support for Tree-based file dialog.
b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead).
c) Open Directory mode: changed "Open" to "Select Current Folder"
d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode)
2017-11-24 21:21:55 +03:00
volzhs
452af98995
Better number format for memory usage
2017-11-25 02:09:32 +09:00
Juan Linietsky
31f62f53c5
Fix block where setter/getters are cached to be skipped
2017-11-24 14:00:01 -03:00
Juan Linietsky
60de407262
Add a bit space around the .import [deps] tag to make it more readable.
2017-11-24 14:00:01 -03:00
Juan Linietsky
bb83c7d6b7
Changed reimport logic to also check md5 before reimporting, fixes #13135
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Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
2017-11-24 13:39:41 -03:00
Juan Linietsky
f6139c2cfc
Attempt to remove setters/getters from doc data
2017-11-24 12:33:28 -03:00
Gilles Roudiere
2a0a56443d
Remove option for the rulers graduations font size
2017-11-24 16:11:03 +01:00
Dmitry Koteroff
aa20a84aa9
Implemented a collapse/expand all feature request for Inspector (issue #9427 ) via popup of "Object properties" button.
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Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default.
Cosmetics fixes due to @Reduz notes.
2017-11-24 14:08:44 +03:00
sersoong
feb45aaf4b
Fix context menu of first node in a new scene
2017-11-24 12:32:57 +08:00
geequlim
9ef720908f
Improved update for remote scene tree and remote object.
2017-11-23 15:23:24 +08:00
Rémi Verschelde
e38efe22c7
Merge pull request #12301 from MarianoGnu/master
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Implement auto-tiling
2017-11-22 15:31:46 +01:00
Rémi Verschelde
012b397063
Merge pull request #13181 from GodotExplorer/debugger-settings
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Allow keep show local scene tree while debugger start
2017-11-22 15:02:23 +01:00
geequlim
2f5defab0e
Add editor setting to allow keep show local scene tree while debugger start.
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Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval.
2017-11-22 21:53:01 +08:00
Rémi Verschelde
b52e47f263
i18n: Sync translation templates with current source
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[ci skip]
2017-11-22 13:16:51 +01:00
Rémi Verschelde
2b4fc2e9d0
i18n: Sync translations with Weblate
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Adds Serbian (Cyrillic) translation.
2017-11-22 13:14:55 +01:00
Dmitry Koteroff
3cca09d96a
When drag'n'drop (lets say, picture in 2D mode), automatically create dragged resource as a root node if you haven't any yet.
2017-11-22 05:28:02 +03:00
Rémi Verschelde
817efd0b68
Merge pull request #13153 from YeldhamDev/remote_relationships
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Fixed the Remote tab not complying with the "Draw Relationship Lines" setting
2017-11-21 22:52:42 +01:00
Rémi Verschelde
613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
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Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Michael Alexsander Silva Dias
71ef7e8f6f
Fixed the Remote tab not complying with the "Draw Relationship Lines" setting.
2017-11-21 18:21:03 -02:00
Bojidar Marinov
0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
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Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
Juan Linietsky
30dadb1228
Merge pull request #11933 from cxong/master
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Use "Command" instead of "Meta" for macOS (#1619 )
2017-11-21 14:25:09 -03:00
George Marques
20b07a1fb5
Merge pull request #13121 from Krakean/change_filedialog_removedot
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Remove the "." and "/" (at the end of folders name) from file manage dialog (open scene, open file, ...)
2017-11-21 12:30:20 -02:00
Rémi Verschelde
5a23136d1b
Merge pull request #12573 from poke1024/macostouchpad
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Native pan and zoom for macOS + InputEventGesture
2017-11-21 13:03:32 +01:00
Bernhard Liebl
80ad8afc85
Native pan and zoom for macOS
2017-11-21 09:11:39 +01:00
Rémi Verschelde
c846e49a7d
Fix loop of scene tabs updates
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It was a regression of f8e8b7d1a2
,
thanks to @dragmz for finding it.
2017-11-21 08:46:39 +01:00
Rémi Verschelde
0d6c6232b2
Merge pull request #13123 from vnen/editor-help-links
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Add extra link tags for editor help
2017-11-21 08:37:10 +01:00
Rémi Verschelde
7c90d51b72
Merge pull request #13120 from MillionOstrich/filesystem-rmb-separator
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Fix extra separator in filesystem dock right click menu
2017-11-21 08:14:01 +01:00
Rémi Verschelde
3d2fecdeb3
Merge pull request #13117 from Krakean/filesystem_dock_addshowinexplorer
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Files list: Add "Show in Explorer" popup when nothing under mouse cursor
2017-11-21 08:13:42 +01:00
Dmitry Koteroff
20bda9a2ba
Remove the "." from file manage dialog (open scene, open file, ...)
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Also removed the "." from game control's FileDialog component.
Also remove the "/" at the end of folders name.
2017-11-21 05:32:44 +03:00
George Marques
1ac26faa5c
Add extra link tags for editor help
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Now [member], [enum], and [signal] tags give links to their respective
definitions.
2017-11-20 22:18:50 -02:00
MillionOstrich
89f264c4a8
Fix extra separator in filesystem dock right click menu
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Re-order add_separator calls to stop adding an extra separator if no item was selected.
It is possible for no items to be selected by right clicking the ".." item.
2017-11-20 23:45:26 +00:00
Rémi Verschelde
5ff84070ca
Merge pull request #13119 from YeldhamDev/export_path
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Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting
2017-11-21 00:16:58 +01:00
Michael Alexsander Silva Dias
3fc684a111
Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting.
2017-11-20 21:10:42 -02:00
Dmitry Koteroff
09619b02c4
Added "Show in Explorer" besides "New Folder" to popup which appear when clicked anywhere on the files list (when no files under mouse cursor)
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Small fix
2017-11-21 01:57:00 +03:00
Robbie Cooper
24fe3bd605
Fix file extensions persisting in file dialog after export
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This caused issues if one decided to export many formats in a row.
The new file extension would be appended to the previous one.
Now, the filename is retained without its extension for successive exports.
Fixes #7291
2017-11-20 23:20:56 +01:00
Rémi Verschelde
71a3e71b61
Merge pull request #11783 from endragor/ios-export-frameworks
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Allow exporting third-party iOS Frameworks
2017-11-20 22:56:15 +01:00
Rémi Verschelde
6065b2d177
Merge pull request #11940 from GodotExplorer/debugger
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Enhanced debugger for godot 3.0
2017-11-20 22:55:49 +01:00
Ricardo Maes
77f21b63e9
Add simple spacebar panning setting for 2D editor
2017-11-20 22:53:14 +01:00
Rémi Verschelde
ddc7793bba
Merge pull request #13105 from Krakean/master
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Files list: Add "New Folder.." popup when nothing under mouse cursor
2017-11-20 22:44:23 +01:00
Rémi Verschelde
396218179c
Merge pull request #13102 from djrm/pr_fixes
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Fixed runtime EDITOR_DEFs being dropped.
2017-11-20 20:09:02 +01:00
Daniel J. Ramirez
e5de5b4908
Visual fixes
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Added some icons (Including the onion one)
Fixed text editor ellipsis style and editor tabs
2017-11-20 13:03:22 -06:00
Dmitry Koteroff
d67b602f2f
Add "New Folder.." to right mouse button click on project fileslist panel _WHEN_ no any file/folder is under mouse cursor.
2017-11-20 21:25:13 +03:00
Ruslan Mustakov
8f0f327f02
Allow configuring iOS export
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- EditorExportPlugin's _export_begin accepts all the arguments related
to the current export (is_debug, path, flags).
- EditorExportPlugin API is extended with methods allowing to configure
iOS export: add_ios_framework, add_ios_plist_content,
add_ios_linker_flags, add_ios_bundle_file.
- iOS export template now contains Godot as a static library so that
it can be linked with third-party Frameworks and GDNative static
libraries.
- Adds method to DirAccess for recursive copying of a directory.
- Fixes iOS export to work with Xcode 9 (released recently).
2017-11-21 01:16:49 +07:00
Daniel J. Ramirez
e07b9a8920
Fixed runtime EDITOR_DEFs being dropped.
2017-11-20 11:53:44 -06:00
Poommetee Ketson
82ad05a20e
Merge pull request #13097 from ianb96/scene_tab_crash_fix
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Fixes a crash on linux regarding scene tabs
2017-11-20 22:35:24 +07:00
Ian
9f308a5bf3
fix linux crash in _update_scene_tabs
2017-11-20 10:27:56 -05:00
Rémi Verschelde
d1831915bf
Merge pull request #12359 from kubecz3k/spatial-lock
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ability to lock spatial nodes transform in editor
2017-11-20 16:02:20 +01:00
Rémi Verschelde
4784e9506b
Merge pull request #12555 from kosz78/export-pck
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Add command line support to export pck or zip
2017-11-20 15:19:06 +01:00
Mariano Suligoy
bcfb0a09f8
Implement auto-tiling
2017-11-20 06:27:47 -03:00
Rémi Verschelde
91349290dc
Merge pull request #12717 from NathanWarden/material_import_fix
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Fixed a bug where materials and/or meshes weren't assigned to scene on first import.
2017-11-20 09:13:36 +01:00
Rémi Verschelde
3dad0ce8f4
Merge pull request #12942 from sersoong/master-test
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3.0 - add open feture to dependency_editor.cpp(View Owner..)
2017-11-20 09:12:14 +01:00
Rémi Verschelde
7b5c447301
Merge pull request #12952 from bojidar-bg/12392-export-enums
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Allow exporting enums from GDScript
2017-11-20 09:11:46 +01:00
Rémi Verschelde
6d105aba9a
Merge pull request #12983 from ianb96/scene_add_tab
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Add Scene button and tab scrolling
2017-11-20 09:11:31 +01:00
Rémi Verschelde
7f52db75c6
Merge pull request #13008 from Chaosus/assetstorefixes
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Few fixes for asset store browser
2017-11-20 09:10:13 +01:00
Rémi Verschelde
cab1a67fc3
Merge pull request #13075 from sersoong/master-test3
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[3.0] - Add close other tabs to Script Editor
2017-11-20 09:04:57 +01:00
Rémi Verschelde
49a73182d3
Merge pull request #13041 from RandomShaper/unify-node-duplicate
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Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20 08:59:40 +01:00
Rémi Verschelde
83e7287752
Merge pull request #13053 from akien-mga/methods-mkstr
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Remove need to _MKSTR version strings and rename "revision" to "build"
2017-11-20 08:54:19 +01:00
sersoong
66f6a8b4b5
Add close other tabs to Script Editor
2017-11-20 15:06:52 +08:00
Chaosus
f88f8e1a4a
Few fixes for asset store browser
2017-11-20 10:01:40 +03:00
Rémi Verschelde
d3889ad1b4
EditorSettings: Dehardcode major in config file name
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It was readded in panic after I mistakenly removed the hardcoded "-3" in #12988 ,
forgetting that Windows would still use the same path and thus conflict with 2.1
(contrarily to macOS and Linux).
