VisualShaderNodeTransformConstant¶
Inherits: VisualShaderNode < Resource < Reference < Object
A Transform constant for use within the visual shader graph.
Description¶
A constant Transform, which can be used as an input node.
Properties¶
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Property Descriptions¶
Transform constant = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
A Transform constant which represents the state of this node.