MeshTexture¶
Inherits: Texture < Resource < Reference < Object
Simple texture that uses a mesh to draw itself.
Description¶
Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.
Properties¶
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Property Descriptions¶
Texture base_texture
Sets the base texture that the Mesh will use to draw.
Vector2 image_size = Vector2( 0, 0 )
Sets the size of the image, needed for reference.
Mesh mesh
Sets the mesh used to draw. It must be a mesh using 2D vertices.