2017-11-20 07:40:06 +01:00
sersoong
fcbec6331c
Change editor_settings.tres to editor_settings-3.tres
2017-11-20 11:02:34 +08:00
Rémi Verschelde
6947bed015
Pass engine name and version parts as proper strings
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Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
2017-11-20 00:51:14 +01:00
Rémi Verschelde
ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
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Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
Rémi Verschelde
bc26a5bd3a
Merge pull request #12936 from n-pigeon/planar_scale_gizmo
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Implemented planar scaling with two modes.
2017-11-20 00:16:28 +01:00
Rémi Verschelde
d826b043ad
Merge pull request #12950 from ianb96/code_folding
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Code Folding
2017-11-20 00:15:10 +01:00
Rémi Verschelde
171c46120d
Merge pull request #13042 from gad-o/customIconFix
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Fix #10798 : Fixes Change Type does not change icon
2017-11-20 00:13:10 +01:00
Rémi Verschelde
9143df1597
Merge pull request #13059 from dragmz/13009
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Fix Regression: running current scene (unsaved) will ask for main scene
2017-11-19 23:50:28 +01:00
Rémi Verschelde
cc88a4cea6
Merge pull request #13030 from Krakean/master
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Add "View FPS" in 3D->Perspective's popup.
2017-11-19 23:49:35 +01:00
Marcin Zawiejski
a14bd70995
Fix Regression: running current scene (unsaved) will ask for main scene
2017-11-19 22:59:05 +01:00
Dmitry Koteroff
55f992942c
Add "View FPS" in 3D->Perspective's popup.
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"Fixes" to make it acceptable by clang-format.
"Fixes" to make it acceptable by clang-format.
2017-11-20 00:35:46 +03:00
Rémi Verschelde
d2bc961388
Merge pull request #13000 from djrm/pr_import_fixes
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import fixes
2017-11-19 21:59:11 +01:00
Pedro J. Estébanez
5a0be858f4
Let SceneTreeDock duplicate nodes via Node::duplicate()
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Helps with #11182 .
2017-11-19 21:30:17 +01:00
Rémi Verschelde
6e3f2f44af
Use new XDG folders to dehardcode paths
2017-11-19 20:54:26 +01:00
Rémi Verschelde
32c12a92a5
Add initial support for the XDG Base Directory spec
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Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).
Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows
So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.
Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.
user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.
For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.
Part of #3513 .
2017-11-19 20:54:24 +01:00
Daniel J. Ramirez
5e56366eba
Fix import obj as scene.
2017-11-19 13:51:05 -06:00
Rémi Verschelde
39a4a67776
Merge pull request #13043 from volzhs/post-import
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Restore post_import function
2017-11-19 20:15:46 +01:00
Rémi Verschelde
e89ec04be8
Merge pull request #13039 from sketchyfun/animation_key_selection_fix
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Fixed issues with clicking animation keys that are on frame 0
2017-11-19 20:11:59 +01:00
Orkun
22bdad8bbe
Fix #10798 : Fixes Change Type does not change icon
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Problem : While replacing old node properties with new ones, we
also copy meta data of old node's icon
Solve: don't copy meta so don't override _editor_icon
2017-11-19 20:46:30 +03:00
Poommetee Ketson
f5e85c6103
Merge pull request #12955 from groud/editor_canvas_item_api_rework
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Editor canvas item api rework
2017-11-20 00:19:00 +07:00
Rémi Verschelde
3c5ce7cd85
Merge pull request #13031 from YeldhamDev/dock_label
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Added a label to the Dock Positioner
2017-11-19 18:07:59 +01:00
volzhs
30af5e81db
Restore post_import function
2017-11-19 23:45:16 +09:00
BenH
09b7a651b8
Fixed issue with animation keys that are on frame 0 being difficult to click
2017-11-19 14:05:33 +00:00
Gilles Roudiere
8d1f2b1857
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
Omar Al Halabi
cb86f6fbf6
fix set_current_tab: Indexp_current=-1 out of size
2017-11-19 13:14:00 +02:00
Poommetee Ketson
baaafc5829
Merge pull request #12999 from Hinsbart/dnd_import
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Editor: Drop files to copy them to project.
2017-11-19 16:22:40 +07:00
Michael Alexsander Silva Dias
fd52555bbe
Added a label to the Dock Positioner.
2017-11-19 03:24:55 -02:00
Ian
f8e8b7d1a2
add scene button and tab scrolling
2017-11-18 20:31:51 -05:00
Ian
1e59169d2d
scrolling fixes
2017-11-18 20:07:53 -05:00
BenH
090a9abf84
Fixed issue where some of the animation editor buttons were difficult to click, mainly the add key button. This was due to an error in the offsets
2017-11-18 16:13:11 +00:00
Daniel J. Ramirez
59c2e8906a
Improved packed scene previews.
2017-11-17 21:42:14 -06:00
Ian
d350f506a0
TextEdit code folding
2017-11-17 21:49:43 -05:00
Rémi Verschelde
63283eca55
Merge pull request #12998 from djrm/pr_fixes
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some fixes
2017-11-18 02:24:24 +01:00
Andreas Haas
3495190497
Editor: Drop files to copy to project.
2017-11-17 21:52:55 +01:00
Daniel J. Ramirez
7154baa010
Avoid spamming the console for editor settings initial sets.
2017-11-17 14:23:44 -06:00
Rémi Verschelde
ad199c3964
EditorSettings: Rename settings_path to settings_dir
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Also to prepare for upcoming refactoring for XDG support.
2017-11-17 20:55:09 +01:00
Juan Linietsky
ebbe2bd572
Merge pull request #12930 from vnen/gdscrit-output-print
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Make tool scripts print on the editor Output panel
2017-11-17 16:05:44 -03:00
Rémi Verschelde
0968c8d2f6
Merge pull request #12982 from tagcup/aabb_rename
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Rename Rect3 to AABB.
2017-11-17 20:04:29 +01:00
Ferenc Arn
d28763a4c1
Rename Rect3 to AABB.
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Fixes #12973 .
2017-11-17 11:01:41 -05:00
George Marques
e90cfa6f82
Make resources edited by plugins be sent as reference
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This ensures that a plugin can save a resource using the ResourceSaver.
2017-11-17 13:48:33 -02:00
Bojidar Marinov
e4a36d0eda
Allow exporting enums from GDScript
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Use as `export(E) ...`
Closes #12392
2017-11-17 14:33:36 +02:00
Rémi Verschelde
64caa4733c
Merge pull request #12977 from YeldhamDev/create_node_relationships
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Enabling relationship lines in the Scene Tree enables them in the Create New Node dialog as well
2017-11-17 09:22:23 +01:00
Geequlim
fab66af7e9
Move the remote scene tree to the scene tree dock.
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Ignore all script constants in the global section of the breakpoint stack.
Check property size before send to avoid too large of data be sent.
Fix crash while clear the remote objects from the debugger.
2017-11-17 12:01:54 +08:00
Daniel J. Ramirez
8eb12806b8
Updated some icons.
2017-11-16 20:15:30 -06:00
geequlim
c655fc7cd8
Better supported for remote object editing with the inspector with a simple dictionary editor implement
2017-11-17 09:20:33 +08:00
geequlim
ccf76798d5
Send script members, contants and globals to debugger
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Remove remote inspector panel
2017-11-17 09:20:32 +08:00
George Marques
b96ee28acd
Add a print handler for the editor output panel
2017-11-16 21:57:02 -02:00
Rémi Verschelde
b44cb4e3b9
Merge pull request #12583 from volzhs/select-multiple-files
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Not to be slow when select multiple files
2017-11-17 00:37:01 +01:00
Rémi Verschelde
7ae8ba2d47
Merge pull request #12976 from Paulb23/scene_tree_add_undo_issue_6125
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Fixed scene tree updating when undo/redo root node creation, issue 6125
2017-11-16 23:37:24 +01:00
Michael Alexsander Silva Dias
496e4e0d2f
Enabling relationship lines in the Scene Tree enables them in the Create New Node dialog as well.
2017-11-16 20:24:33 -02:00
Paulb23
ad87dac77e
Fixed scene tree updating when undoing root node creation, issue 6125
2017-11-16 22:22:51 +00:00
Rémi Verschelde
3330c4b4de
Merge pull request #12971 from Chaosus/saveandrunscenefix
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Fix current scene run when scene saved
2017-11-16 22:31:38 +01:00
Chaosus
acc45ccf41
Fix current scene run when scene saved
2017-11-16 21:47:10 +03:00
Rémi Verschelde
bb1d1912ea
Merge pull request #12488 from djrm/pr_gridmap_fixes
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Several improvements to GridMap.
2017-11-16 19:27:27 +01:00
Rémi Verschelde
763ca3dae1
Merge pull request #12970 from leezh/module_docs
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Added modules' doc files to make_doc_header
2017-11-16 19:10:12 +01:00
Zher Huei Lee
fbcb2edeeb
Added modules' doc files to make_doc_header
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They were somehow never included. This fixes that.
2017-11-17 01:57:28 +08:00
Rémi Verschelde
2070b80fc0
Merge pull request #12966 from SaracenOne/convcol
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Added 'convcol' flag for importing meshes as convex collision
2017-11-16 16:38:38 +01:00
Saracen
f8a95499bd
Added 'convcol' flag for importing meshes as convex collision and completed code
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for parsing collision flags to mesh data.
2017-11-16 13:06:30 +00:00
Juan Linietsky
dc463e1e42
Add support for remote debug in scene tree.
2017-11-15 22:21:49 -03:00
Rémi Verschelde
ed2b66f023
Improve code style of generated headers
2017-11-15 21:29:34 +01:00
Rémi Verschelde
e7701bb2de
doc: Rename "@Global Scope" to "@GlobalScope"
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Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
967bfb0c4a
doc: Remove revision.module_config from version string
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
Juan Linietsky
9543801d51
Merge pull request #12949 from karroffel/gdnative-export
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[GDNative] export plugin
2017-11-15 14:05:21 -03:00
Karroffel
f1099c7221
[GDNative] export plugin
2017-11-15 17:24:32 +01:00
Juan Linietsky
0130bbfac0
Make sure scan happens after all nodes enter scene (including plugins), fixes #9286
2017-11-15 12:42:08 -03:00
Juan Linietsky
a5c3e3084a
When script changes, defer tree updating. Fixes #9704
2017-11-15 10:41:31 -03:00
sersoong
13b07fef81
add open feture to dependency_editor.cpp
2017-11-15 14:26:38 +08:00
Przemysław Gołąb (n-pigeon)
9cc6d21d9f
Implemented planar scaling with two modes.
