QuadMesh¶
Inherits: PrimitiveMesh < Mesh < Resource < Reference < Object
Class representing a square mesh.
Description¶
Class representing a square PrimitiveMesh. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike PlaneMesh, this mesh doesn't provide subdivision options.
Tutorials¶
Properties¶
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Property Descriptions¶
Vector3 center_offset = Vector3( 0, 0, 0 )
Offset of the generated Quad. Useful for particles.
Vector2 size = Vector2( 1, 1 )
Size on the X and Y axes.