VisualShaderNodeUniform¶
Inherits: VisualShaderNode < Resource < Reference < Object
Inherited By: VisualShaderNodeBooleanUniform, VisualShaderNodeColorUniform, VisualShaderNodeScalarUniform, VisualShaderNodeTextureUniform, VisualShaderNodeTransformUniform, VisualShaderNodeVec3Uniform
A base type for the uniforms within the visual shader graph.
Description¶
A uniform represents a variable in the shader which is set externally, i.e. from the ShaderMaterial. Uniforms are exposed as properties in the ShaderMaterial and can be assigned from the inspector or from a script.
Properties¶
|
Property Descriptions¶
String uniform_name = ""
Name of the uniform, by which it can be accessed through the ShaderMaterial properties.