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Modes:
- Scale uniformly on two axes
- Hold SHIFT to scale non uniformly
2017-11-14 23:51:27 +01:00
Rémi Verschelde
61a693cf78
Merge pull request #12922 from eska014/engine-singletons
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Singleton management changes
2017-11-14 20:44:55 +01:00
Juan Linietsky
04edfc090b
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
2017-11-14 15:45:30 -03:00
Leon Krause
9b7b46143d
Move singleton management from ProjectSettings to Engine
2017-11-14 15:15:13 +01:00
Rémi Verschelde
4685674389
Merge pull request #12842 from ianb96/shader_editor_fix
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Shader Editor context menu and line operations and style fix
2017-11-14 07:33:04 +01:00
Ian
c478c1ded5
remove debug msg
2017-11-13 18:16:59 -05:00
Rémi Verschelde
c4f9820c2f
Merge pull request #12909 from n-pigeon/tra_gizmo_fix_2
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Fix uninitialized bool. Breaks translation in release_debug target.
2017-11-13 23:11:04 +01:00
Przemysław Gołąb (n-pigeon)
9a4f6d6689
Fix uninitialized bool. Breaks translation in release_debug target.
2017-11-13 22:54:33 +01:00
Rémi Verschelde
4755bc9e2b
Merge pull request #12854 from poke1024/fix-poly2d-editor-handle
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Fix minor drawing order glitch in polygon 2D editor
2017-11-13 22:18:56 +01:00
Rémi Verschelde
05a780a101
Merge pull request #12869 from ianb96/script_list_move
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Script List Reorder
2017-11-13 21:55:09 +01:00
George Marques
4c77f48067
Refresh import options when changing importer
2017-11-13 17:31:00 -02:00
Bernhard Liebl
89f7032c2e
Fix drawing order of polygon 2d editor handles
2017-11-13 18:49:06 +01:00
Rémi Verschelde
390e957ba4
Merge pull request #12893 from Chaosus/dupsignals
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Duplicate signals fixes
2017-11-13 17:13:11 +01:00
Chaosus
6496b53549
Duplicate signals fixes
2017-11-13 18:42:07 +03:00
Rémi Verschelde
faf097d350
Merge pull request #12895 from volzhs/better-ttr-format
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Better TTR format
2017-11-13 12:46:39 +01:00
volzhs
2e7345c00f
Better TTR format
2017-11-13 20:37:28 +09:00
Przemysław Gołąb (n-pigeon)
e2160afcd8
Fixed View plane local rotation.
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Plus some cleanups.
2017-11-13 09:15:41 +01:00
Webster Sheets
05dce362d5
Fix for #12056 , though GTLF import of that file is still incorrect.
2017-11-12 23:47:51 -05:00
Ian
9f6a06b992
add script list drag n drop
2017-11-12 15:45:42 -05:00
Ian
9126a2072c
move item up/down context menu and shortcut
2017-11-12 15:45:42 -05:00
Ian
798a14eb33
add script editor list context menu
2017-11-12 15:45:42 -05:00
Rémi Verschelde
47e5b43160
Merge pull request #12852 from djrm/pr_import_fixes
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Update meshes when reimporting,
2017-11-12 21:17:58 +01:00
Rémi Verschelde
858d3d4adc
Merge pull request #12864 from Paulb23/root_node_delete_undo_issue_3642
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Fixed scene tree not updating when undo/redo delete of root node, issue 3642
2017-11-12 21:16:45 +01:00
Rémi Verschelde
dd55cc7879
Merge pull request #12860 from leezh/doc_fix
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Moved doc description formatting. Fixes #12798
2017-11-12 21:14:07 +01:00
Rémi Verschelde
b0f10c6643
Merge pull request #12855 from Hinsbart/remove_preview
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Remove preview when closing "change default type" dialog.
2017-11-12 21:03:42 +01:00
Daniel J. Ramirez
2932cc79ee
Update meshes when reimporting,
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Save scene preview even when not doing save and play.
2017-11-12 13:41:44 -06:00
Rémi Verschelde
31117588fd
Merge pull request #12823 from Web-eWorks/meshdropfix
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Fix #12571 : Dragging OBJ mesh files no longer instances a scene
2017-11-12 20:31:51 +01:00
Paulb23
7ec55de8ec
Fixed scene tree not updating when undo/redo delete of root node, issue 3642
2017-11-12 16:12:53 +00:00
Zher Huei Lee
34f4ae18b8
Moved doc description formatting. Fixes #12798
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Paragraph spacing is now applied only during rendering (so doctool
preserves formatting).
Paragraph spacing now no longer applies within [code] tags.
Extra bbcode is now ignored within [code] tags.
2017-11-12 22:32:59 +08:00
Poommetee Ketson
968c490302
Merge pull request #12841 from djrm/pr_fixes
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Fixed theme update and some widgets.
2017-11-12 16:58:54 +07:00
Andreas Haas
58fafea485
Remove preview when closing "change default type" dialog.
2017-11-12 10:50:32 +01:00
Andreas Haas
b3c08a8326
Merge pull request #12822 from Web-eWorks/importerfixes
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Allow changing importers in the import dock.
2017-11-11 21:08:06 +01:00
Andreas Haas
b3cef1b61e
Merge pull request #12829 from ianb96/project_settings_fix
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Project Settings Crash fix
2017-11-11 21:03:05 +01:00
Ian
94b3e786cd
shader editor context menu and line operations and style fix
2017-11-11 14:46:59 -05:00
Daniel J. Ramirez
592ee82010
Fixed theme update and some widgets.
2017-11-11 11:58:30 -06:00
Jakub Grzesik
518d907914
ability to lock spatial nodes transform in editor
2017-11-11 12:56:37 +01:00
Poommetee Ketson
aca18b6a49
Merge pull request #12806 from letheed/unify-degrees
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Unify degree methods and properties
2017-11-11 13:27:02 +07:00
Poommetee Ketson
9bbcc96b70
Merge pull request #12821 from viprip/fix_remove_icon
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Replace Del icon by Remove icon
2017-11-11 13:25:37 +07:00
Ian
e09d76e67d
fix #12769 project settings crash
2017-11-10 21:24:57 -05:00
Daniel J. Ramirez
8cf0d6ceb4
Some fixes and improvements.
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Changed FileDialogs for EditorFileDialogs in EditorNode.
Updated CheckButton.
2017-11-10 16:45:08 -06:00
Webster Sheets
5c88ad9457
Dropping a mesh file into the scene no longer creates an instanced scene.
2017-11-10 16:31:53 -05:00
William McKIE
fd01e7d89e
Replace Del icon by Remove icon
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It would seem there are editors that still used the old del icon
inherited from 2.X instead of the fresh remove icon from 3.X
resulting to be replaced to an "Error" textual icon.
2017-11-10 21:57:39 +01:00
Webster Sheets
21b3d62237
Allow changing importers in the import dock.
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Still needs a major refactor to allow editing the properties of the
new importer without having to reimport and re-select the items again.
2017-11-10 15:53:01 -05:00
letheed
482e07af7e
Unify degree members and properties
2017-11-10 12:52:07 +01:00
Peter Todorov
73f27632f6
Fix for disappearing import panel contents ( #11451 )
2017-11-10 12:16:58 +02:00
Gilles Roudiere
e2785fbded
Merge pull request #12797 from viprip/12668_fix_texture_region_dock_zoom_icon_is_misaligned
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Fix misaligned zoom icon in Texture Region Editor plugin
2017-11-10 10:07:49 +01:00
Rémi Verschelde
9a4a59ce13
Merge pull request #12796 from djrm/pr_some_virtual_classes
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Expose some editor singletons as virtual
2017-11-10 10:07:02 +01:00
Rémi Verschelde
98d9423fa3
Merge pull request #12402 from MillionOstrich/filesystem-drag-move
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Filesystem drag & drop moving fixes
2017-11-10 09:58:07 +01:00
Rémi Verschelde
346b4b5a1c
Merge pull request #12390 from MillionOstrich/filesystem-folder-drag
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Improved file/folder drag preview for filesystem dock
2017-11-10 09:57:23 +01:00
Rémi Verschelde
94a915135d
Merge pull request #12786 from n-pigeon/spatial_transform_gizmo
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Cleanups in Spatial Transform Gizmo
2017-11-10 09:53:43 +01:00
Przemysław Gołąb (n-pigeon)
f1c2a18e57
Cleanups in Spatial Transform Gizmo
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Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain.
2017-11-10 08:22:11 +01:00
Rémi Verschelde
2e89dd19b1
Merge pull request #12794 from djrm/pr_visual_improvements
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Fixed project manager and dialog fonts.
2017-11-10 08:01:32 +01:00
Rémi Verschelde
eef1e3bb98
Merge pull request #12470 from djrm/pr_fix_editor_settings
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Fixed editor settings disappearing.
2017-11-10 07:45:24 +01:00
William McKIE
1fc787e6ac
Fix misaligned zoom icon in Texture Region Editor plugin
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The zoom icon was aligned on top compared to the others zoom buttons
from the HBox container.
Closes #12668 .
2017-11-10 07:31:36 +01:00
Daniel J. Ramirez
31147ea3ed
Expose some editor singletons as virtual
2017-11-09 22:25:10 -06:00
Daniel J. Ramirez
c57fc8ee7d
Fixed editor settings disappearing.
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Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Daniel J. Ramirez
12251a3a15
Fix theme with custom font.
2017-11-09 20:45:18 -06:00
Juan Linietsky
192a4d7de5
Reworked how servers preallocate RIDs, should fix #10970
2017-11-09 23:35:34 -03:00
Daniel J. Ramirez
01512efbe6
Removed show type icons option
2017-11-09 19:45:21 -06:00
Daniel J. Ramirez
e524cc7135
Fixed project manager and dialog fonts.
2017-11-09 19:38:48 -06:00
Daniel J. Ramirez
1b7f99d9e5
Several improvements to GridMap.
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Fixed crash when undoing.
More ergonomic shortcuts.
Fixed freelook navigation.
2017-11-09 16:18:48 -06:00
Caleb Richardson
a607e6125e
Fix crash when converting empty scene to TileSet
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Closes #12708 .
Cherry-picked from #12732 .
