CylinderShape¶
Inherits: Shape < Resource < Reference < Object
Cylinder shape for collisions.
Description¶
Cylinder shape for collisions.
Note: When using GodotPhysics instead of the default Bullet physics engine, there are several known bugs with cylinder collision shapes. Using CapsuleShape or BoxShape instead is recommended.
Tutorials¶
Properties¶
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Property Descriptions¶
float height = 2.0
The cylinder's height.
float radius = 1.0
The cylinder's radius.