2017-11-09 18:39:29 +01:00
Chaosus
423f299530
Enable asset store for godot 3.0
2017-11-09 18:32:40 +03:00
Marc Gilleron
0b7ae364ea
Fix tilemap undo/redo
2017-11-08 22:26:19 +01:00
Rémi Verschelde
b5e8cd3c70
Merge pull request #12718 from GodotExplorer/export-editor-theme
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Create new theme from the current editor
2017-11-08 16:21:02 +01:00
Rémi Verschelde
7b26b3b67f
Merge pull request #12731 from mhilbrunner/issue-12584
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Ignore files not ending with '.xml' when building doc header
2017-11-08 11:12:53 +01:00
mhilbrunner
c755b684c9
Editor: Update 2D viewport and inspector selection on delete. Fix #12591 .
2017-11-08 03:10:31 +01:00
mhilbrunner
487afde3bb
Ignore files not ending with '.xml' when building doc header
2017-11-07 22:57:17 +01:00
Chaosus
af5708e29e
Fixed invalid license symbol
2017-11-07 23:01:43 +03:00
Geequlim
0781649456
Add menu to import current editor theme into theme editor
2017-11-07 13:32:04 +08:00
Nathan Warden
400db80d25
Fixed a bug where materials weren't assigned to scene on first import.
2017-11-07 00:06:11 -05:00
Poommetee Ketson
7376798a85
Merge pull request #12635 from poke1024/line2d-poly-editor
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Use AbstractPolygon2DEditor for Line2D
2017-11-06 09:11:58 +07:00
Poommetee Ketson
d37d4ae1cd
Merge pull request #12631 from poke1024/docspolish
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Docs cosmetics: add more space to Signals, Enumerations, Constants
2017-11-06 09:11:39 +07:00
Rémi Verschelde
a0ac0804ca
Merge pull request #12640 from poke1024/createnode-ui
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In Create New Node, always select and show best (shortest) match
2017-11-05 11:51:59 +01:00
Rémi Verschelde
3149ef084b
Merge pull request #12639 from bojidar-bg/x-add-rest-template-listing
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Change URL of the mirror list
2017-11-05 11:49:02 +01:00
Bernhard Liebl
88007e91cf
Use AbstractPolygon2DEditor for Line2D
2017-11-04 20:26:38 +01:00
Bernhard Liebl
8f204d78fd
In Create New Node, always select and show best (shortest) match
2017-11-04 20:21:41 +01:00
Bojidar Marinov
40acb850c0
Change URL of the mirror list
2017-11-04 20:08:13 +02:00
Bernhard Liebl
a8012f1b25
Fixes random sorting order in Create New Node dialog
2017-11-04 19:01:01 +01:00
Bernhard Liebl
8c6cc4dc2d
Docs cosmetics: add more space to Signals, Enumerations, Constants;
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aligned table layout for setters and getters
2017-11-04 14:09:45 +01:00
MillionOstrich
f6ca9d34a2
Improve file/folder drag preview on filesystem dock
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Added icons for files/folders in drag preview
Fixed folders getting an empty string label
Don't show "1 more file(s)" label instead of the file
Added "more folders" case if moving folders exclusively
Merged drag_files and drag_files_and_dirs to reduce code duplication
Simplified get_drag_data_fw and removed commented out code
2017-11-03 21:39:53 +00:00
MillionOstrich
078371cfb6
Fix dragging a resource onto filesystem dock
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Call push_item before save_resource_as because the save button uses editor_history current.
Reject the drop in can_drop_data if it isn't on a folder or the files list.
Removed some duplicated code
2017-11-03 20:50:51 +00:00
MillionOstrich
9c65924b3d
Don't try to move if dragging a folder into itself
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If a folder would be moved to an invalid location disallow the drag
Don't treat dragging a file/folder to its current location as invalid
Allow dragging onto empty space / files in the files list
Fix dragging a folder onto "Favourites" starting an invalid move
2017-11-03 20:49:36 +00:00
volzhs
3babb19515
Not to be slow when select multiple files
2017-11-02 23:47:07 +09:00
Rémi Verschelde
c880302754
Merge pull request #12566 from bncastle/select_anim_fix
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Select correct animation on creation of a new one
2017-11-02 14:21:09 +01:00
Juan Linietsky
79f81b77e2
-Modules can now add custom version info (added it for Mono)
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-Version string takes this version info
-Ability to download templates from the interweb (listing does not work yet)
2017-11-01 23:13:27 -03:00
scorched
1d99f93a7a
Fix compilation on Visual Studio 2013 again.
2017-11-01 23:47:05 +03:00
bncastle
95408c8670
Select correct animation on creation of a new one
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- Select the correct animation when creating a new one.
- Removed unneeded new_name variable.
2017-11-01 15:40:58 -04:00
Gilles Roudiere
025f138561
Merge pull request #10618 from poke1024/polygon2d-selection
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Proposal for modified Polygon2D editor controls
2017-11-01 18:16:33 +01:00
Cradmon
93e8468d92
Fix to issue #12554 , due to error in refactoring in PR #10261
2017-11-01 11:31:13 +00:00
Konstantin Zaitsev
56b25b5fc8
Add command line support to export pck or zip
2017-11-01 14:39:20 +07:00
Rémi Verschelde
58889102b6
Merge pull request #12538 from akien-mga/editorsettings
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Code quality refactoring in EditorSettings
2017-11-01 08:25:03 +01:00
Rémi Verschelde
fc6ef93cc8
Merge pull request #12548 from SaracenOne/vertex_compression_import_fix
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Restores functionality of the use_compression flag in Collada import
2017-11-01 07:59:39 +01:00
Saracen
ef90965883
Restores functionality of the use_compression flag in the Collada importer.
2017-11-01 00:01:24 +00:00
Zher Huei Lee
0804dd5336
Added String::dedent() to remove text indentation
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This functions similarly to Python's textwrap.dedent()
It's also been applied to doc_data.cpp to remove extra whitespace while
parsing the XML.
2017-11-01 07:20:20 +08:00
Rémi Verschelde
63adc9f113
Merge pull request #12539 from bncastle/InputMapDialogClearAction
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Clear action name text input when the action is successfully added to the Input Map
[ci skip]
2017-10-31 23:37:01 +01:00
Rémi Verschelde
0438f4875d
Some more harmonization of EditorSettings code
2017-10-31 23:36:03 +01:00
Rémi Verschelde
ca31174dd0
Merge pull request #10261 from Cradmon/refactor
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Make the File System Dock more user friendly
2017-10-31 23:01:32 +01:00
Juan Linietsky
a4ea63737c
Ability to shrink 3D viewport by half
2017-10-31 14:23:47 -03:00
bncastle
a7feec3992
Clear text when a new action is added Project Settings Input Map
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When editing the Input Map under Project Settings:
Clear the action name the 'Add' button is clicked and the action is
successfully added.
2017-10-31 12:59:30 -04:00
Rémi Verschelde
2d5de0b185
Reorder EditorSettings code for better legibility
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No functional change, only moving stuff around.
2017-10-31 15:16:37 +01:00
Benjamin
2b82997052
Use node name as default filename when attaching script.
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When attaching a script to a node that isn't saved to a scene file,
use its name as default filename. If the edited scene's root node *has*
been saved to a file, use that directory.
2017-10-31 09:47:38 +01:00
Rémi Verschelde
31a487660a
Merge pull request #12499 from Zylann/freelook_toggle_mode
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Add option to use freelook with a toggle shortcut
2017-10-31 09:29:54 +01:00
Marc Gilleron
b9521f862d
Add option to use freelook with a toggle shortcut (like Blender) instead of holding RMB (like Unity)
2017-10-30 23:23:55 +01:00
Rémi Verschelde
a6ddc5a9a4
Merge pull request #12363 from groud/implement_guides
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Implement 2D editor guides
2017-10-30 22:58:46 +01:00
Juan Linietsky
495bcd7301
Clean up GI Probe baking, proper button and progress bar.
2017-10-30 16:33:37 -03:00
Rémi Verschelde
80427c1aa2
Merge pull request #12489 from groud/fix_moving_control_with_direction_key
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Fixes keybord directionnal keys not moving nodes in the 2D editor
2017-10-30 09:15:34 +01:00
Rémi Verschelde
981ef0be59
Add support for non-ISO locale identifiers via renames map
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Windows apparently uses "no" for Norwegian Bokmål, even though its
ISO 639-1 language code is "nb"... Closes #12479 .
Also did some non-intrusive cleanup while at it.
2017-10-30 00:02:55 +01:00
Gilles Roudiere
32502a4b68
Fixes keybord directionnal keys not moving nodes in the 2D editor
2017-10-29 22:00:03 +01:00
Rémi Verschelde
277e730d34
Fix typo in project manager
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[ci skip]
2017-10-29 18:48:42 +01:00
Rémi Verschelde
f327fba627
i18n: Sync translation templates with current source
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[ci skip]
2017-10-29 14:04:00 +01:00
Rémi Verschelde
d3939dcddb
i18n: Sync translations with Weblate
2017-10-29 14:03:22 +01:00
Rémi Verschelde
5f24a0b250
Merge pull request #12389 from Chaosus/continuehotkey
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Added hotkey for Continue action in Script editor
[ci skip]
2017-10-28 17:52:02 +02:00
Rémi Verschelde
feb30bf329
Merge pull request #12448 from larsonjj/fix/property_editor_hidpi
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Fixed scaling issues with editor action button and value editor popovers
2017-10-28 14:19:11 +02:00
Rémi Verschelde
44d4898a64
Merge pull request #12430 from sersoong/master-test
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3.0 Add copy button to sprite_frames_editor_plugin
2017-10-28 11:32:29 +02:00
Poommetee Ketson
9449a34f4f
ProjectSettings: show error msg in a label instead
2017-10-28 09:35:09 +07:00
Jake Larson
5e641153a6
Fixed interface scaling issues with editor action button and value editor popovers
2017-10-27 19:22:52 -05:00
sersoong
831d601a83
Add copy button to sprite_frames_editor_plugin
2017-10-28 08:03:49 +08:00
Rémi Verschelde
ad85224ebc
Merge pull request #12432 from larsonjj/fix/property_editor_action_buttons
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Fix editor action button layout
2017-10-27 13:24:43 +02:00
Jake Larson
6c889a3ab5
Fix editor action button layout
2017-10-27 05:55:56 -05:00
Rémi Verschelde
3fe72c7f77
Merge pull request #12386 from zedutchgandalf/popup-text-margins
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Fix text margins in property editor pop-up.
2017-10-27 12:47:31 +02:00
sheepandshepherd
53188abed0
Add language option button to project manager
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Closes #4901
2017-10-26 14:40:07 -05:00
Robin Arys
ae11255710
Fix text margins in value editor pop-up.
2017-10-25 12:47:52 +02:00
Chaosus
70566c0935
Added hotkey for Continue action
2017-10-25 00:01:18 +03:00
Gilles Roudiere
06a4e2e3ad
Implement guides
2017-10-24 22:32:00 +02:00
Rémi Verschelde
847c55bcb1
Merge pull request #12365 from neikeq/p
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Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
2017-10-24 18:59:26 +02:00
Ignacio Etcheverry
e218a13a64
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
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- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24 15:48:58 +02:00
Rémi Verschelde
4af59c5b3f
Merge pull request #12340 from homer666/orbit-inertia-toned-down
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Reduce default orbit inertia value
[ci skip]
2017-10-24 09:11:50 +02:00
Indah Sylvia
79dda1350d
Finished transition of Patch9Rect to NinePatchRect
2017-10-24 13:01:45 +07:00
Rémi Verschelde
16fde4c3b6
Merge pull request #12186 from DmitriySalnikov/ability_to_filter_locales_in_remaps_tab
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Added the ability to filter the list of locales in the Remap tab.
2017-10-24 07:32:19 +02:00
DimOkGamer
509f6f81ad
Added the ability to filter the list of locales in the Remap tab.
2017-10-24 01:07:40 +03:00
Rémi Verschelde
ad5613ec40
Merge pull request #12310 from Paulb23/toggle_highlight_current_line
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Added setting to toggle current line highlighting
2017-10-23 23:25:11 +02:00
Rémi Verschelde
9f7887837a
Merge pull request #12360 from volzhs/ttr-format
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Fix warning message format for addon plugin
[ci skip]
2017-10-23 23:24:08 +02:00
Rémi Verschelde
19f83e57de
Merge pull request #12334 from Zylann/tilemap_bresenham_paint
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Use bresenham line in freehand tilemap painting to fill discontinuities
2017-10-23 23:14:45 +02:00
volzhs
59cc6f2ff5
Fix warning message format for addon plugin
2017-10-24 05:31:26 +09:00
Poommetee Ketson
7f1d719c9a
Monitor: add checkbox to monitor list
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so that users don't have to hold CTRL to select multiple entries.
2017-10-24 01:16:27 +07:00
Bernhard Liebl
7c245e9f6d
adds alternative editing of nodes: you can select nodes, use del to delete nodes, and split edges by simply clicking into edge
2017-10-23 19:01:14 +02:00
Daniel J. Ramirez
a97c8504fb
Improved monitors units and colors.
2017-10-23 02:11:02 -05:00
homer666
0be1c893b0
Reduce default orbit inertia value
2017-10-23 16:18:15 +11:00
Marc Gilleron
e9f6ff5bd1
Use bresenham line in freehand tilemap painting to fill discontinuities
2017-10-23 01:26:51 +02:00
Cradmon
2aef4ce0fe
Make file system dock more user friendly.
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Edited files:
editor/filesystem_dock.h
editor/filesystem_dock.cpp
2017-10-22 15:41:52 +01:00
Paulb23
45670df354
Added setting to toggle current line highlighting
2017-10-22 13:42:08 +01:00
Rémi Verschelde
99c8a8c7b1
Merge pull request #11401 from SaracenOne/snapped_drag
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Added snapping to spatial drag and drop.
2017-10-22 12:06:00 +02:00
Alexander Holland
a9876869de
Change theme button name to edit theme
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[ci skip]
2017-10-22 11:54:37 +02:00
Rémi Verschelde
6dd25b5a5b
Merge pull request #11882 from Noshyaar/pr-filedialog
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FileDialog: enlarge the file list a bit
2017-10-22 10:35:30 +02:00
Poommetee Ketson
3a71471edd
FileDialog: enlarge the file list a bit
2017-10-22 09:14:11 +07:00
Pedro J. Estébanez
27be483a74
Fix TileMap editor not getting input
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Fixes #12265 .
2017-10-22 03:58:29 +02:00
Rémi Verschelde
b7bebb0f92
Merge pull request #12254 from seixasfelipe/fix_recent_scenes_resizing_font
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Fix recent scenes layout when resizing font
2017-10-21 23:41:33 +02:00
Rémi Verschelde
c9894669a9
Merge pull request #12290 from Noshyaar/enum
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Bind unbound enums, rearrange some by value
[ci skip]
2017-10-21 23:08:36 +02:00
Poommetee Ketson
9cadb9e5f3
Bind unbound enums, rearrange some by value
2017-10-22 01:58:02 +07:00
Rémi Verschelde
6361e24f29
Cleanup unnecessary debug prints
2017-10-21 20:41:07 +02:00
Felipe Seixas
651246cbff
Fix drop-down size when resizing font #12207
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Fixes Scene > Open Recent
Fixes ScriptEditor > File > Open Recent
2017-10-21 11:53:53 -04:00
Jakob Sinclair
d9d371fb53
File names for scripts can include '-'
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Fixes #12261
Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-21 17:28:53 +02:00
Poommetee Ketson
9b634180aa
Refactor Fixed to Physics
2017-10-21 21:28:08 +07:00
Rémi Verschelde
722a2bb9db
i18n: Sync translation templates with current source
2017-10-21 12:04:36 +02:00
Rémi Verschelde
4e9b7bf32e
i18n: Sync translations with Weblate
2017-10-21 12:04:36 +02:00
Rémi Verschelde
35683b9f32
Merge pull request #12031 from NathanWarden/export_cancel_to_done
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Changed the export and fix dependencies dialog cancel button names to "Close"
[ci skip]
2017-10-21 00:15:48 +02:00
Rémi Verschelde
8cb76888ae
Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-texture
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Fix spatial shader conversion with texture
2017-10-20 23:55:58 +02:00
Rémi Verschelde
7969565de7
Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin
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Create ParticlesMaterialConversionPlugin
2017-10-20 23:54:56 +02:00
scorched
3ba5ee42c3
Fix compilation on Visual Studio 2013 ( #10219 ).
2017-10-20 12:55:22 +02:00
Rémi Verschelde
eacdcd7239
Merge pull request #12206 from SaracenOne/drag_and_drop_fix
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Fix drag and drop collision with non-centred origin points.
[ci skip]
2017-10-20 12:43:02 +02:00
Rémi Verschelde
84251d7aec
Merge pull request #12195 from groud/fix_snapping
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Fix snapping with 2D nodes
[ci skip]
2017-10-20 12:42:35 +02:00
Indah Sylvia
cf8537ad37
Adjusted editable_warning for "This resource was imported...." alert:
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- fixed a typo from it's to its
- added 'then' to make it clearer
2017-10-20 09:47:29 +07:00
Hiroshi Ogawa
3bd2a4c421
Fix spatial shader conversion with texture
2017-10-19 16:10:24 +09:00
Saracen
c566899dcf
Fix drag and drop collision with non-centred origin points.
2017-10-18 05:16:05 +01:00
Daniel J. Ramirez
e119337ef4
Improved viewport zoom and speed icons
2017-10-17 17:10:34 -05:00
Gilles Roudiere
907970aab6
Restored files mode
2017-10-18 00:05:08 +02:00
Gilles Roudiere
fc02605b49
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
2017-10-18 00:01:59 +02:00
Rémi Verschelde
bac99b6811
Merge pull request #12121 from Paulb23/editor_settings_undo_redo
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Separated Editor settings and Scene undo redo stack
2017-10-17 21:29:41 +02:00
Marc Gilleron
59e6a27da1
Added icon under zoom/speed indicator bar
2017-10-15 21:20:51 +02:00
Rémi Verschelde
0c9d201044
Merge pull request #11407 from toger5/selection_override_color
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added option to keep font color on selection + use consistent selection color in help (fixes : #11501 )
2017-10-15 20:49:38 +02:00
Rémi Verschelde
e498f017fa
Merge pull request #11428 from MillionOstrich/filesystem-dock-folders
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Filesystem dock folder handling
2017-10-15 20:48:20 +02:00
Rémi Verschelde
61a26dc23e
Merge pull request #11927 from Zylann/freelook_interpolation_fix
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Freelook interpolation fixes
2017-10-15 20:40:16 +02:00
Rémi Verschelde
fedd3f0cc6
Merge pull request #11989 from minifigmaster125/export-fix
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Fix export(float ...) so that step is .01
2017-10-15 20:24:43 +02:00
Rémi Verschelde
ba91747efe
Merge pull request #12045 from vonzimr/master
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Add an option to clear recent scenes in the 'Open Recent' submenu
2017-10-15 20:23:54 +02:00
Rémi Verschelde
5cf925c64d
Merge pull request #12113 from RandomShaper/anim-easing-type-value
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Add ability to type easing value for key transition
2017-10-15 20:17:56 +02:00
Paulb23
4224871460
Separated Editor settings and Scene undo redo stack
2017-10-15 18:17:28 +01:00
Rémi Verschelde
56908d40b2
Merge pull request #12115 from DmitriySalnikov/fix_deleting_remap_option
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Fix deleting localization remap option.
2017-10-15 10:10:08 +02:00
Rémi Verschelde
eeb9257a95
Merge pull request #12110 from djrm/pr_spatial_editor_fixes
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Return camera to origin when creating a new scene and going to 3d edi…
2017-10-15 10:04:33 +02:00
DimOkGamer
b137bfd7ff
Fix deleting localization remap option.
2017-10-15 04:43:02 +03:00
Pedro J. Estébanez
f0a58c5fd1
Add ability to type easing value for key transition
2017-10-15 03:14:13 +02:00
Daniel J. Ramirez
c04f8721f3
Return camera to origin when creating a new scene and going to 3d editor.
2017-10-14 19:05:09 -05:00
Suchaaver Chahal
02c7566b50
keep display int if int range
2017-10-14 12:20:04 -07:00
Paulb23
ca24310a13
Fixed help overview visibility, issue 12011 and 10407
2017-10-14 18:51:35 +01:00
Rémi Verschelde
688deaa1d0
Merge pull request #12059 from AntiSC2/master
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Added error dialog when failing to export project
2017-10-14 11:08:55 +02:00
Daniel J. Ramirez
9001ba26aa
Added and improved some missing icons, plus some other visual fixes.
2017-10-13 16:39:17 -05:00
Poommetee Ketson
98322a8876
EditorHelp: use '<' to show inheritance
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...making it consistent with official docs
2017-10-13 20:02:48 +07:00
Cong
524ffc9712
Use "Command" for OSX in translation strings ( #1619 )
2017-10-13 20:12:58 +11:00
Jakob Sinclair
a5cabaeb8d
Added error dialog when failing to export project
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Fixes #11836
Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-13 00:40:19 +02:00
Daniel J. Ramirez
dbc37afcd9
Added and improved some icons, plus some other minor visual fixes.
2017-10-12 14:43:11 -05:00
vonzimr
b7b13d010b
Add an option to clear recent scenes in the 'Open Recent' submenu
2017-10-12 10:59:57 -07:00
Hiroshi Ogawa
d777681882
Create ParticlesMaterialConversionPlugin and format generated shader code
2017-10-12 21:30:19 +09:00
Rémi Verschelde
064f2f4763
Merge pull request #12038 from Hinsbart/argument_names
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Fix argument names in method bindings.
[ci skip]
2017-10-11 23:01:17 +02:00
Rémi Verschelde
0e8f0da2fd
Merge pull request #12017 from jagt/fix_clear_recent_scripts_crash
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fix script editor clear recent scripts crash
2017-10-11 22:42:16 +02:00
Rémi Verschelde
8ed5e64656
Merge pull request #11998 from DmitryKrutskikh/filter-input-events-in-project-manager-3-0
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Skip unhandled input events on asset library tab. (3.0)
[ci skip]
2017-10-11 22:31:46 +02:00
Rémi Verschelde
490722c34f
Merge pull request #11875 from endragor/fix-export-loop
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Fix command-line export looping infinitely
2017-10-11 22:21:52 +02:00
Nathan Warden
cedd95ba85
Changed the export/dependencies dialog button names from "Cancel" to "Close"
2017-10-11 13:21:05 -05:00
Andreas Haas
d7b9847864
Fix argument names in method bindings.
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Adds a couple of missing argument names.
2017-10-11 20:00:25 +02:00
jagt
21c2bf84e6
fix script editor clear recent scripts crash
2017-10-11 16:24:57 +08:00
DmitryKrutskikh
3df42cdefb
Skip unhandled input events on asset library tab.
2017-10-10 18:23:11 +03:00
Suchaaver Chahal
e29931b22a
change step to .01 for float
2017-10-09 22:34:29 -07:00
Marc Gilleron
de42e53671
Freelook interpolation fixes
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- Smooth freelook position more explicitely
- Don't let orbit zoom produce translation when it shouldn't
- Make base speed framerate-independent (and tweaked setting for that)
- Don't rely on camera for calculations because it no longer reflect immediate state
- Avoid potential divide-by-zero with zoom inertia
- Make speed/zoom relation optional (if enabled, speed is adjusted from zoom)
- Never change zoom distance when freelook is active
- Orbit inertia also applies on freelook
2017-10-10 02:38:17 +02:00
Gilles Roudiere
ae94758374
Merge pull request #11019 from poke1024/refactor-polygon-v2
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Refactoring of polygon editors to a common code base (v2)
2017-10-09 19:47:54 +02:00
MillionOstrich
0939c0a9ce
Add right click option to create folders.
2017-10-09 15:11:44 +01:00
MillionOstrich
40d1866b05
Rework DependencyRemoveDialog for deleting folders
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DependencyRemoveDialog now takes two lists (files and folders) to delete.
Sort the folders above files in DependencyRemoveDialog & use some more icons.
Stop files which will be deleted from also being listed as having broken dependencies.
Add right-click option for removing folder to filesystem folder tree.
2017-10-09 15:10:40 +01:00
MillionOstrich
716e5b2943
Reworked rename & move for files & folders.
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Move/rename don't depend on the path variable anymore.
Fixed dependencies not updating correctly when dragging folders in the folder tree.
Dependencies will only update for files which sucessfully moved.
Reduced code duplication between move & rename.
Added rename & move options to folders tree.
2017-10-09 15:07:36 +01:00
MillionOstrich
e1fb38e891
Can now right click folders in filesystem dock.
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Disallow selecting ".." in the file-system dock.
Show In Explorer just uses this->path rather than trying to work it out from the item.
Add support for copy to path to folders .
Removed old commented out code.
2017-10-09 14:59:48 +01:00
Rémi Verschelde
bf12b45986
Merge pull request #11965 from SaracenOne/navgen_fix
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Navmesh Generation Fix
[ci skip]
2017-10-09 15:23:40 +02:00
Rémi Verschelde
438e32d652
Merge pull request #11941 from Paulb23/members_selected_scroll_issue_11648
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Consistant scroll when using members overview, issue 11648
2017-10-09 15:19:15 +02:00
Rémi Verschelde
11202b8e89
Merge pull request #11922 from Toizi/editor_double_escape
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Fixed double escape for quotes in generated about files
[ci skip]
2017-10-09 15:05:30 +02:00
Saracen
70e47996b8
Fix bug in navmesh generation when using meshes with multiple
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surfaces.
2017-10-09 13:14:27 +01:00
Rémi Verschelde
cb4830ef5e
Merge pull request #11887 from Hinsbart/vs_crash_get_node
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VisualScript: Fix crash with get_node().
[ci skip]
2017-10-09 12:47:23 +02:00
Rémi Verschelde
1cb4fc1510
Merge pull request #11846 from gabrielformiga/fix-ik-bone-drag
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Fix IK Bone Drag on Viewport
2017-10-09 12:30:56 +02:00
Rémi Verschelde
3091cfcebd
Merge pull request #11842 from n-pigeon/rotate_gizmo_fix
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Fixed rotating in local space using 3D Gizmo.
2017-10-09 12:29:35 +02:00
Rémi Verschelde
3151b08c48
Merge pull request #11821 from groud/margins_preset_menu
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Replaces (and extends) the anchor menu to a Layout one
2017-10-09 12:21:57 +02:00
Rémi Verschelde
2e0c7bb22a
Merge pull request #11718 from poke1024/retina
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Fixes some retina problems on multi monitor setups
2017-10-09 11:04:46 +02:00
Paulb23
b07dfd75ea
Consistant scroll when using members overview, issue 11648
2017-10-08 14:29:27 +01:00
Marius Guggenmos
1d380bf03d
fixed double escape for quotes in editor/SCsub
2017-10-07 21:15:35 +02:00
Rémi Verschelde
84e7bbafb7
Merge pull request #11843 from hoelzl/pr-python3-build
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Fix Python 3 build
2017-10-07 10:54:58 +02:00
Andreas Haas
dfb6602da0
VisualScript: Fix crash with get_node().
2017-10-06 21:24:21 +02:00
Poommetee Ketson
59def13b74
EditorSettings: remove duplicate set_favorite_dirs
2017-10-06 20:22:05 +07:00
Andreas Haas
3926c9e893
Merge pull request #11814 from groud/fix_draw_pre_drag_rect
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Fixes the Control pre-drag rect not drawn correctly
2017-10-06 13:20:37 +02:00
Ruslan Mustakov
0cd9993ed5
Fix command-line export looping infinitely
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EditorProgress calls Main::iteration which calls MessageQueue::flush
which may result in _fs_changed being called again. This fixes the loop
Godot enters in such case.
Fixes #11189
2017-10-06 12:30:54 +07:00
Gilles Roudiere
a25d70ab31
Extends the anchors menu to a presets
2017-10-05 21:53:36 +02:00
Juan Linietsky
3d87b70f7a
Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
2017-10-05 15:34:34 -03:00
Bernhard Liebl
a7f18798aa
fixes several scaling problems on multi monitor retina/non-retina setups on OS X
2017-10-05 08:12:17 +02:00
Gabriel
f931093812
Fix IK Bone Drag on Viewport
2017-10-04 21:58:13 -03:00
Matthias Hoelzl
727a381fc9
Fix Python 3 build
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- Take care of the differences in handling unicode characters in
`escape_string` (formerly in `editor/SCsub`, now in `compat.py)`.
- Conditionally include `_winreg` or `winreg` in the Mono editor
module.
2017-10-04 23:21:32 +02:00
Przemysław Gołąb (n-pigeon)
a6ff281966
Fixed rotating in local space using 3D Gizmo.
2017-10-04 23:18:31 +02:00
Gilles Roudiere
3f279d2a3e
Fixes the pre drag rect not drawn correctly
2017-10-03 22:44:34 +02:00
Juan Linietsky
3cadecf17b
fixed the OS.has_feature() API, and added support for 32 and 64.
2017-10-03 17:36:14 -03:00
Bernhard Liebl
f815a3df7e
Refactoring of polygon editors to a common code base
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includes rebase and manual application 67a706fc1b
and 4537977d6d
2017-10-03 13:10:45 +02:00
Daniel J. Ramirez
bb69855f1a
VS now supports white themes.
2017-10-02 21:31:32 -05:00
Daniel J. Ramirez
6d874ea685
Added correct initialization for script editor theme.
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Some style fixes for VS interface.
2017-10-02 18:33:42 -05:00
toger5
975e18895a
added spacing to tabs
2017-10-03 00:34:47 +02:00
Andreas Haas
3c1dab7be7
Merge pull request #11770 from Noshyaar/pr-๓
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CurveEditor: fix can't edit right tangent
2017-10-03 00:26:12 +02:00
Andreas Haas
5cd68abf88
Merge pull request #11478 from n-pigeon/scale_gizmo
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Scale editing Gizmo for Spatial Editor
2017-10-03 00:03:01 +02:00
Andreas Haas
de9cc6ed96
Merge pull request #11592 from SaracenOne/header_generator_fix
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Python header generator now generates strings with escape characters.
2017-10-02 23:31:40 +02:00
Andreas Haas
5303efb2fa
Merge pull request #11659 from AndreaCatania/prephysics
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Renamed fixed_process to physics_process
2017-10-02 23:10:36 +02:00
Andreas Haas
359704bccf
Merge pull request #11706 from toger5/create_node_preferred_logic
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added smart searching with preferrence to root node
2017-10-02 22:49:28 +02:00
Poommetee Ketson
0ce4d82bbf
CurveEditor: fix can't edit right tangent
2017-10-03 03:48:11 +07:00
Andreas Haas
7cfbef91b3
Merge pull request #11747 from Noshyaar/pr-๑
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EditorAudioBus: restore delete option on master bus
2017-10-02 22:36:10 +02:00
Andreas Haas
15dd5c2c60
Merge pull request #11767 from Noshyaar/pr-๒
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3DEditorGizmo: fix spotlight and camera gizmo & handle
2017-10-02 22:23:09 +02:00
Poommetee Ketson
478fd21e07
Merge pull request #11575 from marcelofg55/move_path_to_trash
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FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
2017-10-02 23:52:09 +07:00
Poommetee Ketson
34ea271380
Merge pull request #11646 from djrm/pr_visual_improvements
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Several visual improvements.
2017-10-02 23:49:44 +07:00
Poommetee Ketson
ef643690c3
Merge pull request #11661 from mhilbrunner/issue-11616-always-validate
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Editor: Run validation on every text change, not only inserts
2017-10-02 23:48:02 +07:00
Poommetee Ketson
4b57e078ae
Merge pull request #11674 from marcelofg55/master
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Prevent a possible crash when exporting to MeshLibrary
2017-10-02 23:47:23 +07:00
Poommetee Ketson
980e78749b
Merge pull request #11743 from groud/zoom_button_fix
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Fix zoom button not zooming on the screen center
2017-10-02 23:42:43 +07:00
Poommetee Ketson
520467376b
3DEditorGizmo: fix spotlight and camera gizmo & handle
2017-10-02 10:59:39 +07:00
Gilles Roudiere
6c25c42c77
Merge pull request #11755 from gabrielformiga/fix-draw-bones
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Fix bone draw on viewport
2017-10-01 21:32:42 +02:00
Gilles Roudiere
6af38d119e
Merge pull request #11399 from toger5/bottom_panel_debugger
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Bottom panel debugger
2017-10-01 21:30:43 +02:00
Gabriel
24249a2c4d
Fix bones draw on viewport
2017-10-01 16:00:44 -03:00
Poommetee Ketson
872dd67876
EditorAudioBus: restore delete option on master bus
2017-10-01 21:26:17 +07:00
Gilles Roudiere
a0fb178b58
Fix zoom button not zooming on the screen center
2017-10-01 11:30:38 +02:00
Poommetee Ketson
f058fa660d
Merge pull request #11720 from ISylvox/EnhanceExperience-onUsing-DragNDropAssetTo2DViewport
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Rename Patch9Rect into NinePatchRect on "Drag & Drop Asset to 2D Viewport" Feature
2017-09-30 22:28:25 +07:00
AndreaCatania
4537977d6d
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
Gilles Roudiere
c9e1bff93f
Fixes node2D not lockable/groupable
2017-09-30 15:30:51 +02:00
Indah Sylvia
1f30bcb264
Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into NinePatchRect on "drag & drop asset to 2D viewport" feature.
2017-09-30 20:18:58 +07:00
Gilles Roudiere
854afba672
Merge pull request #11668 from scayze/open_empty_script_fix
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fixed not beeing able to open empty scripts
2017-09-30 12:52:36 +02:00
Gilles Roudiere
e6dfce6b52
Merge pull request #11704 from Hinsbart/move_interface_properties
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EditorSettings: Move interface/ properties to interface/editor
2017-09-30 12:38:59 +02:00
Juan Linietsky
f494470005
Restored ability to import OBJ files as meshes directly. Finally closes #9445 .
2017-09-29 20:38:27 -03:00
mhilbrunner
cfd75f7a4e
Editor: Run validation on every text change, not only inserts
2017-09-30 00:48:16 +02:00
toger5
3f423342f4
create dialog search preferrence fixes : #11697
2017-09-29 21:00:10 +02:00
Andreas Haas
20eb17a685
EditorSettings: Move interface/ properties to interface/editor
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Fixes inconsistent behaviour where clicking on the "Interface"
in the Editor Settings wouldn't collapse the category as is the
case for all the other categories.
2017-09-29 18:52:56 +02:00
Marcelo Fernandez
da970c5c5f
Prevent a possible crash when exporting to MeshLibrary
2017-09-28 22:08:13 -03:00
Scayze
296941f745
fix not beeing able to open empty scripts
2017-09-28 23:58:45 +02:00
toger5
541b0d0238
fixed help bg
2017-09-28 23:21:44 +02:00
Daniel J. Ramirez
15986ea343
Several visual improvements.
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Added proper label sizing
Improved text editor status bar
Fixed some issues with ItemList and also some style fixes
Added background to color picker samples (the mrcdk fix)
Fixed slider ticks.
Added VS breakpoint and error styleboxes.
2017-09-28 15:00:43 -05:00
toger5
e8c620abac
fixed bottom panel debugger exception
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- make it work in combination with the border for tabs
- fixed updating when changing theme
2017-09-28 16:52:34 +02:00
toger5
e49ac08c24
do not overlap current line with selection color
2017-09-28 16:12:12 +02:00
toger5
d9272bfdbf
always use the adaptive code theme selection color in help since it wont changed based on the code theme anyways.
2017-09-28 14:17:35 +02:00
toger5
d58a159e38
keep font color on selection as default
2017-09-28 14:17:14 +02:00
Rémi Verschelde
da144fed4c
Merge pull request #11617 from groud/fix_bad_display
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Fixes bad display
2017-09-27 22:15:00 +02:00
Guilherme Felipe
bdd5361548
Fix remove icon in autoload panel
2017-09-27 10:08:28 -03:00
Gilles Roudiere
6f185cc9f7
Remove unecessary anchors&margins set causing bad display (sons of containers)
2017-09-27 00:38:28 +02:00
PrzemysÅaw GoÅÄ
b (n-pigeon)
aad234d5ac
Scale editing Gizmo for Spatial Editor
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Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks.
Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code.
Happy scaling! :)
2017-09-26 20:39:41 +02:00
volzhs
3e0d18b9c0
Update theme property respectively
2017-09-26 20:08:25 +09:00
Rémi Verschelde
da03791e45
Merge pull request #11598 from djrm/pr_fix_code_editor_close
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Fix missing code editor find and replace missing hover icon.
[ci skip]
2017-09-26 08:03:41 +02:00
Rémi Verschelde
777f26fe29
Merge pull request #11597 from djrm/pr_interface_colors
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Removed most of the custom colors from the interface.
2017-09-26 08:03:00 +02:00
Daniel J. Ramirez
541c4bfd6e
Fix missing code editor find and replace missing hover icon.
2017-09-25 23:40:22 -05:00
Daniel J. Ramirez
e2861a3b7c
Removed transparency from spatial editor grid.
2017-09-25 21:45:53 -05:00
Daniel J. Ramirez
b622c92fad
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
Marcelo Fernandez
20918587d3
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
2017-09-25 21:49:01 -03:00
Saracen
07ccfa6a07
Python header generator now generates strings with escape characters.
2017-09-26 00:48:17 +01:00
Rémi Verschelde
f577efd47e
Merge pull request #11424 from groud/control_node_presets
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Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Rémi Verschelde
1aabf4c166
Merge pull request #11542 from marcelofg55/bucket_limit
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Bucket fill will now incrementally process the queue on preview mode
2017-09-25 23:12:12 +02:00
Rémi Verschelde
2526456807
Merge pull request #11564 from djrm/pr_editor_settings_undo
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Added the ability to revert to initial value in editor settings.
2017-09-25 23:02:50 +02:00
Rémi Verschelde
78aa7b382a
Merge pull request #11567 from QuLogic/scons-var-types
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Add types to scons command-line options
2017-09-25 22:44:05 +02:00
Rémi Verschelde
5195935156
Merge pull request #11569 from djrm/pr_audio_buses_fixes
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Improved audio buses editor
2017-09-25 22:33:56 +02:00
Rémi Verschelde
8fe8e730a0
Merge pull request #11576 from volzhs/output-console
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Add font size setting for output panel
2017-09-25 22:26:25 +02:00
Rémi Verschelde
dae02a9041
Merge pull request #11580 from endragor/ios-export
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Enhance iOS export
2017-09-25 22:23:49 +02:00
Elliott Sales de Andrade
ffab67b8da
Use BoolVariable in target/component/advanced options.
2017-09-25 14:36:02 -04:00
Ruslan Mustakov
f5b3b24c22
Enhance iOS export
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- The export process now builds complete .ipa on macOS, instead of just
creating XCode project.
- The project includes Capabilities games usually require: Game Center,
Push Notifications, In-App Purchase.
- Icons and launch screens can be specified in export preset.
2017-09-26 00:18:08 +07:00
Poommetee Ketson
dcc759fbbc
2DEditor: fix duplicated 'id_pressed' connection
2017-09-25 23:15:54 +07:00
volzhs
79e506ff52
Add font size setting for output panel
2017-09-25 23:43:35 +09:00
Rémi Verschelde
af053ecf4d
Merge pull request #11570 from djrm/pr_fix_tooltip
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Fixed tooltip font color
2017-09-25 09:47:20 +02:00
Daniel J. Ramirez
ee9f8ec1d6
Fixed tooltip font color
2017-09-25 02:23:41 -05:00
Daniel J. Ramirez
0f5f916bf0
Improved audio buses editor
2017-09-25 01:48:57 -05:00
Rémi Verschelde
14b4ad931f
Merge pull request #10796 from djrm/pr_better_project_creation
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Improved New Project and Import project experience
2017-09-25 07:36:32 +02:00
Daniel J. Ramirez
5676c42ae0
Added the ability to revert to initial value in editor settings.
2017-09-24 22:29:59 -05:00
Marcelo Fernandez
6f1ac101b8
Bucket fill will now incrementally process the queue on preview mode
2017-09-24 10:35:55 -03:00
Daniel J. Ramirez
de3018703f
Improved New Project and Import project experience
2017-09-23 22:50:37 -05:00
Marcelo Fernandez
3571087843
Fix possible infinite loop with bucket fill tool
2017-09-23 23:30:00 -03:00
Juan Linietsky
d3ea92257d
-Fixed redraw always on 3D viewprot bug
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-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23 17:28:28 -03:00
Marc Gilleron
b7bc339011
Allow to set a custom DynamicFont in editor settings
2017-09-23 16:17:44 +02:00
Daniel J. Ramirez
f0f9ebf43c
Updated key icons
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[ciskip]
2017-09-22 23:35:24 -05:00
Daniel J. Ramirez
56edf1f9c6
Use an arrow instead of 3 dots in trees
2017-09-22 18:16:58 -05:00
Juan Linietsky
3237e05c36
Ability to convert from SpatialMaterial to ShaderMaterial
2017-09-22 09:20:52 -03:00
Gilles Roudiere
05bb8e0c10
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
Rémi Verschelde
779426d2df
Merge pull request #11477 from djrm/pr_visuals
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Improved a lot of icons, and some style fixes
2017-09-22 09:28:10 +02:00
Rémi Verschelde
b8d7dd22e8
Merge pull request #11487 from groud/viewport_base_clip
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Fixes the rulers text drawn outside the viewport_base
[ci skip]
2017-09-22 09:20:52 +02:00
Rémi Verschelde
a0d843910f
Merge pull request #11486 from kubecz3k/freelook-calibration
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freelook_base_speed calibration
[ci skip]
2017-09-22 09:20:26 +02:00
Gilles Roudiere
56a80625e5
Fixes the rulers text drawn outside the viewport_base
2017-09-22 09:18:04 +02:00
Unknown
9b50155009
freelook_base_speed calibration
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freelook_base_speed changed from 0.5 to 0.1
Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
2017-09-22 09:09:23 +02:00
Daniel J. Ramirez
29d3ecf29a
Improved a lot of icons, and some style fixes
2017-09-21 15:55:07 -05:00
Gilles Roudiere
e2145bc960
Fix godot spraying errors about a null check
2017-09-21 21:59:38 +02:00
Unknown
267c942121
rotation orbit modifier defaults to none
2017-09-21 17:45:42 +02:00
Rémi Verschelde
82f13288dd
Merge pull request #11453 from djrm/pr_visuals
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Visual tweaks.
2017-09-21 10:51:06 +02:00
Rémi Verschelde
2f82da7f72
Merge pull request #11222 from toger5/spatial_scrolling
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Spatial scrolling update + better default inertia values
2017-09-21 10:35:25 +02:00
Rémi Verschelde
34c4c8046c
Merge pull request #11221 from toger5/editor_spacing
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added editor spacing
2017-09-21 10:25:40 +02:00
Rémi Verschelde
5c76e638ab
Merge pull request #11187 from SaracenOne/subscene_box_selection
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Box selection for MeshInstances and subscene nodes.
2017-09-21 10:24:40 +02:00
Rémi Verschelde
601564e9a9
Merge pull request #11446 from marcelofg55/ciep_null_checks
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Add missing NULL checks on CanvasItemEditor
[ci skip]
2017-09-21 10:02:20 +02:00
Leon Krause
0899b5029c
Correct spelling SEPERATE -> SEPARATE to fix build
2017-09-21 03:29:26 +02:00
Daniel J. Ramirez
00755ff2c0
Visual tweaks.
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Updated icons
Updated some color
2017-09-20 19:29:52 -05:00
Juan Linietsky
423ca9bcaf
Fix import order, so scenes are imported after textures.
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Also fix bugs when meshes are always generated.
2017-09-20 21:04:20 -03:00
Marcelo Fernandez
1a8b324545
Add missing NULL checks on CanvasItemEditor
2017-09-20 16:28:16 -03:00
SaracenOne
3cecd0c6dc
Box selection for MeshInstances and subscene nodes.
2017-09-20 14:04:18 +01:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde
ecd226c6a7
Merge pull request #11422 from poke1024/fixsourcefontsize2
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Better script code font size rescaling on retina displays
2017-09-20 09:32:49 +02:00
volzhs
cd81ef4d38
Show button name always in main toolbar
2017-09-20 16:03:52 +09:00
SaracenOne
2e22c07f42
Added snapping to spatial drag and drop.
2017-09-20 01:54:01 +01:00
Rémi Verschelde
cd2ffdc672
Merge pull request #11309 from djrm/pr_hack_font
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Changed Mononoki font to Hack font
2017-09-20 01:30:16 +02:00
Rémi Verschelde
752a116847
Merge pull request #11256 from djrm/pr_visual_improvements
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Visual improvements and new look for VS
2017-09-19 23:44:09 +02:00
Rémi Verschelde
dc7b3c309a
Merge pull request #11310 from djrm/pr_mono_font_in_log
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Use code font in editor log
2017-09-19 23:38:37 +02:00
Rémi Verschelde
01e4d2672c
Merge pull request #11327 from SaracenOne/drag_meshes
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Drag and drop for meshes directly.
2017-09-19 23:38:10 +02:00
Rémi Verschelde
865be2768b
Merge pull request #11378 from Faless/ipv6_no_linklocal
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Do not allow link-local addresses to be used by editor debugger
2017-09-19 23:37:21 +02:00
Rémi Verschelde
b03a6e55e0
Merge pull request #11396 from djrm/pr_fix_metrics
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Fixed a lot of HiDPI metrics.
2017-09-19 23:36:33 +02:00
Rémi Verschelde
2785444f89
Merge pull request #10437 from groud/2d_editor_enhancements
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Some 2d editor enhancements
2017-09-19 23:24:17 +02:00
poke1024
d2536a0cf1
better script code font size rescaling on retina displays
2017-09-19 19:51:38 +02:00
Indah Sylvia
13b630eb0c
Fixed Typo: 'Seperate' to 'Separate'
2017-09-19 15:51:00 +07:00
toger5
f328a356ae
settings 'editors/3d' organized, sorted, new_defaults
2017-09-19 02:44:26 +02:00
toger5
117eb16adb
update inertia/freelook settings values + renamed free_orbit... to
...
oribit...
2017-09-19 02:34:44 +02:00
toger5
1a8a80368e
added precision scrolling to spatial editor zoom
2017-09-19 02:34:04 +02:00
toger5
81245a634b
zoom inertia uses its own setting (not the same then translation)
2017-09-19 01:30:14 +02:00
toger5
8f460bb73d
added editor spacing
2017-09-19 00:37:54 +02:00
SaracenOne
a3b3886029
Drag and drop for meshes directly and fix drop restriction for non-Texture objects in canvas editor.
2017-09-18 22:50:05 +01:00
Gilles Roudiere
b5f29fe073
Add some options and reorganize the 2D editor menus. Makes available forced snapping.
2017-09-18 23:20:18 +02:00
Daniel J. Ramirez
957e85dcac
Fixed a lot of HiDPI metrics.
2017-09-18 14:48:15 -05:00
Rémi Verschelde
cc161dcd6f
Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2
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autocomplete logic attempt 2, fixes #10695
2017-09-18 08:58:18 +02:00
Daniel J. Ramirez
4d14097439
Fixed metrics.
2017-09-17 18:58:36 -05:00
Fabio Alessandrelli
72b4a09a14
Do not allow link-local addresses to be used by editor debugger
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Default editor debugger address is now 127.0.0.1
2017-09-18 00:48:16 +02:00
Gilles Roudiere
ee61d5d04b
Implement smart snapping. Fixes a bug with anchors single-axis move (when they were rotated).
2017-09-17 23:22:13 +02:00
Gilles Roudiere
a6f577a9f2
Avoid grid step to go below zero
2017-09-17 23:19:05 +02:00
Gilles Roudiere
7c24a26bc2
Use shift to move anchors on a single axis
2017-09-17 23:19:05 +02:00
Gilles Roudiere
bf6d7add01
Implement shortcuts to multiply/divide the grid step
2017-09-17 23:19:05 +02:00
Gilles Roudiere
fc52a74ffc
Fusion the lock/unlock and the group/ungroup buttons
2017-09-17 23:19:05 +02:00
Gilles Roudiere
975f7eeec3
Adds keyboards shortcuts
2017-09-17 23:19:05 +02:00
Gilles Roudiere
335688ce78
Implements rulers
2017-09-17 23:19:05 +02:00
Rémi Verschelde
bc005a57d3
Merge pull request #11220 from toger5/bottom_panel_debugger_tabs_fix
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made tabs visible in debugger fixes : #11212
2017-09-17 23:06:38 +02:00
Gilles Roudiere
72e0a68a81
Fixes axis badly displayed with high zooming values
2017-09-17 23:04:30 +02:00
Gilles Roudiere
71b45614fd
Split some functions to make the code more readable (maybe at the price of a neglibile performance loss)
2017-09-17 23:04:30 +02:00
Gilles Roudiere
f48b76fd8d
Make the shortcuts for setting the pivot editable
2017-09-17 23:04:30 +02:00
Gilles Roudiere
69091d4035
Display draggable anchors only if the parent is not a container
2017-09-17 23:04:30 +02:00
Gilles Roudiere
100c788884
Display width and height when dragging a node side
2017-09-17 23:04:30 +02:00
Gilles Roudiere
ad1028471c
Draw a ghost rect when dragging nodes if it's rotated/scaled
2017-09-17 23:04:30 +02:00
Gilles Roudiere
dbc4dbdec1
Displays margins values when moving the node
2017-09-17 23:04:30 +02:00
Rémi Verschelde
7655587efb
Merge pull request #11251 from toger5/q_e_fix_freelook
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swapped up down shortcut for freelook (to fit unreal)
2017-09-17 22:49:13 +02:00
Rémi Verschelde
73b8e5acab
Merge pull request #11362 from marcelofg55/fix_x11_export
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Fix x11 exported executables not getting the +x flag
2017-09-17 22:40:54 +02:00
Rémi Verschelde
65ef19abe3
Merge pull request #11360 from volzhs/fix-animation-editor-error
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Fix set_item_icon error when starting editor
2017-09-17 22:40:31 +02:00
Daniel J. Ramirez
52c0550dd7
Changed Mononoki font to Hack font
2017-09-17 13:55:48 -05:00
Marcelo Fernandez
3528b1e571
Fix x11 exported executables not getting the +x flag
2017-09-17 14:40:58 -03:00
Rémi Verschelde
4208518c4d
Merge pull request #11356 from Paulb23/text_editor_theme_crash
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Fixed segfault on loading text editor theme
[ci skip]
2017-09-17 17:57:00 +02:00
volzhs
357b9602b4
Fix set_item_icon error when starting editor
2017-09-18 00:41:08 +09:00
Paulb23
a48dc9aa17
Fixed segfault on loading text editor theme
2017-09-17 13:19:38 +00:00
Jakob Schwab
f98f65fd7f
Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
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The following keyboard shortcuts are now available:
-Bucket fill (G)
-Paint Tile (P)
-Transpose Tile (T)
Fixes #10918
2017-09-17 13:09:04 +02:00
Rémi Verschelde
c74bab66aa
Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
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Renamed function arguments to keep them consistent between declaration and implementation
2017-09-17 12:53:48 +02:00
Rémi Verschelde
53990c7bb9
Merge pull request #11196 from poke1024/canvas-old-rect
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Adds display of old bounding box as suggested by Zephilinox in issue …
2017-09-17 12:44:36 +02:00
Rémi Verschelde
a29559bc0e
Merge pull request #11075 from ISylvox/fix-main-scene-state
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Fixes Tab Switching of Main Scene State. Closes #11045
2017-09-17 12:43:01 +02:00
Rémi Verschelde
3e66cd9b68
Merge pull request #10998 from MillionOstrich/custom-types-fix-icons
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Fix icons for custom types in the recent & favorites lists in the create dialog
2017-09-17 12:42:08 +02:00
Rémi Verschelde
c24ca2c7a8
Merge pull request #10900 from toger5/theme_tab_border
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Added border for tabs + container.
2017-09-17 12:41:36 +02:00